mesa: Add missing include guards
[mesa.git] / src / mesa / main / formats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "errors.h"
28 #include "imports.h"
29 #include "formats.h"
30 #include "macros.h"
31 #include "glformats.h"
32 #include "c11/threads.h"
33 #include "util/hash_table.h"
34
35 /**
36 * Information about texture formats.
37 */
38 struct gl_format_info
39 {
40 mesa_format Name;
41
42 /** text name for debugging */
43 const char *StrName;
44
45 enum mesa_format_layout Layout;
46
47 /**
48 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
49 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
50 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
51 */
52 GLenum BaseFormat;
53
54 /**
55 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
56 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
57 */
58 GLenum DataType;
59
60 GLubyte RedBits;
61 GLubyte GreenBits;
62 GLubyte BlueBits;
63 GLubyte AlphaBits;
64 GLubyte LuminanceBits;
65 GLubyte IntensityBits;
66 GLubyte DepthBits;
67 GLubyte StencilBits;
68
69 bool IsSRGBFormat;
70
71 /**
72 * To describe compressed formats. If not compressed, Width=Height=Depth=1.
73 */
74 GLubyte BlockWidth, BlockHeight, BlockDepth;
75 GLubyte BytesPerBlock;
76
77 uint8_t Swizzle[4];
78 mesa_array_format ArrayFormat;
79 };
80
81 #include "format_info.h"
82
83 static const struct gl_format_info *
84 _mesa_get_format_info(mesa_format format)
85 {
86 const struct gl_format_info *info = &format_info[format];
87 STATIC_ASSERT(ARRAY_SIZE(format_info) == MESA_FORMAT_COUNT);
88 assert(info->Name == format);
89 return info;
90 }
91
92
93 /** Return string name of format (for debugging) */
94 const char *
95 _mesa_get_format_name(mesa_format format)
96 {
97 const struct gl_format_info *info = _mesa_get_format_info(format);
98 return info->StrName;
99 }
100
101
102
103 /**
104 * Return bytes needed to store a block of pixels in the given format.
105 * Normally, a block is 1x1 (a single pixel). But for compressed formats
106 * a block may be 4x4 or 8x4, etc.
107 *
108 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
109 */
110 GLint
111 _mesa_get_format_bytes(mesa_format format)
112 {
113 if (_mesa_format_is_mesa_array_format(format)) {
114 return _mesa_array_format_get_type_size(format) *
115 _mesa_array_format_get_num_channels(format);
116 }
117
118 const struct gl_format_info *info = _mesa_get_format_info(format);
119 assert(info->BytesPerBlock);
120 assert(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
121 _mesa_is_format_compressed(format));
122 return info->BytesPerBlock;
123 }
124
125
126 /**
127 * Return bits per component for the given format.
128 * \param format one of MESA_FORMAT_x
129 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
130 */
131 GLint
132 _mesa_get_format_bits(mesa_format format, GLenum pname)
133 {
134 const struct gl_format_info *info = _mesa_get_format_info(format);
135
136 switch (pname) {
137 case GL_RED_BITS:
138 case GL_TEXTURE_RED_SIZE:
139 case GL_RENDERBUFFER_RED_SIZE_EXT:
140 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
141 case GL_INTERNALFORMAT_RED_SIZE:
142 return info->RedBits;
143 case GL_GREEN_BITS:
144 case GL_TEXTURE_GREEN_SIZE:
145 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
146 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
147 case GL_INTERNALFORMAT_GREEN_SIZE:
148 return info->GreenBits;
149 case GL_BLUE_BITS:
150 case GL_TEXTURE_BLUE_SIZE:
151 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
152 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
153 case GL_INTERNALFORMAT_BLUE_SIZE:
154 return info->BlueBits;
155 case GL_ALPHA_BITS:
156 case GL_TEXTURE_ALPHA_SIZE:
157 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
158 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
159 case GL_INTERNALFORMAT_ALPHA_SIZE:
160 return info->AlphaBits;
161 case GL_TEXTURE_INTENSITY_SIZE:
162 return info->IntensityBits;
163 case GL_TEXTURE_LUMINANCE_SIZE:
164 return info->LuminanceBits;
165 case GL_INDEX_BITS:
166 return 0;
167 case GL_DEPTH_BITS:
168 case GL_TEXTURE_DEPTH_SIZE_ARB:
169 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
170 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
171 case GL_INTERNALFORMAT_DEPTH_SIZE:
172 return info->DepthBits;
173 case GL_STENCIL_BITS:
174 case GL_TEXTURE_STENCIL_SIZE_EXT:
175 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
176 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
177 case GL_INTERNALFORMAT_STENCIL_SIZE:
178 return info->StencilBits;
179 default:
180 _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()");
181 return 0;
182 }
183 }
184
185
186 GLuint
187 _mesa_get_format_max_bits(mesa_format format)
188 {
189 const struct gl_format_info *info = _mesa_get_format_info(format);
190 GLuint max = MAX2(info->RedBits, info->GreenBits);
191 max = MAX2(max, info->BlueBits);
192 max = MAX2(max, info->AlphaBits);
193 max = MAX2(max, info->LuminanceBits);
194 max = MAX2(max, info->IntensityBits);
195 max = MAX2(max, info->DepthBits);
196 max = MAX2(max, info->StencilBits);
197 return max;
198 }
199
200
201 /**
202 * Return the layout type of the given format.
203 */
204 extern enum mesa_format_layout
205 _mesa_get_format_layout(mesa_format format)
206 {
207 const struct gl_format_info *info = _mesa_get_format_info(format);
208 return info->Layout;
209 }
210
211
212 /**
213 * Return the data type (or more specifically, the data representation)
214 * for the given format.
215 * The return value will be one of:
216 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
217 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
218 * GL_UNSIGNED_INT = an ordinary unsigned integer
219 * GL_INT = an ordinary signed integer
220 * GL_FLOAT = an ordinary float
221 */
222 GLenum
223 _mesa_get_format_datatype(mesa_format format)
224 {
225 const struct gl_format_info *info = _mesa_get_format_info(format);
226 return info->DataType;
227 }
228
229 static GLenum
230 get_base_format_for_array_format(mesa_array_format format)
231 {
232 uint8_t swizzle[4];
233 int num_channels;
234
235 _mesa_array_format_get_swizzle(format, swizzle);
236 num_channels = _mesa_array_format_get_num_channels(format);
237
238 switch (num_channels) {
239 case 4:
240 /* FIXME: RGBX formats have 4 channels, but their base format is GL_RGB.
241 * This is not really a problem for now because we only create array
242 * formats from GL format/type combinations, and these cannot specify
243 * RGBX formats.
244 */
245 return GL_RGBA;
246 case 3:
247 return GL_RGB;
248 case 2:
249 if (swizzle[0] == 0 &&
250 swizzle[1] == 0 &&
251 swizzle[2] == 0 &&
252 swizzle[3] == 1)
253 return GL_LUMINANCE_ALPHA;
254 if (swizzle[0] == 1 &&
255 swizzle[1] == 1 &&
256 swizzle[2] == 1 &&
257 swizzle[3] == 0)
258 return GL_LUMINANCE_ALPHA;
259 if (swizzle[0] == 0 &&
260 swizzle[1] == 1 &&
261 swizzle[2] == 4 &&
262 swizzle[3] == 5)
263 return GL_RG;
264 if (swizzle[0] == 1 &&
265 swizzle[1] == 0 &&
266 swizzle[2] == 4 &&
267 swizzle[3] == 5)
268 return GL_RG;
269 break;
270 case 1:
271 if (swizzle[0] == 0 &&
272 swizzle[1] == 0 &&
273 swizzle[2] == 0 &&
274 swizzle[3] == 5)
275 return GL_LUMINANCE;
276 if (swizzle[0] == 0 &&
277 swizzle[1] == 0 &&
278 swizzle[2] == 0 &&
279 swizzle[3] == 0)
280 return GL_INTENSITY;
281 if (swizzle[0] <= MESA_FORMAT_SWIZZLE_W)
282 return GL_RED;
283 if (swizzle[1] <= MESA_FORMAT_SWIZZLE_W)
284 return GL_GREEN;
285 if (swizzle[2] <= MESA_FORMAT_SWIZZLE_W)
286 return GL_BLUE;
287 if (swizzle[3] <= MESA_FORMAT_SWIZZLE_W)
288 return GL_ALPHA;
289 break;
290 }
291
292 unreachable("Unsupported format");
293 }
294
295 /**
296 * Return the basic format for the given type. The result will be one of
297 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
298 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
299 * This functions accepts a mesa_format or a mesa_array_format.
300 */
301 GLenum
302 _mesa_get_format_base_format(uint32_t format)
303 {
304 if (!_mesa_format_is_mesa_array_format(format)) {
305 const struct gl_format_info *info = _mesa_get_format_info(format);
306 return info->BaseFormat;
307 } else {
308 return get_base_format_for_array_format(format);
309 }
310 }
311
312
313 /**
314 * Return the block size (in pixels) for the given format. Normally
315 * the block size is 1x1. But compressed formats will have block sizes
316 * of 4x4 or 8x4 pixels, etc.
317 * \param bw returns block width in pixels
318 * \param bh returns block height in pixels
319 */
320 void
321 _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
322 {
323 const struct gl_format_info *info = _mesa_get_format_info(format);
324 /* Use _mesa_get_format_block_size_3d() for 3D blocks. */
325 assert(info->BlockDepth == 1);
326
327 *bw = info->BlockWidth;
328 *bh = info->BlockHeight;
329 }
330
331
332 /**
333 * Return the block size (in pixels) for the given format. Normally
334 * the block size is 1x1x1. But compressed formats will have block
335 * sizes of 4x4x4, 3x3x3 pixels, etc.
336 * \param bw returns block width in pixels
337 * \param bh returns block height in pixels
338 * \param bd returns block depth in pixels
339 */
340 void
341 _mesa_get_format_block_size_3d(mesa_format format,
342 GLuint *bw,
343 GLuint *bh,
344 GLuint *bd)
345 {
346 const struct gl_format_info *info = _mesa_get_format_info(format);
347 *bw = info->BlockWidth;
348 *bh = info->BlockHeight;
349 *bd = info->BlockDepth;
350 }
351
352
353 /**
354 * Returns the an array of four numbers representing the transformation
355 * from the RGBA or SZ colorspace to the given format. For array formats,
356 * the i'th RGBA component is given by:
357 *
358 * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W)
359 * comp = data[swizzle[i]];
360 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO)
361 * comp = 0;
362 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE)
363 * comp = 1;
364 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE)
365 * // data does not contain a channel of this format
366 *
367 * For packed formats, the swizzle gives the number of components left of
368 * the least significant bit.
369 *
370 * Compressed formats have no swizzle.
371 */
372 void
373 _mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
374 {
375 const struct gl_format_info *info = _mesa_get_format_info(format);
376 memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
377 }
378
379 mesa_array_format
380 _mesa_array_format_flip_channels(mesa_array_format format)
381 {
382 int num_channels;
383 uint8_t swizzle[4];
384
385 num_channels = _mesa_array_format_get_num_channels(format);
386 _mesa_array_format_get_swizzle(format, swizzle);
387
388 if (num_channels == 1)
389 return format;
390
391 if (num_channels == 2) {
392 /* Assert that the swizzle makes sense for 2 channels */
393 for (unsigned i = 0; i < 4; i++)
394 assert(swizzle[i] != 2 && swizzle[i] != 3);
395
396 static const uint8_t flip_xy[6] = { 1, 0, 2, 3, 4, 5 };
397 _mesa_array_format_set_swizzle(&format,
398 flip_xy[swizzle[0]], flip_xy[swizzle[1]],
399 flip_xy[swizzle[2]], flip_xy[swizzle[3]]);
400 return format;
401 }
402
403 if (num_channels == 4) {
404 static const uint8_t flip[6] = { 3, 2, 1, 0, 4, 5 };
405 _mesa_array_format_set_swizzle(&format,
406 flip[swizzle[0]], flip[swizzle[1]],
407 flip[swizzle[2]], flip[swizzle[3]]);
408 return format;
409 }
410
411 unreachable("Invalid array format");
412 }
413
414 uint32_t
415 _mesa_format_to_array_format(mesa_format format)
416 {
417 const struct gl_format_info *info = _mesa_get_format_info(format);
418 if (info->ArrayFormat && !_mesa_little_endian() &&
419 info->Layout == MESA_FORMAT_LAYOUT_PACKED)
420 return _mesa_array_format_flip_channels(info->ArrayFormat);
421 else
422 return info->ArrayFormat;
423 }
424
425 static struct hash_table *format_array_format_table;
426 static once_flag format_array_format_table_exists = ONCE_FLAG_INIT;
427
428 static bool
429 array_formats_equal(const void *a, const void *b)
430 {
431 return (intptr_t)a == (intptr_t)b;
432 }
433
434 static void
435 format_array_format_table_init(void)
436 {
437 const struct gl_format_info *info;
438 mesa_array_format array_format;
439 unsigned f;
440
441 format_array_format_table = _mesa_hash_table_create(NULL, NULL,
442 array_formats_equal);
443
444 if (!format_array_format_table) {
445 _mesa_error_no_memory(__func__);
446 return;
447 }
448
449 for (f = 1; f < MESA_FORMAT_COUNT; ++f) {
450 info = _mesa_get_format_info(f);
451 if (!info->ArrayFormat)
452 continue;
453
454 if (_mesa_little_endian()) {
455 array_format = info->ArrayFormat;
456 } else {
457 array_format = _mesa_array_format_flip_channels(info->ArrayFormat);
458 }
459
460 /* This can happen and does for some of the BGR formats. Let's take
461 * the first one in the list.
462 */
463 if (_mesa_hash_table_search_pre_hashed(format_array_format_table,
464 array_format,
465 (void *)(intptr_t)array_format))
466 continue;
467
468 _mesa_hash_table_insert_pre_hashed(format_array_format_table,
469 array_format,
470 (void *)(intptr_t)array_format,
471 (void *)(intptr_t)f);
472 }
473 }
474
475 mesa_format
476 _mesa_format_from_array_format(uint32_t array_format)
477 {
478 struct hash_entry *entry;
479
480 assert(_mesa_format_is_mesa_array_format(array_format));
481
482 call_once(&format_array_format_table_exists, format_array_format_table_init);
483
484 if (!format_array_format_table) {
485 static const once_flag once_flag_init = ONCE_FLAG_INIT;
486 format_array_format_table_exists = once_flag_init;
487 return MESA_FORMAT_NONE;
488 }
489
490 entry = _mesa_hash_table_search_pre_hashed(format_array_format_table,
491 array_format,
492 (void *)(intptr_t)array_format);
493 if (entry)
494 return (intptr_t)entry->data;
495 else
496 return MESA_FORMAT_NONE;
497 }
498
499 /** Is the given format a compressed format? */
500 GLboolean
501 _mesa_is_format_compressed(mesa_format format)
502 {
503 const struct gl_format_info *info = _mesa_get_format_info(format);
504 return info->BlockWidth > 1 || info->BlockHeight > 1;
505 }
506
507
508 /**
509 * Determine if the given format represents a packed depth/stencil buffer.
510 */
511 GLboolean
512 _mesa_is_format_packed_depth_stencil(mesa_format format)
513 {
514 const struct gl_format_info *info = _mesa_get_format_info(format);
515
516 return info->BaseFormat == GL_DEPTH_STENCIL;
517 }
518
519
520 /**
521 * Is the given format a signed/unsigned integer color format?
522 */
523 GLboolean
524 _mesa_is_format_integer_color(mesa_format format)
525 {
526 const struct gl_format_info *info = _mesa_get_format_info(format);
527 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
528 info->BaseFormat != GL_DEPTH_COMPONENT &&
529 info->BaseFormat != GL_DEPTH_STENCIL &&
530 info->BaseFormat != GL_STENCIL_INDEX;
531 }
532
533
534 /**
535 * Is the given format an unsigned integer format?
536 */
537 GLboolean
538 _mesa_is_format_unsigned(mesa_format format)
539 {
540 const struct gl_format_info *info = _mesa_get_format_info(format);
541 return _mesa_is_type_unsigned(info->DataType);
542 }
543
544
545 /**
546 * Does the given format store signed values?
547 */
548 GLboolean
549 _mesa_is_format_signed(mesa_format format)
550 {
551 if (format == MESA_FORMAT_R11G11B10_FLOAT ||
552 format == MESA_FORMAT_R9G9B9E5_FLOAT) {
553 /* these packed float formats only store unsigned values */
554 return GL_FALSE;
555 }
556 else {
557 const struct gl_format_info *info = _mesa_get_format_info(format);
558 return (info->DataType == GL_SIGNED_NORMALIZED ||
559 info->DataType == GL_INT ||
560 info->DataType == GL_FLOAT);
561 }
562 }
563
564 /**
565 * Is the given format an integer format?
566 */
567 GLboolean
568 _mesa_is_format_integer(mesa_format format)
569 {
570 const struct gl_format_info *info = _mesa_get_format_info(format);
571 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT);
572 }
573
574
575 /**
576 * Return true if the given format is a color format.
577 */
578 GLenum
579 _mesa_is_format_color_format(mesa_format format)
580 {
581 const struct gl_format_info *info = _mesa_get_format_info(format);
582 switch (info->BaseFormat) {
583 case GL_DEPTH_COMPONENT:
584 case GL_STENCIL_INDEX:
585 case GL_DEPTH_STENCIL:
586 return false;
587 default:
588 return true;
589 }
590 }
591
592
593 /**
594 * Return color encoding for given format.
595 * \return GL_LINEAR or GL_SRGB
596 */
597 GLenum
598 _mesa_get_format_color_encoding(mesa_format format)
599 {
600 const struct gl_format_info *info = _mesa_get_format_info(format);
601 return info->IsSRGBFormat ? GL_SRGB : GL_LINEAR;
602 }
603
604
605 /**
606 * Return TRUE if format is an ETC2 compressed format specified
607 * by GL_ARB_ES3_compatibility.
608 */
609 bool
610 _mesa_is_format_etc2(mesa_format format)
611 {
612 switch (format) {
613 case MESA_FORMAT_ETC2_RGB8:
614 case MESA_FORMAT_ETC2_SRGB8:
615 case MESA_FORMAT_ETC2_RGBA8_EAC:
616 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
617 case MESA_FORMAT_ETC2_R11_EAC:
618 case MESA_FORMAT_ETC2_RG11_EAC:
619 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
620 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
621 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
622 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
623 return GL_TRUE;
624 default:
625 return GL_FALSE;
626 }
627 }
628
629
630 /**
631 * Return TRUE if format is an ASTC 2D compressed format.
632 */
633 bool
634 _mesa_is_format_astc_2d(mesa_format format)
635 {
636 switch (format) {
637 case MESA_FORMAT_RGBA_ASTC_4x4:
638 case MESA_FORMAT_RGBA_ASTC_5x4:
639 case MESA_FORMAT_RGBA_ASTC_5x5:
640 case MESA_FORMAT_RGBA_ASTC_6x5:
641 case MESA_FORMAT_RGBA_ASTC_6x6:
642 case MESA_FORMAT_RGBA_ASTC_8x5:
643 case MESA_FORMAT_RGBA_ASTC_8x6:
644 case MESA_FORMAT_RGBA_ASTC_8x8:
645 case MESA_FORMAT_RGBA_ASTC_10x5:
646 case MESA_FORMAT_RGBA_ASTC_10x6:
647 case MESA_FORMAT_RGBA_ASTC_10x8:
648 case MESA_FORMAT_RGBA_ASTC_10x10:
649 case MESA_FORMAT_RGBA_ASTC_12x10:
650 case MESA_FORMAT_RGBA_ASTC_12x12:
651 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4:
652 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4:
653 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5:
654 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5:
655 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6:
656 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x5:
657 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x6:
658 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x8:
659 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x5:
660 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x6:
661 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x8:
662 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x10:
663 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x10:
664 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x12:
665 return true;
666 default:
667 return false;
668 }
669 }
670
671
672 /**
673 * If the given format is a compressed format, return a corresponding
674 * uncompressed format.
675 */
676 mesa_format
677 _mesa_get_uncompressed_format(mesa_format format)
678 {
679 switch (format) {
680 case MESA_FORMAT_RGB_FXT1:
681 return MESA_FORMAT_BGR_UNORM8;
682 case MESA_FORMAT_RGBA_FXT1:
683 return MESA_FORMAT_A8B8G8R8_UNORM;
684 case MESA_FORMAT_RGB_DXT1:
685 case MESA_FORMAT_SRGB_DXT1:
686 return MESA_FORMAT_BGR_UNORM8;
687 case MESA_FORMAT_RGBA_DXT1:
688 case MESA_FORMAT_SRGBA_DXT1:
689 return MESA_FORMAT_A8B8G8R8_UNORM;
690 case MESA_FORMAT_RGBA_DXT3:
691 case MESA_FORMAT_SRGBA_DXT3:
692 return MESA_FORMAT_A8B8G8R8_UNORM;
693 case MESA_FORMAT_RGBA_DXT5:
694 case MESA_FORMAT_SRGBA_DXT5:
695 return MESA_FORMAT_A8B8G8R8_UNORM;
696 case MESA_FORMAT_R_RGTC1_UNORM:
697 return MESA_FORMAT_R_UNORM8;
698 case MESA_FORMAT_R_RGTC1_SNORM:
699 return MESA_FORMAT_R_SNORM8;
700 case MESA_FORMAT_RG_RGTC2_UNORM:
701 return MESA_FORMAT_R8G8_UNORM;
702 case MESA_FORMAT_RG_RGTC2_SNORM:
703 return MESA_FORMAT_R8G8_SNORM;
704 case MESA_FORMAT_L_LATC1_UNORM:
705 return MESA_FORMAT_L_UNORM8;
706 case MESA_FORMAT_L_LATC1_SNORM:
707 return MESA_FORMAT_L_SNORM8;
708 case MESA_FORMAT_LA_LATC2_UNORM:
709 return MESA_FORMAT_L8A8_UNORM;
710 case MESA_FORMAT_LA_LATC2_SNORM:
711 return MESA_FORMAT_L8A8_SNORM;
712 case MESA_FORMAT_ETC1_RGB8:
713 case MESA_FORMAT_ETC2_RGB8:
714 case MESA_FORMAT_ETC2_SRGB8:
715 return MESA_FORMAT_BGR_UNORM8;
716 case MESA_FORMAT_ETC2_RGBA8_EAC:
717 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
718 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
719 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
720 return MESA_FORMAT_A8B8G8R8_UNORM;
721 case MESA_FORMAT_ETC2_R11_EAC:
722 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
723 return MESA_FORMAT_R_UNORM16;
724 case MESA_FORMAT_ETC2_RG11_EAC:
725 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
726 return MESA_FORMAT_R16G16_UNORM;
727 case MESA_FORMAT_BPTC_RGBA_UNORM:
728 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
729 return MESA_FORMAT_A8B8G8R8_UNORM;
730 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
731 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
732 return MESA_FORMAT_RGB_FLOAT32;
733 default:
734 #ifdef DEBUG
735 assert(!_mesa_is_format_compressed(format));
736 #endif
737 return format;
738 }
739 }
740
741
742 GLuint
743 _mesa_format_num_components(mesa_format format)
744 {
745 const struct gl_format_info *info = _mesa_get_format_info(format);
746 return ((info->RedBits > 0) +
747 (info->GreenBits > 0) +
748 (info->BlueBits > 0) +
749 (info->AlphaBits > 0) +
750 (info->LuminanceBits > 0) +
751 (info->IntensityBits > 0) +
752 (info->DepthBits > 0) +
753 (info->StencilBits > 0));
754 }
755
756
757 /**
758 * Returns true if a color format has data stored in the R/G/B/A channels,
759 * given an index from 0 to 3.
760 */
761 bool
762 _mesa_format_has_color_component(mesa_format format, int component)
763 {
764 const struct gl_format_info *info = _mesa_get_format_info(format);
765
766 assert(info->BaseFormat != GL_DEPTH_COMPONENT &&
767 info->BaseFormat != GL_DEPTH_STENCIL &&
768 info->BaseFormat != GL_STENCIL_INDEX);
769
770 switch (component) {
771 case 0:
772 return (info->RedBits + info->IntensityBits + info->LuminanceBits) > 0;
773 case 1:
774 return (info->GreenBits + info->IntensityBits + info->LuminanceBits) > 0;
775 case 2:
776 return (info->BlueBits + info->IntensityBits + info->LuminanceBits) > 0;
777 case 3:
778 return (info->AlphaBits + info->IntensityBits) > 0;
779 default:
780 assert(!"Invalid color component: must be 0..3");
781 return false;
782 }
783 }
784
785
786 /**
787 * Return number of bytes needed to store an image of the given size
788 * in the given format.
789 */
790 GLuint
791 _mesa_format_image_size(mesa_format format, GLsizei width,
792 GLsizei height, GLsizei depth)
793 {
794 const struct gl_format_info *info = _mesa_get_format_info(format);
795 GLuint sz;
796 /* Strictly speaking, a conditional isn't needed here */
797 if (info->BlockWidth > 1 || info->BlockHeight > 1 || info->BlockDepth > 1) {
798 /* compressed format (2D only for now) */
799 const GLuint bw = info->BlockWidth;
800 const GLuint bh = info->BlockHeight;
801 const GLuint bd = info->BlockDepth;
802 const GLuint wblocks = (width + bw - 1) / bw;
803 const GLuint hblocks = (height + bh - 1) / bh;
804 const GLuint dblocks = (depth + bd - 1) / bd;
805 sz = wblocks * hblocks * dblocks * info->BytesPerBlock;
806 } else
807 /* non-compressed */
808 sz = width * height * depth * info->BytesPerBlock;
809
810 return sz;
811 }
812
813
814 /**
815 * Same as _mesa_format_image_size() but returns a 64-bit value to
816 * accommodate very large textures.
817 */
818 uint64_t
819 _mesa_format_image_size64(mesa_format format, GLsizei width,
820 GLsizei height, GLsizei depth)
821 {
822 const struct gl_format_info *info = _mesa_get_format_info(format);
823 uint64_t sz;
824 /* Strictly speaking, a conditional isn't needed here */
825 if (info->BlockWidth > 1 || info->BlockHeight > 1 || info->BlockDepth > 1) {
826 /* compressed format (2D only for now) */
827 const uint64_t bw = info->BlockWidth;
828 const uint64_t bh = info->BlockHeight;
829 const uint64_t bd = info->BlockDepth;
830 const uint64_t wblocks = (width + bw - 1) / bw;
831 const uint64_t hblocks = (height + bh - 1) / bh;
832 const uint64_t dblocks = (depth + bd - 1) / bd;
833 sz = wblocks * hblocks * dblocks * info->BytesPerBlock;
834 } else
835 /* non-compressed */
836 sz = ((uint64_t) width * (uint64_t) height *
837 (uint64_t) depth * info->BytesPerBlock);
838
839 return sz;
840 }
841
842
843
844 GLint
845 _mesa_format_row_stride(mesa_format format, GLsizei width)
846 {
847 const struct gl_format_info *info = _mesa_get_format_info(format);
848 /* Strictly speaking, a conditional isn't needed here */
849 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
850 /* compressed format */
851 const GLuint bw = info->BlockWidth;
852 const GLuint wblocks = (width + bw - 1) / bw;
853 const GLint stride = wblocks * info->BytesPerBlock;
854 return stride;
855 }
856 else {
857 const GLint stride = width * info->BytesPerBlock;
858 return stride;
859 }
860 }
861
862
863
864 /**
865 * Return datatype and number of components per texel for the given
866 * uncompressed mesa_format. Only used for mipmap generation code.
867 */
868 void
869 _mesa_uncompressed_format_to_type_and_comps(mesa_format format,
870 GLenum *datatype, GLuint *comps)
871 {
872 switch (format) {
873 case MESA_FORMAT_A8B8G8R8_UNORM:
874 case MESA_FORMAT_R8G8B8A8_UNORM:
875 case MESA_FORMAT_B8G8R8A8_UNORM:
876 case MESA_FORMAT_A8R8G8B8_UNORM:
877 case MESA_FORMAT_X8B8G8R8_UNORM:
878 case MESA_FORMAT_R8G8B8X8_UNORM:
879 case MESA_FORMAT_B8G8R8X8_UNORM:
880 case MESA_FORMAT_X8R8G8B8_UNORM:
881 case MESA_FORMAT_A8B8G8R8_UINT:
882 case MESA_FORMAT_R8G8B8A8_UINT:
883 case MESA_FORMAT_B8G8R8A8_UINT:
884 case MESA_FORMAT_A8R8G8B8_UINT:
885 *datatype = GL_UNSIGNED_BYTE;
886 *comps = 4;
887 return;
888 case MESA_FORMAT_BGR_UNORM8:
889 case MESA_FORMAT_RGB_UNORM8:
890 *datatype = GL_UNSIGNED_BYTE;
891 *comps = 3;
892 return;
893 case MESA_FORMAT_B5G6R5_UNORM:
894 case MESA_FORMAT_R5G6B5_UNORM:
895 case MESA_FORMAT_B5G6R5_UINT:
896 case MESA_FORMAT_R5G6B5_UINT:
897 *datatype = GL_UNSIGNED_SHORT_5_6_5;
898 *comps = 3;
899 return;
900
901 case MESA_FORMAT_B4G4R4A4_UNORM:
902 case MESA_FORMAT_A4R4G4B4_UNORM:
903 case MESA_FORMAT_B4G4R4X4_UNORM:
904 case MESA_FORMAT_B4G4R4A4_UINT:
905 case MESA_FORMAT_A4R4G4B4_UINT:
906 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
907 *comps = 4;
908 return;
909
910 case MESA_FORMAT_B5G5R5A1_UNORM:
911 case MESA_FORMAT_A1R5G5B5_UNORM:
912 case MESA_FORMAT_B5G5R5X1_UNORM:
913 case MESA_FORMAT_B5G5R5A1_UINT:
914 case MESA_FORMAT_A1R5G5B5_UINT:
915 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
916 *comps = 4;
917 return;
918
919 case MESA_FORMAT_B10G10R10A2_UNORM:
920 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
921 *comps = 4;
922 return;
923
924 case MESA_FORMAT_A1B5G5R5_UNORM:
925 case MESA_FORMAT_A1B5G5R5_UINT:
926 case MESA_FORMAT_X1B5G5R5_UNORM:
927 *datatype = GL_UNSIGNED_SHORT_5_5_5_1;
928 *comps = 4;
929 return;
930
931 case MESA_FORMAT_L4A4_UNORM:
932 *datatype = MESA_UNSIGNED_BYTE_4_4;
933 *comps = 2;
934 return;
935
936 case MESA_FORMAT_L8A8_UNORM:
937 case MESA_FORMAT_A8L8_UNORM:
938 case MESA_FORMAT_R8G8_UNORM:
939 case MESA_FORMAT_G8R8_UNORM:
940 *datatype = GL_UNSIGNED_BYTE;
941 *comps = 2;
942 return;
943
944 case MESA_FORMAT_L16A16_UNORM:
945 case MESA_FORMAT_A16L16_UNORM:
946 case MESA_FORMAT_R16G16_UNORM:
947 case MESA_FORMAT_G16R16_UNORM:
948 *datatype = GL_UNSIGNED_SHORT;
949 *comps = 2;
950 return;
951
952 case MESA_FORMAT_R_UNORM16:
953 case MESA_FORMAT_A_UNORM16:
954 case MESA_FORMAT_L_UNORM16:
955 case MESA_FORMAT_I_UNORM16:
956 *datatype = GL_UNSIGNED_SHORT;
957 *comps = 1;
958 return;
959
960 case MESA_FORMAT_R3G3B2_UNORM:
961 case MESA_FORMAT_R3G3B2_UINT:
962 *datatype = GL_UNSIGNED_BYTE_2_3_3_REV;
963 *comps = 3;
964 return;
965 case MESA_FORMAT_A4B4G4R4_UNORM:
966 case MESA_FORMAT_A4B4G4R4_UINT:
967 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
968 *comps = 4;
969 return;
970
971 case MESA_FORMAT_R4G4B4A4_UNORM:
972 case MESA_FORMAT_R4G4B4A4_UINT:
973 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
974 *comps = 4;
975 return;
976 case MESA_FORMAT_R5G5B5A1_UNORM:
977 case MESA_FORMAT_R5G5B5A1_UINT:
978 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
979 *comps = 4;
980 return;
981 case MESA_FORMAT_A2B10G10R10_UNORM:
982 case MESA_FORMAT_A2B10G10R10_UINT:
983 *datatype = GL_UNSIGNED_INT_10_10_10_2;
984 *comps = 4;
985 return;
986 case MESA_FORMAT_A2R10G10B10_UNORM:
987 case MESA_FORMAT_A2R10G10B10_UINT:
988 *datatype = GL_UNSIGNED_INT_10_10_10_2;
989 *comps = 4;
990 return;
991
992 case MESA_FORMAT_B2G3R3_UNORM:
993 case MESA_FORMAT_B2G3R3_UINT:
994 *datatype = GL_UNSIGNED_BYTE_3_3_2;
995 *comps = 3;
996 return;
997
998 case MESA_FORMAT_A_UNORM8:
999 case MESA_FORMAT_L_UNORM8:
1000 case MESA_FORMAT_I_UNORM8:
1001 case MESA_FORMAT_R_UNORM8:
1002 case MESA_FORMAT_S_UINT8:
1003 *datatype = GL_UNSIGNED_BYTE;
1004 *comps = 1;
1005 return;
1006
1007 case MESA_FORMAT_YCBCR:
1008 case MESA_FORMAT_YCBCR_REV:
1009 *datatype = GL_UNSIGNED_SHORT;
1010 *comps = 2;
1011 return;
1012
1013 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1014 *datatype = GL_UNSIGNED_INT_24_8_MESA;
1015 *comps = 2;
1016 return;
1017
1018 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1019 *datatype = GL_UNSIGNED_INT_8_24_REV_MESA;
1020 *comps = 2;
1021 return;
1022
1023 case MESA_FORMAT_Z_UNORM16:
1024 *datatype = GL_UNSIGNED_SHORT;
1025 *comps = 1;
1026 return;
1027
1028 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1029 *datatype = GL_UNSIGNED_INT;
1030 *comps = 1;
1031 return;
1032
1033 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1034 *datatype = GL_UNSIGNED_INT;
1035 *comps = 1;
1036 return;
1037
1038 case MESA_FORMAT_Z_UNORM32:
1039 *datatype = GL_UNSIGNED_INT;
1040 *comps = 1;
1041 return;
1042
1043 case MESA_FORMAT_Z_FLOAT32:
1044 *datatype = GL_FLOAT;
1045 *comps = 1;
1046 return;
1047
1048 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
1049 *datatype = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
1050 *comps = 1;
1051 return;
1052
1053 case MESA_FORMAT_R_SNORM8:
1054 case MESA_FORMAT_A_SNORM8:
1055 case MESA_FORMAT_L_SNORM8:
1056 case MESA_FORMAT_I_SNORM8:
1057 *datatype = GL_BYTE;
1058 *comps = 1;
1059 return;
1060 case MESA_FORMAT_R8G8_SNORM:
1061 case MESA_FORMAT_L8A8_SNORM:
1062 case MESA_FORMAT_A8L8_SNORM:
1063 *datatype = GL_BYTE;
1064 *comps = 2;
1065 return;
1066 case MESA_FORMAT_A8B8G8R8_SNORM:
1067 case MESA_FORMAT_R8G8B8A8_SNORM:
1068 case MESA_FORMAT_X8B8G8R8_SNORM:
1069 *datatype = GL_BYTE;
1070 *comps = 4;
1071 return;
1072
1073 case MESA_FORMAT_RGBA_UNORM16:
1074 *datatype = GL_UNSIGNED_SHORT;
1075 *comps = 4;
1076 return;
1077
1078 case MESA_FORMAT_R_SNORM16:
1079 case MESA_FORMAT_A_SNORM16:
1080 case MESA_FORMAT_L_SNORM16:
1081 case MESA_FORMAT_I_SNORM16:
1082 *datatype = GL_SHORT;
1083 *comps = 1;
1084 return;
1085 case MESA_FORMAT_R16G16_SNORM:
1086 case MESA_FORMAT_LA_SNORM16:
1087 *datatype = GL_SHORT;
1088 *comps = 2;
1089 return;
1090 case MESA_FORMAT_RGB_SNORM16:
1091 *datatype = GL_SHORT;
1092 *comps = 3;
1093 return;
1094 case MESA_FORMAT_RGBA_SNORM16:
1095 *datatype = GL_SHORT;
1096 *comps = 4;
1097 return;
1098
1099 case MESA_FORMAT_BGR_SRGB8:
1100 *datatype = GL_UNSIGNED_BYTE;
1101 *comps = 3;
1102 return;
1103 case MESA_FORMAT_A8B8G8R8_SRGB:
1104 case MESA_FORMAT_B8G8R8A8_SRGB:
1105 case MESA_FORMAT_A8R8G8B8_SRGB:
1106 case MESA_FORMAT_R8G8B8A8_SRGB:
1107 *datatype = GL_UNSIGNED_BYTE;
1108 *comps = 4;
1109 return;
1110 case MESA_FORMAT_L_SRGB8:
1111 *datatype = GL_UNSIGNED_BYTE;
1112 *comps = 1;
1113 return;
1114 case MESA_FORMAT_L8A8_SRGB:
1115 case MESA_FORMAT_A8L8_SRGB:
1116 *datatype = GL_UNSIGNED_BYTE;
1117 *comps = 2;
1118 return;
1119
1120 case MESA_FORMAT_RGBA_FLOAT32:
1121 *datatype = GL_FLOAT;
1122 *comps = 4;
1123 return;
1124 case MESA_FORMAT_RGBA_FLOAT16:
1125 *datatype = GL_HALF_FLOAT_ARB;
1126 *comps = 4;
1127 return;
1128 case MESA_FORMAT_RGB_FLOAT32:
1129 *datatype = GL_FLOAT;
1130 *comps = 3;
1131 return;
1132 case MESA_FORMAT_RGB_FLOAT16:
1133 *datatype = GL_HALF_FLOAT_ARB;
1134 *comps = 3;
1135 return;
1136 case MESA_FORMAT_LA_FLOAT32:
1137 case MESA_FORMAT_RG_FLOAT32:
1138 *datatype = GL_FLOAT;
1139 *comps = 2;
1140 return;
1141 case MESA_FORMAT_LA_FLOAT16:
1142 case MESA_FORMAT_RG_FLOAT16:
1143 *datatype = GL_HALF_FLOAT_ARB;
1144 *comps = 2;
1145 return;
1146 case MESA_FORMAT_A_FLOAT32:
1147 case MESA_FORMAT_L_FLOAT32:
1148 case MESA_FORMAT_I_FLOAT32:
1149 case MESA_FORMAT_R_FLOAT32:
1150 *datatype = GL_FLOAT;
1151 *comps = 1;
1152 return;
1153 case MESA_FORMAT_A_FLOAT16:
1154 case MESA_FORMAT_L_FLOAT16:
1155 case MESA_FORMAT_I_FLOAT16:
1156 case MESA_FORMAT_R_FLOAT16:
1157 *datatype = GL_HALF_FLOAT_ARB;
1158 *comps = 1;
1159 return;
1160
1161 case MESA_FORMAT_A_UINT8:
1162 case MESA_FORMAT_L_UINT8:
1163 case MESA_FORMAT_I_UINT8:
1164 *datatype = GL_UNSIGNED_BYTE;
1165 *comps = 1;
1166 return;
1167 case MESA_FORMAT_LA_UINT8:
1168 *datatype = GL_UNSIGNED_BYTE;
1169 *comps = 2;
1170 return;
1171
1172 case MESA_FORMAT_A_UINT16:
1173 case MESA_FORMAT_L_UINT16:
1174 case MESA_FORMAT_I_UINT16:
1175 *datatype = GL_UNSIGNED_SHORT;
1176 *comps = 1;
1177 return;
1178 case MESA_FORMAT_LA_UINT16:
1179 *datatype = GL_UNSIGNED_SHORT;
1180 *comps = 2;
1181 return;
1182 case MESA_FORMAT_A_UINT32:
1183 case MESA_FORMAT_L_UINT32:
1184 case MESA_FORMAT_I_UINT32:
1185 *datatype = GL_UNSIGNED_INT;
1186 *comps = 1;
1187 return;
1188 case MESA_FORMAT_LA_UINT32:
1189 *datatype = GL_UNSIGNED_INT;
1190 *comps = 2;
1191 return;
1192 case MESA_FORMAT_A_SINT8:
1193 case MESA_FORMAT_L_SINT8:
1194 case MESA_FORMAT_I_SINT8:
1195 *datatype = GL_BYTE;
1196 *comps = 1;
1197 return;
1198 case MESA_FORMAT_LA_SINT8:
1199 *datatype = GL_BYTE;
1200 *comps = 2;
1201 return;
1202
1203 case MESA_FORMAT_A_SINT16:
1204 case MESA_FORMAT_L_SINT16:
1205 case MESA_FORMAT_I_SINT16:
1206 *datatype = GL_SHORT;
1207 *comps = 1;
1208 return;
1209 case MESA_FORMAT_LA_SINT16:
1210 *datatype = GL_SHORT;
1211 *comps = 2;
1212 return;
1213
1214 case MESA_FORMAT_A_SINT32:
1215 case MESA_FORMAT_L_SINT32:
1216 case MESA_FORMAT_I_SINT32:
1217 *datatype = GL_INT;
1218 *comps = 1;
1219 return;
1220 case MESA_FORMAT_LA_SINT32:
1221 *datatype = GL_INT;
1222 *comps = 2;
1223 return;
1224
1225 case MESA_FORMAT_R_SINT8:
1226 *datatype = GL_BYTE;
1227 *comps = 1;
1228 return;
1229 case MESA_FORMAT_RG_SINT8:
1230 *datatype = GL_BYTE;
1231 *comps = 2;
1232 return;
1233 case MESA_FORMAT_RGB_SINT8:
1234 *datatype = GL_BYTE;
1235 *comps = 3;
1236 return;
1237 case MESA_FORMAT_RGBA_SINT8:
1238 *datatype = GL_BYTE;
1239 *comps = 4;
1240 return;
1241 case MESA_FORMAT_R_SINT16:
1242 *datatype = GL_SHORT;
1243 *comps = 1;
1244 return;
1245 case MESA_FORMAT_RG_SINT16:
1246 *datatype = GL_SHORT;
1247 *comps = 2;
1248 return;
1249 case MESA_FORMAT_RGB_SINT16:
1250 *datatype = GL_SHORT;
1251 *comps = 3;
1252 return;
1253 case MESA_FORMAT_RGBA_SINT16:
1254 *datatype = GL_SHORT;
1255 *comps = 4;
1256 return;
1257 case MESA_FORMAT_R_SINT32:
1258 *datatype = GL_INT;
1259 *comps = 1;
1260 return;
1261 case MESA_FORMAT_RG_SINT32:
1262 *datatype = GL_INT;
1263 *comps = 2;
1264 return;
1265 case MESA_FORMAT_RGB_SINT32:
1266 *datatype = GL_INT;
1267 *comps = 3;
1268 return;
1269 case MESA_FORMAT_RGBA_SINT32:
1270 *datatype = GL_INT;
1271 *comps = 4;
1272 return;
1273
1274 /**
1275 * \name Non-normalized unsigned integer formats.
1276 */
1277 case MESA_FORMAT_R_UINT8:
1278 *datatype = GL_UNSIGNED_BYTE;
1279 *comps = 1;
1280 return;
1281 case MESA_FORMAT_RG_UINT8:
1282 *datatype = GL_UNSIGNED_BYTE;
1283 *comps = 2;
1284 return;
1285 case MESA_FORMAT_RGB_UINT8:
1286 *datatype = GL_UNSIGNED_BYTE;
1287 *comps = 3;
1288 return;
1289 case MESA_FORMAT_RGBA_UINT8:
1290 *datatype = GL_UNSIGNED_BYTE;
1291 *comps = 4;
1292 return;
1293 case MESA_FORMAT_R_UINT16:
1294 *datatype = GL_UNSIGNED_SHORT;
1295 *comps = 1;
1296 return;
1297 case MESA_FORMAT_RG_UINT16:
1298 *datatype = GL_UNSIGNED_SHORT;
1299 *comps = 2;
1300 return;
1301 case MESA_FORMAT_RGB_UINT16:
1302 *datatype = GL_UNSIGNED_SHORT;
1303 *comps = 3;
1304 return;
1305 case MESA_FORMAT_RGBA_UINT16:
1306 *datatype = GL_UNSIGNED_SHORT;
1307 *comps = 4;
1308 return;
1309 case MESA_FORMAT_R_UINT32:
1310 *datatype = GL_UNSIGNED_INT;
1311 *comps = 1;
1312 return;
1313 case MESA_FORMAT_RG_UINT32:
1314 *datatype = GL_UNSIGNED_INT;
1315 *comps = 2;
1316 return;
1317 case MESA_FORMAT_RGB_UINT32:
1318 *datatype = GL_UNSIGNED_INT;
1319 *comps = 3;
1320 return;
1321 case MESA_FORMAT_RGBA_UINT32:
1322 *datatype = GL_UNSIGNED_INT;
1323 *comps = 4;
1324 return;
1325
1326 case MESA_FORMAT_R9G9B9E5_FLOAT:
1327 *datatype = GL_UNSIGNED_INT_5_9_9_9_REV;
1328 *comps = 3;
1329 return;
1330
1331 case MESA_FORMAT_R11G11B10_FLOAT:
1332 *datatype = GL_UNSIGNED_INT_10F_11F_11F_REV;
1333 *comps = 3;
1334 return;
1335
1336 case MESA_FORMAT_B10G10R10A2_UINT:
1337 case MESA_FORMAT_R10G10B10A2_UINT:
1338 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1339 *comps = 4;
1340 return;
1341
1342 case MESA_FORMAT_R8G8B8X8_SRGB:
1343 case MESA_FORMAT_X8B8G8R8_SRGB:
1344 case MESA_FORMAT_RGBX_UINT8:
1345 *datatype = GL_UNSIGNED_BYTE;
1346 *comps = 4;
1347 return;
1348
1349 case MESA_FORMAT_R8G8B8X8_SNORM:
1350 case MESA_FORMAT_RGBX_SINT8:
1351 *datatype = GL_BYTE;
1352 *comps = 4;
1353 return;
1354
1355 case MESA_FORMAT_B10G10R10X2_UNORM:
1356 case MESA_FORMAT_R10G10B10X2_UNORM:
1357 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1358 *comps = 4;
1359 return;
1360
1361 case MESA_FORMAT_RGBX_UNORM16:
1362 case MESA_FORMAT_RGBX_UINT16:
1363 *datatype = GL_UNSIGNED_SHORT;
1364 *comps = 4;
1365 return;
1366
1367 case MESA_FORMAT_RGBX_SNORM16:
1368 case MESA_FORMAT_RGBX_SINT16:
1369 *datatype = GL_SHORT;
1370 *comps = 4;
1371 return;
1372
1373 case MESA_FORMAT_RGBX_FLOAT16:
1374 *datatype = GL_HALF_FLOAT;
1375 *comps = 4;
1376 return;
1377
1378 case MESA_FORMAT_RGBX_FLOAT32:
1379 *datatype = GL_FLOAT;
1380 *comps = 4;
1381 return;
1382
1383 case MESA_FORMAT_RGBX_UINT32:
1384 *datatype = GL_UNSIGNED_INT;
1385 *comps = 4;
1386 return;
1387
1388 case MESA_FORMAT_RGBX_SINT32:
1389 *datatype = GL_INT;
1390 *comps = 4;
1391 return;
1392
1393 case MESA_FORMAT_R10G10B10A2_UNORM:
1394 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1395 *comps = 4;
1396 return;
1397
1398 case MESA_FORMAT_G8R8_SNORM:
1399 *datatype = GL_BYTE;
1400 *comps = 2;
1401 return;
1402
1403 case MESA_FORMAT_G16R16_SNORM:
1404 *datatype = GL_SHORT;
1405 *comps = 2;
1406 return;
1407
1408 case MESA_FORMAT_B8G8R8X8_SRGB:
1409 case MESA_FORMAT_X8R8G8B8_SRGB:
1410 *datatype = GL_UNSIGNED_BYTE;
1411 *comps = 4;
1412 return;
1413
1414 case MESA_FORMAT_COUNT:
1415 assert(0);
1416 return;
1417 default:
1418 /* Warn if any formats are not handled */
1419 _mesa_problem(NULL, "bad format %s in _mesa_uncompressed_format_to_type_and_comps",
1420 _mesa_get_format_name(format));
1421 assert(format == MESA_FORMAT_NONE ||
1422 _mesa_is_format_compressed(format));
1423 *datatype = 0;
1424 *comps = 1;
1425 }
1426 }
1427
1428 /**
1429 * Check if a mesa_format exactly matches a GL format/type combination
1430 * such that we can use memcpy() from one to the other.
1431 * \param mesa_format a MESA_FORMAT_x value
1432 * \param format the user-specified image format
1433 * \param type the user-specified image datatype
1434 * \param swapBytes typically the current pixel pack/unpack byteswap state
1435 * \param[out] error GL_NO_ERROR if format is an expected input.
1436 * GL_INVALID_ENUM if format is an unexpected input.
1437 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
1438 */
1439 GLboolean
1440 _mesa_format_matches_format_and_type(mesa_format mesa_format,
1441 GLenum format, GLenum type,
1442 GLboolean swapBytes, GLenum *error)
1443 {
1444 const GLboolean littleEndian = _mesa_little_endian();
1445 if (error)
1446 *error = GL_NO_ERROR;
1447
1448 /* Note: When reading a GL format/type combination, the format lists channel
1449 * assignments from most significant channel in the type to least
1450 * significant. A type with _REV indicates that the assignments are
1451 * swapped, so they are listed from least significant to most significant.
1452 *
1453 * Compressed formats will fall through and return GL_FALSE.
1454 *
1455 * For sanity, please keep this switch statement ordered the same as the
1456 * enums in formats.h.
1457 */
1458
1459 switch (mesa_format) {
1460
1461 case MESA_FORMAT_NONE:
1462 case MESA_FORMAT_COUNT:
1463 return GL_FALSE;
1464
1465 case MESA_FORMAT_A8B8G8R8_UNORM:
1466 case MESA_FORMAT_A8B8G8R8_SRGB:
1467 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1468 return GL_TRUE;
1469
1470 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
1471 return GL_TRUE;
1472
1473 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !littleEndian)
1474 return GL_TRUE;
1475
1476 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV
1477 && !swapBytes)
1478 return GL_TRUE;
1479
1480 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8
1481 && swapBytes)
1482 return GL_TRUE;
1483
1484 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && littleEndian)
1485 return GL_TRUE;
1486
1487 return GL_FALSE;
1488
1489 case MESA_FORMAT_R8G8B8A8_UNORM:
1490 case MESA_FORMAT_R8G8B8A8_SRGB:
1491 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1492 !swapBytes)
1493 return GL_TRUE;
1494
1495 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1496 return GL_TRUE;
1497
1498 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && littleEndian)
1499 return GL_TRUE;
1500
1501 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8 &&
1502 !swapBytes)
1503 return GL_TRUE;
1504
1505 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1506 swapBytes)
1507 return GL_TRUE;
1508
1509 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && !littleEndian)
1510 return GL_TRUE;
1511
1512 return GL_FALSE;
1513
1514 case MESA_FORMAT_B8G8R8A8_UNORM:
1515 case MESA_FORMAT_B8G8R8A8_SRGB:
1516 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1517 !swapBytes)
1518 return GL_TRUE;
1519
1520 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1521 return GL_TRUE;
1522
1523 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && littleEndian)
1524 return GL_TRUE;
1525
1526 return GL_FALSE;
1527
1528 case MESA_FORMAT_A8R8G8B8_UNORM:
1529 case MESA_FORMAT_A8R8G8B8_SRGB:
1530 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1531 return GL_TRUE;
1532
1533 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1534 swapBytes)
1535 return GL_TRUE;
1536
1537 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && !littleEndian)
1538 return GL_TRUE;
1539
1540 return GL_FALSE;
1541
1542 case MESA_FORMAT_X8B8G8R8_UNORM:
1543 case MESA_FORMAT_R8G8B8X8_UNORM:
1544 return GL_FALSE;
1545
1546 case MESA_FORMAT_B8G8R8X8_UNORM:
1547 case MESA_FORMAT_X8R8G8B8_UNORM:
1548 return GL_FALSE;
1549
1550 case MESA_FORMAT_BGR_UNORM8:
1551 case MESA_FORMAT_BGR_SRGB8:
1552 return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian;
1553
1554 case MESA_FORMAT_RGB_UNORM8:
1555 return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
1556
1557 case MESA_FORMAT_B5G6R5_UNORM:
1558 return ((format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) ||
1559 (format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
1560 !swapBytes;
1561
1562 case MESA_FORMAT_R5G6B5_UNORM:
1563 return ((format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5) ||
1564 (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
1565 !swapBytes;
1566
1567 case MESA_FORMAT_B4G4R4A4_UNORM:
1568 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
1569 !swapBytes;
1570
1571 case MESA_FORMAT_A4R4G4B4_UNORM:
1572 return GL_FALSE;
1573
1574 case MESA_FORMAT_A1B5G5R5_UNORM:
1575 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1576 !swapBytes;
1577
1578 case MESA_FORMAT_X1B5G5R5_UNORM:
1579 return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1580 !swapBytes;
1581
1582 case MESA_FORMAT_B5G5R5A1_UNORM:
1583 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
1584 !swapBytes;
1585
1586 case MESA_FORMAT_A1R5G5B5_UNORM:
1587 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1588 !swapBytes;
1589
1590 case MESA_FORMAT_L4A4_UNORM:
1591 return GL_FALSE;
1592 case MESA_FORMAT_L8A8_UNORM:
1593 case MESA_FORMAT_L8A8_SRGB:
1594 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
1595 case MESA_FORMAT_A8L8_UNORM:
1596 case MESA_FORMAT_A8L8_SRGB:
1597 return GL_FALSE;
1598
1599 case MESA_FORMAT_L16A16_UNORM:
1600 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian && !swapBytes;
1601 case MESA_FORMAT_A16L16_UNORM:
1602 return GL_FALSE;
1603
1604 case MESA_FORMAT_B2G3R3_UNORM:
1605 return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
1606
1607 case MESA_FORMAT_R3G3B2_UNORM:
1608 return format == GL_RGB && type == GL_UNSIGNED_BYTE_2_3_3_REV;
1609
1610 case MESA_FORMAT_A4B4G4R4_UNORM:
1611 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1612 return GL_TRUE;
1613
1614 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1615 return GL_TRUE;
1616
1617 return GL_FALSE;
1618
1619 case MESA_FORMAT_R4G4B4A4_UNORM:
1620 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1621 return GL_TRUE;
1622
1623 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
1624 return GL_TRUE;
1625
1626 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1627 return GL_TRUE;
1628
1629 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
1630 return GL_TRUE;
1631
1632 return GL_FALSE;
1633
1634 case MESA_FORMAT_R5G5B5A1_UNORM:
1635 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV;
1636
1637 case MESA_FORMAT_A2B10G10R10_UNORM:
1638 return format == GL_RGBA && type == GL_UNSIGNED_INT_10_10_10_2;
1639
1640 case MESA_FORMAT_A2B10G10R10_UINT:
1641 return format == GL_RGBA_INTEGER_EXT && type == GL_UNSIGNED_INT_10_10_10_2;
1642
1643 case MESA_FORMAT_A2R10G10B10_UNORM:
1644 return format == GL_BGRA && type == GL_UNSIGNED_INT_10_10_10_2;
1645
1646 case MESA_FORMAT_A2R10G10B10_UINT:
1647 return format == GL_BGRA_INTEGER_EXT && type == GL_UNSIGNED_INT_10_10_10_2;
1648
1649 case MESA_FORMAT_A_UNORM8:
1650 return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
1651 case MESA_FORMAT_A_UNORM16:
1652 return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
1653 case MESA_FORMAT_L_UNORM8:
1654 case MESA_FORMAT_L_SRGB8:
1655 return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
1656 case MESA_FORMAT_L_UNORM16:
1657 return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
1658 case MESA_FORMAT_I_UNORM8:
1659 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1660 case MESA_FORMAT_I_UNORM16:
1661 return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes;
1662
1663 case MESA_FORMAT_YCBCR:
1664 return format == GL_YCBCR_MESA &&
1665 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian != swapBytes) ||
1666 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian == swapBytes));
1667 case MESA_FORMAT_YCBCR_REV:
1668 return format == GL_YCBCR_MESA &&
1669 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) ||
1670 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes));
1671
1672 case MESA_FORMAT_R_UNORM8:
1673 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1674 case MESA_FORMAT_R8G8_UNORM:
1675 return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
1676 case MESA_FORMAT_G8R8_UNORM:
1677 return GL_FALSE;
1678
1679 case MESA_FORMAT_R_UNORM16:
1680 return format == GL_RED && type == GL_UNSIGNED_SHORT &&
1681 !swapBytes;
1682 case MESA_FORMAT_R16G16_UNORM:
1683 return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian &&
1684 !swapBytes;
1685 case MESA_FORMAT_G16R16_UNORM:
1686 return GL_FALSE;
1687
1688 case MESA_FORMAT_B10G10R10A2_UNORM:
1689 return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1690 !swapBytes;
1691
1692 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1693 return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
1694 !swapBytes;
1695 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1696 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1697 return GL_FALSE;
1698
1699 case MESA_FORMAT_Z_UNORM16:
1700 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
1701 !swapBytes;
1702
1703 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1704 return GL_FALSE;
1705
1706 case MESA_FORMAT_Z_UNORM32:
1707 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
1708 !swapBytes;
1709
1710 case MESA_FORMAT_S_UINT8:
1711 return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
1712
1713 case MESA_FORMAT_RGBA_FLOAT32:
1714 return format == GL_RGBA && type == GL_FLOAT && !swapBytes;
1715 case MESA_FORMAT_RGBA_FLOAT16:
1716 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes;
1717
1718 case MESA_FORMAT_RGB_FLOAT32:
1719 return format == GL_RGB && type == GL_FLOAT && !swapBytes;
1720 case MESA_FORMAT_RGB_FLOAT16:
1721 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
1722
1723 case MESA_FORMAT_A_FLOAT32:
1724 return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
1725 case MESA_FORMAT_A_FLOAT16:
1726 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1727
1728 case MESA_FORMAT_L_FLOAT32:
1729 return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes;
1730 case MESA_FORMAT_L_FLOAT16:
1731 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
1732
1733 case MESA_FORMAT_LA_FLOAT32:
1734 return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes;
1735 case MESA_FORMAT_LA_FLOAT16:
1736 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1737
1738 case MESA_FORMAT_I_FLOAT32:
1739 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1740 case MESA_FORMAT_I_FLOAT16:
1741 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1742
1743 case MESA_FORMAT_R_FLOAT32:
1744 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1745 case MESA_FORMAT_R_FLOAT16:
1746 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1747
1748 case MESA_FORMAT_RG_FLOAT32:
1749 return format == GL_RG && type == GL_FLOAT && !swapBytes;
1750 case MESA_FORMAT_RG_FLOAT16:
1751 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
1752
1753 case MESA_FORMAT_A_UINT8:
1754 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE;
1755 case MESA_FORMAT_A_UINT16:
1756 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT &&
1757 !swapBytes;
1758 case MESA_FORMAT_A_UINT32:
1759 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT &&
1760 !swapBytes;
1761 case MESA_FORMAT_A_SINT8:
1762 return format == GL_ALPHA_INTEGER && type == GL_BYTE;
1763 case MESA_FORMAT_A_SINT16:
1764 return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes;
1765 case MESA_FORMAT_A_SINT32:
1766 return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
1767
1768 case MESA_FORMAT_I_UINT8:
1769 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1770 case MESA_FORMAT_I_UINT16:
1771 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1772 case MESA_FORMAT_I_UINT32:
1773 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1774 case MESA_FORMAT_I_SINT8:
1775 return format == GL_RED_INTEGER && type == GL_BYTE;
1776 case MESA_FORMAT_I_SINT16:
1777 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1778 case MESA_FORMAT_I_SINT32:
1779 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1780
1781 case MESA_FORMAT_L_UINT8:
1782 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
1783 case MESA_FORMAT_L_UINT16:
1784 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT &&
1785 !swapBytes;
1786 case MESA_FORMAT_L_UINT32:
1787 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT &&
1788 !swapBytes;
1789 case MESA_FORMAT_L_SINT8:
1790 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE;
1791 case MESA_FORMAT_L_SINT16:
1792 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT &&
1793 !swapBytes;
1794 case MESA_FORMAT_L_SINT32:
1795 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes;
1796
1797 case MESA_FORMAT_LA_UINT8:
1798 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1799 type == GL_UNSIGNED_BYTE && !swapBytes;
1800 case MESA_FORMAT_LA_UINT16:
1801 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1802 type == GL_UNSIGNED_SHORT && !swapBytes;
1803 case MESA_FORMAT_LA_UINT32:
1804 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1805 type == GL_UNSIGNED_INT && !swapBytes;
1806 case MESA_FORMAT_LA_SINT8:
1807 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE &&
1808 !swapBytes;
1809 case MESA_FORMAT_LA_SINT16:
1810 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT &&
1811 !swapBytes;
1812 case MESA_FORMAT_LA_SINT32:
1813 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT &&
1814 !swapBytes;
1815
1816 case MESA_FORMAT_R_SINT8:
1817 return format == GL_RED_INTEGER && type == GL_BYTE;
1818 case MESA_FORMAT_RG_SINT8:
1819 return format == GL_RG_INTEGER && type == GL_BYTE && !swapBytes;
1820 case MESA_FORMAT_RGB_SINT8:
1821 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes;
1822 case MESA_FORMAT_RGBA_SINT8:
1823 return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes;
1824 case MESA_FORMAT_R_SINT16:
1825 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1826 case MESA_FORMAT_RG_SINT16:
1827 return format == GL_RG_INTEGER && type == GL_SHORT && !swapBytes;
1828 case MESA_FORMAT_RGB_SINT16:
1829 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes;
1830 case MESA_FORMAT_RGBA_SINT16:
1831 return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes;
1832 case MESA_FORMAT_R_SINT32:
1833 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1834 case MESA_FORMAT_RG_SINT32:
1835 return format == GL_RG_INTEGER && type == GL_INT && !swapBytes;
1836 case MESA_FORMAT_RGB_SINT32:
1837 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes;
1838 case MESA_FORMAT_RGBA_SINT32:
1839 return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes;
1840
1841 case MESA_FORMAT_R_UINT8:
1842 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1843 case MESA_FORMAT_RG_UINT8:
1844 return format == GL_RG_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1845 case MESA_FORMAT_RGB_UINT8:
1846 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1847 case MESA_FORMAT_RGBA_UINT8:
1848 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_BYTE &&
1849 !swapBytes;
1850 case MESA_FORMAT_R_UINT16:
1851 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT &&
1852 !swapBytes;
1853 case MESA_FORMAT_RG_UINT16:
1854 return format == GL_RG_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1855 case MESA_FORMAT_RGB_UINT16:
1856 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT &&
1857 !swapBytes;
1858 case MESA_FORMAT_RGBA_UINT16:
1859 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT &&
1860 !swapBytes;
1861 case MESA_FORMAT_R_UINT32:
1862 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1863 case MESA_FORMAT_RG_UINT32:
1864 return format == GL_RG_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1865 case MESA_FORMAT_RGB_UINT32:
1866 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1867 case MESA_FORMAT_RGBA_UINT32:
1868 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1869
1870 case MESA_FORMAT_R_SNORM8:
1871 return format == GL_RED && type == GL_BYTE;
1872 case MESA_FORMAT_R8G8_SNORM:
1873 return format == GL_RG && type == GL_BYTE && littleEndian &&
1874 !swapBytes;
1875 case MESA_FORMAT_X8B8G8R8_SNORM:
1876 return GL_FALSE;
1877
1878 case MESA_FORMAT_A8B8G8R8_SNORM:
1879 if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
1880 return GL_TRUE;
1881
1882 if (format == GL_ABGR_EXT && type == GL_BYTE && littleEndian)
1883 return GL_TRUE;
1884
1885 return GL_FALSE;
1886
1887 case MESA_FORMAT_R8G8B8A8_SNORM:
1888 if (format == GL_RGBA && type == GL_BYTE && littleEndian)
1889 return GL_TRUE;
1890
1891 if (format == GL_ABGR_EXT && type == GL_BYTE && !littleEndian)
1892 return GL_TRUE;
1893
1894 return GL_FALSE;
1895
1896 case MESA_FORMAT_R_SNORM16:
1897 return format == GL_RED && type == GL_SHORT &&
1898 !swapBytes;
1899 case MESA_FORMAT_R16G16_SNORM:
1900 return format == GL_RG && type == GL_SHORT && littleEndian && !swapBytes;
1901 case MESA_FORMAT_RGB_SNORM16:
1902 return format == GL_RGB && type == GL_SHORT && !swapBytes;
1903 case MESA_FORMAT_RGBA_SNORM16:
1904 return format == GL_RGBA && type == GL_SHORT && !swapBytes;
1905 case MESA_FORMAT_RGBA_UNORM16:
1906 return format == GL_RGBA && type == GL_UNSIGNED_SHORT &&
1907 !swapBytes;
1908
1909 case MESA_FORMAT_A_SNORM8:
1910 return format == GL_ALPHA && type == GL_BYTE;
1911 case MESA_FORMAT_L_SNORM8:
1912 return format == GL_LUMINANCE && type == GL_BYTE;
1913 case MESA_FORMAT_L8A8_SNORM:
1914 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1915 littleEndian && !swapBytes;
1916 case MESA_FORMAT_A8L8_SNORM:
1917 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1918 !littleEndian && !swapBytes;
1919 case MESA_FORMAT_I_SNORM8:
1920 return format == GL_RED && type == GL_BYTE;
1921 case MESA_FORMAT_A_SNORM16:
1922 return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
1923 case MESA_FORMAT_L_SNORM16:
1924 return format == GL_LUMINANCE && type == GL_SHORT && !swapBytes;
1925 case MESA_FORMAT_LA_SNORM16:
1926 return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
1927 littleEndian && !swapBytes;
1928 case MESA_FORMAT_I_SNORM16:
1929 return format == GL_RED && type == GL_SHORT && littleEndian &&
1930 !swapBytes;
1931
1932 case MESA_FORMAT_B10G10R10A2_UINT:
1933 return (format == GL_BGRA_INTEGER_EXT &&
1934 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1935 !swapBytes);
1936
1937 case MESA_FORMAT_R10G10B10A2_UINT:
1938 return (format == GL_RGBA_INTEGER_EXT &&
1939 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1940 !swapBytes);
1941
1942 case MESA_FORMAT_B5G6R5_UINT:
1943 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5;
1944
1945 case MESA_FORMAT_R5G6B5_UINT:
1946 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5_REV;
1947
1948 case MESA_FORMAT_B2G3R3_UINT:
1949 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_3_3_2;
1950
1951 case MESA_FORMAT_R3G3B2_UINT:
1952 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_2_3_3_REV;
1953
1954 case MESA_FORMAT_A4B4G4R4_UINT:
1955 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1956 return GL_TRUE;
1957
1958 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
1959 return GL_TRUE;
1960 return GL_FALSE;
1961
1962 case MESA_FORMAT_R4G4B4A4_UINT:
1963 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1964 return GL_TRUE;
1965
1966 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
1967 return GL_TRUE;
1968
1969 return GL_FALSE;
1970
1971 case MESA_FORMAT_B4G4R4A4_UINT:
1972 return format == GL_BGRA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
1973 !swapBytes;
1974
1975 case MESA_FORMAT_A4R4G4B4_UINT:
1976 return GL_FALSE;
1977
1978 case MESA_FORMAT_A1B5G5R5_UINT:
1979 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1980 !swapBytes;
1981
1982 case MESA_FORMAT_B5G5R5A1_UINT:
1983 return format == GL_BGRA_INTEGER && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
1984 !swapBytes;
1985
1986 case MESA_FORMAT_A1R5G5B5_UINT:
1987 return format == GL_BGRA_INTEGER && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1988 !swapBytes;
1989
1990 case MESA_FORMAT_R5G5B5A1_UINT:
1991 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_1_5_5_5_REV;
1992
1993 case MESA_FORMAT_A8B8G8R8_UINT:
1994 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1995 return GL_TRUE;
1996
1997 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
1998 return GL_TRUE;
1999 return GL_FALSE;
2000
2001 case MESA_FORMAT_A8R8G8B8_UINT:
2002 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 &&
2003 !swapBytes)
2004 return GL_TRUE;
2005
2006 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
2007 swapBytes)
2008 return GL_TRUE;
2009
2010 return GL_FALSE;
2011
2012 case MESA_FORMAT_R8G8B8A8_UINT:
2013 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
2014 !swapBytes)
2015 return GL_TRUE;
2016
2017 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
2018 return GL_TRUE;
2019
2020 return GL_FALSE;
2021
2022 case MESA_FORMAT_B8G8R8A8_UINT:
2023 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
2024 !swapBytes)
2025 return GL_TRUE;
2026
2027 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
2028 return GL_TRUE;
2029
2030 return GL_FALSE;
2031
2032 case MESA_FORMAT_R9G9B9E5_FLOAT:
2033 return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
2034 !swapBytes;
2035
2036 case MESA_FORMAT_R11G11B10_FLOAT:
2037 return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV &&
2038 !swapBytes;
2039
2040 case MESA_FORMAT_Z_FLOAT32:
2041 return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes;
2042
2043 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
2044 return format == GL_DEPTH_STENCIL &&
2045 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV && !swapBytes;
2046
2047 case MESA_FORMAT_B4G4R4X4_UNORM:
2048 case MESA_FORMAT_B5G5R5X1_UNORM:
2049 case MESA_FORMAT_R8G8B8X8_SNORM:
2050 case MESA_FORMAT_R8G8B8X8_SRGB:
2051 case MESA_FORMAT_X8B8G8R8_SRGB:
2052 case MESA_FORMAT_RGBX_UINT8:
2053 case MESA_FORMAT_RGBX_SINT8:
2054 case MESA_FORMAT_B10G10R10X2_UNORM:
2055 case MESA_FORMAT_RGBX_UNORM16:
2056 case MESA_FORMAT_RGBX_SNORM16:
2057 case MESA_FORMAT_RGBX_FLOAT16:
2058 case MESA_FORMAT_RGBX_UINT16:
2059 case MESA_FORMAT_RGBX_SINT16:
2060 case MESA_FORMAT_RGBX_FLOAT32:
2061 case MESA_FORMAT_RGBX_UINT32:
2062 case MESA_FORMAT_RGBX_SINT32:
2063 return GL_FALSE;
2064
2065 case MESA_FORMAT_R10G10B10X2_UNORM:
2066 return format == GL_RGB && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
2067 !swapBytes;
2068 case MESA_FORMAT_R10G10B10A2_UNORM:
2069 return format == GL_RGBA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
2070 !swapBytes;
2071
2072 case MESA_FORMAT_G8R8_SNORM:
2073 return format == GL_RG && type == GL_BYTE && !littleEndian &&
2074 !swapBytes;
2075
2076 case MESA_FORMAT_G16R16_SNORM:
2077 return format == GL_RG && type == GL_SHORT && !littleEndian &&
2078 !swapBytes;
2079
2080 case MESA_FORMAT_B8G8R8X8_SRGB:
2081 case MESA_FORMAT_X8R8G8B8_SRGB:
2082 return GL_FALSE;
2083 default:
2084 assert(_mesa_is_format_compressed(mesa_format));
2085 if (error)
2086 *error = GL_INVALID_ENUM;
2087 }
2088 return GL_FALSE;
2089 }
2090