mesa/formatquery: Added boilerplate code to extend GetInternalformativ
[mesa.git] / src / mesa / main / formatquery.c
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "mtypes.h"
25 #include "context.h"
26 #include "glformats.h"
27 #include "macros.h"
28 #include "enums.h"
29 #include "fbobject.h"
30 #include "formatquery.h"
31 #include "teximage.h"
32
33 static bool
34 _is_renderable(struct gl_context *ctx, GLenum internalformat)
35 {
36 /* Section 4.4.4 on page 212 of the GLES 3.0.4 spec says:
37 *
38 * "An internal format is color-renderable if it is one of the
39 * formats from table 3.13 noted as color-renderable or if it
40 * is unsized format RGBA or RGB."
41 *
42 * Therefore, we must accept GL_RGB and GL_RGBA here.
43 */
44 if (internalformat != GL_RGB && internalformat != GL_RGBA &&
45 _mesa_base_fbo_format(ctx, internalformat) == 0)
46 return false;
47
48 return true;
49 }
50
51 /* Handles the cases where either ARB_internalformat_query or
52 * ARB_internalformat_query2 have to return an error.
53 */
54 static bool
55 _legal_parameters(struct gl_context *ctx, GLenum target, GLenum internalformat,
56 GLenum pname, GLsizei bufSize, GLint *params)
57
58 {
59 bool query2 = _mesa_has_ARB_internalformat_query2(ctx);
60
61 /* The ARB_internalformat_query2 spec says:
62 *
63 * "The INVALID_ENUM error is generated if the <target> parameter to
64 * GetInternalformati*v is not one of the targets listed in Table 6.xx.
65 */
66 switch(target){
67 case GL_TEXTURE_1D:
68 case GL_TEXTURE_1D_ARRAY:
69 case GL_TEXTURE_2D:
70 case GL_TEXTURE_2D_ARRAY:
71 case GL_TEXTURE_3D:
72 case GL_TEXTURE_CUBE_MAP:
73 case GL_TEXTURE_CUBE_MAP_ARRAY:
74 case GL_TEXTURE_RECTANGLE:
75 case GL_TEXTURE_BUFFER:
76 if (!query2) {
77 /* The ARB_internalformat_query spec says:
78 *
79 * "If the <target> parameter to GetInternalformativ is not one of
80 * TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY
81 * or RENDERBUFFER then an INVALID_ENUM error is generated.
82 */
83 _mesa_error(ctx, GL_INVALID_ENUM,
84 "glGetInternalformativ(target=%s)",
85 _mesa_enum_to_string(target));
86
87 return false;
88 }
89 break;
90
91 case GL_RENDERBUFFER:
92 break;
93
94 case GL_TEXTURE_2D_MULTISAMPLE:
95 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
96 /* The non-existence of ARB_texture_multisample is treated in
97 * ARB_internalformat_query implementation like an error.
98 */
99 if (!query2 &&
100 !(_mesa_has_ARB_texture_multisample(ctx) || _mesa_is_gles31(ctx))) {
101 _mesa_error(ctx, GL_INVALID_ENUM,
102 "glGetInternalformativ(target=%s)",
103 _mesa_enum_to_string(target));
104
105 return false;
106 }
107 break;
108
109 default:
110 _mesa_error(ctx, GL_INVALID_ENUM,
111 "glGetInternalformativ(target=%s)",
112 _mesa_enum_to_string(target));
113 return false;
114 }
115
116
117 /* The ARB_internalformat_query2 spec says:
118 *
119 * "The INVALID_ENUM error is generated if the <pname> parameter is
120 * not one of the listed possibilities.
121 */
122 switch(pname){
123 case GL_SAMPLES:
124 case GL_NUM_SAMPLE_COUNTS:
125 break;
126
127 case GL_SRGB_DECODE_ARB:
128 /* The ARB_internalformat_query2 spec says:
129 *
130 * "If ARB_texture_sRGB_decode or EXT_texture_sRGB_decode or
131 * equivalent functionality is not supported, queries for the
132 * SRGB_DECODE_ARB <pname> set the INVALID_ENUM error.
133 */
134 if (!_mesa_has_EXT_texture_sRGB_decode(ctx)) {
135 _mesa_error(ctx, GL_INVALID_ENUM,
136 "glGetInternalformativ(pname=%s)",
137 _mesa_enum_to_string(pname));
138 return false;
139 }
140 /* fallthrough */
141 case GL_INTERNALFORMAT_SUPPORTED:
142 case GL_INTERNALFORMAT_PREFERRED:
143 case GL_INTERNALFORMAT_RED_SIZE:
144 case GL_INTERNALFORMAT_GREEN_SIZE:
145 case GL_INTERNALFORMAT_BLUE_SIZE:
146 case GL_INTERNALFORMAT_ALPHA_SIZE:
147 case GL_INTERNALFORMAT_DEPTH_SIZE:
148 case GL_INTERNALFORMAT_STENCIL_SIZE:
149 case GL_INTERNALFORMAT_SHARED_SIZE:
150 case GL_INTERNALFORMAT_RED_TYPE:
151 case GL_INTERNALFORMAT_GREEN_TYPE:
152 case GL_INTERNALFORMAT_BLUE_TYPE:
153 case GL_INTERNALFORMAT_ALPHA_TYPE:
154 case GL_INTERNALFORMAT_DEPTH_TYPE:
155 case GL_INTERNALFORMAT_STENCIL_TYPE:
156 case GL_MAX_WIDTH:
157 case GL_MAX_HEIGHT:
158 case GL_MAX_DEPTH:
159 case GL_MAX_LAYERS:
160 case GL_MAX_COMBINED_DIMENSIONS:
161 case GL_COLOR_COMPONENTS:
162 case GL_DEPTH_COMPONENTS:
163 case GL_STENCIL_COMPONENTS:
164 case GL_COLOR_RENDERABLE:
165 case GL_DEPTH_RENDERABLE:
166 case GL_STENCIL_RENDERABLE:
167 case GL_FRAMEBUFFER_RENDERABLE:
168 case GL_FRAMEBUFFER_RENDERABLE_LAYERED:
169 case GL_FRAMEBUFFER_BLEND:
170 case GL_READ_PIXELS:
171 case GL_READ_PIXELS_FORMAT:
172 case GL_READ_PIXELS_TYPE:
173 case GL_TEXTURE_IMAGE_FORMAT:
174 case GL_TEXTURE_IMAGE_TYPE:
175 case GL_GET_TEXTURE_IMAGE_FORMAT:
176 case GL_GET_TEXTURE_IMAGE_TYPE:
177 case GL_MIPMAP:
178 case GL_MANUAL_GENERATE_MIPMAP:
179 case GL_AUTO_GENERATE_MIPMAP:
180 case GL_COLOR_ENCODING:
181 case GL_SRGB_READ:
182 case GL_SRGB_WRITE:
183 case GL_FILTER:
184 case GL_VERTEX_TEXTURE:
185 case GL_TESS_CONTROL_TEXTURE:
186 case GL_TESS_EVALUATION_TEXTURE:
187 case GL_GEOMETRY_TEXTURE:
188 case GL_FRAGMENT_TEXTURE:
189 case GL_COMPUTE_TEXTURE:
190 case GL_TEXTURE_SHADOW:
191 case GL_TEXTURE_GATHER:
192 case GL_TEXTURE_GATHER_SHADOW:
193 case GL_SHADER_IMAGE_LOAD:
194 case GL_SHADER_IMAGE_STORE:
195 case GL_SHADER_IMAGE_ATOMIC:
196 case GL_IMAGE_TEXEL_SIZE:
197 case GL_IMAGE_COMPATIBILITY_CLASS:
198 case GL_IMAGE_PIXEL_FORMAT:
199 case GL_IMAGE_PIXEL_TYPE:
200 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
201 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST:
202 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST:
203 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE:
204 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE:
205 case GL_TEXTURE_COMPRESSED:
206 case GL_TEXTURE_COMPRESSED_BLOCK_WIDTH:
207 case GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT:
208 case GL_TEXTURE_COMPRESSED_BLOCK_SIZE:
209 case GL_CLEAR_BUFFER:
210 case GL_TEXTURE_VIEW:
211 case GL_VIEW_COMPATIBILITY_CLASS:
212 /* The ARB_internalformat_query spec says:
213 *
214 * "If the <pname> parameter to GetInternalformativ is not SAMPLES
215 * or NUM_SAMPLE_COUNTS, then an INVALID_ENUM error is generated."
216 */
217 if (!query2) {
218 _mesa_error(ctx, GL_INVALID_ENUM,
219 "glGetInternalformativ(pname=%s)",
220 _mesa_enum_to_string(pname));
221
222 return false;
223 }
224 break;
225
226 default:
227 _mesa_error(ctx, GL_INVALID_ENUM,
228 "glGetInternalformativ(pname=%s)",
229 _mesa_enum_to_string(pname));
230 return false;
231 }
232
233 /* The ARB_internalformat_query spec says:
234 *
235 * "If the <bufSize> parameter to GetInternalformativ is negative, then
236 * an INVALID_VALUE error is generated."
237 *
238 * Nothing is said in ARB_internalformat_query2 but we assume the same.
239 */
240 if (bufSize < 0) {
241 _mesa_error(ctx, GL_INVALID_VALUE,
242 "glGetInternalformativ(target=%s)",
243 _mesa_enum_to_string(target));
244 return false;
245 }
246
247 /* The ARB_internalformat_query spec says:
248 *
249 * "If the <internalformat> parameter to GetInternalformativ is not
250 * color-, depth- or stencil-renderable, then an INVALID_ENUM error is
251 * generated."
252 */
253 if (!query2 && !_is_renderable(ctx, internalformat)) {
254 _mesa_error(ctx, GL_INVALID_ENUM,
255 "glGetInternalformativ(internalformat=%s)",
256 _mesa_enum_to_string(internalformat));
257 return false;
258 }
259
260 return true;
261 }
262
263 /* Sets the appropriate "unsupported" response as defined by the
264 * ARB_internalformat_query2 spec for each each <pname>.
265 */
266 static void
267 _set_default_response(GLenum pname, GLint buffer[16])
268 {
269 /* The ARB_internalformat_query2 defines which is the reponse best
270 * representing "not supported" or "not applicable" for each <pname>.
271 *
272 * " In general:
273 * - size- or count-based queries will return zero,
274 * - support-, format- or type-based queries will return NONE,
275 * - boolean-based queries will return FALSE, and
276 * - list-based queries return no entries."
277 */
278 switch(pname) {
279 case GL_SAMPLES:
280 break;
281
282 case GL_MAX_COMBINED_DIMENSIONS:
283 case GL_NUM_SAMPLE_COUNTS:
284 case GL_INTERNALFORMAT_RED_SIZE:
285 case GL_INTERNALFORMAT_GREEN_SIZE:
286 case GL_INTERNALFORMAT_BLUE_SIZE:
287 case GL_INTERNALFORMAT_ALPHA_SIZE:
288 case GL_INTERNALFORMAT_DEPTH_SIZE:
289 case GL_INTERNALFORMAT_STENCIL_SIZE:
290 case GL_INTERNALFORMAT_SHARED_SIZE:
291 case GL_MAX_WIDTH:
292 case GL_MAX_HEIGHT:
293 case GL_MAX_DEPTH:
294 case GL_MAX_LAYERS:
295 case GL_IMAGE_TEXEL_SIZE:
296 case GL_TEXTURE_COMPRESSED_BLOCK_WIDTH:
297 case GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT:
298 case GL_TEXTURE_COMPRESSED_BLOCK_SIZE:
299 buffer[0] = 0;
300 break;
301
302 case GL_INTERNALFORMAT_PREFERRED:
303 case GL_INTERNALFORMAT_RED_TYPE:
304 case GL_INTERNALFORMAT_GREEN_TYPE:
305 case GL_INTERNALFORMAT_BLUE_TYPE:
306 case GL_INTERNALFORMAT_ALPHA_TYPE:
307 case GL_INTERNALFORMAT_DEPTH_TYPE:
308 case GL_INTERNALFORMAT_STENCIL_TYPE:
309 case GL_FRAMEBUFFER_RENDERABLE:
310 case GL_FRAMEBUFFER_RENDERABLE_LAYERED:
311 case GL_FRAMEBUFFER_BLEND:
312 case GL_READ_PIXELS:
313 case GL_READ_PIXELS_FORMAT:
314 case GL_READ_PIXELS_TYPE:
315 case GL_TEXTURE_IMAGE_FORMAT:
316 case GL_TEXTURE_IMAGE_TYPE:
317 case GL_GET_TEXTURE_IMAGE_FORMAT:
318 case GL_GET_TEXTURE_IMAGE_TYPE:
319 case GL_MANUAL_GENERATE_MIPMAP:
320 case GL_AUTO_GENERATE_MIPMAP:
321 case GL_COLOR_ENCODING:
322 case GL_SRGB_READ:
323 case GL_SRGB_WRITE:
324 case GL_SRGB_DECODE_ARB:
325 case GL_FILTER:
326 case GL_VERTEX_TEXTURE:
327 case GL_TESS_CONTROL_TEXTURE:
328 case GL_TESS_EVALUATION_TEXTURE:
329 case GL_GEOMETRY_TEXTURE:
330 case GL_FRAGMENT_TEXTURE:
331 case GL_COMPUTE_TEXTURE:
332 case GL_TEXTURE_SHADOW:
333 case GL_TEXTURE_GATHER:
334 case GL_TEXTURE_GATHER_SHADOW:
335 case GL_SHADER_IMAGE_LOAD:
336 case GL_SHADER_IMAGE_STORE:
337 case GL_SHADER_IMAGE_ATOMIC:
338 case GL_IMAGE_COMPATIBILITY_CLASS:
339 case GL_IMAGE_PIXEL_FORMAT:
340 case GL_IMAGE_PIXEL_TYPE:
341 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
342 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST:
343 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST:
344 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE:
345 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE:
346 case GL_CLEAR_BUFFER:
347 case GL_TEXTURE_VIEW:
348 case GL_VIEW_COMPATIBILITY_CLASS:
349 buffer[0] = GL_NONE;
350 break;
351
352 case GL_INTERNALFORMAT_SUPPORTED:
353 case GL_COLOR_COMPONENTS:
354 case GL_DEPTH_COMPONENTS:
355 case GL_STENCIL_COMPONENTS:
356 case GL_COLOR_RENDERABLE:
357 case GL_DEPTH_RENDERABLE:
358 case GL_STENCIL_RENDERABLE:
359 case GL_MIPMAP:
360 case GL_TEXTURE_COMPRESSED:
361 buffer[0] = GL_FALSE;
362 break;
363
364 default:
365 unreachable("invalid 'pname'");
366 }
367 }
368
369 static bool
370 _is_target_supported(struct gl_context *ctx, GLenum target)
371 {
372 /* The ARB_internalformat_query2 spec says:
373 *
374 * "if a particular type of <target> is not supported by the
375 * implementation the "unsupported" answer should be given.
376 * This is not an error."
377 */
378 switch(target){
379 case GL_TEXTURE_2D:
380 case GL_TEXTURE_3D:
381 break;
382
383 case GL_TEXTURE_1D:
384 if (!_mesa_is_desktop_gl(ctx))
385 return false;
386 break;
387
388 case GL_TEXTURE_1D_ARRAY:
389 if (!_mesa_has_EXT_texture_array(ctx))
390 return false;
391 break;
392
393 case GL_TEXTURE_2D_ARRAY:
394 if (!(_mesa_has_EXT_texture_array(ctx) || _mesa_is_gles3(ctx)))
395 return false;
396 break;
397
398 case GL_TEXTURE_CUBE_MAP:
399 if (!_mesa_has_ARB_texture_cube_map(ctx))
400 return false;
401 break;
402
403 case GL_TEXTURE_CUBE_MAP_ARRAY:
404 if (!_mesa_has_ARB_texture_cube_map_array(ctx))
405 return false;
406 break;
407
408 case GL_TEXTURE_RECTANGLE:
409 if (!_mesa_has_NV_texture_rectangle(ctx))
410 return false;
411 break;
412
413 case GL_TEXTURE_BUFFER:
414 if (!_mesa_has_ARB_texture_buffer_object(ctx))
415 return false;
416 break;
417
418 case GL_RENDERBUFFER:
419 if (!(_mesa_has_ARB_framebuffer_object(ctx) ||
420 _mesa_is_gles3(ctx)))
421 return false;
422 break;
423
424 case GL_TEXTURE_2D_MULTISAMPLE:
425 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
426 if (!(_mesa_has_ARB_texture_multisample(ctx) ||
427 _mesa_is_gles31(ctx)))
428 return false;
429 break;
430
431 default:
432 unreachable("invalid target");
433 }
434
435 return true;
436 }
437
438 /* default implementation of QueryInternalFormat driverfunc, for
439 * drivers not implementing ARB_internalformat_query2.
440 */
441 void
442 _mesa_query_internal_format_default(struct gl_context *ctx, GLenum target,
443 GLenum internalFormat, GLenum pname,
444 GLint *params)
445 {
446 (void) ctx;
447 (void) target;
448 (void) internalFormat;
449
450 switch (pname) {
451 case GL_SAMPLES:
452 case GL_NUM_SAMPLE_COUNTS:
453 params[0] = 1;
454 break;
455 default:
456 _set_default_response(pname, params);
457 break;
458 }
459 }
460
461 void GLAPIENTRY
462 _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
463 GLsizei bufSize, GLint *params)
464 {
465 GLint buffer[16];
466 GET_CURRENT_CONTEXT(ctx);
467
468 ASSERT_OUTSIDE_BEGIN_END(ctx);
469
470 /* ARB_internalformat_query is also mandatory for ARB_internalformat_query2 */
471 if (!(_mesa_has_ARB_internalformat_query(ctx) ||
472 _mesa_is_gles3(ctx))) {
473 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetInternalformativ");
474 return;
475 }
476
477 assert(ctx->Driver.QueryInternalFormat != NULL);
478
479 if (!_legal_parameters(ctx, target, internalformat, pname, bufSize, params))
480 return;
481
482 /* initialize the contents of the temporary buffer */
483 memcpy(buffer, params, MIN2(bufSize, 16) * sizeof(GLint));
484
485 /* Use the 'unsupported' response defined by the spec for every pname
486 * as the default answer.
487 */
488 _set_default_response(pname, buffer);
489
490 if (!_is_target_supported(ctx, target))
491 goto end;
492
493 switch (pname) {
494 case GL_SAMPLES:
495 /* fall-through */
496 case GL_NUM_SAMPLE_COUNTS:
497 /* The ARB_internalformat_query2 sets the response as 'unsupported' for
498 * SAMPLES and NUM_SAMPLE_COUNTS:
499 *
500 * "If <internalformat> is not color-renderable, depth-renderable, or
501 * stencil-renderable (as defined in section 4.4.4), or if <target>
502 * does not support multiple samples (ie other than
503 * TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY,
504 * or RENDERBUFFER)."
505 */
506 if ((target != GL_RENDERBUFFER &&
507 target != GL_TEXTURE_2D_MULTISAMPLE &&
508 target != GL_TEXTURE_2D_MULTISAMPLE_ARRAY) ||
509 !_is_renderable(ctx, internalformat))
510 goto end;
511
512 /* The GL ES 3.0 specification, section 6.1.15 page 236 says:
513 *
514 * "Since multisampling is not supported for signed and unsigned
515 * integer internal formats, the value of NUM_SAMPLE_COUNTS will be
516 * zero for such formats.
517 */
518 if (pname == GL_NUM_SAMPLE_COUNTS && ctx->API == API_OPENGLES2 &&
519 ctx->Version == 30 && _mesa_is_enum_format_integer(internalformat)) {
520 goto end;
521 }
522
523 ctx->Driver.QueryInternalFormat(ctx, target, internalformat, pname,
524 buffer);
525 break;
526
527 case GL_INTERNALFORMAT_SUPPORTED:
528 /* @TODO */
529 break;
530
531 case GL_INTERNALFORMAT_PREFERRED:
532 /* @TODO */
533 break;
534
535 case GL_INTERNALFORMAT_RED_SIZE:
536 /* @TODO */
537 break;
538
539 case GL_INTERNALFORMAT_GREEN_SIZE:
540 /* @TODO */
541 break;
542
543 case GL_INTERNALFORMAT_BLUE_SIZE:
544 /* @TODO */
545 break;
546
547 case GL_INTERNALFORMAT_ALPHA_SIZE:
548 /* @TODO */
549 break;
550
551 case GL_INTERNALFORMAT_DEPTH_SIZE:
552 /* @TODO */
553 break;
554
555 case GL_INTERNALFORMAT_STENCIL_SIZE:
556 /* @TODO */
557 break;
558
559 case GL_INTERNALFORMAT_SHARED_SIZE:
560 /* @TODO */
561 break;
562
563 case GL_INTERNALFORMAT_RED_TYPE:
564 /* @TODO */
565 break;
566
567 case GL_INTERNALFORMAT_GREEN_TYPE:
568 /* @TODO */
569 break;
570
571 case GL_INTERNALFORMAT_BLUE_TYPE:
572 /* @TODO */
573 break;
574
575 case GL_INTERNALFORMAT_ALPHA_TYPE:
576 /* @TODO */
577 break;
578
579 case GL_INTERNALFORMAT_DEPTH_TYPE:
580 /* @TODO */
581 break;
582
583 case GL_INTERNALFORMAT_STENCIL_TYPE:
584 /* @TODO */
585 break;
586
587 case GL_MAX_WIDTH:
588 /* @TODO */
589 break;
590
591 case GL_MAX_HEIGHT:
592 /* @TODO */
593 break;
594
595 case GL_MAX_DEPTH:
596 /* @TODO */
597 break;
598
599 case GL_MAX_LAYERS:
600 /* @TODO */
601 break;
602
603 case GL_MAX_COMBINED_DIMENSIONS:
604 /* @TODO */
605 break;
606
607 case GL_COLOR_COMPONENTS:
608 /* @TODO */
609 break;
610
611 case GL_DEPTH_COMPONENTS:
612 /* @TODO */
613 break;
614
615 case GL_STENCIL_COMPONENTS:
616 /* @TODO */
617 break;
618
619 case GL_COLOR_RENDERABLE:
620 /* @TODO */
621 break;
622
623 case GL_DEPTH_RENDERABLE:
624 /* @TODO */
625 break;
626
627 case GL_STENCIL_RENDERABLE:
628 /* @TODO */
629 break;
630
631 case GL_FRAMEBUFFER_RENDERABLE:
632 /* @TODO */
633 break;
634
635 case GL_FRAMEBUFFER_RENDERABLE_LAYERED:
636 /* @TODO */
637 break;
638
639 case GL_FRAMEBUFFER_BLEND:
640 /* @TODO */
641 break;
642
643 case GL_READ_PIXELS:
644 /* @TODO */
645 break;
646
647 case GL_READ_PIXELS_FORMAT:
648 /* @TODO */
649 break;
650
651 case GL_READ_PIXELS_TYPE:
652 /* @TODO */
653 break;
654
655 case GL_TEXTURE_IMAGE_FORMAT:
656 /* @TODO */
657 break;
658
659 case GL_TEXTURE_IMAGE_TYPE:
660 /* @TODO */
661 break;
662
663 case GL_GET_TEXTURE_IMAGE_FORMAT:
664 /* @TODO */
665 break;
666
667 case GL_GET_TEXTURE_IMAGE_TYPE:
668 /* @TODO */
669 break;
670
671 case GL_MIPMAP:
672 /* @TODO */
673 break;
674
675 case GL_MANUAL_GENERATE_MIPMAP:
676 /* @TODO */
677 break;
678
679 case GL_AUTO_GENERATE_MIPMAP:
680 /* @TODO */
681 break;
682
683 case GL_COLOR_ENCODING:
684 /* @TODO */
685 break;
686
687 case GL_SRGB_READ:
688 /* @TODO */
689 break;
690
691 case GL_SRGB_WRITE:
692 /* @TODO */
693 break;
694
695 case GL_SRGB_DECODE_ARB:
696 /* @TODO */
697 break;
698
699 case GL_FILTER:
700 /* @TODO */
701 break;
702
703 case GL_VERTEX_TEXTURE:
704 /* @TODO */
705 break;
706
707 case GL_TESS_CONTROL_TEXTURE:
708 /* @TODO */
709 break;
710
711 case GL_TESS_EVALUATION_TEXTURE:
712 /* @TODO */
713 break;
714
715 case GL_GEOMETRY_TEXTURE:
716 /* @TODO */
717 break;
718
719 case GL_FRAGMENT_TEXTURE:
720 /* @TODO */
721 break;
722
723 case GL_COMPUTE_TEXTURE:
724 /* @TODO */
725 break;
726
727 case GL_TEXTURE_SHADOW:
728 /* @TODO */
729 break;
730
731 case GL_TEXTURE_GATHER:
732 /* @TODO */
733 break;
734
735 case GL_TEXTURE_GATHER_SHADOW:
736 /* @TODO */
737 break;
738
739 case GL_SHADER_IMAGE_LOAD:
740 /* @TODO */
741 break;
742
743 case GL_SHADER_IMAGE_STORE:
744 /* @TODO */
745 break;
746
747 case GL_SHADER_IMAGE_ATOMIC:
748 /* @TODO */
749 break;
750
751 case GL_IMAGE_TEXEL_SIZE:
752 /* @TODO */
753 break;
754
755 case GL_IMAGE_COMPATIBILITY_CLASS:
756 /* @TODO */
757 break;
758
759 case GL_IMAGE_PIXEL_FORMAT:
760 /* @TODO */
761 break;
762
763 case GL_IMAGE_PIXEL_TYPE:
764 /* @TODO */
765 break;
766
767 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
768 /* @TODO */
769 break;
770
771 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST:
772 /* @TODO */
773 break;
774
775 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST:
776 /* @TODO */
777 break;
778
779 case GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE:
780 /* @TODO */
781 break;
782
783 case GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE:
784 /* @TODO */
785 break;
786
787 case GL_TEXTURE_COMPRESSED:
788 /* @TODO */
789 break;
790
791 case GL_TEXTURE_COMPRESSED_BLOCK_WIDTH:
792 /* @TODO */
793 break;
794
795 case GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT:
796 /* @TODO */
797 break;
798
799 case GL_TEXTURE_COMPRESSED_BLOCK_SIZE:
800 /* @TODO */
801 break;
802
803 case GL_CLEAR_BUFFER:
804 /* @TODO */
805 break;
806
807 case GL_TEXTURE_VIEW:
808 /* @TODO */
809 break;
810
811 case GL_VIEW_COMPATIBILITY_CLASS:
812 /* @TODO */
813 break;
814
815 default:
816 unreachable("bad param");
817 }
818
819 end:
820 if (bufSize != 0 && params == NULL) {
821 /* Emit a warning to aid application debugging, but go ahead and do the
822 * memcpy (and probably crash) anyway.
823 */
824 _mesa_warning(ctx,
825 "glGetInternalformativ(bufSize = %d, but params = NULL)",
826 bufSize);
827 }
828
829 /* Copy the data from the temporary buffer to the buffer supplied by the
830 * application. Clamp the size of the copy to the size supplied by the
831 * application.
832 */
833 memcpy(params, buffer, MIN2(bufSize, 16) * sizeof(GLint));
834
835 return;
836 }