mesa: add GL_AMD_compressed_ATC_texture support
[mesa.git] / src / mesa / main / formats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "errors.h"
28 #include "imports.h"
29 #include "formats.h"
30 #include "macros.h"
31 #include "glformats.h"
32 #include "c11/threads.h"
33 #include "util/hash_table.h"
34
35 /**
36 * Information about texture formats.
37 */
38 struct gl_format_info
39 {
40 mesa_format Name;
41
42 /** text name for debugging */
43 const char *StrName;
44
45 enum mesa_format_layout Layout;
46
47 /**
48 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
49 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
50 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
51 */
52 GLenum BaseFormat;
53
54 /**
55 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
56 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
57 */
58 GLenum DataType;
59
60 GLubyte RedBits;
61 GLubyte GreenBits;
62 GLubyte BlueBits;
63 GLubyte AlphaBits;
64 GLubyte LuminanceBits;
65 GLubyte IntensityBits;
66 GLubyte DepthBits;
67 GLubyte StencilBits;
68
69 bool IsSRGBFormat;
70
71 /**
72 * To describe compressed formats. If not compressed, Width=Height=Depth=1.
73 */
74 GLubyte BlockWidth, BlockHeight, BlockDepth;
75 GLubyte BytesPerBlock;
76
77 uint8_t Swizzle[4];
78 mesa_array_format ArrayFormat;
79 };
80
81 #include "format_info.h"
82
83 static const struct gl_format_info *
84 _mesa_get_format_info(mesa_format format)
85 {
86 const struct gl_format_info *info = &format_info[format];
87 STATIC_ASSERT(ARRAY_SIZE(format_info) == MESA_FORMAT_COUNT);
88 assert(info->Name == format);
89 return info;
90 }
91
92
93 /** Return string name of format (for debugging) */
94 const char *
95 _mesa_get_format_name(mesa_format format)
96 {
97 const struct gl_format_info *info = _mesa_get_format_info(format);
98 return info->StrName;
99 }
100
101
102
103 /**
104 * Return bytes needed to store a block of pixels in the given format.
105 * Normally, a block is 1x1 (a single pixel). But for compressed formats
106 * a block may be 4x4 or 8x4, etc.
107 *
108 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
109 */
110 GLint
111 _mesa_get_format_bytes(mesa_format format)
112 {
113 if (_mesa_format_is_mesa_array_format(format)) {
114 return _mesa_array_format_get_type_size(format) *
115 _mesa_array_format_get_num_channels(format);
116 }
117
118 const struct gl_format_info *info = _mesa_get_format_info(format);
119 assert(info->BytesPerBlock);
120 assert(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
121 _mesa_is_format_compressed(format));
122 return info->BytesPerBlock;
123 }
124
125
126 /**
127 * Return bits per component for the given format.
128 * \param format one of MESA_FORMAT_x
129 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
130 */
131 GLint
132 _mesa_get_format_bits(mesa_format format, GLenum pname)
133 {
134 const struct gl_format_info *info = _mesa_get_format_info(format);
135
136 switch (pname) {
137 case GL_RED_BITS:
138 case GL_TEXTURE_RED_SIZE:
139 case GL_RENDERBUFFER_RED_SIZE_EXT:
140 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
141 case GL_INTERNALFORMAT_RED_SIZE:
142 return info->RedBits;
143 case GL_GREEN_BITS:
144 case GL_TEXTURE_GREEN_SIZE:
145 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
146 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
147 case GL_INTERNALFORMAT_GREEN_SIZE:
148 return info->GreenBits;
149 case GL_BLUE_BITS:
150 case GL_TEXTURE_BLUE_SIZE:
151 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
152 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
153 case GL_INTERNALFORMAT_BLUE_SIZE:
154 return info->BlueBits;
155 case GL_ALPHA_BITS:
156 case GL_TEXTURE_ALPHA_SIZE:
157 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
158 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
159 case GL_INTERNALFORMAT_ALPHA_SIZE:
160 return info->AlphaBits;
161 case GL_TEXTURE_INTENSITY_SIZE:
162 return info->IntensityBits;
163 case GL_TEXTURE_LUMINANCE_SIZE:
164 return info->LuminanceBits;
165 case GL_INDEX_BITS:
166 return 0;
167 case GL_DEPTH_BITS:
168 case GL_TEXTURE_DEPTH_SIZE_ARB:
169 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
170 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
171 case GL_INTERNALFORMAT_DEPTH_SIZE:
172 return info->DepthBits;
173 case GL_STENCIL_BITS:
174 case GL_TEXTURE_STENCIL_SIZE_EXT:
175 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
176 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
177 case GL_INTERNALFORMAT_STENCIL_SIZE:
178 return info->StencilBits;
179 default:
180 _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()");
181 return 0;
182 }
183 }
184
185
186 GLuint
187 _mesa_get_format_max_bits(mesa_format format)
188 {
189 const struct gl_format_info *info = _mesa_get_format_info(format);
190 GLuint max = MAX2(info->RedBits, info->GreenBits);
191 max = MAX2(max, info->BlueBits);
192 max = MAX2(max, info->AlphaBits);
193 max = MAX2(max, info->LuminanceBits);
194 max = MAX2(max, info->IntensityBits);
195 max = MAX2(max, info->DepthBits);
196 max = MAX2(max, info->StencilBits);
197 return max;
198 }
199
200
201 /**
202 * Return the layout type of the given format.
203 */
204 extern enum mesa_format_layout
205 _mesa_get_format_layout(mesa_format format)
206 {
207 const struct gl_format_info *info = _mesa_get_format_info(format);
208 return info->Layout;
209 }
210
211
212 /**
213 * Return the data type (or more specifically, the data representation)
214 * for the given format.
215 * The return value will be one of:
216 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
217 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
218 * GL_UNSIGNED_INT = an ordinary unsigned integer
219 * GL_INT = an ordinary signed integer
220 * GL_FLOAT = an ordinary float
221 */
222 GLenum
223 _mesa_get_format_datatype(mesa_format format)
224 {
225 const struct gl_format_info *info = _mesa_get_format_info(format);
226 return info->DataType;
227 }
228
229 static GLenum
230 get_base_format_for_array_format(mesa_array_format format)
231 {
232 uint8_t swizzle[4];
233 int num_channels;
234
235 _mesa_array_format_get_swizzle(format, swizzle);
236 num_channels = _mesa_array_format_get_num_channels(format);
237
238 switch (num_channels) {
239 case 4:
240 /* FIXME: RGBX formats have 4 channels, but their base format is GL_RGB.
241 * This is not really a problem for now because we only create array
242 * formats from GL format/type combinations, and these cannot specify
243 * RGBX formats.
244 */
245 return GL_RGBA;
246 case 3:
247 return GL_RGB;
248 case 2:
249 if (swizzle[0] == 0 &&
250 swizzle[1] == 0 &&
251 swizzle[2] == 0 &&
252 swizzle[3] == 1)
253 return GL_LUMINANCE_ALPHA;
254 if (swizzle[0] == 1 &&
255 swizzle[1] == 1 &&
256 swizzle[2] == 1 &&
257 swizzle[3] == 0)
258 return GL_LUMINANCE_ALPHA;
259 if (swizzle[0] == 0 &&
260 swizzle[1] == 1 &&
261 swizzle[2] == 4 &&
262 swizzle[3] == 5)
263 return GL_RG;
264 if (swizzle[0] == 1 &&
265 swizzle[1] == 0 &&
266 swizzle[2] == 4 &&
267 swizzle[3] == 5)
268 return GL_RG;
269 break;
270 case 1:
271 if (swizzle[0] == 0 &&
272 swizzle[1] == 0 &&
273 swizzle[2] == 0 &&
274 swizzle[3] == 5)
275 return GL_LUMINANCE;
276 if (swizzle[0] == 0 &&
277 swizzle[1] == 0 &&
278 swizzle[2] == 0 &&
279 swizzle[3] == 0)
280 return GL_INTENSITY;
281 if (swizzle[0] <= MESA_FORMAT_SWIZZLE_W)
282 return GL_RED;
283 if (swizzle[1] <= MESA_FORMAT_SWIZZLE_W)
284 return GL_GREEN;
285 if (swizzle[2] <= MESA_FORMAT_SWIZZLE_W)
286 return GL_BLUE;
287 if (swizzle[3] <= MESA_FORMAT_SWIZZLE_W)
288 return GL_ALPHA;
289 break;
290 }
291
292 unreachable("Unsupported format");
293 }
294
295 /**
296 * Return the basic format for the given type. The result will be one of
297 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
298 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
299 * This functions accepts a mesa_format or a mesa_array_format.
300 */
301 GLenum
302 _mesa_get_format_base_format(uint32_t format)
303 {
304 if (!_mesa_format_is_mesa_array_format(format)) {
305 const struct gl_format_info *info = _mesa_get_format_info(format);
306 return info->BaseFormat;
307 } else {
308 return get_base_format_for_array_format(format);
309 }
310 }
311
312
313 /**
314 * Return the block size (in pixels) for the given format. Normally
315 * the block size is 1x1. But compressed formats will have block sizes
316 * of 4x4 or 8x4 pixels, etc.
317 * \param bw returns block width in pixels
318 * \param bh returns block height in pixels
319 */
320 void
321 _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
322 {
323 const struct gl_format_info *info = _mesa_get_format_info(format);
324 /* Use _mesa_get_format_block_size_3d() for 3D blocks. */
325 assert(info->BlockDepth == 1);
326
327 *bw = info->BlockWidth;
328 *bh = info->BlockHeight;
329 }
330
331
332 /**
333 * Return the block size (in pixels) for the given format. Normally
334 * the block size is 1x1x1. But compressed formats will have block
335 * sizes of 4x4x4, 3x3x3 pixels, etc.
336 * \param bw returns block width in pixels
337 * \param bh returns block height in pixels
338 * \param bd returns block depth in pixels
339 */
340 void
341 _mesa_get_format_block_size_3d(mesa_format format,
342 GLuint *bw,
343 GLuint *bh,
344 GLuint *bd)
345 {
346 const struct gl_format_info *info = _mesa_get_format_info(format);
347 *bw = info->BlockWidth;
348 *bh = info->BlockHeight;
349 *bd = info->BlockDepth;
350 }
351
352
353 /**
354 * Returns the an array of four numbers representing the transformation
355 * from the RGBA or SZ colorspace to the given format. For array formats,
356 * the i'th RGBA component is given by:
357 *
358 * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W)
359 * comp = data[swizzle[i]];
360 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO)
361 * comp = 0;
362 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE)
363 * comp = 1;
364 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE)
365 * // data does not contain a channel of this format
366 *
367 * For packed formats, the swizzle gives the number of components left of
368 * the least significant bit.
369 *
370 * Compressed formats have no swizzle.
371 */
372 void
373 _mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
374 {
375 const struct gl_format_info *info = _mesa_get_format_info(format);
376 memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
377 }
378
379 mesa_array_format
380 _mesa_array_format_flip_channels(mesa_array_format format)
381 {
382 int num_channels;
383 uint8_t swizzle[4];
384
385 num_channels = _mesa_array_format_get_num_channels(format);
386 _mesa_array_format_get_swizzle(format, swizzle);
387
388 if (num_channels == 1)
389 return format;
390
391 if (num_channels == 2) {
392 /* Assert that the swizzle makes sense for 2 channels */
393 for (unsigned i = 0; i < 4; i++)
394 assert(swizzle[i] != 2 && swizzle[i] != 3);
395
396 static const uint8_t flip_xy[6] = { 1, 0, 2, 3, 4, 5 };
397 _mesa_array_format_set_swizzle(&format,
398 flip_xy[swizzle[0]], flip_xy[swizzle[1]],
399 flip_xy[swizzle[2]], flip_xy[swizzle[3]]);
400 return format;
401 }
402
403 if (num_channels == 4) {
404 static const uint8_t flip[6] = { 3, 2, 1, 0, 4, 5 };
405 _mesa_array_format_set_swizzle(&format,
406 flip[swizzle[0]], flip[swizzle[1]],
407 flip[swizzle[2]], flip[swizzle[3]]);
408 return format;
409 }
410
411 unreachable("Invalid array format");
412 }
413
414 uint32_t
415 _mesa_format_to_array_format(mesa_format format)
416 {
417 const struct gl_format_info *info = _mesa_get_format_info(format);
418 if (info->ArrayFormat && !_mesa_little_endian() &&
419 info->Layout == MESA_FORMAT_LAYOUT_PACKED)
420 return _mesa_array_format_flip_channels(info->ArrayFormat);
421 else
422 return info->ArrayFormat;
423 }
424
425 static struct hash_table *format_array_format_table;
426 static once_flag format_array_format_table_exists = ONCE_FLAG_INIT;
427
428 static bool
429 array_formats_equal(const void *a, const void *b)
430 {
431 return (intptr_t)a == (intptr_t)b;
432 }
433
434 static void
435 format_array_format_table_init(void)
436 {
437 const struct gl_format_info *info;
438 mesa_array_format array_format;
439 unsigned f;
440
441 format_array_format_table = _mesa_hash_table_create(NULL, NULL,
442 array_formats_equal);
443
444 if (!format_array_format_table) {
445 _mesa_error_no_memory(__func__);
446 return;
447 }
448
449 for (f = 1; f < MESA_FORMAT_COUNT; ++f) {
450 info = _mesa_get_format_info(f);
451 if (!info->ArrayFormat)
452 continue;
453
454 if (_mesa_little_endian()) {
455 array_format = info->ArrayFormat;
456 } else {
457 array_format = _mesa_array_format_flip_channels(info->ArrayFormat);
458 }
459
460 /* This can happen and does for some of the BGR formats. Let's take
461 * the first one in the list.
462 */
463 if (_mesa_hash_table_search_pre_hashed(format_array_format_table,
464 array_format,
465 (void *)(intptr_t)array_format))
466 continue;
467
468 _mesa_hash_table_insert_pre_hashed(format_array_format_table,
469 array_format,
470 (void *)(intptr_t)array_format,
471 (void *)(intptr_t)f);
472 }
473 }
474
475 mesa_format
476 _mesa_format_from_array_format(uint32_t array_format)
477 {
478 struct hash_entry *entry;
479
480 assert(_mesa_format_is_mesa_array_format(array_format));
481
482 call_once(&format_array_format_table_exists, format_array_format_table_init);
483
484 if (!format_array_format_table) {
485 static const once_flag once_flag_init = ONCE_FLAG_INIT;
486 format_array_format_table_exists = once_flag_init;
487 return MESA_FORMAT_NONE;
488 }
489
490 entry = _mesa_hash_table_search_pre_hashed(format_array_format_table,
491 array_format,
492 (void *)(intptr_t)array_format);
493 if (entry)
494 return (intptr_t)entry->data;
495 else
496 return MESA_FORMAT_NONE;
497 }
498
499 /** Is the given format a compressed format? */
500 GLboolean
501 _mesa_is_format_compressed(mesa_format format)
502 {
503 const struct gl_format_info *info = _mesa_get_format_info(format);
504 return info->BlockWidth > 1 || info->BlockHeight > 1;
505 }
506
507
508 /**
509 * Determine if the given format represents a packed depth/stencil buffer.
510 */
511 GLboolean
512 _mesa_is_format_packed_depth_stencil(mesa_format format)
513 {
514 const struct gl_format_info *info = _mesa_get_format_info(format);
515
516 return info->BaseFormat == GL_DEPTH_STENCIL;
517 }
518
519
520 /**
521 * Is the given format a signed/unsigned integer color format?
522 */
523 GLboolean
524 _mesa_is_format_integer_color(mesa_format format)
525 {
526 const struct gl_format_info *info = _mesa_get_format_info(format);
527 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
528 info->BaseFormat != GL_DEPTH_COMPONENT &&
529 info->BaseFormat != GL_DEPTH_STENCIL &&
530 info->BaseFormat != GL_STENCIL_INDEX;
531 }
532
533
534 /**
535 * Is the given format an unsigned integer format?
536 */
537 GLboolean
538 _mesa_is_format_unsigned(mesa_format format)
539 {
540 const struct gl_format_info *info = _mesa_get_format_info(format);
541 return _mesa_is_type_unsigned(info->DataType);
542 }
543
544
545 /**
546 * Does the given format store signed values?
547 */
548 GLboolean
549 _mesa_is_format_signed(mesa_format format)
550 {
551 if (format == MESA_FORMAT_R11G11B10_FLOAT ||
552 format == MESA_FORMAT_R9G9B9E5_FLOAT) {
553 /* these packed float formats only store unsigned values */
554 return GL_FALSE;
555 }
556 else {
557 const struct gl_format_info *info = _mesa_get_format_info(format);
558 return (info->DataType == GL_SIGNED_NORMALIZED ||
559 info->DataType == GL_INT ||
560 info->DataType == GL_FLOAT);
561 }
562 }
563
564 /**
565 * Is the given format an integer format?
566 */
567 GLboolean
568 _mesa_is_format_integer(mesa_format format)
569 {
570 const struct gl_format_info *info = _mesa_get_format_info(format);
571 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT);
572 }
573
574
575 /**
576 * Return true if the given format is a color format.
577 */
578 GLenum
579 _mesa_is_format_color_format(mesa_format format)
580 {
581 const struct gl_format_info *info = _mesa_get_format_info(format);
582 switch (info->BaseFormat) {
583 case GL_DEPTH_COMPONENT:
584 case GL_STENCIL_INDEX:
585 case GL_DEPTH_STENCIL:
586 return false;
587 default:
588 return true;
589 }
590 }
591
592
593 /**
594 * Return color encoding for given format.
595 * \return GL_LINEAR or GL_SRGB
596 */
597 GLenum
598 _mesa_get_format_color_encoding(mesa_format format)
599 {
600 const struct gl_format_info *info = _mesa_get_format_info(format);
601 return info->IsSRGBFormat ? GL_SRGB : GL_LINEAR;
602 }
603
604
605 /**
606 * Return TRUE if format is an ETC2 compressed format specified
607 * by GL_ARB_ES3_compatibility.
608 */
609 bool
610 _mesa_is_format_etc2(mesa_format format)
611 {
612 switch (format) {
613 case MESA_FORMAT_ETC2_RGB8:
614 case MESA_FORMAT_ETC2_SRGB8:
615 case MESA_FORMAT_ETC2_RGBA8_EAC:
616 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
617 case MESA_FORMAT_ETC2_R11_EAC:
618 case MESA_FORMAT_ETC2_RG11_EAC:
619 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
620 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
621 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
622 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
623 return GL_TRUE;
624 default:
625 return GL_FALSE;
626 }
627 }
628
629
630 /**
631 * Return TRUE if format is an ASTC 2D compressed format.
632 */
633 bool
634 _mesa_is_format_astc_2d(mesa_format format)
635 {
636 switch (format) {
637 case MESA_FORMAT_RGBA_ASTC_4x4:
638 case MESA_FORMAT_RGBA_ASTC_5x4:
639 case MESA_FORMAT_RGBA_ASTC_5x5:
640 case MESA_FORMAT_RGBA_ASTC_6x5:
641 case MESA_FORMAT_RGBA_ASTC_6x6:
642 case MESA_FORMAT_RGBA_ASTC_8x5:
643 case MESA_FORMAT_RGBA_ASTC_8x6:
644 case MESA_FORMAT_RGBA_ASTC_8x8:
645 case MESA_FORMAT_RGBA_ASTC_10x5:
646 case MESA_FORMAT_RGBA_ASTC_10x6:
647 case MESA_FORMAT_RGBA_ASTC_10x8:
648 case MESA_FORMAT_RGBA_ASTC_10x10:
649 case MESA_FORMAT_RGBA_ASTC_12x10:
650 case MESA_FORMAT_RGBA_ASTC_12x12:
651 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4:
652 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4:
653 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5:
654 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5:
655 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6:
656 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x5:
657 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x6:
658 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x8:
659 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x5:
660 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x6:
661 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x8:
662 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x10:
663 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x10:
664 case MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x12:
665 return true;
666 default:
667 return false;
668 }
669 }
670
671
672 /**
673 * If the given format is a compressed format, return a corresponding
674 * uncompressed format.
675 */
676 mesa_format
677 _mesa_get_uncompressed_format(mesa_format format)
678 {
679 switch (format) {
680 case MESA_FORMAT_RGB_FXT1:
681 return MESA_FORMAT_BGR_UNORM8;
682 case MESA_FORMAT_RGBA_FXT1:
683 return MESA_FORMAT_A8B8G8R8_UNORM;
684 case MESA_FORMAT_RGB_DXT1:
685 case MESA_FORMAT_SRGB_DXT1:
686 return MESA_FORMAT_BGR_UNORM8;
687 case MESA_FORMAT_RGBA_DXT1:
688 case MESA_FORMAT_SRGBA_DXT1:
689 return MESA_FORMAT_A8B8G8R8_UNORM;
690 case MESA_FORMAT_RGBA_DXT3:
691 case MESA_FORMAT_SRGBA_DXT3:
692 return MESA_FORMAT_A8B8G8R8_UNORM;
693 case MESA_FORMAT_RGBA_DXT5:
694 case MESA_FORMAT_SRGBA_DXT5:
695 return MESA_FORMAT_A8B8G8R8_UNORM;
696 case MESA_FORMAT_R_RGTC1_UNORM:
697 return MESA_FORMAT_R_UNORM8;
698 case MESA_FORMAT_R_RGTC1_SNORM:
699 return MESA_FORMAT_R_SNORM8;
700 case MESA_FORMAT_RG_RGTC2_UNORM:
701 return MESA_FORMAT_R8G8_UNORM;
702 case MESA_FORMAT_RG_RGTC2_SNORM:
703 return MESA_FORMAT_R8G8_SNORM;
704 case MESA_FORMAT_L_LATC1_UNORM:
705 return MESA_FORMAT_L_UNORM8;
706 case MESA_FORMAT_L_LATC1_SNORM:
707 return MESA_FORMAT_L_SNORM8;
708 case MESA_FORMAT_LA_LATC2_UNORM:
709 return MESA_FORMAT_L8A8_UNORM;
710 case MESA_FORMAT_LA_LATC2_SNORM:
711 return MESA_FORMAT_L8A8_SNORM;
712 case MESA_FORMAT_ETC1_RGB8:
713 case MESA_FORMAT_ETC2_RGB8:
714 case MESA_FORMAT_ETC2_SRGB8:
715 case MESA_FORMAT_ATC_RGB:
716 return MESA_FORMAT_BGR_UNORM8;
717 case MESA_FORMAT_ETC2_RGBA8_EAC:
718 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
719 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
720 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
721 case MESA_FORMAT_ATC_RGBA_EXPLICIT:
722 case MESA_FORMAT_ATC_RGBA_INTERPOLATED:
723 return MESA_FORMAT_A8B8G8R8_UNORM;
724 case MESA_FORMAT_ETC2_R11_EAC:
725 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
726 return MESA_FORMAT_R_UNORM16;
727 case MESA_FORMAT_ETC2_RG11_EAC:
728 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
729 return MESA_FORMAT_R16G16_UNORM;
730 case MESA_FORMAT_BPTC_RGBA_UNORM:
731 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
732 return MESA_FORMAT_A8B8G8R8_UNORM;
733 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
734 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
735 return MESA_FORMAT_RGB_FLOAT32;
736 default:
737 #ifdef DEBUG
738 assert(!_mesa_is_format_compressed(format));
739 #endif
740 return format;
741 }
742 }
743
744
745 GLuint
746 _mesa_format_num_components(mesa_format format)
747 {
748 const struct gl_format_info *info = _mesa_get_format_info(format);
749 return ((info->RedBits > 0) +
750 (info->GreenBits > 0) +
751 (info->BlueBits > 0) +
752 (info->AlphaBits > 0) +
753 (info->LuminanceBits > 0) +
754 (info->IntensityBits > 0) +
755 (info->DepthBits > 0) +
756 (info->StencilBits > 0));
757 }
758
759
760 /**
761 * Returns true if a color format has data stored in the R/G/B/A channels,
762 * given an index from 0 to 3.
763 */
764 bool
765 _mesa_format_has_color_component(mesa_format format, int component)
766 {
767 const struct gl_format_info *info = _mesa_get_format_info(format);
768
769 assert(info->BaseFormat != GL_DEPTH_COMPONENT &&
770 info->BaseFormat != GL_DEPTH_STENCIL &&
771 info->BaseFormat != GL_STENCIL_INDEX);
772
773 switch (component) {
774 case 0:
775 return (info->RedBits + info->IntensityBits + info->LuminanceBits) > 0;
776 case 1:
777 return (info->GreenBits + info->IntensityBits + info->LuminanceBits) > 0;
778 case 2:
779 return (info->BlueBits + info->IntensityBits + info->LuminanceBits) > 0;
780 case 3:
781 return (info->AlphaBits + info->IntensityBits) > 0;
782 default:
783 assert(!"Invalid color component: must be 0..3");
784 return false;
785 }
786 }
787
788
789 /**
790 * Return number of bytes needed to store an image of the given size
791 * in the given format.
792 */
793 GLuint
794 _mesa_format_image_size(mesa_format format, GLsizei width,
795 GLsizei height, GLsizei depth)
796 {
797 const struct gl_format_info *info = _mesa_get_format_info(format);
798 GLuint sz;
799 /* Strictly speaking, a conditional isn't needed here */
800 if (info->BlockWidth > 1 || info->BlockHeight > 1 || info->BlockDepth > 1) {
801 /* compressed format (2D only for now) */
802 const GLuint bw = info->BlockWidth;
803 const GLuint bh = info->BlockHeight;
804 const GLuint bd = info->BlockDepth;
805 const GLuint wblocks = (width + bw - 1) / bw;
806 const GLuint hblocks = (height + bh - 1) / bh;
807 const GLuint dblocks = (depth + bd - 1) / bd;
808 sz = wblocks * hblocks * dblocks * info->BytesPerBlock;
809 } else
810 /* non-compressed */
811 sz = width * height * depth * info->BytesPerBlock;
812
813 return sz;
814 }
815
816
817 /**
818 * Same as _mesa_format_image_size() but returns a 64-bit value to
819 * accommodate very large textures.
820 */
821 uint64_t
822 _mesa_format_image_size64(mesa_format format, GLsizei width,
823 GLsizei height, GLsizei depth)
824 {
825 const struct gl_format_info *info = _mesa_get_format_info(format);
826 uint64_t sz;
827 /* Strictly speaking, a conditional isn't needed here */
828 if (info->BlockWidth > 1 || info->BlockHeight > 1 || info->BlockDepth > 1) {
829 /* compressed format (2D only for now) */
830 const uint64_t bw = info->BlockWidth;
831 const uint64_t bh = info->BlockHeight;
832 const uint64_t bd = info->BlockDepth;
833 const uint64_t wblocks = (width + bw - 1) / bw;
834 const uint64_t hblocks = (height + bh - 1) / bh;
835 const uint64_t dblocks = (depth + bd - 1) / bd;
836 sz = wblocks * hblocks * dblocks * info->BytesPerBlock;
837 } else
838 /* non-compressed */
839 sz = ((uint64_t) width * (uint64_t) height *
840 (uint64_t) depth * info->BytesPerBlock);
841
842 return sz;
843 }
844
845
846
847 GLint
848 _mesa_format_row_stride(mesa_format format, GLsizei width)
849 {
850 const struct gl_format_info *info = _mesa_get_format_info(format);
851 /* Strictly speaking, a conditional isn't needed here */
852 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
853 /* compressed format */
854 const GLuint bw = info->BlockWidth;
855 const GLuint wblocks = (width + bw - 1) / bw;
856 const GLint stride = wblocks * info->BytesPerBlock;
857 return stride;
858 }
859 else {
860 const GLint stride = width * info->BytesPerBlock;
861 return stride;
862 }
863 }
864
865
866
867 /**
868 * Return datatype and number of components per texel for the given
869 * uncompressed mesa_format. Only used for mipmap generation code.
870 */
871 void
872 _mesa_uncompressed_format_to_type_and_comps(mesa_format format,
873 GLenum *datatype, GLuint *comps)
874 {
875 switch (format) {
876 case MESA_FORMAT_A8B8G8R8_UNORM:
877 case MESA_FORMAT_R8G8B8A8_UNORM:
878 case MESA_FORMAT_B8G8R8A8_UNORM:
879 case MESA_FORMAT_A8R8G8B8_UNORM:
880 case MESA_FORMAT_X8B8G8R8_UNORM:
881 case MESA_FORMAT_R8G8B8X8_UNORM:
882 case MESA_FORMAT_B8G8R8X8_UNORM:
883 case MESA_FORMAT_X8R8G8B8_UNORM:
884 case MESA_FORMAT_A8B8G8R8_UINT:
885 case MESA_FORMAT_R8G8B8A8_UINT:
886 case MESA_FORMAT_B8G8R8A8_UINT:
887 case MESA_FORMAT_A8R8G8B8_UINT:
888 *datatype = GL_UNSIGNED_BYTE;
889 *comps = 4;
890 return;
891 case MESA_FORMAT_BGR_UNORM8:
892 case MESA_FORMAT_RGB_UNORM8:
893 *datatype = GL_UNSIGNED_BYTE;
894 *comps = 3;
895 return;
896 case MESA_FORMAT_B5G6R5_UNORM:
897 case MESA_FORMAT_R5G6B5_UNORM:
898 case MESA_FORMAT_B5G6R5_UINT:
899 case MESA_FORMAT_R5G6B5_UINT:
900 *datatype = GL_UNSIGNED_SHORT_5_6_5;
901 *comps = 3;
902 return;
903
904 case MESA_FORMAT_B4G4R4A4_UNORM:
905 case MESA_FORMAT_A4R4G4B4_UNORM:
906 case MESA_FORMAT_B4G4R4X4_UNORM:
907 case MESA_FORMAT_B4G4R4A4_UINT:
908 case MESA_FORMAT_A4R4G4B4_UINT:
909 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
910 *comps = 4;
911 return;
912
913 case MESA_FORMAT_B5G5R5A1_UNORM:
914 case MESA_FORMAT_A1R5G5B5_UNORM:
915 case MESA_FORMAT_B5G5R5X1_UNORM:
916 case MESA_FORMAT_B5G5R5A1_UINT:
917 case MESA_FORMAT_A1R5G5B5_UINT:
918 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
919 *comps = 4;
920 return;
921
922 case MESA_FORMAT_B10G10R10A2_UNORM:
923 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
924 *comps = 4;
925 return;
926
927 case MESA_FORMAT_A1B5G5R5_UNORM:
928 case MESA_FORMAT_A1B5G5R5_UINT:
929 case MESA_FORMAT_X1B5G5R5_UNORM:
930 *datatype = GL_UNSIGNED_SHORT_5_5_5_1;
931 *comps = 4;
932 return;
933
934 case MESA_FORMAT_L4A4_UNORM:
935 *datatype = MESA_UNSIGNED_BYTE_4_4;
936 *comps = 2;
937 return;
938
939 case MESA_FORMAT_L8A8_UNORM:
940 case MESA_FORMAT_A8L8_UNORM:
941 case MESA_FORMAT_R8G8_UNORM:
942 case MESA_FORMAT_G8R8_UNORM:
943 *datatype = GL_UNSIGNED_BYTE;
944 *comps = 2;
945 return;
946
947 case MESA_FORMAT_L16A16_UNORM:
948 case MESA_FORMAT_A16L16_UNORM:
949 case MESA_FORMAT_R16G16_UNORM:
950 case MESA_FORMAT_G16R16_UNORM:
951 *datatype = GL_UNSIGNED_SHORT;
952 *comps = 2;
953 return;
954
955 case MESA_FORMAT_R_UNORM16:
956 case MESA_FORMAT_A_UNORM16:
957 case MESA_FORMAT_L_UNORM16:
958 case MESA_FORMAT_I_UNORM16:
959 *datatype = GL_UNSIGNED_SHORT;
960 *comps = 1;
961 return;
962
963 case MESA_FORMAT_R3G3B2_UNORM:
964 case MESA_FORMAT_R3G3B2_UINT:
965 *datatype = GL_UNSIGNED_BYTE_2_3_3_REV;
966 *comps = 3;
967 return;
968 case MESA_FORMAT_A4B4G4R4_UNORM:
969 case MESA_FORMAT_A4B4G4R4_UINT:
970 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
971 *comps = 4;
972 return;
973
974 case MESA_FORMAT_R4G4B4A4_UNORM:
975 case MESA_FORMAT_R4G4B4A4_UINT:
976 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
977 *comps = 4;
978 return;
979 case MESA_FORMAT_R5G5B5A1_UNORM:
980 case MESA_FORMAT_R5G5B5A1_UINT:
981 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
982 *comps = 4;
983 return;
984 case MESA_FORMAT_A2B10G10R10_UNORM:
985 case MESA_FORMAT_A2B10G10R10_UINT:
986 *datatype = GL_UNSIGNED_INT_10_10_10_2;
987 *comps = 4;
988 return;
989 case MESA_FORMAT_A2R10G10B10_UNORM:
990 case MESA_FORMAT_A2R10G10B10_UINT:
991 *datatype = GL_UNSIGNED_INT_10_10_10_2;
992 *comps = 4;
993 return;
994
995 case MESA_FORMAT_B2G3R3_UNORM:
996 case MESA_FORMAT_B2G3R3_UINT:
997 *datatype = GL_UNSIGNED_BYTE_3_3_2;
998 *comps = 3;
999 return;
1000
1001 case MESA_FORMAT_A_UNORM8:
1002 case MESA_FORMAT_L_UNORM8:
1003 case MESA_FORMAT_I_UNORM8:
1004 case MESA_FORMAT_R_UNORM8:
1005 case MESA_FORMAT_S_UINT8:
1006 *datatype = GL_UNSIGNED_BYTE;
1007 *comps = 1;
1008 return;
1009
1010 case MESA_FORMAT_YCBCR:
1011 case MESA_FORMAT_YCBCR_REV:
1012 *datatype = GL_UNSIGNED_SHORT;
1013 *comps = 2;
1014 return;
1015
1016 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1017 *datatype = GL_UNSIGNED_INT_24_8_MESA;
1018 *comps = 2;
1019 return;
1020
1021 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1022 *datatype = GL_UNSIGNED_INT_8_24_REV_MESA;
1023 *comps = 2;
1024 return;
1025
1026 case MESA_FORMAT_Z_UNORM16:
1027 *datatype = GL_UNSIGNED_SHORT;
1028 *comps = 1;
1029 return;
1030
1031 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1032 *datatype = GL_UNSIGNED_INT;
1033 *comps = 1;
1034 return;
1035
1036 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1037 *datatype = GL_UNSIGNED_INT;
1038 *comps = 1;
1039 return;
1040
1041 case MESA_FORMAT_Z_UNORM32:
1042 *datatype = GL_UNSIGNED_INT;
1043 *comps = 1;
1044 return;
1045
1046 case MESA_FORMAT_Z_FLOAT32:
1047 *datatype = GL_FLOAT;
1048 *comps = 1;
1049 return;
1050
1051 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
1052 *datatype = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
1053 *comps = 1;
1054 return;
1055
1056 case MESA_FORMAT_R_SNORM8:
1057 case MESA_FORMAT_A_SNORM8:
1058 case MESA_FORMAT_L_SNORM8:
1059 case MESA_FORMAT_I_SNORM8:
1060 *datatype = GL_BYTE;
1061 *comps = 1;
1062 return;
1063 case MESA_FORMAT_R8G8_SNORM:
1064 case MESA_FORMAT_L8A8_SNORM:
1065 case MESA_FORMAT_A8L8_SNORM:
1066 *datatype = GL_BYTE;
1067 *comps = 2;
1068 return;
1069 case MESA_FORMAT_A8B8G8R8_SNORM:
1070 case MESA_FORMAT_R8G8B8A8_SNORM:
1071 case MESA_FORMAT_X8B8G8R8_SNORM:
1072 *datatype = GL_BYTE;
1073 *comps = 4;
1074 return;
1075
1076 case MESA_FORMAT_RGBA_UNORM16:
1077 *datatype = GL_UNSIGNED_SHORT;
1078 *comps = 4;
1079 return;
1080
1081 case MESA_FORMAT_R_SNORM16:
1082 case MESA_FORMAT_A_SNORM16:
1083 case MESA_FORMAT_L_SNORM16:
1084 case MESA_FORMAT_I_SNORM16:
1085 *datatype = GL_SHORT;
1086 *comps = 1;
1087 return;
1088 case MESA_FORMAT_R16G16_SNORM:
1089 case MESA_FORMAT_LA_SNORM16:
1090 *datatype = GL_SHORT;
1091 *comps = 2;
1092 return;
1093 case MESA_FORMAT_RGB_SNORM16:
1094 *datatype = GL_SHORT;
1095 *comps = 3;
1096 return;
1097 case MESA_FORMAT_RGBA_SNORM16:
1098 *datatype = GL_SHORT;
1099 *comps = 4;
1100 return;
1101
1102 case MESA_FORMAT_BGR_SRGB8:
1103 *datatype = GL_UNSIGNED_BYTE;
1104 *comps = 3;
1105 return;
1106 case MESA_FORMAT_A8B8G8R8_SRGB:
1107 case MESA_FORMAT_B8G8R8A8_SRGB:
1108 case MESA_FORMAT_A8R8G8B8_SRGB:
1109 case MESA_FORMAT_R8G8B8A8_SRGB:
1110 *datatype = GL_UNSIGNED_BYTE;
1111 *comps = 4;
1112 return;
1113 case MESA_FORMAT_L_SRGB8:
1114 case MESA_FORMAT_R_SRGB8:
1115 *datatype = GL_UNSIGNED_BYTE;
1116 *comps = 1;
1117 return;
1118 case MESA_FORMAT_L8A8_SRGB:
1119 case MESA_FORMAT_A8L8_SRGB:
1120 *datatype = GL_UNSIGNED_BYTE;
1121 *comps = 2;
1122 return;
1123
1124 case MESA_FORMAT_RGBA_FLOAT32:
1125 *datatype = GL_FLOAT;
1126 *comps = 4;
1127 return;
1128 case MESA_FORMAT_RGBA_FLOAT16:
1129 *datatype = GL_HALF_FLOAT_ARB;
1130 *comps = 4;
1131 return;
1132 case MESA_FORMAT_RGB_FLOAT32:
1133 *datatype = GL_FLOAT;
1134 *comps = 3;
1135 return;
1136 case MESA_FORMAT_RGB_FLOAT16:
1137 *datatype = GL_HALF_FLOAT_ARB;
1138 *comps = 3;
1139 return;
1140 case MESA_FORMAT_LA_FLOAT32:
1141 case MESA_FORMAT_RG_FLOAT32:
1142 *datatype = GL_FLOAT;
1143 *comps = 2;
1144 return;
1145 case MESA_FORMAT_LA_FLOAT16:
1146 case MESA_FORMAT_RG_FLOAT16:
1147 *datatype = GL_HALF_FLOAT_ARB;
1148 *comps = 2;
1149 return;
1150 case MESA_FORMAT_A_FLOAT32:
1151 case MESA_FORMAT_L_FLOAT32:
1152 case MESA_FORMAT_I_FLOAT32:
1153 case MESA_FORMAT_R_FLOAT32:
1154 *datatype = GL_FLOAT;
1155 *comps = 1;
1156 return;
1157 case MESA_FORMAT_A_FLOAT16:
1158 case MESA_FORMAT_L_FLOAT16:
1159 case MESA_FORMAT_I_FLOAT16:
1160 case MESA_FORMAT_R_FLOAT16:
1161 *datatype = GL_HALF_FLOAT_ARB;
1162 *comps = 1;
1163 return;
1164
1165 case MESA_FORMAT_A_UINT8:
1166 case MESA_FORMAT_L_UINT8:
1167 case MESA_FORMAT_I_UINT8:
1168 *datatype = GL_UNSIGNED_BYTE;
1169 *comps = 1;
1170 return;
1171 case MESA_FORMAT_LA_UINT8:
1172 *datatype = GL_UNSIGNED_BYTE;
1173 *comps = 2;
1174 return;
1175
1176 case MESA_FORMAT_A_UINT16:
1177 case MESA_FORMAT_L_UINT16:
1178 case MESA_FORMAT_I_UINT16:
1179 *datatype = GL_UNSIGNED_SHORT;
1180 *comps = 1;
1181 return;
1182 case MESA_FORMAT_LA_UINT16:
1183 *datatype = GL_UNSIGNED_SHORT;
1184 *comps = 2;
1185 return;
1186 case MESA_FORMAT_A_UINT32:
1187 case MESA_FORMAT_L_UINT32:
1188 case MESA_FORMAT_I_UINT32:
1189 *datatype = GL_UNSIGNED_INT;
1190 *comps = 1;
1191 return;
1192 case MESA_FORMAT_LA_UINT32:
1193 *datatype = GL_UNSIGNED_INT;
1194 *comps = 2;
1195 return;
1196 case MESA_FORMAT_A_SINT8:
1197 case MESA_FORMAT_L_SINT8:
1198 case MESA_FORMAT_I_SINT8:
1199 *datatype = GL_BYTE;
1200 *comps = 1;
1201 return;
1202 case MESA_FORMAT_LA_SINT8:
1203 *datatype = GL_BYTE;
1204 *comps = 2;
1205 return;
1206
1207 case MESA_FORMAT_A_SINT16:
1208 case MESA_FORMAT_L_SINT16:
1209 case MESA_FORMAT_I_SINT16:
1210 *datatype = GL_SHORT;
1211 *comps = 1;
1212 return;
1213 case MESA_FORMAT_LA_SINT16:
1214 *datatype = GL_SHORT;
1215 *comps = 2;
1216 return;
1217
1218 case MESA_FORMAT_A_SINT32:
1219 case MESA_FORMAT_L_SINT32:
1220 case MESA_FORMAT_I_SINT32:
1221 *datatype = GL_INT;
1222 *comps = 1;
1223 return;
1224 case MESA_FORMAT_LA_SINT32:
1225 *datatype = GL_INT;
1226 *comps = 2;
1227 return;
1228
1229 case MESA_FORMAT_R_SINT8:
1230 *datatype = GL_BYTE;
1231 *comps = 1;
1232 return;
1233 case MESA_FORMAT_RG_SINT8:
1234 *datatype = GL_BYTE;
1235 *comps = 2;
1236 return;
1237 case MESA_FORMAT_RGB_SINT8:
1238 *datatype = GL_BYTE;
1239 *comps = 3;
1240 return;
1241 case MESA_FORMAT_RGBA_SINT8:
1242 *datatype = GL_BYTE;
1243 *comps = 4;
1244 return;
1245 case MESA_FORMAT_R_SINT16:
1246 *datatype = GL_SHORT;
1247 *comps = 1;
1248 return;
1249 case MESA_FORMAT_RG_SINT16:
1250 *datatype = GL_SHORT;
1251 *comps = 2;
1252 return;
1253 case MESA_FORMAT_RGB_SINT16:
1254 *datatype = GL_SHORT;
1255 *comps = 3;
1256 return;
1257 case MESA_FORMAT_RGBA_SINT16:
1258 *datatype = GL_SHORT;
1259 *comps = 4;
1260 return;
1261 case MESA_FORMAT_R_SINT32:
1262 *datatype = GL_INT;
1263 *comps = 1;
1264 return;
1265 case MESA_FORMAT_RG_SINT32:
1266 *datatype = GL_INT;
1267 *comps = 2;
1268 return;
1269 case MESA_FORMAT_RGB_SINT32:
1270 *datatype = GL_INT;
1271 *comps = 3;
1272 return;
1273 case MESA_FORMAT_RGBA_SINT32:
1274 *datatype = GL_INT;
1275 *comps = 4;
1276 return;
1277
1278 /**
1279 * \name Non-normalized unsigned integer formats.
1280 */
1281 case MESA_FORMAT_R_UINT8:
1282 *datatype = GL_UNSIGNED_BYTE;
1283 *comps = 1;
1284 return;
1285 case MESA_FORMAT_RG_UINT8:
1286 *datatype = GL_UNSIGNED_BYTE;
1287 *comps = 2;
1288 return;
1289 case MESA_FORMAT_RGB_UINT8:
1290 *datatype = GL_UNSIGNED_BYTE;
1291 *comps = 3;
1292 return;
1293 case MESA_FORMAT_RGBA_UINT8:
1294 *datatype = GL_UNSIGNED_BYTE;
1295 *comps = 4;
1296 return;
1297 case MESA_FORMAT_R_UINT16:
1298 *datatype = GL_UNSIGNED_SHORT;
1299 *comps = 1;
1300 return;
1301 case MESA_FORMAT_RG_UINT16:
1302 *datatype = GL_UNSIGNED_SHORT;
1303 *comps = 2;
1304 return;
1305 case MESA_FORMAT_RGB_UINT16:
1306 *datatype = GL_UNSIGNED_SHORT;
1307 *comps = 3;
1308 return;
1309 case MESA_FORMAT_RGBA_UINT16:
1310 *datatype = GL_UNSIGNED_SHORT;
1311 *comps = 4;
1312 return;
1313 case MESA_FORMAT_R_UINT32:
1314 *datatype = GL_UNSIGNED_INT;
1315 *comps = 1;
1316 return;
1317 case MESA_FORMAT_RG_UINT32:
1318 *datatype = GL_UNSIGNED_INT;
1319 *comps = 2;
1320 return;
1321 case MESA_FORMAT_RGB_UINT32:
1322 *datatype = GL_UNSIGNED_INT;
1323 *comps = 3;
1324 return;
1325 case MESA_FORMAT_RGBA_UINT32:
1326 *datatype = GL_UNSIGNED_INT;
1327 *comps = 4;
1328 return;
1329
1330 case MESA_FORMAT_R9G9B9E5_FLOAT:
1331 *datatype = GL_UNSIGNED_INT_5_9_9_9_REV;
1332 *comps = 3;
1333 return;
1334
1335 case MESA_FORMAT_R11G11B10_FLOAT:
1336 *datatype = GL_UNSIGNED_INT_10F_11F_11F_REV;
1337 *comps = 3;
1338 return;
1339
1340 case MESA_FORMAT_B10G10R10A2_UINT:
1341 case MESA_FORMAT_R10G10B10A2_UINT:
1342 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1343 *comps = 4;
1344 return;
1345
1346 case MESA_FORMAT_R8G8B8X8_SRGB:
1347 case MESA_FORMAT_X8B8G8R8_SRGB:
1348 case MESA_FORMAT_RGBX_UINT8:
1349 *datatype = GL_UNSIGNED_BYTE;
1350 *comps = 4;
1351 return;
1352
1353 case MESA_FORMAT_R8G8B8X8_SNORM:
1354 case MESA_FORMAT_RGBX_SINT8:
1355 *datatype = GL_BYTE;
1356 *comps = 4;
1357 return;
1358
1359 case MESA_FORMAT_B10G10R10X2_UNORM:
1360 case MESA_FORMAT_R10G10B10X2_UNORM:
1361 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1362 *comps = 4;
1363 return;
1364
1365 case MESA_FORMAT_RGBX_UNORM16:
1366 case MESA_FORMAT_RGBX_UINT16:
1367 *datatype = GL_UNSIGNED_SHORT;
1368 *comps = 4;
1369 return;
1370
1371 case MESA_FORMAT_RGBX_SNORM16:
1372 case MESA_FORMAT_RGBX_SINT16:
1373 *datatype = GL_SHORT;
1374 *comps = 4;
1375 return;
1376
1377 case MESA_FORMAT_RGBX_FLOAT16:
1378 *datatype = GL_HALF_FLOAT;
1379 *comps = 4;
1380 return;
1381
1382 case MESA_FORMAT_RGBX_FLOAT32:
1383 *datatype = GL_FLOAT;
1384 *comps = 4;
1385 return;
1386
1387 case MESA_FORMAT_RGBX_UINT32:
1388 *datatype = GL_UNSIGNED_INT;
1389 *comps = 4;
1390 return;
1391
1392 case MESA_FORMAT_RGBX_SINT32:
1393 *datatype = GL_INT;
1394 *comps = 4;
1395 return;
1396
1397 case MESA_FORMAT_R10G10B10A2_UNORM:
1398 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1399 *comps = 4;
1400 return;
1401
1402 case MESA_FORMAT_G8R8_SNORM:
1403 *datatype = GL_BYTE;
1404 *comps = 2;
1405 return;
1406
1407 case MESA_FORMAT_G16R16_SNORM:
1408 *datatype = GL_SHORT;
1409 *comps = 2;
1410 return;
1411
1412 case MESA_FORMAT_B8G8R8X8_SRGB:
1413 case MESA_FORMAT_X8R8G8B8_SRGB:
1414 *datatype = GL_UNSIGNED_BYTE;
1415 *comps = 4;
1416 return;
1417
1418 case MESA_FORMAT_COUNT:
1419 assert(0);
1420 return;
1421 default:
1422 /* Warn if any formats are not handled */
1423 _mesa_problem(NULL, "bad format %s in _mesa_uncompressed_format_to_type_and_comps",
1424 _mesa_get_format_name(format));
1425 assert(format == MESA_FORMAT_NONE ||
1426 _mesa_is_format_compressed(format));
1427 *datatype = 0;
1428 *comps = 1;
1429 }
1430 }
1431
1432 /**
1433 * Check if a mesa_format exactly matches a GL format/type combination
1434 * such that we can use memcpy() from one to the other.
1435 * \param mesa_format a MESA_FORMAT_x value
1436 * \param format the user-specified image format
1437 * \param type the user-specified image datatype
1438 * \param swapBytes typically the current pixel pack/unpack byteswap state
1439 * \param[out] error GL_NO_ERROR if format is an expected input.
1440 * GL_INVALID_ENUM if format is an unexpected input.
1441 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
1442 */
1443 GLboolean
1444 _mesa_format_matches_format_and_type(mesa_format mesa_format,
1445 GLenum format, GLenum type,
1446 GLboolean swapBytes, GLenum *error)
1447 {
1448 const GLboolean littleEndian = _mesa_little_endian();
1449 if (error)
1450 *error = GL_NO_ERROR;
1451
1452 /* Note: When reading a GL format/type combination, the format lists channel
1453 * assignments from most significant channel in the type to least
1454 * significant. A type with _REV indicates that the assignments are
1455 * swapped, so they are listed from least significant to most significant.
1456 *
1457 * Compressed formats will fall through and return GL_FALSE.
1458 *
1459 * For sanity, please keep this switch statement ordered the same as the
1460 * enums in formats.h.
1461 */
1462
1463 switch (mesa_format) {
1464
1465 case MESA_FORMAT_NONE:
1466 case MESA_FORMAT_COUNT:
1467 return GL_FALSE;
1468
1469 case MESA_FORMAT_A8B8G8R8_UNORM:
1470 case MESA_FORMAT_A8B8G8R8_SRGB:
1471 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1472 return GL_TRUE;
1473
1474 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
1475 return GL_TRUE;
1476
1477 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !littleEndian)
1478 return GL_TRUE;
1479
1480 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV
1481 && !swapBytes)
1482 return GL_TRUE;
1483
1484 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8
1485 && swapBytes)
1486 return GL_TRUE;
1487
1488 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && littleEndian)
1489 return GL_TRUE;
1490
1491 return GL_FALSE;
1492
1493 case MESA_FORMAT_R8G8B8A8_UNORM:
1494 case MESA_FORMAT_R8G8B8A8_SRGB:
1495 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1496 !swapBytes)
1497 return GL_TRUE;
1498
1499 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1500 return GL_TRUE;
1501
1502 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && littleEndian)
1503 return GL_TRUE;
1504
1505 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8 &&
1506 !swapBytes)
1507 return GL_TRUE;
1508
1509 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1510 swapBytes)
1511 return GL_TRUE;
1512
1513 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && !littleEndian)
1514 return GL_TRUE;
1515
1516 return GL_FALSE;
1517
1518 case MESA_FORMAT_B8G8R8A8_UNORM:
1519 case MESA_FORMAT_B8G8R8A8_SRGB:
1520 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1521 !swapBytes)
1522 return GL_TRUE;
1523
1524 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1525 return GL_TRUE;
1526
1527 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && littleEndian)
1528 return GL_TRUE;
1529
1530 return GL_FALSE;
1531
1532 case MESA_FORMAT_A8R8G8B8_UNORM:
1533 case MESA_FORMAT_A8R8G8B8_SRGB:
1534 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1535 return GL_TRUE;
1536
1537 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1538 swapBytes)
1539 return GL_TRUE;
1540
1541 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && !littleEndian)
1542 return GL_TRUE;
1543
1544 return GL_FALSE;
1545
1546 case MESA_FORMAT_X8B8G8R8_UNORM:
1547 case MESA_FORMAT_R8G8B8X8_UNORM:
1548 return GL_FALSE;
1549
1550 case MESA_FORMAT_B8G8R8X8_UNORM:
1551 case MESA_FORMAT_X8R8G8B8_UNORM:
1552 return GL_FALSE;
1553
1554 case MESA_FORMAT_BGR_UNORM8:
1555 case MESA_FORMAT_BGR_SRGB8:
1556 return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian;
1557
1558 case MESA_FORMAT_RGB_UNORM8:
1559 return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
1560
1561 case MESA_FORMAT_B5G6R5_UNORM:
1562 return ((format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) ||
1563 (format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
1564 !swapBytes;
1565
1566 case MESA_FORMAT_R5G6B5_UNORM:
1567 return ((format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5) ||
1568 (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
1569 !swapBytes;
1570
1571 case MESA_FORMAT_B4G4R4A4_UNORM:
1572 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
1573 !swapBytes;
1574
1575 case MESA_FORMAT_A4R4G4B4_UNORM:
1576 return GL_FALSE;
1577
1578 case MESA_FORMAT_A1B5G5R5_UNORM:
1579 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1580 !swapBytes;
1581
1582 case MESA_FORMAT_X1B5G5R5_UNORM:
1583 return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1584 !swapBytes;
1585
1586 case MESA_FORMAT_B5G5R5A1_UNORM:
1587 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
1588 !swapBytes;
1589
1590 case MESA_FORMAT_A1R5G5B5_UNORM:
1591 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1592 !swapBytes;
1593
1594 case MESA_FORMAT_L4A4_UNORM:
1595 return GL_FALSE;
1596 case MESA_FORMAT_L8A8_UNORM:
1597 case MESA_FORMAT_L8A8_SRGB:
1598 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
1599 case MESA_FORMAT_A8L8_UNORM:
1600 case MESA_FORMAT_A8L8_SRGB:
1601 return GL_FALSE;
1602
1603 case MESA_FORMAT_L16A16_UNORM:
1604 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian && !swapBytes;
1605 case MESA_FORMAT_A16L16_UNORM:
1606 return GL_FALSE;
1607
1608 case MESA_FORMAT_B2G3R3_UNORM:
1609 return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
1610
1611 case MESA_FORMAT_R3G3B2_UNORM:
1612 return format == GL_RGB && type == GL_UNSIGNED_BYTE_2_3_3_REV;
1613
1614 case MESA_FORMAT_A4B4G4R4_UNORM:
1615 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1616 return GL_TRUE;
1617
1618 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1619 return GL_TRUE;
1620
1621 return GL_FALSE;
1622
1623 case MESA_FORMAT_R4G4B4A4_UNORM:
1624 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1625 return GL_TRUE;
1626
1627 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
1628 return GL_TRUE;
1629
1630 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1631 return GL_TRUE;
1632
1633 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
1634 return GL_TRUE;
1635
1636 return GL_FALSE;
1637
1638 case MESA_FORMAT_R5G5B5A1_UNORM:
1639 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV;
1640
1641 case MESA_FORMAT_A2B10G10R10_UNORM:
1642 return format == GL_RGBA && type == GL_UNSIGNED_INT_10_10_10_2;
1643
1644 case MESA_FORMAT_A2B10G10R10_UINT:
1645 return format == GL_RGBA_INTEGER_EXT && type == GL_UNSIGNED_INT_10_10_10_2;
1646
1647 case MESA_FORMAT_A2R10G10B10_UNORM:
1648 return format == GL_BGRA && type == GL_UNSIGNED_INT_10_10_10_2;
1649
1650 case MESA_FORMAT_A2R10G10B10_UINT:
1651 return format == GL_BGRA_INTEGER_EXT && type == GL_UNSIGNED_INT_10_10_10_2;
1652
1653 case MESA_FORMAT_A_UNORM8:
1654 return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
1655 case MESA_FORMAT_A_UNORM16:
1656 return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
1657 case MESA_FORMAT_L_UNORM8:
1658 case MESA_FORMAT_L_SRGB8:
1659 return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
1660 case MESA_FORMAT_L_UNORM16:
1661 return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
1662 case MESA_FORMAT_I_UNORM8:
1663 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1664 case MESA_FORMAT_I_UNORM16:
1665 return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes;
1666
1667 case MESA_FORMAT_YCBCR:
1668 return format == GL_YCBCR_MESA &&
1669 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian != swapBytes) ||
1670 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian == swapBytes));
1671 case MESA_FORMAT_YCBCR_REV:
1672 return format == GL_YCBCR_MESA &&
1673 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) ||
1674 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes));
1675
1676 case MESA_FORMAT_R_UNORM8:
1677 case MESA_FORMAT_R_SRGB8:
1678 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1679 case MESA_FORMAT_R8G8_UNORM:
1680 return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
1681 case MESA_FORMAT_G8R8_UNORM:
1682 return GL_FALSE;
1683
1684 case MESA_FORMAT_R_UNORM16:
1685 return format == GL_RED && type == GL_UNSIGNED_SHORT &&
1686 !swapBytes;
1687 case MESA_FORMAT_R16G16_UNORM:
1688 return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian &&
1689 !swapBytes;
1690 case MESA_FORMAT_G16R16_UNORM:
1691 return GL_FALSE;
1692
1693 case MESA_FORMAT_B10G10R10A2_UNORM:
1694 return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1695 !swapBytes;
1696
1697 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1698 return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
1699 !swapBytes;
1700 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1701 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1702 return GL_FALSE;
1703
1704 case MESA_FORMAT_Z_UNORM16:
1705 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
1706 !swapBytes;
1707
1708 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1709 return GL_FALSE;
1710
1711 case MESA_FORMAT_Z_UNORM32:
1712 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
1713 !swapBytes;
1714
1715 case MESA_FORMAT_S_UINT8:
1716 return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
1717
1718 case MESA_FORMAT_RGBA_FLOAT32:
1719 return format == GL_RGBA && type == GL_FLOAT && !swapBytes;
1720 case MESA_FORMAT_RGBA_FLOAT16:
1721 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes;
1722
1723 case MESA_FORMAT_RGB_FLOAT32:
1724 return format == GL_RGB && type == GL_FLOAT && !swapBytes;
1725 case MESA_FORMAT_RGB_FLOAT16:
1726 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
1727
1728 case MESA_FORMAT_A_FLOAT32:
1729 return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
1730 case MESA_FORMAT_A_FLOAT16:
1731 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1732
1733 case MESA_FORMAT_L_FLOAT32:
1734 return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes;
1735 case MESA_FORMAT_L_FLOAT16:
1736 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
1737
1738 case MESA_FORMAT_LA_FLOAT32:
1739 return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes;
1740 case MESA_FORMAT_LA_FLOAT16:
1741 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1742
1743 case MESA_FORMAT_I_FLOAT32:
1744 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1745 case MESA_FORMAT_I_FLOAT16:
1746 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1747
1748 case MESA_FORMAT_R_FLOAT32:
1749 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1750 case MESA_FORMAT_R_FLOAT16:
1751 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1752
1753 case MESA_FORMAT_RG_FLOAT32:
1754 return format == GL_RG && type == GL_FLOAT && !swapBytes;
1755 case MESA_FORMAT_RG_FLOAT16:
1756 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
1757
1758 case MESA_FORMAT_A_UINT8:
1759 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE;
1760 case MESA_FORMAT_A_UINT16:
1761 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT &&
1762 !swapBytes;
1763 case MESA_FORMAT_A_UINT32:
1764 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT &&
1765 !swapBytes;
1766 case MESA_FORMAT_A_SINT8:
1767 return format == GL_ALPHA_INTEGER && type == GL_BYTE;
1768 case MESA_FORMAT_A_SINT16:
1769 return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes;
1770 case MESA_FORMAT_A_SINT32:
1771 return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
1772
1773 case MESA_FORMAT_I_UINT8:
1774 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1775 case MESA_FORMAT_I_UINT16:
1776 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1777 case MESA_FORMAT_I_UINT32:
1778 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1779 case MESA_FORMAT_I_SINT8:
1780 return format == GL_RED_INTEGER && type == GL_BYTE;
1781 case MESA_FORMAT_I_SINT16:
1782 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1783 case MESA_FORMAT_I_SINT32:
1784 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1785
1786 case MESA_FORMAT_L_UINT8:
1787 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
1788 case MESA_FORMAT_L_UINT16:
1789 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT &&
1790 !swapBytes;
1791 case MESA_FORMAT_L_UINT32:
1792 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT &&
1793 !swapBytes;
1794 case MESA_FORMAT_L_SINT8:
1795 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE;
1796 case MESA_FORMAT_L_SINT16:
1797 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT &&
1798 !swapBytes;
1799 case MESA_FORMAT_L_SINT32:
1800 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes;
1801
1802 case MESA_FORMAT_LA_UINT8:
1803 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1804 type == GL_UNSIGNED_BYTE && !swapBytes;
1805 case MESA_FORMAT_LA_UINT16:
1806 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1807 type == GL_UNSIGNED_SHORT && !swapBytes;
1808 case MESA_FORMAT_LA_UINT32:
1809 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1810 type == GL_UNSIGNED_INT && !swapBytes;
1811 case MESA_FORMAT_LA_SINT8:
1812 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE &&
1813 !swapBytes;
1814 case MESA_FORMAT_LA_SINT16:
1815 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT &&
1816 !swapBytes;
1817 case MESA_FORMAT_LA_SINT32:
1818 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT &&
1819 !swapBytes;
1820
1821 case MESA_FORMAT_R_SINT8:
1822 return format == GL_RED_INTEGER && type == GL_BYTE;
1823 case MESA_FORMAT_RG_SINT8:
1824 return format == GL_RG_INTEGER && type == GL_BYTE && !swapBytes;
1825 case MESA_FORMAT_RGB_SINT8:
1826 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes;
1827 case MESA_FORMAT_RGBA_SINT8:
1828 return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes;
1829 case MESA_FORMAT_R_SINT16:
1830 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1831 case MESA_FORMAT_RG_SINT16:
1832 return format == GL_RG_INTEGER && type == GL_SHORT && !swapBytes;
1833 case MESA_FORMAT_RGB_SINT16:
1834 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes;
1835 case MESA_FORMAT_RGBA_SINT16:
1836 return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes;
1837 case MESA_FORMAT_R_SINT32:
1838 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1839 case MESA_FORMAT_RG_SINT32:
1840 return format == GL_RG_INTEGER && type == GL_INT && !swapBytes;
1841 case MESA_FORMAT_RGB_SINT32:
1842 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes;
1843 case MESA_FORMAT_RGBA_SINT32:
1844 return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes;
1845
1846 case MESA_FORMAT_R_UINT8:
1847 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1848 case MESA_FORMAT_RG_UINT8:
1849 return format == GL_RG_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1850 case MESA_FORMAT_RGB_UINT8:
1851 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1852 case MESA_FORMAT_RGBA_UINT8:
1853 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_BYTE &&
1854 !swapBytes;
1855 case MESA_FORMAT_R_UINT16:
1856 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT &&
1857 !swapBytes;
1858 case MESA_FORMAT_RG_UINT16:
1859 return format == GL_RG_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1860 case MESA_FORMAT_RGB_UINT16:
1861 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT &&
1862 !swapBytes;
1863 case MESA_FORMAT_RGBA_UINT16:
1864 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT &&
1865 !swapBytes;
1866 case MESA_FORMAT_R_UINT32:
1867 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1868 case MESA_FORMAT_RG_UINT32:
1869 return format == GL_RG_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1870 case MESA_FORMAT_RGB_UINT32:
1871 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1872 case MESA_FORMAT_RGBA_UINT32:
1873 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1874
1875 case MESA_FORMAT_R_SNORM8:
1876 return format == GL_RED && type == GL_BYTE;
1877 case MESA_FORMAT_R8G8_SNORM:
1878 return format == GL_RG && type == GL_BYTE && littleEndian &&
1879 !swapBytes;
1880 case MESA_FORMAT_X8B8G8R8_SNORM:
1881 return GL_FALSE;
1882
1883 case MESA_FORMAT_A8B8G8R8_SNORM:
1884 if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
1885 return GL_TRUE;
1886
1887 if (format == GL_ABGR_EXT && type == GL_BYTE && littleEndian)
1888 return GL_TRUE;
1889
1890 return GL_FALSE;
1891
1892 case MESA_FORMAT_R8G8B8A8_SNORM:
1893 if (format == GL_RGBA && type == GL_BYTE && littleEndian)
1894 return GL_TRUE;
1895
1896 if (format == GL_ABGR_EXT && type == GL_BYTE && !littleEndian)
1897 return GL_TRUE;
1898
1899 return GL_FALSE;
1900
1901 case MESA_FORMAT_R_SNORM16:
1902 return format == GL_RED && type == GL_SHORT &&
1903 !swapBytes;
1904 case MESA_FORMAT_R16G16_SNORM:
1905 return format == GL_RG && type == GL_SHORT && littleEndian && !swapBytes;
1906 case MESA_FORMAT_RGB_SNORM16:
1907 return format == GL_RGB && type == GL_SHORT && !swapBytes;
1908 case MESA_FORMAT_RGBA_SNORM16:
1909 return format == GL_RGBA && type == GL_SHORT && !swapBytes;
1910 case MESA_FORMAT_RGBA_UNORM16:
1911 return format == GL_RGBA && type == GL_UNSIGNED_SHORT &&
1912 !swapBytes;
1913
1914 case MESA_FORMAT_A_SNORM8:
1915 return format == GL_ALPHA && type == GL_BYTE;
1916 case MESA_FORMAT_L_SNORM8:
1917 return format == GL_LUMINANCE && type == GL_BYTE;
1918 case MESA_FORMAT_L8A8_SNORM:
1919 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1920 littleEndian && !swapBytes;
1921 case MESA_FORMAT_A8L8_SNORM:
1922 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1923 !littleEndian && !swapBytes;
1924 case MESA_FORMAT_I_SNORM8:
1925 return format == GL_RED && type == GL_BYTE;
1926 case MESA_FORMAT_A_SNORM16:
1927 return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
1928 case MESA_FORMAT_L_SNORM16:
1929 return format == GL_LUMINANCE && type == GL_SHORT && !swapBytes;
1930 case MESA_FORMAT_LA_SNORM16:
1931 return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
1932 littleEndian && !swapBytes;
1933 case MESA_FORMAT_I_SNORM16:
1934 return format == GL_RED && type == GL_SHORT && littleEndian &&
1935 !swapBytes;
1936
1937 case MESA_FORMAT_B10G10R10A2_UINT:
1938 return (format == GL_BGRA_INTEGER_EXT &&
1939 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1940 !swapBytes);
1941
1942 case MESA_FORMAT_R10G10B10A2_UINT:
1943 return (format == GL_RGBA_INTEGER_EXT &&
1944 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1945 !swapBytes);
1946
1947 case MESA_FORMAT_B5G6R5_UINT:
1948 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5;
1949
1950 case MESA_FORMAT_R5G6B5_UINT:
1951 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5_REV;
1952
1953 case MESA_FORMAT_B2G3R3_UINT:
1954 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_3_3_2;
1955
1956 case MESA_FORMAT_R3G3B2_UINT:
1957 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_2_3_3_REV;
1958
1959 case MESA_FORMAT_A4B4G4R4_UINT:
1960 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1961 return GL_TRUE;
1962
1963 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
1964 return GL_TRUE;
1965 return GL_FALSE;
1966
1967 case MESA_FORMAT_R4G4B4A4_UINT:
1968 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1969 return GL_TRUE;
1970
1971 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
1972 return GL_TRUE;
1973
1974 return GL_FALSE;
1975
1976 case MESA_FORMAT_B4G4R4A4_UINT:
1977 return format == GL_BGRA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
1978 !swapBytes;
1979
1980 case MESA_FORMAT_A4R4G4B4_UINT:
1981 return GL_FALSE;
1982
1983 case MESA_FORMAT_A1B5G5R5_UINT:
1984 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1985 !swapBytes;
1986
1987 case MESA_FORMAT_B5G5R5A1_UINT:
1988 return format == GL_BGRA_INTEGER && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
1989 !swapBytes;
1990
1991 case MESA_FORMAT_A1R5G5B5_UINT:
1992 return format == GL_BGRA_INTEGER && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1993 !swapBytes;
1994
1995 case MESA_FORMAT_R5G5B5A1_UINT:
1996 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_1_5_5_5_REV;
1997
1998 case MESA_FORMAT_A8B8G8R8_UINT:
1999 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
2000 return GL_TRUE;
2001
2002 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
2003 return GL_TRUE;
2004 return GL_FALSE;
2005
2006 case MESA_FORMAT_A8R8G8B8_UINT:
2007 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 &&
2008 !swapBytes)
2009 return GL_TRUE;
2010
2011 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
2012 swapBytes)
2013 return GL_TRUE;
2014
2015 return GL_FALSE;
2016
2017 case MESA_FORMAT_R8G8B8A8_UINT:
2018 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
2019 !swapBytes)
2020 return GL_TRUE;
2021
2022 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
2023 return GL_TRUE;
2024
2025 return GL_FALSE;
2026
2027 case MESA_FORMAT_B8G8R8A8_UINT:
2028 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
2029 !swapBytes)
2030 return GL_TRUE;
2031
2032 if (format == GL_BGRA_INTEGER && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
2033 return GL_TRUE;
2034
2035 return GL_FALSE;
2036
2037 case MESA_FORMAT_R9G9B9E5_FLOAT:
2038 return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
2039 !swapBytes;
2040
2041 case MESA_FORMAT_R11G11B10_FLOAT:
2042 return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV &&
2043 !swapBytes;
2044
2045 case MESA_FORMAT_Z_FLOAT32:
2046 return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes;
2047
2048 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
2049 return format == GL_DEPTH_STENCIL &&
2050 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV && !swapBytes;
2051
2052 case MESA_FORMAT_B4G4R4X4_UNORM:
2053 case MESA_FORMAT_B5G5R5X1_UNORM:
2054 case MESA_FORMAT_R8G8B8X8_SNORM:
2055 case MESA_FORMAT_R8G8B8X8_SRGB:
2056 case MESA_FORMAT_X8B8G8R8_SRGB:
2057 case MESA_FORMAT_RGBX_UINT8:
2058 case MESA_FORMAT_RGBX_SINT8:
2059 case MESA_FORMAT_B10G10R10X2_UNORM:
2060 case MESA_FORMAT_RGBX_UNORM16:
2061 case MESA_FORMAT_RGBX_SNORM16:
2062 case MESA_FORMAT_RGBX_FLOAT16:
2063 case MESA_FORMAT_RGBX_UINT16:
2064 case MESA_FORMAT_RGBX_SINT16:
2065 case MESA_FORMAT_RGBX_FLOAT32:
2066 case MESA_FORMAT_RGBX_UINT32:
2067 case MESA_FORMAT_RGBX_SINT32:
2068 return GL_FALSE;
2069
2070 case MESA_FORMAT_R10G10B10X2_UNORM:
2071 return format == GL_RGB && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
2072 !swapBytes;
2073 case MESA_FORMAT_R10G10B10A2_UNORM:
2074 return format == GL_RGBA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
2075 !swapBytes;
2076
2077 case MESA_FORMAT_G8R8_SNORM:
2078 return format == GL_RG && type == GL_BYTE && !littleEndian &&
2079 !swapBytes;
2080
2081 case MESA_FORMAT_G16R16_SNORM:
2082 return format == GL_RG && type == GL_SHORT && !littleEndian &&
2083 !swapBytes;
2084
2085 case MESA_FORMAT_B8G8R8X8_SRGB:
2086 case MESA_FORMAT_X8R8G8B8_SRGB:
2087 return GL_FALSE;
2088 default:
2089 assert(_mesa_is_format_compressed(mesa_format));
2090 if (error)
2091 *error = GL_INVALID_ENUM;
2092 }
2093 return GL_FALSE;
2094 }
2095