2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "mfeatures.h"
33 * Information about texture formats.
39 /** text name for debugging */
43 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
44 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
45 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL, GL_DUDV_ATI.
50 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
51 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
59 GLubyte LuminanceBits
;
60 GLubyte IntensityBits
;
66 * To describe compressed formats. If not compressed, Width=Height=1.
68 GLubyte BlockWidth
, BlockHeight
;
69 GLubyte BytesPerBlock
;
74 * Info about each format.
75 * These must be in the same order as the MESA_FORMAT_* enums so that
76 * we can do lookups without searching.
78 static struct gl_format_info format_info
[MESA_FORMAT_COUNT
] =
81 MESA_FORMAT_NONE
, /* Name */
82 "MESA_FORMAT_NONE", /* StrName */
83 GL_NONE
, /* BaseFormat */
84 GL_NONE
, /* DataType */
85 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
86 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
87 0, 0, 0 /* BlockWidth/Height,Bytes */
90 MESA_FORMAT_RGBA8888
, /* Name */
91 "MESA_FORMAT_RGBA8888", /* StrName */
92 GL_RGBA
, /* BaseFormat */
93 GL_UNSIGNED_NORMALIZED
, /* DataType */
94 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
95 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
96 1, 1, 4 /* BlockWidth/Height,Bytes */
99 MESA_FORMAT_RGBA8888_REV
, /* Name */
100 "MESA_FORMAT_RGBA8888_REV", /* StrName */
101 GL_RGBA
, /* BaseFormat */
102 GL_UNSIGNED_NORMALIZED
, /* DataType */
103 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
104 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
105 1, 1, 4 /* BlockWidth/Height,Bytes */
108 MESA_FORMAT_ARGB8888
, /* Name */
109 "MESA_FORMAT_ARGB8888", /* StrName */
110 GL_RGBA
, /* BaseFormat */
111 GL_UNSIGNED_NORMALIZED
, /* DataType */
112 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
113 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
114 1, 1, 4 /* BlockWidth/Height,Bytes */
117 MESA_FORMAT_ARGB8888_REV
, /* Name */
118 "MESA_FORMAT_ARGB8888_REV", /* StrName */
119 GL_RGBA
, /* BaseFormat */
120 GL_UNSIGNED_NORMALIZED
, /* DataType */
121 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
122 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
123 1, 1, 4 /* BlockWidth/Height,Bytes */
126 MESA_FORMAT_RGBX8888
, /* Name */
127 "MESA_FORMAT_RGBX8888", /* StrName */
128 GL_RGB
, /* BaseFormat */
129 GL_UNSIGNED_NORMALIZED
, /* DataType */
130 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
131 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
132 1, 1, 4 /* BlockWidth/Height,Bytes */
135 MESA_FORMAT_RGBX8888_REV
, /* Name */
136 "MESA_FORMAT_RGBX8888_REV", /* StrName */
137 GL_RGB
, /* BaseFormat */
138 GL_UNSIGNED_NORMALIZED
, /* DataType */
139 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
140 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
141 1, 1, 4 /* BlockWidth/Height,Bytes */
144 MESA_FORMAT_XRGB8888
, /* Name */
145 "MESA_FORMAT_XRGB8888", /* StrName */
146 GL_RGB
, /* BaseFormat */
147 GL_UNSIGNED_NORMALIZED
, /* DataType */
148 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
149 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
150 1, 1, 4 /* BlockWidth/Height,Bytes */
153 MESA_FORMAT_XRGB8888_REV
, /* Name */
154 "MESA_FORMAT_XRGB8888_REV", /* StrName */
155 GL_RGB
, /* BaseFormat */
156 GL_UNSIGNED_NORMALIZED
, /* DataType */
157 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
158 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
159 1, 1, 4 /* BlockWidth/Height,Bytes */
162 MESA_FORMAT_RGB888
, /* Name */
163 "MESA_FORMAT_RGB888", /* StrName */
164 GL_RGB
, /* BaseFormat */
165 GL_UNSIGNED_NORMALIZED
, /* DataType */
166 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
167 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
168 1, 1, 3 /* BlockWidth/Height,Bytes */
171 MESA_FORMAT_BGR888
, /* Name */
172 "MESA_FORMAT_BGR888", /* StrName */
173 GL_RGB
, /* BaseFormat */
174 GL_UNSIGNED_NORMALIZED
, /* DataType */
175 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
176 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
177 1, 1, 3 /* BlockWidth/Height,Bytes */
180 MESA_FORMAT_RGB565
, /* Name */
181 "MESA_FORMAT_RGB565", /* StrName */
182 GL_RGB
, /* BaseFormat */
183 GL_UNSIGNED_NORMALIZED
, /* DataType */
184 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
185 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
186 1, 1, 2 /* BlockWidth/Height,Bytes */
189 MESA_FORMAT_RGB565_REV
, /* Name */
190 "MESA_FORMAT_RGB565_REV", /* StrName */
191 GL_RGB
, /* BaseFormat */
192 GL_UNSIGNED_NORMALIZED
, /* DataType */
193 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
194 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
195 1, 1, 2 /* BlockWidth/Height,Bytes */
198 MESA_FORMAT_ARGB4444
, /* Name */
199 "MESA_FORMAT_ARGB4444", /* StrName */
200 GL_RGBA
, /* BaseFormat */
201 GL_UNSIGNED_NORMALIZED
, /* DataType */
202 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
203 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
204 1, 1, 2 /* BlockWidth/Height,Bytes */
207 MESA_FORMAT_ARGB4444_REV
, /* Name */
208 "MESA_FORMAT_ARGB4444_REV", /* StrName */
209 GL_RGBA
, /* BaseFormat */
210 GL_UNSIGNED_NORMALIZED
, /* DataType */
211 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
212 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
213 1, 1, 2 /* BlockWidth/Height,Bytes */
216 MESA_FORMAT_RGBA5551
, /* Name */
217 "MESA_FORMAT_RGBA5551", /* StrName */
218 GL_RGBA
, /* BaseFormat */
219 GL_UNSIGNED_NORMALIZED
, /* DataType */
220 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
221 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
222 1, 1, 2 /* BlockWidth/Height,Bytes */
225 MESA_FORMAT_ARGB1555
, /* Name */
226 "MESA_FORMAT_ARGB1555", /* StrName */
227 GL_RGBA
, /* BaseFormat */
228 GL_UNSIGNED_NORMALIZED
, /* DataType */
229 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
230 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
231 1, 1, 2 /* BlockWidth/Height,Bytes */
234 MESA_FORMAT_ARGB1555_REV
, /* Name */
235 "MESA_FORMAT_ARGB1555_REV", /* StrName */
236 GL_RGBA
, /* BaseFormat */
237 GL_UNSIGNED_NORMALIZED
, /* DataType */
238 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
239 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
240 1, 1, 2 /* BlockWidth/Height,Bytes */
243 MESA_FORMAT_AL44
, /* Name */
244 "MESA_FORMAT_AL44", /* StrName */
245 GL_LUMINANCE_ALPHA
, /* BaseFormat */
246 GL_UNSIGNED_NORMALIZED
, /* DataType */
247 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
248 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
249 1, 1, 1 /* BlockWidth/Height,Bytes */
252 MESA_FORMAT_AL88
, /* Name */
253 "MESA_FORMAT_AL88", /* StrName */
254 GL_LUMINANCE_ALPHA
, /* BaseFormat */
255 GL_UNSIGNED_NORMALIZED
, /* DataType */
256 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
257 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
258 1, 1, 2 /* BlockWidth/Height,Bytes */
261 MESA_FORMAT_AL88_REV
, /* Name */
262 "MESA_FORMAT_AL88_REV", /* StrName */
263 GL_LUMINANCE_ALPHA
, /* BaseFormat */
264 GL_UNSIGNED_NORMALIZED
, /* DataType */
265 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
266 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
267 1, 1, 2 /* BlockWidth/Height,Bytes */
270 MESA_FORMAT_AL1616
, /* Name */
271 "MESA_FORMAT_AL1616", /* StrName */
272 GL_LUMINANCE_ALPHA
, /* BaseFormat */
273 GL_UNSIGNED_NORMALIZED
, /* DataType */
274 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
275 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
276 1, 1, 4 /* BlockWidth/Height,Bytes */
279 MESA_FORMAT_AL1616_REV
, /* Name */
280 "MESA_FORMAT_AL1616_REV", /* StrName */
281 GL_LUMINANCE_ALPHA
, /* BaseFormat */
282 GL_UNSIGNED_NORMALIZED
, /* DataType */
283 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
284 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
285 1, 1, 4 /* BlockWidth/Height,Bytes */
288 MESA_FORMAT_RGB332
, /* Name */
289 "MESA_FORMAT_RGB332", /* StrName */
290 GL_RGB
, /* BaseFormat */
291 GL_UNSIGNED_NORMALIZED
, /* DataType */
292 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
293 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
294 1, 1, 1 /* BlockWidth/Height,Bytes */
297 MESA_FORMAT_A8
, /* Name */
298 "MESA_FORMAT_A8", /* StrName */
299 GL_ALPHA
, /* BaseFormat */
300 GL_UNSIGNED_NORMALIZED
, /* DataType */
301 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
302 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
303 1, 1, 1 /* BlockWidth/Height,Bytes */
306 MESA_FORMAT_A16
, /* Name */
307 "MESA_FORMAT_A16", /* StrName */
308 GL_ALPHA
, /* BaseFormat */
309 GL_UNSIGNED_NORMALIZED
, /* DataType */
310 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
311 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
312 1, 1, 2 /* BlockWidth/Height,Bytes */
315 MESA_FORMAT_L8
, /* Name */
316 "MESA_FORMAT_L8", /* StrName */
317 GL_LUMINANCE
, /* BaseFormat */
318 GL_UNSIGNED_NORMALIZED
, /* DataType */
319 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
320 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
321 1, 1, 1 /* BlockWidth/Height,Bytes */
324 MESA_FORMAT_L16
, /* Name */
325 "MESA_FORMAT_L16", /* StrName */
326 GL_LUMINANCE
, /* BaseFormat */
327 GL_UNSIGNED_NORMALIZED
, /* DataType */
328 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
329 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
330 1, 1, 2 /* BlockWidth/Height,Bytes */
333 MESA_FORMAT_I8
, /* Name */
334 "MESA_FORMAT_I8", /* StrName */
335 GL_INTENSITY
, /* BaseFormat */
336 GL_UNSIGNED_NORMALIZED
, /* DataType */
337 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
338 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
339 1, 1, 1 /* BlockWidth/Height,Bytes */
342 MESA_FORMAT_I16
, /* Name */
343 "MESA_FORMAT_I16", /* StrName */
344 GL_INTENSITY
, /* BaseFormat */
345 GL_UNSIGNED_NORMALIZED
, /* DataType */
346 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
347 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
348 1, 1, 2 /* BlockWidth/Height,Bytes */
351 MESA_FORMAT_YCBCR
, /* Name */
352 "MESA_FORMAT_YCBCR", /* StrName */
353 GL_YCBCR_MESA
, /* BaseFormat */
354 GL_UNSIGNED_NORMALIZED
, /* DataType */
355 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
356 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
357 1, 1, 2 /* BlockWidth/Height,Bytes */
360 MESA_FORMAT_YCBCR_REV
, /* Name */
361 "MESA_FORMAT_YCBCR_REV", /* StrName */
362 GL_YCBCR_MESA
, /* BaseFormat */
363 GL_UNSIGNED_NORMALIZED
, /* DataType */
364 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
365 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
366 1, 1, 2 /* BlockWidth/Height,Bytes */
372 GL_UNSIGNED_NORMALIZED
,
381 GL_UNSIGNED_NORMALIZED
,
387 MESA_FORMAT_RG88_REV
,
388 "MESA_FORMAT_RG88_REV",
390 GL_UNSIGNED_NORMALIZED
,
399 GL_UNSIGNED_NORMALIZED
,
406 "MESA_FORMAT_RG1616",
408 GL_UNSIGNED_NORMALIZED
,
414 MESA_FORMAT_RG1616_REV
,
415 "MESA_FORMAT_RG1616_REV",
417 GL_UNSIGNED_NORMALIZED
,
423 MESA_FORMAT_ARGB2101010
,
424 "MESA_FORMAT_ARGB2101010",
426 GL_UNSIGNED_NORMALIZED
,
432 MESA_FORMAT_Z24_S8
, /* Name */
433 "MESA_FORMAT_Z24_S8", /* StrName */
434 GL_DEPTH_STENCIL
, /* BaseFormat */
435 GL_UNSIGNED_NORMALIZED
, /* DataType */
436 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
437 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
438 1, 1, 4 /* BlockWidth/Height,Bytes */
441 MESA_FORMAT_S8_Z24
, /* Name */
442 "MESA_FORMAT_S8_Z24", /* StrName */
443 GL_DEPTH_STENCIL
, /* BaseFormat */
444 GL_UNSIGNED_NORMALIZED
, /* DataType */
445 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
446 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
447 1, 1, 4 /* BlockWidth/Height,Bytes */
450 MESA_FORMAT_Z16
, /* Name */
451 "MESA_FORMAT_Z16", /* StrName */
452 GL_DEPTH_COMPONENT
, /* BaseFormat */
453 GL_UNSIGNED_NORMALIZED
, /* DataType */
454 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
455 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
456 1, 1, 2 /* BlockWidth/Height,Bytes */
459 MESA_FORMAT_X8_Z24
, /* Name */
460 "MESA_FORMAT_X8_Z24", /* StrName */
461 GL_DEPTH_COMPONENT
, /* BaseFormat */
462 GL_UNSIGNED_NORMALIZED
, /* DataType */
463 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
464 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
465 1, 1, 4 /* BlockWidth/Height,Bytes */
468 MESA_FORMAT_Z24_X8
, /* Name */
469 "MESA_FORMAT_Z24_X8", /* StrName */
470 GL_DEPTH_COMPONENT
, /* BaseFormat */
471 GL_UNSIGNED_NORMALIZED
, /* DataType */
472 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
473 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
474 1, 1, 4 /* BlockWidth/Height,Bytes */
477 MESA_FORMAT_Z32
, /* Name */
478 "MESA_FORMAT_Z32", /* StrName */
479 GL_DEPTH_COMPONENT
, /* BaseFormat */
480 GL_UNSIGNED_NORMALIZED
, /* DataType */
481 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
482 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
483 1, 1, 4 /* BlockWidth/Height,Bytes */
486 MESA_FORMAT_S8
, /* Name */
487 "MESA_FORMAT_S8", /* StrName */
488 GL_STENCIL_INDEX
, /* BaseFormat */
489 GL_UNSIGNED_INT
, /* DataType */
490 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
491 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
492 1, 1, 1 /* BlockWidth/Height,Bytes */
498 GL_UNSIGNED_NORMALIZED
,
505 "MESA_FORMAT_SRGBA8",
507 GL_UNSIGNED_NORMALIZED
,
514 "MESA_FORMAT_SARGB8",
516 GL_UNSIGNED_NORMALIZED
,
525 GL_UNSIGNED_NORMALIZED
,
534 GL_UNSIGNED_NORMALIZED
,
540 MESA_FORMAT_SRGB_DXT1
, /* Name */
541 "MESA_FORMAT_SRGB_DXT1", /* StrName */
542 GL_RGB
, /* BaseFormat */
543 GL_UNSIGNED_NORMALIZED
, /* DataType */
544 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
545 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
546 4, 4, 8 /* 8 bytes per 4x4 block */
549 MESA_FORMAT_SRGBA_DXT1
,
550 "MESA_FORMAT_SRGBA_DXT1",
552 GL_UNSIGNED_NORMALIZED
,
555 4, 4, 8 /* 8 bytes per 4x4 block */
558 MESA_FORMAT_SRGBA_DXT3
,
559 "MESA_FORMAT_SRGBA_DXT3",
561 GL_UNSIGNED_NORMALIZED
,
564 4, 4, 16 /* 16 bytes per 4x4 block */
567 MESA_FORMAT_SRGBA_DXT5
,
568 "MESA_FORMAT_SRGBA_DXT5",
570 GL_UNSIGNED_NORMALIZED
,
573 4, 4, 16 /* 16 bytes per 4x4 block */
577 MESA_FORMAT_RGB_FXT1
,
578 "MESA_FORMAT_RGB_FXT1",
580 GL_UNSIGNED_NORMALIZED
,
581 4, 4, 4, 0, /* approx Red/Green/BlueBits */
583 8, 4, 16 /* 16 bytes per 8x4 block */
586 MESA_FORMAT_RGBA_FXT1
,
587 "MESA_FORMAT_RGBA_FXT1",
589 GL_UNSIGNED_NORMALIZED
,
590 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
592 8, 4, 16 /* 16 bytes per 8x4 block */
596 MESA_FORMAT_RGB_DXT1
, /* Name */
597 "MESA_FORMAT_RGB_DXT1", /* StrName */
598 GL_RGB
, /* BaseFormat */
599 GL_UNSIGNED_NORMALIZED
, /* DataType */
600 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
601 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
602 4, 4, 8 /* 8 bytes per 4x4 block */
605 MESA_FORMAT_RGBA_DXT1
,
606 "MESA_FORMAT_RGBA_DXT1",
608 GL_UNSIGNED_NORMALIZED
,
611 4, 4, 8 /* 8 bytes per 4x4 block */
614 MESA_FORMAT_RGBA_DXT3
,
615 "MESA_FORMAT_RGBA_DXT3",
617 GL_UNSIGNED_NORMALIZED
,
620 4, 4, 16 /* 16 bytes per 4x4 block */
623 MESA_FORMAT_RGBA_DXT5
,
624 "MESA_FORMAT_RGBA_DXT5",
626 GL_UNSIGNED_NORMALIZED
,
629 4, 4, 16 /* 16 bytes per 4x4 block */
632 MESA_FORMAT_RGBA_FLOAT32
,
633 "MESA_FORMAT_RGBA_FLOAT32",
641 MESA_FORMAT_RGBA_FLOAT16
,
642 "MESA_FORMAT_RGBA_FLOAT16",
650 MESA_FORMAT_RGB_FLOAT32
,
651 "MESA_FORMAT_RGB_FLOAT32",
659 MESA_FORMAT_RGB_FLOAT16
,
660 "MESA_FORMAT_RGB_FLOAT16",
668 MESA_FORMAT_ALPHA_FLOAT32
,
669 "MESA_FORMAT_ALPHA_FLOAT32",
677 MESA_FORMAT_ALPHA_FLOAT16
,
678 "MESA_FORMAT_ALPHA_FLOAT16",
686 MESA_FORMAT_LUMINANCE_FLOAT32
,
687 "MESA_FORMAT_LUMINANCE_FLOAT32",
695 MESA_FORMAT_LUMINANCE_FLOAT16
,
696 "MESA_FORMAT_LUMINANCE_FLOAT16",
704 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
,
705 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32",
713 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
,
714 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16",
722 MESA_FORMAT_INTENSITY_FLOAT32
,
723 "MESA_FORMAT_INTENSITY_FLOAT32",
731 MESA_FORMAT_INTENSITY_FLOAT16
,
732 "MESA_FORMAT_INTENSITY_FLOAT16",
740 MESA_FORMAT_R_FLOAT32
,
741 "MESA_FORMAT_R_FLOAT32",
749 MESA_FORMAT_R_FLOAT16
,
750 "MESA_FORMAT_R_FLOAT16",
758 MESA_FORMAT_RG_FLOAT32
,
759 "MESA_FORMAT_RG_FLOAT32",
767 MESA_FORMAT_RG_FLOAT16
,
768 "MESA_FORMAT_RG_FLOAT16",
776 /* unnormalized signed int formats */
777 /* unnormalized unsigned int formats */
779 MESA_FORMAT_ALPHA_UINT8
,
780 "MESA_FORMAT_ALPHA_UINT8",
788 MESA_FORMAT_ALPHA_UINT16
,
789 "MESA_FORMAT_ALPHA_UINT16",
797 MESA_FORMAT_ALPHA_UINT32
,
798 "MESA_FORMAT_ALPHA_UINT32",
806 MESA_FORMAT_ALPHA_INT8
,
807 "MESA_FORMAT_ALPHA_INT8",
815 MESA_FORMAT_ALPHA_INT16
,
816 "MESA_FORMAT_ALPHA_INT16",
824 MESA_FORMAT_ALPHA_INT32
,
825 "MESA_FORMAT_ALPHA_INT32",
833 MESA_FORMAT_INTENSITY_UINT8
,
834 "MESA_FORMAT_INTENSITY_UINT8",
842 MESA_FORMAT_INTENSITY_UINT16
,
843 "MESA_FORMAT_INTENSITY_UINT16",
851 MESA_FORMAT_INTENSITY_UINT32
,
852 "MESA_FORMAT_INTENSITY_UINT32",
860 MESA_FORMAT_INTENSITY_INT8
,
861 "MESA_FORMAT_INTENSITY_INT8",
869 MESA_FORMAT_INTENSITY_INT16
,
870 "MESA_FORMAT_INTENSITY_INT16",
878 MESA_FORMAT_INTENSITY_INT32
,
879 "MESA_FORMAT_INTENSITY_INT32",
887 MESA_FORMAT_LUMINANCE_UINT8
,
888 "MESA_FORMAT_LUMINANCE_UINT8",
896 MESA_FORMAT_LUMINANCE_UINT16
,
897 "MESA_FORMAT_LUMINANCE_UINT16",
905 MESA_FORMAT_LUMINANCE_UINT32
,
906 "MESA_FORMAT_LUMINANCE_UINT32",
914 MESA_FORMAT_LUMINANCE_INT8
,
915 "MESA_FORMAT_LUMINANCE_INT8",
923 MESA_FORMAT_LUMINANCE_INT16
,
924 "MESA_FORMAT_LUMINANCE_INT16",
932 MESA_FORMAT_LUMINANCE_INT32
,
933 "MESA_FORMAT_LUMINANCE_INT32",
941 MESA_FORMAT_LUMINANCE_ALPHA_UINT8
,
942 "MESA_FORMAT_LUMINANCE_ALPHA_UINT8",
950 MESA_FORMAT_LUMINANCE_ALPHA_UINT16
,
951 "MESA_FORMAT_LUMINANCE_ALPHA_UINT16",
959 MESA_FORMAT_LUMINANCE_ALPHA_UINT32
,
960 "MESA_FORMAT_LUMINANCE_ALPHA_UINT32",
968 MESA_FORMAT_LUMINANCE_ALPHA_INT8
,
969 "MESA_FORMAT_LUMINANCE_ALPHA_INT8",
977 MESA_FORMAT_LUMINANCE_ALPHA_INT16
,
978 "MESA_FORMAT_LUMINANCE_ALPHA_INT16",
986 MESA_FORMAT_LUMINANCE_ALPHA_INT32
,
987 "MESA_FORMAT_LUMINANCE_ALPHA_INT32",
997 "MESA_FORMAT_R_INT8",
1005 MESA_FORMAT_RG_INT8
,
1006 "MESA_FORMAT_RG_INT8",
1014 MESA_FORMAT_RGB_INT8
,
1015 "MESA_FORMAT_RGB_INT8",
1023 MESA_FORMAT_RGBA_INT8
,
1024 "MESA_FORMAT_RGBA_INT8",
1032 MESA_FORMAT_R_INT16
,
1033 "MESA_FORMAT_R_INT16",
1041 MESA_FORMAT_RG_INT16
,
1042 "MESA_FORMAT_RG_INT16",
1050 MESA_FORMAT_RGB_INT16
,
1051 "MESA_FORMAT_RGB_INT16",
1059 MESA_FORMAT_RGBA_INT16
,
1060 "MESA_FORMAT_RGBA_INT16",
1068 MESA_FORMAT_R_INT32
,
1069 "MESA_FORMAT_R_INT32",
1077 MESA_FORMAT_RG_INT32
,
1078 "MESA_FORMAT_RG_INT32",
1086 MESA_FORMAT_RGB_INT32
,
1087 "MESA_FORMAT_RGB_INT32",
1095 MESA_FORMAT_RGBA_INT32
,
1096 "MESA_FORMAT_RGBA_INT32",
1104 MESA_FORMAT_R_UINT8
,
1105 "MESA_FORMAT_R_UINT8",
1113 MESA_FORMAT_RG_UINT8
,
1114 "MESA_FORMAT_RG_UINT8",
1122 MESA_FORMAT_RGB_UINT8
,
1123 "MESA_FORMAT_RGB_UINT8",
1131 MESA_FORMAT_RGBA_UINT8
,
1132 "MESA_FORMAT_RGBA_UINT8",
1140 MESA_FORMAT_R_UINT16
,
1141 "MESA_FORMAT_R_UINT16",
1149 MESA_FORMAT_RG_UINT16
,
1150 "MESA_FORMAT_RG_UINT16",
1158 MESA_FORMAT_RGB_UINT16
,
1159 "MESA_FORMAT_RGB_UINT16",
1167 MESA_FORMAT_RGBA_UINT16
,
1168 "MESA_FORMAT_RGBA_UINT16",
1176 MESA_FORMAT_R_UINT32
,
1177 "MESA_FORMAT_R_UINT32",
1185 MESA_FORMAT_RG_UINT32
,
1186 "MESA_FORMAT_RG_UINT32",
1194 MESA_FORMAT_RGB_UINT32
,
1195 "MESA_FORMAT_RGB_UINT32",
1203 MESA_FORMAT_RGBA_UINT32
,
1204 "MESA_FORMAT_RGBA_UINT32",
1215 "MESA_FORMAT_DUDV8",
1217 GL_SIGNED_NORMALIZED
,
1223 /* Signed 8 bits / channel */
1225 MESA_FORMAT_SIGNED_R8
, /* Name */
1226 "MESA_FORMAT_SIGNED_R8", /* StrName */
1227 GL_RED
, /* BaseFormat */
1228 GL_SIGNED_NORMALIZED
, /* DataType */
1229 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1230 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1231 1, 1, 1 /* BlockWidth/Height,Bytes */
1234 MESA_FORMAT_SIGNED_RG88_REV
,
1235 "MESA_FORMAT_SIGNED_RG88_REV",
1237 GL_SIGNED_NORMALIZED
,
1243 MESA_FORMAT_SIGNED_RGBX8888
,
1244 "MESA_FORMAT_SIGNED_RGBX8888",
1246 GL_SIGNED_NORMALIZED
,
1249 1, 1, 4 /* 4 bpp, but no alpha */
1252 MESA_FORMAT_SIGNED_RGBA8888
,
1253 "MESA_FORMAT_SIGNED_RGBA8888",
1255 GL_SIGNED_NORMALIZED
,
1261 MESA_FORMAT_SIGNED_RGBA8888_REV
,
1262 "MESA_FORMAT_SIGNED_RGBA8888_REV",
1264 GL_SIGNED_NORMALIZED
,
1270 /* Signed 16 bits / channel */
1272 MESA_FORMAT_SIGNED_R16
,
1273 "MESA_FORMAT_SIGNED_R16",
1275 GL_SIGNED_NORMALIZED
,
1281 MESA_FORMAT_SIGNED_GR1616
,
1282 "MESA_FORMAT_SIGNED_GR1616",
1284 GL_SIGNED_NORMALIZED
,
1290 MESA_FORMAT_SIGNED_RGB_16
,
1291 "MESA_FORMAT_SIGNED_RGB_16",
1293 GL_SIGNED_NORMALIZED
,
1299 MESA_FORMAT_SIGNED_RGBA_16
,
1300 "MESA_FORMAT_SIGNED_RGBA_16",
1302 GL_SIGNED_NORMALIZED
,
1308 MESA_FORMAT_RGBA_16
,
1309 "MESA_FORMAT_RGBA_16",
1311 GL_UNSIGNED_NORMALIZED
,
1317 MESA_FORMAT_RED_RGTC1
,
1318 "MESA_FORMAT_RED_RGTC1",
1320 GL_UNSIGNED_NORMALIZED
,
1323 4, 4, 8 /* 8 bytes per 4x4 block */
1326 MESA_FORMAT_SIGNED_RED_RGTC1
,
1327 "MESA_FORMAT_SIGNED_RED_RGTC1",
1329 GL_SIGNED_NORMALIZED
,
1332 4, 4, 8 /* 8 bytes per 4x4 block */
1335 MESA_FORMAT_RG_RGTC2
,
1336 "MESA_FORMAT_RG_RGTC2",
1338 GL_UNSIGNED_NORMALIZED
,
1341 4, 4, 16 /* 16 bytes per 4x4 block */
1344 MESA_FORMAT_SIGNED_RG_RGTC2
,
1345 "MESA_FORMAT_SIGNED_RG_RGTC2",
1347 GL_SIGNED_NORMALIZED
,
1350 4, 4, 16 /* 16 bytes per 4x4 block */
1353 MESA_FORMAT_L_LATC1
,
1354 "MESA_FORMAT_L_LATC1",
1356 GL_UNSIGNED_NORMALIZED
,
1359 4, 4, 8 /* 8 bytes per 4x4 block */
1362 MESA_FORMAT_SIGNED_L_LATC1
,
1363 "MESA_FORMAT_SIGNED_L_LATC1",
1365 GL_SIGNED_NORMALIZED
,
1368 4, 4, 8 /* 8 bytes per 4x4 block */
1371 MESA_FORMAT_LA_LATC2
,
1372 "MESA_FORMAT_LA_LATC2",
1374 GL_UNSIGNED_NORMALIZED
,
1377 4, 4, 16 /* 16 bytes per 4x4 block */
1380 MESA_FORMAT_SIGNED_LA_LATC2
,
1381 "MESA_FORMAT_SIGNED_LA_LATC2",
1383 GL_SIGNED_NORMALIZED
,
1386 4, 4, 16 /* 16 bytes per 4x4 block */
1389 /* Signed formats from EXT_texture_snorm that are not in GL3.1 */
1391 MESA_FORMAT_SIGNED_A8
,
1392 "MESA_FORMAT_SIGNED_A8",
1394 GL_SIGNED_NORMALIZED
,
1400 MESA_FORMAT_SIGNED_L8
,
1401 "MESA_FORMAT_SIGNED_L8",
1403 GL_SIGNED_NORMALIZED
,
1409 MESA_FORMAT_SIGNED_AL88
,
1410 "MESA_FORMAT_SIGNED_AL88",
1412 GL_SIGNED_NORMALIZED
,
1418 MESA_FORMAT_SIGNED_I8
,
1419 "MESA_FORMAT_SIGNED_I8",
1421 GL_SIGNED_NORMALIZED
,
1427 MESA_FORMAT_SIGNED_A16
,
1428 "MESA_FORMAT_SIGNED_A16",
1430 GL_SIGNED_NORMALIZED
,
1436 MESA_FORMAT_SIGNED_L16
,
1437 "MESA_FORMAT_SIGNED_L16",
1439 GL_SIGNED_NORMALIZED
,
1445 MESA_FORMAT_SIGNED_AL1616
,
1446 "MESA_FORMAT_SIGNED_AL1616",
1448 GL_SIGNED_NORMALIZED
,
1454 MESA_FORMAT_SIGNED_I16
,
1455 "MESA_FORMAT_SIGNED_I16",
1457 GL_SIGNED_NORMALIZED
,
1463 MESA_FORMAT_RGB9_E5_FLOAT
,
1464 "MESA_FORMAT_RGB9_E5",
1472 MESA_FORMAT_R11_G11_B10_FLOAT
,
1473 "MESA_FORMAT_R11_G11_B10_FLOAT",
1480 /* ARB_depth_buffer_float */
1482 MESA_FORMAT_Z32_FLOAT
, /* Name */
1483 "MESA_FORMAT_Z32_FLOAT", /* StrName */
1484 GL_DEPTH_COMPONENT
, /* BaseFormat */
1485 GL_FLOAT
, /* DataType */
1486 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1487 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
1488 1, 1, 4 /* BlockWidth/Height,Bytes */
1491 MESA_FORMAT_Z32_FLOAT_X24S8
, /* Name */
1492 "MESA_FORMAT_Z32_FLOAT_X24S8", /* StrName */
1493 GL_DEPTH_STENCIL
, /* BaseFormat */
1494 /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
1495 * never used for stencil because stencil is always GL_UNSIGNED_INT.
1497 GL_FLOAT
, /* DataType */
1498 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1499 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
1500 1, 1, 8 /* BlockWidth/Height,Bytes */
1503 MESA_FORMAT_ARGB2101010_UINT
,
1504 "MESA_FORMAT_ARGB2101010_UINT",
1515 static const struct gl_format_info
*
1516 _mesa_get_format_info(gl_format format
)
1518 const struct gl_format_info
*info
= &format_info
[format
];
1519 assert(info
->Name
== format
);
1524 /** Return string name of format (for debugging) */
1526 _mesa_get_format_name(gl_format format
)
1528 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1529 return info
->StrName
;
1535 * Return bytes needed to store a block of pixels in the given format.
1536 * Normally, a block is 1x1 (a single pixel). But for compressed formats
1537 * a block may be 4x4 or 8x4, etc.
1539 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
1542 _mesa_get_format_bytes(gl_format format
)
1544 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1545 ASSERT(info
->BytesPerBlock
);
1546 return info
->BytesPerBlock
;
1551 * Return bits per component for the given format.
1552 * \param format one of MESA_FORMAT_x
1553 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
1556 _mesa_get_format_bits(gl_format format
, GLenum pname
)
1558 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1562 case GL_TEXTURE_RED_SIZE
:
1563 case GL_RENDERBUFFER_RED_SIZE_EXT
:
1564 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
:
1565 return info
->RedBits
;
1567 case GL_TEXTURE_GREEN_SIZE
:
1568 case GL_RENDERBUFFER_GREEN_SIZE_EXT
:
1569 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
:
1570 return info
->GreenBits
;
1572 case GL_TEXTURE_BLUE_SIZE
:
1573 case GL_RENDERBUFFER_BLUE_SIZE_EXT
:
1574 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
:
1575 return info
->BlueBits
;
1577 case GL_TEXTURE_ALPHA_SIZE
:
1578 case GL_RENDERBUFFER_ALPHA_SIZE_EXT
:
1579 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
:
1580 return info
->AlphaBits
;
1581 case GL_TEXTURE_INTENSITY_SIZE
:
1582 return info
->IntensityBits
;
1583 case GL_TEXTURE_LUMINANCE_SIZE
:
1584 return info
->LuminanceBits
;
1586 return info
->IndexBits
;
1588 case GL_TEXTURE_DEPTH_SIZE_ARB
:
1589 case GL_RENDERBUFFER_DEPTH_SIZE_EXT
:
1590 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
:
1591 return info
->DepthBits
;
1592 case GL_STENCIL_BITS
:
1593 case GL_TEXTURE_STENCIL_SIZE_EXT
:
1594 case GL_RENDERBUFFER_STENCIL_SIZE_EXT
:
1595 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
:
1596 return info
->StencilBits
;
1598 _mesa_problem(NULL
, "bad pname in _mesa_get_format_bits()");
1605 * Return the data type (or more specifically, the data representation)
1606 * for the given format.
1607 * The return value will be one of:
1608 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
1609 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
1610 * GL_UNSIGNED_INT = an ordinary unsigned integer
1611 * GL_INT = an ordinary signed integer
1612 * GL_FLOAT = an ordinary float
1615 _mesa_get_format_datatype(gl_format format
)
1617 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1618 return info
->DataType
;
1623 * Return the basic format for the given type. The result will be one of
1624 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
1625 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
1628 _mesa_get_format_base_format(gl_format format
)
1630 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1631 return info
->BaseFormat
;
1636 * Return the block size (in pixels) for the given format. Normally
1637 * the block size is 1x1. But compressed formats will have block sizes
1638 * of 4x4 or 8x4 pixels, etc.
1639 * \param bw returns block width in pixels
1640 * \param bh returns block height in pixels
1643 _mesa_get_format_block_size(gl_format format
, GLuint
*bw
, GLuint
*bh
)
1645 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1646 *bw
= info
->BlockWidth
;
1647 *bh
= info
->BlockHeight
;
1651 /** Is the given format a compressed format? */
1653 _mesa_is_format_compressed(gl_format format
)
1655 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1656 return info
->BlockWidth
> 1 || info
->BlockHeight
> 1;
1661 * Determine if the given format represents a packed depth/stencil buffer.
1664 _mesa_is_format_packed_depth_stencil(gl_format format
)
1666 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1668 return info
->BaseFormat
== GL_DEPTH_STENCIL
;
1673 * Is the given format a signed/unsigned integer color format?
1676 _mesa_is_format_integer_color(gl_format format
)
1678 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1679 return (info
->DataType
== GL_INT
|| info
->DataType
== GL_UNSIGNED_INT
) &&
1680 info
->BaseFormat
!= GL_DEPTH_COMPONENT
&&
1681 info
->BaseFormat
!= GL_DEPTH_STENCIL
&&
1682 info
->BaseFormat
!= GL_STENCIL_INDEX
;
1687 * Return color encoding for given format.
1688 * \return GL_LINEAR or GL_SRGB
1691 _mesa_get_format_color_encoding(gl_format format
)
1693 /* XXX this info should be encoded in gl_format_info */
1695 case MESA_FORMAT_SRGB8
:
1696 case MESA_FORMAT_SRGBA8
:
1697 case MESA_FORMAT_SARGB8
:
1698 case MESA_FORMAT_SL8
:
1699 case MESA_FORMAT_SLA8
:
1700 case MESA_FORMAT_SRGB_DXT1
:
1701 case MESA_FORMAT_SRGBA_DXT1
:
1702 case MESA_FORMAT_SRGBA_DXT3
:
1703 case MESA_FORMAT_SRGBA_DXT5
:
1712 * For an sRGB format, return the corresponding linear color space format.
1713 * For non-sRGB formats, return the format as-is.
1716 _mesa_get_srgb_format_linear(gl_format format
)
1719 case MESA_FORMAT_SRGB8
:
1720 format
= MESA_FORMAT_RGB888
;
1722 case MESA_FORMAT_SRGBA8
:
1723 format
= MESA_FORMAT_RGBA8888
;
1725 case MESA_FORMAT_SARGB8
:
1726 format
= MESA_FORMAT_ARGB8888
;
1728 case MESA_FORMAT_SL8
:
1729 format
= MESA_FORMAT_L8
;
1731 case MESA_FORMAT_SLA8
:
1732 format
= MESA_FORMAT_AL88
;
1734 case MESA_FORMAT_SRGB_DXT1
:
1735 format
= MESA_FORMAT_RGB_DXT1
;
1737 case MESA_FORMAT_SRGBA_DXT1
:
1738 format
= MESA_FORMAT_RGBA_DXT1
;
1740 case MESA_FORMAT_SRGBA_DXT3
:
1741 format
= MESA_FORMAT_RGBA_DXT3
;
1743 case MESA_FORMAT_SRGBA_DXT5
:
1744 format
= MESA_FORMAT_RGBA_DXT5
;
1754 * If the given format is a compressed format, return a corresponding
1755 * uncompressed format.
1758 _mesa_get_uncompressed_format(gl_format format
)
1761 case MESA_FORMAT_RGB_FXT1
:
1762 return MESA_FORMAT_RGB888
;
1763 case MESA_FORMAT_RGBA_FXT1
:
1764 return MESA_FORMAT_RGBA8888
;
1765 case MESA_FORMAT_RGB_DXT1
:
1766 case MESA_FORMAT_SRGB_DXT1
:
1767 return MESA_FORMAT_RGB888
;
1768 case MESA_FORMAT_RGBA_DXT1
:
1769 case MESA_FORMAT_SRGBA_DXT1
:
1770 return MESA_FORMAT_RGBA8888
;
1771 case MESA_FORMAT_RGBA_DXT3
:
1772 case MESA_FORMAT_SRGBA_DXT3
:
1773 return MESA_FORMAT_RGBA8888
;
1774 case MESA_FORMAT_RGBA_DXT5
:
1775 case MESA_FORMAT_SRGBA_DXT5
:
1776 return MESA_FORMAT_RGBA8888
;
1777 case MESA_FORMAT_RED_RGTC1
:
1778 return MESA_FORMAT_R8
;
1779 case MESA_FORMAT_SIGNED_RED_RGTC1
:
1780 return MESA_FORMAT_SIGNED_R8
;
1781 case MESA_FORMAT_RG_RGTC2
:
1782 return MESA_FORMAT_RG88
;
1783 case MESA_FORMAT_SIGNED_RG_RGTC2
:
1784 return MESA_FORMAT_SIGNED_RG88_REV
;
1785 case MESA_FORMAT_L_LATC1
:
1786 return MESA_FORMAT_L8
;
1787 case MESA_FORMAT_SIGNED_L_LATC1
:
1788 return MESA_FORMAT_SIGNED_L8
;
1789 case MESA_FORMAT_LA_LATC2
:
1790 return MESA_FORMAT_AL88
;
1791 case MESA_FORMAT_SIGNED_LA_LATC2
:
1792 return MESA_FORMAT_SIGNED_AL88
;
1795 assert(!_mesa_is_format_compressed(format
));
1803 _mesa_format_num_components(gl_format format
)
1805 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1806 return ((info
->RedBits
> 0) +
1807 (info
->GreenBits
> 0) +
1808 (info
->BlueBits
> 0) +
1809 (info
->AlphaBits
> 0) +
1810 (info
->LuminanceBits
> 0) +
1811 (info
->IntensityBits
> 0) +
1812 (info
->DepthBits
> 0) +
1813 (info
->StencilBits
> 0));
1818 * Return number of bytes needed to store an image of the given size
1819 * in the given format.
1822 _mesa_format_image_size(gl_format format
, GLsizei width
,
1823 GLsizei height
, GLsizei depth
)
1825 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1826 /* Strictly speaking, a conditional isn't needed here */
1827 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1828 /* compressed format (2D only for now) */
1829 const GLuint bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
1830 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
1831 const GLuint hblocks
= (height
+ bh
- 1) / bh
;
1832 const GLuint sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
1837 /* non-compressed */
1838 const GLuint sz
= width
* height
* depth
* info
->BytesPerBlock
;
1845 * Same as _mesa_format_image_size() but returns a 64-bit value to
1846 * accomodate very large textures.
1849 _mesa_format_image_size64(gl_format format
, GLsizei width
,
1850 GLsizei height
, GLsizei depth
)
1852 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1853 /* Strictly speaking, a conditional isn't needed here */
1854 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1855 /* compressed format (2D only for now) */
1856 const uint64_t bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
1857 const uint64_t wblocks
= (width
+ bw
- 1) / bw
;
1858 const uint64_t hblocks
= (height
+ bh
- 1) / bh
;
1859 const uint64_t sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
1864 /* non-compressed */
1865 const uint64_t sz
= ((uint64_t) width
*
1868 info
->BytesPerBlock
);
1876 _mesa_format_row_stride(gl_format format
, GLsizei width
)
1878 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1879 /* Strictly speaking, a conditional isn't needed here */
1880 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1881 /* compressed format */
1882 const GLuint bw
= info
->BlockWidth
;
1883 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
1884 const GLint stride
= wblocks
* info
->BytesPerBlock
;
1888 const GLint stride
= width
* info
->BytesPerBlock
;
1895 * Debug/test: check that all formats are handled in the
1896 * _mesa_format_to_type_and_comps() function. When new pixel formats
1897 * are added to Mesa, that function needs to be updated.
1898 * This is a no-op after the first call.
1901 check_format_to_type_and_comps(void)
1905 for (f
= MESA_FORMAT_NONE
+ 1; f
< MESA_FORMAT_COUNT
; f
++) {
1906 GLenum datatype
= 0;
1908 /* This function will emit a problem/warning if the format is
1911 _mesa_format_to_type_and_comps(f
, &datatype
, &comps
);
1917 * Do sanity checking of the format info table.
1920 _mesa_test_formats(void)
1924 assert(Elements(format_info
) == MESA_FORMAT_COUNT
);
1926 for (i
= 0; i
< MESA_FORMAT_COUNT
; i
++) {
1927 const struct gl_format_info
*info
= _mesa_get_format_info(i
);
1930 assert(info
->Name
== i
);
1932 if (info
->Name
== MESA_FORMAT_NONE
)
1935 if (info
->BlockWidth
== 1 && info
->BlockHeight
== 1) {
1936 if (info
->RedBits
> 0) {
1937 GLuint t
= info
->RedBits
+ info
->GreenBits
1938 + info
->BlueBits
+ info
->AlphaBits
;
1939 assert(t
/ 8 <= info
->BytesPerBlock
);
1944 assert(info
->DataType
== GL_UNSIGNED_NORMALIZED
||
1945 info
->DataType
== GL_SIGNED_NORMALIZED
||
1946 info
->DataType
== GL_UNSIGNED_INT
||
1947 info
->DataType
== GL_INT
||
1948 info
->DataType
== GL_FLOAT
||
1949 /* Z32_FLOAT_X24S8 has DataType of GL_NONE */
1950 info
->DataType
== GL_NONE
);
1952 if (info
->BaseFormat
== GL_RGB
) {
1953 assert(info
->RedBits
> 0);
1954 assert(info
->GreenBits
> 0);
1955 assert(info
->BlueBits
> 0);
1956 assert(info
->AlphaBits
== 0);
1957 assert(info
->LuminanceBits
== 0);
1958 assert(info
->IntensityBits
== 0);
1960 else if (info
->BaseFormat
== GL_RGBA
) {
1961 assert(info
->RedBits
> 0);
1962 assert(info
->GreenBits
> 0);
1963 assert(info
->BlueBits
> 0);
1964 assert(info
->AlphaBits
> 0);
1965 assert(info
->LuminanceBits
== 0);
1966 assert(info
->IntensityBits
== 0);
1968 else if (info
->BaseFormat
== GL_RG
) {
1969 assert(info
->RedBits
> 0);
1970 assert(info
->GreenBits
> 0);
1971 assert(info
->BlueBits
== 0);
1972 assert(info
->AlphaBits
== 0);
1973 assert(info
->LuminanceBits
== 0);
1974 assert(info
->IntensityBits
== 0);
1976 else if (info
->BaseFormat
== GL_RED
) {
1977 assert(info
->RedBits
> 0);
1978 assert(info
->GreenBits
== 0);
1979 assert(info
->BlueBits
== 0);
1980 assert(info
->AlphaBits
== 0);
1981 assert(info
->LuminanceBits
== 0);
1982 assert(info
->IntensityBits
== 0);
1984 else if (info
->BaseFormat
== GL_LUMINANCE
) {
1985 assert(info
->RedBits
== 0);
1986 assert(info
->GreenBits
== 0);
1987 assert(info
->BlueBits
== 0);
1988 assert(info
->AlphaBits
== 0);
1989 assert(info
->LuminanceBits
> 0);
1990 assert(info
->IntensityBits
== 0);
1992 else if (info
->BaseFormat
== GL_INTENSITY
) {
1993 assert(info
->RedBits
== 0);
1994 assert(info
->GreenBits
== 0);
1995 assert(info
->BlueBits
== 0);
1996 assert(info
->AlphaBits
== 0);
1997 assert(info
->LuminanceBits
== 0);
1998 assert(info
->IntensityBits
> 0);
2002 check_format_to_type_and_comps();
2008 * Return datatype and number of components per texel for the given gl_format.
2009 * Only used for mipmap generation code.
2012 _mesa_format_to_type_and_comps(gl_format format
,
2013 GLenum
*datatype
, GLuint
*comps
)
2016 case MESA_FORMAT_RGBA8888
:
2017 case MESA_FORMAT_RGBA8888_REV
:
2018 case MESA_FORMAT_ARGB8888
:
2019 case MESA_FORMAT_ARGB8888_REV
:
2020 case MESA_FORMAT_RGBX8888
:
2021 case MESA_FORMAT_RGBX8888_REV
:
2022 case MESA_FORMAT_XRGB8888
:
2023 case MESA_FORMAT_XRGB8888_REV
:
2024 *datatype
= GL_UNSIGNED_BYTE
;
2027 case MESA_FORMAT_RGB888
:
2028 case MESA_FORMAT_BGR888
:
2029 *datatype
= GL_UNSIGNED_BYTE
;
2032 case MESA_FORMAT_RGB565
:
2033 case MESA_FORMAT_RGB565_REV
:
2034 *datatype
= GL_UNSIGNED_SHORT_5_6_5
;
2038 case MESA_FORMAT_ARGB4444
:
2039 case MESA_FORMAT_ARGB4444_REV
:
2040 *datatype
= GL_UNSIGNED_SHORT_4_4_4_4
;
2044 case MESA_FORMAT_ARGB1555
:
2045 case MESA_FORMAT_ARGB1555_REV
:
2046 *datatype
= GL_UNSIGNED_SHORT_1_5_5_5_REV
;
2050 case MESA_FORMAT_ARGB2101010
:
2051 *datatype
= GL_UNSIGNED_INT_2_10_10_10_REV
;
2055 case MESA_FORMAT_RGBA5551
:
2056 *datatype
= GL_UNSIGNED_SHORT_5_5_5_1
;
2060 case MESA_FORMAT_AL44
:
2061 *datatype
= MESA_UNSIGNED_BYTE_4_4
;
2065 case MESA_FORMAT_AL88
:
2066 case MESA_FORMAT_AL88_REV
:
2067 case MESA_FORMAT_RG88
:
2068 case MESA_FORMAT_RG88_REV
:
2069 *datatype
= GL_UNSIGNED_BYTE
;
2073 case MESA_FORMAT_AL1616
:
2074 case MESA_FORMAT_AL1616_REV
:
2075 case MESA_FORMAT_RG1616
:
2076 case MESA_FORMAT_RG1616_REV
:
2077 *datatype
= GL_UNSIGNED_SHORT
;
2081 case MESA_FORMAT_R16
:
2082 case MESA_FORMAT_A16
:
2083 case MESA_FORMAT_L16
:
2084 case MESA_FORMAT_I16
:
2085 *datatype
= GL_UNSIGNED_SHORT
;
2089 case MESA_FORMAT_RGB332
:
2090 *datatype
= GL_UNSIGNED_BYTE_3_3_2
;
2094 case MESA_FORMAT_A8
:
2095 case MESA_FORMAT_L8
:
2096 case MESA_FORMAT_I8
:
2097 case MESA_FORMAT_R8
:
2098 case MESA_FORMAT_S8
:
2099 *datatype
= GL_UNSIGNED_BYTE
;
2103 case MESA_FORMAT_YCBCR
:
2104 case MESA_FORMAT_YCBCR_REV
:
2105 *datatype
= GL_UNSIGNED_SHORT
;
2109 case MESA_FORMAT_Z24_S8
:
2110 *datatype
= GL_UNSIGNED_INT_24_8_MESA
;
2114 case MESA_FORMAT_S8_Z24
:
2115 *datatype
= GL_UNSIGNED_INT_8_24_REV_MESA
;
2119 case MESA_FORMAT_Z16
:
2120 *datatype
= GL_UNSIGNED_SHORT
;
2124 case MESA_FORMAT_X8_Z24
:
2125 *datatype
= GL_UNSIGNED_INT
;
2129 case MESA_FORMAT_Z24_X8
:
2130 *datatype
= GL_UNSIGNED_INT
;
2134 case MESA_FORMAT_Z32
:
2135 *datatype
= GL_UNSIGNED_INT
;
2139 case MESA_FORMAT_Z32_FLOAT
:
2140 *datatype
= GL_FLOAT
;
2144 case MESA_FORMAT_Z32_FLOAT_X24S8
:
2145 *datatype
= GL_FLOAT_32_UNSIGNED_INT_24_8_REV
;
2149 case MESA_FORMAT_DUDV8
:
2150 *datatype
= GL_BYTE
;
2154 case MESA_FORMAT_SIGNED_R8
:
2155 case MESA_FORMAT_SIGNED_A8
:
2156 case MESA_FORMAT_SIGNED_L8
:
2157 case MESA_FORMAT_SIGNED_I8
:
2158 *datatype
= GL_BYTE
;
2161 case MESA_FORMAT_SIGNED_RG88_REV
:
2162 case MESA_FORMAT_SIGNED_AL88
:
2163 *datatype
= GL_BYTE
;
2166 case MESA_FORMAT_SIGNED_RGBA8888
:
2167 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2168 case MESA_FORMAT_SIGNED_RGBX8888
:
2169 *datatype
= GL_BYTE
;
2173 case MESA_FORMAT_RGBA_16
:
2174 *datatype
= GL_UNSIGNED_SHORT
;
2178 case MESA_FORMAT_SIGNED_R16
:
2179 case MESA_FORMAT_SIGNED_A16
:
2180 case MESA_FORMAT_SIGNED_L16
:
2181 case MESA_FORMAT_SIGNED_I16
:
2182 *datatype
= GL_SHORT
;
2185 case MESA_FORMAT_SIGNED_GR1616
:
2186 case MESA_FORMAT_SIGNED_AL1616
:
2187 *datatype
= GL_SHORT
;
2190 case MESA_FORMAT_SIGNED_RGB_16
:
2191 *datatype
= GL_SHORT
;
2194 case MESA_FORMAT_SIGNED_RGBA_16
:
2195 *datatype
= GL_SHORT
;
2199 #if FEATURE_EXT_texture_sRGB
2200 case MESA_FORMAT_SRGB8
:
2201 *datatype
= GL_UNSIGNED_BYTE
;
2204 case MESA_FORMAT_SRGBA8
:
2205 case MESA_FORMAT_SARGB8
:
2206 *datatype
= GL_UNSIGNED_BYTE
;
2209 case MESA_FORMAT_SL8
:
2210 *datatype
= GL_UNSIGNED_BYTE
;
2213 case MESA_FORMAT_SLA8
:
2214 *datatype
= GL_UNSIGNED_BYTE
;
2219 #if FEATURE_texture_fxt1
2220 case MESA_FORMAT_RGB_FXT1
:
2221 case MESA_FORMAT_RGBA_FXT1
:
2223 #if FEATURE_texture_s3tc
2224 case MESA_FORMAT_RGB_DXT1
:
2225 case MESA_FORMAT_RGBA_DXT1
:
2226 case MESA_FORMAT_RGBA_DXT3
:
2227 case MESA_FORMAT_RGBA_DXT5
:
2228 #if FEATURE_EXT_texture_sRGB
2229 case MESA_FORMAT_SRGB_DXT1
:
2230 case MESA_FORMAT_SRGBA_DXT1
:
2231 case MESA_FORMAT_SRGBA_DXT3
:
2232 case MESA_FORMAT_SRGBA_DXT5
:
2235 case MESA_FORMAT_RED_RGTC1
:
2236 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2237 case MESA_FORMAT_RG_RGTC2
:
2238 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2239 case MESA_FORMAT_L_LATC1
:
2240 case MESA_FORMAT_SIGNED_L_LATC1
:
2241 case MESA_FORMAT_LA_LATC2
:
2242 case MESA_FORMAT_SIGNED_LA_LATC2
:
2243 /* XXX generate error instead? */
2244 *datatype
= GL_UNSIGNED_BYTE
;
2248 case MESA_FORMAT_RGBA_FLOAT32
:
2249 *datatype
= GL_FLOAT
;
2252 case MESA_FORMAT_RGBA_FLOAT16
:
2253 *datatype
= GL_HALF_FLOAT_ARB
;
2256 case MESA_FORMAT_RGB_FLOAT32
:
2257 *datatype
= GL_FLOAT
;
2260 case MESA_FORMAT_RGB_FLOAT16
:
2261 *datatype
= GL_HALF_FLOAT_ARB
;
2264 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2265 case MESA_FORMAT_RG_FLOAT32
:
2266 *datatype
= GL_FLOAT
;
2269 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2270 case MESA_FORMAT_RG_FLOAT16
:
2271 *datatype
= GL_HALF_FLOAT_ARB
;
2274 case MESA_FORMAT_ALPHA_FLOAT32
:
2275 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2276 case MESA_FORMAT_INTENSITY_FLOAT32
:
2277 case MESA_FORMAT_R_FLOAT32
:
2278 *datatype
= GL_FLOAT
;
2281 case MESA_FORMAT_ALPHA_FLOAT16
:
2282 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2283 case MESA_FORMAT_INTENSITY_FLOAT16
:
2284 case MESA_FORMAT_R_FLOAT16
:
2285 *datatype
= GL_HALF_FLOAT_ARB
;
2289 case MESA_FORMAT_ALPHA_UINT8
:
2290 case MESA_FORMAT_LUMINANCE_UINT8
:
2291 case MESA_FORMAT_INTENSITY_UINT8
:
2292 *datatype
= GL_UNSIGNED_BYTE
;
2295 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2296 *datatype
= GL_UNSIGNED_BYTE
;
2300 case MESA_FORMAT_ALPHA_UINT16
:
2301 case MESA_FORMAT_LUMINANCE_UINT16
:
2302 case MESA_FORMAT_INTENSITY_UINT16
:
2303 *datatype
= GL_UNSIGNED_SHORT
;
2306 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2307 *datatype
= GL_UNSIGNED_SHORT
;
2310 case MESA_FORMAT_ALPHA_UINT32
:
2311 case MESA_FORMAT_LUMINANCE_UINT32
:
2312 case MESA_FORMAT_INTENSITY_UINT32
:
2313 *datatype
= GL_UNSIGNED_INT
;
2316 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2317 *datatype
= GL_UNSIGNED_INT
;
2320 case MESA_FORMAT_ALPHA_INT8
:
2321 case MESA_FORMAT_LUMINANCE_INT8
:
2322 case MESA_FORMAT_INTENSITY_INT8
:
2323 *datatype
= GL_BYTE
;
2326 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2327 *datatype
= GL_BYTE
;
2331 case MESA_FORMAT_ALPHA_INT16
:
2332 case MESA_FORMAT_LUMINANCE_INT16
:
2333 case MESA_FORMAT_INTENSITY_INT16
:
2334 *datatype
= GL_SHORT
;
2337 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2338 *datatype
= GL_SHORT
;
2342 case MESA_FORMAT_ALPHA_INT32
:
2343 case MESA_FORMAT_LUMINANCE_INT32
:
2344 case MESA_FORMAT_INTENSITY_INT32
:
2348 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2353 case MESA_FORMAT_R_INT8
:
2354 *datatype
= GL_BYTE
;
2357 case MESA_FORMAT_RG_INT8
:
2358 *datatype
= GL_BYTE
;
2361 case MESA_FORMAT_RGB_INT8
:
2362 *datatype
= GL_BYTE
;
2365 case MESA_FORMAT_RGBA_INT8
:
2366 *datatype
= GL_BYTE
;
2369 case MESA_FORMAT_R_INT16
:
2370 *datatype
= GL_SHORT
;
2373 case MESA_FORMAT_RG_INT16
:
2374 *datatype
= GL_SHORT
;
2377 case MESA_FORMAT_RGB_INT16
:
2378 *datatype
= GL_SHORT
;
2381 case MESA_FORMAT_RGBA_INT16
:
2382 *datatype
= GL_SHORT
;
2385 case MESA_FORMAT_R_INT32
:
2389 case MESA_FORMAT_RG_INT32
:
2393 case MESA_FORMAT_RGB_INT32
:
2397 case MESA_FORMAT_RGBA_INT32
:
2403 * \name Non-normalized unsigned integer formats.
2405 case MESA_FORMAT_R_UINT8
:
2406 *datatype
= GL_UNSIGNED_BYTE
;
2409 case MESA_FORMAT_RG_UINT8
:
2410 *datatype
= GL_UNSIGNED_BYTE
;
2413 case MESA_FORMAT_RGB_UINT8
:
2414 *datatype
= GL_UNSIGNED_BYTE
;
2417 case MESA_FORMAT_RGBA_UINT8
:
2418 *datatype
= GL_UNSIGNED_BYTE
;
2421 case MESA_FORMAT_R_UINT16
:
2422 *datatype
= GL_UNSIGNED_SHORT
;
2425 case MESA_FORMAT_RG_UINT16
:
2426 *datatype
= GL_UNSIGNED_SHORT
;
2429 case MESA_FORMAT_RGB_UINT16
:
2430 *datatype
= GL_UNSIGNED_SHORT
;
2433 case MESA_FORMAT_RGBA_UINT16
:
2434 *datatype
= GL_UNSIGNED_SHORT
;
2437 case MESA_FORMAT_R_UINT32
:
2438 *datatype
= GL_UNSIGNED_INT
;
2441 case MESA_FORMAT_RG_UINT32
:
2442 *datatype
= GL_UNSIGNED_INT
;
2445 case MESA_FORMAT_RGB_UINT32
:
2446 *datatype
= GL_UNSIGNED_INT
;
2449 case MESA_FORMAT_RGBA_UINT32
:
2450 *datatype
= GL_UNSIGNED_INT
;
2454 case MESA_FORMAT_RGB9_E5_FLOAT
:
2455 *datatype
= GL_UNSIGNED_INT_5_9_9_9_REV
;
2459 case MESA_FORMAT_R11_G11_B10_FLOAT
:
2460 *datatype
= GL_UNSIGNED_INT_10F_11F_11F_REV
;
2464 case MESA_FORMAT_ARGB2101010_UINT
:
2465 *datatype
= GL_UNSIGNED_INT_2_10_10_10_REV
;
2469 case MESA_FORMAT_COUNT
:
2473 case MESA_FORMAT_NONE
:
2474 /* For debug builds, warn if any formats are not handled */
2478 _mesa_problem(NULL
, "bad format %s in _mesa_format_to_type_and_comps",
2479 _mesa_get_format_name(format
));
2486 * Check if a gl_format exactly matches a GL formaat/type combination
2487 * such that we can use memcpy() from one to the other.
2489 * Note: this matching assumes that GL_PACK/UNPACK_SWAP_BYTES is unset.
2491 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
2494 _mesa_format_matches_format_and_type(gl_format gl_format
,
2495 GLenum format
, GLenum type
)
2497 const GLboolean littleEndian
= _mesa_little_endian();
2499 /* Note: When reading a GL format/type combination, the format lists channel
2500 * assignments from most significant channel in the type to least
2501 * significant. A type with _REV indicates that the assignments are
2502 * swapped, so they are listed from least significant to most significant.
2504 * For sanity, please keep this switch statement ordered the same as the
2505 * enums in formats.h.
2508 switch (gl_format
) {
2510 case MESA_FORMAT_NONE
:
2511 case MESA_FORMAT_COUNT
:
2514 case MESA_FORMAT_RGBA8888
:
2515 return ((format
== GL_RGBA
&& (type
== GL_UNSIGNED_INT_8_8_8_8
||
2516 (type
== GL_UNSIGNED_BYTE
&& !littleEndian
))) ||
2517 (format
== GL_ABGR_EXT
&& (type
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2518 (type
== GL_UNSIGNED_BYTE
&& littleEndian
))));
2520 case MESA_FORMAT_RGBA8888_REV
:
2521 return ((format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
));
2523 case MESA_FORMAT_ARGB8888
:
2524 return ((format
== GL_BGRA
&& (type
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2525 (type
== GL_UNSIGNED_BYTE
&& littleEndian
))));
2527 case MESA_FORMAT_ARGB8888_REV
:
2528 return ((format
== GL_BGRA
&& (type
== GL_UNSIGNED_INT_8_8_8_8
||
2529 (type
== GL_UNSIGNED_BYTE
&& !littleEndian
))));
2531 case MESA_FORMAT_RGBX8888
:
2532 case MESA_FORMAT_RGBX8888_REV
:
2535 case MESA_FORMAT_XRGB8888
:
2536 case MESA_FORMAT_XRGB8888_REV
:
2539 case MESA_FORMAT_RGB888
:
2540 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2542 case MESA_FORMAT_BGR888
:
2545 case MESA_FORMAT_RGB565
:
2546 return format
== GL_RGB
&& type
== GL_UNSIGNED_SHORT_5_6_5
;
2547 case MESA_FORMAT_RGB565_REV
:
2548 /* Some of the 16-bit MESA_FORMATs that would seem to correspond to
2549 * GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
2550 * according to formats.h, so they can't be matched.
2554 case MESA_FORMAT_ARGB4444
:
2555 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_4_4_4_4_REV
;
2556 case MESA_FORMAT_ARGB4444_REV
:
2559 case MESA_FORMAT_RGBA5551
:
2560 return format
== GL_RGBA
&& type
== GL_UNSIGNED_SHORT_5_5_5_1
;
2562 case MESA_FORMAT_ARGB1555
:
2563 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_1_5_5_5_REV
;
2564 case MESA_FORMAT_ARGB1555_REV
:
2567 case MESA_FORMAT_AL44
:
2569 case MESA_FORMAT_AL88
:
2570 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2571 case MESA_FORMAT_AL88_REV
:
2574 case MESA_FORMAT_AL1616
:
2575 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2576 case MESA_FORMAT_AL1616_REV
:
2579 case MESA_FORMAT_RGB332
:
2580 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE_3_3_2
;
2582 case MESA_FORMAT_A8
:
2583 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_BYTE
;
2584 case MESA_FORMAT_A16
:
2585 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2586 case MESA_FORMAT_L8
:
2587 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_BYTE
;
2588 case MESA_FORMAT_L16
:
2589 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2590 case MESA_FORMAT_I8
:
2591 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_BYTE
;
2592 case MESA_FORMAT_I16
:
2593 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2595 case MESA_FORMAT_YCBCR
:
2596 case MESA_FORMAT_YCBCR_REV
:
2599 case MESA_FORMAT_R8
:
2600 return format
== GL_RED
&& type
== GL_UNSIGNED_BYTE
;
2601 case MESA_FORMAT_RG88
:
2602 return format
== GL_RG
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2603 case MESA_FORMAT_RG88_REV
:
2606 case MESA_FORMAT_R16
:
2607 return format
== GL_RED
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2608 case MESA_FORMAT_RG1616
:
2609 return format
== GL_RG
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2610 case MESA_FORMAT_RG1616_REV
:
2613 case MESA_FORMAT_ARGB2101010
:
2614 return format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_2_10_10_10_REV
;
2616 case MESA_FORMAT_Z24_S8
:
2617 return format
== GL_DEPTH_STENCIL
&& type
== GL_UNSIGNED_INT_24_8
;
2618 case MESA_FORMAT_Z24_X8
:
2619 case MESA_FORMAT_S8_Z24
:
2622 case MESA_FORMAT_Z16
:
2623 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_SHORT
;
2625 case MESA_FORMAT_X8_Z24
:
2628 case MESA_FORMAT_Z32
:
2629 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_INT
;
2631 case MESA_FORMAT_S8
:
2634 case MESA_FORMAT_SRGB8
:
2635 case MESA_FORMAT_SRGBA8
:
2636 case MESA_FORMAT_SARGB8
:
2637 case MESA_FORMAT_SL8
:
2638 case MESA_FORMAT_SLA8
:
2639 case MESA_FORMAT_SRGB_DXT1
:
2640 case MESA_FORMAT_SRGBA_DXT1
:
2641 case MESA_FORMAT_SRGBA_DXT3
:
2642 case MESA_FORMAT_SRGBA_DXT5
:
2645 case MESA_FORMAT_RGB_FXT1
:
2646 case MESA_FORMAT_RGBA_FXT1
:
2647 case MESA_FORMAT_RGB_DXT1
:
2648 case MESA_FORMAT_RGBA_DXT1
:
2649 case MESA_FORMAT_RGBA_DXT3
:
2650 case MESA_FORMAT_RGBA_DXT5
:
2653 case MESA_FORMAT_RGBA_FLOAT32
:
2654 return format
== GL_RGBA
&& type
== GL_FLOAT
;
2655 case MESA_FORMAT_RGBA_FLOAT16
:
2656 return format
== GL_RGBA
&& type
== GL_HALF_FLOAT
;
2658 case MESA_FORMAT_RGB_FLOAT32
:
2659 return format
== GL_RGB
&& type
== GL_FLOAT
;
2660 case MESA_FORMAT_RGB_FLOAT16
:
2661 return format
== GL_RGB
&& type
== GL_HALF_FLOAT
;
2663 case MESA_FORMAT_ALPHA_FLOAT32
:
2664 return format
== GL_ALPHA
&& type
== GL_FLOAT
;
2665 case MESA_FORMAT_ALPHA_FLOAT16
:
2666 return format
== GL_ALPHA
&& type
== GL_HALF_FLOAT
;
2668 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2669 return format
== GL_LUMINANCE
&& type
== GL_FLOAT
;
2670 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2671 return format
== GL_LUMINANCE
&& type
== GL_HALF_FLOAT
;
2673 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2674 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_FLOAT
;
2675 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2676 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_HALF_FLOAT
;
2678 case MESA_FORMAT_INTENSITY_FLOAT32
:
2679 return format
== GL_INTENSITY
&& type
== GL_FLOAT
;
2680 case MESA_FORMAT_INTENSITY_FLOAT16
:
2681 return format
== GL_INTENSITY
&& type
== GL_HALF_FLOAT
;
2683 case MESA_FORMAT_R_FLOAT32
:
2684 return format
== GL_RED
&& type
== GL_FLOAT
;
2685 case MESA_FORMAT_R_FLOAT16
:
2686 return format
== GL_RED
&& type
== GL_HALF_FLOAT
;
2688 case MESA_FORMAT_RG_FLOAT32
:
2689 return format
== GL_RG
&& type
== GL_FLOAT
;
2690 case MESA_FORMAT_RG_FLOAT16
:
2691 return format
== GL_RG
&& type
== GL_HALF_FLOAT
;
2693 /* FINISHME: What do we want to do for GL_EXT_texture_integer? */
2694 case MESA_FORMAT_ALPHA_UINT8
:
2695 case MESA_FORMAT_ALPHA_UINT16
:
2696 case MESA_FORMAT_ALPHA_UINT32
:
2697 case MESA_FORMAT_ALPHA_INT8
:
2698 case MESA_FORMAT_ALPHA_INT16
:
2699 case MESA_FORMAT_ALPHA_INT32
:
2702 case MESA_FORMAT_INTENSITY_UINT8
:
2703 case MESA_FORMAT_INTENSITY_UINT16
:
2704 case MESA_FORMAT_INTENSITY_UINT32
:
2705 case MESA_FORMAT_INTENSITY_INT8
:
2706 case MESA_FORMAT_INTENSITY_INT16
:
2707 case MESA_FORMAT_INTENSITY_INT32
:
2710 case MESA_FORMAT_LUMINANCE_UINT8
:
2711 case MESA_FORMAT_LUMINANCE_UINT16
:
2712 case MESA_FORMAT_LUMINANCE_UINT32
:
2713 case MESA_FORMAT_LUMINANCE_INT8
:
2714 case MESA_FORMAT_LUMINANCE_INT16
:
2715 case MESA_FORMAT_LUMINANCE_INT32
:
2718 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2719 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2720 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2721 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2722 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2723 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2726 case MESA_FORMAT_R_INT8
:
2727 case MESA_FORMAT_RG_INT8
:
2728 case MESA_FORMAT_RGB_INT8
:
2729 case MESA_FORMAT_RGBA_INT8
:
2730 case MESA_FORMAT_R_INT16
:
2731 case MESA_FORMAT_RG_INT16
:
2732 case MESA_FORMAT_RGB_INT16
:
2733 case MESA_FORMAT_RGBA_INT16
:
2734 case MESA_FORMAT_R_INT32
:
2735 case MESA_FORMAT_RG_INT32
:
2736 case MESA_FORMAT_RGB_INT32
:
2737 case MESA_FORMAT_RGBA_INT32
:
2740 case MESA_FORMAT_R_UINT8
:
2741 case MESA_FORMAT_RG_UINT8
:
2742 case MESA_FORMAT_RGB_UINT8
:
2743 case MESA_FORMAT_RGBA_UINT8
:
2744 case MESA_FORMAT_R_UINT16
:
2745 case MESA_FORMAT_RG_UINT16
:
2746 case MESA_FORMAT_RGB_UINT16
:
2747 case MESA_FORMAT_RGBA_UINT16
:
2748 case MESA_FORMAT_R_UINT32
:
2749 case MESA_FORMAT_RG_UINT32
:
2750 case MESA_FORMAT_RGB_UINT32
:
2751 case MESA_FORMAT_RGBA_UINT32
:
2754 case MESA_FORMAT_DUDV8
:
2755 case MESA_FORMAT_SIGNED_R8
:
2756 case MESA_FORMAT_SIGNED_RG88_REV
:
2757 case MESA_FORMAT_SIGNED_RGBX8888
:
2758 case MESA_FORMAT_SIGNED_RGBA8888
:
2759 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2760 case MESA_FORMAT_SIGNED_R16
:
2761 case MESA_FORMAT_SIGNED_GR1616
:
2762 case MESA_FORMAT_SIGNED_RGB_16
:
2763 case MESA_FORMAT_SIGNED_RGBA_16
:
2764 case MESA_FORMAT_RGBA_16
:
2765 /* FINISHME: SNORM */
2768 case MESA_FORMAT_RED_RGTC1
:
2769 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2770 case MESA_FORMAT_RG_RGTC2
:
2771 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2774 case MESA_FORMAT_L_LATC1
:
2775 case MESA_FORMAT_SIGNED_L_LATC1
:
2776 case MESA_FORMAT_LA_LATC2
:
2777 case MESA_FORMAT_SIGNED_LA_LATC2
:
2780 case MESA_FORMAT_SIGNED_A8
:
2781 case MESA_FORMAT_SIGNED_L8
:
2782 case MESA_FORMAT_SIGNED_AL88
:
2783 case MESA_FORMAT_SIGNED_I8
:
2784 case MESA_FORMAT_SIGNED_A16
:
2785 case MESA_FORMAT_SIGNED_L16
:
2786 case MESA_FORMAT_SIGNED_AL1616
:
2787 case MESA_FORMAT_SIGNED_I16
:
2788 /* FINISHME: SNORM */
2791 case MESA_FORMAT_ARGB2101010_UINT
:
2794 case MESA_FORMAT_RGB9_E5_FLOAT
:
2795 return format
== GL_RGB
&& type
== GL_UNSIGNED_INT_5_9_9_9_REV
;
2796 case MESA_FORMAT_R11_G11_B10_FLOAT
:
2797 return format
== GL_RGB
&& type
== GL_UNSIGNED_INT_10F_11F_11F_REV
;
2799 case MESA_FORMAT_Z32_FLOAT
:
2800 return format
== GL_DEPTH_COMPONENT
&& type
== GL_FLOAT
;
2802 case MESA_FORMAT_Z32_FLOAT_X24S8
: