formats: Use a hash table for _mesa_format_from_array_format
[mesa.git] / src / mesa / main / formats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "imports.h"
28 #include "formats.h"
29 #include "macros.h"
30 #include "glformats.h"
31 #include "c11/threads.h"
32 #include "util/hash_table.h"
33
34 /**
35 * Information about texture formats.
36 */
37 struct gl_format_info
38 {
39 mesa_format Name;
40
41 /** text name for debugging */
42 const char *StrName;
43
44 enum mesa_format_layout Layout;
45
46 /**
47 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
48 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
49 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
50 */
51 GLenum BaseFormat;
52
53 /**
54 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
55 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
56 */
57 GLenum DataType;
58
59 GLubyte RedBits;
60 GLubyte GreenBits;
61 GLubyte BlueBits;
62 GLubyte AlphaBits;
63 GLubyte LuminanceBits;
64 GLubyte IntensityBits;
65 GLubyte DepthBits;
66 GLubyte StencilBits;
67
68 /**
69 * To describe compressed formats. If not compressed, Width=Height=1.
70 */
71 GLubyte BlockWidth, BlockHeight;
72 GLubyte BytesPerBlock;
73
74 uint8_t Swizzle[4];
75 mesa_array_format ArrayFormat;
76 };
77
78 #include "format_info.c"
79
80 static const struct gl_format_info *
81 _mesa_get_format_info(mesa_format format)
82 {
83 const struct gl_format_info *info = &format_info[format];
84 assert(info->Name == format);
85 return info;
86 }
87
88
89 /** Return string name of format (for debugging) */
90 const char *
91 _mesa_get_format_name(mesa_format format)
92 {
93 const struct gl_format_info *info = _mesa_get_format_info(format);
94 return info->StrName;
95 }
96
97
98
99 /**
100 * Return bytes needed to store a block of pixels in the given format.
101 * Normally, a block is 1x1 (a single pixel). But for compressed formats
102 * a block may be 4x4 or 8x4, etc.
103 *
104 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
105 */
106 GLint
107 _mesa_get_format_bytes(mesa_format format)
108 {
109 const struct gl_format_info *info = _mesa_get_format_info(format);
110 ASSERT(info->BytesPerBlock);
111 ASSERT(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
112 _mesa_is_format_compressed(format));
113 return info->BytesPerBlock;
114 }
115
116
117 /**
118 * Return bits per component for the given format.
119 * \param format one of MESA_FORMAT_x
120 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
121 */
122 GLint
123 _mesa_get_format_bits(mesa_format format, GLenum pname)
124 {
125 const struct gl_format_info *info = _mesa_get_format_info(format);
126
127 switch (pname) {
128 case GL_RED_BITS:
129 case GL_TEXTURE_RED_SIZE:
130 case GL_RENDERBUFFER_RED_SIZE_EXT:
131 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
132 return info->RedBits;
133 case GL_GREEN_BITS:
134 case GL_TEXTURE_GREEN_SIZE:
135 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
136 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
137 return info->GreenBits;
138 case GL_BLUE_BITS:
139 case GL_TEXTURE_BLUE_SIZE:
140 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
141 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
142 return info->BlueBits;
143 case GL_ALPHA_BITS:
144 case GL_TEXTURE_ALPHA_SIZE:
145 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
146 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
147 return info->AlphaBits;
148 case GL_TEXTURE_INTENSITY_SIZE:
149 return info->IntensityBits;
150 case GL_TEXTURE_LUMINANCE_SIZE:
151 return info->LuminanceBits;
152 case GL_INDEX_BITS:
153 return 0;
154 case GL_DEPTH_BITS:
155 case GL_TEXTURE_DEPTH_SIZE_ARB:
156 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
157 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
158 return info->DepthBits;
159 case GL_STENCIL_BITS:
160 case GL_TEXTURE_STENCIL_SIZE_EXT:
161 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
162 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
163 return info->StencilBits;
164 default:
165 _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()");
166 return 0;
167 }
168 }
169
170
171 GLuint
172 _mesa_get_format_max_bits(mesa_format format)
173 {
174 const struct gl_format_info *info = _mesa_get_format_info(format);
175 GLuint max = MAX2(info->RedBits, info->GreenBits);
176 max = MAX2(max, info->BlueBits);
177 max = MAX2(max, info->AlphaBits);
178 max = MAX2(max, info->LuminanceBits);
179 max = MAX2(max, info->IntensityBits);
180 max = MAX2(max, info->DepthBits);
181 max = MAX2(max, info->StencilBits);
182 return max;
183 }
184
185
186 /**
187 * Return the layout type of the given format.
188 * The return value will be one of:
189 * MESA_FORMAT_LAYOUT_ARRAY
190 * MESA_FORMAT_LAYOUT_PACKED
191 * MESA_FORMAT_LAYOUT_OTHER
192 */
193 extern enum mesa_format_layout
194 _mesa_get_format_layout(mesa_format format)
195 {
196 const struct gl_format_info *info = _mesa_get_format_info(format);
197 return info->Layout;
198 }
199
200
201 /**
202 * Return the data type (or more specifically, the data representation)
203 * for the given format.
204 * The return value will be one of:
205 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
206 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
207 * GL_UNSIGNED_INT = an ordinary unsigned integer
208 * GL_INT = an ordinary signed integer
209 * GL_FLOAT = an ordinary float
210 */
211 GLenum
212 _mesa_get_format_datatype(mesa_format format)
213 {
214 const struct gl_format_info *info = _mesa_get_format_info(format);
215 return info->DataType;
216 }
217
218 static GLenum
219 get_base_format_for_array_format(mesa_array_format format)
220 {
221 uint8_t swizzle[4];
222 int num_channels;
223
224 _mesa_array_format_get_swizzle(format, swizzle);
225 num_channels = _mesa_array_format_get_num_channels(format);
226
227 switch (num_channels) {
228 case 4:
229 /* FIXME: RGBX formats have 4 channels, but their base format is GL_RGB.
230 * This is not really a problem for now because we only create array
231 * formats from GL format/type combinations, and these cannot specify
232 * RGBX formats.
233 */
234 return GL_RGBA;
235 case 3:
236 return GL_RGB;
237 case 2:
238 if (swizzle[0] == 0 &&
239 swizzle[1] == 0 &&
240 swizzle[2] == 0 &&
241 swizzle[3] == 1)
242 return GL_LUMINANCE_ALPHA;
243 if (swizzle[0] == 1 &&
244 swizzle[1] == 1 &&
245 swizzle[2] == 1 &&
246 swizzle[3] == 0)
247 return GL_LUMINANCE_ALPHA;
248 if (swizzle[0] == 0 &&
249 swizzle[1] == 1 &&
250 swizzle[2] == 4 &&
251 swizzle[3] == 5)
252 return GL_RG;
253 if (swizzle[0] == 1 &&
254 swizzle[1] == 0 &&
255 swizzle[2] == 4 &&
256 swizzle[3] == 5)
257 return GL_RG;
258 break;
259 case 1:
260 if (swizzle[0] == 0 &&
261 swizzle[1] == 0 &&
262 swizzle[2] == 0 &&
263 swizzle[3] == 5)
264 return GL_LUMINANCE;
265 if (swizzle[0] == 0 &&
266 swizzle[1] == 0 &&
267 swizzle[2] == 0 &&
268 swizzle[3] == 0)
269 return GL_INTENSITY;
270 if (swizzle[0] <= MESA_FORMAT_SWIZZLE_W)
271 return GL_RED;
272 if (swizzle[1] <= MESA_FORMAT_SWIZZLE_W)
273 return GL_GREEN;
274 if (swizzle[2] <= MESA_FORMAT_SWIZZLE_W)
275 return GL_BLUE;
276 if (swizzle[3] <= MESA_FORMAT_SWIZZLE_W)
277 return GL_ALPHA;
278 break;
279 }
280
281 unreachable("Unsupported format");
282 }
283
284 /**
285 * Return the basic format for the given type. The result will be one of
286 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
287 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
288 * This functions accepts a mesa_format or a mesa_array_format.
289 */
290 GLenum
291 _mesa_get_format_base_format(uint32_t format)
292 {
293 if (!_mesa_format_is_mesa_array_format(format)) {
294 const struct gl_format_info *info = _mesa_get_format_info(format);
295 return info->BaseFormat;
296 } else {
297 return get_base_format_for_array_format(format);
298 }
299 }
300
301
302 /**
303 * Return the block size (in pixels) for the given format. Normally
304 * the block size is 1x1. But compressed formats will have block sizes
305 * of 4x4 or 8x4 pixels, etc.
306 * \param bw returns block width in pixels
307 * \param bh returns block height in pixels
308 */
309 void
310 _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
311 {
312 const struct gl_format_info *info = _mesa_get_format_info(format);
313 *bw = info->BlockWidth;
314 *bh = info->BlockHeight;
315 }
316
317
318 /**
319 * Returns the an array of four numbers representing the transformation
320 * from the RGBA or SZ colorspace to the given format. For array formats,
321 * the i'th RGBA component is given by:
322 *
323 * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W)
324 * comp = data[swizzle[i]];
325 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO)
326 * comp = 0;
327 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE)
328 * comp = 1;
329 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE)
330 * // data does not contain a channel of this format
331 *
332 * For packed formats, the swizzle gives the number of components left of
333 * the least significant bit.
334 *
335 * Compressed formats have no swizzle.
336 */
337 void
338 _mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
339 {
340 const struct gl_format_info *info = _mesa_get_format_info(format);
341 memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
342 }
343
344 mesa_array_format
345 _mesa_array_format_flip_channels(mesa_array_format format)
346 {
347 int num_channels;
348 uint8_t swizzle[4];
349
350 num_channels = _mesa_array_format_get_num_channels(format);
351 _mesa_array_format_get_swizzle(format, swizzle);
352
353 if (num_channels == 1)
354 return format;
355
356 if (num_channels == 2) {
357 _mesa_array_format_set_swizzle(&format, swizzle[1], swizzle[0],
358 swizzle[2], swizzle[3]);
359 return format;
360 }
361
362 if (num_channels == 4) {
363 _mesa_array_format_set_swizzle(&format, swizzle[3], swizzle[2],
364 swizzle[1], swizzle[0]);
365 return format;
366 }
367
368 unreachable("Invalid array format");
369 }
370
371 uint32_t
372 _mesa_format_to_array_format(mesa_format format)
373 {
374 const struct gl_format_info *info = _mesa_get_format_info(format);
375 if (_mesa_little_endian())
376 return info->ArrayFormat;
377 else
378 return _mesa_array_format_flip_channels(info->ArrayFormat);
379 }
380
381 static struct hash_table *format_array_format_table;
382 static once_flag format_array_format_table_exists = ONCE_FLAG_INIT;
383
384 static bool
385 array_formats_equal(const void *a, const void *b)
386 {
387 return (intptr_t)a == (intptr_t)b;
388 }
389
390 static void
391 format_array_format_table_init()
392 {
393 const struct gl_format_info *info;
394 mesa_array_format array_format;
395 unsigned f;
396
397 format_array_format_table = _mesa_hash_table_create(NULL, NULL,
398 array_formats_equal);
399
400 for (f = 1; f < MESA_FORMAT_COUNT; ++f) {
401 info = _mesa_get_format_info(f);
402 if (!info->ArrayFormat)
403 continue;
404
405 if (_mesa_little_endian()) {
406 array_format = info->ArrayFormat;
407 } else {
408 array_format = _mesa_array_format_flip_channels(info->ArrayFormat);
409 }
410
411 /* This can happen and does for some of the BGR formats. Let's take
412 * the first one in the list.
413 */
414 if (_mesa_hash_table_search_pre_hashed(format_array_format_table,
415 array_format,
416 (void *)(intptr_t)array_format))
417 continue;
418
419 _mesa_hash_table_insert_pre_hashed(format_array_format_table,
420 array_format,
421 (void *)(intptr_t)array_format,
422 (void *)(intptr_t)f);
423 }
424 }
425
426 mesa_format
427 _mesa_format_from_array_format(uint32_t array_format)
428 {
429 struct hash_entry *entry;
430
431 assert(_mesa_format_is_mesa_array_format(array_format));
432
433 call_once(&format_array_format_table_exists, format_array_format_table_init);
434
435 entry = _mesa_hash_table_search_pre_hashed(format_array_format_table,
436 array_format,
437 (void *)(intptr_t)array_format);
438 if (entry)
439 return (intptr_t)entry->data;
440 else
441 return MESA_FORMAT_NONE;
442 }
443
444 /** Is the given format a compressed format? */
445 GLboolean
446 _mesa_is_format_compressed(mesa_format format)
447 {
448 const struct gl_format_info *info = _mesa_get_format_info(format);
449 return info->BlockWidth > 1 || info->BlockHeight > 1;
450 }
451
452
453 /**
454 * Determine if the given format represents a packed depth/stencil buffer.
455 */
456 GLboolean
457 _mesa_is_format_packed_depth_stencil(mesa_format format)
458 {
459 const struct gl_format_info *info = _mesa_get_format_info(format);
460
461 return info->BaseFormat == GL_DEPTH_STENCIL;
462 }
463
464
465 /**
466 * Is the given format a signed/unsigned integer color format?
467 */
468 GLboolean
469 _mesa_is_format_integer_color(mesa_format format)
470 {
471 const struct gl_format_info *info = _mesa_get_format_info(format);
472 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
473 info->BaseFormat != GL_DEPTH_COMPONENT &&
474 info->BaseFormat != GL_DEPTH_STENCIL &&
475 info->BaseFormat != GL_STENCIL_INDEX;
476 }
477
478
479 /**
480 * Is the given format an unsigned integer format?
481 */
482 GLboolean
483 _mesa_is_format_unsigned(mesa_format format)
484 {
485 const struct gl_format_info *info = _mesa_get_format_info(format);
486 return _mesa_is_type_unsigned(info->DataType);
487 }
488
489
490 /**
491 * Does the given format store signed values?
492 */
493 GLboolean
494 _mesa_is_format_signed(mesa_format format)
495 {
496 if (format == MESA_FORMAT_R11G11B10_FLOAT ||
497 format == MESA_FORMAT_R9G9B9E5_FLOAT) {
498 /* these packed float formats only store unsigned values */
499 return GL_FALSE;
500 }
501 else {
502 const struct gl_format_info *info = _mesa_get_format_info(format);
503 return (info->DataType == GL_SIGNED_NORMALIZED ||
504 info->DataType == GL_INT ||
505 info->DataType == GL_FLOAT);
506 }
507 }
508
509 /**
510 * Is the given format an integer format?
511 */
512 GLboolean
513 _mesa_is_format_integer(mesa_format format)
514 {
515 const struct gl_format_info *info = _mesa_get_format_info(format);
516 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT);
517 }
518
519
520 /**
521 * Return true if the given format is a color format.
522 */
523 GLenum
524 _mesa_is_format_color_format(mesa_format format)
525 {
526 const struct gl_format_info *info = _mesa_get_format_info(format);
527 switch (info->BaseFormat) {
528 case GL_DEPTH_COMPONENT:
529 case GL_STENCIL_INDEX:
530 case GL_DEPTH_STENCIL:
531 return false;
532 default:
533 return true;
534 }
535 }
536
537
538 /**
539 * Return color encoding for given format.
540 * \return GL_LINEAR or GL_SRGB
541 */
542 GLenum
543 _mesa_get_format_color_encoding(mesa_format format)
544 {
545 /* XXX this info should be encoded in gl_format_info */
546 switch (format) {
547 case MESA_FORMAT_BGR_SRGB8:
548 case MESA_FORMAT_A8B8G8R8_SRGB:
549 case MESA_FORMAT_B8G8R8A8_SRGB:
550 case MESA_FORMAT_A8R8G8B8_SRGB:
551 case MESA_FORMAT_R8G8B8A8_SRGB:
552 case MESA_FORMAT_L_SRGB8:
553 case MESA_FORMAT_L8A8_SRGB:
554 case MESA_FORMAT_A8L8_SRGB:
555 case MESA_FORMAT_SRGB_DXT1:
556 case MESA_FORMAT_SRGBA_DXT1:
557 case MESA_FORMAT_SRGBA_DXT3:
558 case MESA_FORMAT_SRGBA_DXT5:
559 case MESA_FORMAT_R8G8B8X8_SRGB:
560 case MESA_FORMAT_ETC2_SRGB8:
561 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
562 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
563 case MESA_FORMAT_B8G8R8X8_SRGB:
564 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
565 return GL_SRGB;
566 default:
567 return GL_LINEAR;
568 }
569 }
570
571
572 /**
573 * Return TRUE if format is an ETC2 compressed format specified
574 * by GL_ARB_ES3_compatibility.
575 */
576 bool
577 _mesa_is_format_etc2(mesa_format format)
578 {
579 switch (format) {
580 case MESA_FORMAT_ETC2_RGB8:
581 case MESA_FORMAT_ETC2_SRGB8:
582 case MESA_FORMAT_ETC2_RGBA8_EAC:
583 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
584 case MESA_FORMAT_ETC2_R11_EAC:
585 case MESA_FORMAT_ETC2_RG11_EAC:
586 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
587 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
588 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
589 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
590 return GL_TRUE;
591 default:
592 return GL_FALSE;
593 }
594 }
595
596
597 /**
598 * For an sRGB format, return the corresponding linear color space format.
599 * For non-sRGB formats, return the format as-is.
600 */
601 mesa_format
602 _mesa_get_srgb_format_linear(mesa_format format)
603 {
604 switch (format) {
605 case MESA_FORMAT_BGR_SRGB8:
606 format = MESA_FORMAT_BGR_UNORM8;
607 break;
608 case MESA_FORMAT_A8B8G8R8_SRGB:
609 format = MESA_FORMAT_A8B8G8R8_UNORM;
610 break;
611 case MESA_FORMAT_B8G8R8A8_SRGB:
612 format = MESA_FORMAT_B8G8R8A8_UNORM;
613 break;
614 case MESA_FORMAT_A8R8G8B8_SRGB:
615 format = MESA_FORMAT_A8R8G8B8_UNORM;
616 break;
617 case MESA_FORMAT_R8G8B8A8_SRGB:
618 format = MESA_FORMAT_R8G8B8A8_UNORM;
619 break;
620 case MESA_FORMAT_L_SRGB8:
621 format = MESA_FORMAT_L_UNORM8;
622 break;
623 case MESA_FORMAT_L8A8_SRGB:
624 format = MESA_FORMAT_L8A8_UNORM;
625 break;
626 case MESA_FORMAT_A8L8_SRGB:
627 format = MESA_FORMAT_A8L8_UNORM;
628 break;
629 case MESA_FORMAT_SRGB_DXT1:
630 format = MESA_FORMAT_RGB_DXT1;
631 break;
632 case MESA_FORMAT_SRGBA_DXT1:
633 format = MESA_FORMAT_RGBA_DXT1;
634 break;
635 case MESA_FORMAT_SRGBA_DXT3:
636 format = MESA_FORMAT_RGBA_DXT3;
637 break;
638 case MESA_FORMAT_SRGBA_DXT5:
639 format = MESA_FORMAT_RGBA_DXT5;
640 break;
641 case MESA_FORMAT_R8G8B8X8_SRGB:
642 format = MESA_FORMAT_R8G8B8X8_UNORM;
643 break;
644 case MESA_FORMAT_X8B8G8R8_SRGB:
645 format = MESA_FORMAT_X8B8G8R8_UNORM;
646 break;
647 case MESA_FORMAT_ETC2_SRGB8:
648 format = MESA_FORMAT_ETC2_RGB8;
649 break;
650 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
651 format = MESA_FORMAT_ETC2_RGBA8_EAC;
652 break;
653 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
654 format = MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
655 break;
656 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
657 format = MESA_FORMAT_BPTC_RGBA_UNORM;
658 break;
659 case MESA_FORMAT_B8G8R8X8_SRGB:
660 format = MESA_FORMAT_B8G8R8X8_UNORM;
661 break;
662 case MESA_FORMAT_X8R8G8B8_SRGB:
663 format = MESA_FORMAT_X8R8G8B8_UNORM;
664 break;
665 default:
666 break;
667 }
668 return format;
669 }
670
671
672 /**
673 * If the given format is a compressed format, return a corresponding
674 * uncompressed format.
675 */
676 mesa_format
677 _mesa_get_uncompressed_format(mesa_format format)
678 {
679 switch (format) {
680 case MESA_FORMAT_RGB_FXT1:
681 return MESA_FORMAT_BGR_UNORM8;
682 case MESA_FORMAT_RGBA_FXT1:
683 return MESA_FORMAT_A8B8G8R8_UNORM;
684 case MESA_FORMAT_RGB_DXT1:
685 case MESA_FORMAT_SRGB_DXT1:
686 return MESA_FORMAT_BGR_UNORM8;
687 case MESA_FORMAT_RGBA_DXT1:
688 case MESA_FORMAT_SRGBA_DXT1:
689 return MESA_FORMAT_A8B8G8R8_UNORM;
690 case MESA_FORMAT_RGBA_DXT3:
691 case MESA_FORMAT_SRGBA_DXT3:
692 return MESA_FORMAT_A8B8G8R8_UNORM;
693 case MESA_FORMAT_RGBA_DXT5:
694 case MESA_FORMAT_SRGBA_DXT5:
695 return MESA_FORMAT_A8B8G8R8_UNORM;
696 case MESA_FORMAT_R_RGTC1_UNORM:
697 return MESA_FORMAT_R_UNORM8;
698 case MESA_FORMAT_R_RGTC1_SNORM:
699 return MESA_FORMAT_R_SNORM8;
700 case MESA_FORMAT_RG_RGTC2_UNORM:
701 return MESA_FORMAT_R8G8_UNORM;
702 case MESA_FORMAT_RG_RGTC2_SNORM:
703 return MESA_FORMAT_R8G8_SNORM;
704 case MESA_FORMAT_L_LATC1_UNORM:
705 return MESA_FORMAT_L_UNORM8;
706 case MESA_FORMAT_L_LATC1_SNORM:
707 return MESA_FORMAT_L_SNORM8;
708 case MESA_FORMAT_LA_LATC2_UNORM:
709 return MESA_FORMAT_L8A8_UNORM;
710 case MESA_FORMAT_LA_LATC2_SNORM:
711 return MESA_FORMAT_L8A8_SNORM;
712 case MESA_FORMAT_ETC1_RGB8:
713 case MESA_FORMAT_ETC2_RGB8:
714 case MESA_FORMAT_ETC2_SRGB8:
715 return MESA_FORMAT_BGR_UNORM8;
716 case MESA_FORMAT_ETC2_RGBA8_EAC:
717 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
718 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
719 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
720 return MESA_FORMAT_A8B8G8R8_UNORM;
721 case MESA_FORMAT_ETC2_R11_EAC:
722 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
723 return MESA_FORMAT_R_UNORM16;
724 case MESA_FORMAT_ETC2_RG11_EAC:
725 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
726 return MESA_FORMAT_R16G16_UNORM;
727 case MESA_FORMAT_BPTC_RGBA_UNORM:
728 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
729 return MESA_FORMAT_A8B8G8R8_UNORM;
730 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
731 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
732 return MESA_FORMAT_RGB_FLOAT32;
733 default:
734 #ifdef DEBUG
735 assert(!_mesa_is_format_compressed(format));
736 #endif
737 return format;
738 }
739 }
740
741
742 GLuint
743 _mesa_format_num_components(mesa_format format)
744 {
745 const struct gl_format_info *info = _mesa_get_format_info(format);
746 return ((info->RedBits > 0) +
747 (info->GreenBits > 0) +
748 (info->BlueBits > 0) +
749 (info->AlphaBits > 0) +
750 (info->LuminanceBits > 0) +
751 (info->IntensityBits > 0) +
752 (info->DepthBits > 0) +
753 (info->StencilBits > 0));
754 }
755
756
757 /**
758 * Returns true if a color format has data stored in the R/G/B/A channels,
759 * given an index from 0 to 3.
760 */
761 bool
762 _mesa_format_has_color_component(mesa_format format, int component)
763 {
764 const struct gl_format_info *info = _mesa_get_format_info(format);
765
766 assert(info->BaseFormat != GL_DEPTH_COMPONENT &&
767 info->BaseFormat != GL_DEPTH_STENCIL &&
768 info->BaseFormat != GL_STENCIL_INDEX);
769
770 switch (component) {
771 case 0:
772 return (info->RedBits + info->IntensityBits + info->LuminanceBits) > 0;
773 case 1:
774 return (info->GreenBits + info->IntensityBits + info->LuminanceBits) > 0;
775 case 2:
776 return (info->BlueBits + info->IntensityBits + info->LuminanceBits) > 0;
777 case 3:
778 return (info->AlphaBits + info->IntensityBits) > 0;
779 default:
780 assert(!"Invalid color component: must be 0..3");
781 return false;
782 }
783 }
784
785
786 /**
787 * Return number of bytes needed to store an image of the given size
788 * in the given format.
789 */
790 GLuint
791 _mesa_format_image_size(mesa_format format, GLsizei width,
792 GLsizei height, GLsizei depth)
793 {
794 const struct gl_format_info *info = _mesa_get_format_info(format);
795 /* Strictly speaking, a conditional isn't needed here */
796 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
797 /* compressed format (2D only for now) */
798 const GLuint bw = info->BlockWidth, bh = info->BlockHeight;
799 const GLuint wblocks = (width + bw - 1) / bw;
800 const GLuint hblocks = (height + bh - 1) / bh;
801 const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
802 return sz * depth;
803 }
804 else {
805 /* non-compressed */
806 const GLuint sz = width * height * depth * info->BytesPerBlock;
807 return sz;
808 }
809 }
810
811
812 /**
813 * Same as _mesa_format_image_size() but returns a 64-bit value to
814 * accomodate very large textures.
815 */
816 uint64_t
817 _mesa_format_image_size64(mesa_format format, GLsizei width,
818 GLsizei height, GLsizei depth)
819 {
820 const struct gl_format_info *info = _mesa_get_format_info(format);
821 /* Strictly speaking, a conditional isn't needed here */
822 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
823 /* compressed format (2D only for now) */
824 const uint64_t bw = info->BlockWidth, bh = info->BlockHeight;
825 const uint64_t wblocks = (width + bw - 1) / bw;
826 const uint64_t hblocks = (height + bh - 1) / bh;
827 const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
828 return sz * depth;
829 }
830 else {
831 /* non-compressed */
832 const uint64_t sz = ((uint64_t) width *
833 (uint64_t) height *
834 (uint64_t) depth *
835 info->BytesPerBlock);
836 return sz;
837 }
838 }
839
840
841
842 GLint
843 _mesa_format_row_stride(mesa_format format, GLsizei width)
844 {
845 const struct gl_format_info *info = _mesa_get_format_info(format);
846 /* Strictly speaking, a conditional isn't needed here */
847 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
848 /* compressed format */
849 const GLuint bw = info->BlockWidth;
850 const GLuint wblocks = (width + bw - 1) / bw;
851 const GLint stride = wblocks * info->BytesPerBlock;
852 return stride;
853 }
854 else {
855 const GLint stride = width * info->BytesPerBlock;
856 return stride;
857 }
858 }
859
860
861 /**
862 * Debug/test: check that all formats are handled in the
863 * _mesa_format_to_type_and_comps() function. When new pixel formats
864 * are added to Mesa, that function needs to be updated.
865 * This is a no-op after the first call.
866 */
867 static void
868 check_format_to_type_and_comps(void)
869 {
870 mesa_format f;
871
872 for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
873 GLenum datatype = 0;
874 GLuint comps = 0;
875 /* This function will emit a problem/warning if the format is
876 * not handled.
877 */
878 _mesa_format_to_type_and_comps(f, &datatype, &comps);
879 }
880 }
881
882 /**
883 * Do sanity checking of the format info table.
884 */
885 void
886 _mesa_test_formats(void)
887 {
888 GLuint i;
889
890 STATIC_ASSERT(Elements(format_info) == MESA_FORMAT_COUNT);
891
892 for (i = 0; i < MESA_FORMAT_COUNT; i++) {
893 const struct gl_format_info *info = _mesa_get_format_info(i);
894 assert(info);
895
896 assert(info->Name == i);
897
898 if (info->Name == MESA_FORMAT_NONE)
899 continue;
900
901 if (info->BlockWidth == 1 && info->BlockHeight == 1) {
902 if (info->RedBits > 0) {
903 GLuint t = info->RedBits + info->GreenBits
904 + info->BlueBits + info->AlphaBits;
905 assert(t / 8 <= info->BytesPerBlock);
906 (void) t;
907 }
908 }
909
910 assert(info->DataType == GL_UNSIGNED_NORMALIZED ||
911 info->DataType == GL_SIGNED_NORMALIZED ||
912 info->DataType == GL_UNSIGNED_INT ||
913 info->DataType == GL_INT ||
914 info->DataType == GL_FLOAT ||
915 /* Z32_FLOAT_X24S8 has DataType of GL_NONE */
916 info->DataType == GL_NONE);
917
918 if (info->BaseFormat == GL_RGB) {
919 assert(info->RedBits > 0);
920 assert(info->GreenBits > 0);
921 assert(info->BlueBits > 0);
922 assert(info->AlphaBits == 0);
923 assert(info->LuminanceBits == 0);
924 assert(info->IntensityBits == 0);
925 }
926 else if (info->BaseFormat == GL_RGBA) {
927 assert(info->RedBits > 0);
928 assert(info->GreenBits > 0);
929 assert(info->BlueBits > 0);
930 assert(info->AlphaBits > 0);
931 assert(info->LuminanceBits == 0);
932 assert(info->IntensityBits == 0);
933 }
934 else if (info->BaseFormat == GL_RG) {
935 assert(info->RedBits > 0);
936 assert(info->GreenBits > 0);
937 assert(info->BlueBits == 0);
938 assert(info->AlphaBits == 0);
939 assert(info->LuminanceBits == 0);
940 assert(info->IntensityBits == 0);
941 }
942 else if (info->BaseFormat == GL_RED) {
943 assert(info->RedBits > 0);
944 assert(info->GreenBits == 0);
945 assert(info->BlueBits == 0);
946 assert(info->AlphaBits == 0);
947 assert(info->LuminanceBits == 0);
948 assert(info->IntensityBits == 0);
949 }
950 else if (info->BaseFormat == GL_LUMINANCE) {
951 assert(info->RedBits == 0);
952 assert(info->GreenBits == 0);
953 assert(info->BlueBits == 0);
954 assert(info->AlphaBits == 0);
955 assert(info->LuminanceBits > 0);
956 assert(info->IntensityBits == 0);
957 }
958 else if (info->BaseFormat == GL_INTENSITY) {
959 assert(info->RedBits == 0);
960 assert(info->GreenBits == 0);
961 assert(info->BlueBits == 0);
962 assert(info->AlphaBits == 0);
963 assert(info->LuminanceBits == 0);
964 assert(info->IntensityBits > 0);
965 }
966 }
967
968 check_format_to_type_and_comps();
969 }
970
971
972
973 /**
974 * Return datatype and number of components per texel for the given mesa_format.
975 * Only used for mipmap generation code.
976 */
977 void
978 _mesa_format_to_type_and_comps(mesa_format format,
979 GLenum *datatype, GLuint *comps)
980 {
981 switch (format) {
982 case MESA_FORMAT_A8B8G8R8_UNORM:
983 case MESA_FORMAT_R8G8B8A8_UNORM:
984 case MESA_FORMAT_B8G8R8A8_UNORM:
985 case MESA_FORMAT_A8R8G8B8_UNORM:
986 case MESA_FORMAT_X8B8G8R8_UNORM:
987 case MESA_FORMAT_R8G8B8X8_UNORM:
988 case MESA_FORMAT_B8G8R8X8_UNORM:
989 case MESA_FORMAT_X8R8G8B8_UNORM:
990 *datatype = GL_UNSIGNED_BYTE;
991 *comps = 4;
992 return;
993 case MESA_FORMAT_BGR_UNORM8:
994 case MESA_FORMAT_RGB_UNORM8:
995 *datatype = GL_UNSIGNED_BYTE;
996 *comps = 3;
997 return;
998 case MESA_FORMAT_B5G6R5_UNORM:
999 case MESA_FORMAT_R5G6B5_UNORM:
1000 *datatype = GL_UNSIGNED_SHORT_5_6_5;
1001 *comps = 3;
1002 return;
1003
1004 case MESA_FORMAT_B4G4R4A4_UNORM:
1005 case MESA_FORMAT_A4R4G4B4_UNORM:
1006 case MESA_FORMAT_B4G4R4X4_UNORM:
1007 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
1008 *comps = 4;
1009 return;
1010
1011 case MESA_FORMAT_B5G5R5A1_UNORM:
1012 case MESA_FORMAT_A1R5G5B5_UNORM:
1013 case MESA_FORMAT_B5G5R5X1_UNORM:
1014 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
1015 *comps = 4;
1016 return;
1017
1018 case MESA_FORMAT_B10G10R10A2_UNORM:
1019 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1020 *comps = 4;
1021 return;
1022
1023 case MESA_FORMAT_A1B5G5R5_UNORM:
1024 *datatype = GL_UNSIGNED_SHORT_5_5_5_1;
1025 *comps = 4;
1026 return;
1027
1028 case MESA_FORMAT_L4A4_UNORM:
1029 *datatype = MESA_UNSIGNED_BYTE_4_4;
1030 *comps = 2;
1031 return;
1032
1033 case MESA_FORMAT_L8A8_UNORM:
1034 case MESA_FORMAT_A8L8_UNORM:
1035 case MESA_FORMAT_R8G8_UNORM:
1036 case MESA_FORMAT_G8R8_UNORM:
1037 *datatype = GL_UNSIGNED_BYTE;
1038 *comps = 2;
1039 return;
1040
1041 case MESA_FORMAT_L16A16_UNORM:
1042 case MESA_FORMAT_A16L16_UNORM:
1043 case MESA_FORMAT_R16G16_UNORM:
1044 case MESA_FORMAT_G16R16_UNORM:
1045 *datatype = GL_UNSIGNED_SHORT;
1046 *comps = 2;
1047 return;
1048
1049 case MESA_FORMAT_R_UNORM16:
1050 case MESA_FORMAT_A_UNORM16:
1051 case MESA_FORMAT_L_UNORM16:
1052 case MESA_FORMAT_I_UNORM16:
1053 *datatype = GL_UNSIGNED_SHORT;
1054 *comps = 1;
1055 return;
1056
1057 case MESA_FORMAT_R3G3B2_UNORM:
1058 *datatype = GL_UNSIGNED_BYTE_2_3_3_REV;
1059 *comps = 3;
1060 return;
1061 case MESA_FORMAT_A4B4G4R4_UNORM:
1062 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
1063 *comps = 4;
1064 return;
1065
1066 case MESA_FORMAT_R4G4B4A4_UNORM:
1067 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
1068 *comps = 4;
1069 return;
1070 case MESA_FORMAT_R5G5B5A1_UNORM:
1071 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
1072 *comps = 4;
1073 return;
1074 case MESA_FORMAT_A2B10G10R10_UNORM:
1075 case MESA_FORMAT_A2B10G10R10_UINT:
1076 *datatype = GL_UNSIGNED_INT_10_10_10_2;
1077 *comps = 4;
1078 return;
1079 case MESA_FORMAT_A2R10G10B10_UNORM:
1080 case MESA_FORMAT_A2R10G10B10_UINT:
1081 *datatype = GL_UNSIGNED_INT_10_10_10_2;
1082 *comps = 4;
1083 return;
1084
1085 case MESA_FORMAT_B2G3R3_UNORM:
1086 *datatype = GL_UNSIGNED_BYTE_3_3_2;
1087 *comps = 3;
1088 return;
1089
1090 case MESA_FORMAT_A_UNORM8:
1091 case MESA_FORMAT_L_UNORM8:
1092 case MESA_FORMAT_I_UNORM8:
1093 case MESA_FORMAT_R_UNORM8:
1094 case MESA_FORMAT_S_UINT8:
1095 *datatype = GL_UNSIGNED_BYTE;
1096 *comps = 1;
1097 return;
1098
1099 case MESA_FORMAT_YCBCR:
1100 case MESA_FORMAT_YCBCR_REV:
1101 *datatype = GL_UNSIGNED_SHORT;
1102 *comps = 2;
1103 return;
1104
1105 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1106 *datatype = GL_UNSIGNED_INT_24_8_MESA;
1107 *comps = 2;
1108 return;
1109
1110 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1111 *datatype = GL_UNSIGNED_INT_8_24_REV_MESA;
1112 *comps = 2;
1113 return;
1114
1115 case MESA_FORMAT_Z_UNORM16:
1116 *datatype = GL_UNSIGNED_SHORT;
1117 *comps = 1;
1118 return;
1119
1120 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1121 *datatype = GL_UNSIGNED_INT;
1122 *comps = 1;
1123 return;
1124
1125 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1126 *datatype = GL_UNSIGNED_INT;
1127 *comps = 1;
1128 return;
1129
1130 case MESA_FORMAT_Z_UNORM32:
1131 *datatype = GL_UNSIGNED_INT;
1132 *comps = 1;
1133 return;
1134
1135 case MESA_FORMAT_Z_FLOAT32:
1136 *datatype = GL_FLOAT;
1137 *comps = 1;
1138 return;
1139
1140 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
1141 *datatype = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
1142 *comps = 1;
1143 return;
1144
1145 case MESA_FORMAT_R_SNORM8:
1146 case MESA_FORMAT_A_SNORM8:
1147 case MESA_FORMAT_L_SNORM8:
1148 case MESA_FORMAT_I_SNORM8:
1149 *datatype = GL_BYTE;
1150 *comps = 1;
1151 return;
1152 case MESA_FORMAT_R8G8_SNORM:
1153 case MESA_FORMAT_L8A8_SNORM:
1154 case MESA_FORMAT_A8L8_SNORM:
1155 *datatype = GL_BYTE;
1156 *comps = 2;
1157 return;
1158 case MESA_FORMAT_A8B8G8R8_SNORM:
1159 case MESA_FORMAT_R8G8B8A8_SNORM:
1160 case MESA_FORMAT_X8B8G8R8_SNORM:
1161 *datatype = GL_BYTE;
1162 *comps = 4;
1163 return;
1164
1165 case MESA_FORMAT_RGBA_UNORM16:
1166 *datatype = GL_UNSIGNED_SHORT;
1167 *comps = 4;
1168 return;
1169
1170 case MESA_FORMAT_R_SNORM16:
1171 case MESA_FORMAT_A_SNORM16:
1172 case MESA_FORMAT_L_SNORM16:
1173 case MESA_FORMAT_I_SNORM16:
1174 *datatype = GL_SHORT;
1175 *comps = 1;
1176 return;
1177 case MESA_FORMAT_R16G16_SNORM:
1178 case MESA_FORMAT_LA_SNORM16:
1179 *datatype = GL_SHORT;
1180 *comps = 2;
1181 return;
1182 case MESA_FORMAT_RGB_SNORM16:
1183 *datatype = GL_SHORT;
1184 *comps = 3;
1185 return;
1186 case MESA_FORMAT_RGBA_SNORM16:
1187 *datatype = GL_SHORT;
1188 *comps = 4;
1189 return;
1190
1191 case MESA_FORMAT_BGR_SRGB8:
1192 *datatype = GL_UNSIGNED_BYTE;
1193 *comps = 3;
1194 return;
1195 case MESA_FORMAT_A8B8G8R8_SRGB:
1196 case MESA_FORMAT_B8G8R8A8_SRGB:
1197 case MESA_FORMAT_A8R8G8B8_SRGB:
1198 case MESA_FORMAT_R8G8B8A8_SRGB:
1199 *datatype = GL_UNSIGNED_BYTE;
1200 *comps = 4;
1201 return;
1202 case MESA_FORMAT_L_SRGB8:
1203 *datatype = GL_UNSIGNED_BYTE;
1204 *comps = 1;
1205 return;
1206 case MESA_FORMAT_L8A8_SRGB:
1207 case MESA_FORMAT_A8L8_SRGB:
1208 *datatype = GL_UNSIGNED_BYTE;
1209 *comps = 2;
1210 return;
1211
1212 case MESA_FORMAT_RGB_FXT1:
1213 case MESA_FORMAT_RGBA_FXT1:
1214 case MESA_FORMAT_RGB_DXT1:
1215 case MESA_FORMAT_RGBA_DXT1:
1216 case MESA_FORMAT_RGBA_DXT3:
1217 case MESA_FORMAT_RGBA_DXT5:
1218 case MESA_FORMAT_SRGB_DXT1:
1219 case MESA_FORMAT_SRGBA_DXT1:
1220 case MESA_FORMAT_SRGBA_DXT3:
1221 case MESA_FORMAT_SRGBA_DXT5:
1222 case MESA_FORMAT_R_RGTC1_UNORM:
1223 case MESA_FORMAT_R_RGTC1_SNORM:
1224 case MESA_FORMAT_RG_RGTC2_UNORM:
1225 case MESA_FORMAT_RG_RGTC2_SNORM:
1226 case MESA_FORMAT_L_LATC1_UNORM:
1227 case MESA_FORMAT_L_LATC1_SNORM:
1228 case MESA_FORMAT_LA_LATC2_UNORM:
1229 case MESA_FORMAT_LA_LATC2_SNORM:
1230 case MESA_FORMAT_ETC1_RGB8:
1231 case MESA_FORMAT_ETC2_RGB8:
1232 case MESA_FORMAT_ETC2_SRGB8:
1233 case MESA_FORMAT_ETC2_RGBA8_EAC:
1234 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
1235 case MESA_FORMAT_ETC2_R11_EAC:
1236 case MESA_FORMAT_ETC2_RG11_EAC:
1237 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
1238 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
1239 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
1240 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
1241 case MESA_FORMAT_BPTC_RGBA_UNORM:
1242 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
1243 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
1244 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
1245 /* XXX generate error instead? */
1246 *datatype = GL_UNSIGNED_BYTE;
1247 *comps = 0;
1248 return;
1249
1250 case MESA_FORMAT_RGBA_FLOAT32:
1251 *datatype = GL_FLOAT;
1252 *comps = 4;
1253 return;
1254 case MESA_FORMAT_RGBA_FLOAT16:
1255 *datatype = GL_HALF_FLOAT_ARB;
1256 *comps = 4;
1257 return;
1258 case MESA_FORMAT_RGB_FLOAT32:
1259 *datatype = GL_FLOAT;
1260 *comps = 3;
1261 return;
1262 case MESA_FORMAT_RGB_FLOAT16:
1263 *datatype = GL_HALF_FLOAT_ARB;
1264 *comps = 3;
1265 return;
1266 case MESA_FORMAT_LA_FLOAT32:
1267 case MESA_FORMAT_RG_FLOAT32:
1268 *datatype = GL_FLOAT;
1269 *comps = 2;
1270 return;
1271 case MESA_FORMAT_LA_FLOAT16:
1272 case MESA_FORMAT_RG_FLOAT16:
1273 *datatype = GL_HALF_FLOAT_ARB;
1274 *comps = 2;
1275 return;
1276 case MESA_FORMAT_A_FLOAT32:
1277 case MESA_FORMAT_L_FLOAT32:
1278 case MESA_FORMAT_I_FLOAT32:
1279 case MESA_FORMAT_R_FLOAT32:
1280 *datatype = GL_FLOAT;
1281 *comps = 1;
1282 return;
1283 case MESA_FORMAT_A_FLOAT16:
1284 case MESA_FORMAT_L_FLOAT16:
1285 case MESA_FORMAT_I_FLOAT16:
1286 case MESA_FORMAT_R_FLOAT16:
1287 *datatype = GL_HALF_FLOAT_ARB;
1288 *comps = 1;
1289 return;
1290
1291 case MESA_FORMAT_A_UINT8:
1292 case MESA_FORMAT_L_UINT8:
1293 case MESA_FORMAT_I_UINT8:
1294 *datatype = GL_UNSIGNED_BYTE;
1295 *comps = 1;
1296 return;
1297 case MESA_FORMAT_LA_UINT8:
1298 *datatype = GL_UNSIGNED_BYTE;
1299 *comps = 2;
1300 return;
1301
1302 case MESA_FORMAT_A_UINT16:
1303 case MESA_FORMAT_L_UINT16:
1304 case MESA_FORMAT_I_UINT16:
1305 *datatype = GL_UNSIGNED_SHORT;
1306 *comps = 1;
1307 return;
1308 case MESA_FORMAT_LA_UINT16:
1309 *datatype = GL_UNSIGNED_SHORT;
1310 *comps = 2;
1311 return;
1312 case MESA_FORMAT_A_UINT32:
1313 case MESA_FORMAT_L_UINT32:
1314 case MESA_FORMAT_I_UINT32:
1315 *datatype = GL_UNSIGNED_INT;
1316 *comps = 1;
1317 return;
1318 case MESA_FORMAT_LA_UINT32:
1319 *datatype = GL_UNSIGNED_INT;
1320 *comps = 2;
1321 return;
1322 case MESA_FORMAT_A_SINT8:
1323 case MESA_FORMAT_L_SINT8:
1324 case MESA_FORMAT_I_SINT8:
1325 *datatype = GL_BYTE;
1326 *comps = 1;
1327 return;
1328 case MESA_FORMAT_LA_SINT8:
1329 *datatype = GL_BYTE;
1330 *comps = 2;
1331 return;
1332
1333 case MESA_FORMAT_A_SINT16:
1334 case MESA_FORMAT_L_SINT16:
1335 case MESA_FORMAT_I_SINT16:
1336 *datatype = GL_SHORT;
1337 *comps = 1;
1338 return;
1339 case MESA_FORMAT_LA_SINT16:
1340 *datatype = GL_SHORT;
1341 *comps = 2;
1342 return;
1343
1344 case MESA_FORMAT_A_SINT32:
1345 case MESA_FORMAT_L_SINT32:
1346 case MESA_FORMAT_I_SINT32:
1347 *datatype = GL_INT;
1348 *comps = 1;
1349 return;
1350 case MESA_FORMAT_LA_SINT32:
1351 *datatype = GL_INT;
1352 *comps = 2;
1353 return;
1354
1355 case MESA_FORMAT_R_SINT8:
1356 *datatype = GL_BYTE;
1357 *comps = 1;
1358 return;
1359 case MESA_FORMAT_RG_SINT8:
1360 *datatype = GL_BYTE;
1361 *comps = 2;
1362 return;
1363 case MESA_FORMAT_RGB_SINT8:
1364 *datatype = GL_BYTE;
1365 *comps = 3;
1366 return;
1367 case MESA_FORMAT_RGBA_SINT8:
1368 *datatype = GL_BYTE;
1369 *comps = 4;
1370 return;
1371 case MESA_FORMAT_R_SINT16:
1372 *datatype = GL_SHORT;
1373 *comps = 1;
1374 return;
1375 case MESA_FORMAT_RG_SINT16:
1376 *datatype = GL_SHORT;
1377 *comps = 2;
1378 return;
1379 case MESA_FORMAT_RGB_SINT16:
1380 *datatype = GL_SHORT;
1381 *comps = 3;
1382 return;
1383 case MESA_FORMAT_RGBA_SINT16:
1384 *datatype = GL_SHORT;
1385 *comps = 4;
1386 return;
1387 case MESA_FORMAT_R_SINT32:
1388 *datatype = GL_INT;
1389 *comps = 1;
1390 return;
1391 case MESA_FORMAT_RG_SINT32:
1392 *datatype = GL_INT;
1393 *comps = 2;
1394 return;
1395 case MESA_FORMAT_RGB_SINT32:
1396 *datatype = GL_INT;
1397 *comps = 3;
1398 return;
1399 case MESA_FORMAT_RGBA_SINT32:
1400 *datatype = GL_INT;
1401 *comps = 4;
1402 return;
1403
1404 /**
1405 * \name Non-normalized unsigned integer formats.
1406 */
1407 case MESA_FORMAT_R_UINT8:
1408 *datatype = GL_UNSIGNED_BYTE;
1409 *comps = 1;
1410 return;
1411 case MESA_FORMAT_RG_UINT8:
1412 *datatype = GL_UNSIGNED_BYTE;
1413 *comps = 2;
1414 return;
1415 case MESA_FORMAT_RGB_UINT8:
1416 *datatype = GL_UNSIGNED_BYTE;
1417 *comps = 3;
1418 return;
1419 case MESA_FORMAT_RGBA_UINT8:
1420 *datatype = GL_UNSIGNED_BYTE;
1421 *comps = 4;
1422 return;
1423 case MESA_FORMAT_R_UINT16:
1424 *datatype = GL_UNSIGNED_SHORT;
1425 *comps = 1;
1426 return;
1427 case MESA_FORMAT_RG_UINT16:
1428 *datatype = GL_UNSIGNED_SHORT;
1429 *comps = 2;
1430 return;
1431 case MESA_FORMAT_RGB_UINT16:
1432 *datatype = GL_UNSIGNED_SHORT;
1433 *comps = 3;
1434 return;
1435 case MESA_FORMAT_RGBA_UINT16:
1436 *datatype = GL_UNSIGNED_SHORT;
1437 *comps = 4;
1438 return;
1439 case MESA_FORMAT_R_UINT32:
1440 *datatype = GL_UNSIGNED_INT;
1441 *comps = 1;
1442 return;
1443 case MESA_FORMAT_RG_UINT32:
1444 *datatype = GL_UNSIGNED_INT;
1445 *comps = 2;
1446 return;
1447 case MESA_FORMAT_RGB_UINT32:
1448 *datatype = GL_UNSIGNED_INT;
1449 *comps = 3;
1450 return;
1451 case MESA_FORMAT_RGBA_UINT32:
1452 *datatype = GL_UNSIGNED_INT;
1453 *comps = 4;
1454 return;
1455
1456 case MESA_FORMAT_R9G9B9E5_FLOAT:
1457 *datatype = GL_UNSIGNED_INT_5_9_9_9_REV;
1458 *comps = 3;
1459 return;
1460
1461 case MESA_FORMAT_R11G11B10_FLOAT:
1462 *datatype = GL_UNSIGNED_INT_10F_11F_11F_REV;
1463 *comps = 3;
1464 return;
1465
1466 case MESA_FORMAT_B10G10R10A2_UINT:
1467 case MESA_FORMAT_R10G10B10A2_UINT:
1468 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1469 *comps = 4;
1470 return;
1471
1472 case MESA_FORMAT_R8G8B8X8_SRGB:
1473 case MESA_FORMAT_X8B8G8R8_SRGB:
1474 case MESA_FORMAT_RGBX_UINT8:
1475 *datatype = GL_UNSIGNED_BYTE;
1476 *comps = 4;
1477 return;
1478
1479 case MESA_FORMAT_R8G8B8X8_SNORM:
1480 case MESA_FORMAT_RGBX_SINT8:
1481 *datatype = GL_BYTE;
1482 *comps = 4;
1483 return;
1484
1485 case MESA_FORMAT_B10G10R10X2_UNORM:
1486 case MESA_FORMAT_R10G10B10X2_UNORM:
1487 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1488 *comps = 4;
1489 return;
1490
1491 case MESA_FORMAT_RGBX_UNORM16:
1492 case MESA_FORMAT_RGBX_UINT16:
1493 *datatype = GL_UNSIGNED_SHORT;
1494 *comps = 4;
1495 return;
1496
1497 case MESA_FORMAT_RGBX_SNORM16:
1498 case MESA_FORMAT_RGBX_SINT16:
1499 *datatype = GL_SHORT;
1500 *comps = 4;
1501 return;
1502
1503 case MESA_FORMAT_RGBX_FLOAT16:
1504 *datatype = GL_HALF_FLOAT;
1505 *comps = 4;
1506 return;
1507
1508 case MESA_FORMAT_RGBX_FLOAT32:
1509 *datatype = GL_FLOAT;
1510 *comps = 4;
1511 return;
1512
1513 case MESA_FORMAT_RGBX_UINT32:
1514 *datatype = GL_UNSIGNED_INT;
1515 *comps = 4;
1516 return;
1517
1518 case MESA_FORMAT_RGBX_SINT32:
1519 *datatype = GL_INT;
1520 *comps = 4;
1521 return;
1522
1523 case MESA_FORMAT_R10G10B10A2_UNORM:
1524 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1525 *comps = 4;
1526 return;
1527
1528 case MESA_FORMAT_G8R8_SNORM:
1529 *datatype = GL_BYTE;
1530 *comps = 2;
1531 return;
1532
1533 case MESA_FORMAT_G16R16_SNORM:
1534 *datatype = GL_SHORT;
1535 *comps = 2;
1536 return;
1537
1538 case MESA_FORMAT_B8G8R8X8_SRGB:
1539 case MESA_FORMAT_X8R8G8B8_SRGB:
1540 *datatype = GL_UNSIGNED_BYTE;
1541 *comps = 4;
1542 return;
1543
1544 case MESA_FORMAT_COUNT:
1545 assert(0);
1546 return;
1547
1548 case MESA_FORMAT_NONE:
1549 /* For debug builds, warn if any formats are not handled */
1550 #ifdef DEBUG
1551 default:
1552 #endif
1553 _mesa_problem(NULL, "bad format %s in _mesa_format_to_type_and_comps",
1554 _mesa_get_format_name(format));
1555 *datatype = 0;
1556 *comps = 1;
1557 }
1558 }
1559
1560 /**
1561 * Check if a mesa_format exactly matches a GL format/type combination
1562 * such that we can use memcpy() from one to the other.
1563 * \param mesa_format a MESA_FORMAT_x value
1564 * \param format the user-specified image format
1565 * \param type the user-specified image datatype
1566 * \param swapBytes typically the current pixel pack/unpack byteswap state
1567 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
1568 */
1569 GLboolean
1570 _mesa_format_matches_format_and_type(mesa_format mesa_format,
1571 GLenum format, GLenum type,
1572 GLboolean swapBytes)
1573 {
1574 const GLboolean littleEndian = _mesa_little_endian();
1575
1576 /* Note: When reading a GL format/type combination, the format lists channel
1577 * assignments from most significant channel in the type to least
1578 * significant. A type with _REV indicates that the assignments are
1579 * swapped, so they are listed from least significant to most significant.
1580 *
1581 * For sanity, please keep this switch statement ordered the same as the
1582 * enums in formats.h.
1583 */
1584
1585 switch (mesa_format) {
1586
1587 case MESA_FORMAT_NONE:
1588 case MESA_FORMAT_COUNT:
1589 return GL_FALSE;
1590
1591 case MESA_FORMAT_A8B8G8R8_UNORM:
1592 case MESA_FORMAT_A8B8G8R8_SRGB:
1593 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1594 return GL_TRUE;
1595
1596 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
1597 return GL_TRUE;
1598
1599 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !littleEndian)
1600 return GL_TRUE;
1601
1602 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV
1603 && !swapBytes)
1604 return GL_TRUE;
1605
1606 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8
1607 && swapBytes)
1608 return GL_TRUE;
1609
1610 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && littleEndian)
1611 return GL_TRUE;
1612
1613 return GL_FALSE;
1614
1615 case MESA_FORMAT_R8G8B8A8_UNORM:
1616 case MESA_FORMAT_R8G8B8A8_SRGB:
1617 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1618 !swapBytes)
1619 return GL_TRUE;
1620
1621 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1622 return GL_TRUE;
1623
1624 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && littleEndian)
1625 return GL_TRUE;
1626
1627 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8 &&
1628 !swapBytes)
1629 return GL_TRUE;
1630
1631 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1632 swapBytes)
1633 return GL_TRUE;
1634
1635 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && !littleEndian)
1636 return GL_TRUE;
1637
1638 return GL_FALSE;
1639
1640 case MESA_FORMAT_B8G8R8A8_UNORM:
1641 case MESA_FORMAT_B8G8R8A8_SRGB:
1642 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1643 !swapBytes)
1644 return GL_TRUE;
1645
1646 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1647 return GL_TRUE;
1648
1649 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && littleEndian)
1650 return GL_TRUE;
1651
1652 return GL_FALSE;
1653
1654 case MESA_FORMAT_A8R8G8B8_UNORM:
1655 case MESA_FORMAT_A8R8G8B8_SRGB:
1656 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1657 return GL_TRUE;
1658
1659 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1660 swapBytes)
1661 return GL_TRUE;
1662
1663 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && !littleEndian)
1664 return GL_TRUE;
1665
1666 return GL_FALSE;
1667
1668 case MESA_FORMAT_X8B8G8R8_UNORM:
1669 case MESA_FORMAT_R8G8B8X8_UNORM:
1670 return GL_FALSE;
1671
1672 case MESA_FORMAT_B8G8R8X8_UNORM:
1673 case MESA_FORMAT_X8R8G8B8_UNORM:
1674 return GL_FALSE;
1675
1676 case MESA_FORMAT_BGR_UNORM8:
1677 case MESA_FORMAT_BGR_SRGB8:
1678 return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian;
1679
1680 case MESA_FORMAT_RGB_UNORM8:
1681 return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
1682
1683 case MESA_FORMAT_B5G6R5_UNORM:
1684 return ((format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) ||
1685 (format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
1686 !swapBytes;
1687
1688 case MESA_FORMAT_R5G6B5_UNORM:
1689 return ((format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5) ||
1690 (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
1691 !swapBytes;
1692
1693 case MESA_FORMAT_B4G4R4A4_UNORM:
1694 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
1695 !swapBytes;
1696
1697 case MESA_FORMAT_A4R4G4B4_UNORM:
1698 return GL_FALSE;
1699
1700 case MESA_FORMAT_A1B5G5R5_UNORM:
1701 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1702 !swapBytes;
1703
1704 case MESA_FORMAT_B5G5R5A1_UNORM:
1705 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
1706 !swapBytes;
1707
1708 case MESA_FORMAT_A1R5G5B5_UNORM:
1709 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1710 !swapBytes;
1711
1712 case MESA_FORMAT_L4A4_UNORM:
1713 return GL_FALSE;
1714 case MESA_FORMAT_L8A8_UNORM:
1715 case MESA_FORMAT_L8A8_SRGB:
1716 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
1717 case MESA_FORMAT_A8L8_UNORM:
1718 case MESA_FORMAT_A8L8_SRGB:
1719 return GL_FALSE;
1720
1721 case MESA_FORMAT_L16A16_UNORM:
1722 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian && !swapBytes;
1723 case MESA_FORMAT_A16L16_UNORM:
1724 return GL_FALSE;
1725
1726 case MESA_FORMAT_B2G3R3_UNORM:
1727 return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
1728
1729 case MESA_FORMAT_R3G3B2_UNORM:
1730 return format == GL_RGB && type == GL_UNSIGNED_BYTE_2_3_3_REV;
1731
1732 case MESA_FORMAT_A4B4G4R4_UNORM:
1733 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1734 return GL_TRUE;
1735
1736 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
1737 return GL_TRUE;
1738
1739 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1740 return GL_TRUE;
1741
1742 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
1743 return GL_TRUE;
1744
1745 return GL_FALSE;
1746
1747 case MESA_FORMAT_R4G4B4A4_UNORM:
1748 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes)
1749 return GL_TRUE;
1750
1751 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes)
1752 return GL_TRUE;
1753
1754 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes)
1755 return GL_TRUE;
1756
1757 if (format == GL_RGBA && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes)
1758 return GL_TRUE;
1759
1760 return GL_FALSE;
1761
1762 case MESA_FORMAT_R5G5B5A1_UNORM:
1763 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV;
1764
1765 case MESA_FORMAT_A2B10G10R10_UNORM:
1766 return format == GL_RGBA && type == GL_UNSIGNED_INT_10_10_10_2;
1767
1768 case MESA_FORMAT_A2B10G10R10_UINT:
1769 return format == GL_RGBA_INTEGER_EXT && type == GL_UNSIGNED_INT_10_10_10_2;
1770
1771 case MESA_FORMAT_A2R10G10B10_UNORM:
1772 return format == GL_BGRA && type == GL_UNSIGNED_INT_10_10_10_2;
1773
1774 case MESA_FORMAT_A2R10G10B10_UINT:
1775 return format == GL_BGRA_INTEGER_EXT && type == GL_UNSIGNED_INT_10_10_10_2;
1776
1777 case MESA_FORMAT_A_UNORM8:
1778 return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
1779 case MESA_FORMAT_A_UNORM16:
1780 return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
1781 case MESA_FORMAT_L_UNORM8:
1782 case MESA_FORMAT_L_SRGB8:
1783 return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
1784 case MESA_FORMAT_L_UNORM16:
1785 return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
1786 case MESA_FORMAT_I_UNORM8:
1787 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1788 case MESA_FORMAT_I_UNORM16:
1789 return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes;
1790
1791 case MESA_FORMAT_YCBCR:
1792 return format == GL_YCBCR_MESA &&
1793 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian != swapBytes) ||
1794 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian == swapBytes));
1795 case MESA_FORMAT_YCBCR_REV:
1796 return format == GL_YCBCR_MESA &&
1797 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) ||
1798 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes));
1799
1800 case MESA_FORMAT_R_UNORM8:
1801 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1802 case MESA_FORMAT_R8G8_UNORM:
1803 return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
1804 case MESA_FORMAT_G8R8_UNORM:
1805 return GL_FALSE;
1806
1807 case MESA_FORMAT_R_UNORM16:
1808 return format == GL_RED && type == GL_UNSIGNED_SHORT &&
1809 !swapBytes;
1810 case MESA_FORMAT_R16G16_UNORM:
1811 return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian &&
1812 !swapBytes;
1813 case MESA_FORMAT_G16R16_UNORM:
1814 return GL_FALSE;
1815
1816 case MESA_FORMAT_B10G10R10A2_UNORM:
1817 return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1818 !swapBytes;
1819
1820 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1821 return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
1822 !swapBytes;
1823 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1824 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1825 return GL_FALSE;
1826
1827 case MESA_FORMAT_Z_UNORM16:
1828 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
1829 !swapBytes;
1830
1831 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1832 return GL_FALSE;
1833
1834 case MESA_FORMAT_Z_UNORM32:
1835 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
1836 !swapBytes;
1837
1838 case MESA_FORMAT_S_UINT8:
1839 return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
1840
1841 case MESA_FORMAT_SRGB_DXT1:
1842 case MESA_FORMAT_SRGBA_DXT1:
1843 case MESA_FORMAT_SRGBA_DXT3:
1844 case MESA_FORMAT_SRGBA_DXT5:
1845 return GL_FALSE;
1846
1847 case MESA_FORMAT_RGB_FXT1:
1848 case MESA_FORMAT_RGBA_FXT1:
1849 case MESA_FORMAT_RGB_DXT1:
1850 case MESA_FORMAT_RGBA_DXT1:
1851 case MESA_FORMAT_RGBA_DXT3:
1852 case MESA_FORMAT_RGBA_DXT5:
1853 return GL_FALSE;
1854
1855 case MESA_FORMAT_BPTC_RGBA_UNORM:
1856 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
1857 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
1858 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
1859 return GL_FALSE;
1860
1861 case MESA_FORMAT_RGBA_FLOAT32:
1862 return format == GL_RGBA && type == GL_FLOAT && !swapBytes;
1863 case MESA_FORMAT_RGBA_FLOAT16:
1864 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes;
1865
1866 case MESA_FORMAT_RGB_FLOAT32:
1867 return format == GL_RGB && type == GL_FLOAT && !swapBytes;
1868 case MESA_FORMAT_RGB_FLOAT16:
1869 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
1870
1871 case MESA_FORMAT_A_FLOAT32:
1872 return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
1873 case MESA_FORMAT_A_FLOAT16:
1874 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1875
1876 case MESA_FORMAT_L_FLOAT32:
1877 return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes;
1878 case MESA_FORMAT_L_FLOAT16:
1879 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
1880
1881 case MESA_FORMAT_LA_FLOAT32:
1882 return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes;
1883 case MESA_FORMAT_LA_FLOAT16:
1884 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1885
1886 case MESA_FORMAT_I_FLOAT32:
1887 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1888 case MESA_FORMAT_I_FLOAT16:
1889 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1890
1891 case MESA_FORMAT_R_FLOAT32:
1892 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1893 case MESA_FORMAT_R_FLOAT16:
1894 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1895
1896 case MESA_FORMAT_RG_FLOAT32:
1897 return format == GL_RG && type == GL_FLOAT && !swapBytes;
1898 case MESA_FORMAT_RG_FLOAT16:
1899 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
1900
1901 case MESA_FORMAT_A_UINT8:
1902 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE;
1903 case MESA_FORMAT_A_UINT16:
1904 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT &&
1905 !swapBytes;
1906 case MESA_FORMAT_A_UINT32:
1907 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT &&
1908 !swapBytes;
1909 case MESA_FORMAT_A_SINT8:
1910 return format == GL_ALPHA_INTEGER && type == GL_BYTE;
1911 case MESA_FORMAT_A_SINT16:
1912 return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes;
1913 case MESA_FORMAT_A_SINT32:
1914 return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
1915
1916 case MESA_FORMAT_I_UINT8:
1917 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1918 case MESA_FORMAT_I_UINT16:
1919 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1920 case MESA_FORMAT_I_UINT32:
1921 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1922 case MESA_FORMAT_I_SINT8:
1923 return format == GL_RED_INTEGER && type == GL_BYTE;
1924 case MESA_FORMAT_I_SINT16:
1925 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1926 case MESA_FORMAT_I_SINT32:
1927 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1928
1929 case MESA_FORMAT_L_UINT8:
1930 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
1931 case MESA_FORMAT_L_UINT16:
1932 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT &&
1933 !swapBytes;
1934 case MESA_FORMAT_L_UINT32:
1935 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT &&
1936 !swapBytes;
1937 case MESA_FORMAT_L_SINT8:
1938 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE;
1939 case MESA_FORMAT_L_SINT16:
1940 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT &&
1941 !swapBytes;
1942 case MESA_FORMAT_L_SINT32:
1943 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes;
1944
1945 case MESA_FORMAT_LA_UINT8:
1946 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1947 type == GL_UNSIGNED_BYTE && !swapBytes;
1948 case MESA_FORMAT_LA_UINT16:
1949 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1950 type == GL_UNSIGNED_SHORT && !swapBytes;
1951 case MESA_FORMAT_LA_UINT32:
1952 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1953 type == GL_UNSIGNED_INT && !swapBytes;
1954 case MESA_FORMAT_LA_SINT8:
1955 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE &&
1956 !swapBytes;
1957 case MESA_FORMAT_LA_SINT16:
1958 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT &&
1959 !swapBytes;
1960 case MESA_FORMAT_LA_SINT32:
1961 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT &&
1962 !swapBytes;
1963
1964 case MESA_FORMAT_R_SINT8:
1965 return format == GL_RED_INTEGER && type == GL_BYTE;
1966 case MESA_FORMAT_RG_SINT8:
1967 return format == GL_RG_INTEGER && type == GL_BYTE && !swapBytes;
1968 case MESA_FORMAT_RGB_SINT8:
1969 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes;
1970 case MESA_FORMAT_RGBA_SINT8:
1971 return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes;
1972 case MESA_FORMAT_R_SINT16:
1973 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1974 case MESA_FORMAT_RG_SINT16:
1975 return format == GL_RG_INTEGER && type == GL_SHORT && !swapBytes;
1976 case MESA_FORMAT_RGB_SINT16:
1977 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes;
1978 case MESA_FORMAT_RGBA_SINT16:
1979 return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes;
1980 case MESA_FORMAT_R_SINT32:
1981 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1982 case MESA_FORMAT_RG_SINT32:
1983 return format == GL_RG_INTEGER && type == GL_INT && !swapBytes;
1984 case MESA_FORMAT_RGB_SINT32:
1985 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes;
1986 case MESA_FORMAT_RGBA_SINT32:
1987 return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes;
1988
1989 case MESA_FORMAT_R_UINT8:
1990 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1991 case MESA_FORMAT_RG_UINT8:
1992 return format == GL_RG_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1993 case MESA_FORMAT_RGB_UINT8:
1994 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1995 case MESA_FORMAT_RGBA_UINT8:
1996 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_BYTE &&
1997 !swapBytes;
1998 case MESA_FORMAT_R_UINT16:
1999 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT &&
2000 !swapBytes;
2001 case MESA_FORMAT_RG_UINT16:
2002 return format == GL_RG_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
2003 case MESA_FORMAT_RGB_UINT16:
2004 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT &&
2005 !swapBytes;
2006 case MESA_FORMAT_RGBA_UINT16:
2007 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT &&
2008 !swapBytes;
2009 case MESA_FORMAT_R_UINT32:
2010 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
2011 case MESA_FORMAT_RG_UINT32:
2012 return format == GL_RG_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
2013 case MESA_FORMAT_RGB_UINT32:
2014 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
2015 case MESA_FORMAT_RGBA_UINT32:
2016 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
2017
2018 case MESA_FORMAT_R_SNORM8:
2019 return format == GL_RED && type == GL_BYTE;
2020 case MESA_FORMAT_R8G8_SNORM:
2021 return format == GL_RG && type == GL_BYTE && littleEndian &&
2022 !swapBytes;
2023 case MESA_FORMAT_X8B8G8R8_SNORM:
2024 return GL_FALSE;
2025
2026 case MESA_FORMAT_A8B8G8R8_SNORM:
2027 if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
2028 return GL_TRUE;
2029
2030 if (format == GL_ABGR_EXT && type == GL_BYTE && littleEndian)
2031 return GL_TRUE;
2032
2033 return GL_FALSE;
2034
2035 case MESA_FORMAT_R8G8B8A8_SNORM:
2036 if (format == GL_RGBA && type == GL_BYTE && littleEndian)
2037 return GL_TRUE;
2038
2039 if (format == GL_ABGR_EXT && type == GL_BYTE && !littleEndian)
2040 return GL_TRUE;
2041
2042 return GL_FALSE;
2043
2044 case MESA_FORMAT_R_SNORM16:
2045 return format == GL_RED && type == GL_SHORT &&
2046 !swapBytes;
2047 case MESA_FORMAT_R16G16_SNORM:
2048 return format == GL_RG && type == GL_SHORT && littleEndian && !swapBytes;
2049 case MESA_FORMAT_RGB_SNORM16:
2050 return format == GL_RGB && type == GL_SHORT && !swapBytes;
2051 case MESA_FORMAT_RGBA_SNORM16:
2052 return format == GL_RGBA && type == GL_SHORT && !swapBytes;
2053 case MESA_FORMAT_RGBA_UNORM16:
2054 return format == GL_RGBA && type == GL_UNSIGNED_SHORT &&
2055 !swapBytes;
2056
2057 case MESA_FORMAT_R_RGTC1_UNORM:
2058 case MESA_FORMAT_R_RGTC1_SNORM:
2059 case MESA_FORMAT_RG_RGTC2_UNORM:
2060 case MESA_FORMAT_RG_RGTC2_SNORM:
2061 return GL_FALSE;
2062
2063 case MESA_FORMAT_L_LATC1_UNORM:
2064 case MESA_FORMAT_L_LATC1_SNORM:
2065 case MESA_FORMAT_LA_LATC2_UNORM:
2066 case MESA_FORMAT_LA_LATC2_SNORM:
2067 return GL_FALSE;
2068
2069 case MESA_FORMAT_ETC1_RGB8:
2070 case MESA_FORMAT_ETC2_RGB8:
2071 case MESA_FORMAT_ETC2_SRGB8:
2072 case MESA_FORMAT_ETC2_RGBA8_EAC:
2073 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
2074 case MESA_FORMAT_ETC2_R11_EAC:
2075 case MESA_FORMAT_ETC2_RG11_EAC:
2076 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
2077 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
2078 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
2079 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
2080 return GL_FALSE;
2081
2082 case MESA_FORMAT_A_SNORM8:
2083 return format == GL_ALPHA && type == GL_BYTE;
2084 case MESA_FORMAT_L_SNORM8:
2085 return format == GL_LUMINANCE && type == GL_BYTE;
2086 case MESA_FORMAT_L8A8_SNORM:
2087 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
2088 littleEndian && !swapBytes;
2089 case MESA_FORMAT_A8L8_SNORM:
2090 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
2091 !littleEndian && !swapBytes;
2092 case MESA_FORMAT_I_SNORM8:
2093 return format == GL_RED && type == GL_BYTE;
2094 case MESA_FORMAT_A_SNORM16:
2095 return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
2096 case MESA_FORMAT_L_SNORM16:
2097 return format == GL_LUMINANCE && type == GL_SHORT && !swapBytes;
2098 case MESA_FORMAT_LA_SNORM16:
2099 return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
2100 littleEndian && !swapBytes;
2101 case MESA_FORMAT_I_SNORM16:
2102 return format == GL_RED && type == GL_SHORT && littleEndian &&
2103 !swapBytes;
2104
2105 case MESA_FORMAT_B10G10R10A2_UINT:
2106 return (format == GL_BGRA_INTEGER_EXT &&
2107 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
2108 !swapBytes);
2109
2110 case MESA_FORMAT_R10G10B10A2_UINT:
2111 return (format == GL_RGBA_INTEGER_EXT &&
2112 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
2113 !swapBytes);
2114
2115 case MESA_FORMAT_R9G9B9E5_FLOAT:
2116 return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
2117 !swapBytes;
2118
2119 case MESA_FORMAT_R11G11B10_FLOAT:
2120 return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV &&
2121 !swapBytes;
2122
2123 case MESA_FORMAT_Z_FLOAT32:
2124 return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes;
2125
2126 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
2127 return format == GL_DEPTH_STENCIL &&
2128 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV && !swapBytes;
2129
2130 case MESA_FORMAT_B4G4R4X4_UNORM:
2131 case MESA_FORMAT_B5G5R5X1_UNORM:
2132 case MESA_FORMAT_R8G8B8X8_SNORM:
2133 case MESA_FORMAT_R8G8B8X8_SRGB:
2134 case MESA_FORMAT_X8B8G8R8_SRGB:
2135 case MESA_FORMAT_RGBX_UINT8:
2136 case MESA_FORMAT_RGBX_SINT8:
2137 case MESA_FORMAT_B10G10R10X2_UNORM:
2138 case MESA_FORMAT_R10G10B10X2_UNORM:
2139 case MESA_FORMAT_RGBX_UNORM16:
2140 case MESA_FORMAT_RGBX_SNORM16:
2141 case MESA_FORMAT_RGBX_FLOAT16:
2142 case MESA_FORMAT_RGBX_UINT16:
2143 case MESA_FORMAT_RGBX_SINT16:
2144 case MESA_FORMAT_RGBX_FLOAT32:
2145 case MESA_FORMAT_RGBX_UINT32:
2146 case MESA_FORMAT_RGBX_SINT32:
2147 return GL_FALSE;
2148
2149 case MESA_FORMAT_R10G10B10A2_UNORM:
2150 return format == GL_RGBA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
2151 !swapBytes;
2152
2153 case MESA_FORMAT_G8R8_SNORM:
2154 return format == GL_RG && type == GL_BYTE && !littleEndian &&
2155 !swapBytes;
2156
2157 case MESA_FORMAT_G16R16_SNORM:
2158 return format == GL_RG && type == GL_SHORT && !littleEndian &&
2159 !swapBytes;
2160
2161 case MESA_FORMAT_B8G8R8X8_SRGB:
2162 case MESA_FORMAT_X8R8G8B8_SRGB:
2163 return GL_FALSE;
2164 }
2165
2166 return GL_FALSE;
2167 }
2168