mesa: use a correct function return type
[mesa.git] / src / mesa / main / formats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "errors.h"
28 #include "imports.h"
29 #include "formats.h"
30 #include "macros.h"
31 #include "glformats.h"
32 #include "c11/threads.h"
33 #include "util/hash_table.h"
34
35 /**
36 * Information about texture formats.
37 */
38 struct gl_format_info
39 {
40 mesa_format Name;
41
42 /** text name for debugging */
43 const char *StrName;
44
45 enum mesa_format_layout Layout;
46
47 /**
48 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
49 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
50 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
51 */
52 GLenum BaseFormat;
53
54 /**
55 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
56 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
57 */
58 GLenum DataType;
59
60 GLubyte RedBits;
61 GLubyte GreenBits;
62 GLubyte BlueBits;
63 GLubyte AlphaBits;
64 GLubyte LuminanceBits;
65 GLubyte IntensityBits;
66 GLubyte DepthBits;
67 GLubyte StencilBits;
68
69 bool IsSRGBFormat;
70
71 /**
72 * To describe compressed formats. If not compressed, Width=Height=Depth=1.
73 */
74 GLubyte BlockWidth, BlockHeight, BlockDepth;
75 GLubyte BytesPerBlock;
76
77 uint8_t Swizzle[4];
78 mesa_array_format ArrayFormat;
79 };
80
81 #include "format_info.h"
82
83 static const struct gl_format_info *
84 _mesa_get_format_info(mesa_format format)
85 {
86 const struct gl_format_info *info = &format_info[format];
87 STATIC_ASSERT(ARRAY_SIZE(format_info) == MESA_FORMAT_COUNT);
88 assert(info->Name == format);
89 return info;
90 }
91
92
93 /** Return string name of format (for debugging) */
94 const char *
95 _mesa_get_format_name(mesa_format format)
96 {
97 const struct gl_format_info *info = _mesa_get_format_info(format);
98 return info->StrName;
99 }
100
101
102
103 /**
104 * Return bytes needed to store a block of pixels in the given format.
105 * Normally, a block is 1x1 (a single pixel). But for compressed formats
106 * a block may be 4x4 or 8x4, etc.
107 *
108 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
109 */
110 GLint
111 _mesa_get_format_bytes(mesa_format format)
112 {
113 if (_mesa_format_is_mesa_array_format(format)) {
114 return _mesa_array_format_get_type_size(format) *
115 _mesa_array_format_get_num_channels(format);
116 }
117
118 const struct gl_format_info *info = _mesa_get_format_info(format);
119 assert(info->BytesPerBlock);
120 assert(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
121 _mesa_is_format_compressed(format));
122 return info->BytesPerBlock;
123 }
124
125
126 /**
127 * Return bits per component for the given format.
128 * \param format one of MESA_FORMAT_x
129 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
130 */
131 GLint
132 _mesa_get_format_bits(mesa_format format, GLenum pname)
133 {
134 const struct gl_format_info *info = _mesa_get_format_info(format);
135
136 switch (pname) {
137 case GL_RED_BITS:
138 case GL_TEXTURE_RED_SIZE:
139 case GL_RENDERBUFFER_RED_SIZE_EXT:
140 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
141 case GL_INTERNALFORMAT_RED_SIZE:
142 return info->RedBits;
143 case GL_GREEN_BITS:
144 case GL_TEXTURE_GREEN_SIZE:
145 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
146 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
147 case GL_INTERNALFORMAT_GREEN_SIZE:
148 return info->GreenBits;
149 case GL_BLUE_BITS:
150 case GL_TEXTURE_BLUE_SIZE:
151 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
152 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
153 case GL_INTERNALFORMAT_BLUE_SIZE:
154 return info->BlueBits;
155 case GL_ALPHA_BITS:
156 case GL_TEXTURE_ALPHA_SIZE:
157 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
158 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
159 case GL_INTERNALFORMAT_ALPHA_SIZE:
160 return info->AlphaBits;
161 case GL_TEXTURE_INTENSITY_SIZE:
162 return info->IntensityBits;
163 case GL_TEXTURE_LUMINANCE_SIZE:
164 return info->LuminanceBits;
165 case GL_INDEX_BITS:
166 return 0;
167 case GL_DEPTH_BITS:
168 case GL_TEXTURE_DEPTH_SIZE_ARB:
169 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
170 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
171 case GL_INTERNALFORMAT_DEPTH_SIZE:
172 return info->DepthBits;
173 case GL_STENCIL_BITS:
174 case GL_TEXTURE_STENCIL_SIZE_EXT:
175 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
176 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
177 case GL_INTERNALFORMAT_STENCIL_SIZE:
178 return info->StencilBits;
179 default:
180 _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()");
181 return 0;
182 }
183 }
184
185
186 GLuint
187 _mesa_get_format_max_bits(mesa_format format)
188 {
189 const struct gl_format_info *info = _mesa_get_format_info(format);
190 GLuint max = MAX2(info->RedBits, info->GreenBits);
191 max = MAX2(max, info->BlueBits);
192 max = MAX2(max, info->AlphaBits);
193 max = MAX2(max, info->LuminanceBits);
194 max = MAX2(max, info->IntensityBits);
195 max = MAX2(max, info->DepthBits);
196 max = MAX2(max, info->StencilBits);
197 return max;
198 }
199
200
201 /**
202 * Return the layout type of the given format.
203 */
204 extern enum mesa_format_layout
205 _mesa_get_format_layout(mesa_format format)
206 {
207 const struct gl_format_info *info = _mesa_get_format_info(format);
208 return info->Layout;
209 }
210
211
212 /**
213 * Return the data type (or more specifically, the data representation)
214 * for the given format.
215 * The return value will be one of:
216 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
217 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
218 * GL_UNSIGNED_INT = an ordinary unsigned integer
219 * GL_INT = an ordinary signed integer
220 * GL_FLOAT = an ordinary float
221 */
222 GLenum
223 _mesa_get_format_datatype(mesa_format format)
224 {
225 const struct gl_format_info *info = _mesa_get_format_info(format);
226 return info->DataType;
227 }
228
229 static GLenum
230 get_base_format_for_array_format(mesa_array_format format)
231 {
232 uint8_t swizzle[4];
233 int num_channels;
234
235 _mesa_array_format_get_swizzle(format, swizzle);
236 num_channels = _mesa_array_format_get_num_channels(format);
237
238 switch (num_channels) {
239 case 4:
240 /* FIXME: RGBX formats have 4 channels, but their base format is GL_RGB.
241 * This is not really a problem for now because we only create array
242 * formats from GL format/type combinations, and these cannot specify
243 * RGBX formats.
244 */
245 return GL_RGBA;
246 case 3:
247 return GL_RGB;
248 case 2:
249 if (swizzle[0] == 0 &&
250 swizzle[1] == 0 &&
251 swizzle[2] == 0 &&
252 swizzle[3] == 1)
253 return GL_LUMINANCE_ALPHA;
254 if (swizzle[0] == 1 &&
255 swizzle[1] == 1 &&
256 swizzle[2] == 1 &&
257 swizzle[3] == 0)
258 return GL_LUMINANCE_ALPHA;
259 if (swizzle[0] == 0 &&
260 swizzle[1] == 1 &&
261 swizzle[2] == 4 &&
262 swizzle[3] == 5)
263 return GL_RG;
264 if (swizzle[0] == 1 &&
265 swizzle[1] == 0 &&
266 swizzle[2] == 4 &&
267 swizzle[3] == 5)
268 return GL_RG;
269 break;
270 case 1:
271 if (swizzle[0] == 0 &&
272 swizzle[1] == 0 &&
273 swizzle[2] == 0 &&
274 swizzle[3] == 5)
275 return GL_LUMINANCE;
276 if (swizzle[0] == 0 &&
277 swizzle[1] == 0 &&
278 swizzle[2] == 0 &&
279 swizzle[3] == 0)
280 return GL_INTENSITY;
281 if (swizzle[0] <= MESA_FORMAT_SWIZZLE_W)
282 return GL_RED;
283 if (swizzle[1] <= MESA_FORMAT_SWIZZLE_W)
284 return GL_GREEN;
285 if (swizzle[2] <= MESA_FORMAT_SWIZZLE_W)
286 return GL_BLUE;
287 if (swizzle[3] <= MESA_FORMAT_SWIZZLE_W)
288 return GL_ALPHA;
289 break;
290 }
291
292 unreachable("Unsupported format");
293 }
294
295 /**
296 * Return the basic format for the given type. The result will be one of
297 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
298 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
299 * This functions accepts a mesa_format or a mesa_array_format.
300 */
301 GLenum
302 _mesa_get_format_base_format(uint32_t format)
303 {
304 if (!_mesa_format_is_mesa_array_format(format)) {
305 const struct gl_format_info *info = _mesa_get_format_info(format);
306 return info->BaseFormat;
307 } else {
308 return get_base_format_for_array_format(format);
309 }
310 }
311
312
313 /**
314 * Return the block size (in pixels) for the given format. Normally
315 * the block size is 1x1. But compressed formats will have block sizes
316 * of 4x4 or 8x4 pixels, etc.
317 * \param bw returns block width in pixels
318 * \param bh returns block height in pixels
319 */
320 void
321 _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
322 {
323 const struct gl_format_info *info = _mesa_get_format_info(format);
324 /* Use _mesa_get_format_block_size_3d() for 3D blocks. */
325 assert(info->BlockDepth == 1);
326
327 *bw = info->BlockWidth;
328 *bh = info->BlockHeight;
329 }
330
331
332 /**
333 * Return the block size (in pixels) for the given format. Normally
334 * the block size is 1x1x1. But compressed formats will have block
335 * sizes of 4x4x4, 3x3x3 pixels, etc.
336 * \param bw returns block width in pixels
337 * \param bh returns block height in pixels
338 * \param bd returns block depth in pixels
339 */
340 void
341 _mesa_get_format_block_size_3d(mesa_format format,
342 GLuint *bw,
343 GLuint *bh,
344 GLuint *bd)
345 {
346 const struct gl_format_info *info = _mesa_get_format_info(format);
347 *bw = info->BlockWidth;
348 *bh = info->BlockHeight;
349 *bd = info->BlockDepth;
350 }
351
352
353 /**
354 * Returns the an array of four numbers representing the transformation
355 * from the RGBA or SZ colorspace to the given format. For array formats,
356 * the i'th RGBA component is given by:
357 *
358 * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W)
359 * comp = data[swizzle[i]];
360 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO)
361 * comp = 0;
362 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE)
363 * comp = 1;
364 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE)
365 * // data does not contain a channel of this format
366 *
367 * For packed formats, the swizzle gives the number of components left of
368 * the least significant bit.
369 *
370 * Compressed formats have no swizzle.
371 */
372 void
373 _mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
374 {
375 const struct gl_format_info *info = _mesa_get_format_info(format);
376 memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
377 }
378
379 mesa_array_format
380 _mesa_array_format_flip_channels(mesa_array_format format)
381 {
382 int num_channels;
383 uint8_t swizzle[4];
384
385 num_channels = _mesa_array_format_get_num_channels(format);
386 _mesa_array_format_get_swizzle(format, swizzle);
387
388 if (num_channels == 1)
389 return format;
390
391 if (num_channels == 2) {
392 /* Assert that the swizzle makes sense for 2 channels */
393 for (unsigned i = 0; i < 4; i++)
394 assert(swizzle[i] != 2 && swizzle[i] != 3);
395
396 static const uint8_t flip_xy[6] = { 1, 0, 2, 3, 4, 5 };
397 _mesa_array_format_set_swizzle(&format,
398 flip_xy[swizzle[0]], flip_xy[swizzle[1]],
399 flip_xy[swizzle[2]], flip_xy[swizzle[3]]);
400 return format;
401 }
402
403 if (num_channels == 4) {
404 static const uint8_t flip[6] = { 3, 2, 1, 0, 4, 5 };
405 _mesa_array_format_set_swizzle(&format,
406 flip[swizzle[0]], flip[swizzle[1]],
407 flip[swizzle[2]], flip[swizzle[3]]);
408 return format;
409 }
410
411 unreachable("Invalid array format");
412 }
413
414 uint32_t
415 _mesa_format_to_array_format(mesa_format format)
416 {
417 const struct gl_format_info *info = _mesa_get_format_info(format);
418 if (info->ArrayFormat && !_mesa_little_endian() &&
419 info->Layout == MESA_FORMAT_LAYOUT_PACKED)
420 return _mesa_array_format_flip_channels(info->ArrayFormat);
421 else
422 return info->ArrayFormat;
423 }
424
425 static struct hash_table *format_array_format_table;
426 static once_flag format_array_format_table_exists = ONCE_FLAG_INIT;
427
428 static bool
429 array_formats_equal(const void *a, const void *b)
430 {
431 return (intptr_t)a == (intptr_t)b;
432 }
433
434 static void
435 format_array_format_table_init(void)
436 {
437 const struct gl_format_info *info;
438 mesa_array_format array_format;
439 unsigned f;
440
441 format_array_format_table = _mesa_hash_table_create(NULL, NULL,
442 array_formats_equal);
443
444 if (!format_array_format_table) {
445 _mesa_error_no_memory(__func__);
446 return;
447 }
448
449 for (f = 1; f < MESA_FORMAT_COUNT; ++f) {
450 info = _mesa_get_format_info(f);
451 if (!info->ArrayFormat)
452 continue;
453
454 if (_mesa_little_endian()) {
455 array_format = info->ArrayFormat;
456 } else {
457 array_format = _mesa_array_format_flip_channels(info->ArrayFormat);
458 }
459
460 /* This can happen and does for some of the BGR formats. Let's take
461 * the first one in the list.
462 */
463 if (_mesa_hash_table_search_pre_hashed(format_array_format_table,
464 array_format,
465 (void *)(intptr_t)array_format))
466 continue;
467
468 _mesa_hash_table_insert_pre_hashed(format_array_format_table,
469 array_format,
470 (void *)(intptr_t)array_format,
471 (void *)(intptr_t)f);
472 }
473 }
474
475 mesa_format
476 _mesa_format_from_array_format(uint32_t array_format)
477 {
478 struct hash_entry *entry;
479
480 assert(_mesa_format_is_mesa_array_format(array_format));
481
482 call_once(&format_array_format_table_exists, format_array_format_table_init);
483
484 if (!format_array_format_table) {
485 static const once_flag once_flag_init = ONCE_FLAG_INIT;
486 format_array_format_table_exists = once_flag_init;
487 return MESA_FORMAT_NONE;
488 }
489
490 entry = _mesa_hash_table_search_pre_hashed(format_array_format_table,
491 array_format,
492 (void *)(intptr_t)array_format);
493 if (entry)
494 return (intptr_t)entry->data;
495 else
496 return MESA_FORMAT_NONE;
497 }
498
499 /** Is the given format a compressed format? */
500 GLboolean
501 _mesa_is_format_compressed(mesa_format format)
502 {
503 const struct gl_format_info *info = _mesa_get_format_info(format);
504 return info->BlockWidth > 1 || info->BlockHeight > 1;
505 }
506
507
508 /**
509 * Determine if the given format represents a packed depth/stencil buffer.
510 */
511 GLboolean
512 _mesa_is_format_packed_depth_stencil(mesa_format format)
513 {
514 const struct gl_format_info *info = _mesa_get_format_info(format);
515
516 return info->BaseFormat == GL_DEPTH_STENCIL;
517 }
518
519
520 /**
521 * Is the given format a signed/unsigned integer color format?
522 */
523 GLboolean
524 _mesa_is_format_integer_color(mesa_format format)
525 {
526 const struct gl_format_info *info = _mesa_get_format_info(format);
527 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
528 info->BaseFormat != GL_DEPTH_COMPONENT &&
529 info->BaseFormat != GL_DEPTH_STENCIL &&
530 info->BaseFormat != GL_STENCIL_INDEX;
531 }
532
533
534 /**
535 * Is the given format an unsigned integer format?
536 */
537 GLboolean
538 _mesa_is_format_unsigned(mesa_format format)
539 {
540 const struct gl_format_info *info = _mesa_get_format_info(format);
541 return _mesa_is_type_unsigned(info->DataType);
542 }
543
544
545 /**
546 * Does the given format store signed values?
547 */
548 GLboolean
549 _mesa_is_format_signed(mesa_format format)
550 {
551 if (format == MESA_FORMAT_R11G11B10_FLOAT ||
552 format == MESA_FORMAT_R9G9B9E5_FLOAT) {
553 /* these packed float formats only store unsigned values */
554 return GL_FALSE;
555 }
556 else {
557 const struct gl_format_info *info = _mesa_get_format_info(format);
558 return (info->DataType == GL_SIGNED_NORMALIZED ||
559 info->DataType == GL_INT ||
560 info->DataType == GL_FLOAT);
561 }
562 }
563
564 /**
565 * Is the given format an integer format?
566 */
567 GLboolean
568 _mesa_is_format_integer(mesa_format format)
569 {
570 const struct gl_format_info *info = _mesa_get_format_info(format);
571 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT);
572 }
573
574
575 /**
576 * Return true if the given format is a color format.
577 */
578 bool
579 _mesa_is_format_color_format(mesa_format format)
580 {
581 const struct gl_format_info *info = _mesa_get_format_info(format);
582 switch (info->BaseFormat) {
583 case GL_DEPTH_COMPONENT:
584 case GL_STENCIL_INDEX:
585 case GL_DEPTH_STENCIL:
586 return false;
587 default:
588 return true;
589 }
590 }
591
592
593 /**
594 * Return color encoding for given format.
595 * \return GL_LINEAR or GL_SRGB
596 */
597 GLenum
598 _mesa_get_format_color_encoding(mesa_format format)
599 {
600 const struct gl_format_info *info = _mesa_get_format_info(format);
601 return info->IsSRGBFormat ? GL_SRGB : GL_LINEAR;
602 }
603
604
605 /**
606 * Return TRUE if format is an ETC2 compressed format specified
607 * by GL_ARB_ES3_compatibility.
608 */
609 bool
610 _mesa_is_format_etc2(mesa_format format)
611 {
612 switch (format) {
613 case MESA_FORMAT_ETC2_RGB8:
614 case MESA_FORMAT_ETC2_SRGB8:
615 case MESA_FORMAT_ETC2_RGBA8_EAC:
616 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
617 case MESA_FORMAT_ETC2_R11_EAC:
618 case MESA_FORMAT_ETC2_RG11_EAC:
619 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
620 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
621 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
622 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
623 return GL_TRUE;
624 default:
625 return GL_FALSE;
626 }
627 }
628
629
630 /**
631 * Return TRUE if format is an ASTC 2D compressed format.
632 */
633 bool
634 _mesa_is_format_astc_2d(mesa_format format)
635 {
636 switch (format) {
637 case MESA_FORMAT_RGBA_ASTC_4x4:
638 case MESA_FORMAT_RGBA_ASTC_5x4:
639 case MESA_FORMAT_RGBA_ASTC_5x5:
640 case MESA_FORMAT_RGBA_ASTC_6x5:
641 case MESA_FORMAT_RGBA_ASTC_6x6:
642 case MESA_FORMAT_RGBA_ASTC_8x5:
643 case MESA_FORMAT_RGBA_ASTC_8x6:
644 case MESA_FORMAT_RGBA_ASTC_8x8:
645 case MESA_FORMAT_RGBA_ASTC_10x5:
646 case MESA_FORMAT_RGBA_ASTC_10x6:
647 case MESA_FORMAT_RGBA_ASTC_10x8:
648 case MESA_FORMAT_RGBA_ASTC_10x10:
649 case MESA_FORMAT_RGBA_ASTC_12x10:
650 case MESA_FORMAT_RGBA_ASTC_12x12:
651 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4:
652 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4:
653 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5:
654 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5:
655 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6:
656 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x5:
657 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x6:
658 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x8:
659 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x5:
660 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x6:
661 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x8:
662 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x10:
663 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x10:
664 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x12:
665 return true;
666 default:
667 return false;
668 }
669 }
670
671
672 /**
673 * If the given format is a compressed format, return a corresponding
674 * uncompressed format.
675 */
676 mesa_format
677 _mesa_get_uncompressed_format(mesa_format format)
678 {
679 switch (format) {
680 case MESA_FORMAT_RGB_FXT1:
681 return MESA_FORMAT_BGR_UNORM8;
682 case MESA_FORMAT_RGBA_FXT1:
683 return MESA_FORMAT_A8B8G8R8_UNORM;
684 case MESA_FORMAT_RGB_DXT1:
685 case MESA_FORMAT_SRGB_DXT1:
686 return MESA_FORMAT_BGR_UNORM8;
687 case MESA_FORMAT_RGBA_DXT1:
688 case MESA_FORMAT_SRGBA_DXT1:
689 return MESA_FORMAT_A8B8G8R8_UNORM;
690 case MESA_FORMAT_RGBA_DXT3:
691 case MESA_FORMAT_SRGBA_DXT3:
692 return MESA_FORMAT_A8B8G8R8_UNORM;
693 case MESA_FORMAT_RGBA_DXT5:
694 case MESA_FORMAT_SRGBA_DXT5:
695 return MESA_FORMAT_A8B8G8R8_UNORM;
696 case MESA_FORMAT_R_RGTC1_UNORM:
697 return MESA_FORMAT_R_UNORM8;
698 case MESA_FORMAT_R_RGTC1_SNORM:
699 return MESA_FORMAT_R_SNORM8;
700 case MESA_FORMAT_RG_RGTC2_UNORM:
701 return MESA_FORMAT_R8G8_UNORM;
702 case MESA_FORMAT_RG_RGTC2_SNORM:
703 return MESA_FORMAT_R8G8_SNORM;
704 case MESA_FORMAT_L_LATC1_UNORM:
705 return MESA_FORMAT_L_UNORM8;
706 case MESA_FORMAT_L_LATC1_SNORM:
707 return MESA_FORMAT_L_SNORM8;
708 case MESA_FORMAT_LA_LATC2_UNORM:
709 return MESA_FORMAT_L8A8_UNORM;
710 case MESA_FORMAT_LA_LATC2_SNORM:
711 return MESA_FORMAT_L8A8_SNORM;
712 case MESA_FORMAT_ETC1_RGB8:
713 case MESA_FORMAT_ETC2_RGB8:
714 case MESA_FORMAT_ETC2_SRGB8:
715 case MESA_FORMAT_ATC_RGB:
716 return MESA_FORMAT_BGR_UNORM8;
717 case MESA_FORMAT_ETC2_RGBA8_EAC:
718 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
719 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
720 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
721 case MESA_FORMAT_ATC_RGBA_EXPLICIT:
722 case MESA_FORMAT_ATC_RGBA_INTERPOLATED:
723 return MESA_FORMAT_A8B8G8R8_UNORM;
724 case MESA_FORMAT_ETC2_R11_EAC:
725 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
726 return MESA_FORMAT_R_UNORM16;
727 case MESA_FORMAT_ETC2_RG11_EAC:
728 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
729 return MESA_FORMAT_R16G16_UNORM;
730 case MESA_FORMAT_BPTC_RGBA_UNORM:
731 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
732 return MESA_FORMAT_A8B8G8R8_UNORM;
733 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
734 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
735 return MESA_FORMAT_RGB_FLOAT32;
736 default:
737 assert(!_mesa_is_format_compressed(format));
738 return format;
739 }
740 }
741
742
743 GLuint
744 _mesa_format_num_components(mesa_format format)
745 {
746 const struct gl_format_info *info = _mesa_get_format_info(format);
747 return ((info->RedBits > 0) +
748 (info->GreenBits > 0) +
749 (info->BlueBits > 0) +
750 (info->AlphaBits > 0) +
751 (info->LuminanceBits > 0) +
752 (info->IntensityBits > 0) +
753 (info->DepthBits > 0) +
754 (info->StencilBits > 0));
755 }
756
757
758 /**
759 * Returns true if a color format has data stored in the R/G/B/A channels,
760 * given an index from 0 to 3.
761 */
762 bool
763 _mesa_format_has_color_component(mesa_format format, int component)
764 {
765 const struct gl_format_info *info = _mesa_get_format_info(format);
766
767 assert(info->BaseFormat != GL_DEPTH_COMPONENT &&
768 info->BaseFormat != GL_DEPTH_STENCIL &&
769 info->BaseFormat != GL_STENCIL_INDEX);
770
771 switch (component) {
772 case 0:
773 return (info->RedBits + info->IntensityBits + info->LuminanceBits) > 0;
774 case 1:
775 return (info->GreenBits + info->IntensityBits + info->LuminanceBits) > 0;
776 case 2:
777 return (info->BlueBits + info->IntensityBits + info->LuminanceBits) > 0;
778 case 3:
779 return (info->AlphaBits + info->IntensityBits) > 0;
780 default:
781 assert(!"Invalid color component: must be 0..3");
782 return false;
783 }
784 }
785
786
787 /**
788 * Return number of bytes needed to store an image of the given size
789 * in the given format.
790 */
791 GLuint
792 _mesa_format_image_size(mesa_format format, GLsizei width,
793 GLsizei height, GLsizei depth)
794 {
795 const struct gl_format_info *info = _mesa_get_format_info(format);
796 GLuint sz;
797 /* Strictly speaking, a conditional isn't needed here */
798 if (info->BlockWidth > 1 || info->BlockHeight > 1 || info->BlockDepth > 1) {
799 /* compressed format (2D only for now) */
800 const GLuint bw = info->BlockWidth;
801 const GLuint bh = info->BlockHeight;
802 const GLuint bd = info->BlockDepth;
803 const GLuint wblocks = (width + bw - 1) / bw;
804 const GLuint hblocks = (height + bh - 1) / bh;
805 const GLuint dblocks = (depth + bd - 1) / bd;
806 sz = wblocks * hblocks * dblocks * info->BytesPerBlock;
807 } else
808 /* non-compressed */
809 sz = width * height * depth * info->BytesPerBlock;
810
811 return sz;
812 }
813
814
815 /**
816 * Same as _mesa_format_image_size() but returns a 64-bit value to
817 * accommodate very large textures.
818 */
819 uint64_t
820 _mesa_format_image_size64(mesa_format format, GLsizei width,
821 GLsizei height, GLsizei depth)
822 {
823 const struct gl_format_info *info = _mesa_get_format_info(format);
824 uint64_t sz;
825 /* Strictly speaking, a conditional isn't needed here */
826 if (info->BlockWidth > 1 || info->BlockHeight > 1 || info->BlockDepth > 1) {
827 /* compressed format (2D only for now) */
828 const uint64_t bw = info->BlockWidth;
829 const uint64_t bh = info->BlockHeight;
830 const uint64_t bd = info->BlockDepth;
831 const uint64_t wblocks = (width + bw - 1) / bw;
832 const uint64_t hblocks = (height + bh - 1) / bh;
833 const uint64_t dblocks = (depth + bd - 1) / bd;
834 sz = wblocks * hblocks * dblocks * info->BytesPerBlock;
835 } else
836 /* non-compressed */
837 sz = ((uint64_t) width * (uint64_t) height *
838 (uint64_t) depth * info->BytesPerBlock);
839
840 return sz;
841 }
842
843
844
845 GLint
846 _mesa_format_row_stride(mesa_format format, GLsizei width)
847 {
848 const struct gl_format_info *info = _mesa_get_format_info(format);
849 /* Strictly speaking, a conditional isn't needed here */
850 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
851 /* compressed format */
852 const GLuint bw = info->BlockWidth;
853 const GLuint wblocks = (width + bw - 1) / bw;
854 const GLint stride = wblocks * info->BytesPerBlock;
855 return stride;
856 }
857 else {
858 const GLint stride = width * info->BytesPerBlock;
859 return stride;
860 }
861 }
862
863
864
865 /**
866 * Return datatype and number of components per texel for the given
867 * uncompressed mesa_format. Only used for mipmap generation code.
868 */
869 void
870 _mesa_uncompressed_format_to_type_and_comps(mesa_format format,
871 GLenum *datatype, GLuint *comps)
872 {
873 switch (format) {
874 case MESA_FORMAT_A8B8G8R8_UNORM:
875 case MESA_FORMAT_R8G8B8A8_UNORM:
876 case MESA_FORMAT_B8G8R8A8_UNORM:
877 case MESA_FORMAT_A8R8G8B8_UNORM:
878 case MESA_FORMAT_X8B8G8R8_UNORM:
879 case MESA_FORMAT_R8G8B8X8_UNORM:
880 case MESA_FORMAT_B8G8R8X8_UNORM:
881 case MESA_FORMAT_X8R8G8B8_UNORM:
882 case MESA_FORMAT_A8B8G8R8_UINT:
883 case MESA_FORMAT_R8G8B8A8_UINT:
884 case MESA_FORMAT_B8G8R8A8_UINT:
885 case MESA_FORMAT_A8R8G8B8_UINT:
886 *datatype = GL_UNSIGNED_BYTE;
887 *comps = 4;
888 return;
889 case MESA_FORMAT_BGR_UNORM8:
890 case MESA_FORMAT_RGB_UNORM8:
891 *datatype = GL_UNSIGNED_BYTE;
892 *comps = 3;
893 return;
894 case MESA_FORMAT_B5G6R5_UNORM:
895 case MESA_FORMAT_R5G6B5_UNORM:
896 case MESA_FORMAT_B5G6R5_UINT:
897 case MESA_FORMAT_R5G6B5_UINT:
898 *datatype = GL_UNSIGNED_SHORT_5_6_5;
899 *comps = 3;
900 return;
901
902 case MESA_FORMAT_B4G4R4A4_UNORM:
903 case MESA_FORMAT_A4R4G4B4_UNORM:
904 case MESA_FORMAT_B4G4R4X4_UNORM:
905 case MESA_FORMAT_B4G4R4A4_UINT:
906 case MESA_FORMAT_A4R4G4B4_UINT:
907 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
908 *comps = 4;
909 return;
910
911 case MESA_FORMAT_B5G5R5A1_UNORM:
912 case MESA_FORMAT_A1R5G5B5_UNORM:
913 case MESA_FORMAT_B5G5R5X1_UNORM:
914 case MESA_FORMAT_B5G5R5A1_UINT:
915 case MESA_FORMAT_A1R5G5B5_UINT:
916 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
917 *comps = 4;
918 return;
919
920 case MESA_FORMAT_B10G10R10A2_UNORM:
921 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
922 *comps = 4;
923 return;
924
925 case MESA_FORMAT_A1B5G5R5_UNORM:
926 case MESA_FORMAT_A1B5G5R5_UINT:
927 case MESA_FORMAT_X1B5G5R5_UNORM:
928 *datatype = GL_UNSIGNED_SHORT_5_5_5_1;
929 *comps = 4;
930 return;
931
932 case MESA_FORMAT_L4A4_UNORM:
933 *datatype = MESA_UNSIGNED_BYTE_4_4;
934 *comps = 2;
935 return;
936
937 case MESA_FORMAT_L8A8_UNORM:
938 case MESA_FORMAT_A8L8_UNORM:
939 case MESA_FORMAT_R8G8_UNORM:
940 case MESA_FORMAT_G8R8_UNORM:
941 *datatype = GL_UNSIGNED_BYTE;
942 *comps = 2;
943 return;
944
945 case MESA_FORMAT_L16A16_UNORM:
946 case MESA_FORMAT_A16L16_UNORM:
947 case MESA_FORMAT_R16G16_UNORM:
948 case MESA_FORMAT_G16R16_UNORM:
949 *datatype = GL_UNSIGNED_SHORT;
950 *comps = 2;
951 return;
952
953 case MESA_FORMAT_R_UNORM16:
954 case MESA_FORMAT_A_UNORM16:
955 case MESA_FORMAT_L_UNORM16:
956 case MESA_FORMAT_I_UNORM16:
957 *datatype = GL_UNSIGNED_SHORT;
958 *comps = 1;
959 return;
960
961 case MESA_FORMAT_R3G3B2_UNORM:
962 case MESA_FORMAT_R3G3B2_UINT:
963 *datatype = GL_UNSIGNED_BYTE_2_3_3_REV;
964 *comps = 3;
965 return;
966 case MESA_FORMAT_A4B4G4R4_UNORM:
967 case MESA_FORMAT_A4B4G4R4_UINT:
968 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
969 *comps = 4;
970 return;
971
972 case MESA_FORMAT_R4G4B4A4_UNORM:
973 case MESA_FORMAT_R4G4B4A4_UINT:
974 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
975 *comps = 4;
976 return;
977 case MESA_FORMAT_R5G5B5A1_UNORM:
978 case MESA_FORMAT_R5G5B5A1_UINT:
979 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
980 *comps = 4;
981 return;
982 case MESA_FORMAT_A2B10G10R10_UNORM:
983 case MESA_FORMAT_A2B10G10R10_UINT:
984 *datatype = GL_UNSIGNED_INT_10_10_10_2;
985 *comps = 4;
986 return;
987 case MESA_FORMAT_A2R10G10B10_UNORM:
988 case MESA_FORMAT_A2R10G10B10_UINT:
989 *datatype = GL_UNSIGNED_INT_10_10_10_2;
990 *comps = 4;
991 return;
992
993 case MESA_FORMAT_B2G3R3_UNORM:
994 case MESA_FORMAT_B2G3R3_UINT:
995 *datatype = GL_UNSIGNED_BYTE_3_3_2;
996 *comps = 3;
997 return;
998
999 case MESA_FORMAT_A_UNORM8:
1000 case MESA_FORMAT_L_UNORM8:
1001 case MESA_FORMAT_I_UNORM8:
1002 case MESA_FORMAT_R_UNORM8:
1003 case MESA_FORMAT_S_UINT8:
1004 *datatype = GL_UNSIGNED_BYTE;
1005 *comps = 1;
1006 return;
1007
1008 case MESA_FORMAT_YCBCR:
1009 case MESA_FORMAT_YCBCR_REV:
1010 *datatype = GL_UNSIGNED_SHORT;
1011 *comps = 2;
1012 return;
1013
1014 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1015 *datatype = GL_UNSIGNED_INT_24_8_MESA;
1016 *comps = 2;
1017 return;
1018
1019 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1020 *datatype = GL_UNSIGNED_INT_8_24_REV_MESA;
1021 *comps = 2;
1022 return;
1023
1024 case MESA_FORMAT_Z_UNORM16:
1025 *datatype = GL_UNSIGNED_SHORT;
1026 *comps = 1;
1027 return;
1028
1029 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1030 *datatype = GL_UNSIGNED_INT;
1031 *comps = 1;
1032 return;
1033
1034 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1035 *datatype = GL_UNSIGNED_INT;
1036 *comps = 1;
1037 return;
1038
1039 case MESA_FORMAT_Z_UNORM32:
1040 *datatype = GL_UNSIGNED_INT;
1041 *comps = 1;
1042 return;
1043
1044 case MESA_FORMAT_Z_FLOAT32:
1045 *datatype = GL_FLOAT;
1046 *comps = 1;
1047 return;
1048
1049 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
1050 *datatype = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
1051 *comps = 1;
1052 return;
1053
1054 case MESA_FORMAT_R_SNORM8:
1055 case MESA_FORMAT_A_SNORM8:
1056 case MESA_FORMAT_L_SNORM8:
1057 case MESA_FORMAT_I_SNORM8:
1058 *datatype = GL_BYTE;
1059 *comps = 1;
1060 return;
1061 case MESA_FORMAT_R8G8_SNORM:
1062 case MESA_FORMAT_L8A8_SNORM:
1063 case MESA_FORMAT_A8L8_SNORM:
1064 *datatype = GL_BYTE;
1065 *comps = 2;
1066 return;
1067 case MESA_FORMAT_A8B8G8R8_SNORM:
1068 case MESA_FORMAT_R8G8B8A8_SNORM:
1069 case MESA_FORMAT_X8B8G8R8_SNORM:
1070 *datatype = GL_BYTE;
1071 *comps = 4;
1072 return;
1073
1074 case MESA_FORMAT_RGBA_UNORM16:
1075 *datatype = GL_UNSIGNED_SHORT;
1076 *comps = 4;
1077 return;
1078
1079 case MESA_FORMAT_R_SNORM16:
1080 case MESA_FORMAT_A_SNORM16:
1081 case MESA_FORMAT_L_SNORM16:
1082 case MESA_FORMAT_I_SNORM16:
1083 *datatype = GL_SHORT;
1084 *comps = 1;
1085 return;
1086 case MESA_FORMAT_R16G16_SNORM:
1087 case MESA_FORMAT_LA_SNORM16:
1088 *datatype = GL_SHORT;
1089 *comps = 2;
1090 return;
1091 case MESA_FORMAT_RGB_SNORM16:
1092 *datatype = GL_SHORT;
1093 *comps = 3;
1094 return;
1095 case MESA_FORMAT_RGBA_SNORM16:
1096 *datatype = GL_SHORT;
1097 *comps = 4;
1098 return;
1099
1100 case MESA_FORMAT_BGR_SRGB8:
1101 *datatype = GL_UNSIGNED_BYTE;
1102 *comps = 3;
1103 return;
1104 case MESA_FORMAT_A8B8G8R8_SRGB:
1105 case MESA_FORMAT_B8G8R8A8_SRGB:
1106 case MESA_FORMAT_A8R8G8B8_SRGB:
1107 case MESA_FORMAT_R8G8B8A8_SRGB:
1108 *datatype = GL_UNSIGNED_BYTE;
1109 *comps = 4;
1110 return;
1111 case MESA_FORMAT_L_SRGB8:
1112 case MESA_FORMAT_R_SRGB8:
1113 *datatype = GL_UNSIGNED_BYTE;
1114 *comps = 1;
1115 return;
1116 case MESA_FORMAT_L8A8_SRGB:
1117 case MESA_FORMAT_A8L8_SRGB:
1118 *datatype = GL_UNSIGNED_BYTE;
1119 *comps = 2;
1120 return;
1121
1122 case MESA_FORMAT_RGBA_FLOAT32:
1123 *datatype = GL_FLOAT;
1124 *comps = 4;
1125 return;
1126 case MESA_FORMAT_RGBA_FLOAT16:
1127 *datatype = GL_HALF_FLOAT_ARB;
1128 *comps = 4;
1129 return;
1130 case MESA_FORMAT_RGB_FLOAT32:
1131 *datatype = GL_FLOAT;
1132 *comps = 3;
1133 return;
1134 case MESA_FORMAT_RGB_FLOAT16:
1135 *datatype = GL_HALF_FLOAT_ARB;
1136 *comps = 3;
1137 return;
1138 case MESA_FORMAT_LA_FLOAT32:
1139 case MESA_FORMAT_RG_FLOAT32:
1140 *datatype = GL_FLOAT;
1141 *comps = 2;
1142 return;
1143 case MESA_FORMAT_LA_FLOAT16:
1144 case MESA_FORMAT_RG_FLOAT16:
1145 *datatype = GL_HALF_FLOAT_ARB;
1146 *comps = 2;
1147 return;
1148 case MESA_FORMAT_A_FLOAT32:
1149 case MESA_FORMAT_L_FLOAT32:
1150 case MESA_FORMAT_I_FLOAT32:
1151 case MESA_FORMAT_R_FLOAT32:
1152 *datatype = GL_FLOAT;
1153 *comps = 1;
1154 return;
1155 case MESA_FORMAT_A_FLOAT16:
1156 case MESA_FORMAT_L_FLOAT16:
1157 case MESA_FORMAT_I_FLOAT16:
1158 case MESA_FORMAT_R_FLOAT16:
1159 *datatype = GL_HALF_FLOAT_ARB;
1160 *comps = 1;
1161 return;
1162
1163 case MESA_FORMAT_A_UINT8:
1164 case MESA_FORMAT_L_UINT8:
1165 case MESA_FORMAT_I_UINT8:
1166 *datatype = GL_UNSIGNED_BYTE;
1167 *comps = 1;
1168 return;
1169 case MESA_FORMAT_LA_UINT8:
1170 *datatype = GL_UNSIGNED_BYTE;
1171 *comps = 2;
1172 return;
1173
1174 case MESA_FORMAT_A_UINT16:
1175 case MESA_FORMAT_L_UINT16:
1176 case MESA_FORMAT_I_UINT16:
1177 *datatype = GL_UNSIGNED_SHORT;
1178 *comps = 1;
1179 return;
1180 case MESA_FORMAT_LA_UINT16:
1181 *datatype = GL_UNSIGNED_SHORT;
1182 *comps = 2;
1183 return;
1184 case MESA_FORMAT_A_UINT32:
1185 case MESA_FORMAT_L_UINT32:
1186 case MESA_FORMAT_I_UINT32:
1187 *datatype = GL_UNSIGNED_INT;
1188 *comps = 1;
1189 return;
1190 case MESA_FORMAT_LA_UINT32:
1191 *datatype = GL_UNSIGNED_INT;
1192 *comps = 2;
1193 return;
1194 case MESA_FORMAT_A_SINT8:
1195 case MESA_FORMAT_L_SINT8:
1196 case MESA_FORMAT_I_SINT8:
1197 *datatype = GL_BYTE;
1198 *comps = 1;
1199 return;
1200 case MESA_FORMAT_LA_SINT8:
1201 *datatype = GL_BYTE;
1202 *comps = 2;
1203 return;
1204
1205 case MESA_FORMAT_A_SINT16:
1206 case MESA_FORMAT_L_SINT16:
1207 case MESA_FORMAT_I_SINT16:
1208 *datatype = GL_SHORT;
1209 *comps = 1;
1210 return;
1211 case MESA_FORMAT_LA_SINT16:
1212 *datatype = GL_SHORT;
1213 *comps = 2;
1214 return;
1215
1216 case MESA_FORMAT_A_SINT32:
1217 case MESA_FORMAT_L_SINT32:
1218 case MESA_FORMAT_I_SINT32:
1219 *datatype = GL_INT;
1220 *comps = 1;
1221 return;
1222 case MESA_FORMAT_LA_SINT32:
1223 *datatype = GL_INT;
1224 *comps = 2;
1225 return;
1226
1227 case MESA_FORMAT_R_SINT8:
1228 *datatype = GL_BYTE;
1229 *comps = 1;
1230 return;
1231 case MESA_FORMAT_RG_SINT8:
1232 *datatype = GL_BYTE;
1233 *comps = 2;
1234 return;
1235 case MESA_FORMAT_RGB_SINT8:
1236 *datatype = GL_BYTE;
1237 *comps = 3;
1238 return;
1239 case MESA_FORMAT_RGBA_SINT8:
1240 *datatype = GL_BYTE;
1241 *comps = 4;
1242 return;
1243 case MESA_FORMAT_R_SINT16:
1244 *datatype = GL_SHORT;
1245 *comps = 1;
1246 return;
1247 case MESA_FORMAT_RG_SINT16:
1248 *datatype = GL_SHORT;
1249 *comps = 2;
1250 return;
1251 case MESA_FORMAT_RGB_SINT16:
1252 *datatype = GL_SHORT;
1253 *comps = 3;
1254 return;
1255 case MESA_FORMAT_RGBA_SINT16:
1256 *datatype = GL_SHORT;
1257 *comps = 4;
1258 return;
1259 case MESA_FORMAT_R_SINT32:
1260 *datatype = GL_INT;
1261 *comps = 1;
1262 return;
1263 case MESA_FORMAT_RG_SINT32:
1264 *datatype = GL_INT;
1265 *comps = 2;
1266 return;
1267 case MESA_FORMAT_RGB_SINT32:
1268 *datatype = GL_INT;
1269 *comps = 3;
1270 return;
1271 case MESA_FORMAT_RGBA_SINT32:
1272 *datatype = GL_INT;
1273 *comps = 4;
1274 return;
1275
1276 /**
1277 * \name Non-normalized unsigned integer formats.
1278 */
1279 case MESA_FORMAT_R_UINT8:
1280 *datatype = GL_UNSIGNED_BYTE;
1281 *comps = 1;
1282 return;
1283 case MESA_FORMAT_RG_UINT8:
1284 *datatype = GL_UNSIGNED_BYTE;
1285 *comps = 2;
1286 return;
1287 case MESA_FORMAT_RGB_UINT8:
1288 *datatype = GL_UNSIGNED_BYTE;
1289 *comps = 3;
1290 return;
1291 case MESA_FORMAT_RGBA_UINT8:
1292 *datatype = GL_UNSIGNED_BYTE;
1293 *comps = 4;
1294 return;
1295 case MESA_FORMAT_R_UINT16:
1296 *datatype = GL_UNSIGNED_SHORT;
1297 *comps = 1;
1298 return;
1299 case MESA_FORMAT_RG_UINT16:
1300 *datatype = GL_UNSIGNED_SHORT;
1301 *comps = 2;
1302 return;
1303 case MESA_FORMAT_RGB_UINT16:
1304 *datatype = GL_UNSIGNED_SHORT;
1305 *comps = 3;
1306 return;
1307 case MESA_FORMAT_RGBA_UINT16:
1308 *datatype = GL_UNSIGNED_SHORT;
1309 *comps = 4;
1310 return;
1311 case MESA_FORMAT_R_UINT32:
1312 *datatype = GL_UNSIGNED_INT;
1313 *comps = 1;
1314 return;
1315 case MESA_FORMAT_RG_UINT32:
1316 *datatype = GL_UNSIGNED_INT;
1317 *comps = 2;
1318 return;
1319 case MESA_FORMAT_RGB_UINT32:
1320 *datatype = GL_UNSIGNED_INT;
1321 *comps = 3;
1322 return;
1323 case MESA_FORMAT_RGBA_UINT32:
1324 *datatype = GL_UNSIGNED_INT;
1325 *comps = 4;
1326 return;
1327
1328 case MESA_FORMAT_R9G9B9E5_FLOAT:
1329 *datatype = GL_UNSIGNED_INT_5_9_9_9_REV;
1330 *comps = 3;
1331 return;
1332
1333 case MESA_FORMAT_R11G11B10_FLOAT:
1334 *datatype = GL_UNSIGNED_INT_10F_11F_11F_REV;
1335 *comps = 3;
1336 return;
1337
1338 case MESA_FORMAT_B10G10R10A2_UINT:
1339 case MESA_FORMAT_R10G10B10A2_UINT:
1340 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1341 *comps = 4;
1342 return;
1343
1344 case MESA_FORMAT_R8G8B8X8_SRGB:
1345 case MESA_FORMAT_X8B8G8R8_SRGB:
1346 case MESA_FORMAT_RGBX_UINT8:
1347 *datatype = GL_UNSIGNED_BYTE;
1348 *comps = 4;
1349 return;
1350
1351 case MESA_FORMAT_R8G8B8X8_SNORM:
1352 case MESA_FORMAT_RGBX_SINT8:
1353 *datatype = GL_BYTE;
1354 *comps = 4;
1355 return;
1356
1357 case MESA_FORMAT_B10G10R10X2_UNORM:
1358 case MESA_FORMAT_R10G10B10X2_UNORM:
1359 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1360 *comps = 4;
1361 return;
1362
1363 case MESA_FORMAT_RGBX_UNORM16:
1364 case MESA_FORMAT_RGBX_UINT16:
1365 *datatype = GL_UNSIGNED_SHORT;
1366 *comps = 4;
1367 return;
1368
1369 case MESA_FORMAT_RGBX_SNORM16:
1370 case MESA_FORMAT_RGBX_SINT16:
1371 *datatype = GL_SHORT;
1372 *comps = 4;
1373 return;
1374
1375 case MESA_FORMAT_RGBX_FLOAT16:
1376 *datatype = GL_HALF_FLOAT;
1377 *comps = 4;
1378 return;
1379
1380 case MESA_FORMAT_RGBX_FLOAT32:
1381 *datatype = GL_FLOAT;
1382 *comps = 4;
1383 return;
1384
1385 case MESA_FORMAT_RGBX_UINT32:
1386 *datatype = GL_UNSIGNED_INT;
1387 *comps = 4;
1388 return;
1389
1390 case MESA_FORMAT_RGBX_SINT32:
1391 *datatype = GL_INT;
1392 *comps = 4;
1393 return;
1394
1395 case MESA_FORMAT_R10G10B10A2_UNORM:
1396 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1397 *comps = 4;
1398 return;
1399
1400 case MESA_FORMAT_G8R8_SNORM:
1401 *datatype = GL_BYTE;
1402 *comps = 2;
1403 return;
1404
1405 case MESA_FORMAT_G16R16_SNORM:
1406 *datatype = GL_SHORT;
1407 *comps = 2;
1408 return;
1409
1410 case MESA_FORMAT_B8G8R8X8_SRGB:
1411 case MESA_FORMAT_X8R8G8B8_SRGB:
1412 *datatype = GL_UNSIGNED_BYTE;
1413 *comps = 4;
1414 return;
1415
1416 case MESA_FORMAT_COUNT:
1417 assert(0);
1418 return;
1419 default:
1420 /* Warn if any formats are not handled */
1421 _mesa_problem(NULL, "bad format %s in _mesa_uncompressed_format_to_type_and_comps",
1422 _mesa_get_format_name(format));
1423 assert(format == MESA_FORMAT_NONE ||
1424 _mesa_is_format_compressed(format));
1425 *datatype = 0;
1426 *comps = 1;
1427 }
1428 }
1429
1430 /**
1431 * Check if a mesa_format exactly matches a GL format/type combination
1432 * such that we can use memcpy() from one to the other.
1433 * \param mesa_format a MESA_FORMAT_x value
1434 * \param format the user-specified image format
1435 * \param type the user-specified image datatype
1436 * \param swapBytes typically the current pixel pack/unpack byteswap state
1437 * \param[out] error GL_NO_ERROR if format is an expected input.
1438 * GL_INVALID_ENUM if format is an unexpected input.
1439 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
1440 */
1441 GLboolean
1442 _mesa_format_matches_format_and_type(mesa_format mesa_format,
1443 GLenum format, GLenum type,
1444 GLboolean swapBytes, GLenum *error)
1445 {
1446 const GLboolean littleEndian = _mesa_little_endian();
1447 if (error)
1448 *error = GL_NO_ERROR;
1449
1450 /* Note: When reading a GL format/type combination, the format lists channel
1451 * assignments from most significant channel in the type to least
1452 * significant. A type with _REV indicates that the assignments are
1453 * swapped, so they are listed from least significant to most significant.
1454 *
1455 * Compressed formats will fall through and return GL_FALSE.
1456 *
1457 * For sanity, please keep this switch statement ordered the same as the
1458 * enums in formats.h.
1459 */
1460
1461 switch (mesa_format) {
1462
1463 case MESA_FORMAT_NONE:
1464 case MESA_FORMAT_COUNT:
1465 return GL_FALSE;
1466
1467 case MESA_FORMAT_A8B8G8R8_UNORM:
1468 case MESA_FORMAT_A8B8G8R8_SRGB:
1469 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1470 return GL_TRUE;
1471
1472 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
1473 return GL_TRUE;
1474
1475 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !littleEndian)
1476 return GL_TRUE;
1477
1478 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV
1479 && !swapBytes)
1480 return GL_TRUE;
1481
1482 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8
1483 && swapBytes)
1484 return GL_TRUE;
1485
1486 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && littleEndian)
1487 return GL_TRUE;
1488
1489 return GL_FALSE;
1490
1491 case MESA_FORMAT_R8G8B8A8_UNORM:
1492 case MESA_FORMAT_R8G8B8A8_SRGB:
1493 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1494 !swapBytes)
1495 return GL_TRUE;
1496
1497 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1498 return GL_TRUE;
1499
1500 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && littleEndian)
1501 return GL_TRUE;
1502
1503 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8 &&
1504 !swapBytes)
1505 return GL_TRUE;
1506
1507 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1508 swapBytes)
1509 return GL_TRUE;
1510
1511 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && !littleEndian)
1512 return GL_TRUE;
1513
1514 return GL_FALSE;
1515
1516 case MESA_FORMAT_B8G8R8A8_UNORM:
1517 case MESA_FORMAT_B8G8R8A8_SRGB:
1518 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1519 !swapBytes)
1520 return GL_TRUE;
1521
1522 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1523 return GL_TRUE;
1524
1525 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && littleEndian)
1526 return GL_TRUE;
1527
1528 return GL_FALSE;
1529
1530 case MESA_FORMAT_A8R8G8B8_UNORM:
1531 case MESA_FORMAT_A8R8G8B8_SRGB:
1532 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1533 return GL_TRUE;
1534
1535 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1536 swapBytes)
1537 return GL_TRUE;
1538
1539 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && !littleEndian)
1540 return GL_TRUE;
1541
1542 return GL_FALSE;
1543
1544 case MESA_FORMAT_X8B8G8R8_UNORM:
1545 case MESA_FORMAT_R8G8B8X8_UNORM:
1546 return GL_FALSE;
1547
1548 case MESA_FORMAT_B8G8R8X8_UNORM:
1549 case MESA_FORMAT_X8R8G8B8_UNORM:
1550 return GL_FALSE;
1551
1552 case MESA_FORMAT_BGR_UNORM8:
1553 case MESA_FORMAT_BGR_SRGB8:
1554 return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian;
1555
1556 case MESA_FORMAT_RGB_UNORM8:
1557 return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
1558
1559 case MESA_FORMAT_B5G6R5_UNORM:
1560 return ((format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) ||
1561 (format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
1562 !swapBytes;
1563
1564 case MESA_FORMAT_R5G6B5_UNORM:
1565 return ((format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5) ||
1566 (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
1567 !swapBytes;
1568
1569 case MESA_FORMAT_B4G4R4A4_UNORM:
1570 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
1571 !swapBytes;
1572
1573 case MESA_FORMAT_A4R4G4B4_UNORM:
1574 return GL_FALSE;
1575
1576 case MESA_FORMAT_A1B5G5R5_UNORM:
1577 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1578 !swapBytes;
1579
1580 case MESA_FORMAT_X1B5G5R5_UNORM:
1581 return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1582 !swapBytes;
1583
1584 case MESA_FORMAT_B5G5R5A1_UNORM:
1585 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
1586 !swapBytes;
1587
1588 case MESA_FORMAT_A1R5G5B5_UNORM:
1589 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1590 !swapBytes;
1591
1592 case MESA_FORMAT_L4A4_UNORM:
1593 return GL_FALSE;
1594 case MESA_FORMAT_L8A8_UNORM:
1595 case MESA_FORMAT_L8A8_SRGB:
1596 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
1597 case MESA_FORMAT_A8L8_UNORM:
1598 case MESA_FORMAT_A8L8_SRGB:
1599 return GL_FALSE;
1600
1601 case MESA_FORMAT_L16A16_UNORM:
1602 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian && !swapBytes;
1603 case MESA_FORMAT_A16L16_UNORM:
1604 return GL_FALSE;
1605
1606 case MESA_FORMAT_B2G3R3_UNORM:
1607 return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
1608
1609 case MESA_FORMAT_R3G3B2_UNORM:
1610 return format == GL_RGB && type == GL_UNSIGNED_BYTE_2_3_3_REV;
1611
1612 case MESA_FORMAT_A4B4G4R4_UNORM:
1613 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1614 return GL_TRUE;
1615
1616 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1617 return GL_TRUE;
1618
1619 return GL_FALSE;
1620
1621 case MESA_FORMAT_R4G4B4A4_UNORM:
1622 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1623 return GL_TRUE;
1624
1625 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
1626 return GL_TRUE;
1627
1628 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1629 return GL_TRUE;
1630
1631 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
1632 return GL_TRUE;
1633
1634 return GL_FALSE;
1635
1636 case MESA_FORMAT_R5G5B5A1_UNORM:
1637 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV;
1638
1639 case MESA_FORMAT_A2B10G10R10_UNORM:
1640 return format == GL_RGBA && type == GL_UNSIGNED_INT_10_10_10_2;
1641
1642 case MESA_FORMAT_A2B10G10R10_UINT:
1643 return format == GL_RGBA_INTEGER_EXT && type == GL_UNSIGNED_INT_10_10_10_2;
1644
1645 case MESA_FORMAT_A2R10G10B10_UNORM:
1646 return format == GL_BGRA && type == GL_UNSIGNED_INT_10_10_10_2;
1647
1648 case MESA_FORMAT_A2R10G10B10_UINT:
1649 return format == GL_BGRA_INTEGER_EXT && type == GL_UNSIGNED_INT_10_10_10_2;
1650
1651 case MESA_FORMAT_A_UNORM8:
1652 return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
1653 case MESA_FORMAT_A_UNORM16:
1654 return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
1655 case MESA_FORMAT_L_UNORM8:
1656 case MESA_FORMAT_L_SRGB8:
1657 return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
1658 case MESA_FORMAT_L_UNORM16:
1659 return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
1660 case MESA_FORMAT_I_UNORM8:
1661 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1662 case MESA_FORMAT_I_UNORM16:
1663 return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes;
1664
1665 case MESA_FORMAT_YCBCR:
1666 return format == GL_YCBCR_MESA &&
1667 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian != swapBytes) ||
1668 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian == swapBytes));
1669 case MESA_FORMAT_YCBCR_REV:
1670 return format == GL_YCBCR_MESA &&
1671 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) ||
1672 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes));
1673
1674 case MESA_FORMAT_R_UNORM8:
1675 case MESA_FORMAT_R_SRGB8:
1676 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1677 case MESA_FORMAT_R8G8_UNORM:
1678 return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
1679 case MESA_FORMAT_G8R8_UNORM:
1680 return GL_FALSE;
1681
1682 case MESA_FORMAT_R_UNORM16:
1683 return format == GL_RED && type == GL_UNSIGNED_SHORT &&
1684 !swapBytes;
1685 case MESA_FORMAT_R16G16_UNORM:
1686 return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian &&
1687 !swapBytes;
1688 case MESA_FORMAT_G16R16_UNORM:
1689 return GL_FALSE;
1690
1691 case MESA_FORMAT_B10G10R10A2_UNORM:
1692 return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1693 !swapBytes;
1694
1695 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1696 return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
1697 !swapBytes;
1698 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1699 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1700 return GL_FALSE;
1701
1702 case MESA_FORMAT_Z_UNORM16:
1703 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
1704 !swapBytes;
1705
1706 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1707 return GL_FALSE;
1708
1709 case MESA_FORMAT_Z_UNORM32:
1710 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
1711 !swapBytes;
1712
1713 case MESA_FORMAT_S_UINT8:
1714 return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
1715
1716 case MESA_FORMAT_RGBA_FLOAT32:
1717 return format == GL_RGBA && type == GL_FLOAT && !swapBytes;
1718 case MESA_FORMAT_RGBA_FLOAT16:
1719 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes;
1720
1721 case MESA_FORMAT_RGB_FLOAT32:
1722 return format == GL_RGB && type == GL_FLOAT && !swapBytes;
1723 case MESA_FORMAT_RGB_FLOAT16:
1724 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
1725
1726 case MESA_FORMAT_A_FLOAT32:
1727 return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
1728 case MESA_FORMAT_A_FLOAT16:
1729 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1730
1731 case MESA_FORMAT_L_FLOAT32:
1732 return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes;
1733 case MESA_FORMAT_L_FLOAT16:
1734 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
1735
1736 case MESA_FORMAT_LA_FLOAT32:
1737 return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes;
1738 case MESA_FORMAT_LA_FLOAT16:
1739 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1740
1741 case MESA_FORMAT_I_FLOAT32:
1742 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1743 case MESA_FORMAT_I_FLOAT16:
1744 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1745
1746 case MESA_FORMAT_R_FLOAT32:
1747 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1748 case MESA_FORMAT_R_FLOAT16:
1749 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1750
1751 case MESA_FORMAT_RG_FLOAT32:
1752 return format == GL_RG && type == GL_FLOAT && !swapBytes;
1753 case MESA_FORMAT_RG_FLOAT16:
1754 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
1755
1756 case MESA_FORMAT_A_UINT8:
1757 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE;
1758 case MESA_FORMAT_A_UINT16:
1759 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT &&
1760 !swapBytes;
1761 case MESA_FORMAT_A_UINT32:
1762 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT &&
1763 !swapBytes;
1764 case MESA_FORMAT_A_SINT8:
1765 return format == GL_ALPHA_INTEGER && type == GL_BYTE;
1766 case MESA_FORMAT_A_SINT16:
1767 return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes;
1768 case MESA_FORMAT_A_SINT32:
1769 return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
1770
1771 case MESA_FORMAT_I_UINT8:
1772 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1773 case MESA_FORMAT_I_UINT16:
1774 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1775 case MESA_FORMAT_I_UINT32:
1776 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1777 case MESA_FORMAT_I_SINT8:
1778 return format == GL_RED_INTEGER && type == GL_BYTE;
1779 case MESA_FORMAT_I_SINT16:
1780 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1781 case MESA_FORMAT_I_SINT32:
1782 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1783
1784 case MESA_FORMAT_L_UINT8:
1785 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
1786 case MESA_FORMAT_L_UINT16:
1787 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT &&
1788 !swapBytes;
1789 case MESA_FORMAT_L_UINT32:
1790 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT &&
1791 !swapBytes;
1792 case MESA_FORMAT_L_SINT8:
1793 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE;
1794 case MESA_FORMAT_L_SINT16:
1795 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT &&
1796 !swapBytes;
1797 case MESA_FORMAT_L_SINT32:
1798 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes;
1799
1800 case MESA_FORMAT_LA_UINT8:
1801 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1802 type == GL_UNSIGNED_BYTE && !swapBytes;
1803 case MESA_FORMAT_LA_UINT16:
1804 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1805 type == GL_UNSIGNED_SHORT && !swapBytes;
1806 case MESA_FORMAT_LA_UINT32:
1807 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1808 type == GL_UNSIGNED_INT && !swapBytes;
1809 case MESA_FORMAT_LA_SINT8:
1810 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE &&
1811 !swapBytes;
1812 case MESA_FORMAT_LA_SINT16:
1813 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT &&
1814 !swapBytes;
1815 case MESA_FORMAT_LA_SINT32:
1816 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT &&
1817 !swapBytes;
1818
1819 case MESA_FORMAT_R_SINT8:
1820 return format == GL_RED_INTEGER && type == GL_BYTE;
1821 case MESA_FORMAT_RG_SINT8:
1822 return format == GL_RG_INTEGER && type == GL_BYTE && !swapBytes;
1823 case MESA_FORMAT_RGB_SINT8:
1824 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes;
1825 case MESA_FORMAT_RGBA_SINT8:
1826 return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes;
1827 case MESA_FORMAT_R_SINT16:
1828 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1829 case MESA_FORMAT_RG_SINT16:
1830 return format == GL_RG_INTEGER && type == GL_SHORT && !swapBytes;
1831 case MESA_FORMAT_RGB_SINT16:
1832 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes;
1833 case MESA_FORMAT_RGBA_SINT16:
1834 return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes;
1835 case MESA_FORMAT_R_SINT32:
1836 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1837 case MESA_FORMAT_RG_SINT32:
1838 return format == GL_RG_INTEGER && type == GL_INT && !swapBytes;
1839 case MESA_FORMAT_RGB_SINT32:
1840 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes;
1841 case MESA_FORMAT_RGBA_SINT32:
1842 return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes;
1843
1844 case MESA_FORMAT_R_UINT8:
1845 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1846 case MESA_FORMAT_RG_UINT8:
1847 return format == GL_RG_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1848 case MESA_FORMAT_RGB_UINT8:
1849 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1850 case MESA_FORMAT_RGBA_UINT8:
1851 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_BYTE &&
1852 !swapBytes;
1853 case MESA_FORMAT_R_UINT16:
1854 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT &&
1855 !swapBytes;
1856 case MESA_FORMAT_RG_UINT16:
1857 return format == GL_RG_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1858 case MESA_FORMAT_RGB_UINT16:
1859 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT &&
1860 !swapBytes;
1861 case MESA_FORMAT_RGBA_UINT16:
1862 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT &&
1863 !swapBytes;
1864 case MESA_FORMAT_R_UINT32:
1865 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1866 case MESA_FORMAT_RG_UINT32:
1867 return format == GL_RG_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1868 case MESA_FORMAT_RGB_UINT32:
1869 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1870 case MESA_FORMAT_RGBA_UINT32:
1871 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1872
1873 case MESA_FORMAT_R_SNORM8:
1874 return format == GL_RED && type == GL_BYTE;
1875 case MESA_FORMAT_R8G8_SNORM:
1876 return format == GL_RG && type == GL_BYTE && littleEndian &&
1877 !swapBytes;
1878 case MESA_FORMAT_X8B8G8R8_SNORM:
1879 return GL_FALSE;
1880
1881 case MESA_FORMAT_A8B8G8R8_SNORM:
1882 if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
1883 return GL_TRUE;
1884
1885 if (format == GL_ABGR_EXT && type == GL_BYTE && littleEndian)
1886 return GL_TRUE;
1887
1888 return GL_FALSE;
1889
1890 case MESA_FORMAT_R8G8B8A8_SNORM:
1891 if (format == GL_RGBA && type == GL_BYTE && littleEndian)
1892 return GL_TRUE;
1893
1894 if (format == GL_ABGR_EXT && type == GL_BYTE && !littleEndian)
1895 return GL_TRUE;
1896
1897 return GL_FALSE;
1898
1899 case MESA_FORMAT_R_SNORM16:
1900 return format == GL_RED && type == GL_SHORT &&
1901 !swapBytes;
1902 case MESA_FORMAT_R16G16_SNORM:
1903 return format == GL_RG && type == GL_SHORT && littleEndian && !swapBytes;
1904 case MESA_FORMAT_RGB_SNORM16:
1905 return format == GL_RGB && type == GL_SHORT && !swapBytes;
1906 case MESA_FORMAT_RGBA_SNORM16:
1907 return format == GL_RGBA && type == GL_SHORT && !swapBytes;
1908 case MESA_FORMAT_RGBA_UNORM16:
1909 return format == GL_RGBA && type == GL_UNSIGNED_SHORT &&
1910 !swapBytes;
1911
1912 case MESA_FORMAT_A_SNORM8:
1913 return format == GL_ALPHA && type == GL_BYTE;
1914 case MESA_FORMAT_L_SNORM8:
1915 return format == GL_LUMINANCE && type == GL_BYTE;
1916 case MESA_FORMAT_L8A8_SNORM:
1917 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1918 littleEndian && !swapBytes;
1919 case MESA_FORMAT_A8L8_SNORM:
1920 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1921 !littleEndian && !swapBytes;
1922 case MESA_FORMAT_I_SNORM8:
1923 return format == GL_RED && type == GL_BYTE;
1924 case MESA_FORMAT_A_SNORM16:
1925 return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
1926 case MESA_FORMAT_L_SNORM16:
1927 return format == GL_LUMINANCE && type == GL_SHORT && !swapBytes;
1928 case MESA_FORMAT_LA_SNORM16:
1929 return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
1930 littleEndian && !swapBytes;
1931 case MESA_FORMAT_I_SNORM16:
1932 return format == GL_RED && type == GL_SHORT && littleEndian &&
1933 !swapBytes;
1934
1935 case MESA_FORMAT_B10G10R10A2_UINT:
1936 return (format == GL_BGRA_INTEGER_EXT &&
1937 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1938 !swapBytes);
1939
1940 case MESA_FORMAT_R10G10B10A2_UINT:
1941 return (format == GL_RGBA_INTEGER_EXT &&
1942 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1943 !swapBytes);
1944
1945 case MESA_FORMAT_B5G6R5_UINT:
1946 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5;
1947
1948 case MESA_FORMAT_R5G6B5_UINT:
1949 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5_REV;
1950
1951 case MESA_FORMAT_B2G3R3_UINT:
1952 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_3_3_2;
1953
1954 case MESA_FORMAT_R3G3B2_UINT:
1955 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_2_3_3_REV;
1956
1957 case MESA_FORMAT_A4B4G4R4_UINT:
1958 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1959 return GL_TRUE;
1960
1961 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
1962 return GL_TRUE;
1963 return GL_FALSE;
1964
1965 case MESA_FORMAT_R4G4B4A4_UINT:
1966 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1967 return GL_TRUE;
1968
1969 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
1970 return GL_TRUE;
1971
1972 return GL_FALSE;
1973
1974 case MESA_FORMAT_B4G4R4A4_UINT:
1975 return format == GL_BGRA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
1976 !swapBytes;
1977
1978 case MESA_FORMAT_A4R4G4B4_UINT:
1979 return GL_FALSE;
1980
1981 case MESA_FORMAT_A1B5G5R5_UINT:
1982 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1983 !swapBytes;
1984
1985 case MESA_FORMAT_B5G5R5A1_UINT:
1986 return format == GL_BGRA_INTEGER && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
1987 !swapBytes;
1988
1989 case MESA_FORMAT_A1R5G5B5_UINT:
1990 return format == GL_BGRA_INTEGER && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1991 !swapBytes;
1992
1993 case MESA_FORMAT_R5G5B5A1_UINT:
1994 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_1_5_5_5_REV;
1995
1996 case MESA_FORMAT_A8B8G8R8_UINT:
1997 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1998 return GL_TRUE;
1999
2000 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
2001 return GL_TRUE;
2002 return GL_FALSE;
2003
2004 case MESA_FORMAT_A8R8G8B8_UINT:
2005 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 &&
2006 !swapBytes)
2007 return GL_TRUE;
2008
2009 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
2010 swapBytes)
2011 return GL_TRUE;
2012
2013 return GL_FALSE;
2014
2015 case MESA_FORMAT_R8G8B8A8_UINT:
2016 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
2017 !swapBytes)
2018 return GL_TRUE;
2019
2020 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
2021 return GL_TRUE;
2022
2023 return GL_FALSE;
2024
2025 case MESA_FORMAT_B8G8R8A8_UINT:
2026 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
2027 !swapBytes)
2028 return GL_TRUE;
2029
2030 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
2031 return GL_TRUE;
2032
2033 return GL_FALSE;
2034
2035 case MESA_FORMAT_R9G9B9E5_FLOAT:
2036 return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
2037 !swapBytes;
2038
2039 case MESA_FORMAT_R11G11B10_FLOAT:
2040 return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV &&
2041 !swapBytes;
2042
2043 case MESA_FORMAT_Z_FLOAT32:
2044 return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes;
2045
2046 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
2047 return format == GL_DEPTH_STENCIL &&
2048 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV && !swapBytes;
2049
2050 case MESA_FORMAT_B4G4R4X4_UNORM:
2051 case MESA_FORMAT_B5G5R5X1_UNORM:
2052 case MESA_FORMAT_R8G8B8X8_SNORM:
2053 case MESA_FORMAT_R8G8B8X8_SRGB:
2054 case MESA_FORMAT_X8B8G8R8_SRGB:
2055 case MESA_FORMAT_RGBX_UINT8:
2056 case MESA_FORMAT_RGBX_SINT8:
2057 case MESA_FORMAT_B10G10R10X2_UNORM:
2058 case MESA_FORMAT_RGBX_UNORM16:
2059 case MESA_FORMAT_RGBX_SNORM16:
2060 case MESA_FORMAT_RGBX_FLOAT16:
2061 case MESA_FORMAT_RGBX_UINT16:
2062 case MESA_FORMAT_RGBX_SINT16:
2063 case MESA_FORMAT_RGBX_FLOAT32:
2064 case MESA_FORMAT_RGBX_UINT32:
2065 case MESA_FORMAT_RGBX_SINT32:
2066 return GL_FALSE;
2067
2068 case MESA_FORMAT_R10G10B10X2_UNORM:
2069 return format == GL_RGB && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
2070 !swapBytes;
2071 case MESA_FORMAT_R10G10B10A2_UNORM:
2072 return format == GL_RGBA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
2073 !swapBytes;
2074
2075 case MESA_FORMAT_G8R8_SNORM:
2076 return format == GL_RG && type == GL_BYTE && !littleEndian &&
2077 !swapBytes;
2078
2079 case MESA_FORMAT_G16R16_SNORM:
2080 return format == GL_RG && type == GL_SHORT && !littleEndian &&
2081 !swapBytes;
2082
2083 case MESA_FORMAT_B8G8R8X8_SRGB:
2084 case MESA_FORMAT_X8R8G8B8_SRGB:
2085 return GL_FALSE;
2086 default:
2087 assert(_mesa_is_format_compressed(mesa_format));
2088 if (error)
2089 *error = GL_INVALID_ENUM;
2090 }
2091 return GL_FALSE;
2092 }
2093