2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "mfeatures.h"
31 #include "glformats.h"
35 * Information about texture formats.
41 /** text name for debugging */
45 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
46 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
47 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL, GL_DUDV_ATI.
52 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
53 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
61 GLubyte LuminanceBits
;
62 GLubyte IntensityBits
;
68 * To describe compressed formats. If not compressed, Width=Height=1.
70 GLubyte BlockWidth
, BlockHeight
;
71 GLubyte BytesPerBlock
;
76 * Info about each format.
77 * These must be in the same order as the MESA_FORMAT_* enums so that
78 * we can do lookups without searching.
80 static struct gl_format_info format_info
[MESA_FORMAT_COUNT
] =
83 MESA_FORMAT_NONE
, /* Name */
84 "MESA_FORMAT_NONE", /* StrName */
85 GL_NONE
, /* BaseFormat */
86 GL_NONE
, /* DataType */
87 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
88 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
89 0, 0, 0 /* BlockWidth/Height,Bytes */
92 MESA_FORMAT_RGBA8888
, /* Name */
93 "MESA_FORMAT_RGBA8888", /* StrName */
94 GL_RGBA
, /* BaseFormat */
95 GL_UNSIGNED_NORMALIZED
, /* DataType */
96 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
97 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
98 1, 1, 4 /* BlockWidth/Height,Bytes */
101 MESA_FORMAT_RGBA8888_REV
, /* Name */
102 "MESA_FORMAT_RGBA8888_REV", /* StrName */
103 GL_RGBA
, /* BaseFormat */
104 GL_UNSIGNED_NORMALIZED
, /* DataType */
105 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
106 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
107 1, 1, 4 /* BlockWidth/Height,Bytes */
110 MESA_FORMAT_ARGB8888
, /* Name */
111 "MESA_FORMAT_ARGB8888", /* StrName */
112 GL_RGBA
, /* BaseFormat */
113 GL_UNSIGNED_NORMALIZED
, /* DataType */
114 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
115 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
116 1, 1, 4 /* BlockWidth/Height,Bytes */
119 MESA_FORMAT_ARGB8888_REV
, /* Name */
120 "MESA_FORMAT_ARGB8888_REV", /* StrName */
121 GL_RGBA
, /* BaseFormat */
122 GL_UNSIGNED_NORMALIZED
, /* DataType */
123 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
124 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
125 1, 1, 4 /* BlockWidth/Height,Bytes */
128 MESA_FORMAT_RGBX8888
, /* Name */
129 "MESA_FORMAT_RGBX8888", /* StrName */
130 GL_RGB
, /* BaseFormat */
131 GL_UNSIGNED_NORMALIZED
, /* DataType */
132 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
133 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
134 1, 1, 4 /* BlockWidth/Height,Bytes */
137 MESA_FORMAT_RGBX8888_REV
, /* Name */
138 "MESA_FORMAT_RGBX8888_REV", /* StrName */
139 GL_RGB
, /* BaseFormat */
140 GL_UNSIGNED_NORMALIZED
, /* DataType */
141 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
142 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
143 1, 1, 4 /* BlockWidth/Height,Bytes */
146 MESA_FORMAT_XRGB8888
, /* Name */
147 "MESA_FORMAT_XRGB8888", /* StrName */
148 GL_RGB
, /* BaseFormat */
149 GL_UNSIGNED_NORMALIZED
, /* DataType */
150 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
151 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
152 1, 1, 4 /* BlockWidth/Height,Bytes */
155 MESA_FORMAT_XRGB8888_REV
, /* Name */
156 "MESA_FORMAT_XRGB8888_REV", /* StrName */
157 GL_RGB
, /* BaseFormat */
158 GL_UNSIGNED_NORMALIZED
, /* DataType */
159 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
160 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
161 1, 1, 4 /* BlockWidth/Height,Bytes */
164 MESA_FORMAT_RGB888
, /* Name */
165 "MESA_FORMAT_RGB888", /* StrName */
166 GL_RGB
, /* BaseFormat */
167 GL_UNSIGNED_NORMALIZED
, /* DataType */
168 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
169 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
170 1, 1, 3 /* BlockWidth/Height,Bytes */
173 MESA_FORMAT_BGR888
, /* Name */
174 "MESA_FORMAT_BGR888", /* StrName */
175 GL_RGB
, /* BaseFormat */
176 GL_UNSIGNED_NORMALIZED
, /* DataType */
177 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
178 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
179 1, 1, 3 /* BlockWidth/Height,Bytes */
182 MESA_FORMAT_RGB565
, /* Name */
183 "MESA_FORMAT_RGB565", /* StrName */
184 GL_RGB
, /* BaseFormat */
185 GL_UNSIGNED_NORMALIZED
, /* DataType */
186 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
187 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
188 1, 1, 2 /* BlockWidth/Height,Bytes */
191 MESA_FORMAT_RGB565_REV
, /* Name */
192 "MESA_FORMAT_RGB565_REV", /* StrName */
193 GL_RGB
, /* BaseFormat */
194 GL_UNSIGNED_NORMALIZED
, /* DataType */
195 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
196 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
197 1, 1, 2 /* BlockWidth/Height,Bytes */
200 MESA_FORMAT_ARGB4444
, /* Name */
201 "MESA_FORMAT_ARGB4444", /* StrName */
202 GL_RGBA
, /* BaseFormat */
203 GL_UNSIGNED_NORMALIZED
, /* DataType */
204 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
205 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
206 1, 1, 2 /* BlockWidth/Height,Bytes */
209 MESA_FORMAT_ARGB4444_REV
, /* Name */
210 "MESA_FORMAT_ARGB4444_REV", /* StrName */
211 GL_RGBA
, /* BaseFormat */
212 GL_UNSIGNED_NORMALIZED
, /* DataType */
213 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
214 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
215 1, 1, 2 /* BlockWidth/Height,Bytes */
218 MESA_FORMAT_RGBA5551
, /* Name */
219 "MESA_FORMAT_RGBA5551", /* StrName */
220 GL_RGBA
, /* BaseFormat */
221 GL_UNSIGNED_NORMALIZED
, /* DataType */
222 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
223 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
224 1, 1, 2 /* BlockWidth/Height,Bytes */
227 MESA_FORMAT_ARGB1555
, /* Name */
228 "MESA_FORMAT_ARGB1555", /* StrName */
229 GL_RGBA
, /* BaseFormat */
230 GL_UNSIGNED_NORMALIZED
, /* DataType */
231 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
232 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
233 1, 1, 2 /* BlockWidth/Height,Bytes */
236 MESA_FORMAT_ARGB1555_REV
, /* Name */
237 "MESA_FORMAT_ARGB1555_REV", /* StrName */
238 GL_RGBA
, /* BaseFormat */
239 GL_UNSIGNED_NORMALIZED
, /* DataType */
240 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
241 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
242 1, 1, 2 /* BlockWidth/Height,Bytes */
245 MESA_FORMAT_AL44
, /* Name */
246 "MESA_FORMAT_AL44", /* StrName */
247 GL_LUMINANCE_ALPHA
, /* BaseFormat */
248 GL_UNSIGNED_NORMALIZED
, /* DataType */
249 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
250 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
251 1, 1, 1 /* BlockWidth/Height,Bytes */
254 MESA_FORMAT_AL88
, /* Name */
255 "MESA_FORMAT_AL88", /* StrName */
256 GL_LUMINANCE_ALPHA
, /* BaseFormat */
257 GL_UNSIGNED_NORMALIZED
, /* DataType */
258 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
259 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
260 1, 1, 2 /* BlockWidth/Height,Bytes */
263 MESA_FORMAT_AL88_REV
, /* Name */
264 "MESA_FORMAT_AL88_REV", /* StrName */
265 GL_LUMINANCE_ALPHA
, /* BaseFormat */
266 GL_UNSIGNED_NORMALIZED
, /* DataType */
267 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
268 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
269 1, 1, 2 /* BlockWidth/Height,Bytes */
272 MESA_FORMAT_AL1616
, /* Name */
273 "MESA_FORMAT_AL1616", /* StrName */
274 GL_LUMINANCE_ALPHA
, /* BaseFormat */
275 GL_UNSIGNED_NORMALIZED
, /* DataType */
276 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
277 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
278 1, 1, 4 /* BlockWidth/Height,Bytes */
281 MESA_FORMAT_AL1616_REV
, /* Name */
282 "MESA_FORMAT_AL1616_REV", /* StrName */
283 GL_LUMINANCE_ALPHA
, /* BaseFormat */
284 GL_UNSIGNED_NORMALIZED
, /* DataType */
285 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
286 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
287 1, 1, 4 /* BlockWidth/Height,Bytes */
290 MESA_FORMAT_RGB332
, /* Name */
291 "MESA_FORMAT_RGB332", /* StrName */
292 GL_RGB
, /* BaseFormat */
293 GL_UNSIGNED_NORMALIZED
, /* DataType */
294 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
295 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
296 1, 1, 1 /* BlockWidth/Height,Bytes */
299 MESA_FORMAT_A8
, /* Name */
300 "MESA_FORMAT_A8", /* StrName */
301 GL_ALPHA
, /* BaseFormat */
302 GL_UNSIGNED_NORMALIZED
, /* DataType */
303 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
304 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
305 1, 1, 1 /* BlockWidth/Height,Bytes */
308 MESA_FORMAT_A16
, /* Name */
309 "MESA_FORMAT_A16", /* StrName */
310 GL_ALPHA
, /* BaseFormat */
311 GL_UNSIGNED_NORMALIZED
, /* DataType */
312 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
313 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
314 1, 1, 2 /* BlockWidth/Height,Bytes */
317 MESA_FORMAT_L8
, /* Name */
318 "MESA_FORMAT_L8", /* StrName */
319 GL_LUMINANCE
, /* BaseFormat */
320 GL_UNSIGNED_NORMALIZED
, /* DataType */
321 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
322 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
323 1, 1, 1 /* BlockWidth/Height,Bytes */
326 MESA_FORMAT_L16
, /* Name */
327 "MESA_FORMAT_L16", /* StrName */
328 GL_LUMINANCE
, /* BaseFormat */
329 GL_UNSIGNED_NORMALIZED
, /* DataType */
330 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
331 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
332 1, 1, 2 /* BlockWidth/Height,Bytes */
335 MESA_FORMAT_I8
, /* Name */
336 "MESA_FORMAT_I8", /* StrName */
337 GL_INTENSITY
, /* BaseFormat */
338 GL_UNSIGNED_NORMALIZED
, /* DataType */
339 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
340 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
341 1, 1, 1 /* BlockWidth/Height,Bytes */
344 MESA_FORMAT_I16
, /* Name */
345 "MESA_FORMAT_I16", /* StrName */
346 GL_INTENSITY
, /* BaseFormat */
347 GL_UNSIGNED_NORMALIZED
, /* DataType */
348 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
349 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
350 1, 1, 2 /* BlockWidth/Height,Bytes */
353 MESA_FORMAT_YCBCR
, /* Name */
354 "MESA_FORMAT_YCBCR", /* StrName */
355 GL_YCBCR_MESA
, /* BaseFormat */
356 GL_UNSIGNED_NORMALIZED
, /* DataType */
357 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
358 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
359 1, 1, 2 /* BlockWidth/Height,Bytes */
362 MESA_FORMAT_YCBCR_REV
, /* Name */
363 "MESA_FORMAT_YCBCR_REV", /* StrName */
364 GL_YCBCR_MESA
, /* BaseFormat */
365 GL_UNSIGNED_NORMALIZED
, /* DataType */
366 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
367 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
368 1, 1, 2 /* BlockWidth/Height,Bytes */
374 GL_UNSIGNED_NORMALIZED
,
383 GL_UNSIGNED_NORMALIZED
,
392 GL_UNSIGNED_NORMALIZED
,
401 GL_UNSIGNED_NORMALIZED
,
408 "MESA_FORMAT_RG1616",
410 GL_UNSIGNED_NORMALIZED
,
416 MESA_FORMAT_RG1616_REV
,
417 "MESA_FORMAT_RG1616_REV",
419 GL_UNSIGNED_NORMALIZED
,
425 MESA_FORMAT_ARGB2101010
,
426 "MESA_FORMAT_ARGB2101010",
428 GL_UNSIGNED_NORMALIZED
,
434 MESA_FORMAT_Z24_S8
, /* Name */
435 "MESA_FORMAT_Z24_S8", /* StrName */
436 GL_DEPTH_STENCIL
, /* BaseFormat */
437 GL_UNSIGNED_NORMALIZED
, /* DataType */
438 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
439 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
440 1, 1, 4 /* BlockWidth/Height,Bytes */
443 MESA_FORMAT_S8_Z24
, /* Name */
444 "MESA_FORMAT_S8_Z24", /* StrName */
445 GL_DEPTH_STENCIL
, /* BaseFormat */
446 GL_UNSIGNED_NORMALIZED
, /* DataType */
447 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
448 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
449 1, 1, 4 /* BlockWidth/Height,Bytes */
452 MESA_FORMAT_Z16
, /* Name */
453 "MESA_FORMAT_Z16", /* StrName */
454 GL_DEPTH_COMPONENT
, /* BaseFormat */
455 GL_UNSIGNED_NORMALIZED
, /* DataType */
456 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
457 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
458 1, 1, 2 /* BlockWidth/Height,Bytes */
461 MESA_FORMAT_X8_Z24
, /* Name */
462 "MESA_FORMAT_X8_Z24", /* StrName */
463 GL_DEPTH_COMPONENT
, /* BaseFormat */
464 GL_UNSIGNED_NORMALIZED
, /* DataType */
465 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
466 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
467 1, 1, 4 /* BlockWidth/Height,Bytes */
470 MESA_FORMAT_Z24_X8
, /* Name */
471 "MESA_FORMAT_Z24_X8", /* StrName */
472 GL_DEPTH_COMPONENT
, /* BaseFormat */
473 GL_UNSIGNED_NORMALIZED
, /* DataType */
474 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
475 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
476 1, 1, 4 /* BlockWidth/Height,Bytes */
479 MESA_FORMAT_Z32
, /* Name */
480 "MESA_FORMAT_Z32", /* StrName */
481 GL_DEPTH_COMPONENT
, /* BaseFormat */
482 GL_UNSIGNED_NORMALIZED
, /* DataType */
483 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
484 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
485 1, 1, 4 /* BlockWidth/Height,Bytes */
488 MESA_FORMAT_S8
, /* Name */
489 "MESA_FORMAT_S8", /* StrName */
490 GL_STENCIL_INDEX
, /* BaseFormat */
491 GL_UNSIGNED_INT
, /* DataType */
492 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
493 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
494 1, 1, 1 /* BlockWidth/Height,Bytes */
500 GL_UNSIGNED_NORMALIZED
,
507 "MESA_FORMAT_SRGBA8",
509 GL_UNSIGNED_NORMALIZED
,
516 "MESA_FORMAT_SARGB8",
518 GL_UNSIGNED_NORMALIZED
,
527 GL_UNSIGNED_NORMALIZED
,
536 GL_UNSIGNED_NORMALIZED
,
542 MESA_FORMAT_SRGB_DXT1
, /* Name */
543 "MESA_FORMAT_SRGB_DXT1", /* StrName */
544 GL_RGB
, /* BaseFormat */
545 GL_UNSIGNED_NORMALIZED
, /* DataType */
546 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
547 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
548 4, 4, 8 /* 8 bytes per 4x4 block */
551 MESA_FORMAT_SRGBA_DXT1
,
552 "MESA_FORMAT_SRGBA_DXT1",
554 GL_UNSIGNED_NORMALIZED
,
557 4, 4, 8 /* 8 bytes per 4x4 block */
560 MESA_FORMAT_SRGBA_DXT3
,
561 "MESA_FORMAT_SRGBA_DXT3",
563 GL_UNSIGNED_NORMALIZED
,
566 4, 4, 16 /* 16 bytes per 4x4 block */
569 MESA_FORMAT_SRGBA_DXT5
,
570 "MESA_FORMAT_SRGBA_DXT5",
572 GL_UNSIGNED_NORMALIZED
,
575 4, 4, 16 /* 16 bytes per 4x4 block */
579 MESA_FORMAT_RGB_FXT1
,
580 "MESA_FORMAT_RGB_FXT1",
582 GL_UNSIGNED_NORMALIZED
,
583 4, 4, 4, 0, /* approx Red/Green/BlueBits */
585 8, 4, 16 /* 16 bytes per 8x4 block */
588 MESA_FORMAT_RGBA_FXT1
,
589 "MESA_FORMAT_RGBA_FXT1",
591 GL_UNSIGNED_NORMALIZED
,
592 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
594 8, 4, 16 /* 16 bytes per 8x4 block */
598 MESA_FORMAT_RGB_DXT1
, /* Name */
599 "MESA_FORMAT_RGB_DXT1", /* StrName */
600 GL_RGB
, /* BaseFormat */
601 GL_UNSIGNED_NORMALIZED
, /* DataType */
602 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
603 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
604 4, 4, 8 /* 8 bytes per 4x4 block */
607 MESA_FORMAT_RGBA_DXT1
,
608 "MESA_FORMAT_RGBA_DXT1",
610 GL_UNSIGNED_NORMALIZED
,
613 4, 4, 8 /* 8 bytes per 4x4 block */
616 MESA_FORMAT_RGBA_DXT3
,
617 "MESA_FORMAT_RGBA_DXT3",
619 GL_UNSIGNED_NORMALIZED
,
622 4, 4, 16 /* 16 bytes per 4x4 block */
625 MESA_FORMAT_RGBA_DXT5
,
626 "MESA_FORMAT_RGBA_DXT5",
628 GL_UNSIGNED_NORMALIZED
,
631 4, 4, 16 /* 16 bytes per 4x4 block */
634 MESA_FORMAT_RGBA_FLOAT32
,
635 "MESA_FORMAT_RGBA_FLOAT32",
643 MESA_FORMAT_RGBA_FLOAT16
,
644 "MESA_FORMAT_RGBA_FLOAT16",
652 MESA_FORMAT_RGB_FLOAT32
,
653 "MESA_FORMAT_RGB_FLOAT32",
661 MESA_FORMAT_RGB_FLOAT16
,
662 "MESA_FORMAT_RGB_FLOAT16",
670 MESA_FORMAT_ALPHA_FLOAT32
,
671 "MESA_FORMAT_ALPHA_FLOAT32",
679 MESA_FORMAT_ALPHA_FLOAT16
,
680 "MESA_FORMAT_ALPHA_FLOAT16",
688 MESA_FORMAT_LUMINANCE_FLOAT32
,
689 "MESA_FORMAT_LUMINANCE_FLOAT32",
697 MESA_FORMAT_LUMINANCE_FLOAT16
,
698 "MESA_FORMAT_LUMINANCE_FLOAT16",
706 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
,
707 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32",
715 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
,
716 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16",
724 MESA_FORMAT_INTENSITY_FLOAT32
,
725 "MESA_FORMAT_INTENSITY_FLOAT32",
733 MESA_FORMAT_INTENSITY_FLOAT16
,
734 "MESA_FORMAT_INTENSITY_FLOAT16",
742 MESA_FORMAT_R_FLOAT32
,
743 "MESA_FORMAT_R_FLOAT32",
751 MESA_FORMAT_R_FLOAT16
,
752 "MESA_FORMAT_R_FLOAT16",
760 MESA_FORMAT_RG_FLOAT32
,
761 "MESA_FORMAT_RG_FLOAT32",
769 MESA_FORMAT_RG_FLOAT16
,
770 "MESA_FORMAT_RG_FLOAT16",
778 /* unnormalized signed int formats */
779 /* unnormalized unsigned int formats */
781 MESA_FORMAT_ALPHA_UINT8
,
782 "MESA_FORMAT_ALPHA_UINT8",
790 MESA_FORMAT_ALPHA_UINT16
,
791 "MESA_FORMAT_ALPHA_UINT16",
799 MESA_FORMAT_ALPHA_UINT32
,
800 "MESA_FORMAT_ALPHA_UINT32",
808 MESA_FORMAT_ALPHA_INT8
,
809 "MESA_FORMAT_ALPHA_INT8",
817 MESA_FORMAT_ALPHA_INT16
,
818 "MESA_FORMAT_ALPHA_INT16",
826 MESA_FORMAT_ALPHA_INT32
,
827 "MESA_FORMAT_ALPHA_INT32",
835 MESA_FORMAT_INTENSITY_UINT8
,
836 "MESA_FORMAT_INTENSITY_UINT8",
844 MESA_FORMAT_INTENSITY_UINT16
,
845 "MESA_FORMAT_INTENSITY_UINT16",
853 MESA_FORMAT_INTENSITY_UINT32
,
854 "MESA_FORMAT_INTENSITY_UINT32",
862 MESA_FORMAT_INTENSITY_INT8
,
863 "MESA_FORMAT_INTENSITY_INT8",
871 MESA_FORMAT_INTENSITY_INT16
,
872 "MESA_FORMAT_INTENSITY_INT16",
880 MESA_FORMAT_INTENSITY_INT32
,
881 "MESA_FORMAT_INTENSITY_INT32",
889 MESA_FORMAT_LUMINANCE_UINT8
,
890 "MESA_FORMAT_LUMINANCE_UINT8",
898 MESA_FORMAT_LUMINANCE_UINT16
,
899 "MESA_FORMAT_LUMINANCE_UINT16",
907 MESA_FORMAT_LUMINANCE_UINT32
,
908 "MESA_FORMAT_LUMINANCE_UINT32",
916 MESA_FORMAT_LUMINANCE_INT8
,
917 "MESA_FORMAT_LUMINANCE_INT8",
925 MESA_FORMAT_LUMINANCE_INT16
,
926 "MESA_FORMAT_LUMINANCE_INT16",
934 MESA_FORMAT_LUMINANCE_INT32
,
935 "MESA_FORMAT_LUMINANCE_INT32",
943 MESA_FORMAT_LUMINANCE_ALPHA_UINT8
,
944 "MESA_FORMAT_LUMINANCE_ALPHA_UINT8",
952 MESA_FORMAT_LUMINANCE_ALPHA_UINT16
,
953 "MESA_FORMAT_LUMINANCE_ALPHA_UINT16",
961 MESA_FORMAT_LUMINANCE_ALPHA_UINT32
,
962 "MESA_FORMAT_LUMINANCE_ALPHA_UINT32",
970 MESA_FORMAT_LUMINANCE_ALPHA_INT8
,
971 "MESA_FORMAT_LUMINANCE_ALPHA_INT8",
979 MESA_FORMAT_LUMINANCE_ALPHA_INT16
,
980 "MESA_FORMAT_LUMINANCE_ALPHA_INT16",
988 MESA_FORMAT_LUMINANCE_ALPHA_INT32
,
989 "MESA_FORMAT_LUMINANCE_ALPHA_INT32",
999 "MESA_FORMAT_R_INT8",
1007 MESA_FORMAT_RG_INT8
,
1008 "MESA_FORMAT_RG_INT8",
1016 MESA_FORMAT_RGB_INT8
,
1017 "MESA_FORMAT_RGB_INT8",
1025 MESA_FORMAT_RGBA_INT8
,
1026 "MESA_FORMAT_RGBA_INT8",
1034 MESA_FORMAT_R_INT16
,
1035 "MESA_FORMAT_R_INT16",
1043 MESA_FORMAT_RG_INT16
,
1044 "MESA_FORMAT_RG_INT16",
1052 MESA_FORMAT_RGB_INT16
,
1053 "MESA_FORMAT_RGB_INT16",
1061 MESA_FORMAT_RGBA_INT16
,
1062 "MESA_FORMAT_RGBA_INT16",
1070 MESA_FORMAT_R_INT32
,
1071 "MESA_FORMAT_R_INT32",
1079 MESA_FORMAT_RG_INT32
,
1080 "MESA_FORMAT_RG_INT32",
1088 MESA_FORMAT_RGB_INT32
,
1089 "MESA_FORMAT_RGB_INT32",
1097 MESA_FORMAT_RGBA_INT32
,
1098 "MESA_FORMAT_RGBA_INT32",
1106 MESA_FORMAT_R_UINT8
,
1107 "MESA_FORMAT_R_UINT8",
1115 MESA_FORMAT_RG_UINT8
,
1116 "MESA_FORMAT_RG_UINT8",
1124 MESA_FORMAT_RGB_UINT8
,
1125 "MESA_FORMAT_RGB_UINT8",
1133 MESA_FORMAT_RGBA_UINT8
,
1134 "MESA_FORMAT_RGBA_UINT8",
1142 MESA_FORMAT_R_UINT16
,
1143 "MESA_FORMAT_R_UINT16",
1151 MESA_FORMAT_RG_UINT16
,
1152 "MESA_FORMAT_RG_UINT16",
1160 MESA_FORMAT_RGB_UINT16
,
1161 "MESA_FORMAT_RGB_UINT16",
1169 MESA_FORMAT_RGBA_UINT16
,
1170 "MESA_FORMAT_RGBA_UINT16",
1178 MESA_FORMAT_R_UINT32
,
1179 "MESA_FORMAT_R_UINT32",
1187 MESA_FORMAT_RG_UINT32
,
1188 "MESA_FORMAT_RG_UINT32",
1196 MESA_FORMAT_RGB_UINT32
,
1197 "MESA_FORMAT_RGB_UINT32",
1205 MESA_FORMAT_RGBA_UINT32
,
1206 "MESA_FORMAT_RGBA_UINT32",
1217 "MESA_FORMAT_DUDV8",
1219 GL_SIGNED_NORMALIZED
,
1225 /* Signed 8 bits / channel */
1227 MESA_FORMAT_SIGNED_R8
, /* Name */
1228 "MESA_FORMAT_SIGNED_R8", /* StrName */
1229 GL_RED
, /* BaseFormat */
1230 GL_SIGNED_NORMALIZED
, /* DataType */
1231 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1232 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1233 1, 1, 1 /* BlockWidth/Height,Bytes */
1236 MESA_FORMAT_SIGNED_RG88_REV
,
1237 "MESA_FORMAT_SIGNED_RG88_REV",
1239 GL_SIGNED_NORMALIZED
,
1245 MESA_FORMAT_SIGNED_RGBX8888
,
1246 "MESA_FORMAT_SIGNED_RGBX8888",
1248 GL_SIGNED_NORMALIZED
,
1251 1, 1, 4 /* 4 bpp, but no alpha */
1254 MESA_FORMAT_SIGNED_RGBA8888
,
1255 "MESA_FORMAT_SIGNED_RGBA8888",
1257 GL_SIGNED_NORMALIZED
,
1263 MESA_FORMAT_SIGNED_RGBA8888_REV
,
1264 "MESA_FORMAT_SIGNED_RGBA8888_REV",
1266 GL_SIGNED_NORMALIZED
,
1272 /* Signed 16 bits / channel */
1274 MESA_FORMAT_SIGNED_R16
,
1275 "MESA_FORMAT_SIGNED_R16",
1277 GL_SIGNED_NORMALIZED
,
1283 MESA_FORMAT_SIGNED_GR1616
,
1284 "MESA_FORMAT_SIGNED_GR1616",
1286 GL_SIGNED_NORMALIZED
,
1292 MESA_FORMAT_SIGNED_RGB_16
,
1293 "MESA_FORMAT_SIGNED_RGB_16",
1295 GL_SIGNED_NORMALIZED
,
1301 MESA_FORMAT_SIGNED_RGBA_16
,
1302 "MESA_FORMAT_SIGNED_RGBA_16",
1304 GL_SIGNED_NORMALIZED
,
1310 MESA_FORMAT_RGBA_16
,
1311 "MESA_FORMAT_RGBA_16",
1313 GL_UNSIGNED_NORMALIZED
,
1319 MESA_FORMAT_RED_RGTC1
,
1320 "MESA_FORMAT_RED_RGTC1",
1322 GL_UNSIGNED_NORMALIZED
,
1325 4, 4, 8 /* 8 bytes per 4x4 block */
1328 MESA_FORMAT_SIGNED_RED_RGTC1
,
1329 "MESA_FORMAT_SIGNED_RED_RGTC1",
1331 GL_SIGNED_NORMALIZED
,
1334 4, 4, 8 /* 8 bytes per 4x4 block */
1337 MESA_FORMAT_RG_RGTC2
,
1338 "MESA_FORMAT_RG_RGTC2",
1340 GL_UNSIGNED_NORMALIZED
,
1343 4, 4, 16 /* 16 bytes per 4x4 block */
1346 MESA_FORMAT_SIGNED_RG_RGTC2
,
1347 "MESA_FORMAT_SIGNED_RG_RGTC2",
1349 GL_SIGNED_NORMALIZED
,
1352 4, 4, 16 /* 16 bytes per 4x4 block */
1355 MESA_FORMAT_L_LATC1
,
1356 "MESA_FORMAT_L_LATC1",
1358 GL_UNSIGNED_NORMALIZED
,
1361 4, 4, 8 /* 8 bytes per 4x4 block */
1364 MESA_FORMAT_SIGNED_L_LATC1
,
1365 "MESA_FORMAT_SIGNED_L_LATC1",
1367 GL_SIGNED_NORMALIZED
,
1370 4, 4, 8 /* 8 bytes per 4x4 block */
1373 MESA_FORMAT_LA_LATC2
,
1374 "MESA_FORMAT_LA_LATC2",
1376 GL_UNSIGNED_NORMALIZED
,
1379 4, 4, 16 /* 16 bytes per 4x4 block */
1382 MESA_FORMAT_SIGNED_LA_LATC2
,
1383 "MESA_FORMAT_SIGNED_LA_LATC2",
1385 GL_SIGNED_NORMALIZED
,
1388 4, 4, 16 /* 16 bytes per 4x4 block */
1392 MESA_FORMAT_ETC1_RGB8
,
1393 "MESA_FORMAT_ETC1_RGB8",
1395 GL_UNSIGNED_NORMALIZED
,
1398 4, 4, 8 /* 8 bytes per 4x4 block */
1401 /* Signed formats from EXT_texture_snorm that are not in GL3.1 */
1403 MESA_FORMAT_SIGNED_A8
,
1404 "MESA_FORMAT_SIGNED_A8",
1406 GL_SIGNED_NORMALIZED
,
1412 MESA_FORMAT_SIGNED_L8
,
1413 "MESA_FORMAT_SIGNED_L8",
1415 GL_SIGNED_NORMALIZED
,
1421 MESA_FORMAT_SIGNED_AL88
,
1422 "MESA_FORMAT_SIGNED_AL88",
1424 GL_SIGNED_NORMALIZED
,
1430 MESA_FORMAT_SIGNED_I8
,
1431 "MESA_FORMAT_SIGNED_I8",
1433 GL_SIGNED_NORMALIZED
,
1439 MESA_FORMAT_SIGNED_A16
,
1440 "MESA_FORMAT_SIGNED_A16",
1442 GL_SIGNED_NORMALIZED
,
1448 MESA_FORMAT_SIGNED_L16
,
1449 "MESA_FORMAT_SIGNED_L16",
1451 GL_SIGNED_NORMALIZED
,
1457 MESA_FORMAT_SIGNED_AL1616
,
1458 "MESA_FORMAT_SIGNED_AL1616",
1460 GL_SIGNED_NORMALIZED
,
1466 MESA_FORMAT_SIGNED_I16
,
1467 "MESA_FORMAT_SIGNED_I16",
1469 GL_SIGNED_NORMALIZED
,
1475 MESA_FORMAT_RGB9_E5_FLOAT
,
1476 "MESA_FORMAT_RGB9_E5",
1484 MESA_FORMAT_R11_G11_B10_FLOAT
,
1485 "MESA_FORMAT_R11_G11_B10_FLOAT",
1492 /* ARB_depth_buffer_float */
1494 MESA_FORMAT_Z32_FLOAT
, /* Name */
1495 "MESA_FORMAT_Z32_FLOAT", /* StrName */
1496 GL_DEPTH_COMPONENT
, /* BaseFormat */
1497 GL_FLOAT
, /* DataType */
1498 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1499 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
1500 1, 1, 4 /* BlockWidth/Height,Bytes */
1503 MESA_FORMAT_Z32_FLOAT_X24S8
, /* Name */
1504 "MESA_FORMAT_Z32_FLOAT_X24S8", /* StrName */
1505 GL_DEPTH_STENCIL
, /* BaseFormat */
1506 /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
1507 * never used for stencil because stencil is always GL_UNSIGNED_INT.
1509 GL_FLOAT
, /* DataType */
1510 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1511 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
1512 1, 1, 8 /* BlockWidth/Height,Bytes */
1515 MESA_FORMAT_ARGB2101010_UINT
,
1516 "MESA_FORMAT_ARGB2101010_UINT",
1527 static const struct gl_format_info
*
1528 _mesa_get_format_info(gl_format format
)
1530 const struct gl_format_info
*info
= &format_info
[format
];
1531 assert(info
->Name
== format
);
1536 /** Return string name of format (for debugging) */
1538 _mesa_get_format_name(gl_format format
)
1540 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1541 return info
->StrName
;
1547 * Return bytes needed to store a block of pixels in the given format.
1548 * Normally, a block is 1x1 (a single pixel). But for compressed formats
1549 * a block may be 4x4 or 8x4, etc.
1551 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
1554 _mesa_get_format_bytes(gl_format format
)
1556 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1557 ASSERT(info
->BytesPerBlock
);
1558 ASSERT(info
->BytesPerBlock
<= MAX_PIXEL_BYTES
||
1559 _mesa_is_format_compressed(format
));
1560 return info
->BytesPerBlock
;
1565 * Return bits per component for the given format.
1566 * \param format one of MESA_FORMAT_x
1567 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
1570 _mesa_get_format_bits(gl_format format
, GLenum pname
)
1572 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1576 case GL_TEXTURE_RED_SIZE
:
1577 case GL_RENDERBUFFER_RED_SIZE_EXT
:
1578 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
:
1579 return info
->RedBits
;
1581 case GL_TEXTURE_GREEN_SIZE
:
1582 case GL_RENDERBUFFER_GREEN_SIZE_EXT
:
1583 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
:
1584 return info
->GreenBits
;
1586 case GL_TEXTURE_BLUE_SIZE
:
1587 case GL_RENDERBUFFER_BLUE_SIZE_EXT
:
1588 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
:
1589 return info
->BlueBits
;
1591 case GL_TEXTURE_ALPHA_SIZE
:
1592 case GL_RENDERBUFFER_ALPHA_SIZE_EXT
:
1593 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
:
1594 return info
->AlphaBits
;
1595 case GL_TEXTURE_INTENSITY_SIZE
:
1596 return info
->IntensityBits
;
1597 case GL_TEXTURE_LUMINANCE_SIZE
:
1598 return info
->LuminanceBits
;
1600 return info
->IndexBits
;
1602 case GL_TEXTURE_DEPTH_SIZE_ARB
:
1603 case GL_RENDERBUFFER_DEPTH_SIZE_EXT
:
1604 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
:
1605 return info
->DepthBits
;
1606 case GL_STENCIL_BITS
:
1607 case GL_TEXTURE_STENCIL_SIZE_EXT
:
1608 case GL_RENDERBUFFER_STENCIL_SIZE_EXT
:
1609 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
:
1610 return info
->StencilBits
;
1612 _mesa_problem(NULL
, "bad pname in _mesa_get_format_bits()");
1619 _mesa_get_format_max_bits(gl_format format
)
1621 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1622 GLuint max
= MAX2(info
->RedBits
, info
->GreenBits
);
1623 max
= MAX2(max
, info
->BlueBits
);
1624 max
= MAX2(max
, info
->AlphaBits
);
1625 max
= MAX2(max
, info
->LuminanceBits
);
1626 max
= MAX2(max
, info
->IntensityBits
);
1627 max
= MAX2(max
, info
->DepthBits
);
1628 max
= MAX2(max
, info
->StencilBits
);
1634 * Return the data type (or more specifically, the data representation)
1635 * for the given format.
1636 * The return value will be one of:
1637 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
1638 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
1639 * GL_UNSIGNED_INT = an ordinary unsigned integer
1640 * GL_INT = an ordinary signed integer
1641 * GL_FLOAT = an ordinary float
1644 _mesa_get_format_datatype(gl_format format
)
1646 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1647 return info
->DataType
;
1652 * Return the basic format for the given type. The result will be one of
1653 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
1654 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
1657 _mesa_get_format_base_format(gl_format format
)
1659 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1660 return info
->BaseFormat
;
1665 * Return the block size (in pixels) for the given format. Normally
1666 * the block size is 1x1. But compressed formats will have block sizes
1667 * of 4x4 or 8x4 pixels, etc.
1668 * \param bw returns block width in pixels
1669 * \param bh returns block height in pixels
1672 _mesa_get_format_block_size(gl_format format
, GLuint
*bw
, GLuint
*bh
)
1674 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1675 *bw
= info
->BlockWidth
;
1676 *bh
= info
->BlockHeight
;
1680 /** Is the given format a compressed format? */
1682 _mesa_is_format_compressed(gl_format format
)
1684 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1685 return info
->BlockWidth
> 1 || info
->BlockHeight
> 1;
1690 * Determine if the given format represents a packed depth/stencil buffer.
1693 _mesa_is_format_packed_depth_stencil(gl_format format
)
1695 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1697 return info
->BaseFormat
== GL_DEPTH_STENCIL
;
1702 * Is the given format a signed/unsigned integer color format?
1705 _mesa_is_format_integer_color(gl_format format
)
1707 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1708 return (info
->DataType
== GL_INT
|| info
->DataType
== GL_UNSIGNED_INT
) &&
1709 info
->BaseFormat
!= GL_DEPTH_COMPONENT
&&
1710 info
->BaseFormat
!= GL_DEPTH_STENCIL
&&
1711 info
->BaseFormat
!= GL_STENCIL_INDEX
;
1716 * Is the given format an unsigned integer format?
1719 _mesa_is_format_unsigned(gl_format format
)
1721 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1722 return _mesa_is_type_unsigned(info
->DataType
);
1727 * Return color encoding for given format.
1728 * \return GL_LINEAR or GL_SRGB
1731 _mesa_get_format_color_encoding(gl_format format
)
1733 /* XXX this info should be encoded in gl_format_info */
1735 case MESA_FORMAT_SRGB8
:
1736 case MESA_FORMAT_SRGBA8
:
1737 case MESA_FORMAT_SARGB8
:
1738 case MESA_FORMAT_SL8
:
1739 case MESA_FORMAT_SLA8
:
1740 case MESA_FORMAT_SRGB_DXT1
:
1741 case MESA_FORMAT_SRGBA_DXT1
:
1742 case MESA_FORMAT_SRGBA_DXT3
:
1743 case MESA_FORMAT_SRGBA_DXT5
:
1752 * For an sRGB format, return the corresponding linear color space format.
1753 * For non-sRGB formats, return the format as-is.
1756 _mesa_get_srgb_format_linear(gl_format format
)
1759 case MESA_FORMAT_SRGB8
:
1760 format
= MESA_FORMAT_RGB888
;
1762 case MESA_FORMAT_SRGBA8
:
1763 format
= MESA_FORMAT_RGBA8888
;
1765 case MESA_FORMAT_SARGB8
:
1766 format
= MESA_FORMAT_ARGB8888
;
1768 case MESA_FORMAT_SL8
:
1769 format
= MESA_FORMAT_L8
;
1771 case MESA_FORMAT_SLA8
:
1772 format
= MESA_FORMAT_AL88
;
1774 case MESA_FORMAT_SRGB_DXT1
:
1775 format
= MESA_FORMAT_RGB_DXT1
;
1777 case MESA_FORMAT_SRGBA_DXT1
:
1778 format
= MESA_FORMAT_RGBA_DXT1
;
1780 case MESA_FORMAT_SRGBA_DXT3
:
1781 format
= MESA_FORMAT_RGBA_DXT3
;
1783 case MESA_FORMAT_SRGBA_DXT5
:
1784 format
= MESA_FORMAT_RGBA_DXT5
;
1794 * If the given format is a compressed format, return a corresponding
1795 * uncompressed format.
1798 _mesa_get_uncompressed_format(gl_format format
)
1801 case MESA_FORMAT_RGB_FXT1
:
1802 return MESA_FORMAT_RGB888
;
1803 case MESA_FORMAT_RGBA_FXT1
:
1804 return MESA_FORMAT_RGBA8888
;
1805 case MESA_FORMAT_RGB_DXT1
:
1806 case MESA_FORMAT_SRGB_DXT1
:
1807 return MESA_FORMAT_RGB888
;
1808 case MESA_FORMAT_RGBA_DXT1
:
1809 case MESA_FORMAT_SRGBA_DXT1
:
1810 return MESA_FORMAT_RGBA8888
;
1811 case MESA_FORMAT_RGBA_DXT3
:
1812 case MESA_FORMAT_SRGBA_DXT3
:
1813 return MESA_FORMAT_RGBA8888
;
1814 case MESA_FORMAT_RGBA_DXT5
:
1815 case MESA_FORMAT_SRGBA_DXT5
:
1816 return MESA_FORMAT_RGBA8888
;
1817 case MESA_FORMAT_RED_RGTC1
:
1818 return MESA_FORMAT_R8
;
1819 case MESA_FORMAT_SIGNED_RED_RGTC1
:
1820 return MESA_FORMAT_SIGNED_R8
;
1821 case MESA_FORMAT_RG_RGTC2
:
1822 return MESA_FORMAT_GR88
;
1823 case MESA_FORMAT_SIGNED_RG_RGTC2
:
1824 return MESA_FORMAT_SIGNED_RG88_REV
;
1825 case MESA_FORMAT_L_LATC1
:
1826 return MESA_FORMAT_L8
;
1827 case MESA_FORMAT_SIGNED_L_LATC1
:
1828 return MESA_FORMAT_SIGNED_L8
;
1829 case MESA_FORMAT_LA_LATC2
:
1830 return MESA_FORMAT_AL88
;
1831 case MESA_FORMAT_SIGNED_LA_LATC2
:
1832 return MESA_FORMAT_SIGNED_AL88
;
1833 case MESA_FORMAT_ETC1_RGB8
:
1834 return MESA_FORMAT_RGB888
;
1837 assert(!_mesa_is_format_compressed(format
));
1845 _mesa_format_num_components(gl_format format
)
1847 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1848 return ((info
->RedBits
> 0) +
1849 (info
->GreenBits
> 0) +
1850 (info
->BlueBits
> 0) +
1851 (info
->AlphaBits
> 0) +
1852 (info
->LuminanceBits
> 0) +
1853 (info
->IntensityBits
> 0) +
1854 (info
->DepthBits
> 0) +
1855 (info
->StencilBits
> 0));
1860 * Return number of bytes needed to store an image of the given size
1861 * in the given format.
1864 _mesa_format_image_size(gl_format format
, GLsizei width
,
1865 GLsizei height
, GLsizei depth
)
1867 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1868 /* Strictly speaking, a conditional isn't needed here */
1869 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1870 /* compressed format (2D only for now) */
1871 const GLuint bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
1872 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
1873 const GLuint hblocks
= (height
+ bh
- 1) / bh
;
1874 const GLuint sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
1878 /* non-compressed */
1879 const GLuint sz
= width
* height
* depth
* info
->BytesPerBlock
;
1886 * Same as _mesa_format_image_size() but returns a 64-bit value to
1887 * accomodate very large textures.
1890 _mesa_format_image_size64(gl_format format
, GLsizei width
,
1891 GLsizei height
, GLsizei depth
)
1893 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1894 /* Strictly speaking, a conditional isn't needed here */
1895 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1896 /* compressed format (2D only for now) */
1897 const uint64_t bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
1898 const uint64_t wblocks
= (width
+ bw
- 1) / bw
;
1899 const uint64_t hblocks
= (height
+ bh
- 1) / bh
;
1900 const uint64_t sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
1904 /* non-compressed */
1905 const uint64_t sz
= ((uint64_t) width
*
1908 info
->BytesPerBlock
);
1916 _mesa_format_row_stride(gl_format format
, GLsizei width
)
1918 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1919 /* Strictly speaking, a conditional isn't needed here */
1920 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1921 /* compressed format */
1922 const GLuint bw
= info
->BlockWidth
;
1923 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
1924 const GLint stride
= wblocks
* info
->BytesPerBlock
;
1928 const GLint stride
= width
* info
->BytesPerBlock
;
1935 * Debug/test: check that all formats are handled in the
1936 * _mesa_format_to_type_and_comps() function. When new pixel formats
1937 * are added to Mesa, that function needs to be updated.
1938 * This is a no-op after the first call.
1941 check_format_to_type_and_comps(void)
1945 for (f
= MESA_FORMAT_NONE
+ 1; f
< MESA_FORMAT_COUNT
; f
++) {
1946 GLenum datatype
= 0;
1948 /* This function will emit a problem/warning if the format is
1951 _mesa_format_to_type_and_comps(f
, &datatype
, &comps
);
1957 * Do sanity checking of the format info table.
1960 _mesa_test_formats(void)
1964 STATIC_ASSERT(Elements(format_info
) == MESA_FORMAT_COUNT
);
1966 for (i
= 0; i
< MESA_FORMAT_COUNT
; i
++) {
1967 const struct gl_format_info
*info
= _mesa_get_format_info(i
);
1970 assert(info
->Name
== i
);
1972 if (info
->Name
== MESA_FORMAT_NONE
)
1975 if (info
->BlockWidth
== 1 && info
->BlockHeight
== 1) {
1976 if (info
->RedBits
> 0) {
1977 GLuint t
= info
->RedBits
+ info
->GreenBits
1978 + info
->BlueBits
+ info
->AlphaBits
;
1979 assert(t
/ 8 <= info
->BytesPerBlock
);
1984 assert(info
->DataType
== GL_UNSIGNED_NORMALIZED
||
1985 info
->DataType
== GL_SIGNED_NORMALIZED
||
1986 info
->DataType
== GL_UNSIGNED_INT
||
1987 info
->DataType
== GL_INT
||
1988 info
->DataType
== GL_FLOAT
||
1989 /* Z32_FLOAT_X24S8 has DataType of GL_NONE */
1990 info
->DataType
== GL_NONE
);
1992 if (info
->BaseFormat
== GL_RGB
) {
1993 assert(info
->RedBits
> 0);
1994 assert(info
->GreenBits
> 0);
1995 assert(info
->BlueBits
> 0);
1996 assert(info
->AlphaBits
== 0);
1997 assert(info
->LuminanceBits
== 0);
1998 assert(info
->IntensityBits
== 0);
2000 else if (info
->BaseFormat
== GL_RGBA
) {
2001 assert(info
->RedBits
> 0);
2002 assert(info
->GreenBits
> 0);
2003 assert(info
->BlueBits
> 0);
2004 assert(info
->AlphaBits
> 0);
2005 assert(info
->LuminanceBits
== 0);
2006 assert(info
->IntensityBits
== 0);
2008 else if (info
->BaseFormat
== GL_RG
) {
2009 assert(info
->RedBits
> 0);
2010 assert(info
->GreenBits
> 0);
2011 assert(info
->BlueBits
== 0);
2012 assert(info
->AlphaBits
== 0);
2013 assert(info
->LuminanceBits
== 0);
2014 assert(info
->IntensityBits
== 0);
2016 else if (info
->BaseFormat
== GL_RED
) {
2017 assert(info
->RedBits
> 0);
2018 assert(info
->GreenBits
== 0);
2019 assert(info
->BlueBits
== 0);
2020 assert(info
->AlphaBits
== 0);
2021 assert(info
->LuminanceBits
== 0);
2022 assert(info
->IntensityBits
== 0);
2024 else if (info
->BaseFormat
== GL_LUMINANCE
) {
2025 assert(info
->RedBits
== 0);
2026 assert(info
->GreenBits
== 0);
2027 assert(info
->BlueBits
== 0);
2028 assert(info
->AlphaBits
== 0);
2029 assert(info
->LuminanceBits
> 0);
2030 assert(info
->IntensityBits
== 0);
2032 else if (info
->BaseFormat
== GL_INTENSITY
) {
2033 assert(info
->RedBits
== 0);
2034 assert(info
->GreenBits
== 0);
2035 assert(info
->BlueBits
== 0);
2036 assert(info
->AlphaBits
== 0);
2037 assert(info
->LuminanceBits
== 0);
2038 assert(info
->IntensityBits
> 0);
2042 check_format_to_type_and_comps();
2048 * Return datatype and number of components per texel for the given gl_format.
2049 * Only used for mipmap generation code.
2052 _mesa_format_to_type_and_comps(gl_format format
,
2053 GLenum
*datatype
, GLuint
*comps
)
2056 case MESA_FORMAT_RGBA8888
:
2057 case MESA_FORMAT_RGBA8888_REV
:
2058 case MESA_FORMAT_ARGB8888
:
2059 case MESA_FORMAT_ARGB8888_REV
:
2060 case MESA_FORMAT_RGBX8888
:
2061 case MESA_FORMAT_RGBX8888_REV
:
2062 case MESA_FORMAT_XRGB8888
:
2063 case MESA_FORMAT_XRGB8888_REV
:
2064 *datatype
= GL_UNSIGNED_BYTE
;
2067 case MESA_FORMAT_RGB888
:
2068 case MESA_FORMAT_BGR888
:
2069 *datatype
= GL_UNSIGNED_BYTE
;
2072 case MESA_FORMAT_RGB565
:
2073 case MESA_FORMAT_RGB565_REV
:
2074 *datatype
= GL_UNSIGNED_SHORT_5_6_5
;
2078 case MESA_FORMAT_ARGB4444
:
2079 case MESA_FORMAT_ARGB4444_REV
:
2080 *datatype
= GL_UNSIGNED_SHORT_4_4_4_4
;
2084 case MESA_FORMAT_ARGB1555
:
2085 case MESA_FORMAT_ARGB1555_REV
:
2086 *datatype
= GL_UNSIGNED_SHORT_1_5_5_5_REV
;
2090 case MESA_FORMAT_ARGB2101010
:
2091 *datatype
= GL_UNSIGNED_INT_2_10_10_10_REV
;
2095 case MESA_FORMAT_RGBA5551
:
2096 *datatype
= GL_UNSIGNED_SHORT_5_5_5_1
;
2100 case MESA_FORMAT_AL44
:
2101 *datatype
= MESA_UNSIGNED_BYTE_4_4
;
2105 case MESA_FORMAT_AL88
:
2106 case MESA_FORMAT_AL88_REV
:
2107 case MESA_FORMAT_GR88
:
2108 case MESA_FORMAT_RG88
:
2109 *datatype
= GL_UNSIGNED_BYTE
;
2113 case MESA_FORMAT_AL1616
:
2114 case MESA_FORMAT_AL1616_REV
:
2115 case MESA_FORMAT_RG1616
:
2116 case MESA_FORMAT_RG1616_REV
:
2117 *datatype
= GL_UNSIGNED_SHORT
;
2121 case MESA_FORMAT_R16
:
2122 case MESA_FORMAT_A16
:
2123 case MESA_FORMAT_L16
:
2124 case MESA_FORMAT_I16
:
2125 *datatype
= GL_UNSIGNED_SHORT
;
2129 case MESA_FORMAT_RGB332
:
2130 *datatype
= GL_UNSIGNED_BYTE_3_3_2
;
2134 case MESA_FORMAT_A8
:
2135 case MESA_FORMAT_L8
:
2136 case MESA_FORMAT_I8
:
2137 case MESA_FORMAT_R8
:
2138 case MESA_FORMAT_S8
:
2139 *datatype
= GL_UNSIGNED_BYTE
;
2143 case MESA_FORMAT_YCBCR
:
2144 case MESA_FORMAT_YCBCR_REV
:
2145 *datatype
= GL_UNSIGNED_SHORT
;
2149 case MESA_FORMAT_Z24_S8
:
2150 *datatype
= GL_UNSIGNED_INT_24_8_MESA
;
2154 case MESA_FORMAT_S8_Z24
:
2155 *datatype
= GL_UNSIGNED_INT_8_24_REV_MESA
;
2159 case MESA_FORMAT_Z16
:
2160 *datatype
= GL_UNSIGNED_SHORT
;
2164 case MESA_FORMAT_X8_Z24
:
2165 *datatype
= GL_UNSIGNED_INT
;
2169 case MESA_FORMAT_Z24_X8
:
2170 *datatype
= GL_UNSIGNED_INT
;
2174 case MESA_FORMAT_Z32
:
2175 *datatype
= GL_UNSIGNED_INT
;
2179 case MESA_FORMAT_Z32_FLOAT
:
2180 *datatype
= GL_FLOAT
;
2184 case MESA_FORMAT_Z32_FLOAT_X24S8
:
2185 *datatype
= GL_FLOAT_32_UNSIGNED_INT_24_8_REV
;
2189 case MESA_FORMAT_DUDV8
:
2190 *datatype
= GL_BYTE
;
2194 case MESA_FORMAT_SIGNED_R8
:
2195 case MESA_FORMAT_SIGNED_A8
:
2196 case MESA_FORMAT_SIGNED_L8
:
2197 case MESA_FORMAT_SIGNED_I8
:
2198 *datatype
= GL_BYTE
;
2201 case MESA_FORMAT_SIGNED_RG88_REV
:
2202 case MESA_FORMAT_SIGNED_AL88
:
2203 *datatype
= GL_BYTE
;
2206 case MESA_FORMAT_SIGNED_RGBA8888
:
2207 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2208 case MESA_FORMAT_SIGNED_RGBX8888
:
2209 *datatype
= GL_BYTE
;
2213 case MESA_FORMAT_RGBA_16
:
2214 *datatype
= GL_UNSIGNED_SHORT
;
2218 case MESA_FORMAT_SIGNED_R16
:
2219 case MESA_FORMAT_SIGNED_A16
:
2220 case MESA_FORMAT_SIGNED_L16
:
2221 case MESA_FORMAT_SIGNED_I16
:
2222 *datatype
= GL_SHORT
;
2225 case MESA_FORMAT_SIGNED_GR1616
:
2226 case MESA_FORMAT_SIGNED_AL1616
:
2227 *datatype
= GL_SHORT
;
2230 case MESA_FORMAT_SIGNED_RGB_16
:
2231 *datatype
= GL_SHORT
;
2234 case MESA_FORMAT_SIGNED_RGBA_16
:
2235 *datatype
= GL_SHORT
;
2239 #if FEATURE_EXT_texture_sRGB
2240 case MESA_FORMAT_SRGB8
:
2241 *datatype
= GL_UNSIGNED_BYTE
;
2244 case MESA_FORMAT_SRGBA8
:
2245 case MESA_FORMAT_SARGB8
:
2246 *datatype
= GL_UNSIGNED_BYTE
;
2249 case MESA_FORMAT_SL8
:
2250 *datatype
= GL_UNSIGNED_BYTE
;
2253 case MESA_FORMAT_SLA8
:
2254 *datatype
= GL_UNSIGNED_BYTE
;
2259 #if FEATURE_texture_fxt1
2260 case MESA_FORMAT_RGB_FXT1
:
2261 case MESA_FORMAT_RGBA_FXT1
:
2263 #if FEATURE_texture_s3tc
2264 case MESA_FORMAT_RGB_DXT1
:
2265 case MESA_FORMAT_RGBA_DXT1
:
2266 case MESA_FORMAT_RGBA_DXT3
:
2267 case MESA_FORMAT_RGBA_DXT5
:
2268 #if FEATURE_EXT_texture_sRGB
2269 case MESA_FORMAT_SRGB_DXT1
:
2270 case MESA_FORMAT_SRGBA_DXT1
:
2271 case MESA_FORMAT_SRGBA_DXT3
:
2272 case MESA_FORMAT_SRGBA_DXT5
:
2275 case MESA_FORMAT_RED_RGTC1
:
2276 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2277 case MESA_FORMAT_RG_RGTC2
:
2278 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2279 case MESA_FORMAT_L_LATC1
:
2280 case MESA_FORMAT_SIGNED_L_LATC1
:
2281 case MESA_FORMAT_LA_LATC2
:
2282 case MESA_FORMAT_SIGNED_LA_LATC2
:
2283 case MESA_FORMAT_ETC1_RGB8
:
2284 /* XXX generate error instead? */
2285 *datatype
= GL_UNSIGNED_BYTE
;
2289 case MESA_FORMAT_RGBA_FLOAT32
:
2290 *datatype
= GL_FLOAT
;
2293 case MESA_FORMAT_RGBA_FLOAT16
:
2294 *datatype
= GL_HALF_FLOAT_ARB
;
2297 case MESA_FORMAT_RGB_FLOAT32
:
2298 *datatype
= GL_FLOAT
;
2301 case MESA_FORMAT_RGB_FLOAT16
:
2302 *datatype
= GL_HALF_FLOAT_ARB
;
2305 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2306 case MESA_FORMAT_RG_FLOAT32
:
2307 *datatype
= GL_FLOAT
;
2310 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2311 case MESA_FORMAT_RG_FLOAT16
:
2312 *datatype
= GL_HALF_FLOAT_ARB
;
2315 case MESA_FORMAT_ALPHA_FLOAT32
:
2316 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2317 case MESA_FORMAT_INTENSITY_FLOAT32
:
2318 case MESA_FORMAT_R_FLOAT32
:
2319 *datatype
= GL_FLOAT
;
2322 case MESA_FORMAT_ALPHA_FLOAT16
:
2323 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2324 case MESA_FORMAT_INTENSITY_FLOAT16
:
2325 case MESA_FORMAT_R_FLOAT16
:
2326 *datatype
= GL_HALF_FLOAT_ARB
;
2330 case MESA_FORMAT_ALPHA_UINT8
:
2331 case MESA_FORMAT_LUMINANCE_UINT8
:
2332 case MESA_FORMAT_INTENSITY_UINT8
:
2333 *datatype
= GL_UNSIGNED_BYTE
;
2336 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2337 *datatype
= GL_UNSIGNED_BYTE
;
2341 case MESA_FORMAT_ALPHA_UINT16
:
2342 case MESA_FORMAT_LUMINANCE_UINT16
:
2343 case MESA_FORMAT_INTENSITY_UINT16
:
2344 *datatype
= GL_UNSIGNED_SHORT
;
2347 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2348 *datatype
= GL_UNSIGNED_SHORT
;
2351 case MESA_FORMAT_ALPHA_UINT32
:
2352 case MESA_FORMAT_LUMINANCE_UINT32
:
2353 case MESA_FORMAT_INTENSITY_UINT32
:
2354 *datatype
= GL_UNSIGNED_INT
;
2357 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2358 *datatype
= GL_UNSIGNED_INT
;
2361 case MESA_FORMAT_ALPHA_INT8
:
2362 case MESA_FORMAT_LUMINANCE_INT8
:
2363 case MESA_FORMAT_INTENSITY_INT8
:
2364 *datatype
= GL_BYTE
;
2367 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2368 *datatype
= GL_BYTE
;
2372 case MESA_FORMAT_ALPHA_INT16
:
2373 case MESA_FORMAT_LUMINANCE_INT16
:
2374 case MESA_FORMAT_INTENSITY_INT16
:
2375 *datatype
= GL_SHORT
;
2378 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2379 *datatype
= GL_SHORT
;
2383 case MESA_FORMAT_ALPHA_INT32
:
2384 case MESA_FORMAT_LUMINANCE_INT32
:
2385 case MESA_FORMAT_INTENSITY_INT32
:
2389 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2394 case MESA_FORMAT_R_INT8
:
2395 *datatype
= GL_BYTE
;
2398 case MESA_FORMAT_RG_INT8
:
2399 *datatype
= GL_BYTE
;
2402 case MESA_FORMAT_RGB_INT8
:
2403 *datatype
= GL_BYTE
;
2406 case MESA_FORMAT_RGBA_INT8
:
2407 *datatype
= GL_BYTE
;
2410 case MESA_FORMAT_R_INT16
:
2411 *datatype
= GL_SHORT
;
2414 case MESA_FORMAT_RG_INT16
:
2415 *datatype
= GL_SHORT
;
2418 case MESA_FORMAT_RGB_INT16
:
2419 *datatype
= GL_SHORT
;
2422 case MESA_FORMAT_RGBA_INT16
:
2423 *datatype
= GL_SHORT
;
2426 case MESA_FORMAT_R_INT32
:
2430 case MESA_FORMAT_RG_INT32
:
2434 case MESA_FORMAT_RGB_INT32
:
2438 case MESA_FORMAT_RGBA_INT32
:
2444 * \name Non-normalized unsigned integer formats.
2446 case MESA_FORMAT_R_UINT8
:
2447 *datatype
= GL_UNSIGNED_BYTE
;
2450 case MESA_FORMAT_RG_UINT8
:
2451 *datatype
= GL_UNSIGNED_BYTE
;
2454 case MESA_FORMAT_RGB_UINT8
:
2455 *datatype
= GL_UNSIGNED_BYTE
;
2458 case MESA_FORMAT_RGBA_UINT8
:
2459 *datatype
= GL_UNSIGNED_BYTE
;
2462 case MESA_FORMAT_R_UINT16
:
2463 *datatype
= GL_UNSIGNED_SHORT
;
2466 case MESA_FORMAT_RG_UINT16
:
2467 *datatype
= GL_UNSIGNED_SHORT
;
2470 case MESA_FORMAT_RGB_UINT16
:
2471 *datatype
= GL_UNSIGNED_SHORT
;
2474 case MESA_FORMAT_RGBA_UINT16
:
2475 *datatype
= GL_UNSIGNED_SHORT
;
2478 case MESA_FORMAT_R_UINT32
:
2479 *datatype
= GL_UNSIGNED_INT
;
2482 case MESA_FORMAT_RG_UINT32
:
2483 *datatype
= GL_UNSIGNED_INT
;
2486 case MESA_FORMAT_RGB_UINT32
:
2487 *datatype
= GL_UNSIGNED_INT
;
2490 case MESA_FORMAT_RGBA_UINT32
:
2491 *datatype
= GL_UNSIGNED_INT
;
2495 case MESA_FORMAT_RGB9_E5_FLOAT
:
2496 *datatype
= GL_UNSIGNED_INT_5_9_9_9_REV
;
2500 case MESA_FORMAT_R11_G11_B10_FLOAT
:
2501 *datatype
= GL_UNSIGNED_INT_10F_11F_11F_REV
;
2505 case MESA_FORMAT_ARGB2101010_UINT
:
2506 *datatype
= GL_UNSIGNED_INT_2_10_10_10_REV
;
2510 case MESA_FORMAT_COUNT
:
2514 case MESA_FORMAT_NONE
:
2515 /* For debug builds, warn if any formats are not handled */
2519 _mesa_problem(NULL
, "bad format %s in _mesa_format_to_type_and_comps",
2520 _mesa_get_format_name(format
));
2527 * Check if a gl_format exactly matches a GL formaat/type combination
2528 * such that we can use memcpy() from one to the other.
2529 * \param gl_format a MESA_FORMAT_x value
2530 * \param format the user-specified image format
2531 * \param type the user-specified image datatype
2532 * \param swapBytes typically the current pixel pack/unpack byteswap state
2533 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
2536 _mesa_format_matches_format_and_type(gl_format gl_format
,
2537 GLenum format
, GLenum type
,
2538 GLboolean swapBytes
)
2540 const GLboolean littleEndian
= _mesa_little_endian();
2542 /* Note: When reading a GL format/type combination, the format lists channel
2543 * assignments from most significant channel in the type to least
2544 * significant. A type with _REV indicates that the assignments are
2545 * swapped, so they are listed from least significant to most significant.
2547 * For sanity, please keep this switch statement ordered the same as the
2548 * enums in formats.h.
2551 switch (gl_format
) {
2553 case MESA_FORMAT_NONE
:
2554 case MESA_FORMAT_COUNT
:
2557 case MESA_FORMAT_RGBA8888
:
2558 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8
&& !swapBytes
)
2561 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
&& swapBytes
)
2564 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_BYTE
&& !littleEndian
)
2567 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
2571 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_INT_8_8_8_8
2575 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
)
2580 case MESA_FORMAT_RGBA8888_REV
:
2581 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
&&
2585 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8
&& swapBytes
)
2588 if (format
== GL_RGBA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
)
2591 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_INT_8_8_8_8
&&
2595 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
&&
2599 if (format
== GL_ABGR_EXT
&& type
== GL_UNSIGNED_BYTE
&& !littleEndian
)
2604 case MESA_FORMAT_ARGB8888
:
2605 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
&&
2609 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_8_8_8_8
&& swapBytes
)
2612 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
)
2617 case MESA_FORMAT_ARGB8888_REV
:
2618 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_8_8_8_8
&& !swapBytes
)
2621 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
&&
2625 if (format
== GL_BGRA
&& type
== GL_UNSIGNED_BYTE
&& !littleEndian
)
2630 case MESA_FORMAT_RGBX8888
:
2631 case MESA_FORMAT_RGBX8888_REV
:
2634 case MESA_FORMAT_XRGB8888
:
2635 case MESA_FORMAT_XRGB8888_REV
:
2638 case MESA_FORMAT_RGB888
:
2639 return format
== GL_BGR
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2641 case MESA_FORMAT_BGR888
:
2642 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2644 case MESA_FORMAT_RGB565
:
2645 return format
== GL_RGB
&& type
== GL_UNSIGNED_SHORT_5_6_5
&& !swapBytes
;
2647 case MESA_FORMAT_RGB565_REV
:
2648 /* Some of the 16-bit MESA_FORMATs that would seem to correspond to
2649 * GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
2650 * according to formats.h, so they can't be matched.
2654 case MESA_FORMAT_ARGB4444
:
2655 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_4_4_4_4_REV
&&
2658 case MESA_FORMAT_ARGB4444_REV
:
2661 case MESA_FORMAT_RGBA5551
:
2662 return format
== GL_RGBA
&& type
== GL_UNSIGNED_SHORT_5_5_5_1
&&
2665 case MESA_FORMAT_ARGB1555
:
2666 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_1_5_5_5_REV
&&
2669 case MESA_FORMAT_ARGB1555_REV
:
2672 case MESA_FORMAT_AL44
:
2674 case MESA_FORMAT_AL88
:
2675 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2676 case MESA_FORMAT_AL88_REV
:
2679 case MESA_FORMAT_AL1616
:
2680 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
&& !swapBytes
;
2681 case MESA_FORMAT_AL1616_REV
:
2684 case MESA_FORMAT_RGB332
:
2685 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE_3_3_2
;
2687 case MESA_FORMAT_A8
:
2688 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_BYTE
;
2689 case MESA_FORMAT_A16
:
2690 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_SHORT
&&
2691 littleEndian
&& !swapBytes
;
2692 case MESA_FORMAT_L8
:
2693 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_BYTE
;
2694 case MESA_FORMAT_L16
:
2695 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_SHORT
&&
2696 littleEndian
&& !swapBytes
;
2697 case MESA_FORMAT_I8
:
2698 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_BYTE
;
2699 case MESA_FORMAT_I16
:
2700 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_SHORT
&&
2701 littleEndian
&& !swapBytes
;
2703 case MESA_FORMAT_YCBCR
:
2704 case MESA_FORMAT_YCBCR_REV
:
2707 case MESA_FORMAT_R8
:
2708 return format
== GL_RED
&& type
== GL_UNSIGNED_BYTE
;
2709 case MESA_FORMAT_GR88
:
2710 return format
== GL_RG
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2711 case MESA_FORMAT_RG88
:
2714 case MESA_FORMAT_R16
:
2715 return format
== GL_RED
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
&&
2717 case MESA_FORMAT_RG1616
:
2718 return format
== GL_RG
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
&&
2720 case MESA_FORMAT_RG1616_REV
:
2723 case MESA_FORMAT_ARGB2101010
:
2724 return format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_2_10_10_10_REV
&&
2727 case MESA_FORMAT_Z24_S8
:
2728 return format
== GL_DEPTH_STENCIL
&& type
== GL_UNSIGNED_INT_24_8
&&
2730 case MESA_FORMAT_Z24_X8
:
2731 case MESA_FORMAT_S8_Z24
:
2734 case MESA_FORMAT_Z16
:
2735 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_SHORT
&&
2738 case MESA_FORMAT_X8_Z24
:
2741 case MESA_FORMAT_Z32
:
2742 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_INT
&&
2745 case MESA_FORMAT_S8
:
2746 return format
== GL_STENCIL_INDEX
&& type
== GL_UNSIGNED_BYTE
;
2748 case MESA_FORMAT_SRGB8
:
2749 case MESA_FORMAT_SRGBA8
:
2750 case MESA_FORMAT_SARGB8
:
2751 case MESA_FORMAT_SL8
:
2752 case MESA_FORMAT_SLA8
:
2753 case MESA_FORMAT_SRGB_DXT1
:
2754 case MESA_FORMAT_SRGBA_DXT1
:
2755 case MESA_FORMAT_SRGBA_DXT3
:
2756 case MESA_FORMAT_SRGBA_DXT5
:
2759 case MESA_FORMAT_RGB_FXT1
:
2760 case MESA_FORMAT_RGBA_FXT1
:
2761 case MESA_FORMAT_RGB_DXT1
:
2762 case MESA_FORMAT_RGBA_DXT1
:
2763 case MESA_FORMAT_RGBA_DXT3
:
2764 case MESA_FORMAT_RGBA_DXT5
:
2767 case MESA_FORMAT_RGBA_FLOAT32
:
2768 return format
== GL_RGBA
&& type
== GL_FLOAT
&& !swapBytes
;
2769 case MESA_FORMAT_RGBA_FLOAT16
:
2770 return format
== GL_RGBA
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
2772 case MESA_FORMAT_RGB_FLOAT32
:
2773 return format
== GL_RGB
&& type
== GL_FLOAT
&& !swapBytes
;
2774 case MESA_FORMAT_RGB_FLOAT16
:
2775 return format
== GL_RGB
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
2777 case MESA_FORMAT_ALPHA_FLOAT32
:
2778 return format
== GL_ALPHA
&& type
== GL_FLOAT
&& !swapBytes
;
2779 case MESA_FORMAT_ALPHA_FLOAT16
:
2780 return format
== GL_ALPHA
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
2782 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2783 return format
== GL_LUMINANCE
&& type
== GL_FLOAT
&& !swapBytes
;
2784 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2785 return format
== GL_LUMINANCE
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
2787 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2788 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_FLOAT
&& !swapBytes
;
2789 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2790 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
2792 case MESA_FORMAT_INTENSITY_FLOAT32
:
2793 return format
== GL_INTENSITY
&& type
== GL_FLOAT
&& !swapBytes
;
2794 case MESA_FORMAT_INTENSITY_FLOAT16
:
2795 return format
== GL_INTENSITY
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
2797 case MESA_FORMAT_R_FLOAT32
:
2798 return format
== GL_RED
&& type
== GL_FLOAT
&& !swapBytes
;
2799 case MESA_FORMAT_R_FLOAT16
:
2800 return format
== GL_RED
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
2802 case MESA_FORMAT_RG_FLOAT32
:
2803 return format
== GL_RG
&& type
== GL_FLOAT
&& !swapBytes
;
2804 case MESA_FORMAT_RG_FLOAT16
:
2805 return format
== GL_RG
&& type
== GL_HALF_FLOAT
&& !swapBytes
;
2807 /* FINISHME: What do we want to do for GL_EXT_texture_integer? */
2808 case MESA_FORMAT_ALPHA_UINT8
:
2809 case MESA_FORMAT_ALPHA_UINT16
:
2810 case MESA_FORMAT_ALPHA_UINT32
:
2811 case MESA_FORMAT_ALPHA_INT8
:
2812 case MESA_FORMAT_ALPHA_INT16
:
2813 case MESA_FORMAT_ALPHA_INT32
:
2816 case MESA_FORMAT_INTENSITY_UINT8
:
2817 case MESA_FORMAT_INTENSITY_UINT16
:
2818 case MESA_FORMAT_INTENSITY_UINT32
:
2819 case MESA_FORMAT_INTENSITY_INT8
:
2820 case MESA_FORMAT_INTENSITY_INT16
:
2821 case MESA_FORMAT_INTENSITY_INT32
:
2824 case MESA_FORMAT_LUMINANCE_UINT8
:
2825 case MESA_FORMAT_LUMINANCE_UINT16
:
2826 case MESA_FORMAT_LUMINANCE_UINT32
:
2827 case MESA_FORMAT_LUMINANCE_INT8
:
2828 case MESA_FORMAT_LUMINANCE_INT16
:
2829 case MESA_FORMAT_LUMINANCE_INT32
:
2832 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2833 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2834 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2835 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2836 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2837 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2840 case MESA_FORMAT_R_INT8
:
2841 case MESA_FORMAT_RG_INT8
:
2842 case MESA_FORMAT_RGB_INT8
:
2843 case MESA_FORMAT_RGBA_INT8
:
2844 case MESA_FORMAT_R_INT16
:
2845 case MESA_FORMAT_RG_INT16
:
2846 case MESA_FORMAT_RGB_INT16
:
2847 case MESA_FORMAT_RGBA_INT16
:
2848 case MESA_FORMAT_R_INT32
:
2849 case MESA_FORMAT_RG_INT32
:
2850 case MESA_FORMAT_RGB_INT32
:
2851 case MESA_FORMAT_RGBA_INT32
:
2854 case MESA_FORMAT_R_UINT8
:
2855 case MESA_FORMAT_RG_UINT8
:
2856 case MESA_FORMAT_RGB_UINT8
:
2857 case MESA_FORMAT_RGBA_UINT8
:
2858 case MESA_FORMAT_R_UINT16
:
2859 case MESA_FORMAT_RG_UINT16
:
2860 case MESA_FORMAT_RGB_UINT16
:
2861 case MESA_FORMAT_RGBA_UINT16
:
2862 case MESA_FORMAT_R_UINT32
:
2863 case MESA_FORMAT_RG_UINT32
:
2864 case MESA_FORMAT_RGB_UINT32
:
2865 case MESA_FORMAT_RGBA_UINT32
:
2868 case MESA_FORMAT_DUDV8
:
2869 case MESA_FORMAT_SIGNED_R8
:
2870 case MESA_FORMAT_SIGNED_RG88_REV
:
2871 case MESA_FORMAT_SIGNED_RGBX8888
:
2874 case MESA_FORMAT_SIGNED_RGBA8888
:
2875 if (format
== GL_RGBA
&& type
== GL_BYTE
&& !littleEndian
)
2878 if (format
== GL_ABGR_EXT
&& type
== GL_BYTE
&& littleEndian
)
2883 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2884 if (format
== GL_RGBA
&& type
== GL_BYTE
&& littleEndian
)
2887 if (format
== GL_ABGR_EXT
&& type
== GL_BYTE
&& !littleEndian
)
2892 case MESA_FORMAT_SIGNED_R16
:
2893 case MESA_FORMAT_SIGNED_GR1616
:
2894 case MESA_FORMAT_SIGNED_RGB_16
:
2895 case MESA_FORMAT_SIGNED_RGBA_16
:
2896 case MESA_FORMAT_RGBA_16
:
2897 /* FINISHME: SNORM */
2900 case MESA_FORMAT_RED_RGTC1
:
2901 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2902 case MESA_FORMAT_RG_RGTC2
:
2903 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2906 case MESA_FORMAT_L_LATC1
:
2907 case MESA_FORMAT_SIGNED_L_LATC1
:
2908 case MESA_FORMAT_LA_LATC2
:
2909 case MESA_FORMAT_SIGNED_LA_LATC2
:
2912 case MESA_FORMAT_ETC1_RGB8
:
2915 case MESA_FORMAT_SIGNED_A8
:
2916 case MESA_FORMAT_SIGNED_L8
:
2917 case MESA_FORMAT_SIGNED_AL88
:
2918 case MESA_FORMAT_SIGNED_I8
:
2919 case MESA_FORMAT_SIGNED_A16
:
2920 case MESA_FORMAT_SIGNED_L16
:
2921 case MESA_FORMAT_SIGNED_AL1616
:
2922 case MESA_FORMAT_SIGNED_I16
:
2923 /* FINISHME: SNORM */
2926 case MESA_FORMAT_ARGB2101010_UINT
:
2927 return (format
== GL_BGRA_INTEGER_EXT
&&
2928 type
== GL_UNSIGNED_INT_2_10_10_10_REV
&&
2931 case MESA_FORMAT_RGB9_E5_FLOAT
:
2932 return format
== GL_RGB
&& type
== GL_UNSIGNED_INT_5_9_9_9_REV
&&
2935 case MESA_FORMAT_R11_G11_B10_FLOAT
:
2936 return format
== GL_RGB
&& type
== GL_UNSIGNED_INT_10F_11F_11F_REV
&&
2939 case MESA_FORMAT_Z32_FLOAT
:
2940 return format
== GL_DEPTH_COMPONENT
&& type
== GL_FLOAT
&& !swapBytes
;
2942 case MESA_FORMAT_Z32_FLOAT_X24S8
: