a4ddbd669633155788abec9cccb15756223c083b
[mesa.git] / src / mesa / main / formats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "imports.h"
28 #include "formats.h"
29 #include "macros.h"
30 #include "glformats.h"
31
32
33 /**
34 * Information about texture formats.
35 */
36 struct gl_format_info
37 {
38 mesa_format Name;
39
40 /** text name for debugging */
41 const char *StrName;
42
43 enum mesa_format_layout Layout;
44
45 /**
46 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
47 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
48 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
49 */
50 GLenum BaseFormat;
51
52 /**
53 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
54 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
55 */
56 GLenum DataType;
57
58 GLubyte RedBits;
59 GLubyte GreenBits;
60 GLubyte BlueBits;
61 GLubyte AlphaBits;
62 GLubyte LuminanceBits;
63 GLubyte IntensityBits;
64 GLubyte DepthBits;
65 GLubyte StencilBits;
66
67 /**
68 * To describe compressed formats. If not compressed, Width=Height=1.
69 */
70 GLubyte BlockWidth, BlockHeight;
71 GLubyte BytesPerBlock;
72
73 uint8_t Swizzle[4];
74 };
75
76 #include "format_info.c"
77
78 static const struct gl_format_info *
79 _mesa_get_format_info(mesa_format format)
80 {
81 const struct gl_format_info *info = &format_info[format];
82 assert(info->Name == format);
83 return info;
84 }
85
86
87 /** Return string name of format (for debugging) */
88 const char *
89 _mesa_get_format_name(mesa_format format)
90 {
91 const struct gl_format_info *info = _mesa_get_format_info(format);
92 return info->StrName;
93 }
94
95
96
97 /**
98 * Return bytes needed to store a block of pixels in the given format.
99 * Normally, a block is 1x1 (a single pixel). But for compressed formats
100 * a block may be 4x4 or 8x4, etc.
101 *
102 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
103 */
104 GLint
105 _mesa_get_format_bytes(mesa_format format)
106 {
107 const struct gl_format_info *info = _mesa_get_format_info(format);
108 ASSERT(info->BytesPerBlock);
109 ASSERT(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
110 _mesa_is_format_compressed(format));
111 return info->BytesPerBlock;
112 }
113
114
115 /**
116 * Return bits per component for the given format.
117 * \param format one of MESA_FORMAT_x
118 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
119 */
120 GLint
121 _mesa_get_format_bits(mesa_format format, GLenum pname)
122 {
123 const struct gl_format_info *info = _mesa_get_format_info(format);
124
125 switch (pname) {
126 case GL_RED_BITS:
127 case GL_TEXTURE_RED_SIZE:
128 case GL_RENDERBUFFER_RED_SIZE_EXT:
129 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
130 return info->RedBits;
131 case GL_GREEN_BITS:
132 case GL_TEXTURE_GREEN_SIZE:
133 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
134 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
135 return info->GreenBits;
136 case GL_BLUE_BITS:
137 case GL_TEXTURE_BLUE_SIZE:
138 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
139 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
140 return info->BlueBits;
141 case GL_ALPHA_BITS:
142 case GL_TEXTURE_ALPHA_SIZE:
143 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
144 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
145 return info->AlphaBits;
146 case GL_TEXTURE_INTENSITY_SIZE:
147 return info->IntensityBits;
148 case GL_TEXTURE_LUMINANCE_SIZE:
149 return info->LuminanceBits;
150 case GL_INDEX_BITS:
151 return 0;
152 case GL_DEPTH_BITS:
153 case GL_TEXTURE_DEPTH_SIZE_ARB:
154 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
155 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
156 return info->DepthBits;
157 case GL_STENCIL_BITS:
158 case GL_TEXTURE_STENCIL_SIZE_EXT:
159 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
160 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
161 return info->StencilBits;
162 default:
163 _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()");
164 return 0;
165 }
166 }
167
168
169 GLuint
170 _mesa_get_format_max_bits(mesa_format format)
171 {
172 const struct gl_format_info *info = _mesa_get_format_info(format);
173 GLuint max = MAX2(info->RedBits, info->GreenBits);
174 max = MAX2(max, info->BlueBits);
175 max = MAX2(max, info->AlphaBits);
176 max = MAX2(max, info->LuminanceBits);
177 max = MAX2(max, info->IntensityBits);
178 max = MAX2(max, info->DepthBits);
179 max = MAX2(max, info->StencilBits);
180 return max;
181 }
182
183
184 /**
185 * Return the layout type of the given format.
186 * The return value will be one of:
187 * MESA_FORMAT_LAYOUT_ARRAY
188 * MESA_FORMAT_LAYOUT_PACKED
189 * MESA_FORMAT_LAYOUT_OTHER
190 */
191 extern enum mesa_format_layout
192 _mesa_get_format_layout(mesa_format format)
193 {
194 const struct gl_format_info *info = _mesa_get_format_info(format);
195 return info->Layout;
196 }
197
198
199 /**
200 * Return the data type (or more specifically, the data representation)
201 * for the given format.
202 * The return value will be one of:
203 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
204 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
205 * GL_UNSIGNED_INT = an ordinary unsigned integer
206 * GL_INT = an ordinary signed integer
207 * GL_FLOAT = an ordinary float
208 */
209 GLenum
210 _mesa_get_format_datatype(mesa_format format)
211 {
212 const struct gl_format_info *info = _mesa_get_format_info(format);
213 return info->DataType;
214 }
215
216
217 /**
218 * Return the basic format for the given type. The result will be one of
219 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
220 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
221 */
222 GLenum
223 _mesa_get_format_base_format(mesa_format format)
224 {
225 const struct gl_format_info *info = _mesa_get_format_info(format);
226 return info->BaseFormat;
227 }
228
229
230 /**
231 * Return the block size (in pixels) for the given format. Normally
232 * the block size is 1x1. But compressed formats will have block sizes
233 * of 4x4 or 8x4 pixels, etc.
234 * \param bw returns block width in pixels
235 * \param bh returns block height in pixels
236 */
237 void
238 _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
239 {
240 const struct gl_format_info *info = _mesa_get_format_info(format);
241 *bw = info->BlockWidth;
242 *bh = info->BlockHeight;
243 }
244
245
246 /**
247 * Returns the an array of four numbers representing the transformation
248 * from the RGBA or SZ colorspace to the given format. For array formats,
249 * the i'th RGBA component is given by:
250 *
251 * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W)
252 * comp = data[swizzle[i]];
253 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO)
254 * comp = 0;
255 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE)
256 * comp = 1;
257 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE)
258 * // data does not contain a channel of this format
259 *
260 * For packed formats, the swizzle gives the number of components left of
261 * the least significant bit.
262 *
263 * Compressed formats have no swizzle.
264 */
265 void
266 _mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
267 {
268 const struct gl_format_info *info = _mesa_get_format_info(format);
269 memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
270 }
271
272
273 /** Is the given format a compressed format? */
274 GLboolean
275 _mesa_is_format_compressed(mesa_format format)
276 {
277 const struct gl_format_info *info = _mesa_get_format_info(format);
278 return info->BlockWidth > 1 || info->BlockHeight > 1;
279 }
280
281
282 /**
283 * Determine if the given format represents a packed depth/stencil buffer.
284 */
285 GLboolean
286 _mesa_is_format_packed_depth_stencil(mesa_format format)
287 {
288 const struct gl_format_info *info = _mesa_get_format_info(format);
289
290 return info->BaseFormat == GL_DEPTH_STENCIL;
291 }
292
293
294 /**
295 * Is the given format a signed/unsigned integer color format?
296 */
297 GLboolean
298 _mesa_is_format_integer_color(mesa_format format)
299 {
300 const struct gl_format_info *info = _mesa_get_format_info(format);
301 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
302 info->BaseFormat != GL_DEPTH_COMPONENT &&
303 info->BaseFormat != GL_DEPTH_STENCIL &&
304 info->BaseFormat != GL_STENCIL_INDEX;
305 }
306
307
308 /**
309 * Is the given format an unsigned integer format?
310 */
311 GLboolean
312 _mesa_is_format_unsigned(mesa_format format)
313 {
314 const struct gl_format_info *info = _mesa_get_format_info(format);
315 return _mesa_is_type_unsigned(info->DataType);
316 }
317
318
319 /**
320 * Does the given format store signed values?
321 */
322 GLboolean
323 _mesa_is_format_signed(mesa_format format)
324 {
325 if (format == MESA_FORMAT_R11G11B10_FLOAT ||
326 format == MESA_FORMAT_R9G9B9E5_FLOAT) {
327 /* these packed float formats only store unsigned values */
328 return GL_FALSE;
329 }
330 else {
331 const struct gl_format_info *info = _mesa_get_format_info(format);
332 return (info->DataType == GL_SIGNED_NORMALIZED ||
333 info->DataType == GL_INT ||
334 info->DataType == GL_FLOAT);
335 }
336 }
337
338 /**
339 * Is the given format an integer format?
340 */
341 GLboolean
342 _mesa_is_format_integer(mesa_format format)
343 {
344 const struct gl_format_info *info = _mesa_get_format_info(format);
345 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT);
346 }
347
348 /**
349 * Return color encoding for given format.
350 * \return GL_LINEAR or GL_SRGB
351 */
352 GLenum
353 _mesa_get_format_color_encoding(mesa_format format)
354 {
355 /* XXX this info should be encoded in gl_format_info */
356 switch (format) {
357 case MESA_FORMAT_BGR_SRGB8:
358 case MESA_FORMAT_A8B8G8R8_SRGB:
359 case MESA_FORMAT_B8G8R8A8_SRGB:
360 case MESA_FORMAT_R8G8B8A8_SRGB:
361 case MESA_FORMAT_L_SRGB8:
362 case MESA_FORMAT_L8A8_SRGB:
363 case MESA_FORMAT_SRGB_DXT1:
364 case MESA_FORMAT_SRGBA_DXT1:
365 case MESA_FORMAT_SRGBA_DXT3:
366 case MESA_FORMAT_SRGBA_DXT5:
367 case MESA_FORMAT_R8G8B8X8_SRGB:
368 case MESA_FORMAT_ETC2_SRGB8:
369 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
370 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
371 case MESA_FORMAT_B8G8R8X8_SRGB:
372 return GL_SRGB;
373 default:
374 return GL_LINEAR;
375 }
376 }
377
378
379 /**
380 * Return TRUE if format is an ETC2 compressed format specified
381 * by GL_ARB_ES3_compatibility.
382 */
383 bool
384 _mesa_is_format_etc2(mesa_format format)
385 {
386 switch (format) {
387 case MESA_FORMAT_ETC2_RGB8:
388 case MESA_FORMAT_ETC2_SRGB8:
389 case MESA_FORMAT_ETC2_RGBA8_EAC:
390 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
391 case MESA_FORMAT_ETC2_R11_EAC:
392 case MESA_FORMAT_ETC2_RG11_EAC:
393 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
394 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
395 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
396 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
397 return GL_TRUE;
398 default:
399 return GL_FALSE;
400 }
401 }
402
403
404 /**
405 * For an sRGB format, return the corresponding linear color space format.
406 * For non-sRGB formats, return the format as-is.
407 */
408 mesa_format
409 _mesa_get_srgb_format_linear(mesa_format format)
410 {
411 switch (format) {
412 case MESA_FORMAT_BGR_SRGB8:
413 format = MESA_FORMAT_BGR_UNORM8;
414 break;
415 case MESA_FORMAT_A8B8G8R8_SRGB:
416 format = MESA_FORMAT_A8B8G8R8_UNORM;
417 break;
418 case MESA_FORMAT_B8G8R8A8_SRGB:
419 format = MESA_FORMAT_B8G8R8A8_UNORM;
420 break;
421 case MESA_FORMAT_R8G8B8A8_SRGB:
422 format = MESA_FORMAT_R8G8B8A8_UNORM;
423 break;
424 case MESA_FORMAT_L_SRGB8:
425 format = MESA_FORMAT_L_UNORM8;
426 break;
427 case MESA_FORMAT_L8A8_SRGB:
428 format = MESA_FORMAT_L8A8_UNORM;
429 break;
430 case MESA_FORMAT_SRGB_DXT1:
431 format = MESA_FORMAT_RGB_DXT1;
432 break;
433 case MESA_FORMAT_SRGBA_DXT1:
434 format = MESA_FORMAT_RGBA_DXT1;
435 break;
436 case MESA_FORMAT_SRGBA_DXT3:
437 format = MESA_FORMAT_RGBA_DXT3;
438 break;
439 case MESA_FORMAT_SRGBA_DXT5:
440 format = MESA_FORMAT_RGBA_DXT5;
441 break;
442 case MESA_FORMAT_R8G8B8X8_SRGB:
443 format = MESA_FORMAT_R8G8B8X8_UNORM;
444 break;
445 case MESA_FORMAT_ETC2_SRGB8:
446 format = MESA_FORMAT_ETC2_RGB8;
447 break;
448 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
449 format = MESA_FORMAT_ETC2_RGBA8_EAC;
450 break;
451 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
452 format = MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
453 break;
454 case MESA_FORMAT_B8G8R8X8_SRGB:
455 format = MESA_FORMAT_B8G8R8X8_UNORM;
456 break;
457 default:
458 break;
459 }
460 return format;
461 }
462
463
464 /**
465 * If the given format is a compressed format, return a corresponding
466 * uncompressed format.
467 */
468 mesa_format
469 _mesa_get_uncompressed_format(mesa_format format)
470 {
471 switch (format) {
472 case MESA_FORMAT_RGB_FXT1:
473 return MESA_FORMAT_BGR_UNORM8;
474 case MESA_FORMAT_RGBA_FXT1:
475 return MESA_FORMAT_A8B8G8R8_UNORM;
476 case MESA_FORMAT_RGB_DXT1:
477 case MESA_FORMAT_SRGB_DXT1:
478 return MESA_FORMAT_BGR_UNORM8;
479 case MESA_FORMAT_RGBA_DXT1:
480 case MESA_FORMAT_SRGBA_DXT1:
481 return MESA_FORMAT_A8B8G8R8_UNORM;
482 case MESA_FORMAT_RGBA_DXT3:
483 case MESA_FORMAT_SRGBA_DXT3:
484 return MESA_FORMAT_A8B8G8R8_UNORM;
485 case MESA_FORMAT_RGBA_DXT5:
486 case MESA_FORMAT_SRGBA_DXT5:
487 return MESA_FORMAT_A8B8G8R8_UNORM;
488 case MESA_FORMAT_R_RGTC1_UNORM:
489 return MESA_FORMAT_R_UNORM8;
490 case MESA_FORMAT_R_RGTC1_SNORM:
491 return MESA_FORMAT_R_SNORM8;
492 case MESA_FORMAT_RG_RGTC2_UNORM:
493 return MESA_FORMAT_R8G8_UNORM;
494 case MESA_FORMAT_RG_RGTC2_SNORM:
495 return MESA_FORMAT_R8G8_SNORM;
496 case MESA_FORMAT_L_LATC1_UNORM:
497 return MESA_FORMAT_L_UNORM8;
498 case MESA_FORMAT_L_LATC1_SNORM:
499 return MESA_FORMAT_L_SNORM8;
500 case MESA_FORMAT_LA_LATC2_UNORM:
501 return MESA_FORMAT_L8A8_UNORM;
502 case MESA_FORMAT_LA_LATC2_SNORM:
503 return MESA_FORMAT_L8A8_SNORM;
504 case MESA_FORMAT_ETC1_RGB8:
505 case MESA_FORMAT_ETC2_RGB8:
506 case MESA_FORMAT_ETC2_SRGB8:
507 return MESA_FORMAT_BGR_UNORM8;
508 case MESA_FORMAT_ETC2_RGBA8_EAC:
509 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
510 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
511 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
512 return MESA_FORMAT_A8B8G8R8_UNORM;
513 case MESA_FORMAT_ETC2_R11_EAC:
514 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
515 return MESA_FORMAT_R_UNORM16;
516 case MESA_FORMAT_ETC2_RG11_EAC:
517 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
518 return MESA_FORMAT_R16G16_UNORM;
519 default:
520 #ifdef DEBUG
521 assert(!_mesa_is_format_compressed(format));
522 #endif
523 return format;
524 }
525 }
526
527
528 GLuint
529 _mesa_format_num_components(mesa_format format)
530 {
531 const struct gl_format_info *info = _mesa_get_format_info(format);
532 return ((info->RedBits > 0) +
533 (info->GreenBits > 0) +
534 (info->BlueBits > 0) +
535 (info->AlphaBits > 0) +
536 (info->LuminanceBits > 0) +
537 (info->IntensityBits > 0) +
538 (info->DepthBits > 0) +
539 (info->StencilBits > 0));
540 }
541
542
543 /**
544 * Returns true if a color format has data stored in the R/G/B/A channels,
545 * given an index from 0 to 3.
546 */
547 bool
548 _mesa_format_has_color_component(mesa_format format, int component)
549 {
550 const struct gl_format_info *info = _mesa_get_format_info(format);
551
552 assert(info->BaseFormat != GL_DEPTH_COMPONENT &&
553 info->BaseFormat != GL_DEPTH_STENCIL &&
554 info->BaseFormat != GL_STENCIL_INDEX);
555
556 switch (component) {
557 case 0:
558 return (info->RedBits + info->IntensityBits + info->LuminanceBits) > 0;
559 case 1:
560 return (info->GreenBits + info->IntensityBits + info->LuminanceBits) > 0;
561 case 2:
562 return (info->BlueBits + info->IntensityBits + info->LuminanceBits) > 0;
563 case 3:
564 return (info->AlphaBits + info->IntensityBits) > 0;
565 default:
566 assert(!"Invalid color component: must be 0..3");
567 return false;
568 }
569 }
570
571
572 /**
573 * Return number of bytes needed to store an image of the given size
574 * in the given format.
575 */
576 GLuint
577 _mesa_format_image_size(mesa_format format, GLsizei width,
578 GLsizei height, GLsizei depth)
579 {
580 const struct gl_format_info *info = _mesa_get_format_info(format);
581 /* Strictly speaking, a conditional isn't needed here */
582 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
583 /* compressed format (2D only for now) */
584 const GLuint bw = info->BlockWidth, bh = info->BlockHeight;
585 const GLuint wblocks = (width + bw - 1) / bw;
586 const GLuint hblocks = (height + bh - 1) / bh;
587 const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
588 return sz * depth;
589 }
590 else {
591 /* non-compressed */
592 const GLuint sz = width * height * depth * info->BytesPerBlock;
593 return sz;
594 }
595 }
596
597
598 /**
599 * Same as _mesa_format_image_size() but returns a 64-bit value to
600 * accomodate very large textures.
601 */
602 uint64_t
603 _mesa_format_image_size64(mesa_format format, GLsizei width,
604 GLsizei height, GLsizei depth)
605 {
606 const struct gl_format_info *info = _mesa_get_format_info(format);
607 /* Strictly speaking, a conditional isn't needed here */
608 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
609 /* compressed format (2D only for now) */
610 const uint64_t bw = info->BlockWidth, bh = info->BlockHeight;
611 const uint64_t wblocks = (width + bw - 1) / bw;
612 const uint64_t hblocks = (height + bh - 1) / bh;
613 const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
614 return sz * depth;
615 }
616 else {
617 /* non-compressed */
618 const uint64_t sz = ((uint64_t) width *
619 (uint64_t) height *
620 (uint64_t) depth *
621 info->BytesPerBlock);
622 return sz;
623 }
624 }
625
626
627
628 GLint
629 _mesa_format_row_stride(mesa_format format, GLsizei width)
630 {
631 const struct gl_format_info *info = _mesa_get_format_info(format);
632 /* Strictly speaking, a conditional isn't needed here */
633 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
634 /* compressed format */
635 const GLuint bw = info->BlockWidth;
636 const GLuint wblocks = (width + bw - 1) / bw;
637 const GLint stride = wblocks * info->BytesPerBlock;
638 return stride;
639 }
640 else {
641 const GLint stride = width * info->BytesPerBlock;
642 return stride;
643 }
644 }
645
646
647 /**
648 * Debug/test: check that all formats are handled in the
649 * _mesa_format_to_type_and_comps() function. When new pixel formats
650 * are added to Mesa, that function needs to be updated.
651 * This is a no-op after the first call.
652 */
653 static void
654 check_format_to_type_and_comps(void)
655 {
656 mesa_format f;
657
658 for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
659 GLenum datatype = 0;
660 GLuint comps = 0;
661 /* This function will emit a problem/warning if the format is
662 * not handled.
663 */
664 _mesa_format_to_type_and_comps(f, &datatype, &comps);
665 }
666 }
667
668 /**
669 * Do sanity checking of the format info table.
670 */
671 void
672 _mesa_test_formats(void)
673 {
674 GLuint i;
675
676 STATIC_ASSERT(Elements(format_info) == MESA_FORMAT_COUNT);
677
678 for (i = 0; i < MESA_FORMAT_COUNT; i++) {
679 const struct gl_format_info *info = _mesa_get_format_info(i);
680 assert(info);
681
682 assert(info->Name == i);
683
684 if (info->Name == MESA_FORMAT_NONE)
685 continue;
686
687 if (info->BlockWidth == 1 && info->BlockHeight == 1) {
688 if (info->RedBits > 0) {
689 GLuint t = info->RedBits + info->GreenBits
690 + info->BlueBits + info->AlphaBits;
691 assert(t / 8 <= info->BytesPerBlock);
692 (void) t;
693 }
694 }
695
696 assert(info->DataType == GL_UNSIGNED_NORMALIZED ||
697 info->DataType == GL_SIGNED_NORMALIZED ||
698 info->DataType == GL_UNSIGNED_INT ||
699 info->DataType == GL_INT ||
700 info->DataType == GL_FLOAT ||
701 /* Z32_FLOAT_X24S8 has DataType of GL_NONE */
702 info->DataType == GL_NONE);
703
704 if (info->BaseFormat == GL_RGB) {
705 assert(info->RedBits > 0);
706 assert(info->GreenBits > 0);
707 assert(info->BlueBits > 0);
708 assert(info->AlphaBits == 0);
709 assert(info->LuminanceBits == 0);
710 assert(info->IntensityBits == 0);
711 }
712 else if (info->BaseFormat == GL_RGBA) {
713 assert(info->RedBits > 0);
714 assert(info->GreenBits > 0);
715 assert(info->BlueBits > 0);
716 assert(info->AlphaBits > 0);
717 assert(info->LuminanceBits == 0);
718 assert(info->IntensityBits == 0);
719 }
720 else if (info->BaseFormat == GL_RG) {
721 assert(info->RedBits > 0);
722 assert(info->GreenBits > 0);
723 assert(info->BlueBits == 0);
724 assert(info->AlphaBits == 0);
725 assert(info->LuminanceBits == 0);
726 assert(info->IntensityBits == 0);
727 }
728 else if (info->BaseFormat == GL_RED) {
729 assert(info->RedBits > 0);
730 assert(info->GreenBits == 0);
731 assert(info->BlueBits == 0);
732 assert(info->AlphaBits == 0);
733 assert(info->LuminanceBits == 0);
734 assert(info->IntensityBits == 0);
735 }
736 else if (info->BaseFormat == GL_LUMINANCE) {
737 assert(info->RedBits == 0);
738 assert(info->GreenBits == 0);
739 assert(info->BlueBits == 0);
740 assert(info->AlphaBits == 0);
741 assert(info->LuminanceBits > 0);
742 assert(info->IntensityBits == 0);
743 }
744 else if (info->BaseFormat == GL_INTENSITY) {
745 assert(info->RedBits == 0);
746 assert(info->GreenBits == 0);
747 assert(info->BlueBits == 0);
748 assert(info->AlphaBits == 0);
749 assert(info->LuminanceBits == 0);
750 assert(info->IntensityBits > 0);
751 }
752 }
753
754 check_format_to_type_and_comps();
755 }
756
757
758
759 /**
760 * Return datatype and number of components per texel for the given mesa_format.
761 * Only used for mipmap generation code.
762 */
763 void
764 _mesa_format_to_type_and_comps(mesa_format format,
765 GLenum *datatype, GLuint *comps)
766 {
767 switch (format) {
768 case MESA_FORMAT_A8B8G8R8_UNORM:
769 case MESA_FORMAT_R8G8B8A8_UNORM:
770 case MESA_FORMAT_B8G8R8A8_UNORM:
771 case MESA_FORMAT_A8R8G8B8_UNORM:
772 case MESA_FORMAT_X8B8G8R8_UNORM:
773 case MESA_FORMAT_R8G8B8X8_UNORM:
774 case MESA_FORMAT_B8G8R8X8_UNORM:
775 case MESA_FORMAT_X8R8G8B8_UNORM:
776 *datatype = GL_UNSIGNED_BYTE;
777 *comps = 4;
778 return;
779 case MESA_FORMAT_BGR_UNORM8:
780 case MESA_FORMAT_RGB_UNORM8:
781 *datatype = GL_UNSIGNED_BYTE;
782 *comps = 3;
783 return;
784 case MESA_FORMAT_B5G6R5_UNORM:
785 case MESA_FORMAT_R5G6B5_UNORM:
786 *datatype = GL_UNSIGNED_SHORT_5_6_5;
787 *comps = 3;
788 return;
789
790 case MESA_FORMAT_B4G4R4A4_UNORM:
791 case MESA_FORMAT_A4R4G4B4_UNORM:
792 case MESA_FORMAT_B4G4R4X4_UNORM:
793 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
794 *comps = 4;
795 return;
796
797 case MESA_FORMAT_B5G5R5A1_UNORM:
798 case MESA_FORMAT_A1R5G5B5_UNORM:
799 case MESA_FORMAT_B5G5R5X1_UNORM:
800 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
801 *comps = 4;
802 return;
803
804 case MESA_FORMAT_B10G10R10A2_UNORM:
805 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
806 *comps = 4;
807 return;
808
809 case MESA_FORMAT_A1B5G5R5_UNORM:
810 *datatype = GL_UNSIGNED_SHORT_5_5_5_1;
811 *comps = 4;
812 return;
813
814 case MESA_FORMAT_L4A4_UNORM:
815 *datatype = MESA_UNSIGNED_BYTE_4_4;
816 *comps = 2;
817 return;
818
819 case MESA_FORMAT_L8A8_UNORM:
820 case MESA_FORMAT_A8L8_UNORM:
821 case MESA_FORMAT_R8G8_UNORM:
822 case MESA_FORMAT_G8R8_UNORM:
823 *datatype = GL_UNSIGNED_BYTE;
824 *comps = 2;
825 return;
826
827 case MESA_FORMAT_L16A16_UNORM:
828 case MESA_FORMAT_A16L16_UNORM:
829 case MESA_FORMAT_R16G16_UNORM:
830 case MESA_FORMAT_G16R16_UNORM:
831 *datatype = GL_UNSIGNED_SHORT;
832 *comps = 2;
833 return;
834
835 case MESA_FORMAT_R_UNORM16:
836 case MESA_FORMAT_A_UNORM16:
837 case MESA_FORMAT_L_UNORM16:
838 case MESA_FORMAT_I_UNORM16:
839 *datatype = GL_UNSIGNED_SHORT;
840 *comps = 1;
841 return;
842
843 case MESA_FORMAT_B2G3R3_UNORM:
844 *datatype = GL_UNSIGNED_BYTE_3_3_2;
845 *comps = 3;
846 return;
847
848 case MESA_FORMAT_A_UNORM8:
849 case MESA_FORMAT_L_UNORM8:
850 case MESA_FORMAT_I_UNORM8:
851 case MESA_FORMAT_R_UNORM8:
852 case MESA_FORMAT_S_UINT8:
853 *datatype = GL_UNSIGNED_BYTE;
854 *comps = 1;
855 return;
856
857 case MESA_FORMAT_YCBCR:
858 case MESA_FORMAT_YCBCR_REV:
859 *datatype = GL_UNSIGNED_SHORT;
860 *comps = 2;
861 return;
862
863 case MESA_FORMAT_S8_UINT_Z24_UNORM:
864 *datatype = GL_UNSIGNED_INT_24_8_MESA;
865 *comps = 2;
866 return;
867
868 case MESA_FORMAT_Z24_UNORM_S8_UINT:
869 *datatype = GL_UNSIGNED_INT_8_24_REV_MESA;
870 *comps = 2;
871 return;
872
873 case MESA_FORMAT_Z_UNORM16:
874 *datatype = GL_UNSIGNED_SHORT;
875 *comps = 1;
876 return;
877
878 case MESA_FORMAT_Z24_UNORM_X8_UINT:
879 *datatype = GL_UNSIGNED_INT;
880 *comps = 1;
881 return;
882
883 case MESA_FORMAT_X8_UINT_Z24_UNORM:
884 *datatype = GL_UNSIGNED_INT;
885 *comps = 1;
886 return;
887
888 case MESA_FORMAT_Z_UNORM32:
889 *datatype = GL_UNSIGNED_INT;
890 *comps = 1;
891 return;
892
893 case MESA_FORMAT_Z_FLOAT32:
894 *datatype = GL_FLOAT;
895 *comps = 1;
896 return;
897
898 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
899 *datatype = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
900 *comps = 1;
901 return;
902
903 case MESA_FORMAT_R_SNORM8:
904 case MESA_FORMAT_A_SNORM8:
905 case MESA_FORMAT_L_SNORM8:
906 case MESA_FORMAT_I_SNORM8:
907 *datatype = GL_BYTE;
908 *comps = 1;
909 return;
910 case MESA_FORMAT_R8G8_SNORM:
911 case MESA_FORMAT_L8A8_SNORM:
912 *datatype = GL_BYTE;
913 *comps = 2;
914 return;
915 case MESA_FORMAT_A8B8G8R8_SNORM:
916 case MESA_FORMAT_R8G8B8A8_SNORM:
917 case MESA_FORMAT_X8B8G8R8_SNORM:
918 *datatype = GL_BYTE;
919 *comps = 4;
920 return;
921
922 case MESA_FORMAT_RGBA_UNORM16:
923 *datatype = GL_UNSIGNED_SHORT;
924 *comps = 4;
925 return;
926
927 case MESA_FORMAT_R_SNORM16:
928 case MESA_FORMAT_A_SNORM16:
929 case MESA_FORMAT_L_SNORM16:
930 case MESA_FORMAT_I_SNORM16:
931 *datatype = GL_SHORT;
932 *comps = 1;
933 return;
934 case MESA_FORMAT_R16G16_SNORM:
935 case MESA_FORMAT_LA_SNORM16:
936 *datatype = GL_SHORT;
937 *comps = 2;
938 return;
939 case MESA_FORMAT_RGB_SNORM16:
940 *datatype = GL_SHORT;
941 *comps = 3;
942 return;
943 case MESA_FORMAT_RGBA_SNORM16:
944 *datatype = GL_SHORT;
945 *comps = 4;
946 return;
947
948 case MESA_FORMAT_BGR_SRGB8:
949 *datatype = GL_UNSIGNED_BYTE;
950 *comps = 3;
951 return;
952 case MESA_FORMAT_A8B8G8R8_SRGB:
953 case MESA_FORMAT_B8G8R8A8_SRGB:
954 case MESA_FORMAT_R8G8B8A8_SRGB:
955 *datatype = GL_UNSIGNED_BYTE;
956 *comps = 4;
957 return;
958 case MESA_FORMAT_L_SRGB8:
959 *datatype = GL_UNSIGNED_BYTE;
960 *comps = 1;
961 return;
962 case MESA_FORMAT_L8A8_SRGB:
963 *datatype = GL_UNSIGNED_BYTE;
964 *comps = 2;
965 return;
966
967 case MESA_FORMAT_RGB_FXT1:
968 case MESA_FORMAT_RGBA_FXT1:
969 case MESA_FORMAT_RGB_DXT1:
970 case MESA_FORMAT_RGBA_DXT1:
971 case MESA_FORMAT_RGBA_DXT3:
972 case MESA_FORMAT_RGBA_DXT5:
973 case MESA_FORMAT_SRGB_DXT1:
974 case MESA_FORMAT_SRGBA_DXT1:
975 case MESA_FORMAT_SRGBA_DXT3:
976 case MESA_FORMAT_SRGBA_DXT5:
977 case MESA_FORMAT_R_RGTC1_UNORM:
978 case MESA_FORMAT_R_RGTC1_SNORM:
979 case MESA_FORMAT_RG_RGTC2_UNORM:
980 case MESA_FORMAT_RG_RGTC2_SNORM:
981 case MESA_FORMAT_L_LATC1_UNORM:
982 case MESA_FORMAT_L_LATC1_SNORM:
983 case MESA_FORMAT_LA_LATC2_UNORM:
984 case MESA_FORMAT_LA_LATC2_SNORM:
985 case MESA_FORMAT_ETC1_RGB8:
986 case MESA_FORMAT_ETC2_RGB8:
987 case MESA_FORMAT_ETC2_SRGB8:
988 case MESA_FORMAT_ETC2_RGBA8_EAC:
989 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
990 case MESA_FORMAT_ETC2_R11_EAC:
991 case MESA_FORMAT_ETC2_RG11_EAC:
992 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
993 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
994 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
995 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
996 /* XXX generate error instead? */
997 *datatype = GL_UNSIGNED_BYTE;
998 *comps = 0;
999 return;
1000
1001 case MESA_FORMAT_RGBA_FLOAT32:
1002 *datatype = GL_FLOAT;
1003 *comps = 4;
1004 return;
1005 case MESA_FORMAT_RGBA_FLOAT16:
1006 *datatype = GL_HALF_FLOAT_ARB;
1007 *comps = 4;
1008 return;
1009 case MESA_FORMAT_RGB_FLOAT32:
1010 *datatype = GL_FLOAT;
1011 *comps = 3;
1012 return;
1013 case MESA_FORMAT_RGB_FLOAT16:
1014 *datatype = GL_HALF_FLOAT_ARB;
1015 *comps = 3;
1016 return;
1017 case MESA_FORMAT_LA_FLOAT32:
1018 case MESA_FORMAT_RG_FLOAT32:
1019 *datatype = GL_FLOAT;
1020 *comps = 2;
1021 return;
1022 case MESA_FORMAT_LA_FLOAT16:
1023 case MESA_FORMAT_RG_FLOAT16:
1024 *datatype = GL_HALF_FLOAT_ARB;
1025 *comps = 2;
1026 return;
1027 case MESA_FORMAT_A_FLOAT32:
1028 case MESA_FORMAT_L_FLOAT32:
1029 case MESA_FORMAT_I_FLOAT32:
1030 case MESA_FORMAT_R_FLOAT32:
1031 *datatype = GL_FLOAT;
1032 *comps = 1;
1033 return;
1034 case MESA_FORMAT_A_FLOAT16:
1035 case MESA_FORMAT_L_FLOAT16:
1036 case MESA_FORMAT_I_FLOAT16:
1037 case MESA_FORMAT_R_FLOAT16:
1038 *datatype = GL_HALF_FLOAT_ARB;
1039 *comps = 1;
1040 return;
1041
1042 case MESA_FORMAT_A_UINT8:
1043 case MESA_FORMAT_L_UINT8:
1044 case MESA_FORMAT_I_UINT8:
1045 *datatype = GL_UNSIGNED_BYTE;
1046 *comps = 1;
1047 return;
1048 case MESA_FORMAT_LA_UINT8:
1049 *datatype = GL_UNSIGNED_BYTE;
1050 *comps = 2;
1051 return;
1052
1053 case MESA_FORMAT_A_UINT16:
1054 case MESA_FORMAT_L_UINT16:
1055 case MESA_FORMAT_I_UINT16:
1056 *datatype = GL_UNSIGNED_SHORT;
1057 *comps = 1;
1058 return;
1059 case MESA_FORMAT_LA_UINT16:
1060 *datatype = GL_UNSIGNED_SHORT;
1061 *comps = 2;
1062 return;
1063 case MESA_FORMAT_A_UINT32:
1064 case MESA_FORMAT_L_UINT32:
1065 case MESA_FORMAT_I_UINT32:
1066 *datatype = GL_UNSIGNED_INT;
1067 *comps = 1;
1068 return;
1069 case MESA_FORMAT_LA_UINT32:
1070 *datatype = GL_UNSIGNED_INT;
1071 *comps = 2;
1072 return;
1073 case MESA_FORMAT_A_SINT8:
1074 case MESA_FORMAT_L_SINT8:
1075 case MESA_FORMAT_I_SINT8:
1076 *datatype = GL_BYTE;
1077 *comps = 1;
1078 return;
1079 case MESA_FORMAT_LA_SINT8:
1080 *datatype = GL_BYTE;
1081 *comps = 2;
1082 return;
1083
1084 case MESA_FORMAT_A_SINT16:
1085 case MESA_FORMAT_L_SINT16:
1086 case MESA_FORMAT_I_SINT16:
1087 *datatype = GL_SHORT;
1088 *comps = 1;
1089 return;
1090 case MESA_FORMAT_LA_SINT16:
1091 *datatype = GL_SHORT;
1092 *comps = 2;
1093 return;
1094
1095 case MESA_FORMAT_A_SINT32:
1096 case MESA_FORMAT_L_SINT32:
1097 case MESA_FORMAT_I_SINT32:
1098 *datatype = GL_INT;
1099 *comps = 1;
1100 return;
1101 case MESA_FORMAT_LA_SINT32:
1102 *datatype = GL_INT;
1103 *comps = 2;
1104 return;
1105
1106 case MESA_FORMAT_R_SINT8:
1107 *datatype = GL_BYTE;
1108 *comps = 1;
1109 return;
1110 case MESA_FORMAT_RG_SINT8:
1111 *datatype = GL_BYTE;
1112 *comps = 2;
1113 return;
1114 case MESA_FORMAT_RGB_SINT8:
1115 *datatype = GL_BYTE;
1116 *comps = 3;
1117 return;
1118 case MESA_FORMAT_RGBA_SINT8:
1119 *datatype = GL_BYTE;
1120 *comps = 4;
1121 return;
1122 case MESA_FORMAT_R_SINT16:
1123 *datatype = GL_SHORT;
1124 *comps = 1;
1125 return;
1126 case MESA_FORMAT_RG_SINT16:
1127 *datatype = GL_SHORT;
1128 *comps = 2;
1129 return;
1130 case MESA_FORMAT_RGB_SINT16:
1131 *datatype = GL_SHORT;
1132 *comps = 3;
1133 return;
1134 case MESA_FORMAT_RGBA_SINT16:
1135 *datatype = GL_SHORT;
1136 *comps = 4;
1137 return;
1138 case MESA_FORMAT_R_SINT32:
1139 *datatype = GL_INT;
1140 *comps = 1;
1141 return;
1142 case MESA_FORMAT_RG_SINT32:
1143 *datatype = GL_INT;
1144 *comps = 2;
1145 return;
1146 case MESA_FORMAT_RGB_SINT32:
1147 *datatype = GL_INT;
1148 *comps = 3;
1149 return;
1150 case MESA_FORMAT_RGBA_SINT32:
1151 *datatype = GL_INT;
1152 *comps = 4;
1153 return;
1154
1155 /**
1156 * \name Non-normalized unsigned integer formats.
1157 */
1158 case MESA_FORMAT_R_UINT8:
1159 *datatype = GL_UNSIGNED_BYTE;
1160 *comps = 1;
1161 return;
1162 case MESA_FORMAT_RG_UINT8:
1163 *datatype = GL_UNSIGNED_BYTE;
1164 *comps = 2;
1165 return;
1166 case MESA_FORMAT_RGB_UINT8:
1167 *datatype = GL_UNSIGNED_BYTE;
1168 *comps = 3;
1169 return;
1170 case MESA_FORMAT_RGBA_UINT8:
1171 *datatype = GL_UNSIGNED_BYTE;
1172 *comps = 4;
1173 return;
1174 case MESA_FORMAT_R_UINT16:
1175 *datatype = GL_UNSIGNED_SHORT;
1176 *comps = 1;
1177 return;
1178 case MESA_FORMAT_RG_UINT16:
1179 *datatype = GL_UNSIGNED_SHORT;
1180 *comps = 2;
1181 return;
1182 case MESA_FORMAT_RGB_UINT16:
1183 *datatype = GL_UNSIGNED_SHORT;
1184 *comps = 3;
1185 return;
1186 case MESA_FORMAT_RGBA_UINT16:
1187 *datatype = GL_UNSIGNED_SHORT;
1188 *comps = 4;
1189 return;
1190 case MESA_FORMAT_R_UINT32:
1191 *datatype = GL_UNSIGNED_INT;
1192 *comps = 1;
1193 return;
1194 case MESA_FORMAT_RG_UINT32:
1195 *datatype = GL_UNSIGNED_INT;
1196 *comps = 2;
1197 return;
1198 case MESA_FORMAT_RGB_UINT32:
1199 *datatype = GL_UNSIGNED_INT;
1200 *comps = 3;
1201 return;
1202 case MESA_FORMAT_RGBA_UINT32:
1203 *datatype = GL_UNSIGNED_INT;
1204 *comps = 4;
1205 return;
1206
1207 case MESA_FORMAT_R9G9B9E5_FLOAT:
1208 *datatype = GL_UNSIGNED_INT_5_9_9_9_REV;
1209 *comps = 3;
1210 return;
1211
1212 case MESA_FORMAT_R11G11B10_FLOAT:
1213 *datatype = GL_UNSIGNED_INT_10F_11F_11F_REV;
1214 *comps = 3;
1215 return;
1216
1217 case MESA_FORMAT_B10G10R10A2_UINT:
1218 case MESA_FORMAT_R10G10B10A2_UINT:
1219 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1220 *comps = 4;
1221 return;
1222
1223 case MESA_FORMAT_R8G8B8X8_SRGB:
1224 case MESA_FORMAT_RGBX_UINT8:
1225 *datatype = GL_UNSIGNED_BYTE;
1226 *comps = 4;
1227 return;
1228
1229 case MESA_FORMAT_R8G8B8X8_SNORM:
1230 case MESA_FORMAT_RGBX_SINT8:
1231 *datatype = GL_BYTE;
1232 *comps = 4;
1233 return;
1234
1235 case MESA_FORMAT_B10G10R10X2_UNORM:
1236 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1237 *comps = 4;
1238 return;
1239
1240 case MESA_FORMAT_RGBX_UNORM16:
1241 case MESA_FORMAT_RGBX_UINT16:
1242 *datatype = GL_UNSIGNED_SHORT;
1243 *comps = 4;
1244 return;
1245
1246 case MESA_FORMAT_RGBX_SNORM16:
1247 case MESA_FORMAT_RGBX_SINT16:
1248 *datatype = GL_SHORT;
1249 *comps = 4;
1250 return;
1251
1252 case MESA_FORMAT_RGBX_FLOAT16:
1253 *datatype = GL_HALF_FLOAT;
1254 *comps = 4;
1255 return;
1256
1257 case MESA_FORMAT_RGBX_FLOAT32:
1258 *datatype = GL_FLOAT;
1259 *comps = 4;
1260 return;
1261
1262 case MESA_FORMAT_RGBX_UINT32:
1263 *datatype = GL_UNSIGNED_INT;
1264 *comps = 4;
1265 return;
1266
1267 case MESA_FORMAT_RGBX_SINT32:
1268 *datatype = GL_INT;
1269 *comps = 4;
1270 return;
1271
1272 case MESA_FORMAT_R10G10B10A2_UNORM:
1273 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1274 *comps = 4;
1275 return;
1276
1277 case MESA_FORMAT_G8R8_SNORM:
1278 *datatype = GL_BYTE;
1279 *comps = 2;
1280 return;
1281
1282 case MESA_FORMAT_G16R16_SNORM:
1283 *datatype = GL_SHORT;
1284 *comps = 2;
1285 return;
1286
1287 case MESA_FORMAT_B8G8R8X8_SRGB:
1288 *datatype = GL_UNSIGNED_BYTE;
1289 *comps = 4;
1290 return;
1291
1292 case MESA_FORMAT_COUNT:
1293 assert(0);
1294 return;
1295
1296 case MESA_FORMAT_NONE:
1297 /* For debug builds, warn if any formats are not handled */
1298 #ifdef DEBUG
1299 default:
1300 #endif
1301 _mesa_problem(NULL, "bad format %s in _mesa_format_to_type_and_comps",
1302 _mesa_get_format_name(format));
1303 *datatype = 0;
1304 *comps = 1;
1305 }
1306 }
1307
1308 /**
1309 * Check if a mesa_format exactly matches a GL format/type combination
1310 * such that we can use memcpy() from one to the other.
1311 * \param mesa_format a MESA_FORMAT_x value
1312 * \param format the user-specified image format
1313 * \param type the user-specified image datatype
1314 * \param swapBytes typically the current pixel pack/unpack byteswap state
1315 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
1316 */
1317 GLboolean
1318 _mesa_format_matches_format_and_type(mesa_format mesa_format,
1319 GLenum format, GLenum type,
1320 GLboolean swapBytes)
1321 {
1322 const GLboolean littleEndian = _mesa_little_endian();
1323
1324 /* Note: When reading a GL format/type combination, the format lists channel
1325 * assignments from most significant channel in the type to least
1326 * significant. A type with _REV indicates that the assignments are
1327 * swapped, so they are listed from least significant to most significant.
1328 *
1329 * For sanity, please keep this switch statement ordered the same as the
1330 * enums in formats.h.
1331 */
1332
1333 switch (mesa_format) {
1334
1335 case MESA_FORMAT_NONE:
1336 case MESA_FORMAT_COUNT:
1337 return GL_FALSE;
1338
1339 case MESA_FORMAT_A8B8G8R8_UNORM:
1340 case MESA_FORMAT_A8B8G8R8_SRGB:
1341 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1342 return GL_TRUE;
1343
1344 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
1345 return GL_TRUE;
1346
1347 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !littleEndian)
1348 return GL_TRUE;
1349
1350 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV
1351 && !swapBytes)
1352 return GL_TRUE;
1353
1354 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8
1355 && swapBytes)
1356 return GL_TRUE;
1357
1358 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && littleEndian)
1359 return GL_TRUE;
1360
1361 return GL_FALSE;
1362
1363 case MESA_FORMAT_R8G8B8A8_UNORM:
1364 case MESA_FORMAT_R8G8B8A8_SRGB:
1365 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1366 !swapBytes)
1367 return GL_TRUE;
1368
1369 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1370 return GL_TRUE;
1371
1372 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && littleEndian)
1373 return GL_TRUE;
1374
1375 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8 &&
1376 !swapBytes)
1377 return GL_TRUE;
1378
1379 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1380 swapBytes)
1381 return GL_TRUE;
1382
1383 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && !littleEndian)
1384 return GL_TRUE;
1385
1386 return GL_FALSE;
1387
1388 case MESA_FORMAT_B8G8R8A8_UNORM:
1389 case MESA_FORMAT_B8G8R8A8_SRGB:
1390 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1391 !swapBytes)
1392 return GL_TRUE;
1393
1394 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1395 return GL_TRUE;
1396
1397 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && littleEndian)
1398 return GL_TRUE;
1399
1400 return GL_FALSE;
1401
1402 case MESA_FORMAT_A8R8G8B8_UNORM:
1403 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1404 return GL_TRUE;
1405
1406 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1407 swapBytes)
1408 return GL_TRUE;
1409
1410 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && !littleEndian)
1411 return GL_TRUE;
1412
1413 return GL_FALSE;
1414
1415 case MESA_FORMAT_X8B8G8R8_UNORM:
1416 case MESA_FORMAT_R8G8B8X8_UNORM:
1417 return GL_FALSE;
1418
1419 case MESA_FORMAT_B8G8R8X8_UNORM:
1420 case MESA_FORMAT_X8R8G8B8_UNORM:
1421 return GL_FALSE;
1422
1423 case MESA_FORMAT_BGR_UNORM8:
1424 case MESA_FORMAT_BGR_SRGB8:
1425 return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian;
1426
1427 case MESA_FORMAT_RGB_UNORM8:
1428 return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
1429
1430 case MESA_FORMAT_B5G6R5_UNORM:
1431 return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && !swapBytes;
1432
1433 case MESA_FORMAT_R5G6B5_UNORM:
1434 /* Some of the 16-bit MESA_FORMATs that would seem to correspond to
1435 * GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
1436 * according to formats.h, so they can't be matched.
1437 */
1438 return GL_FALSE;
1439
1440 case MESA_FORMAT_B4G4R4A4_UNORM:
1441 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
1442 !swapBytes;
1443
1444 case MESA_FORMAT_A4R4G4B4_UNORM:
1445 return GL_FALSE;
1446
1447 case MESA_FORMAT_A1B5G5R5_UNORM:
1448 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1449 !swapBytes;
1450
1451 case MESA_FORMAT_B5G5R5A1_UNORM:
1452 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
1453 !swapBytes;
1454
1455 case MESA_FORMAT_A1R5G5B5_UNORM:
1456 return GL_FALSE;
1457
1458 case MESA_FORMAT_L4A4_UNORM:
1459 return GL_FALSE;
1460 case MESA_FORMAT_L8A8_UNORM:
1461 case MESA_FORMAT_L8A8_SRGB:
1462 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
1463 case MESA_FORMAT_A8L8_UNORM:
1464 return GL_FALSE;
1465
1466 case MESA_FORMAT_L16A16_UNORM:
1467 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian && !swapBytes;
1468 case MESA_FORMAT_A16L16_UNORM:
1469 return GL_FALSE;
1470
1471 case MESA_FORMAT_B2G3R3_UNORM:
1472 return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
1473
1474 case MESA_FORMAT_A_UNORM8:
1475 return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
1476 case MESA_FORMAT_A_UNORM16:
1477 return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
1478 case MESA_FORMAT_L_UNORM8:
1479 case MESA_FORMAT_L_SRGB8:
1480 return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
1481 case MESA_FORMAT_L_UNORM16:
1482 return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
1483 case MESA_FORMAT_I_UNORM8:
1484 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1485 case MESA_FORMAT_I_UNORM16:
1486 return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes;
1487
1488 case MESA_FORMAT_YCBCR:
1489 return format == GL_YCBCR_MESA &&
1490 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian != swapBytes) ||
1491 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian == swapBytes));
1492 case MESA_FORMAT_YCBCR_REV:
1493 return format == GL_YCBCR_MESA &&
1494 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) ||
1495 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes));
1496
1497 case MESA_FORMAT_R_UNORM8:
1498 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1499 case MESA_FORMAT_R8G8_UNORM:
1500 return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
1501 case MESA_FORMAT_G8R8_UNORM:
1502 return GL_FALSE;
1503
1504 case MESA_FORMAT_R_UNORM16:
1505 return format == GL_RED && type == GL_UNSIGNED_SHORT &&
1506 !swapBytes;
1507 case MESA_FORMAT_R16G16_UNORM:
1508 return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian &&
1509 !swapBytes;
1510 case MESA_FORMAT_G16R16_UNORM:
1511 return GL_FALSE;
1512
1513 case MESA_FORMAT_B10G10R10A2_UNORM:
1514 return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1515 !swapBytes;
1516
1517 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1518 return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
1519 !swapBytes;
1520 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1521 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1522 return GL_FALSE;
1523
1524 case MESA_FORMAT_Z_UNORM16:
1525 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
1526 !swapBytes;
1527
1528 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1529 return GL_FALSE;
1530
1531 case MESA_FORMAT_Z_UNORM32:
1532 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
1533 !swapBytes;
1534
1535 case MESA_FORMAT_S_UINT8:
1536 return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
1537
1538 case MESA_FORMAT_SRGB_DXT1:
1539 case MESA_FORMAT_SRGBA_DXT1:
1540 case MESA_FORMAT_SRGBA_DXT3:
1541 case MESA_FORMAT_SRGBA_DXT5:
1542 return GL_FALSE;
1543
1544 case MESA_FORMAT_RGB_FXT1:
1545 case MESA_FORMAT_RGBA_FXT1:
1546 case MESA_FORMAT_RGB_DXT1:
1547 case MESA_FORMAT_RGBA_DXT1:
1548 case MESA_FORMAT_RGBA_DXT3:
1549 case MESA_FORMAT_RGBA_DXT5:
1550 return GL_FALSE;
1551
1552 case MESA_FORMAT_RGBA_FLOAT32:
1553 return format == GL_RGBA && type == GL_FLOAT && !swapBytes;
1554 case MESA_FORMAT_RGBA_FLOAT16:
1555 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes;
1556
1557 case MESA_FORMAT_RGB_FLOAT32:
1558 return format == GL_RGB && type == GL_FLOAT && !swapBytes;
1559 case MESA_FORMAT_RGB_FLOAT16:
1560 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
1561
1562 case MESA_FORMAT_A_FLOAT32:
1563 return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
1564 case MESA_FORMAT_A_FLOAT16:
1565 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1566
1567 case MESA_FORMAT_L_FLOAT32:
1568 return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes;
1569 case MESA_FORMAT_L_FLOAT16:
1570 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
1571
1572 case MESA_FORMAT_LA_FLOAT32:
1573 return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes;
1574 case MESA_FORMAT_LA_FLOAT16:
1575 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1576
1577 case MESA_FORMAT_I_FLOAT32:
1578 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1579 case MESA_FORMAT_I_FLOAT16:
1580 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1581
1582 case MESA_FORMAT_R_FLOAT32:
1583 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1584 case MESA_FORMAT_R_FLOAT16:
1585 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1586
1587 case MESA_FORMAT_RG_FLOAT32:
1588 return format == GL_RG && type == GL_FLOAT && !swapBytes;
1589 case MESA_FORMAT_RG_FLOAT16:
1590 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
1591
1592 case MESA_FORMAT_A_UINT8:
1593 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE;
1594 case MESA_FORMAT_A_UINT16:
1595 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT &&
1596 !swapBytes;
1597 case MESA_FORMAT_A_UINT32:
1598 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT &&
1599 !swapBytes;
1600 case MESA_FORMAT_A_SINT8:
1601 return format == GL_ALPHA_INTEGER && type == GL_BYTE;
1602 case MESA_FORMAT_A_SINT16:
1603 return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes;
1604 case MESA_FORMAT_A_SINT32:
1605 return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
1606
1607 case MESA_FORMAT_I_UINT8:
1608 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1609 case MESA_FORMAT_I_UINT16:
1610 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1611 case MESA_FORMAT_I_UINT32:
1612 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1613 case MESA_FORMAT_I_SINT8:
1614 return format == GL_RED_INTEGER && type == GL_BYTE;
1615 case MESA_FORMAT_I_SINT16:
1616 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1617 case MESA_FORMAT_I_SINT32:
1618 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1619
1620 case MESA_FORMAT_L_UINT8:
1621 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
1622 case MESA_FORMAT_L_UINT16:
1623 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT &&
1624 !swapBytes;
1625 case MESA_FORMAT_L_UINT32:
1626 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT &&
1627 !swapBytes;
1628 case MESA_FORMAT_L_SINT8:
1629 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE;
1630 case MESA_FORMAT_L_SINT16:
1631 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT &&
1632 !swapBytes;
1633 case MESA_FORMAT_L_SINT32:
1634 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes;
1635
1636 case MESA_FORMAT_LA_UINT8:
1637 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1638 type == GL_UNSIGNED_BYTE && !swapBytes;
1639 case MESA_FORMAT_LA_UINT16:
1640 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1641 type == GL_UNSIGNED_SHORT && !swapBytes;
1642 case MESA_FORMAT_LA_UINT32:
1643 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1644 type == GL_UNSIGNED_INT && !swapBytes;
1645 case MESA_FORMAT_LA_SINT8:
1646 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE &&
1647 !swapBytes;
1648 case MESA_FORMAT_LA_SINT16:
1649 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT &&
1650 !swapBytes;
1651 case MESA_FORMAT_LA_SINT32:
1652 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT &&
1653 !swapBytes;
1654
1655 case MESA_FORMAT_R_SINT8:
1656 return format == GL_RED_INTEGER && type == GL_BYTE;
1657 case MESA_FORMAT_RG_SINT8:
1658 return format == GL_RG_INTEGER && type == GL_BYTE && !swapBytes;
1659 case MESA_FORMAT_RGB_SINT8:
1660 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes;
1661 case MESA_FORMAT_RGBA_SINT8:
1662 return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes;
1663 case MESA_FORMAT_R_SINT16:
1664 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1665 case MESA_FORMAT_RG_SINT16:
1666 return format == GL_RG_INTEGER && type == GL_SHORT && !swapBytes;
1667 case MESA_FORMAT_RGB_SINT16:
1668 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes;
1669 case MESA_FORMAT_RGBA_SINT16:
1670 return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes;
1671 case MESA_FORMAT_R_SINT32:
1672 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1673 case MESA_FORMAT_RG_SINT32:
1674 return format == GL_RG_INTEGER && type == GL_INT && !swapBytes;
1675 case MESA_FORMAT_RGB_SINT32:
1676 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes;
1677 case MESA_FORMAT_RGBA_SINT32:
1678 return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes;
1679
1680 case MESA_FORMAT_R_UINT8:
1681 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1682 case MESA_FORMAT_RG_UINT8:
1683 return format == GL_RG_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1684 case MESA_FORMAT_RGB_UINT8:
1685 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1686 case MESA_FORMAT_RGBA_UINT8:
1687 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_BYTE &&
1688 !swapBytes;
1689 case MESA_FORMAT_R_UINT16:
1690 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT &&
1691 !swapBytes;
1692 case MESA_FORMAT_RG_UINT16:
1693 return format == GL_RG_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1694 case MESA_FORMAT_RGB_UINT16:
1695 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT &&
1696 !swapBytes;
1697 case MESA_FORMAT_RGBA_UINT16:
1698 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT &&
1699 !swapBytes;
1700 case MESA_FORMAT_R_UINT32:
1701 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1702 case MESA_FORMAT_RG_UINT32:
1703 return format == GL_RG_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1704 case MESA_FORMAT_RGB_UINT32:
1705 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1706 case MESA_FORMAT_RGBA_UINT32:
1707 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1708
1709 case MESA_FORMAT_R_SNORM8:
1710 return format == GL_RED && type == GL_BYTE;
1711 case MESA_FORMAT_R8G8_SNORM:
1712 return format == GL_RG && type == GL_BYTE && littleEndian &&
1713 !swapBytes;
1714 case MESA_FORMAT_X8B8G8R8_SNORM:
1715 return GL_FALSE;
1716
1717 case MESA_FORMAT_A8B8G8R8_SNORM:
1718 if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
1719 return GL_TRUE;
1720
1721 if (format == GL_ABGR_EXT && type == GL_BYTE && littleEndian)
1722 return GL_TRUE;
1723
1724 return GL_FALSE;
1725
1726 case MESA_FORMAT_R8G8B8A8_SNORM:
1727 if (format == GL_RGBA && type == GL_BYTE && littleEndian)
1728 return GL_TRUE;
1729
1730 if (format == GL_ABGR_EXT && type == GL_BYTE && !littleEndian)
1731 return GL_TRUE;
1732
1733 return GL_FALSE;
1734
1735 case MESA_FORMAT_R_SNORM16:
1736 return format == GL_RED && type == GL_SHORT &&
1737 !swapBytes;
1738 case MESA_FORMAT_R16G16_SNORM:
1739 return format == GL_RG && type == GL_SHORT && littleEndian && !swapBytes;
1740 case MESA_FORMAT_RGB_SNORM16:
1741 return format == GL_RGB && type == GL_SHORT && !swapBytes;
1742 case MESA_FORMAT_RGBA_SNORM16:
1743 return format == GL_RGBA && type == GL_SHORT && !swapBytes;
1744 case MESA_FORMAT_RGBA_UNORM16:
1745 return format == GL_RGBA && type == GL_UNSIGNED_SHORT &&
1746 !swapBytes;
1747
1748 case MESA_FORMAT_R_RGTC1_UNORM:
1749 case MESA_FORMAT_R_RGTC1_SNORM:
1750 case MESA_FORMAT_RG_RGTC2_UNORM:
1751 case MESA_FORMAT_RG_RGTC2_SNORM:
1752 return GL_FALSE;
1753
1754 case MESA_FORMAT_L_LATC1_UNORM:
1755 case MESA_FORMAT_L_LATC1_SNORM:
1756 case MESA_FORMAT_LA_LATC2_UNORM:
1757 case MESA_FORMAT_LA_LATC2_SNORM:
1758 return GL_FALSE;
1759
1760 case MESA_FORMAT_ETC1_RGB8:
1761 case MESA_FORMAT_ETC2_RGB8:
1762 case MESA_FORMAT_ETC2_SRGB8:
1763 case MESA_FORMAT_ETC2_RGBA8_EAC:
1764 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
1765 case MESA_FORMAT_ETC2_R11_EAC:
1766 case MESA_FORMAT_ETC2_RG11_EAC:
1767 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
1768 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
1769 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
1770 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
1771 return GL_FALSE;
1772
1773 case MESA_FORMAT_A_SNORM8:
1774 return format == GL_ALPHA && type == GL_BYTE;
1775 case MESA_FORMAT_L_SNORM8:
1776 return format == GL_LUMINANCE && type == GL_BYTE;
1777 case MESA_FORMAT_L8A8_SNORM:
1778 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1779 littleEndian && !swapBytes;
1780 case MESA_FORMAT_I_SNORM8:
1781 return format == GL_RED && type == GL_BYTE;
1782 case MESA_FORMAT_A_SNORM16:
1783 return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
1784 case MESA_FORMAT_L_SNORM16:
1785 return format == GL_LUMINANCE && type == GL_SHORT && !swapBytes;
1786 case MESA_FORMAT_LA_SNORM16:
1787 return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
1788 littleEndian && !swapBytes;
1789 case MESA_FORMAT_I_SNORM16:
1790 return format == GL_RED && type == GL_SHORT && littleEndian &&
1791 !swapBytes;
1792
1793 case MESA_FORMAT_B10G10R10A2_UINT:
1794 return (format == GL_BGRA_INTEGER_EXT &&
1795 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1796 !swapBytes);
1797
1798 case MESA_FORMAT_R10G10B10A2_UINT:
1799 return (format == GL_RGBA_INTEGER_EXT &&
1800 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1801 !swapBytes);
1802
1803 case MESA_FORMAT_R9G9B9E5_FLOAT:
1804 return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
1805 !swapBytes;
1806
1807 case MESA_FORMAT_R11G11B10_FLOAT:
1808 return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV &&
1809 !swapBytes;
1810
1811 case MESA_FORMAT_Z_FLOAT32:
1812 return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes;
1813
1814 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
1815 return format == GL_DEPTH_STENCIL &&
1816 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV && !swapBytes;
1817
1818 case MESA_FORMAT_B4G4R4X4_UNORM:
1819 case MESA_FORMAT_B5G5R5X1_UNORM:
1820 case MESA_FORMAT_R8G8B8X8_SNORM:
1821 case MESA_FORMAT_R8G8B8X8_SRGB:
1822 case MESA_FORMAT_RGBX_UINT8:
1823 case MESA_FORMAT_RGBX_SINT8:
1824 case MESA_FORMAT_B10G10R10X2_UNORM:
1825 case MESA_FORMAT_RGBX_UNORM16:
1826 case MESA_FORMAT_RGBX_SNORM16:
1827 case MESA_FORMAT_RGBX_FLOAT16:
1828 case MESA_FORMAT_RGBX_UINT16:
1829 case MESA_FORMAT_RGBX_SINT16:
1830 case MESA_FORMAT_RGBX_FLOAT32:
1831 case MESA_FORMAT_RGBX_UINT32:
1832 case MESA_FORMAT_RGBX_SINT32:
1833 return GL_FALSE;
1834
1835 case MESA_FORMAT_R10G10B10A2_UNORM:
1836 return format == GL_RGBA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1837 !swapBytes;
1838
1839 case MESA_FORMAT_G8R8_SNORM:
1840 return format == GL_RG && type == GL_BYTE && !littleEndian &&
1841 !swapBytes;
1842
1843 case MESA_FORMAT_G16R16_SNORM:
1844 return format == GL_RG && type == GL_SHORT && !littleEndian &&
1845 !swapBytes;
1846
1847 case MESA_FORMAT_B8G8R8X8_SRGB:
1848 return GL_FALSE;
1849 }
1850
1851 return GL_FALSE;
1852 }
1853