mesa: Add MESA_FORMAT_A8L8_{SNORM,SRGB}
[mesa.git] / src / mesa / main / formats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "imports.h"
28 #include "formats.h"
29 #include "macros.h"
30 #include "glformats.h"
31
32
33 /**
34 * Information about texture formats.
35 */
36 struct gl_format_info
37 {
38 mesa_format Name;
39
40 /** text name for debugging */
41 const char *StrName;
42
43 enum mesa_format_layout Layout;
44
45 /**
46 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
47 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
48 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
49 */
50 GLenum BaseFormat;
51
52 /**
53 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
54 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
55 */
56 GLenum DataType;
57
58 GLubyte RedBits;
59 GLubyte GreenBits;
60 GLubyte BlueBits;
61 GLubyte AlphaBits;
62 GLubyte LuminanceBits;
63 GLubyte IntensityBits;
64 GLubyte DepthBits;
65 GLubyte StencilBits;
66
67 /**
68 * To describe compressed formats. If not compressed, Width=Height=1.
69 */
70 GLubyte BlockWidth, BlockHeight;
71 GLubyte BytesPerBlock;
72
73 uint8_t Swizzle[4];
74 };
75
76 #include "format_info.c"
77
78 static const struct gl_format_info *
79 _mesa_get_format_info(mesa_format format)
80 {
81 const struct gl_format_info *info = &format_info[format];
82 assert(info->Name == format);
83 return info;
84 }
85
86
87 /** Return string name of format (for debugging) */
88 const char *
89 _mesa_get_format_name(mesa_format format)
90 {
91 const struct gl_format_info *info = _mesa_get_format_info(format);
92 return info->StrName;
93 }
94
95
96
97 /**
98 * Return bytes needed to store a block of pixels in the given format.
99 * Normally, a block is 1x1 (a single pixel). But for compressed formats
100 * a block may be 4x4 or 8x4, etc.
101 *
102 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
103 */
104 GLint
105 _mesa_get_format_bytes(mesa_format format)
106 {
107 const struct gl_format_info *info = _mesa_get_format_info(format);
108 ASSERT(info->BytesPerBlock);
109 ASSERT(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
110 _mesa_is_format_compressed(format));
111 return info->BytesPerBlock;
112 }
113
114
115 /**
116 * Return bits per component for the given format.
117 * \param format one of MESA_FORMAT_x
118 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
119 */
120 GLint
121 _mesa_get_format_bits(mesa_format format, GLenum pname)
122 {
123 const struct gl_format_info *info = _mesa_get_format_info(format);
124
125 switch (pname) {
126 case GL_RED_BITS:
127 case GL_TEXTURE_RED_SIZE:
128 case GL_RENDERBUFFER_RED_SIZE_EXT:
129 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
130 return info->RedBits;
131 case GL_GREEN_BITS:
132 case GL_TEXTURE_GREEN_SIZE:
133 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
134 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
135 return info->GreenBits;
136 case GL_BLUE_BITS:
137 case GL_TEXTURE_BLUE_SIZE:
138 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
139 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
140 return info->BlueBits;
141 case GL_ALPHA_BITS:
142 case GL_TEXTURE_ALPHA_SIZE:
143 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
144 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
145 return info->AlphaBits;
146 case GL_TEXTURE_INTENSITY_SIZE:
147 return info->IntensityBits;
148 case GL_TEXTURE_LUMINANCE_SIZE:
149 return info->LuminanceBits;
150 case GL_INDEX_BITS:
151 return 0;
152 case GL_DEPTH_BITS:
153 case GL_TEXTURE_DEPTH_SIZE_ARB:
154 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
155 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
156 return info->DepthBits;
157 case GL_STENCIL_BITS:
158 case GL_TEXTURE_STENCIL_SIZE_EXT:
159 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
160 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
161 return info->StencilBits;
162 default:
163 _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()");
164 return 0;
165 }
166 }
167
168
169 GLuint
170 _mesa_get_format_max_bits(mesa_format format)
171 {
172 const struct gl_format_info *info = _mesa_get_format_info(format);
173 GLuint max = MAX2(info->RedBits, info->GreenBits);
174 max = MAX2(max, info->BlueBits);
175 max = MAX2(max, info->AlphaBits);
176 max = MAX2(max, info->LuminanceBits);
177 max = MAX2(max, info->IntensityBits);
178 max = MAX2(max, info->DepthBits);
179 max = MAX2(max, info->StencilBits);
180 return max;
181 }
182
183
184 /**
185 * Return the layout type of the given format.
186 * The return value will be one of:
187 * MESA_FORMAT_LAYOUT_ARRAY
188 * MESA_FORMAT_LAYOUT_PACKED
189 * MESA_FORMAT_LAYOUT_OTHER
190 */
191 extern enum mesa_format_layout
192 _mesa_get_format_layout(mesa_format format)
193 {
194 const struct gl_format_info *info = _mesa_get_format_info(format);
195 return info->Layout;
196 }
197
198
199 /**
200 * Return the data type (or more specifically, the data representation)
201 * for the given format.
202 * The return value will be one of:
203 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
204 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
205 * GL_UNSIGNED_INT = an ordinary unsigned integer
206 * GL_INT = an ordinary signed integer
207 * GL_FLOAT = an ordinary float
208 */
209 GLenum
210 _mesa_get_format_datatype(mesa_format format)
211 {
212 const struct gl_format_info *info = _mesa_get_format_info(format);
213 return info->DataType;
214 }
215
216
217 /**
218 * Return the basic format for the given type. The result will be one of
219 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
220 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
221 */
222 GLenum
223 _mesa_get_format_base_format(mesa_format format)
224 {
225 const struct gl_format_info *info = _mesa_get_format_info(format);
226 return info->BaseFormat;
227 }
228
229
230 /**
231 * Return the block size (in pixels) for the given format. Normally
232 * the block size is 1x1. But compressed formats will have block sizes
233 * of 4x4 or 8x4 pixels, etc.
234 * \param bw returns block width in pixels
235 * \param bh returns block height in pixels
236 */
237 void
238 _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
239 {
240 const struct gl_format_info *info = _mesa_get_format_info(format);
241 *bw = info->BlockWidth;
242 *bh = info->BlockHeight;
243 }
244
245
246 /**
247 * Returns the an array of four numbers representing the transformation
248 * from the RGBA or SZ colorspace to the given format. For array formats,
249 * the i'th RGBA component is given by:
250 *
251 * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W)
252 * comp = data[swizzle[i]];
253 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO)
254 * comp = 0;
255 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE)
256 * comp = 1;
257 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE)
258 * // data does not contain a channel of this format
259 *
260 * For packed formats, the swizzle gives the number of components left of
261 * the least significant bit.
262 *
263 * Compressed formats have no swizzle.
264 */
265 void
266 _mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
267 {
268 const struct gl_format_info *info = _mesa_get_format_info(format);
269 memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
270 }
271
272
273 /** Is the given format a compressed format? */
274 GLboolean
275 _mesa_is_format_compressed(mesa_format format)
276 {
277 const struct gl_format_info *info = _mesa_get_format_info(format);
278 return info->BlockWidth > 1 || info->BlockHeight > 1;
279 }
280
281
282 /**
283 * Determine if the given format represents a packed depth/stencil buffer.
284 */
285 GLboolean
286 _mesa_is_format_packed_depth_stencil(mesa_format format)
287 {
288 const struct gl_format_info *info = _mesa_get_format_info(format);
289
290 return info->BaseFormat == GL_DEPTH_STENCIL;
291 }
292
293
294 /**
295 * Is the given format a signed/unsigned integer color format?
296 */
297 GLboolean
298 _mesa_is_format_integer_color(mesa_format format)
299 {
300 const struct gl_format_info *info = _mesa_get_format_info(format);
301 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
302 info->BaseFormat != GL_DEPTH_COMPONENT &&
303 info->BaseFormat != GL_DEPTH_STENCIL &&
304 info->BaseFormat != GL_STENCIL_INDEX;
305 }
306
307
308 /**
309 * Is the given format an unsigned integer format?
310 */
311 GLboolean
312 _mesa_is_format_unsigned(mesa_format format)
313 {
314 const struct gl_format_info *info = _mesa_get_format_info(format);
315 return _mesa_is_type_unsigned(info->DataType);
316 }
317
318
319 /**
320 * Does the given format store signed values?
321 */
322 GLboolean
323 _mesa_is_format_signed(mesa_format format)
324 {
325 if (format == MESA_FORMAT_R11G11B10_FLOAT ||
326 format == MESA_FORMAT_R9G9B9E5_FLOAT) {
327 /* these packed float formats only store unsigned values */
328 return GL_FALSE;
329 }
330 else {
331 const struct gl_format_info *info = _mesa_get_format_info(format);
332 return (info->DataType == GL_SIGNED_NORMALIZED ||
333 info->DataType == GL_INT ||
334 info->DataType == GL_FLOAT);
335 }
336 }
337
338 /**
339 * Is the given format an integer format?
340 */
341 GLboolean
342 _mesa_is_format_integer(mesa_format format)
343 {
344 const struct gl_format_info *info = _mesa_get_format_info(format);
345 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT);
346 }
347
348 /**
349 * Return color encoding for given format.
350 * \return GL_LINEAR or GL_SRGB
351 */
352 GLenum
353 _mesa_get_format_color_encoding(mesa_format format)
354 {
355 /* XXX this info should be encoded in gl_format_info */
356 switch (format) {
357 case MESA_FORMAT_BGR_SRGB8:
358 case MESA_FORMAT_A8B8G8R8_SRGB:
359 case MESA_FORMAT_B8G8R8A8_SRGB:
360 case MESA_FORMAT_R8G8B8A8_SRGB:
361 case MESA_FORMAT_L_SRGB8:
362 case MESA_FORMAT_L8A8_SRGB:
363 case MESA_FORMAT_A8L8_SRGB:
364 case MESA_FORMAT_SRGB_DXT1:
365 case MESA_FORMAT_SRGBA_DXT1:
366 case MESA_FORMAT_SRGBA_DXT3:
367 case MESA_FORMAT_SRGBA_DXT5:
368 case MESA_FORMAT_R8G8B8X8_SRGB:
369 case MESA_FORMAT_ETC2_SRGB8:
370 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
371 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
372 case MESA_FORMAT_B8G8R8X8_SRGB:
373 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
374 return GL_SRGB;
375 default:
376 return GL_LINEAR;
377 }
378 }
379
380
381 /**
382 * Return TRUE if format is an ETC2 compressed format specified
383 * by GL_ARB_ES3_compatibility.
384 */
385 bool
386 _mesa_is_format_etc2(mesa_format format)
387 {
388 switch (format) {
389 case MESA_FORMAT_ETC2_RGB8:
390 case MESA_FORMAT_ETC2_SRGB8:
391 case MESA_FORMAT_ETC2_RGBA8_EAC:
392 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
393 case MESA_FORMAT_ETC2_R11_EAC:
394 case MESA_FORMAT_ETC2_RG11_EAC:
395 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
396 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
397 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
398 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
399 return GL_TRUE;
400 default:
401 return GL_FALSE;
402 }
403 }
404
405
406 /**
407 * For an sRGB format, return the corresponding linear color space format.
408 * For non-sRGB formats, return the format as-is.
409 */
410 mesa_format
411 _mesa_get_srgb_format_linear(mesa_format format)
412 {
413 switch (format) {
414 case MESA_FORMAT_BGR_SRGB8:
415 format = MESA_FORMAT_BGR_UNORM8;
416 break;
417 case MESA_FORMAT_A8B8G8R8_SRGB:
418 format = MESA_FORMAT_A8B8G8R8_UNORM;
419 break;
420 case MESA_FORMAT_B8G8R8A8_SRGB:
421 format = MESA_FORMAT_B8G8R8A8_UNORM;
422 break;
423 case MESA_FORMAT_R8G8B8A8_SRGB:
424 format = MESA_FORMAT_R8G8B8A8_UNORM;
425 break;
426 case MESA_FORMAT_L_SRGB8:
427 format = MESA_FORMAT_L_UNORM8;
428 break;
429 case MESA_FORMAT_L8A8_SRGB:
430 format = MESA_FORMAT_L8A8_UNORM;
431 break;
432 case MESA_FORMAT_A8L8_SRGB:
433 format = MESA_FORMAT_A8L8_UNORM;
434 break;
435 case MESA_FORMAT_SRGB_DXT1:
436 format = MESA_FORMAT_RGB_DXT1;
437 break;
438 case MESA_FORMAT_SRGBA_DXT1:
439 format = MESA_FORMAT_RGBA_DXT1;
440 break;
441 case MESA_FORMAT_SRGBA_DXT3:
442 format = MESA_FORMAT_RGBA_DXT3;
443 break;
444 case MESA_FORMAT_SRGBA_DXT5:
445 format = MESA_FORMAT_RGBA_DXT5;
446 break;
447 case MESA_FORMAT_R8G8B8X8_SRGB:
448 format = MESA_FORMAT_R8G8B8X8_UNORM;
449 break;
450 case MESA_FORMAT_ETC2_SRGB8:
451 format = MESA_FORMAT_ETC2_RGB8;
452 break;
453 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
454 format = MESA_FORMAT_ETC2_RGBA8_EAC;
455 break;
456 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
457 format = MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
458 break;
459 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
460 format = MESA_FORMAT_BPTC_RGBA_UNORM;
461 break;
462 case MESA_FORMAT_B8G8R8X8_SRGB:
463 format = MESA_FORMAT_B8G8R8X8_UNORM;
464 break;
465 default:
466 break;
467 }
468 return format;
469 }
470
471
472 /**
473 * If the given format is a compressed format, return a corresponding
474 * uncompressed format.
475 */
476 mesa_format
477 _mesa_get_uncompressed_format(mesa_format format)
478 {
479 switch (format) {
480 case MESA_FORMAT_RGB_FXT1:
481 return MESA_FORMAT_BGR_UNORM8;
482 case MESA_FORMAT_RGBA_FXT1:
483 return MESA_FORMAT_A8B8G8R8_UNORM;
484 case MESA_FORMAT_RGB_DXT1:
485 case MESA_FORMAT_SRGB_DXT1:
486 return MESA_FORMAT_BGR_UNORM8;
487 case MESA_FORMAT_RGBA_DXT1:
488 case MESA_FORMAT_SRGBA_DXT1:
489 return MESA_FORMAT_A8B8G8R8_UNORM;
490 case MESA_FORMAT_RGBA_DXT3:
491 case MESA_FORMAT_SRGBA_DXT3:
492 return MESA_FORMAT_A8B8G8R8_UNORM;
493 case MESA_FORMAT_RGBA_DXT5:
494 case MESA_FORMAT_SRGBA_DXT5:
495 return MESA_FORMAT_A8B8G8R8_UNORM;
496 case MESA_FORMAT_R_RGTC1_UNORM:
497 return MESA_FORMAT_R_UNORM8;
498 case MESA_FORMAT_R_RGTC1_SNORM:
499 return MESA_FORMAT_R_SNORM8;
500 case MESA_FORMAT_RG_RGTC2_UNORM:
501 return MESA_FORMAT_R8G8_UNORM;
502 case MESA_FORMAT_RG_RGTC2_SNORM:
503 return MESA_FORMAT_R8G8_SNORM;
504 case MESA_FORMAT_L_LATC1_UNORM:
505 return MESA_FORMAT_L_UNORM8;
506 case MESA_FORMAT_L_LATC1_SNORM:
507 return MESA_FORMAT_L_SNORM8;
508 case MESA_FORMAT_LA_LATC2_UNORM:
509 return MESA_FORMAT_L8A8_UNORM;
510 case MESA_FORMAT_LA_LATC2_SNORM:
511 return MESA_FORMAT_L8A8_SNORM;
512 case MESA_FORMAT_ETC1_RGB8:
513 case MESA_FORMAT_ETC2_RGB8:
514 case MESA_FORMAT_ETC2_SRGB8:
515 return MESA_FORMAT_BGR_UNORM8;
516 case MESA_FORMAT_ETC2_RGBA8_EAC:
517 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
518 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
519 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
520 return MESA_FORMAT_A8B8G8R8_UNORM;
521 case MESA_FORMAT_ETC2_R11_EAC:
522 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
523 return MESA_FORMAT_R_UNORM16;
524 case MESA_FORMAT_ETC2_RG11_EAC:
525 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
526 return MESA_FORMAT_R16G16_UNORM;
527 case MESA_FORMAT_BPTC_RGBA_UNORM:
528 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
529 return MESA_FORMAT_A8B8G8R8_UNORM;
530 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
531 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
532 return MESA_FORMAT_RGB_FLOAT32;
533 default:
534 #ifdef DEBUG
535 assert(!_mesa_is_format_compressed(format));
536 #endif
537 return format;
538 }
539 }
540
541
542 GLuint
543 _mesa_format_num_components(mesa_format format)
544 {
545 const struct gl_format_info *info = _mesa_get_format_info(format);
546 return ((info->RedBits > 0) +
547 (info->GreenBits > 0) +
548 (info->BlueBits > 0) +
549 (info->AlphaBits > 0) +
550 (info->LuminanceBits > 0) +
551 (info->IntensityBits > 0) +
552 (info->DepthBits > 0) +
553 (info->StencilBits > 0));
554 }
555
556
557 /**
558 * Returns true if a color format has data stored in the R/G/B/A channels,
559 * given an index from 0 to 3.
560 */
561 bool
562 _mesa_format_has_color_component(mesa_format format, int component)
563 {
564 const struct gl_format_info *info = _mesa_get_format_info(format);
565
566 assert(info->BaseFormat != GL_DEPTH_COMPONENT &&
567 info->BaseFormat != GL_DEPTH_STENCIL &&
568 info->BaseFormat != GL_STENCIL_INDEX);
569
570 switch (component) {
571 case 0:
572 return (info->RedBits + info->IntensityBits + info->LuminanceBits) > 0;
573 case 1:
574 return (info->GreenBits + info->IntensityBits + info->LuminanceBits) > 0;
575 case 2:
576 return (info->BlueBits + info->IntensityBits + info->LuminanceBits) > 0;
577 case 3:
578 return (info->AlphaBits + info->IntensityBits) > 0;
579 default:
580 assert(!"Invalid color component: must be 0..3");
581 return false;
582 }
583 }
584
585
586 /**
587 * Return number of bytes needed to store an image of the given size
588 * in the given format.
589 */
590 GLuint
591 _mesa_format_image_size(mesa_format format, GLsizei width,
592 GLsizei height, GLsizei depth)
593 {
594 const struct gl_format_info *info = _mesa_get_format_info(format);
595 /* Strictly speaking, a conditional isn't needed here */
596 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
597 /* compressed format (2D only for now) */
598 const GLuint bw = info->BlockWidth, bh = info->BlockHeight;
599 const GLuint wblocks = (width + bw - 1) / bw;
600 const GLuint hblocks = (height + bh - 1) / bh;
601 const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
602 return sz * depth;
603 }
604 else {
605 /* non-compressed */
606 const GLuint sz = width * height * depth * info->BytesPerBlock;
607 return sz;
608 }
609 }
610
611
612 /**
613 * Same as _mesa_format_image_size() but returns a 64-bit value to
614 * accomodate very large textures.
615 */
616 uint64_t
617 _mesa_format_image_size64(mesa_format format, GLsizei width,
618 GLsizei height, GLsizei depth)
619 {
620 const struct gl_format_info *info = _mesa_get_format_info(format);
621 /* Strictly speaking, a conditional isn't needed here */
622 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
623 /* compressed format (2D only for now) */
624 const uint64_t bw = info->BlockWidth, bh = info->BlockHeight;
625 const uint64_t wblocks = (width + bw - 1) / bw;
626 const uint64_t hblocks = (height + bh - 1) / bh;
627 const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
628 return sz * depth;
629 }
630 else {
631 /* non-compressed */
632 const uint64_t sz = ((uint64_t) width *
633 (uint64_t) height *
634 (uint64_t) depth *
635 info->BytesPerBlock);
636 return sz;
637 }
638 }
639
640
641
642 GLint
643 _mesa_format_row_stride(mesa_format format, GLsizei width)
644 {
645 const struct gl_format_info *info = _mesa_get_format_info(format);
646 /* Strictly speaking, a conditional isn't needed here */
647 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
648 /* compressed format */
649 const GLuint bw = info->BlockWidth;
650 const GLuint wblocks = (width + bw - 1) / bw;
651 const GLint stride = wblocks * info->BytesPerBlock;
652 return stride;
653 }
654 else {
655 const GLint stride = width * info->BytesPerBlock;
656 return stride;
657 }
658 }
659
660
661 /**
662 * Debug/test: check that all formats are handled in the
663 * _mesa_format_to_type_and_comps() function. When new pixel formats
664 * are added to Mesa, that function needs to be updated.
665 * This is a no-op after the first call.
666 */
667 static void
668 check_format_to_type_and_comps(void)
669 {
670 mesa_format f;
671
672 for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
673 GLenum datatype = 0;
674 GLuint comps = 0;
675 /* This function will emit a problem/warning if the format is
676 * not handled.
677 */
678 _mesa_format_to_type_and_comps(f, &datatype, &comps);
679 }
680 }
681
682 /**
683 * Do sanity checking of the format info table.
684 */
685 void
686 _mesa_test_formats(void)
687 {
688 GLuint i;
689
690 STATIC_ASSERT(Elements(format_info) == MESA_FORMAT_COUNT);
691
692 for (i = 0; i < MESA_FORMAT_COUNT; i++) {
693 const struct gl_format_info *info = _mesa_get_format_info(i);
694 assert(info);
695
696 assert(info->Name == i);
697
698 if (info->Name == MESA_FORMAT_NONE)
699 continue;
700
701 if (info->BlockWidth == 1 && info->BlockHeight == 1) {
702 if (info->RedBits > 0) {
703 GLuint t = info->RedBits + info->GreenBits
704 + info->BlueBits + info->AlphaBits;
705 assert(t / 8 <= info->BytesPerBlock);
706 (void) t;
707 }
708 }
709
710 assert(info->DataType == GL_UNSIGNED_NORMALIZED ||
711 info->DataType == GL_SIGNED_NORMALIZED ||
712 info->DataType == GL_UNSIGNED_INT ||
713 info->DataType == GL_INT ||
714 info->DataType == GL_FLOAT ||
715 /* Z32_FLOAT_X24S8 has DataType of GL_NONE */
716 info->DataType == GL_NONE);
717
718 if (info->BaseFormat == GL_RGB) {
719 assert(info->RedBits > 0);
720 assert(info->GreenBits > 0);
721 assert(info->BlueBits > 0);
722 assert(info->AlphaBits == 0);
723 assert(info->LuminanceBits == 0);
724 assert(info->IntensityBits == 0);
725 }
726 else if (info->BaseFormat == GL_RGBA) {
727 assert(info->RedBits > 0);
728 assert(info->GreenBits > 0);
729 assert(info->BlueBits > 0);
730 assert(info->AlphaBits > 0);
731 assert(info->LuminanceBits == 0);
732 assert(info->IntensityBits == 0);
733 }
734 else if (info->BaseFormat == GL_RG) {
735 assert(info->RedBits > 0);
736 assert(info->GreenBits > 0);
737 assert(info->BlueBits == 0);
738 assert(info->AlphaBits == 0);
739 assert(info->LuminanceBits == 0);
740 assert(info->IntensityBits == 0);
741 }
742 else if (info->BaseFormat == GL_RED) {
743 assert(info->RedBits > 0);
744 assert(info->GreenBits == 0);
745 assert(info->BlueBits == 0);
746 assert(info->AlphaBits == 0);
747 assert(info->LuminanceBits == 0);
748 assert(info->IntensityBits == 0);
749 }
750 else if (info->BaseFormat == GL_LUMINANCE) {
751 assert(info->RedBits == 0);
752 assert(info->GreenBits == 0);
753 assert(info->BlueBits == 0);
754 assert(info->AlphaBits == 0);
755 assert(info->LuminanceBits > 0);
756 assert(info->IntensityBits == 0);
757 }
758 else if (info->BaseFormat == GL_INTENSITY) {
759 assert(info->RedBits == 0);
760 assert(info->GreenBits == 0);
761 assert(info->BlueBits == 0);
762 assert(info->AlphaBits == 0);
763 assert(info->LuminanceBits == 0);
764 assert(info->IntensityBits > 0);
765 }
766 }
767
768 check_format_to_type_and_comps();
769 }
770
771
772
773 /**
774 * Return datatype and number of components per texel for the given mesa_format.
775 * Only used for mipmap generation code.
776 */
777 void
778 _mesa_format_to_type_and_comps(mesa_format format,
779 GLenum *datatype, GLuint *comps)
780 {
781 switch (format) {
782 case MESA_FORMAT_A8B8G8R8_UNORM:
783 case MESA_FORMAT_R8G8B8A8_UNORM:
784 case MESA_FORMAT_B8G8R8A8_UNORM:
785 case MESA_FORMAT_A8R8G8B8_UNORM:
786 case MESA_FORMAT_X8B8G8R8_UNORM:
787 case MESA_FORMAT_R8G8B8X8_UNORM:
788 case MESA_FORMAT_B8G8R8X8_UNORM:
789 case MESA_FORMAT_X8R8G8B8_UNORM:
790 *datatype = GL_UNSIGNED_BYTE;
791 *comps = 4;
792 return;
793 case MESA_FORMAT_BGR_UNORM8:
794 case MESA_FORMAT_RGB_UNORM8:
795 *datatype = GL_UNSIGNED_BYTE;
796 *comps = 3;
797 return;
798 case MESA_FORMAT_B5G6R5_UNORM:
799 case MESA_FORMAT_R5G6B5_UNORM:
800 *datatype = GL_UNSIGNED_SHORT_5_6_5;
801 *comps = 3;
802 return;
803
804 case MESA_FORMAT_B4G4R4A4_UNORM:
805 case MESA_FORMAT_A4R4G4B4_UNORM:
806 case MESA_FORMAT_B4G4R4X4_UNORM:
807 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
808 *comps = 4;
809 return;
810
811 case MESA_FORMAT_B5G5R5A1_UNORM:
812 case MESA_FORMAT_A1R5G5B5_UNORM:
813 case MESA_FORMAT_B5G5R5X1_UNORM:
814 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
815 *comps = 4;
816 return;
817
818 case MESA_FORMAT_B10G10R10A2_UNORM:
819 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
820 *comps = 4;
821 return;
822
823 case MESA_FORMAT_A1B5G5R5_UNORM:
824 *datatype = GL_UNSIGNED_SHORT_5_5_5_1;
825 *comps = 4;
826 return;
827
828 case MESA_FORMAT_L4A4_UNORM:
829 *datatype = MESA_UNSIGNED_BYTE_4_4;
830 *comps = 2;
831 return;
832
833 case MESA_FORMAT_L8A8_UNORM:
834 case MESA_FORMAT_A8L8_UNORM:
835 case MESA_FORMAT_R8G8_UNORM:
836 case MESA_FORMAT_G8R8_UNORM:
837 *datatype = GL_UNSIGNED_BYTE;
838 *comps = 2;
839 return;
840
841 case MESA_FORMAT_L16A16_UNORM:
842 case MESA_FORMAT_A16L16_UNORM:
843 case MESA_FORMAT_R16G16_UNORM:
844 case MESA_FORMAT_G16R16_UNORM:
845 *datatype = GL_UNSIGNED_SHORT;
846 *comps = 2;
847 return;
848
849 case MESA_FORMAT_R_UNORM16:
850 case MESA_FORMAT_A_UNORM16:
851 case MESA_FORMAT_L_UNORM16:
852 case MESA_FORMAT_I_UNORM16:
853 *datatype = GL_UNSIGNED_SHORT;
854 *comps = 1;
855 return;
856
857 case MESA_FORMAT_B2G3R3_UNORM:
858 *datatype = GL_UNSIGNED_BYTE_3_3_2;
859 *comps = 3;
860 return;
861
862 case MESA_FORMAT_A_UNORM8:
863 case MESA_FORMAT_L_UNORM8:
864 case MESA_FORMAT_I_UNORM8:
865 case MESA_FORMAT_R_UNORM8:
866 case MESA_FORMAT_S_UINT8:
867 *datatype = GL_UNSIGNED_BYTE;
868 *comps = 1;
869 return;
870
871 case MESA_FORMAT_YCBCR:
872 case MESA_FORMAT_YCBCR_REV:
873 *datatype = GL_UNSIGNED_SHORT;
874 *comps = 2;
875 return;
876
877 case MESA_FORMAT_S8_UINT_Z24_UNORM:
878 *datatype = GL_UNSIGNED_INT_24_8_MESA;
879 *comps = 2;
880 return;
881
882 case MESA_FORMAT_Z24_UNORM_S8_UINT:
883 *datatype = GL_UNSIGNED_INT_8_24_REV_MESA;
884 *comps = 2;
885 return;
886
887 case MESA_FORMAT_Z_UNORM16:
888 *datatype = GL_UNSIGNED_SHORT;
889 *comps = 1;
890 return;
891
892 case MESA_FORMAT_Z24_UNORM_X8_UINT:
893 *datatype = GL_UNSIGNED_INT;
894 *comps = 1;
895 return;
896
897 case MESA_FORMAT_X8_UINT_Z24_UNORM:
898 *datatype = GL_UNSIGNED_INT;
899 *comps = 1;
900 return;
901
902 case MESA_FORMAT_Z_UNORM32:
903 *datatype = GL_UNSIGNED_INT;
904 *comps = 1;
905 return;
906
907 case MESA_FORMAT_Z_FLOAT32:
908 *datatype = GL_FLOAT;
909 *comps = 1;
910 return;
911
912 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
913 *datatype = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
914 *comps = 1;
915 return;
916
917 case MESA_FORMAT_R_SNORM8:
918 case MESA_FORMAT_A_SNORM8:
919 case MESA_FORMAT_L_SNORM8:
920 case MESA_FORMAT_I_SNORM8:
921 *datatype = GL_BYTE;
922 *comps = 1;
923 return;
924 case MESA_FORMAT_R8G8_SNORM:
925 case MESA_FORMAT_L8A8_SNORM:
926 case MESA_FORMAT_A8L8_SNORM:
927 *datatype = GL_BYTE;
928 *comps = 2;
929 return;
930 case MESA_FORMAT_A8B8G8R8_SNORM:
931 case MESA_FORMAT_R8G8B8A8_SNORM:
932 case MESA_FORMAT_X8B8G8R8_SNORM:
933 *datatype = GL_BYTE;
934 *comps = 4;
935 return;
936
937 case MESA_FORMAT_RGBA_UNORM16:
938 *datatype = GL_UNSIGNED_SHORT;
939 *comps = 4;
940 return;
941
942 case MESA_FORMAT_R_SNORM16:
943 case MESA_FORMAT_A_SNORM16:
944 case MESA_FORMAT_L_SNORM16:
945 case MESA_FORMAT_I_SNORM16:
946 *datatype = GL_SHORT;
947 *comps = 1;
948 return;
949 case MESA_FORMAT_R16G16_SNORM:
950 case MESA_FORMAT_LA_SNORM16:
951 *datatype = GL_SHORT;
952 *comps = 2;
953 return;
954 case MESA_FORMAT_RGB_SNORM16:
955 *datatype = GL_SHORT;
956 *comps = 3;
957 return;
958 case MESA_FORMAT_RGBA_SNORM16:
959 *datatype = GL_SHORT;
960 *comps = 4;
961 return;
962
963 case MESA_FORMAT_BGR_SRGB8:
964 *datatype = GL_UNSIGNED_BYTE;
965 *comps = 3;
966 return;
967 case MESA_FORMAT_A8B8G8R8_SRGB:
968 case MESA_FORMAT_B8G8R8A8_SRGB:
969 case MESA_FORMAT_R8G8B8A8_SRGB:
970 *datatype = GL_UNSIGNED_BYTE;
971 *comps = 4;
972 return;
973 case MESA_FORMAT_L_SRGB8:
974 *datatype = GL_UNSIGNED_BYTE;
975 *comps = 1;
976 return;
977 case MESA_FORMAT_L8A8_SRGB:
978 case MESA_FORMAT_A8L8_SRGB:
979 *datatype = GL_UNSIGNED_BYTE;
980 *comps = 2;
981 return;
982
983 case MESA_FORMAT_RGB_FXT1:
984 case MESA_FORMAT_RGBA_FXT1:
985 case MESA_FORMAT_RGB_DXT1:
986 case MESA_FORMAT_RGBA_DXT1:
987 case MESA_FORMAT_RGBA_DXT3:
988 case MESA_FORMAT_RGBA_DXT5:
989 case MESA_FORMAT_SRGB_DXT1:
990 case MESA_FORMAT_SRGBA_DXT1:
991 case MESA_FORMAT_SRGBA_DXT3:
992 case MESA_FORMAT_SRGBA_DXT5:
993 case MESA_FORMAT_R_RGTC1_UNORM:
994 case MESA_FORMAT_R_RGTC1_SNORM:
995 case MESA_FORMAT_RG_RGTC2_UNORM:
996 case MESA_FORMAT_RG_RGTC2_SNORM:
997 case MESA_FORMAT_L_LATC1_UNORM:
998 case MESA_FORMAT_L_LATC1_SNORM:
999 case MESA_FORMAT_LA_LATC2_UNORM:
1000 case MESA_FORMAT_LA_LATC2_SNORM:
1001 case MESA_FORMAT_ETC1_RGB8:
1002 case MESA_FORMAT_ETC2_RGB8:
1003 case MESA_FORMAT_ETC2_SRGB8:
1004 case MESA_FORMAT_ETC2_RGBA8_EAC:
1005 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
1006 case MESA_FORMAT_ETC2_R11_EAC:
1007 case MESA_FORMAT_ETC2_RG11_EAC:
1008 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
1009 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
1010 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
1011 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
1012 case MESA_FORMAT_BPTC_RGBA_UNORM:
1013 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
1014 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
1015 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
1016 /* XXX generate error instead? */
1017 *datatype = GL_UNSIGNED_BYTE;
1018 *comps = 0;
1019 return;
1020
1021 case MESA_FORMAT_RGBA_FLOAT32:
1022 *datatype = GL_FLOAT;
1023 *comps = 4;
1024 return;
1025 case MESA_FORMAT_RGBA_FLOAT16:
1026 *datatype = GL_HALF_FLOAT_ARB;
1027 *comps = 4;
1028 return;
1029 case MESA_FORMAT_RGB_FLOAT32:
1030 *datatype = GL_FLOAT;
1031 *comps = 3;
1032 return;
1033 case MESA_FORMAT_RGB_FLOAT16:
1034 *datatype = GL_HALF_FLOAT_ARB;
1035 *comps = 3;
1036 return;
1037 case MESA_FORMAT_LA_FLOAT32:
1038 case MESA_FORMAT_RG_FLOAT32:
1039 *datatype = GL_FLOAT;
1040 *comps = 2;
1041 return;
1042 case MESA_FORMAT_LA_FLOAT16:
1043 case MESA_FORMAT_RG_FLOAT16:
1044 *datatype = GL_HALF_FLOAT_ARB;
1045 *comps = 2;
1046 return;
1047 case MESA_FORMAT_A_FLOAT32:
1048 case MESA_FORMAT_L_FLOAT32:
1049 case MESA_FORMAT_I_FLOAT32:
1050 case MESA_FORMAT_R_FLOAT32:
1051 *datatype = GL_FLOAT;
1052 *comps = 1;
1053 return;
1054 case MESA_FORMAT_A_FLOAT16:
1055 case MESA_FORMAT_L_FLOAT16:
1056 case MESA_FORMAT_I_FLOAT16:
1057 case MESA_FORMAT_R_FLOAT16:
1058 *datatype = GL_HALF_FLOAT_ARB;
1059 *comps = 1;
1060 return;
1061
1062 case MESA_FORMAT_A_UINT8:
1063 case MESA_FORMAT_L_UINT8:
1064 case MESA_FORMAT_I_UINT8:
1065 *datatype = GL_UNSIGNED_BYTE;
1066 *comps = 1;
1067 return;
1068 case MESA_FORMAT_LA_UINT8:
1069 *datatype = GL_UNSIGNED_BYTE;
1070 *comps = 2;
1071 return;
1072
1073 case MESA_FORMAT_A_UINT16:
1074 case MESA_FORMAT_L_UINT16:
1075 case MESA_FORMAT_I_UINT16:
1076 *datatype = GL_UNSIGNED_SHORT;
1077 *comps = 1;
1078 return;
1079 case MESA_FORMAT_LA_UINT16:
1080 *datatype = GL_UNSIGNED_SHORT;
1081 *comps = 2;
1082 return;
1083 case MESA_FORMAT_A_UINT32:
1084 case MESA_FORMAT_L_UINT32:
1085 case MESA_FORMAT_I_UINT32:
1086 *datatype = GL_UNSIGNED_INT;
1087 *comps = 1;
1088 return;
1089 case MESA_FORMAT_LA_UINT32:
1090 *datatype = GL_UNSIGNED_INT;
1091 *comps = 2;
1092 return;
1093 case MESA_FORMAT_A_SINT8:
1094 case MESA_FORMAT_L_SINT8:
1095 case MESA_FORMAT_I_SINT8:
1096 *datatype = GL_BYTE;
1097 *comps = 1;
1098 return;
1099 case MESA_FORMAT_LA_SINT8:
1100 *datatype = GL_BYTE;
1101 *comps = 2;
1102 return;
1103
1104 case MESA_FORMAT_A_SINT16:
1105 case MESA_FORMAT_L_SINT16:
1106 case MESA_FORMAT_I_SINT16:
1107 *datatype = GL_SHORT;
1108 *comps = 1;
1109 return;
1110 case MESA_FORMAT_LA_SINT16:
1111 *datatype = GL_SHORT;
1112 *comps = 2;
1113 return;
1114
1115 case MESA_FORMAT_A_SINT32:
1116 case MESA_FORMAT_L_SINT32:
1117 case MESA_FORMAT_I_SINT32:
1118 *datatype = GL_INT;
1119 *comps = 1;
1120 return;
1121 case MESA_FORMAT_LA_SINT32:
1122 *datatype = GL_INT;
1123 *comps = 2;
1124 return;
1125
1126 case MESA_FORMAT_R_SINT8:
1127 *datatype = GL_BYTE;
1128 *comps = 1;
1129 return;
1130 case MESA_FORMAT_RG_SINT8:
1131 *datatype = GL_BYTE;
1132 *comps = 2;
1133 return;
1134 case MESA_FORMAT_RGB_SINT8:
1135 *datatype = GL_BYTE;
1136 *comps = 3;
1137 return;
1138 case MESA_FORMAT_RGBA_SINT8:
1139 *datatype = GL_BYTE;
1140 *comps = 4;
1141 return;
1142 case MESA_FORMAT_R_SINT16:
1143 *datatype = GL_SHORT;
1144 *comps = 1;
1145 return;
1146 case MESA_FORMAT_RG_SINT16:
1147 *datatype = GL_SHORT;
1148 *comps = 2;
1149 return;
1150 case MESA_FORMAT_RGB_SINT16:
1151 *datatype = GL_SHORT;
1152 *comps = 3;
1153 return;
1154 case MESA_FORMAT_RGBA_SINT16:
1155 *datatype = GL_SHORT;
1156 *comps = 4;
1157 return;
1158 case MESA_FORMAT_R_SINT32:
1159 *datatype = GL_INT;
1160 *comps = 1;
1161 return;
1162 case MESA_FORMAT_RG_SINT32:
1163 *datatype = GL_INT;
1164 *comps = 2;
1165 return;
1166 case MESA_FORMAT_RGB_SINT32:
1167 *datatype = GL_INT;
1168 *comps = 3;
1169 return;
1170 case MESA_FORMAT_RGBA_SINT32:
1171 *datatype = GL_INT;
1172 *comps = 4;
1173 return;
1174
1175 /**
1176 * \name Non-normalized unsigned integer formats.
1177 */
1178 case MESA_FORMAT_R_UINT8:
1179 *datatype = GL_UNSIGNED_BYTE;
1180 *comps = 1;
1181 return;
1182 case MESA_FORMAT_RG_UINT8:
1183 *datatype = GL_UNSIGNED_BYTE;
1184 *comps = 2;
1185 return;
1186 case MESA_FORMAT_RGB_UINT8:
1187 *datatype = GL_UNSIGNED_BYTE;
1188 *comps = 3;
1189 return;
1190 case MESA_FORMAT_RGBA_UINT8:
1191 *datatype = GL_UNSIGNED_BYTE;
1192 *comps = 4;
1193 return;
1194 case MESA_FORMAT_R_UINT16:
1195 *datatype = GL_UNSIGNED_SHORT;
1196 *comps = 1;
1197 return;
1198 case MESA_FORMAT_RG_UINT16:
1199 *datatype = GL_UNSIGNED_SHORT;
1200 *comps = 2;
1201 return;
1202 case MESA_FORMAT_RGB_UINT16:
1203 *datatype = GL_UNSIGNED_SHORT;
1204 *comps = 3;
1205 return;
1206 case MESA_FORMAT_RGBA_UINT16:
1207 *datatype = GL_UNSIGNED_SHORT;
1208 *comps = 4;
1209 return;
1210 case MESA_FORMAT_R_UINT32:
1211 *datatype = GL_UNSIGNED_INT;
1212 *comps = 1;
1213 return;
1214 case MESA_FORMAT_RG_UINT32:
1215 *datatype = GL_UNSIGNED_INT;
1216 *comps = 2;
1217 return;
1218 case MESA_FORMAT_RGB_UINT32:
1219 *datatype = GL_UNSIGNED_INT;
1220 *comps = 3;
1221 return;
1222 case MESA_FORMAT_RGBA_UINT32:
1223 *datatype = GL_UNSIGNED_INT;
1224 *comps = 4;
1225 return;
1226
1227 case MESA_FORMAT_R9G9B9E5_FLOAT:
1228 *datatype = GL_UNSIGNED_INT_5_9_9_9_REV;
1229 *comps = 3;
1230 return;
1231
1232 case MESA_FORMAT_R11G11B10_FLOAT:
1233 *datatype = GL_UNSIGNED_INT_10F_11F_11F_REV;
1234 *comps = 3;
1235 return;
1236
1237 case MESA_FORMAT_B10G10R10A2_UINT:
1238 case MESA_FORMAT_R10G10B10A2_UINT:
1239 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1240 *comps = 4;
1241 return;
1242
1243 case MESA_FORMAT_R8G8B8X8_SRGB:
1244 case MESA_FORMAT_RGBX_UINT8:
1245 *datatype = GL_UNSIGNED_BYTE;
1246 *comps = 4;
1247 return;
1248
1249 case MESA_FORMAT_R8G8B8X8_SNORM:
1250 case MESA_FORMAT_RGBX_SINT8:
1251 *datatype = GL_BYTE;
1252 *comps = 4;
1253 return;
1254
1255 case MESA_FORMAT_B10G10R10X2_UNORM:
1256 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1257 *comps = 4;
1258 return;
1259
1260 case MESA_FORMAT_RGBX_UNORM16:
1261 case MESA_FORMAT_RGBX_UINT16:
1262 *datatype = GL_UNSIGNED_SHORT;
1263 *comps = 4;
1264 return;
1265
1266 case MESA_FORMAT_RGBX_SNORM16:
1267 case MESA_FORMAT_RGBX_SINT16:
1268 *datatype = GL_SHORT;
1269 *comps = 4;
1270 return;
1271
1272 case MESA_FORMAT_RGBX_FLOAT16:
1273 *datatype = GL_HALF_FLOAT;
1274 *comps = 4;
1275 return;
1276
1277 case MESA_FORMAT_RGBX_FLOAT32:
1278 *datatype = GL_FLOAT;
1279 *comps = 4;
1280 return;
1281
1282 case MESA_FORMAT_RGBX_UINT32:
1283 *datatype = GL_UNSIGNED_INT;
1284 *comps = 4;
1285 return;
1286
1287 case MESA_FORMAT_RGBX_SINT32:
1288 *datatype = GL_INT;
1289 *comps = 4;
1290 return;
1291
1292 case MESA_FORMAT_R10G10B10A2_UNORM:
1293 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1294 *comps = 4;
1295 return;
1296
1297 case MESA_FORMAT_G8R8_SNORM:
1298 *datatype = GL_BYTE;
1299 *comps = 2;
1300 return;
1301
1302 case MESA_FORMAT_G16R16_SNORM:
1303 *datatype = GL_SHORT;
1304 *comps = 2;
1305 return;
1306
1307 case MESA_FORMAT_B8G8R8X8_SRGB:
1308 *datatype = GL_UNSIGNED_BYTE;
1309 *comps = 4;
1310 return;
1311
1312 case MESA_FORMAT_COUNT:
1313 assert(0);
1314 return;
1315
1316 case MESA_FORMAT_NONE:
1317 /* For debug builds, warn if any formats are not handled */
1318 #ifdef DEBUG
1319 default:
1320 #endif
1321 _mesa_problem(NULL, "bad format %s in _mesa_format_to_type_and_comps",
1322 _mesa_get_format_name(format));
1323 *datatype = 0;
1324 *comps = 1;
1325 }
1326 }
1327
1328 /**
1329 * Check if a mesa_format exactly matches a GL format/type combination
1330 * such that we can use memcpy() from one to the other.
1331 * \param mesa_format a MESA_FORMAT_x value
1332 * \param format the user-specified image format
1333 * \param type the user-specified image datatype
1334 * \param swapBytes typically the current pixel pack/unpack byteswap state
1335 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
1336 */
1337 GLboolean
1338 _mesa_format_matches_format_and_type(mesa_format mesa_format,
1339 GLenum format, GLenum type,
1340 GLboolean swapBytes)
1341 {
1342 const GLboolean littleEndian = _mesa_little_endian();
1343
1344 /* Note: When reading a GL format/type combination, the format lists channel
1345 * assignments from most significant channel in the type to least
1346 * significant. A type with _REV indicates that the assignments are
1347 * swapped, so they are listed from least significant to most significant.
1348 *
1349 * For sanity, please keep this switch statement ordered the same as the
1350 * enums in formats.h.
1351 */
1352
1353 switch (mesa_format) {
1354
1355 case MESA_FORMAT_NONE:
1356 case MESA_FORMAT_COUNT:
1357 return GL_FALSE;
1358
1359 case MESA_FORMAT_A8B8G8R8_UNORM:
1360 case MESA_FORMAT_A8B8G8R8_SRGB:
1361 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1362 return GL_TRUE;
1363
1364 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
1365 return GL_TRUE;
1366
1367 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !littleEndian)
1368 return GL_TRUE;
1369
1370 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV
1371 && !swapBytes)
1372 return GL_TRUE;
1373
1374 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8
1375 && swapBytes)
1376 return GL_TRUE;
1377
1378 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && littleEndian)
1379 return GL_TRUE;
1380
1381 return GL_FALSE;
1382
1383 case MESA_FORMAT_R8G8B8A8_UNORM:
1384 case MESA_FORMAT_R8G8B8A8_SRGB:
1385 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1386 !swapBytes)
1387 return GL_TRUE;
1388
1389 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1390 return GL_TRUE;
1391
1392 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && littleEndian)
1393 return GL_TRUE;
1394
1395 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8 &&
1396 !swapBytes)
1397 return GL_TRUE;
1398
1399 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1400 swapBytes)
1401 return GL_TRUE;
1402
1403 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && !littleEndian)
1404 return GL_TRUE;
1405
1406 return GL_FALSE;
1407
1408 case MESA_FORMAT_B8G8R8A8_UNORM:
1409 case MESA_FORMAT_B8G8R8A8_SRGB:
1410 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1411 !swapBytes)
1412 return GL_TRUE;
1413
1414 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1415 return GL_TRUE;
1416
1417 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && littleEndian)
1418 return GL_TRUE;
1419
1420 return GL_FALSE;
1421
1422 case MESA_FORMAT_A8R8G8B8_UNORM:
1423 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1424 return GL_TRUE;
1425
1426 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1427 swapBytes)
1428 return GL_TRUE;
1429
1430 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && !littleEndian)
1431 return GL_TRUE;
1432
1433 return GL_FALSE;
1434
1435 case MESA_FORMAT_X8B8G8R8_UNORM:
1436 case MESA_FORMAT_R8G8B8X8_UNORM:
1437 return GL_FALSE;
1438
1439 case MESA_FORMAT_B8G8R8X8_UNORM:
1440 case MESA_FORMAT_X8R8G8B8_UNORM:
1441 return GL_FALSE;
1442
1443 case MESA_FORMAT_BGR_UNORM8:
1444 case MESA_FORMAT_BGR_SRGB8:
1445 return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian;
1446
1447 case MESA_FORMAT_RGB_UNORM8:
1448 return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
1449
1450 case MESA_FORMAT_B5G6R5_UNORM:
1451 return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && !swapBytes;
1452
1453 case MESA_FORMAT_R5G6B5_UNORM:
1454 /* Some of the 16-bit MESA_FORMATs that would seem to correspond to
1455 * GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
1456 * according to formats.h, so they can't be matched.
1457 */
1458 return GL_FALSE;
1459
1460 case MESA_FORMAT_B4G4R4A4_UNORM:
1461 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
1462 !swapBytes;
1463
1464 case MESA_FORMAT_A4R4G4B4_UNORM:
1465 return GL_FALSE;
1466
1467 case MESA_FORMAT_A1B5G5R5_UNORM:
1468 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1469 !swapBytes;
1470
1471 case MESA_FORMAT_B5G5R5A1_UNORM:
1472 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
1473 !swapBytes;
1474
1475 case MESA_FORMAT_A1R5G5B5_UNORM:
1476 return GL_FALSE;
1477
1478 case MESA_FORMAT_L4A4_UNORM:
1479 return GL_FALSE;
1480 case MESA_FORMAT_L8A8_UNORM:
1481 case MESA_FORMAT_L8A8_SRGB:
1482 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
1483 case MESA_FORMAT_A8L8_UNORM:
1484 case MESA_FORMAT_A8L8_SRGB:
1485 return GL_FALSE;
1486
1487 case MESA_FORMAT_L16A16_UNORM:
1488 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian && !swapBytes;
1489 case MESA_FORMAT_A16L16_UNORM:
1490 return GL_FALSE;
1491
1492 case MESA_FORMAT_B2G3R3_UNORM:
1493 return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
1494
1495 case MESA_FORMAT_A_UNORM8:
1496 return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
1497 case MESA_FORMAT_A_UNORM16:
1498 return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
1499 case MESA_FORMAT_L_UNORM8:
1500 case MESA_FORMAT_L_SRGB8:
1501 return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
1502 case MESA_FORMAT_L_UNORM16:
1503 return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
1504 case MESA_FORMAT_I_UNORM8:
1505 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1506 case MESA_FORMAT_I_UNORM16:
1507 return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes;
1508
1509 case MESA_FORMAT_YCBCR:
1510 return format == GL_YCBCR_MESA &&
1511 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian != swapBytes) ||
1512 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian == swapBytes));
1513 case MESA_FORMAT_YCBCR_REV:
1514 return format == GL_YCBCR_MESA &&
1515 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) ||
1516 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes));
1517
1518 case MESA_FORMAT_R_UNORM8:
1519 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1520 case MESA_FORMAT_R8G8_UNORM:
1521 return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
1522 case MESA_FORMAT_G8R8_UNORM:
1523 return GL_FALSE;
1524
1525 case MESA_FORMAT_R_UNORM16:
1526 return format == GL_RED && type == GL_UNSIGNED_SHORT &&
1527 !swapBytes;
1528 case MESA_FORMAT_R16G16_UNORM:
1529 return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian &&
1530 !swapBytes;
1531 case MESA_FORMAT_G16R16_UNORM:
1532 return GL_FALSE;
1533
1534 case MESA_FORMAT_B10G10R10A2_UNORM:
1535 return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1536 !swapBytes;
1537
1538 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1539 return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
1540 !swapBytes;
1541 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1542 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1543 return GL_FALSE;
1544
1545 case MESA_FORMAT_Z_UNORM16:
1546 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
1547 !swapBytes;
1548
1549 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1550 return GL_FALSE;
1551
1552 case MESA_FORMAT_Z_UNORM32:
1553 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
1554 !swapBytes;
1555
1556 case MESA_FORMAT_S_UINT8:
1557 return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
1558
1559 case MESA_FORMAT_SRGB_DXT1:
1560 case MESA_FORMAT_SRGBA_DXT1:
1561 case MESA_FORMAT_SRGBA_DXT3:
1562 case MESA_FORMAT_SRGBA_DXT5:
1563 return GL_FALSE;
1564
1565 case MESA_FORMAT_RGB_FXT1:
1566 case MESA_FORMAT_RGBA_FXT1:
1567 case MESA_FORMAT_RGB_DXT1:
1568 case MESA_FORMAT_RGBA_DXT1:
1569 case MESA_FORMAT_RGBA_DXT3:
1570 case MESA_FORMAT_RGBA_DXT5:
1571 return GL_FALSE;
1572
1573 case MESA_FORMAT_BPTC_RGBA_UNORM:
1574 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
1575 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
1576 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
1577 return GL_FALSE;
1578
1579 case MESA_FORMAT_RGBA_FLOAT32:
1580 return format == GL_RGBA && type == GL_FLOAT && !swapBytes;
1581 case MESA_FORMAT_RGBA_FLOAT16:
1582 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes;
1583
1584 case MESA_FORMAT_RGB_FLOAT32:
1585 return format == GL_RGB && type == GL_FLOAT && !swapBytes;
1586 case MESA_FORMAT_RGB_FLOAT16:
1587 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
1588
1589 case MESA_FORMAT_A_FLOAT32:
1590 return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
1591 case MESA_FORMAT_A_FLOAT16:
1592 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1593
1594 case MESA_FORMAT_L_FLOAT32:
1595 return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes;
1596 case MESA_FORMAT_L_FLOAT16:
1597 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
1598
1599 case MESA_FORMAT_LA_FLOAT32:
1600 return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes;
1601 case MESA_FORMAT_LA_FLOAT16:
1602 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1603
1604 case MESA_FORMAT_I_FLOAT32:
1605 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1606 case MESA_FORMAT_I_FLOAT16:
1607 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1608
1609 case MESA_FORMAT_R_FLOAT32:
1610 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1611 case MESA_FORMAT_R_FLOAT16:
1612 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1613
1614 case MESA_FORMAT_RG_FLOAT32:
1615 return format == GL_RG && type == GL_FLOAT && !swapBytes;
1616 case MESA_FORMAT_RG_FLOAT16:
1617 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
1618
1619 case MESA_FORMAT_A_UINT8:
1620 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE;
1621 case MESA_FORMAT_A_UINT16:
1622 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT &&
1623 !swapBytes;
1624 case MESA_FORMAT_A_UINT32:
1625 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT &&
1626 !swapBytes;
1627 case MESA_FORMAT_A_SINT8:
1628 return format == GL_ALPHA_INTEGER && type == GL_BYTE;
1629 case MESA_FORMAT_A_SINT16:
1630 return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes;
1631 case MESA_FORMAT_A_SINT32:
1632 return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
1633
1634 case MESA_FORMAT_I_UINT8:
1635 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1636 case MESA_FORMAT_I_UINT16:
1637 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1638 case MESA_FORMAT_I_UINT32:
1639 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1640 case MESA_FORMAT_I_SINT8:
1641 return format == GL_RED_INTEGER && type == GL_BYTE;
1642 case MESA_FORMAT_I_SINT16:
1643 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1644 case MESA_FORMAT_I_SINT32:
1645 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1646
1647 case MESA_FORMAT_L_UINT8:
1648 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
1649 case MESA_FORMAT_L_UINT16:
1650 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT &&
1651 !swapBytes;
1652 case MESA_FORMAT_L_UINT32:
1653 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT &&
1654 !swapBytes;
1655 case MESA_FORMAT_L_SINT8:
1656 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE;
1657 case MESA_FORMAT_L_SINT16:
1658 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT &&
1659 !swapBytes;
1660 case MESA_FORMAT_L_SINT32:
1661 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes;
1662
1663 case MESA_FORMAT_LA_UINT8:
1664 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1665 type == GL_UNSIGNED_BYTE && !swapBytes;
1666 case MESA_FORMAT_LA_UINT16:
1667 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1668 type == GL_UNSIGNED_SHORT && !swapBytes;
1669 case MESA_FORMAT_LA_UINT32:
1670 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1671 type == GL_UNSIGNED_INT && !swapBytes;
1672 case MESA_FORMAT_LA_SINT8:
1673 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE &&
1674 !swapBytes;
1675 case MESA_FORMAT_LA_SINT16:
1676 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT &&
1677 !swapBytes;
1678 case MESA_FORMAT_LA_SINT32:
1679 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT &&
1680 !swapBytes;
1681
1682 case MESA_FORMAT_R_SINT8:
1683 return format == GL_RED_INTEGER && type == GL_BYTE;
1684 case MESA_FORMAT_RG_SINT8:
1685 return format == GL_RG_INTEGER && type == GL_BYTE && !swapBytes;
1686 case MESA_FORMAT_RGB_SINT8:
1687 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes;
1688 case MESA_FORMAT_RGBA_SINT8:
1689 return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes;
1690 case MESA_FORMAT_R_SINT16:
1691 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1692 case MESA_FORMAT_RG_SINT16:
1693 return format == GL_RG_INTEGER && type == GL_SHORT && !swapBytes;
1694 case MESA_FORMAT_RGB_SINT16:
1695 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes;
1696 case MESA_FORMAT_RGBA_SINT16:
1697 return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes;
1698 case MESA_FORMAT_R_SINT32:
1699 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1700 case MESA_FORMAT_RG_SINT32:
1701 return format == GL_RG_INTEGER && type == GL_INT && !swapBytes;
1702 case MESA_FORMAT_RGB_SINT32:
1703 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes;
1704 case MESA_FORMAT_RGBA_SINT32:
1705 return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes;
1706
1707 case MESA_FORMAT_R_UINT8:
1708 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1709 case MESA_FORMAT_RG_UINT8:
1710 return format == GL_RG_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1711 case MESA_FORMAT_RGB_UINT8:
1712 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1713 case MESA_FORMAT_RGBA_UINT8:
1714 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_BYTE &&
1715 !swapBytes;
1716 case MESA_FORMAT_R_UINT16:
1717 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT &&
1718 !swapBytes;
1719 case MESA_FORMAT_RG_UINT16:
1720 return format == GL_RG_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1721 case MESA_FORMAT_RGB_UINT16:
1722 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT &&
1723 !swapBytes;
1724 case MESA_FORMAT_RGBA_UINT16:
1725 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT &&
1726 !swapBytes;
1727 case MESA_FORMAT_R_UINT32:
1728 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1729 case MESA_FORMAT_RG_UINT32:
1730 return format == GL_RG_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1731 case MESA_FORMAT_RGB_UINT32:
1732 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1733 case MESA_FORMAT_RGBA_UINT32:
1734 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1735
1736 case MESA_FORMAT_R_SNORM8:
1737 return format == GL_RED && type == GL_BYTE;
1738 case MESA_FORMAT_R8G8_SNORM:
1739 return format == GL_RG && type == GL_BYTE && littleEndian &&
1740 !swapBytes;
1741 case MESA_FORMAT_X8B8G8R8_SNORM:
1742 return GL_FALSE;
1743
1744 case MESA_FORMAT_A8B8G8R8_SNORM:
1745 if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
1746 return GL_TRUE;
1747
1748 if (format == GL_ABGR_EXT && type == GL_BYTE && littleEndian)
1749 return GL_TRUE;
1750
1751 return GL_FALSE;
1752
1753 case MESA_FORMAT_R8G8B8A8_SNORM:
1754 if (format == GL_RGBA && type == GL_BYTE && littleEndian)
1755 return GL_TRUE;
1756
1757 if (format == GL_ABGR_EXT && type == GL_BYTE && !littleEndian)
1758 return GL_TRUE;
1759
1760 return GL_FALSE;
1761
1762 case MESA_FORMAT_R_SNORM16:
1763 return format == GL_RED && type == GL_SHORT &&
1764 !swapBytes;
1765 case MESA_FORMAT_R16G16_SNORM:
1766 return format == GL_RG && type == GL_SHORT && littleEndian && !swapBytes;
1767 case MESA_FORMAT_RGB_SNORM16:
1768 return format == GL_RGB && type == GL_SHORT && !swapBytes;
1769 case MESA_FORMAT_RGBA_SNORM16:
1770 return format == GL_RGBA && type == GL_SHORT && !swapBytes;
1771 case MESA_FORMAT_RGBA_UNORM16:
1772 return format == GL_RGBA && type == GL_UNSIGNED_SHORT &&
1773 !swapBytes;
1774
1775 case MESA_FORMAT_R_RGTC1_UNORM:
1776 case MESA_FORMAT_R_RGTC1_SNORM:
1777 case MESA_FORMAT_RG_RGTC2_UNORM:
1778 case MESA_FORMAT_RG_RGTC2_SNORM:
1779 return GL_FALSE;
1780
1781 case MESA_FORMAT_L_LATC1_UNORM:
1782 case MESA_FORMAT_L_LATC1_SNORM:
1783 case MESA_FORMAT_LA_LATC2_UNORM:
1784 case MESA_FORMAT_LA_LATC2_SNORM:
1785 return GL_FALSE;
1786
1787 case MESA_FORMAT_ETC1_RGB8:
1788 case MESA_FORMAT_ETC2_RGB8:
1789 case MESA_FORMAT_ETC2_SRGB8:
1790 case MESA_FORMAT_ETC2_RGBA8_EAC:
1791 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
1792 case MESA_FORMAT_ETC2_R11_EAC:
1793 case MESA_FORMAT_ETC2_RG11_EAC:
1794 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
1795 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
1796 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
1797 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
1798 return GL_FALSE;
1799
1800 case MESA_FORMAT_A_SNORM8:
1801 return format == GL_ALPHA && type == GL_BYTE;
1802 case MESA_FORMAT_L_SNORM8:
1803 return format == GL_LUMINANCE && type == GL_BYTE;
1804 case MESA_FORMAT_L8A8_SNORM:
1805 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1806 littleEndian && !swapBytes;
1807 case MESA_FORMAT_A8L8_SNORM:
1808 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1809 !littleEndian && !swapBytes;
1810 case MESA_FORMAT_I_SNORM8:
1811 return format == GL_RED && type == GL_BYTE;
1812 case MESA_FORMAT_A_SNORM16:
1813 return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
1814 case MESA_FORMAT_L_SNORM16:
1815 return format == GL_LUMINANCE && type == GL_SHORT && !swapBytes;
1816 case MESA_FORMAT_LA_SNORM16:
1817 return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
1818 littleEndian && !swapBytes;
1819 case MESA_FORMAT_I_SNORM16:
1820 return format == GL_RED && type == GL_SHORT && littleEndian &&
1821 !swapBytes;
1822
1823 case MESA_FORMAT_B10G10R10A2_UINT:
1824 return (format == GL_BGRA_INTEGER_EXT &&
1825 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1826 !swapBytes);
1827
1828 case MESA_FORMAT_R10G10B10A2_UINT:
1829 return (format == GL_RGBA_INTEGER_EXT &&
1830 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1831 !swapBytes);
1832
1833 case MESA_FORMAT_R9G9B9E5_FLOAT:
1834 return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
1835 !swapBytes;
1836
1837 case MESA_FORMAT_R11G11B10_FLOAT:
1838 return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV &&
1839 !swapBytes;
1840
1841 case MESA_FORMAT_Z_FLOAT32:
1842 return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes;
1843
1844 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
1845 return format == GL_DEPTH_STENCIL &&
1846 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV && !swapBytes;
1847
1848 case MESA_FORMAT_B4G4R4X4_UNORM:
1849 case MESA_FORMAT_B5G5R5X1_UNORM:
1850 case MESA_FORMAT_R8G8B8X8_SNORM:
1851 case MESA_FORMAT_R8G8B8X8_SRGB:
1852 case MESA_FORMAT_RGBX_UINT8:
1853 case MESA_FORMAT_RGBX_SINT8:
1854 case MESA_FORMAT_B10G10R10X2_UNORM:
1855 case MESA_FORMAT_RGBX_UNORM16:
1856 case MESA_FORMAT_RGBX_SNORM16:
1857 case MESA_FORMAT_RGBX_FLOAT16:
1858 case MESA_FORMAT_RGBX_UINT16:
1859 case MESA_FORMAT_RGBX_SINT16:
1860 case MESA_FORMAT_RGBX_FLOAT32:
1861 case MESA_FORMAT_RGBX_UINT32:
1862 case MESA_FORMAT_RGBX_SINT32:
1863 return GL_FALSE;
1864
1865 case MESA_FORMAT_R10G10B10A2_UNORM:
1866 return format == GL_RGBA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1867 !swapBytes;
1868
1869 case MESA_FORMAT_G8R8_SNORM:
1870 return format == GL_RG && type == GL_BYTE && !littleEndian &&
1871 !swapBytes;
1872
1873 case MESA_FORMAT_G16R16_SNORM:
1874 return format == GL_RG && type == GL_SHORT && !littleEndian &&
1875 !swapBytes;
1876
1877 case MESA_FORMAT_B8G8R8X8_SRGB:
1878 return GL_FALSE;
1879 }
1880
1881 return GL_FALSE;
1882 }
1883