2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "mfeatures.h"
33 * Information about texture formats.
39 /** text name for debugging */
43 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
44 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
45 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL, GL_DUDV_ATI.
50 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
51 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
59 GLubyte LuminanceBits
;
60 GLubyte IntensityBits
;
66 * To describe compressed formats. If not compressed, Width=Height=1.
68 GLubyte BlockWidth
, BlockHeight
;
69 GLubyte BytesPerBlock
;
74 * Info about each format.
75 * These must be in the same order as the MESA_FORMAT_* enums so that
76 * we can do lookups without searching.
78 static struct gl_format_info format_info
[MESA_FORMAT_COUNT
] =
81 MESA_FORMAT_NONE
, /* Name */
82 "MESA_FORMAT_NONE", /* StrName */
83 GL_NONE
, /* BaseFormat */
84 GL_NONE
, /* DataType */
85 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
86 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
87 0, 0, 0 /* BlockWidth/Height,Bytes */
90 MESA_FORMAT_RGBA8888
, /* Name */
91 "MESA_FORMAT_RGBA8888", /* StrName */
92 GL_RGBA
, /* BaseFormat */
93 GL_UNSIGNED_NORMALIZED
, /* DataType */
94 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
95 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
96 1, 1, 4 /* BlockWidth/Height,Bytes */
99 MESA_FORMAT_RGBA8888_REV
, /* Name */
100 "MESA_FORMAT_RGBA8888_REV", /* StrName */
101 GL_RGBA
, /* BaseFormat */
102 GL_UNSIGNED_NORMALIZED
, /* DataType */
103 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
104 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
105 1, 1, 4 /* BlockWidth/Height,Bytes */
108 MESA_FORMAT_ARGB8888
, /* Name */
109 "MESA_FORMAT_ARGB8888", /* StrName */
110 GL_RGBA
, /* BaseFormat */
111 GL_UNSIGNED_NORMALIZED
, /* DataType */
112 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
113 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
114 1, 1, 4 /* BlockWidth/Height,Bytes */
117 MESA_FORMAT_ARGB8888_REV
, /* Name */
118 "MESA_FORMAT_ARGB8888_REV", /* StrName */
119 GL_RGBA
, /* BaseFormat */
120 GL_UNSIGNED_NORMALIZED
, /* DataType */
121 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
122 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
123 1, 1, 4 /* BlockWidth/Height,Bytes */
126 MESA_FORMAT_RGBX8888
, /* Name */
127 "MESA_FORMAT_RGBX8888", /* StrName */
128 GL_RGB
, /* BaseFormat */
129 GL_UNSIGNED_NORMALIZED
, /* DataType */
130 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
131 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
132 1, 1, 4 /* BlockWidth/Height,Bytes */
135 MESA_FORMAT_RGBX8888_REV
, /* Name */
136 "MESA_FORMAT_RGBX8888_REV", /* StrName */
137 GL_RGB
, /* BaseFormat */
138 GL_UNSIGNED_NORMALIZED
, /* DataType */
139 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
140 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
141 1, 1, 4 /* BlockWidth/Height,Bytes */
144 MESA_FORMAT_XRGB8888
, /* Name */
145 "MESA_FORMAT_XRGB8888", /* StrName */
146 GL_RGB
, /* BaseFormat */
147 GL_UNSIGNED_NORMALIZED
, /* DataType */
148 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
149 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
150 1, 1, 4 /* BlockWidth/Height,Bytes */
153 MESA_FORMAT_XRGB8888_REV
, /* Name */
154 "MESA_FORMAT_XRGB8888_REV", /* StrName */
155 GL_RGB
, /* BaseFormat */
156 GL_UNSIGNED_NORMALIZED
, /* DataType */
157 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
158 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
159 1, 1, 4 /* BlockWidth/Height,Bytes */
162 MESA_FORMAT_RGB888
, /* Name */
163 "MESA_FORMAT_RGB888", /* StrName */
164 GL_RGB
, /* BaseFormat */
165 GL_UNSIGNED_NORMALIZED
, /* DataType */
166 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
167 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
168 1, 1, 3 /* BlockWidth/Height,Bytes */
171 MESA_FORMAT_BGR888
, /* Name */
172 "MESA_FORMAT_BGR888", /* StrName */
173 GL_RGB
, /* BaseFormat */
174 GL_UNSIGNED_NORMALIZED
, /* DataType */
175 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
176 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
177 1, 1, 3 /* BlockWidth/Height,Bytes */
180 MESA_FORMAT_RGB565
, /* Name */
181 "MESA_FORMAT_RGB565", /* StrName */
182 GL_RGB
, /* BaseFormat */
183 GL_UNSIGNED_NORMALIZED
, /* DataType */
184 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
185 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
186 1, 1, 2 /* BlockWidth/Height,Bytes */
189 MESA_FORMAT_RGB565_REV
, /* Name */
190 "MESA_FORMAT_RGB565_REV", /* StrName */
191 GL_RGB
, /* BaseFormat */
192 GL_UNSIGNED_NORMALIZED
, /* DataType */
193 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
194 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
195 1, 1, 2 /* BlockWidth/Height,Bytes */
198 MESA_FORMAT_ARGB4444
, /* Name */
199 "MESA_FORMAT_ARGB4444", /* StrName */
200 GL_RGBA
, /* BaseFormat */
201 GL_UNSIGNED_NORMALIZED
, /* DataType */
202 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
203 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
204 1, 1, 2 /* BlockWidth/Height,Bytes */
207 MESA_FORMAT_ARGB4444_REV
, /* Name */
208 "MESA_FORMAT_ARGB4444_REV", /* StrName */
209 GL_RGBA
, /* BaseFormat */
210 GL_UNSIGNED_NORMALIZED
, /* DataType */
211 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
212 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
213 1, 1, 2 /* BlockWidth/Height,Bytes */
216 MESA_FORMAT_RGBA5551
, /* Name */
217 "MESA_FORMAT_RGBA5551", /* StrName */
218 GL_RGBA
, /* BaseFormat */
219 GL_UNSIGNED_NORMALIZED
, /* DataType */
220 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
221 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
222 1, 1, 2 /* BlockWidth/Height,Bytes */
225 MESA_FORMAT_ARGB1555
, /* Name */
226 "MESA_FORMAT_ARGB1555", /* StrName */
227 GL_RGBA
, /* BaseFormat */
228 GL_UNSIGNED_NORMALIZED
, /* DataType */
229 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
230 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
231 1, 1, 2 /* BlockWidth/Height,Bytes */
234 MESA_FORMAT_ARGB1555_REV
, /* Name */
235 "MESA_FORMAT_ARGB1555_REV", /* StrName */
236 GL_RGBA
, /* BaseFormat */
237 GL_UNSIGNED_NORMALIZED
, /* DataType */
238 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
239 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
240 1, 1, 2 /* BlockWidth/Height,Bytes */
243 MESA_FORMAT_AL44
, /* Name */
244 "MESA_FORMAT_AL44", /* StrName */
245 GL_LUMINANCE_ALPHA
, /* BaseFormat */
246 GL_UNSIGNED_NORMALIZED
, /* DataType */
247 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
248 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
249 1, 1, 1 /* BlockWidth/Height,Bytes */
252 MESA_FORMAT_AL88
, /* Name */
253 "MESA_FORMAT_AL88", /* StrName */
254 GL_LUMINANCE_ALPHA
, /* BaseFormat */
255 GL_UNSIGNED_NORMALIZED
, /* DataType */
256 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
257 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
258 1, 1, 2 /* BlockWidth/Height,Bytes */
261 MESA_FORMAT_AL88_REV
, /* Name */
262 "MESA_FORMAT_AL88_REV", /* StrName */
263 GL_LUMINANCE_ALPHA
, /* BaseFormat */
264 GL_UNSIGNED_NORMALIZED
, /* DataType */
265 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
266 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
267 1, 1, 2 /* BlockWidth/Height,Bytes */
270 MESA_FORMAT_AL1616
, /* Name */
271 "MESA_FORMAT_AL1616", /* StrName */
272 GL_LUMINANCE_ALPHA
, /* BaseFormat */
273 GL_UNSIGNED_NORMALIZED
, /* DataType */
274 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
275 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
276 1, 1, 4 /* BlockWidth/Height,Bytes */
279 MESA_FORMAT_AL1616_REV
, /* Name */
280 "MESA_FORMAT_AL1616_REV", /* StrName */
281 GL_LUMINANCE_ALPHA
, /* BaseFormat */
282 GL_UNSIGNED_NORMALIZED
, /* DataType */
283 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
284 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
285 1, 1, 4 /* BlockWidth/Height,Bytes */
288 MESA_FORMAT_RGB332
, /* Name */
289 "MESA_FORMAT_RGB332", /* StrName */
290 GL_RGB
, /* BaseFormat */
291 GL_UNSIGNED_NORMALIZED
, /* DataType */
292 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
293 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
294 1, 1, 1 /* BlockWidth/Height,Bytes */
297 MESA_FORMAT_A8
, /* Name */
298 "MESA_FORMAT_A8", /* StrName */
299 GL_ALPHA
, /* BaseFormat */
300 GL_UNSIGNED_NORMALIZED
, /* DataType */
301 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
302 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
303 1, 1, 1 /* BlockWidth/Height,Bytes */
306 MESA_FORMAT_A16
, /* Name */
307 "MESA_FORMAT_A16", /* StrName */
308 GL_ALPHA
, /* BaseFormat */
309 GL_UNSIGNED_NORMALIZED
, /* DataType */
310 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
311 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
312 1, 1, 2 /* BlockWidth/Height,Bytes */
315 MESA_FORMAT_L8
, /* Name */
316 "MESA_FORMAT_L8", /* StrName */
317 GL_LUMINANCE
, /* BaseFormat */
318 GL_UNSIGNED_NORMALIZED
, /* DataType */
319 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
320 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
321 1, 1, 1 /* BlockWidth/Height,Bytes */
324 MESA_FORMAT_L16
, /* Name */
325 "MESA_FORMAT_L16", /* StrName */
326 GL_LUMINANCE
, /* BaseFormat */
327 GL_UNSIGNED_NORMALIZED
, /* DataType */
328 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
329 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
330 1, 1, 2 /* BlockWidth/Height,Bytes */
333 MESA_FORMAT_I8
, /* Name */
334 "MESA_FORMAT_I8", /* StrName */
335 GL_INTENSITY
, /* BaseFormat */
336 GL_UNSIGNED_NORMALIZED
, /* DataType */
337 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
338 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
339 1, 1, 1 /* BlockWidth/Height,Bytes */
342 MESA_FORMAT_I16
, /* Name */
343 "MESA_FORMAT_I16", /* StrName */
344 GL_INTENSITY
, /* BaseFormat */
345 GL_UNSIGNED_NORMALIZED
, /* DataType */
346 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
347 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
348 1, 1, 2 /* BlockWidth/Height,Bytes */
351 MESA_FORMAT_YCBCR
, /* Name */
352 "MESA_FORMAT_YCBCR", /* StrName */
353 GL_YCBCR_MESA
, /* BaseFormat */
354 GL_UNSIGNED_NORMALIZED
, /* DataType */
355 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
356 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
357 1, 1, 2 /* BlockWidth/Height,Bytes */
360 MESA_FORMAT_YCBCR_REV
, /* Name */
361 "MESA_FORMAT_YCBCR_REV", /* StrName */
362 GL_YCBCR_MESA
, /* BaseFormat */
363 GL_UNSIGNED_NORMALIZED
, /* DataType */
364 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
365 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
366 1, 1, 2 /* BlockWidth/Height,Bytes */
372 GL_UNSIGNED_NORMALIZED
,
381 GL_UNSIGNED_NORMALIZED
,
387 MESA_FORMAT_RG88_REV
,
388 "MESA_FORMAT_RG88_REV",
390 GL_UNSIGNED_NORMALIZED
,
399 GL_UNSIGNED_NORMALIZED
,
406 "MESA_FORMAT_RG1616",
408 GL_UNSIGNED_NORMALIZED
,
414 MESA_FORMAT_RG1616_REV
,
415 "MESA_FORMAT_RG1616_REV",
417 GL_UNSIGNED_NORMALIZED
,
423 MESA_FORMAT_ARGB2101010
,
424 "MESA_FORMAT_ARGB2101010",
426 GL_UNSIGNED_NORMALIZED
,
432 MESA_FORMAT_Z24_S8
, /* Name */
433 "MESA_FORMAT_Z24_S8", /* StrName */
434 GL_DEPTH_STENCIL
, /* BaseFormat */
435 GL_UNSIGNED_NORMALIZED
, /* DataType */
436 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
437 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
438 1, 1, 4 /* BlockWidth/Height,Bytes */
441 MESA_FORMAT_S8_Z24
, /* Name */
442 "MESA_FORMAT_S8_Z24", /* StrName */
443 GL_DEPTH_STENCIL
, /* BaseFormat */
444 GL_UNSIGNED_NORMALIZED
, /* DataType */
445 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
446 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
447 1, 1, 4 /* BlockWidth/Height,Bytes */
450 MESA_FORMAT_Z16
, /* Name */
451 "MESA_FORMAT_Z16", /* StrName */
452 GL_DEPTH_COMPONENT
, /* BaseFormat */
453 GL_UNSIGNED_NORMALIZED
, /* DataType */
454 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
455 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
456 1, 1, 2 /* BlockWidth/Height,Bytes */
459 MESA_FORMAT_X8_Z24
, /* Name */
460 "MESA_FORMAT_X8_Z24", /* StrName */
461 GL_DEPTH_COMPONENT
, /* BaseFormat */
462 GL_UNSIGNED_NORMALIZED
, /* DataType */
463 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
464 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
465 1, 1, 4 /* BlockWidth/Height,Bytes */
468 MESA_FORMAT_Z24_X8
, /* Name */
469 "MESA_FORMAT_Z24_X8", /* StrName */
470 GL_DEPTH_COMPONENT
, /* BaseFormat */
471 GL_UNSIGNED_NORMALIZED
, /* DataType */
472 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
473 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
474 1, 1, 4 /* BlockWidth/Height,Bytes */
477 MESA_FORMAT_Z32
, /* Name */
478 "MESA_FORMAT_Z32", /* StrName */
479 GL_DEPTH_COMPONENT
, /* BaseFormat */
480 GL_UNSIGNED_NORMALIZED
, /* DataType */
481 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
482 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
483 1, 1, 4 /* BlockWidth/Height,Bytes */
486 MESA_FORMAT_S8
, /* Name */
487 "MESA_FORMAT_S8", /* StrName */
488 GL_STENCIL_INDEX
, /* BaseFormat */
489 GL_UNSIGNED_INT
, /* DataType */
490 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
491 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
492 1, 1, 1 /* BlockWidth/Height,Bytes */
498 GL_UNSIGNED_NORMALIZED
,
505 "MESA_FORMAT_SRGBA8",
507 GL_UNSIGNED_NORMALIZED
,
514 "MESA_FORMAT_SARGB8",
516 GL_UNSIGNED_NORMALIZED
,
525 GL_UNSIGNED_NORMALIZED
,
534 GL_UNSIGNED_NORMALIZED
,
540 MESA_FORMAT_SRGB_DXT1
, /* Name */
541 "MESA_FORMAT_SRGB_DXT1", /* StrName */
542 GL_RGB
, /* BaseFormat */
543 GL_UNSIGNED_NORMALIZED
, /* DataType */
544 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
545 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
546 4, 4, 8 /* 8 bytes per 4x4 block */
549 MESA_FORMAT_SRGBA_DXT1
,
550 "MESA_FORMAT_SRGBA_DXT1",
552 GL_UNSIGNED_NORMALIZED
,
555 4, 4, 8 /* 8 bytes per 4x4 block */
558 MESA_FORMAT_SRGBA_DXT3
,
559 "MESA_FORMAT_SRGBA_DXT3",
561 GL_UNSIGNED_NORMALIZED
,
564 4, 4, 16 /* 16 bytes per 4x4 block */
567 MESA_FORMAT_SRGBA_DXT5
,
568 "MESA_FORMAT_SRGBA_DXT5",
570 GL_UNSIGNED_NORMALIZED
,
573 4, 4, 16 /* 16 bytes per 4x4 block */
577 MESA_FORMAT_RGB_FXT1
,
578 "MESA_FORMAT_RGB_FXT1",
580 GL_UNSIGNED_NORMALIZED
,
581 4, 4, 4, 0, /* approx Red/Green/BlueBits */
583 8, 4, 16 /* 16 bytes per 8x4 block */
586 MESA_FORMAT_RGBA_FXT1
,
587 "MESA_FORMAT_RGBA_FXT1",
589 GL_UNSIGNED_NORMALIZED
,
590 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
592 8, 4, 16 /* 16 bytes per 8x4 block */
596 MESA_FORMAT_RGB_DXT1
, /* Name */
597 "MESA_FORMAT_RGB_DXT1", /* StrName */
598 GL_RGB
, /* BaseFormat */
599 GL_UNSIGNED_NORMALIZED
, /* DataType */
600 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
601 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
602 4, 4, 8 /* 8 bytes per 4x4 block */
605 MESA_FORMAT_RGBA_DXT1
,
606 "MESA_FORMAT_RGBA_DXT1",
608 GL_UNSIGNED_NORMALIZED
,
611 4, 4, 8 /* 8 bytes per 4x4 block */
614 MESA_FORMAT_RGBA_DXT3
,
615 "MESA_FORMAT_RGBA_DXT3",
617 GL_UNSIGNED_NORMALIZED
,
620 4, 4, 16 /* 16 bytes per 4x4 block */
623 MESA_FORMAT_RGBA_DXT5
,
624 "MESA_FORMAT_RGBA_DXT5",
626 GL_UNSIGNED_NORMALIZED
,
629 4, 4, 16 /* 16 bytes per 4x4 block */
632 MESA_FORMAT_RGBA_FLOAT32
,
633 "MESA_FORMAT_RGBA_FLOAT32",
641 MESA_FORMAT_RGBA_FLOAT16
,
642 "MESA_FORMAT_RGBA_FLOAT16",
650 MESA_FORMAT_RGB_FLOAT32
,
651 "MESA_FORMAT_RGB_FLOAT32",
659 MESA_FORMAT_RGB_FLOAT16
,
660 "MESA_FORMAT_RGB_FLOAT16",
668 MESA_FORMAT_ALPHA_FLOAT32
,
669 "MESA_FORMAT_ALPHA_FLOAT32",
677 MESA_FORMAT_ALPHA_FLOAT16
,
678 "MESA_FORMAT_ALPHA_FLOAT16",
686 MESA_FORMAT_LUMINANCE_FLOAT32
,
687 "MESA_FORMAT_LUMINANCE_FLOAT32",
695 MESA_FORMAT_LUMINANCE_FLOAT16
,
696 "MESA_FORMAT_LUMINANCE_FLOAT16",
704 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
,
705 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32",
713 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
,
714 "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16",
722 MESA_FORMAT_INTENSITY_FLOAT32
,
723 "MESA_FORMAT_INTENSITY_FLOAT32",
731 MESA_FORMAT_INTENSITY_FLOAT16
,
732 "MESA_FORMAT_INTENSITY_FLOAT16",
740 MESA_FORMAT_R_FLOAT32
,
741 "MESA_FORMAT_R_FLOAT32",
749 MESA_FORMAT_R_FLOAT16
,
750 "MESA_FORMAT_R_FLOAT16",
758 MESA_FORMAT_RG_FLOAT32
,
759 "MESA_FORMAT_RG_FLOAT32",
767 MESA_FORMAT_RG_FLOAT16
,
768 "MESA_FORMAT_RG_FLOAT16",
776 /* unnormalized signed int formats */
777 /* unnormalized unsigned int formats */
779 MESA_FORMAT_ALPHA_UINT8
,
780 "MESA_FORMAT_ALPHA_UINT8",
788 MESA_FORMAT_ALPHA_UINT16
,
789 "MESA_FORMAT_ALPHA_UINT16",
797 MESA_FORMAT_ALPHA_UINT32
,
798 "MESA_FORMAT_ALPHA_UINT32",
806 MESA_FORMAT_ALPHA_INT8
,
807 "MESA_FORMAT_ALPHA_INT8",
815 MESA_FORMAT_ALPHA_INT16
,
816 "MESA_FORMAT_ALPHA_INT16",
824 MESA_FORMAT_ALPHA_INT32
,
825 "MESA_FORMAT_ALPHA_INT32",
833 MESA_FORMAT_INTENSITY_UINT8
,
834 "MESA_FORMAT_INTENSITY_UINT8",
842 MESA_FORMAT_INTENSITY_UINT16
,
843 "MESA_FORMAT_INTENSITY_UINT16",
851 MESA_FORMAT_INTENSITY_UINT32
,
852 "MESA_FORMAT_INTENSITY_UINT32",
860 MESA_FORMAT_INTENSITY_INT8
,
861 "MESA_FORMAT_INTENSITY_INT8",
869 MESA_FORMAT_INTENSITY_INT16
,
870 "MESA_FORMAT_INTENSITY_INT16",
878 MESA_FORMAT_INTENSITY_INT32
,
879 "MESA_FORMAT_INTENSITY_INT32",
887 MESA_FORMAT_LUMINANCE_UINT8
,
888 "MESA_FORMAT_LUMINANCE_UINT8",
896 MESA_FORMAT_LUMINANCE_UINT16
,
897 "MESA_FORMAT_LUMINANCE_UINT16",
905 MESA_FORMAT_LUMINANCE_UINT32
,
906 "MESA_FORMAT_LUMINANCE_UINT32",
914 MESA_FORMAT_LUMINANCE_INT8
,
915 "MESA_FORMAT_LUMINANCE_INT8",
923 MESA_FORMAT_LUMINANCE_INT16
,
924 "MESA_FORMAT_LUMINANCE_INT16",
932 MESA_FORMAT_LUMINANCE_INT32
,
933 "MESA_FORMAT_LUMINANCE_INT32",
941 MESA_FORMAT_LUMINANCE_ALPHA_UINT8
,
942 "MESA_FORMAT_LUMINANCE_ALPHA_UINT8",
950 MESA_FORMAT_LUMINANCE_ALPHA_UINT16
,
951 "MESA_FORMAT_LUMINANCE_ALPHA_UINT16",
959 MESA_FORMAT_LUMINANCE_ALPHA_UINT32
,
960 "MESA_FORMAT_LUMINANCE_ALPHA_UINT32",
968 MESA_FORMAT_LUMINANCE_ALPHA_INT8
,
969 "MESA_FORMAT_LUMINANCE_ALPHA_INT8",
977 MESA_FORMAT_LUMINANCE_ALPHA_INT16
,
978 "MESA_FORMAT_LUMINANCE_ALPHA_INT16",
986 MESA_FORMAT_LUMINANCE_ALPHA_INT32
,
987 "MESA_FORMAT_LUMINANCE_ALPHA_INT32",
997 "MESA_FORMAT_R_INT8",
1005 MESA_FORMAT_RG_INT8
,
1006 "MESA_FORMAT_RG_INT8",
1014 MESA_FORMAT_RGB_INT8
,
1015 "MESA_FORMAT_RGB_INT8",
1023 MESA_FORMAT_RGBA_INT8
,
1024 "MESA_FORMAT_RGBA_INT8",
1032 MESA_FORMAT_R_INT16
,
1033 "MESA_FORMAT_R_INT16",
1041 MESA_FORMAT_RG_INT16
,
1042 "MESA_FORMAT_RG_INT16",
1050 MESA_FORMAT_RGB_INT16
,
1051 "MESA_FORMAT_RGB_INT16",
1059 MESA_FORMAT_RGBA_INT16
,
1060 "MESA_FORMAT_RGBA_INT16",
1068 MESA_FORMAT_R_INT32
,
1069 "MESA_FORMAT_R_INT32",
1077 MESA_FORMAT_RG_INT32
,
1078 "MESA_FORMAT_RG_INT32",
1086 MESA_FORMAT_RGB_INT32
,
1087 "MESA_FORMAT_RGB_INT32",
1095 MESA_FORMAT_RGBA_INT32
,
1096 "MESA_FORMAT_RGBA_INT32",
1104 MESA_FORMAT_R_UINT8
,
1105 "MESA_FORMAT_R_UINT8",
1113 MESA_FORMAT_RG_UINT8
,
1114 "MESA_FORMAT_RG_UINT8",
1122 MESA_FORMAT_RGB_UINT8
,
1123 "MESA_FORMAT_RGB_UINT8",
1131 MESA_FORMAT_RGBA_UINT8
,
1132 "MESA_FORMAT_RGBA_UINT8",
1140 MESA_FORMAT_R_UINT16
,
1141 "MESA_FORMAT_R_UINT16",
1149 MESA_FORMAT_RG_UINT16
,
1150 "MESA_FORMAT_RG_UINT16",
1158 MESA_FORMAT_RGB_UINT16
,
1159 "MESA_FORMAT_RGB_UINT16",
1167 MESA_FORMAT_RGBA_UINT16
,
1168 "MESA_FORMAT_RGBA_UINT16",
1176 MESA_FORMAT_R_UINT32
,
1177 "MESA_FORMAT_R_UINT32",
1185 MESA_FORMAT_RG_UINT32
,
1186 "MESA_FORMAT_RG_UINT32",
1194 MESA_FORMAT_RGB_UINT32
,
1195 "MESA_FORMAT_RGB_UINT32",
1203 MESA_FORMAT_RGBA_UINT32
,
1204 "MESA_FORMAT_RGBA_UINT32",
1215 "MESA_FORMAT_DUDV8",
1217 GL_SIGNED_NORMALIZED
,
1223 /* Signed 8 bits / channel */
1225 MESA_FORMAT_SIGNED_R8
, /* Name */
1226 "MESA_FORMAT_SIGNED_R8", /* StrName */
1227 GL_RED
, /* BaseFormat */
1228 GL_SIGNED_NORMALIZED
, /* DataType */
1229 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1230 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1231 1, 1, 1 /* BlockWidth/Height,Bytes */
1234 MESA_FORMAT_SIGNED_RG88_REV
,
1235 "MESA_FORMAT_SIGNED_RG88_REV",
1237 GL_SIGNED_NORMALIZED
,
1243 MESA_FORMAT_SIGNED_RGBX8888
,
1244 "MESA_FORMAT_SIGNED_RGBX8888",
1246 GL_SIGNED_NORMALIZED
,
1249 1, 1, 4 /* 4 bpp, but no alpha */
1252 MESA_FORMAT_SIGNED_RGBA8888
,
1253 "MESA_FORMAT_SIGNED_RGBA8888",
1255 GL_SIGNED_NORMALIZED
,
1261 MESA_FORMAT_SIGNED_RGBA8888_REV
,
1262 "MESA_FORMAT_SIGNED_RGBA8888_REV",
1264 GL_SIGNED_NORMALIZED
,
1270 /* Signed 16 bits / channel */
1272 MESA_FORMAT_SIGNED_R16
,
1273 "MESA_FORMAT_SIGNED_R16",
1275 GL_SIGNED_NORMALIZED
,
1281 MESA_FORMAT_SIGNED_GR1616
,
1282 "MESA_FORMAT_SIGNED_GR1616",
1284 GL_SIGNED_NORMALIZED
,
1290 MESA_FORMAT_SIGNED_RGB_16
,
1291 "MESA_FORMAT_SIGNED_RGB_16",
1293 GL_SIGNED_NORMALIZED
,
1299 MESA_FORMAT_SIGNED_RGBA_16
,
1300 "MESA_FORMAT_SIGNED_RGBA_16",
1302 GL_SIGNED_NORMALIZED
,
1308 MESA_FORMAT_RGBA_16
,
1309 "MESA_FORMAT_RGBA_16",
1311 GL_UNSIGNED_NORMALIZED
,
1317 MESA_FORMAT_RED_RGTC1
,
1318 "MESA_FORMAT_RED_RGTC1",
1320 GL_UNSIGNED_NORMALIZED
,
1323 4, 4, 8 /* 8 bytes per 4x4 block */
1326 MESA_FORMAT_SIGNED_RED_RGTC1
,
1327 "MESA_FORMAT_SIGNED_RED_RGTC1",
1329 GL_SIGNED_NORMALIZED
,
1332 4, 4, 8 /* 8 bytes per 4x4 block */
1335 MESA_FORMAT_RG_RGTC2
,
1336 "MESA_FORMAT_RG_RGTC2",
1338 GL_UNSIGNED_NORMALIZED
,
1341 4, 4, 16 /* 16 bytes per 4x4 block */
1344 MESA_FORMAT_SIGNED_RG_RGTC2
,
1345 "MESA_FORMAT_SIGNED_RG_RGTC2",
1347 GL_SIGNED_NORMALIZED
,
1350 4, 4, 16 /* 16 bytes per 4x4 block */
1353 MESA_FORMAT_L_LATC1
,
1354 "MESA_FORMAT_L_LATC1",
1356 GL_UNSIGNED_NORMALIZED
,
1359 4, 4, 8 /* 8 bytes per 4x4 block */
1362 MESA_FORMAT_SIGNED_L_LATC1
,
1363 "MESA_FORMAT_SIGNED_L_LATC1",
1365 GL_SIGNED_NORMALIZED
,
1368 4, 4, 8 /* 8 bytes per 4x4 block */
1371 MESA_FORMAT_LA_LATC2
,
1372 "MESA_FORMAT_LA_LATC2",
1374 GL_UNSIGNED_NORMALIZED
,
1377 4, 4, 16 /* 16 bytes per 4x4 block */
1380 MESA_FORMAT_SIGNED_LA_LATC2
,
1381 "MESA_FORMAT_SIGNED_LA_LATC2",
1383 GL_SIGNED_NORMALIZED
,
1386 4, 4, 16 /* 16 bytes per 4x4 block */
1389 /* Signed formats from EXT_texture_snorm that are not in GL3.1 */
1391 MESA_FORMAT_SIGNED_A8
,
1392 "MESA_FORMAT_SIGNED_A8",
1394 GL_SIGNED_NORMALIZED
,
1400 MESA_FORMAT_SIGNED_L8
,
1401 "MESA_FORMAT_SIGNED_L8",
1403 GL_SIGNED_NORMALIZED
,
1409 MESA_FORMAT_SIGNED_AL88
,
1410 "MESA_FORMAT_SIGNED_AL88",
1412 GL_SIGNED_NORMALIZED
,
1418 MESA_FORMAT_SIGNED_I8
,
1419 "MESA_FORMAT_SIGNED_I8",
1421 GL_SIGNED_NORMALIZED
,
1427 MESA_FORMAT_SIGNED_A16
,
1428 "MESA_FORMAT_SIGNED_A16",
1430 GL_SIGNED_NORMALIZED
,
1436 MESA_FORMAT_SIGNED_L16
,
1437 "MESA_FORMAT_SIGNED_L16",
1439 GL_SIGNED_NORMALIZED
,
1445 MESA_FORMAT_SIGNED_AL1616
,
1446 "MESA_FORMAT_SIGNED_AL1616",
1448 GL_SIGNED_NORMALIZED
,
1454 MESA_FORMAT_SIGNED_I16
,
1455 "MESA_FORMAT_SIGNED_I16",
1457 GL_SIGNED_NORMALIZED
,
1463 MESA_FORMAT_RGB9_E5_FLOAT
,
1464 "MESA_FORMAT_RGB9_E5",
1472 MESA_FORMAT_R11_G11_B10_FLOAT
,
1473 "MESA_FORMAT_R11_G11_B10_FLOAT",
1480 /* ARB_depth_buffer_float */
1482 MESA_FORMAT_Z32_FLOAT
, /* Name */
1483 "MESA_FORMAT_Z32_FLOAT", /* StrName */
1484 GL_DEPTH_COMPONENT
, /* BaseFormat */
1485 GL_FLOAT
, /* DataType */
1486 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1487 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
1488 1, 1, 4 /* BlockWidth/Height,Bytes */
1491 MESA_FORMAT_Z32_FLOAT_X24S8
, /* Name */
1492 "MESA_FORMAT_Z32_FLOAT_X24S8", /* StrName */
1493 GL_DEPTH_STENCIL
, /* BaseFormat */
1494 GL_NONE
/* XXX */, /* DataType */
1495 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
1496 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
1497 1, 1, 8 /* BlockWidth/Height,Bytes */
1503 static const struct gl_format_info
*
1504 _mesa_get_format_info(gl_format format
)
1506 const struct gl_format_info
*info
= &format_info
[format
];
1507 assert(info
->Name
== format
);
1512 /** Return string name of format (for debugging) */
1514 _mesa_get_format_name(gl_format format
)
1516 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1517 return info
->StrName
;
1523 * Return bytes needed to store a block of pixels in the given format.
1524 * Normally, a block is 1x1 (a single pixel). But for compressed formats
1525 * a block may be 4x4 or 8x4, etc.
1527 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
1530 _mesa_get_format_bytes(gl_format format
)
1532 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1533 ASSERT(info
->BytesPerBlock
);
1534 return info
->BytesPerBlock
;
1539 * Return bits per component for the given format.
1540 * \param format one of MESA_FORMAT_x
1541 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
1544 _mesa_get_format_bits(gl_format format
, GLenum pname
)
1546 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1550 case GL_TEXTURE_RED_SIZE
:
1551 case GL_RENDERBUFFER_RED_SIZE_EXT
:
1552 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
:
1553 return info
->RedBits
;
1555 case GL_TEXTURE_GREEN_SIZE
:
1556 case GL_RENDERBUFFER_GREEN_SIZE_EXT
:
1557 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
:
1558 return info
->GreenBits
;
1560 case GL_TEXTURE_BLUE_SIZE
:
1561 case GL_RENDERBUFFER_BLUE_SIZE_EXT
:
1562 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
:
1563 return info
->BlueBits
;
1565 case GL_TEXTURE_ALPHA_SIZE
:
1566 case GL_RENDERBUFFER_ALPHA_SIZE_EXT
:
1567 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
:
1568 return info
->AlphaBits
;
1569 case GL_TEXTURE_INTENSITY_SIZE
:
1570 return info
->IntensityBits
;
1571 case GL_TEXTURE_LUMINANCE_SIZE
:
1572 return info
->LuminanceBits
;
1574 return info
->IndexBits
;
1576 case GL_TEXTURE_DEPTH_SIZE_ARB
:
1577 case GL_RENDERBUFFER_DEPTH_SIZE_EXT
:
1578 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
:
1579 return info
->DepthBits
;
1580 case GL_STENCIL_BITS
:
1581 case GL_TEXTURE_STENCIL_SIZE_EXT
:
1582 case GL_RENDERBUFFER_STENCIL_SIZE_EXT
:
1583 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
:
1584 return info
->StencilBits
;
1586 _mesa_problem(NULL
, "bad pname in _mesa_get_format_bits()");
1593 * Return the data type (or more specifically, the data representation)
1594 * for the given format.
1595 * The return value will be one of:
1596 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
1597 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
1598 * GL_UNSIGNED_INT = an ordinary unsigned integer
1599 * GL_INT = an ordinary signed integer
1600 * GL_FLOAT = an ordinary float
1603 _mesa_get_format_datatype(gl_format format
)
1605 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1606 return info
->DataType
;
1611 * Return the basic format for the given type. The result will be one of
1612 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
1613 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
1616 _mesa_get_format_base_format(gl_format format
)
1618 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1619 return info
->BaseFormat
;
1624 * Return the block size (in pixels) for the given format. Normally
1625 * the block size is 1x1. But compressed formats will have block sizes
1626 * of 4x4 or 8x4 pixels, etc.
1627 * \param bw returns block width in pixels
1628 * \param bh returns block height in pixels
1631 _mesa_get_format_block_size(gl_format format
, GLuint
*bw
, GLuint
*bh
)
1633 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1634 *bw
= info
->BlockWidth
;
1635 *bh
= info
->BlockHeight
;
1639 /** Is the given format a compressed format? */
1641 _mesa_is_format_compressed(gl_format format
)
1643 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1644 return info
->BlockWidth
> 1 || info
->BlockHeight
> 1;
1649 * Determine if the given format represents a packed depth/stencil buffer.
1652 _mesa_is_format_packed_depth_stencil(gl_format format
)
1654 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1656 return info
->BaseFormat
== GL_DEPTH_STENCIL
;
1661 * Is the given format a signed/unsigned integer color format?
1664 _mesa_is_format_integer_color(gl_format format
)
1666 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1667 return (info
->DataType
== GL_INT
|| info
->DataType
== GL_UNSIGNED_INT
) &&
1668 info
->BaseFormat
!= GL_DEPTH_COMPONENT
&&
1669 info
->BaseFormat
!= GL_DEPTH_STENCIL
&&
1670 info
->BaseFormat
!= GL_STENCIL_INDEX
;
1675 * Return color encoding for given format.
1676 * \return GL_LINEAR or GL_SRGB
1679 _mesa_get_format_color_encoding(gl_format format
)
1681 /* XXX this info should be encoded in gl_format_info */
1683 case MESA_FORMAT_SRGB8
:
1684 case MESA_FORMAT_SRGBA8
:
1685 case MESA_FORMAT_SARGB8
:
1686 case MESA_FORMAT_SL8
:
1687 case MESA_FORMAT_SLA8
:
1688 case MESA_FORMAT_SRGB_DXT1
:
1689 case MESA_FORMAT_SRGBA_DXT1
:
1690 case MESA_FORMAT_SRGBA_DXT3
:
1691 case MESA_FORMAT_SRGBA_DXT5
:
1700 * For an sRGB format, return the corresponding linear color space format.
1701 * For non-sRGB formats, return the format as-is.
1704 _mesa_get_srgb_format_linear(gl_format format
)
1707 case MESA_FORMAT_SRGB8
:
1708 format
= MESA_FORMAT_RGB888
;
1710 case MESA_FORMAT_SRGBA8
:
1711 format
= MESA_FORMAT_RGBA8888
;
1713 case MESA_FORMAT_SARGB8
:
1714 format
= MESA_FORMAT_ARGB8888
;
1716 case MESA_FORMAT_SL8
:
1717 format
= MESA_FORMAT_L8
;
1719 case MESA_FORMAT_SLA8
:
1720 format
= MESA_FORMAT_AL88
;
1722 case MESA_FORMAT_SRGB_DXT1
:
1723 format
= MESA_FORMAT_RGB_DXT1
;
1725 case MESA_FORMAT_SRGBA_DXT1
:
1726 format
= MESA_FORMAT_RGBA_DXT1
;
1728 case MESA_FORMAT_SRGBA_DXT3
:
1729 format
= MESA_FORMAT_RGBA_DXT3
;
1731 case MESA_FORMAT_SRGBA_DXT5
:
1732 format
= MESA_FORMAT_RGBA_DXT5
;
1742 * If the given format is a compressed format, return a corresponding
1743 * uncompressed format.
1746 _mesa_get_uncompressed_format(gl_format format
)
1749 case MESA_FORMAT_RGB_FXT1
:
1750 return MESA_FORMAT_RGB888
;
1751 case MESA_FORMAT_RGBA_FXT1
:
1752 return MESA_FORMAT_RGBA8888
;
1753 case MESA_FORMAT_RGB_DXT1
:
1754 case MESA_FORMAT_SRGB_DXT1
:
1755 return MESA_FORMAT_RGB888
;
1756 case MESA_FORMAT_RGBA_DXT1
:
1757 case MESA_FORMAT_SRGBA_DXT1
:
1758 return MESA_FORMAT_RGBA8888
;
1759 case MESA_FORMAT_RGBA_DXT3
:
1760 case MESA_FORMAT_SRGBA_DXT3
:
1761 return MESA_FORMAT_RGBA8888
;
1762 case MESA_FORMAT_RGBA_DXT5
:
1763 case MESA_FORMAT_SRGBA_DXT5
:
1764 return MESA_FORMAT_RGBA8888
;
1765 case MESA_FORMAT_RED_RGTC1
:
1766 return MESA_FORMAT_R8
;
1767 case MESA_FORMAT_SIGNED_RED_RGTC1
:
1768 return MESA_FORMAT_SIGNED_R8
;
1769 case MESA_FORMAT_RG_RGTC2
:
1770 return MESA_FORMAT_RG88
;
1771 case MESA_FORMAT_SIGNED_RG_RGTC2
:
1772 return MESA_FORMAT_SIGNED_RG88_REV
;
1773 case MESA_FORMAT_L_LATC1
:
1774 return MESA_FORMAT_L8
;
1775 case MESA_FORMAT_SIGNED_L_LATC1
:
1776 return MESA_FORMAT_SIGNED_L8
;
1777 case MESA_FORMAT_LA_LATC2
:
1778 return MESA_FORMAT_AL88
;
1779 case MESA_FORMAT_SIGNED_LA_LATC2
:
1780 return MESA_FORMAT_SIGNED_AL88
;
1783 assert(!_mesa_is_format_compressed(format
));
1791 _mesa_format_num_components(gl_format format
)
1793 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1794 return ((info
->RedBits
> 0) +
1795 (info
->GreenBits
> 0) +
1796 (info
->BlueBits
> 0) +
1797 (info
->AlphaBits
> 0) +
1798 (info
->LuminanceBits
> 0) +
1799 (info
->IntensityBits
> 0) +
1800 (info
->DepthBits
> 0) +
1801 (info
->StencilBits
> 0));
1806 * Return number of bytes needed to store an image of the given size
1807 * in the given format.
1810 _mesa_format_image_size(gl_format format
, GLsizei width
,
1811 GLsizei height
, GLsizei depth
)
1813 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1814 /* Strictly speaking, a conditional isn't needed here */
1815 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1816 /* compressed format (2D only for now) */
1817 const GLuint bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
1818 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
1819 const GLuint hblocks
= (height
+ bh
- 1) / bh
;
1820 const GLuint sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
1825 /* non-compressed */
1826 const GLuint sz
= width
* height
* depth
* info
->BytesPerBlock
;
1833 * Same as _mesa_format_image_size() but returns a 64-bit value to
1834 * accomodate very large textures.
1837 _mesa_format_image_size64(gl_format format
, GLsizei width
,
1838 GLsizei height
, GLsizei depth
)
1840 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1841 /* Strictly speaking, a conditional isn't needed here */
1842 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1843 /* compressed format (2D only for now) */
1844 const uint64_t bw
= info
->BlockWidth
, bh
= info
->BlockHeight
;
1845 const uint64_t wblocks
= (width
+ bw
- 1) / bw
;
1846 const uint64_t hblocks
= (height
+ bh
- 1) / bh
;
1847 const uint64_t sz
= wblocks
* hblocks
* info
->BytesPerBlock
;
1852 /* non-compressed */
1853 const uint64_t sz
= ((uint64_t) width
*
1856 info
->BytesPerBlock
);
1864 _mesa_format_row_stride(gl_format format
, GLsizei width
)
1866 const struct gl_format_info
*info
= _mesa_get_format_info(format
);
1867 /* Strictly speaking, a conditional isn't needed here */
1868 if (info
->BlockWidth
> 1 || info
->BlockHeight
> 1) {
1869 /* compressed format */
1870 const GLuint bw
= info
->BlockWidth
;
1871 const GLuint wblocks
= (width
+ bw
- 1) / bw
;
1872 const GLint stride
= wblocks
* info
->BytesPerBlock
;
1876 const GLint stride
= width
* info
->BytesPerBlock
;
1883 * Debug/test: check that all formats are handled in the
1884 * _mesa_format_to_type_and_comps() function. When new pixel formats
1885 * are added to Mesa, that function needs to be updated.
1886 * This is a no-op after the first call.
1889 check_format_to_type_and_comps(void)
1893 for (f
= MESA_FORMAT_NONE
+ 1; f
< MESA_FORMAT_COUNT
; f
++) {
1894 GLenum datatype
= 0;
1896 /* This function will emit a problem/warning if the format is
1899 _mesa_format_to_type_and_comps(f
, &datatype
, &comps
);
1905 * Do sanity checking of the format info table.
1908 _mesa_test_formats(void)
1912 assert(Elements(format_info
) == MESA_FORMAT_COUNT
);
1914 for (i
= 0; i
< MESA_FORMAT_COUNT
; i
++) {
1915 const struct gl_format_info
*info
= _mesa_get_format_info(i
);
1918 assert(info
->Name
== i
);
1920 if (info
->Name
== MESA_FORMAT_NONE
)
1923 if (info
->BlockWidth
== 1 && info
->BlockHeight
== 1) {
1924 if (info
->RedBits
> 0) {
1925 GLuint t
= info
->RedBits
+ info
->GreenBits
1926 + info
->BlueBits
+ info
->AlphaBits
;
1927 assert(t
/ 8 <= info
->BytesPerBlock
);
1932 assert(info
->DataType
== GL_UNSIGNED_NORMALIZED
||
1933 info
->DataType
== GL_SIGNED_NORMALIZED
||
1934 info
->DataType
== GL_UNSIGNED_INT
||
1935 info
->DataType
== GL_INT
||
1936 info
->DataType
== GL_FLOAT
||
1937 /* Z32_FLOAT_X24S8 has DataType of GL_NONE */
1938 info
->DataType
== GL_NONE
);
1940 if (info
->BaseFormat
== GL_RGB
) {
1941 assert(info
->RedBits
> 0);
1942 assert(info
->GreenBits
> 0);
1943 assert(info
->BlueBits
> 0);
1944 assert(info
->AlphaBits
== 0);
1945 assert(info
->LuminanceBits
== 0);
1946 assert(info
->IntensityBits
== 0);
1948 else if (info
->BaseFormat
== GL_RGBA
) {
1949 assert(info
->RedBits
> 0);
1950 assert(info
->GreenBits
> 0);
1951 assert(info
->BlueBits
> 0);
1952 assert(info
->AlphaBits
> 0);
1953 assert(info
->LuminanceBits
== 0);
1954 assert(info
->IntensityBits
== 0);
1956 else if (info
->BaseFormat
== GL_RG
) {
1957 assert(info
->RedBits
> 0);
1958 assert(info
->GreenBits
> 0);
1959 assert(info
->BlueBits
== 0);
1960 assert(info
->AlphaBits
== 0);
1961 assert(info
->LuminanceBits
== 0);
1962 assert(info
->IntensityBits
== 0);
1964 else if (info
->BaseFormat
== GL_RED
) {
1965 assert(info
->RedBits
> 0);
1966 assert(info
->GreenBits
== 0);
1967 assert(info
->BlueBits
== 0);
1968 assert(info
->AlphaBits
== 0);
1969 assert(info
->LuminanceBits
== 0);
1970 assert(info
->IntensityBits
== 0);
1972 else if (info
->BaseFormat
== GL_LUMINANCE
) {
1973 assert(info
->RedBits
== 0);
1974 assert(info
->GreenBits
== 0);
1975 assert(info
->BlueBits
== 0);
1976 assert(info
->AlphaBits
== 0);
1977 assert(info
->LuminanceBits
> 0);
1978 assert(info
->IntensityBits
== 0);
1980 else if (info
->BaseFormat
== GL_INTENSITY
) {
1981 assert(info
->RedBits
== 0);
1982 assert(info
->GreenBits
== 0);
1983 assert(info
->BlueBits
== 0);
1984 assert(info
->AlphaBits
== 0);
1985 assert(info
->LuminanceBits
== 0);
1986 assert(info
->IntensityBits
> 0);
1990 check_format_to_type_and_comps();
1996 * Return datatype and number of components per texel for the given gl_format.
1997 * Only used for mipmap generation code.
2000 _mesa_format_to_type_and_comps(gl_format format
,
2001 GLenum
*datatype
, GLuint
*comps
)
2004 case MESA_FORMAT_RGBA8888
:
2005 case MESA_FORMAT_RGBA8888_REV
:
2006 case MESA_FORMAT_ARGB8888
:
2007 case MESA_FORMAT_ARGB8888_REV
:
2008 case MESA_FORMAT_RGBX8888
:
2009 case MESA_FORMAT_RGBX8888_REV
:
2010 case MESA_FORMAT_XRGB8888
:
2011 case MESA_FORMAT_XRGB8888_REV
:
2012 *datatype
= GL_UNSIGNED_BYTE
;
2015 case MESA_FORMAT_RGB888
:
2016 case MESA_FORMAT_BGR888
:
2017 *datatype
= GL_UNSIGNED_BYTE
;
2020 case MESA_FORMAT_RGB565
:
2021 case MESA_FORMAT_RGB565_REV
:
2022 *datatype
= GL_UNSIGNED_SHORT_5_6_5
;
2026 case MESA_FORMAT_ARGB4444
:
2027 case MESA_FORMAT_ARGB4444_REV
:
2028 *datatype
= GL_UNSIGNED_SHORT_4_4_4_4
;
2032 case MESA_FORMAT_ARGB1555
:
2033 case MESA_FORMAT_ARGB1555_REV
:
2034 *datatype
= GL_UNSIGNED_SHORT_1_5_5_5_REV
;
2038 case MESA_FORMAT_ARGB2101010
:
2039 *datatype
= GL_UNSIGNED_INT_2_10_10_10_REV
;
2043 case MESA_FORMAT_RGBA5551
:
2044 *datatype
= GL_UNSIGNED_SHORT_5_5_5_1
;
2048 case MESA_FORMAT_AL44
:
2049 *datatype
= MESA_UNSIGNED_BYTE_4_4
;
2053 case MESA_FORMAT_AL88
:
2054 case MESA_FORMAT_AL88_REV
:
2055 case MESA_FORMAT_RG88
:
2056 case MESA_FORMAT_RG88_REV
:
2057 *datatype
= GL_UNSIGNED_BYTE
;
2061 case MESA_FORMAT_AL1616
:
2062 case MESA_FORMAT_AL1616_REV
:
2063 case MESA_FORMAT_RG1616
:
2064 case MESA_FORMAT_RG1616_REV
:
2065 *datatype
= GL_UNSIGNED_SHORT
;
2069 case MESA_FORMAT_R16
:
2070 case MESA_FORMAT_A16
:
2071 case MESA_FORMAT_L16
:
2072 case MESA_FORMAT_I16
:
2073 *datatype
= GL_UNSIGNED_SHORT
;
2077 case MESA_FORMAT_RGB332
:
2078 *datatype
= GL_UNSIGNED_BYTE_3_3_2
;
2082 case MESA_FORMAT_A8
:
2083 case MESA_FORMAT_L8
:
2084 case MESA_FORMAT_I8
:
2085 case MESA_FORMAT_R8
:
2086 case MESA_FORMAT_S8
:
2087 *datatype
= GL_UNSIGNED_BYTE
;
2091 case MESA_FORMAT_YCBCR
:
2092 case MESA_FORMAT_YCBCR_REV
:
2093 *datatype
= GL_UNSIGNED_SHORT
;
2097 case MESA_FORMAT_Z24_S8
:
2098 *datatype
= GL_UNSIGNED_INT_24_8_MESA
;
2102 case MESA_FORMAT_S8_Z24
:
2103 *datatype
= GL_UNSIGNED_INT_8_24_REV_MESA
;
2107 case MESA_FORMAT_Z16
:
2108 *datatype
= GL_UNSIGNED_SHORT
;
2112 case MESA_FORMAT_X8_Z24
:
2113 *datatype
= GL_UNSIGNED_INT
;
2117 case MESA_FORMAT_Z24_X8
:
2118 *datatype
= GL_UNSIGNED_INT
;
2122 case MESA_FORMAT_Z32
:
2123 *datatype
= GL_UNSIGNED_INT
;
2127 case MESA_FORMAT_Z32_FLOAT
:
2128 *datatype
= GL_FLOAT
;
2132 case MESA_FORMAT_Z32_FLOAT_X24S8
:
2133 *datatype
= GL_FLOAT_32_UNSIGNED_INT_24_8_REV
;
2137 case MESA_FORMAT_DUDV8
:
2138 *datatype
= GL_BYTE
;
2142 case MESA_FORMAT_SIGNED_R8
:
2143 case MESA_FORMAT_SIGNED_A8
:
2144 case MESA_FORMAT_SIGNED_L8
:
2145 case MESA_FORMAT_SIGNED_I8
:
2146 *datatype
= GL_BYTE
;
2149 case MESA_FORMAT_SIGNED_RG88_REV
:
2150 case MESA_FORMAT_SIGNED_AL88
:
2151 *datatype
= GL_BYTE
;
2154 case MESA_FORMAT_SIGNED_RGBA8888
:
2155 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2156 case MESA_FORMAT_SIGNED_RGBX8888
:
2157 *datatype
= GL_BYTE
;
2161 case MESA_FORMAT_RGBA_16
:
2162 *datatype
= GL_UNSIGNED_SHORT
;
2166 case MESA_FORMAT_SIGNED_R16
:
2167 case MESA_FORMAT_SIGNED_A16
:
2168 case MESA_FORMAT_SIGNED_L16
:
2169 case MESA_FORMAT_SIGNED_I16
:
2170 *datatype
= GL_SHORT
;
2173 case MESA_FORMAT_SIGNED_GR1616
:
2174 case MESA_FORMAT_SIGNED_AL1616
:
2175 *datatype
= GL_SHORT
;
2178 case MESA_FORMAT_SIGNED_RGB_16
:
2179 *datatype
= GL_SHORT
;
2182 case MESA_FORMAT_SIGNED_RGBA_16
:
2183 *datatype
= GL_SHORT
;
2187 #if FEATURE_EXT_texture_sRGB
2188 case MESA_FORMAT_SRGB8
:
2189 *datatype
= GL_UNSIGNED_BYTE
;
2192 case MESA_FORMAT_SRGBA8
:
2193 case MESA_FORMAT_SARGB8
:
2194 *datatype
= GL_UNSIGNED_BYTE
;
2197 case MESA_FORMAT_SL8
:
2198 *datatype
= GL_UNSIGNED_BYTE
;
2201 case MESA_FORMAT_SLA8
:
2202 *datatype
= GL_UNSIGNED_BYTE
;
2207 #if FEATURE_texture_fxt1
2208 case MESA_FORMAT_RGB_FXT1
:
2209 case MESA_FORMAT_RGBA_FXT1
:
2211 #if FEATURE_texture_s3tc
2212 case MESA_FORMAT_RGB_DXT1
:
2213 case MESA_FORMAT_RGBA_DXT1
:
2214 case MESA_FORMAT_RGBA_DXT3
:
2215 case MESA_FORMAT_RGBA_DXT5
:
2216 #if FEATURE_EXT_texture_sRGB
2217 case MESA_FORMAT_SRGB_DXT1
:
2218 case MESA_FORMAT_SRGBA_DXT1
:
2219 case MESA_FORMAT_SRGBA_DXT3
:
2220 case MESA_FORMAT_SRGBA_DXT5
:
2223 case MESA_FORMAT_RED_RGTC1
:
2224 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2225 case MESA_FORMAT_RG_RGTC2
:
2226 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2227 case MESA_FORMAT_L_LATC1
:
2228 case MESA_FORMAT_SIGNED_L_LATC1
:
2229 case MESA_FORMAT_LA_LATC2
:
2230 case MESA_FORMAT_SIGNED_LA_LATC2
:
2231 /* XXX generate error instead? */
2232 *datatype
= GL_UNSIGNED_BYTE
;
2236 case MESA_FORMAT_RGBA_FLOAT32
:
2237 *datatype
= GL_FLOAT
;
2240 case MESA_FORMAT_RGBA_FLOAT16
:
2241 *datatype
= GL_HALF_FLOAT_ARB
;
2244 case MESA_FORMAT_RGB_FLOAT32
:
2245 *datatype
= GL_FLOAT
;
2248 case MESA_FORMAT_RGB_FLOAT16
:
2249 *datatype
= GL_HALF_FLOAT_ARB
;
2252 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2253 case MESA_FORMAT_RG_FLOAT32
:
2254 *datatype
= GL_FLOAT
;
2257 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2258 case MESA_FORMAT_RG_FLOAT16
:
2259 *datatype
= GL_HALF_FLOAT_ARB
;
2262 case MESA_FORMAT_ALPHA_FLOAT32
:
2263 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2264 case MESA_FORMAT_INTENSITY_FLOAT32
:
2265 case MESA_FORMAT_R_FLOAT32
:
2266 *datatype
= GL_FLOAT
;
2269 case MESA_FORMAT_ALPHA_FLOAT16
:
2270 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2271 case MESA_FORMAT_INTENSITY_FLOAT16
:
2272 case MESA_FORMAT_R_FLOAT16
:
2273 *datatype
= GL_HALF_FLOAT_ARB
;
2277 case MESA_FORMAT_ALPHA_UINT8
:
2278 case MESA_FORMAT_LUMINANCE_UINT8
:
2279 case MESA_FORMAT_INTENSITY_UINT8
:
2280 *datatype
= GL_UNSIGNED_BYTE
;
2283 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2284 *datatype
= GL_UNSIGNED_BYTE
;
2288 case MESA_FORMAT_ALPHA_UINT16
:
2289 case MESA_FORMAT_LUMINANCE_UINT16
:
2290 case MESA_FORMAT_INTENSITY_UINT16
:
2291 *datatype
= GL_UNSIGNED_SHORT
;
2294 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2295 *datatype
= GL_UNSIGNED_SHORT
;
2298 case MESA_FORMAT_ALPHA_UINT32
:
2299 case MESA_FORMAT_LUMINANCE_UINT32
:
2300 case MESA_FORMAT_INTENSITY_UINT32
:
2301 *datatype
= GL_UNSIGNED_INT
;
2304 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2305 *datatype
= GL_UNSIGNED_INT
;
2308 case MESA_FORMAT_ALPHA_INT8
:
2309 case MESA_FORMAT_LUMINANCE_INT8
:
2310 case MESA_FORMAT_INTENSITY_INT8
:
2311 *datatype
= GL_BYTE
;
2314 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2315 *datatype
= GL_BYTE
;
2319 case MESA_FORMAT_ALPHA_INT16
:
2320 case MESA_FORMAT_LUMINANCE_INT16
:
2321 case MESA_FORMAT_INTENSITY_INT16
:
2322 *datatype
= GL_SHORT
;
2325 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2326 *datatype
= GL_SHORT
;
2330 case MESA_FORMAT_ALPHA_INT32
:
2331 case MESA_FORMAT_LUMINANCE_INT32
:
2332 case MESA_FORMAT_INTENSITY_INT32
:
2336 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2341 case MESA_FORMAT_R_INT8
:
2342 *datatype
= GL_BYTE
;
2345 case MESA_FORMAT_RG_INT8
:
2346 *datatype
= GL_BYTE
;
2349 case MESA_FORMAT_RGB_INT8
:
2350 *datatype
= GL_BYTE
;
2353 case MESA_FORMAT_RGBA_INT8
:
2354 *datatype
= GL_BYTE
;
2357 case MESA_FORMAT_R_INT16
:
2358 *datatype
= GL_SHORT
;
2361 case MESA_FORMAT_RG_INT16
:
2362 *datatype
= GL_SHORT
;
2365 case MESA_FORMAT_RGB_INT16
:
2366 *datatype
= GL_SHORT
;
2369 case MESA_FORMAT_RGBA_INT16
:
2370 *datatype
= GL_SHORT
;
2373 case MESA_FORMAT_R_INT32
:
2377 case MESA_FORMAT_RG_INT32
:
2381 case MESA_FORMAT_RGB_INT32
:
2385 case MESA_FORMAT_RGBA_INT32
:
2391 * \name Non-normalized unsigned integer formats.
2393 case MESA_FORMAT_R_UINT8
:
2394 *datatype
= GL_UNSIGNED_BYTE
;
2397 case MESA_FORMAT_RG_UINT8
:
2398 *datatype
= GL_UNSIGNED_BYTE
;
2401 case MESA_FORMAT_RGB_UINT8
:
2402 *datatype
= GL_UNSIGNED_BYTE
;
2405 case MESA_FORMAT_RGBA_UINT8
:
2406 *datatype
= GL_UNSIGNED_BYTE
;
2409 case MESA_FORMAT_R_UINT16
:
2410 *datatype
= GL_UNSIGNED_SHORT
;
2413 case MESA_FORMAT_RG_UINT16
:
2414 *datatype
= GL_UNSIGNED_SHORT
;
2417 case MESA_FORMAT_RGB_UINT16
:
2418 *datatype
= GL_UNSIGNED_SHORT
;
2421 case MESA_FORMAT_RGBA_UINT16
:
2422 *datatype
= GL_UNSIGNED_SHORT
;
2425 case MESA_FORMAT_R_UINT32
:
2426 *datatype
= GL_UNSIGNED_INT
;
2429 case MESA_FORMAT_RG_UINT32
:
2430 *datatype
= GL_UNSIGNED_INT
;
2433 case MESA_FORMAT_RGB_UINT32
:
2434 *datatype
= GL_UNSIGNED_INT
;
2437 case MESA_FORMAT_RGBA_UINT32
:
2438 *datatype
= GL_UNSIGNED_INT
;
2442 case MESA_FORMAT_RGB9_E5_FLOAT
:
2443 *datatype
= GL_UNSIGNED_INT_5_9_9_9_REV
;
2447 case MESA_FORMAT_R11_G11_B10_FLOAT
:
2448 *datatype
= GL_UNSIGNED_INT_10F_11F_11F_REV
;
2452 case MESA_FORMAT_COUNT
:
2456 case MESA_FORMAT_NONE
:
2457 /* For debug builds, warn if any formats are not handled */
2461 _mesa_problem(NULL
, "bad format %s in _mesa_format_to_type_and_comps",
2462 _mesa_get_format_name(format
));
2469 * Returns a MESA_FORMAT describing pixels with the given format/type if
2470 * available, or MESA_FORMAT_NONE.
2472 * If a format is returned, it should be suitable to memcpy
2473 * _mesa_get_format_bytes() at a time to move the pixel data.
2476 _mesa_format_matches_format_and_type(gl_format gl_format
,
2477 GLenum format
, GLenum type
)
2479 const GLboolean littleEndian
= _mesa_little_endian();
2481 /* Note: When reading a GL format/type combination, the format lists channel
2482 * assignments from most significant channel in the type to least
2483 * significant. A type with _REV indicates that the assignments are swapped,
2484 * so they are listed from least significant to most significant.
2486 * For sanity, please keep this switch statement ordered the same as the enum
2489 * This matching assumes that GL_PACK/UNPACK_SWAP_BYTES is unset.
2492 switch (gl_format
) {
2494 case MESA_FORMAT_NONE
:
2495 case MESA_FORMAT_COUNT
:
2498 case MESA_FORMAT_RGBA8888
:
2499 return ((format
== GL_RGBA
&& (type
== GL_UNSIGNED_INT_8_8_8_8
||
2500 (type
== GL_UNSIGNED_BYTE
&& !littleEndian
))) ||
2501 (format
== GL_ABGR_EXT
&& (type
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2502 (type
== GL_UNSIGNED_BYTE
&& littleEndian
))));
2504 case MESA_FORMAT_RGBA8888_REV
:
2505 return ((format
== GL_RGBA
&& type
== GL_UNSIGNED_INT_8_8_8_8_REV
));
2507 case MESA_FORMAT_ARGB8888
:
2508 return ((format
== GL_BGRA
&& (type
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2509 (type
== GL_UNSIGNED_BYTE
&& littleEndian
))));
2511 case MESA_FORMAT_ARGB8888_REV
:
2512 return ((format
== GL_BGRA
&& (type
== GL_UNSIGNED_INT_8_8_8_8
||
2513 (type
== GL_UNSIGNED_BYTE
&& !littleEndian
))));
2515 case MESA_FORMAT_RGBX8888
:
2516 case MESA_FORMAT_RGBX8888_REV
:
2519 case MESA_FORMAT_XRGB8888
:
2520 case MESA_FORMAT_XRGB8888_REV
:
2523 case MESA_FORMAT_RGB888
:
2524 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2526 case MESA_FORMAT_BGR888
:
2529 case MESA_FORMAT_RGB565
:
2530 return format
== GL_RGB
&& type
== GL_UNSIGNED_SHORT_5_6_5
;
2531 case MESA_FORMAT_RGB565_REV
:
2532 /* Some of the 16-bit MESA_FORMATs that would seem to correspond to
2533 * GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
2534 * according to formats.h, so they can't be matched.
2538 case MESA_FORMAT_ARGB4444
:
2539 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_4_4_4_4_REV
;
2540 case MESA_FORMAT_ARGB4444_REV
:
2543 case MESA_FORMAT_RGBA5551
:
2544 return format
== GL_RGBA
&& type
== GL_UNSIGNED_SHORT_5_5_5_1
;
2546 case MESA_FORMAT_ARGB1555
:
2547 return format
== GL_BGRA
&& type
== GL_UNSIGNED_SHORT_1_5_5_5_REV
;
2548 case MESA_FORMAT_ARGB1555_REV
:
2551 case MESA_FORMAT_AL44
:
2553 case MESA_FORMAT_AL88
:
2554 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2555 case MESA_FORMAT_AL88_REV
:
2558 case MESA_FORMAT_AL1616
:
2559 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2560 case MESA_FORMAT_AL1616_REV
:
2563 case MESA_FORMAT_RGB332
:
2564 return format
== GL_RGB
&& type
== GL_UNSIGNED_BYTE_3_3_2
;
2566 case MESA_FORMAT_A8
:
2567 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_BYTE
;
2568 case MESA_FORMAT_A16
:
2569 return format
== GL_ALPHA
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2570 case MESA_FORMAT_L8
:
2571 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_BYTE
;
2572 case MESA_FORMAT_L16
:
2573 return format
== GL_LUMINANCE
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2574 case MESA_FORMAT_I8
:
2575 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_BYTE
;
2576 case MESA_FORMAT_I16
:
2577 return format
== GL_INTENSITY
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2579 case MESA_FORMAT_YCBCR
:
2580 case MESA_FORMAT_YCBCR_REV
:
2583 case MESA_FORMAT_R8
:
2584 return format
== GL_RED
&& type
== GL_UNSIGNED_BYTE
;
2585 case MESA_FORMAT_RG88
:
2586 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_UNSIGNED_BYTE
&& littleEndian
;
2587 case MESA_FORMAT_RG88_REV
:
2590 case MESA_FORMAT_R16
:
2591 return format
== GL_RED
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2592 case MESA_FORMAT_RG1616
:
2593 return format
== GL_RG
&& type
== GL_UNSIGNED_SHORT
&& littleEndian
;
2594 case MESA_FORMAT_RG1616_REV
:
2597 case MESA_FORMAT_ARGB2101010
:
2598 return format
== GL_BGRA
&& type
== GL_UNSIGNED_INT_2_10_10_10_REV
;
2600 case MESA_FORMAT_Z24_S8
:
2601 return format
== GL_DEPTH_STENCIL
&& type
== GL_UNSIGNED_INT_24_8
;
2602 case MESA_FORMAT_Z24_X8
:
2603 case MESA_FORMAT_S8_Z24
:
2606 case MESA_FORMAT_Z16
:
2607 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_SHORT
;
2609 case MESA_FORMAT_X8_Z24
:
2612 case MESA_FORMAT_Z32
:
2613 return format
== GL_DEPTH_COMPONENT
&& type
== GL_UNSIGNED_INT
;
2615 case MESA_FORMAT_S8
:
2618 case MESA_FORMAT_SRGB8
:
2619 case MESA_FORMAT_SRGBA8
:
2620 case MESA_FORMAT_SARGB8
:
2621 case MESA_FORMAT_SL8
:
2622 case MESA_FORMAT_SLA8
:
2623 case MESA_FORMAT_SRGB_DXT1
:
2624 case MESA_FORMAT_SRGBA_DXT1
:
2625 case MESA_FORMAT_SRGBA_DXT3
:
2626 case MESA_FORMAT_SRGBA_DXT5
:
2629 case MESA_FORMAT_RGB_FXT1
:
2630 case MESA_FORMAT_RGBA_FXT1
:
2631 case MESA_FORMAT_RGB_DXT1
:
2632 case MESA_FORMAT_RGBA_DXT1
:
2633 case MESA_FORMAT_RGBA_DXT3
:
2634 case MESA_FORMAT_RGBA_DXT5
:
2637 case MESA_FORMAT_RGBA_FLOAT32
:
2638 return format
== GL_RGBA
&& type
== GL_FLOAT
;
2639 case MESA_FORMAT_RGBA_FLOAT16
:
2640 return format
== GL_RGBA
&& type
== GL_HALF_FLOAT
;
2642 case MESA_FORMAT_RGB_FLOAT32
:
2643 return format
== GL_RGB
&& type
== GL_FLOAT
;
2644 case MESA_FORMAT_RGB_FLOAT16
:
2645 return format
== GL_RGB
&& type
== GL_HALF_FLOAT
;
2647 case MESA_FORMAT_ALPHA_FLOAT32
:
2648 return format
== GL_ALPHA
&& type
== GL_FLOAT
;
2649 case MESA_FORMAT_ALPHA_FLOAT16
:
2650 return format
== GL_ALPHA
&& type
== GL_HALF_FLOAT
;
2652 case MESA_FORMAT_LUMINANCE_FLOAT32
:
2653 return format
== GL_LUMINANCE
&& type
== GL_FLOAT
;
2654 case MESA_FORMAT_LUMINANCE_FLOAT16
:
2655 return format
== GL_LUMINANCE
&& type
== GL_HALF_FLOAT
;
2657 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
2658 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_FLOAT
;
2659 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
2660 return format
== GL_LUMINANCE_ALPHA
&& type
== GL_HALF_FLOAT
;
2662 case MESA_FORMAT_INTENSITY_FLOAT32
:
2663 return format
== GL_INTENSITY
&& type
== GL_FLOAT
;
2664 case MESA_FORMAT_INTENSITY_FLOAT16
:
2665 return format
== GL_INTENSITY
&& type
== GL_HALF_FLOAT
;
2667 case MESA_FORMAT_R_FLOAT32
:
2668 return format
== GL_RED
&& type
== GL_FLOAT
;
2669 case MESA_FORMAT_R_FLOAT16
:
2670 return format
== GL_RED
&& type
== GL_HALF_FLOAT
;
2672 case MESA_FORMAT_RG_FLOAT32
:
2673 return format
== GL_RG
&& type
== GL_FLOAT
;
2674 case MESA_FORMAT_RG_FLOAT16
:
2675 return format
== GL_RG
&& type
== GL_HALF_FLOAT
;
2677 /* FINISHME: What do we want to do for GL_EXT_texture_integer? */
2678 case MESA_FORMAT_ALPHA_UINT8
:
2679 case MESA_FORMAT_ALPHA_UINT16
:
2680 case MESA_FORMAT_ALPHA_UINT32
:
2681 case MESA_FORMAT_ALPHA_INT8
:
2682 case MESA_FORMAT_ALPHA_INT16
:
2683 case MESA_FORMAT_ALPHA_INT32
:
2686 case MESA_FORMAT_INTENSITY_UINT8
:
2687 case MESA_FORMAT_INTENSITY_UINT16
:
2688 case MESA_FORMAT_INTENSITY_UINT32
:
2689 case MESA_FORMAT_INTENSITY_INT8
:
2690 case MESA_FORMAT_INTENSITY_INT16
:
2691 case MESA_FORMAT_INTENSITY_INT32
:
2694 case MESA_FORMAT_LUMINANCE_UINT8
:
2695 case MESA_FORMAT_LUMINANCE_UINT16
:
2696 case MESA_FORMAT_LUMINANCE_UINT32
:
2697 case MESA_FORMAT_LUMINANCE_INT8
:
2698 case MESA_FORMAT_LUMINANCE_INT16
:
2699 case MESA_FORMAT_LUMINANCE_INT32
:
2702 case MESA_FORMAT_LUMINANCE_ALPHA_UINT8
:
2703 case MESA_FORMAT_LUMINANCE_ALPHA_UINT16
:
2704 case MESA_FORMAT_LUMINANCE_ALPHA_UINT32
:
2705 case MESA_FORMAT_LUMINANCE_ALPHA_INT8
:
2706 case MESA_FORMAT_LUMINANCE_ALPHA_INT16
:
2707 case MESA_FORMAT_LUMINANCE_ALPHA_INT32
:
2710 case MESA_FORMAT_R_INT8
:
2711 case MESA_FORMAT_RG_INT8
:
2712 case MESA_FORMAT_RGB_INT8
:
2713 case MESA_FORMAT_RGBA_INT8
:
2714 case MESA_FORMAT_R_INT16
:
2715 case MESA_FORMAT_RG_INT16
:
2716 case MESA_FORMAT_RGB_INT16
:
2717 case MESA_FORMAT_RGBA_INT16
:
2718 case MESA_FORMAT_R_INT32
:
2719 case MESA_FORMAT_RG_INT32
:
2720 case MESA_FORMAT_RGB_INT32
:
2721 case MESA_FORMAT_RGBA_INT32
:
2724 case MESA_FORMAT_R_UINT8
:
2725 case MESA_FORMAT_RG_UINT8
:
2726 case MESA_FORMAT_RGB_UINT8
:
2727 case MESA_FORMAT_RGBA_UINT8
:
2728 case MESA_FORMAT_R_UINT16
:
2729 case MESA_FORMAT_RG_UINT16
:
2730 case MESA_FORMAT_RGB_UINT16
:
2731 case MESA_FORMAT_RGBA_UINT16
:
2732 case MESA_FORMAT_R_UINT32
:
2733 case MESA_FORMAT_RG_UINT32
:
2734 case MESA_FORMAT_RGB_UINT32
:
2735 case MESA_FORMAT_RGBA_UINT32
:
2738 case MESA_FORMAT_DUDV8
:
2739 case MESA_FORMAT_SIGNED_R8
:
2740 case MESA_FORMAT_SIGNED_RG88_REV
:
2741 case MESA_FORMAT_SIGNED_RGBX8888
:
2742 case MESA_FORMAT_SIGNED_RGBA8888
:
2743 case MESA_FORMAT_SIGNED_RGBA8888_REV
:
2744 case MESA_FORMAT_SIGNED_R16
:
2745 case MESA_FORMAT_SIGNED_GR1616
:
2746 case MESA_FORMAT_SIGNED_RGB_16
:
2747 case MESA_FORMAT_SIGNED_RGBA_16
:
2748 case MESA_FORMAT_RGBA_16
:
2749 /* FINISHME: SNORM */
2752 case MESA_FORMAT_RED_RGTC1
:
2753 case MESA_FORMAT_SIGNED_RED_RGTC1
:
2754 case MESA_FORMAT_RG_RGTC2
:
2755 case MESA_FORMAT_SIGNED_RG_RGTC2
:
2758 case MESA_FORMAT_L_LATC1
:
2759 case MESA_FORMAT_SIGNED_L_LATC1
:
2760 case MESA_FORMAT_LA_LATC2
:
2761 case MESA_FORMAT_SIGNED_LA_LATC2
:
2764 case MESA_FORMAT_SIGNED_A8
:
2765 case MESA_FORMAT_SIGNED_L8
:
2766 case MESA_FORMAT_SIGNED_AL88
:
2767 case MESA_FORMAT_SIGNED_I8
:
2768 case MESA_FORMAT_SIGNED_A16
:
2769 case MESA_FORMAT_SIGNED_L16
:
2770 case MESA_FORMAT_SIGNED_AL1616
:
2771 case MESA_FORMAT_SIGNED_I16
:
2772 /* FINISHME: SNORM */
2775 case MESA_FORMAT_RGB9_E5_FLOAT
:
2776 return format
== GL_RGB
&& type
== GL_UNSIGNED_INT_5_9_9_9_REV
;
2777 case MESA_FORMAT_R11_G11_B10_FLOAT
:
2778 return format
== GL_RGB
&& type
== GL_UNSIGNED_INT_10F_11F_11F_REV
;
2780 case MESA_FORMAT_Z32_FLOAT
:
2781 return format
== GL_DEPTH_COMPONENT
&& type
== GL_FLOAT
;
2783 case MESA_FORMAT_Z32_FLOAT_X24S8
: