mesa: Fix packing/unpacking of MESA_FORMAT_R5G6B5_UNORM
[mesa.git] / src / mesa / main / formats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "imports.h"
28 #include "formats.h"
29 #include "macros.h"
30 #include "glformats.h"
31
32
33 /**
34 * Information about texture formats.
35 */
36 struct gl_format_info
37 {
38 mesa_format Name;
39
40 /** text name for debugging */
41 const char *StrName;
42
43 enum mesa_format_layout Layout;
44
45 /**
46 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
47 * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
48 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
49 */
50 GLenum BaseFormat;
51
52 /**
53 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALIZED,
54 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT.
55 */
56 GLenum DataType;
57
58 GLubyte RedBits;
59 GLubyte GreenBits;
60 GLubyte BlueBits;
61 GLubyte AlphaBits;
62 GLubyte LuminanceBits;
63 GLubyte IntensityBits;
64 GLubyte DepthBits;
65 GLubyte StencilBits;
66
67 /**
68 * To describe compressed formats. If not compressed, Width=Height=1.
69 */
70 GLubyte BlockWidth, BlockHeight;
71 GLubyte BytesPerBlock;
72
73 uint8_t Swizzle[4];
74 };
75
76 #include "format_info.c"
77
78 static const struct gl_format_info *
79 _mesa_get_format_info(mesa_format format)
80 {
81 const struct gl_format_info *info = &format_info[format];
82 assert(info->Name == format);
83 return info;
84 }
85
86
87 /** Return string name of format (for debugging) */
88 const char *
89 _mesa_get_format_name(mesa_format format)
90 {
91 const struct gl_format_info *info = _mesa_get_format_info(format);
92 return info->StrName;
93 }
94
95
96
97 /**
98 * Return bytes needed to store a block of pixels in the given format.
99 * Normally, a block is 1x1 (a single pixel). But for compressed formats
100 * a block may be 4x4 or 8x4, etc.
101 *
102 * Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
103 */
104 GLint
105 _mesa_get_format_bytes(mesa_format format)
106 {
107 const struct gl_format_info *info = _mesa_get_format_info(format);
108 ASSERT(info->BytesPerBlock);
109 ASSERT(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
110 _mesa_is_format_compressed(format));
111 return info->BytesPerBlock;
112 }
113
114
115 /**
116 * Return bits per component for the given format.
117 * \param format one of MESA_FORMAT_x
118 * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
119 */
120 GLint
121 _mesa_get_format_bits(mesa_format format, GLenum pname)
122 {
123 const struct gl_format_info *info = _mesa_get_format_info(format);
124
125 switch (pname) {
126 case GL_RED_BITS:
127 case GL_TEXTURE_RED_SIZE:
128 case GL_RENDERBUFFER_RED_SIZE_EXT:
129 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
130 return info->RedBits;
131 case GL_GREEN_BITS:
132 case GL_TEXTURE_GREEN_SIZE:
133 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
134 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
135 return info->GreenBits;
136 case GL_BLUE_BITS:
137 case GL_TEXTURE_BLUE_SIZE:
138 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
139 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
140 return info->BlueBits;
141 case GL_ALPHA_BITS:
142 case GL_TEXTURE_ALPHA_SIZE:
143 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
144 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
145 return info->AlphaBits;
146 case GL_TEXTURE_INTENSITY_SIZE:
147 return info->IntensityBits;
148 case GL_TEXTURE_LUMINANCE_SIZE:
149 return info->LuminanceBits;
150 case GL_INDEX_BITS:
151 return 0;
152 case GL_DEPTH_BITS:
153 case GL_TEXTURE_DEPTH_SIZE_ARB:
154 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
155 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
156 return info->DepthBits;
157 case GL_STENCIL_BITS:
158 case GL_TEXTURE_STENCIL_SIZE_EXT:
159 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
160 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
161 return info->StencilBits;
162 default:
163 _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()");
164 return 0;
165 }
166 }
167
168
169 GLuint
170 _mesa_get_format_max_bits(mesa_format format)
171 {
172 const struct gl_format_info *info = _mesa_get_format_info(format);
173 GLuint max = MAX2(info->RedBits, info->GreenBits);
174 max = MAX2(max, info->BlueBits);
175 max = MAX2(max, info->AlphaBits);
176 max = MAX2(max, info->LuminanceBits);
177 max = MAX2(max, info->IntensityBits);
178 max = MAX2(max, info->DepthBits);
179 max = MAX2(max, info->StencilBits);
180 return max;
181 }
182
183
184 /**
185 * Return the layout type of the given format.
186 * The return value will be one of:
187 * MESA_FORMAT_LAYOUT_ARRAY
188 * MESA_FORMAT_LAYOUT_PACKED
189 * MESA_FORMAT_LAYOUT_OTHER
190 */
191 extern enum mesa_format_layout
192 _mesa_get_format_layout(mesa_format format)
193 {
194 const struct gl_format_info *info = _mesa_get_format_info(format);
195 return info->Layout;
196 }
197
198
199 /**
200 * Return the data type (or more specifically, the data representation)
201 * for the given format.
202 * The return value will be one of:
203 * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
204 * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
205 * GL_UNSIGNED_INT = an ordinary unsigned integer
206 * GL_INT = an ordinary signed integer
207 * GL_FLOAT = an ordinary float
208 */
209 GLenum
210 _mesa_get_format_datatype(mesa_format format)
211 {
212 const struct gl_format_info *info = _mesa_get_format_info(format);
213 return info->DataType;
214 }
215
216
217 /**
218 * Return the basic format for the given type. The result will be one of
219 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
220 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
221 */
222 GLenum
223 _mesa_get_format_base_format(mesa_format format)
224 {
225 const struct gl_format_info *info = _mesa_get_format_info(format);
226 return info->BaseFormat;
227 }
228
229
230 /**
231 * Return the block size (in pixels) for the given format. Normally
232 * the block size is 1x1. But compressed formats will have block sizes
233 * of 4x4 or 8x4 pixels, etc.
234 * \param bw returns block width in pixels
235 * \param bh returns block height in pixels
236 */
237 void
238 _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
239 {
240 const struct gl_format_info *info = _mesa_get_format_info(format);
241 *bw = info->BlockWidth;
242 *bh = info->BlockHeight;
243 }
244
245
246 /**
247 * Returns the an array of four numbers representing the transformation
248 * from the RGBA or SZ colorspace to the given format. For array formats,
249 * the i'th RGBA component is given by:
250 *
251 * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W)
252 * comp = data[swizzle[i]];
253 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO)
254 * comp = 0;
255 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE)
256 * comp = 1;
257 * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE)
258 * // data does not contain a channel of this format
259 *
260 * For packed formats, the swizzle gives the number of components left of
261 * the least significant bit.
262 *
263 * Compressed formats have no swizzle.
264 */
265 void
266 _mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
267 {
268 const struct gl_format_info *info = _mesa_get_format_info(format);
269 memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
270 }
271
272
273 /** Is the given format a compressed format? */
274 GLboolean
275 _mesa_is_format_compressed(mesa_format format)
276 {
277 const struct gl_format_info *info = _mesa_get_format_info(format);
278 return info->BlockWidth > 1 || info->BlockHeight > 1;
279 }
280
281
282 /**
283 * Determine if the given format represents a packed depth/stencil buffer.
284 */
285 GLboolean
286 _mesa_is_format_packed_depth_stencil(mesa_format format)
287 {
288 const struct gl_format_info *info = _mesa_get_format_info(format);
289
290 return info->BaseFormat == GL_DEPTH_STENCIL;
291 }
292
293
294 /**
295 * Is the given format a signed/unsigned integer color format?
296 */
297 GLboolean
298 _mesa_is_format_integer_color(mesa_format format)
299 {
300 const struct gl_format_info *info = _mesa_get_format_info(format);
301 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
302 info->BaseFormat != GL_DEPTH_COMPONENT &&
303 info->BaseFormat != GL_DEPTH_STENCIL &&
304 info->BaseFormat != GL_STENCIL_INDEX;
305 }
306
307
308 /**
309 * Is the given format an unsigned integer format?
310 */
311 GLboolean
312 _mesa_is_format_unsigned(mesa_format format)
313 {
314 const struct gl_format_info *info = _mesa_get_format_info(format);
315 return _mesa_is_type_unsigned(info->DataType);
316 }
317
318
319 /**
320 * Does the given format store signed values?
321 */
322 GLboolean
323 _mesa_is_format_signed(mesa_format format)
324 {
325 if (format == MESA_FORMAT_R11G11B10_FLOAT ||
326 format == MESA_FORMAT_R9G9B9E5_FLOAT) {
327 /* these packed float formats only store unsigned values */
328 return GL_FALSE;
329 }
330 else {
331 const struct gl_format_info *info = _mesa_get_format_info(format);
332 return (info->DataType == GL_SIGNED_NORMALIZED ||
333 info->DataType == GL_INT ||
334 info->DataType == GL_FLOAT);
335 }
336 }
337
338 /**
339 * Is the given format an integer format?
340 */
341 GLboolean
342 _mesa_is_format_integer(mesa_format format)
343 {
344 const struct gl_format_info *info = _mesa_get_format_info(format);
345 return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT);
346 }
347
348 /**
349 * Return color encoding for given format.
350 * \return GL_LINEAR or GL_SRGB
351 */
352 GLenum
353 _mesa_get_format_color_encoding(mesa_format format)
354 {
355 /* XXX this info should be encoded in gl_format_info */
356 switch (format) {
357 case MESA_FORMAT_BGR_SRGB8:
358 case MESA_FORMAT_A8B8G8R8_SRGB:
359 case MESA_FORMAT_B8G8R8A8_SRGB:
360 case MESA_FORMAT_A8R8G8B8_SRGB:
361 case MESA_FORMAT_R8G8B8A8_SRGB:
362 case MESA_FORMAT_L_SRGB8:
363 case MESA_FORMAT_L8A8_SRGB:
364 case MESA_FORMAT_A8L8_SRGB:
365 case MESA_FORMAT_SRGB_DXT1:
366 case MESA_FORMAT_SRGBA_DXT1:
367 case MESA_FORMAT_SRGBA_DXT3:
368 case MESA_FORMAT_SRGBA_DXT5:
369 case MESA_FORMAT_R8G8B8X8_SRGB:
370 case MESA_FORMAT_ETC2_SRGB8:
371 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
372 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
373 case MESA_FORMAT_B8G8R8X8_SRGB:
374 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
375 return GL_SRGB;
376 default:
377 return GL_LINEAR;
378 }
379 }
380
381
382 /**
383 * Return TRUE if format is an ETC2 compressed format specified
384 * by GL_ARB_ES3_compatibility.
385 */
386 bool
387 _mesa_is_format_etc2(mesa_format format)
388 {
389 switch (format) {
390 case MESA_FORMAT_ETC2_RGB8:
391 case MESA_FORMAT_ETC2_SRGB8:
392 case MESA_FORMAT_ETC2_RGBA8_EAC:
393 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
394 case MESA_FORMAT_ETC2_R11_EAC:
395 case MESA_FORMAT_ETC2_RG11_EAC:
396 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
397 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
398 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
399 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
400 return GL_TRUE;
401 default:
402 return GL_FALSE;
403 }
404 }
405
406
407 /**
408 * For an sRGB format, return the corresponding linear color space format.
409 * For non-sRGB formats, return the format as-is.
410 */
411 mesa_format
412 _mesa_get_srgb_format_linear(mesa_format format)
413 {
414 switch (format) {
415 case MESA_FORMAT_BGR_SRGB8:
416 format = MESA_FORMAT_BGR_UNORM8;
417 break;
418 case MESA_FORMAT_A8B8G8R8_SRGB:
419 format = MESA_FORMAT_A8B8G8R8_UNORM;
420 break;
421 case MESA_FORMAT_B8G8R8A8_SRGB:
422 format = MESA_FORMAT_B8G8R8A8_UNORM;
423 break;
424 case MESA_FORMAT_A8R8G8B8_SRGB:
425 format = MESA_FORMAT_A8R8G8B8_UNORM;
426 break;
427 case MESA_FORMAT_R8G8B8A8_SRGB:
428 format = MESA_FORMAT_R8G8B8A8_UNORM;
429 break;
430 case MESA_FORMAT_L_SRGB8:
431 format = MESA_FORMAT_L_UNORM8;
432 break;
433 case MESA_FORMAT_L8A8_SRGB:
434 format = MESA_FORMAT_L8A8_UNORM;
435 break;
436 case MESA_FORMAT_A8L8_SRGB:
437 format = MESA_FORMAT_A8L8_UNORM;
438 break;
439 case MESA_FORMAT_SRGB_DXT1:
440 format = MESA_FORMAT_RGB_DXT1;
441 break;
442 case MESA_FORMAT_SRGBA_DXT1:
443 format = MESA_FORMAT_RGBA_DXT1;
444 break;
445 case MESA_FORMAT_SRGBA_DXT3:
446 format = MESA_FORMAT_RGBA_DXT3;
447 break;
448 case MESA_FORMAT_SRGBA_DXT5:
449 format = MESA_FORMAT_RGBA_DXT5;
450 break;
451 case MESA_FORMAT_R8G8B8X8_SRGB:
452 format = MESA_FORMAT_R8G8B8X8_UNORM;
453 break;
454 case MESA_FORMAT_X8B8G8R8_SRGB:
455 format = MESA_FORMAT_X8B8G8R8_UNORM;
456 break;
457 case MESA_FORMAT_ETC2_SRGB8:
458 format = MESA_FORMAT_ETC2_RGB8;
459 break;
460 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
461 format = MESA_FORMAT_ETC2_RGBA8_EAC;
462 break;
463 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
464 format = MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
465 break;
466 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
467 format = MESA_FORMAT_BPTC_RGBA_UNORM;
468 break;
469 case MESA_FORMAT_B8G8R8X8_SRGB:
470 format = MESA_FORMAT_B8G8R8X8_UNORM;
471 break;
472 case MESA_FORMAT_X8R8G8B8_SRGB:
473 format = MESA_FORMAT_X8R8G8B8_UNORM;
474 break;
475 default:
476 break;
477 }
478 return format;
479 }
480
481
482 /**
483 * If the given format is a compressed format, return a corresponding
484 * uncompressed format.
485 */
486 mesa_format
487 _mesa_get_uncompressed_format(mesa_format format)
488 {
489 switch (format) {
490 case MESA_FORMAT_RGB_FXT1:
491 return MESA_FORMAT_BGR_UNORM8;
492 case MESA_FORMAT_RGBA_FXT1:
493 return MESA_FORMAT_A8B8G8R8_UNORM;
494 case MESA_FORMAT_RGB_DXT1:
495 case MESA_FORMAT_SRGB_DXT1:
496 return MESA_FORMAT_BGR_UNORM8;
497 case MESA_FORMAT_RGBA_DXT1:
498 case MESA_FORMAT_SRGBA_DXT1:
499 return MESA_FORMAT_A8B8G8R8_UNORM;
500 case MESA_FORMAT_RGBA_DXT3:
501 case MESA_FORMAT_SRGBA_DXT3:
502 return MESA_FORMAT_A8B8G8R8_UNORM;
503 case MESA_FORMAT_RGBA_DXT5:
504 case MESA_FORMAT_SRGBA_DXT5:
505 return MESA_FORMAT_A8B8G8R8_UNORM;
506 case MESA_FORMAT_R_RGTC1_UNORM:
507 return MESA_FORMAT_R_UNORM8;
508 case MESA_FORMAT_R_RGTC1_SNORM:
509 return MESA_FORMAT_R_SNORM8;
510 case MESA_FORMAT_RG_RGTC2_UNORM:
511 return MESA_FORMAT_R8G8_UNORM;
512 case MESA_FORMAT_RG_RGTC2_SNORM:
513 return MESA_FORMAT_R8G8_SNORM;
514 case MESA_FORMAT_L_LATC1_UNORM:
515 return MESA_FORMAT_L_UNORM8;
516 case MESA_FORMAT_L_LATC1_SNORM:
517 return MESA_FORMAT_L_SNORM8;
518 case MESA_FORMAT_LA_LATC2_UNORM:
519 return MESA_FORMAT_L8A8_UNORM;
520 case MESA_FORMAT_LA_LATC2_SNORM:
521 return MESA_FORMAT_L8A8_SNORM;
522 case MESA_FORMAT_ETC1_RGB8:
523 case MESA_FORMAT_ETC2_RGB8:
524 case MESA_FORMAT_ETC2_SRGB8:
525 return MESA_FORMAT_BGR_UNORM8;
526 case MESA_FORMAT_ETC2_RGBA8_EAC:
527 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
528 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
529 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
530 return MESA_FORMAT_A8B8G8R8_UNORM;
531 case MESA_FORMAT_ETC2_R11_EAC:
532 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
533 return MESA_FORMAT_R_UNORM16;
534 case MESA_FORMAT_ETC2_RG11_EAC:
535 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
536 return MESA_FORMAT_R16G16_UNORM;
537 case MESA_FORMAT_BPTC_RGBA_UNORM:
538 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
539 return MESA_FORMAT_A8B8G8R8_UNORM;
540 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
541 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
542 return MESA_FORMAT_RGB_FLOAT32;
543 default:
544 #ifdef DEBUG
545 assert(!_mesa_is_format_compressed(format));
546 #endif
547 return format;
548 }
549 }
550
551
552 GLuint
553 _mesa_format_num_components(mesa_format format)
554 {
555 const struct gl_format_info *info = _mesa_get_format_info(format);
556 return ((info->RedBits > 0) +
557 (info->GreenBits > 0) +
558 (info->BlueBits > 0) +
559 (info->AlphaBits > 0) +
560 (info->LuminanceBits > 0) +
561 (info->IntensityBits > 0) +
562 (info->DepthBits > 0) +
563 (info->StencilBits > 0));
564 }
565
566
567 /**
568 * Returns true if a color format has data stored in the R/G/B/A channels,
569 * given an index from 0 to 3.
570 */
571 bool
572 _mesa_format_has_color_component(mesa_format format, int component)
573 {
574 const struct gl_format_info *info = _mesa_get_format_info(format);
575
576 assert(info->BaseFormat != GL_DEPTH_COMPONENT &&
577 info->BaseFormat != GL_DEPTH_STENCIL &&
578 info->BaseFormat != GL_STENCIL_INDEX);
579
580 switch (component) {
581 case 0:
582 return (info->RedBits + info->IntensityBits + info->LuminanceBits) > 0;
583 case 1:
584 return (info->GreenBits + info->IntensityBits + info->LuminanceBits) > 0;
585 case 2:
586 return (info->BlueBits + info->IntensityBits + info->LuminanceBits) > 0;
587 case 3:
588 return (info->AlphaBits + info->IntensityBits) > 0;
589 default:
590 assert(!"Invalid color component: must be 0..3");
591 return false;
592 }
593 }
594
595
596 /**
597 * Return number of bytes needed to store an image of the given size
598 * in the given format.
599 */
600 GLuint
601 _mesa_format_image_size(mesa_format format, GLsizei width,
602 GLsizei height, GLsizei depth)
603 {
604 const struct gl_format_info *info = _mesa_get_format_info(format);
605 /* Strictly speaking, a conditional isn't needed here */
606 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
607 /* compressed format (2D only for now) */
608 const GLuint bw = info->BlockWidth, bh = info->BlockHeight;
609 const GLuint wblocks = (width + bw - 1) / bw;
610 const GLuint hblocks = (height + bh - 1) / bh;
611 const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
612 return sz * depth;
613 }
614 else {
615 /* non-compressed */
616 const GLuint sz = width * height * depth * info->BytesPerBlock;
617 return sz;
618 }
619 }
620
621
622 /**
623 * Same as _mesa_format_image_size() but returns a 64-bit value to
624 * accomodate very large textures.
625 */
626 uint64_t
627 _mesa_format_image_size64(mesa_format format, GLsizei width,
628 GLsizei height, GLsizei depth)
629 {
630 const struct gl_format_info *info = _mesa_get_format_info(format);
631 /* Strictly speaking, a conditional isn't needed here */
632 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
633 /* compressed format (2D only for now) */
634 const uint64_t bw = info->BlockWidth, bh = info->BlockHeight;
635 const uint64_t wblocks = (width + bw - 1) / bw;
636 const uint64_t hblocks = (height + bh - 1) / bh;
637 const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
638 return sz * depth;
639 }
640 else {
641 /* non-compressed */
642 const uint64_t sz = ((uint64_t) width *
643 (uint64_t) height *
644 (uint64_t) depth *
645 info->BytesPerBlock);
646 return sz;
647 }
648 }
649
650
651
652 GLint
653 _mesa_format_row_stride(mesa_format format, GLsizei width)
654 {
655 const struct gl_format_info *info = _mesa_get_format_info(format);
656 /* Strictly speaking, a conditional isn't needed here */
657 if (info->BlockWidth > 1 || info->BlockHeight > 1) {
658 /* compressed format */
659 const GLuint bw = info->BlockWidth;
660 const GLuint wblocks = (width + bw - 1) / bw;
661 const GLint stride = wblocks * info->BytesPerBlock;
662 return stride;
663 }
664 else {
665 const GLint stride = width * info->BytesPerBlock;
666 return stride;
667 }
668 }
669
670
671 /**
672 * Debug/test: check that all formats are handled in the
673 * _mesa_format_to_type_and_comps() function. When new pixel formats
674 * are added to Mesa, that function needs to be updated.
675 * This is a no-op after the first call.
676 */
677 static void
678 check_format_to_type_and_comps(void)
679 {
680 mesa_format f;
681
682 for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
683 GLenum datatype = 0;
684 GLuint comps = 0;
685 /* This function will emit a problem/warning if the format is
686 * not handled.
687 */
688 _mesa_format_to_type_and_comps(f, &datatype, &comps);
689 }
690 }
691
692 /**
693 * Do sanity checking of the format info table.
694 */
695 void
696 _mesa_test_formats(void)
697 {
698 GLuint i;
699
700 STATIC_ASSERT(Elements(format_info) == MESA_FORMAT_COUNT);
701
702 for (i = 0; i < MESA_FORMAT_COUNT; i++) {
703 const struct gl_format_info *info = _mesa_get_format_info(i);
704 assert(info);
705
706 assert(info->Name == i);
707
708 if (info->Name == MESA_FORMAT_NONE)
709 continue;
710
711 if (info->BlockWidth == 1 && info->BlockHeight == 1) {
712 if (info->RedBits > 0) {
713 GLuint t = info->RedBits + info->GreenBits
714 + info->BlueBits + info->AlphaBits;
715 assert(t / 8 <= info->BytesPerBlock);
716 (void) t;
717 }
718 }
719
720 assert(info->DataType == GL_UNSIGNED_NORMALIZED ||
721 info->DataType == GL_SIGNED_NORMALIZED ||
722 info->DataType == GL_UNSIGNED_INT ||
723 info->DataType == GL_INT ||
724 info->DataType == GL_FLOAT ||
725 /* Z32_FLOAT_X24S8 has DataType of GL_NONE */
726 info->DataType == GL_NONE);
727
728 if (info->BaseFormat == GL_RGB) {
729 assert(info->RedBits > 0);
730 assert(info->GreenBits > 0);
731 assert(info->BlueBits > 0);
732 assert(info->AlphaBits == 0);
733 assert(info->LuminanceBits == 0);
734 assert(info->IntensityBits == 0);
735 }
736 else if (info->BaseFormat == GL_RGBA) {
737 assert(info->RedBits > 0);
738 assert(info->GreenBits > 0);
739 assert(info->BlueBits > 0);
740 assert(info->AlphaBits > 0);
741 assert(info->LuminanceBits == 0);
742 assert(info->IntensityBits == 0);
743 }
744 else if (info->BaseFormat == GL_RG) {
745 assert(info->RedBits > 0);
746 assert(info->GreenBits > 0);
747 assert(info->BlueBits == 0);
748 assert(info->AlphaBits == 0);
749 assert(info->LuminanceBits == 0);
750 assert(info->IntensityBits == 0);
751 }
752 else if (info->BaseFormat == GL_RED) {
753 assert(info->RedBits > 0);
754 assert(info->GreenBits == 0);
755 assert(info->BlueBits == 0);
756 assert(info->AlphaBits == 0);
757 assert(info->LuminanceBits == 0);
758 assert(info->IntensityBits == 0);
759 }
760 else if (info->BaseFormat == GL_LUMINANCE) {
761 assert(info->RedBits == 0);
762 assert(info->GreenBits == 0);
763 assert(info->BlueBits == 0);
764 assert(info->AlphaBits == 0);
765 assert(info->LuminanceBits > 0);
766 assert(info->IntensityBits == 0);
767 }
768 else if (info->BaseFormat == GL_INTENSITY) {
769 assert(info->RedBits == 0);
770 assert(info->GreenBits == 0);
771 assert(info->BlueBits == 0);
772 assert(info->AlphaBits == 0);
773 assert(info->LuminanceBits == 0);
774 assert(info->IntensityBits > 0);
775 }
776 }
777
778 check_format_to_type_and_comps();
779 }
780
781
782
783 /**
784 * Return datatype and number of components per texel for the given mesa_format.
785 * Only used for mipmap generation code.
786 */
787 void
788 _mesa_format_to_type_and_comps(mesa_format format,
789 GLenum *datatype, GLuint *comps)
790 {
791 switch (format) {
792 case MESA_FORMAT_A8B8G8R8_UNORM:
793 case MESA_FORMAT_R8G8B8A8_UNORM:
794 case MESA_FORMAT_B8G8R8A8_UNORM:
795 case MESA_FORMAT_A8R8G8B8_UNORM:
796 case MESA_FORMAT_X8B8G8R8_UNORM:
797 case MESA_FORMAT_R8G8B8X8_UNORM:
798 case MESA_FORMAT_B8G8R8X8_UNORM:
799 case MESA_FORMAT_X8R8G8B8_UNORM:
800 *datatype = GL_UNSIGNED_BYTE;
801 *comps = 4;
802 return;
803 case MESA_FORMAT_BGR_UNORM8:
804 case MESA_FORMAT_RGB_UNORM8:
805 *datatype = GL_UNSIGNED_BYTE;
806 *comps = 3;
807 return;
808 case MESA_FORMAT_B5G6R5_UNORM:
809 case MESA_FORMAT_R5G6B5_UNORM:
810 *datatype = GL_UNSIGNED_SHORT_5_6_5;
811 *comps = 3;
812 return;
813
814 case MESA_FORMAT_B4G4R4A4_UNORM:
815 case MESA_FORMAT_A4R4G4B4_UNORM:
816 case MESA_FORMAT_B4G4R4X4_UNORM:
817 *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
818 *comps = 4;
819 return;
820
821 case MESA_FORMAT_B5G5R5A1_UNORM:
822 case MESA_FORMAT_A1R5G5B5_UNORM:
823 case MESA_FORMAT_B5G5R5X1_UNORM:
824 *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
825 *comps = 4;
826 return;
827
828 case MESA_FORMAT_B10G10R10A2_UNORM:
829 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
830 *comps = 4;
831 return;
832
833 case MESA_FORMAT_A1B5G5R5_UNORM:
834 *datatype = GL_UNSIGNED_SHORT_5_5_5_1;
835 *comps = 4;
836 return;
837
838 case MESA_FORMAT_L4A4_UNORM:
839 *datatype = MESA_UNSIGNED_BYTE_4_4;
840 *comps = 2;
841 return;
842
843 case MESA_FORMAT_L8A8_UNORM:
844 case MESA_FORMAT_A8L8_UNORM:
845 case MESA_FORMAT_R8G8_UNORM:
846 case MESA_FORMAT_G8R8_UNORM:
847 *datatype = GL_UNSIGNED_BYTE;
848 *comps = 2;
849 return;
850
851 case MESA_FORMAT_L16A16_UNORM:
852 case MESA_FORMAT_A16L16_UNORM:
853 case MESA_FORMAT_R16G16_UNORM:
854 case MESA_FORMAT_G16R16_UNORM:
855 *datatype = GL_UNSIGNED_SHORT;
856 *comps = 2;
857 return;
858
859 case MESA_FORMAT_R_UNORM16:
860 case MESA_FORMAT_A_UNORM16:
861 case MESA_FORMAT_L_UNORM16:
862 case MESA_FORMAT_I_UNORM16:
863 *datatype = GL_UNSIGNED_SHORT;
864 *comps = 1;
865 return;
866
867 case MESA_FORMAT_B2G3R3_UNORM:
868 *datatype = GL_UNSIGNED_BYTE_3_3_2;
869 *comps = 3;
870 return;
871
872 case MESA_FORMAT_A_UNORM8:
873 case MESA_FORMAT_L_UNORM8:
874 case MESA_FORMAT_I_UNORM8:
875 case MESA_FORMAT_R_UNORM8:
876 case MESA_FORMAT_S_UINT8:
877 *datatype = GL_UNSIGNED_BYTE;
878 *comps = 1;
879 return;
880
881 case MESA_FORMAT_YCBCR:
882 case MESA_FORMAT_YCBCR_REV:
883 *datatype = GL_UNSIGNED_SHORT;
884 *comps = 2;
885 return;
886
887 case MESA_FORMAT_S8_UINT_Z24_UNORM:
888 *datatype = GL_UNSIGNED_INT_24_8_MESA;
889 *comps = 2;
890 return;
891
892 case MESA_FORMAT_Z24_UNORM_S8_UINT:
893 *datatype = GL_UNSIGNED_INT_8_24_REV_MESA;
894 *comps = 2;
895 return;
896
897 case MESA_FORMAT_Z_UNORM16:
898 *datatype = GL_UNSIGNED_SHORT;
899 *comps = 1;
900 return;
901
902 case MESA_FORMAT_Z24_UNORM_X8_UINT:
903 *datatype = GL_UNSIGNED_INT;
904 *comps = 1;
905 return;
906
907 case MESA_FORMAT_X8_UINT_Z24_UNORM:
908 *datatype = GL_UNSIGNED_INT;
909 *comps = 1;
910 return;
911
912 case MESA_FORMAT_Z_UNORM32:
913 *datatype = GL_UNSIGNED_INT;
914 *comps = 1;
915 return;
916
917 case MESA_FORMAT_Z_FLOAT32:
918 *datatype = GL_FLOAT;
919 *comps = 1;
920 return;
921
922 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
923 *datatype = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
924 *comps = 1;
925 return;
926
927 case MESA_FORMAT_R_SNORM8:
928 case MESA_FORMAT_A_SNORM8:
929 case MESA_FORMAT_L_SNORM8:
930 case MESA_FORMAT_I_SNORM8:
931 *datatype = GL_BYTE;
932 *comps = 1;
933 return;
934 case MESA_FORMAT_R8G8_SNORM:
935 case MESA_FORMAT_L8A8_SNORM:
936 case MESA_FORMAT_A8L8_SNORM:
937 *datatype = GL_BYTE;
938 *comps = 2;
939 return;
940 case MESA_FORMAT_A8B8G8R8_SNORM:
941 case MESA_FORMAT_R8G8B8A8_SNORM:
942 case MESA_FORMAT_X8B8G8R8_SNORM:
943 *datatype = GL_BYTE;
944 *comps = 4;
945 return;
946
947 case MESA_FORMAT_RGBA_UNORM16:
948 *datatype = GL_UNSIGNED_SHORT;
949 *comps = 4;
950 return;
951
952 case MESA_FORMAT_R_SNORM16:
953 case MESA_FORMAT_A_SNORM16:
954 case MESA_FORMAT_L_SNORM16:
955 case MESA_FORMAT_I_SNORM16:
956 *datatype = GL_SHORT;
957 *comps = 1;
958 return;
959 case MESA_FORMAT_R16G16_SNORM:
960 case MESA_FORMAT_LA_SNORM16:
961 *datatype = GL_SHORT;
962 *comps = 2;
963 return;
964 case MESA_FORMAT_RGB_SNORM16:
965 *datatype = GL_SHORT;
966 *comps = 3;
967 return;
968 case MESA_FORMAT_RGBA_SNORM16:
969 *datatype = GL_SHORT;
970 *comps = 4;
971 return;
972
973 case MESA_FORMAT_BGR_SRGB8:
974 *datatype = GL_UNSIGNED_BYTE;
975 *comps = 3;
976 return;
977 case MESA_FORMAT_A8B8G8R8_SRGB:
978 case MESA_FORMAT_B8G8R8A8_SRGB:
979 case MESA_FORMAT_A8R8G8B8_SRGB:
980 case MESA_FORMAT_R8G8B8A8_SRGB:
981 *datatype = GL_UNSIGNED_BYTE;
982 *comps = 4;
983 return;
984 case MESA_FORMAT_L_SRGB8:
985 *datatype = GL_UNSIGNED_BYTE;
986 *comps = 1;
987 return;
988 case MESA_FORMAT_L8A8_SRGB:
989 case MESA_FORMAT_A8L8_SRGB:
990 *datatype = GL_UNSIGNED_BYTE;
991 *comps = 2;
992 return;
993
994 case MESA_FORMAT_RGB_FXT1:
995 case MESA_FORMAT_RGBA_FXT1:
996 case MESA_FORMAT_RGB_DXT1:
997 case MESA_FORMAT_RGBA_DXT1:
998 case MESA_FORMAT_RGBA_DXT3:
999 case MESA_FORMAT_RGBA_DXT5:
1000 case MESA_FORMAT_SRGB_DXT1:
1001 case MESA_FORMAT_SRGBA_DXT1:
1002 case MESA_FORMAT_SRGBA_DXT3:
1003 case MESA_FORMAT_SRGBA_DXT5:
1004 case MESA_FORMAT_R_RGTC1_UNORM:
1005 case MESA_FORMAT_R_RGTC1_SNORM:
1006 case MESA_FORMAT_RG_RGTC2_UNORM:
1007 case MESA_FORMAT_RG_RGTC2_SNORM:
1008 case MESA_FORMAT_L_LATC1_UNORM:
1009 case MESA_FORMAT_L_LATC1_SNORM:
1010 case MESA_FORMAT_LA_LATC2_UNORM:
1011 case MESA_FORMAT_LA_LATC2_SNORM:
1012 case MESA_FORMAT_ETC1_RGB8:
1013 case MESA_FORMAT_ETC2_RGB8:
1014 case MESA_FORMAT_ETC2_SRGB8:
1015 case MESA_FORMAT_ETC2_RGBA8_EAC:
1016 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
1017 case MESA_FORMAT_ETC2_R11_EAC:
1018 case MESA_FORMAT_ETC2_RG11_EAC:
1019 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
1020 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
1021 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
1022 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
1023 case MESA_FORMAT_BPTC_RGBA_UNORM:
1024 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
1025 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
1026 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
1027 /* XXX generate error instead? */
1028 *datatype = GL_UNSIGNED_BYTE;
1029 *comps = 0;
1030 return;
1031
1032 case MESA_FORMAT_RGBA_FLOAT32:
1033 *datatype = GL_FLOAT;
1034 *comps = 4;
1035 return;
1036 case MESA_FORMAT_RGBA_FLOAT16:
1037 *datatype = GL_HALF_FLOAT_ARB;
1038 *comps = 4;
1039 return;
1040 case MESA_FORMAT_RGB_FLOAT32:
1041 *datatype = GL_FLOAT;
1042 *comps = 3;
1043 return;
1044 case MESA_FORMAT_RGB_FLOAT16:
1045 *datatype = GL_HALF_FLOAT_ARB;
1046 *comps = 3;
1047 return;
1048 case MESA_FORMAT_LA_FLOAT32:
1049 case MESA_FORMAT_RG_FLOAT32:
1050 *datatype = GL_FLOAT;
1051 *comps = 2;
1052 return;
1053 case MESA_FORMAT_LA_FLOAT16:
1054 case MESA_FORMAT_RG_FLOAT16:
1055 *datatype = GL_HALF_FLOAT_ARB;
1056 *comps = 2;
1057 return;
1058 case MESA_FORMAT_A_FLOAT32:
1059 case MESA_FORMAT_L_FLOAT32:
1060 case MESA_FORMAT_I_FLOAT32:
1061 case MESA_FORMAT_R_FLOAT32:
1062 *datatype = GL_FLOAT;
1063 *comps = 1;
1064 return;
1065 case MESA_FORMAT_A_FLOAT16:
1066 case MESA_FORMAT_L_FLOAT16:
1067 case MESA_FORMAT_I_FLOAT16:
1068 case MESA_FORMAT_R_FLOAT16:
1069 *datatype = GL_HALF_FLOAT_ARB;
1070 *comps = 1;
1071 return;
1072
1073 case MESA_FORMAT_A_UINT8:
1074 case MESA_FORMAT_L_UINT8:
1075 case MESA_FORMAT_I_UINT8:
1076 *datatype = GL_UNSIGNED_BYTE;
1077 *comps = 1;
1078 return;
1079 case MESA_FORMAT_LA_UINT8:
1080 *datatype = GL_UNSIGNED_BYTE;
1081 *comps = 2;
1082 return;
1083
1084 case MESA_FORMAT_A_UINT16:
1085 case MESA_FORMAT_L_UINT16:
1086 case MESA_FORMAT_I_UINT16:
1087 *datatype = GL_UNSIGNED_SHORT;
1088 *comps = 1;
1089 return;
1090 case MESA_FORMAT_LA_UINT16:
1091 *datatype = GL_UNSIGNED_SHORT;
1092 *comps = 2;
1093 return;
1094 case MESA_FORMAT_A_UINT32:
1095 case MESA_FORMAT_L_UINT32:
1096 case MESA_FORMAT_I_UINT32:
1097 *datatype = GL_UNSIGNED_INT;
1098 *comps = 1;
1099 return;
1100 case MESA_FORMAT_LA_UINT32:
1101 *datatype = GL_UNSIGNED_INT;
1102 *comps = 2;
1103 return;
1104 case MESA_FORMAT_A_SINT8:
1105 case MESA_FORMAT_L_SINT8:
1106 case MESA_FORMAT_I_SINT8:
1107 *datatype = GL_BYTE;
1108 *comps = 1;
1109 return;
1110 case MESA_FORMAT_LA_SINT8:
1111 *datatype = GL_BYTE;
1112 *comps = 2;
1113 return;
1114
1115 case MESA_FORMAT_A_SINT16:
1116 case MESA_FORMAT_L_SINT16:
1117 case MESA_FORMAT_I_SINT16:
1118 *datatype = GL_SHORT;
1119 *comps = 1;
1120 return;
1121 case MESA_FORMAT_LA_SINT16:
1122 *datatype = GL_SHORT;
1123 *comps = 2;
1124 return;
1125
1126 case MESA_FORMAT_A_SINT32:
1127 case MESA_FORMAT_L_SINT32:
1128 case MESA_FORMAT_I_SINT32:
1129 *datatype = GL_INT;
1130 *comps = 1;
1131 return;
1132 case MESA_FORMAT_LA_SINT32:
1133 *datatype = GL_INT;
1134 *comps = 2;
1135 return;
1136
1137 case MESA_FORMAT_R_SINT8:
1138 *datatype = GL_BYTE;
1139 *comps = 1;
1140 return;
1141 case MESA_FORMAT_RG_SINT8:
1142 *datatype = GL_BYTE;
1143 *comps = 2;
1144 return;
1145 case MESA_FORMAT_RGB_SINT8:
1146 *datatype = GL_BYTE;
1147 *comps = 3;
1148 return;
1149 case MESA_FORMAT_RGBA_SINT8:
1150 *datatype = GL_BYTE;
1151 *comps = 4;
1152 return;
1153 case MESA_FORMAT_R_SINT16:
1154 *datatype = GL_SHORT;
1155 *comps = 1;
1156 return;
1157 case MESA_FORMAT_RG_SINT16:
1158 *datatype = GL_SHORT;
1159 *comps = 2;
1160 return;
1161 case MESA_FORMAT_RGB_SINT16:
1162 *datatype = GL_SHORT;
1163 *comps = 3;
1164 return;
1165 case MESA_FORMAT_RGBA_SINT16:
1166 *datatype = GL_SHORT;
1167 *comps = 4;
1168 return;
1169 case MESA_FORMAT_R_SINT32:
1170 *datatype = GL_INT;
1171 *comps = 1;
1172 return;
1173 case MESA_FORMAT_RG_SINT32:
1174 *datatype = GL_INT;
1175 *comps = 2;
1176 return;
1177 case MESA_FORMAT_RGB_SINT32:
1178 *datatype = GL_INT;
1179 *comps = 3;
1180 return;
1181 case MESA_FORMAT_RGBA_SINT32:
1182 *datatype = GL_INT;
1183 *comps = 4;
1184 return;
1185
1186 /**
1187 * \name Non-normalized unsigned integer formats.
1188 */
1189 case MESA_FORMAT_R_UINT8:
1190 *datatype = GL_UNSIGNED_BYTE;
1191 *comps = 1;
1192 return;
1193 case MESA_FORMAT_RG_UINT8:
1194 *datatype = GL_UNSIGNED_BYTE;
1195 *comps = 2;
1196 return;
1197 case MESA_FORMAT_RGB_UINT8:
1198 *datatype = GL_UNSIGNED_BYTE;
1199 *comps = 3;
1200 return;
1201 case MESA_FORMAT_RGBA_UINT8:
1202 *datatype = GL_UNSIGNED_BYTE;
1203 *comps = 4;
1204 return;
1205 case MESA_FORMAT_R_UINT16:
1206 *datatype = GL_UNSIGNED_SHORT;
1207 *comps = 1;
1208 return;
1209 case MESA_FORMAT_RG_UINT16:
1210 *datatype = GL_UNSIGNED_SHORT;
1211 *comps = 2;
1212 return;
1213 case MESA_FORMAT_RGB_UINT16:
1214 *datatype = GL_UNSIGNED_SHORT;
1215 *comps = 3;
1216 return;
1217 case MESA_FORMAT_RGBA_UINT16:
1218 *datatype = GL_UNSIGNED_SHORT;
1219 *comps = 4;
1220 return;
1221 case MESA_FORMAT_R_UINT32:
1222 *datatype = GL_UNSIGNED_INT;
1223 *comps = 1;
1224 return;
1225 case MESA_FORMAT_RG_UINT32:
1226 *datatype = GL_UNSIGNED_INT;
1227 *comps = 2;
1228 return;
1229 case MESA_FORMAT_RGB_UINT32:
1230 *datatype = GL_UNSIGNED_INT;
1231 *comps = 3;
1232 return;
1233 case MESA_FORMAT_RGBA_UINT32:
1234 *datatype = GL_UNSIGNED_INT;
1235 *comps = 4;
1236 return;
1237
1238 case MESA_FORMAT_R9G9B9E5_FLOAT:
1239 *datatype = GL_UNSIGNED_INT_5_9_9_9_REV;
1240 *comps = 3;
1241 return;
1242
1243 case MESA_FORMAT_R11G11B10_FLOAT:
1244 *datatype = GL_UNSIGNED_INT_10F_11F_11F_REV;
1245 *comps = 3;
1246 return;
1247
1248 case MESA_FORMAT_B10G10R10A2_UINT:
1249 case MESA_FORMAT_R10G10B10A2_UINT:
1250 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1251 *comps = 4;
1252 return;
1253
1254 case MESA_FORMAT_R8G8B8X8_SRGB:
1255 case MESA_FORMAT_X8B8G8R8_SRGB:
1256 case MESA_FORMAT_RGBX_UINT8:
1257 *datatype = GL_UNSIGNED_BYTE;
1258 *comps = 4;
1259 return;
1260
1261 case MESA_FORMAT_R8G8B8X8_SNORM:
1262 case MESA_FORMAT_RGBX_SINT8:
1263 *datatype = GL_BYTE;
1264 *comps = 4;
1265 return;
1266
1267 case MESA_FORMAT_B10G10R10X2_UNORM:
1268 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1269 *comps = 4;
1270 return;
1271
1272 case MESA_FORMAT_RGBX_UNORM16:
1273 case MESA_FORMAT_RGBX_UINT16:
1274 *datatype = GL_UNSIGNED_SHORT;
1275 *comps = 4;
1276 return;
1277
1278 case MESA_FORMAT_RGBX_SNORM16:
1279 case MESA_FORMAT_RGBX_SINT16:
1280 *datatype = GL_SHORT;
1281 *comps = 4;
1282 return;
1283
1284 case MESA_FORMAT_RGBX_FLOAT16:
1285 *datatype = GL_HALF_FLOAT;
1286 *comps = 4;
1287 return;
1288
1289 case MESA_FORMAT_RGBX_FLOAT32:
1290 *datatype = GL_FLOAT;
1291 *comps = 4;
1292 return;
1293
1294 case MESA_FORMAT_RGBX_UINT32:
1295 *datatype = GL_UNSIGNED_INT;
1296 *comps = 4;
1297 return;
1298
1299 case MESA_FORMAT_RGBX_SINT32:
1300 *datatype = GL_INT;
1301 *comps = 4;
1302 return;
1303
1304 case MESA_FORMAT_R10G10B10A2_UNORM:
1305 *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
1306 *comps = 4;
1307 return;
1308
1309 case MESA_FORMAT_G8R8_SNORM:
1310 *datatype = GL_BYTE;
1311 *comps = 2;
1312 return;
1313
1314 case MESA_FORMAT_G16R16_SNORM:
1315 *datatype = GL_SHORT;
1316 *comps = 2;
1317 return;
1318
1319 case MESA_FORMAT_B8G8R8X8_SRGB:
1320 case MESA_FORMAT_X8R8G8B8_SRGB:
1321 *datatype = GL_UNSIGNED_BYTE;
1322 *comps = 4;
1323 return;
1324
1325 case MESA_FORMAT_COUNT:
1326 assert(0);
1327 return;
1328
1329 case MESA_FORMAT_NONE:
1330 /* For debug builds, warn if any formats are not handled */
1331 #ifdef DEBUG
1332 default:
1333 #endif
1334 _mesa_problem(NULL, "bad format %s in _mesa_format_to_type_and_comps",
1335 _mesa_get_format_name(format));
1336 *datatype = 0;
1337 *comps = 1;
1338 }
1339 }
1340
1341 /**
1342 * Check if a mesa_format exactly matches a GL format/type combination
1343 * such that we can use memcpy() from one to the other.
1344 * \param mesa_format a MESA_FORMAT_x value
1345 * \param format the user-specified image format
1346 * \param type the user-specified image datatype
1347 * \param swapBytes typically the current pixel pack/unpack byteswap state
1348 * \return GL_TRUE if the formats match, GL_FALSE otherwise.
1349 */
1350 GLboolean
1351 _mesa_format_matches_format_and_type(mesa_format mesa_format,
1352 GLenum format, GLenum type,
1353 GLboolean swapBytes)
1354 {
1355 const GLboolean littleEndian = _mesa_little_endian();
1356
1357 /* Note: When reading a GL format/type combination, the format lists channel
1358 * assignments from most significant channel in the type to least
1359 * significant. A type with _REV indicates that the assignments are
1360 * swapped, so they are listed from least significant to most significant.
1361 *
1362 * For sanity, please keep this switch statement ordered the same as the
1363 * enums in formats.h.
1364 */
1365
1366 switch (mesa_format) {
1367
1368 case MESA_FORMAT_NONE:
1369 case MESA_FORMAT_COUNT:
1370 return GL_FALSE;
1371
1372 case MESA_FORMAT_A8B8G8R8_UNORM:
1373 case MESA_FORMAT_A8B8G8R8_SRGB:
1374 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1375 return GL_TRUE;
1376
1377 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV && swapBytes)
1378 return GL_TRUE;
1379
1380 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !littleEndian)
1381 return GL_TRUE;
1382
1383 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV
1384 && !swapBytes)
1385 return GL_TRUE;
1386
1387 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8
1388 && swapBytes)
1389 return GL_TRUE;
1390
1391 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && littleEndian)
1392 return GL_TRUE;
1393
1394 return GL_FALSE;
1395
1396 case MESA_FORMAT_R8G8B8A8_UNORM:
1397 case MESA_FORMAT_R8G8B8A8_SRGB:
1398 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1399 !swapBytes)
1400 return GL_TRUE;
1401
1402 if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1403 return GL_TRUE;
1404
1405 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && littleEndian)
1406 return GL_TRUE;
1407
1408 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8 &&
1409 !swapBytes)
1410 return GL_TRUE;
1411
1412 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1413 swapBytes)
1414 return GL_TRUE;
1415
1416 if (format == GL_ABGR_EXT && type == GL_UNSIGNED_BYTE && !littleEndian)
1417 return GL_TRUE;
1418
1419 return GL_FALSE;
1420
1421 case MESA_FORMAT_B8G8R8A8_UNORM:
1422 case MESA_FORMAT_B8G8R8A8_SRGB:
1423 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1424 !swapBytes)
1425 return GL_TRUE;
1426
1427 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && swapBytes)
1428 return GL_TRUE;
1429
1430 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && littleEndian)
1431 return GL_TRUE;
1432
1433 return GL_FALSE;
1434
1435 case MESA_FORMAT_A8R8G8B8_UNORM:
1436 case MESA_FORMAT_A8R8G8B8_SRGB:
1437 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8 && !swapBytes)
1438 return GL_TRUE;
1439
1440 if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV &&
1441 swapBytes)
1442 return GL_TRUE;
1443
1444 if (format == GL_BGRA && type == GL_UNSIGNED_BYTE && !littleEndian)
1445 return GL_TRUE;
1446
1447 return GL_FALSE;
1448
1449 case MESA_FORMAT_X8B8G8R8_UNORM:
1450 case MESA_FORMAT_R8G8B8X8_UNORM:
1451 return GL_FALSE;
1452
1453 case MESA_FORMAT_B8G8R8X8_UNORM:
1454 case MESA_FORMAT_X8R8G8B8_UNORM:
1455 return GL_FALSE;
1456
1457 case MESA_FORMAT_BGR_UNORM8:
1458 case MESA_FORMAT_BGR_SRGB8:
1459 return format == GL_BGR && type == GL_UNSIGNED_BYTE && littleEndian;
1460
1461 case MESA_FORMAT_RGB_UNORM8:
1462 return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
1463
1464 case MESA_FORMAT_B5G6R5_UNORM:
1465 return ((format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) ||
1466 (format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
1467 !swapBytes;
1468
1469 case MESA_FORMAT_R5G6B5_UNORM:
1470 return ((format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5) ||
1471 (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
1472 !swapBytes;
1473
1474 case MESA_FORMAT_B4G4R4A4_UNORM:
1475 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
1476 !swapBytes;
1477
1478 case MESA_FORMAT_A4R4G4B4_UNORM:
1479 return GL_FALSE;
1480
1481 case MESA_FORMAT_A1B5G5R5_UNORM:
1482 return format == GL_RGBA && type == GL_UNSIGNED_SHORT_5_5_5_1 &&
1483 !swapBytes;
1484
1485 case MESA_FORMAT_B5G5R5A1_UNORM:
1486 return format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV &&
1487 !swapBytes;
1488
1489 case MESA_FORMAT_A1R5G5B5_UNORM:
1490 return GL_FALSE;
1491
1492 case MESA_FORMAT_L4A4_UNORM:
1493 return GL_FALSE;
1494 case MESA_FORMAT_L8A8_UNORM:
1495 case MESA_FORMAT_L8A8_SRGB:
1496 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE && littleEndian;
1497 case MESA_FORMAT_A8L8_UNORM:
1498 case MESA_FORMAT_A8L8_SRGB:
1499 return GL_FALSE;
1500
1501 case MESA_FORMAT_L16A16_UNORM:
1502 return format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_SHORT && littleEndian && !swapBytes;
1503 case MESA_FORMAT_A16L16_UNORM:
1504 return GL_FALSE;
1505
1506 case MESA_FORMAT_B2G3R3_UNORM:
1507 return format == GL_RGB && type == GL_UNSIGNED_BYTE_3_3_2;
1508
1509 case MESA_FORMAT_A_UNORM8:
1510 return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
1511 case MESA_FORMAT_A_UNORM16:
1512 return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
1513 case MESA_FORMAT_L_UNORM8:
1514 case MESA_FORMAT_L_SRGB8:
1515 return format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE;
1516 case MESA_FORMAT_L_UNORM16:
1517 return format == GL_LUMINANCE && type == GL_UNSIGNED_SHORT && !swapBytes;
1518 case MESA_FORMAT_I_UNORM8:
1519 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1520 case MESA_FORMAT_I_UNORM16:
1521 return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes;
1522
1523 case MESA_FORMAT_YCBCR:
1524 return format == GL_YCBCR_MESA &&
1525 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian != swapBytes) ||
1526 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian == swapBytes));
1527 case MESA_FORMAT_YCBCR_REV:
1528 return format == GL_YCBCR_MESA &&
1529 ((type == GL_UNSIGNED_SHORT_8_8_MESA && littleEndian == swapBytes) ||
1530 (type == GL_UNSIGNED_SHORT_8_8_REV_MESA && littleEndian != swapBytes));
1531
1532 case MESA_FORMAT_R_UNORM8:
1533 return format == GL_RED && type == GL_UNSIGNED_BYTE;
1534 case MESA_FORMAT_R8G8_UNORM:
1535 return format == GL_RG && type == GL_UNSIGNED_BYTE && littleEndian;
1536 case MESA_FORMAT_G8R8_UNORM:
1537 return GL_FALSE;
1538
1539 case MESA_FORMAT_R_UNORM16:
1540 return format == GL_RED && type == GL_UNSIGNED_SHORT &&
1541 !swapBytes;
1542 case MESA_FORMAT_R16G16_UNORM:
1543 return format == GL_RG && type == GL_UNSIGNED_SHORT && littleEndian &&
1544 !swapBytes;
1545 case MESA_FORMAT_G16R16_UNORM:
1546 return GL_FALSE;
1547
1548 case MESA_FORMAT_B10G10R10A2_UNORM:
1549 return format == GL_BGRA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1550 !swapBytes;
1551
1552 case MESA_FORMAT_S8_UINT_Z24_UNORM:
1553 return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 &&
1554 !swapBytes;
1555 case MESA_FORMAT_X8_UINT_Z24_UNORM:
1556 case MESA_FORMAT_Z24_UNORM_S8_UINT:
1557 return GL_FALSE;
1558
1559 case MESA_FORMAT_Z_UNORM16:
1560 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_SHORT &&
1561 !swapBytes;
1562
1563 case MESA_FORMAT_Z24_UNORM_X8_UINT:
1564 return GL_FALSE;
1565
1566 case MESA_FORMAT_Z_UNORM32:
1567 return format == GL_DEPTH_COMPONENT && type == GL_UNSIGNED_INT &&
1568 !swapBytes;
1569
1570 case MESA_FORMAT_S_UINT8:
1571 return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
1572
1573 case MESA_FORMAT_SRGB_DXT1:
1574 case MESA_FORMAT_SRGBA_DXT1:
1575 case MESA_FORMAT_SRGBA_DXT3:
1576 case MESA_FORMAT_SRGBA_DXT5:
1577 return GL_FALSE;
1578
1579 case MESA_FORMAT_RGB_FXT1:
1580 case MESA_FORMAT_RGBA_FXT1:
1581 case MESA_FORMAT_RGB_DXT1:
1582 case MESA_FORMAT_RGBA_DXT1:
1583 case MESA_FORMAT_RGBA_DXT3:
1584 case MESA_FORMAT_RGBA_DXT5:
1585 return GL_FALSE;
1586
1587 case MESA_FORMAT_BPTC_RGBA_UNORM:
1588 case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM:
1589 case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
1590 case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT:
1591 return GL_FALSE;
1592
1593 case MESA_FORMAT_RGBA_FLOAT32:
1594 return format == GL_RGBA && type == GL_FLOAT && !swapBytes;
1595 case MESA_FORMAT_RGBA_FLOAT16:
1596 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes;
1597
1598 case MESA_FORMAT_RGB_FLOAT32:
1599 return format == GL_RGB && type == GL_FLOAT && !swapBytes;
1600 case MESA_FORMAT_RGB_FLOAT16:
1601 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
1602
1603 case MESA_FORMAT_A_FLOAT32:
1604 return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
1605 case MESA_FORMAT_A_FLOAT16:
1606 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1607
1608 case MESA_FORMAT_L_FLOAT32:
1609 return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes;
1610 case MESA_FORMAT_L_FLOAT16:
1611 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
1612
1613 case MESA_FORMAT_LA_FLOAT32:
1614 return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes;
1615 case MESA_FORMAT_LA_FLOAT16:
1616 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1617
1618 case MESA_FORMAT_I_FLOAT32:
1619 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1620 case MESA_FORMAT_I_FLOAT16:
1621 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1622
1623 case MESA_FORMAT_R_FLOAT32:
1624 return format == GL_RED && type == GL_FLOAT && !swapBytes;
1625 case MESA_FORMAT_R_FLOAT16:
1626 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1627
1628 case MESA_FORMAT_RG_FLOAT32:
1629 return format == GL_RG && type == GL_FLOAT && !swapBytes;
1630 case MESA_FORMAT_RG_FLOAT16:
1631 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
1632
1633 case MESA_FORMAT_A_UINT8:
1634 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE;
1635 case MESA_FORMAT_A_UINT16:
1636 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT &&
1637 !swapBytes;
1638 case MESA_FORMAT_A_UINT32:
1639 return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT &&
1640 !swapBytes;
1641 case MESA_FORMAT_A_SINT8:
1642 return format == GL_ALPHA_INTEGER && type == GL_BYTE;
1643 case MESA_FORMAT_A_SINT16:
1644 return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes;
1645 case MESA_FORMAT_A_SINT32:
1646 return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
1647
1648 case MESA_FORMAT_I_UINT8:
1649 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1650 case MESA_FORMAT_I_UINT16:
1651 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1652 case MESA_FORMAT_I_UINT32:
1653 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1654 case MESA_FORMAT_I_SINT8:
1655 return format == GL_RED_INTEGER && type == GL_BYTE;
1656 case MESA_FORMAT_I_SINT16:
1657 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1658 case MESA_FORMAT_I_SINT32:
1659 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1660
1661 case MESA_FORMAT_L_UINT8:
1662 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
1663 case MESA_FORMAT_L_UINT16:
1664 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT &&
1665 !swapBytes;
1666 case MESA_FORMAT_L_UINT32:
1667 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT &&
1668 !swapBytes;
1669 case MESA_FORMAT_L_SINT8:
1670 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE;
1671 case MESA_FORMAT_L_SINT16:
1672 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT &&
1673 !swapBytes;
1674 case MESA_FORMAT_L_SINT32:
1675 return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes;
1676
1677 case MESA_FORMAT_LA_UINT8:
1678 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1679 type == GL_UNSIGNED_BYTE && !swapBytes;
1680 case MESA_FORMAT_LA_UINT16:
1681 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1682 type == GL_UNSIGNED_SHORT && !swapBytes;
1683 case MESA_FORMAT_LA_UINT32:
1684 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
1685 type == GL_UNSIGNED_INT && !swapBytes;
1686 case MESA_FORMAT_LA_SINT8:
1687 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE &&
1688 !swapBytes;
1689 case MESA_FORMAT_LA_SINT16:
1690 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT &&
1691 !swapBytes;
1692 case MESA_FORMAT_LA_SINT32:
1693 return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT &&
1694 !swapBytes;
1695
1696 case MESA_FORMAT_R_SINT8:
1697 return format == GL_RED_INTEGER && type == GL_BYTE;
1698 case MESA_FORMAT_RG_SINT8:
1699 return format == GL_RG_INTEGER && type == GL_BYTE && !swapBytes;
1700 case MESA_FORMAT_RGB_SINT8:
1701 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes;
1702 case MESA_FORMAT_RGBA_SINT8:
1703 return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes;
1704 case MESA_FORMAT_R_SINT16:
1705 return format == GL_RED_INTEGER && type == GL_SHORT && !swapBytes;
1706 case MESA_FORMAT_RG_SINT16:
1707 return format == GL_RG_INTEGER && type == GL_SHORT && !swapBytes;
1708 case MESA_FORMAT_RGB_SINT16:
1709 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes;
1710 case MESA_FORMAT_RGBA_SINT16:
1711 return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes;
1712 case MESA_FORMAT_R_SINT32:
1713 return format == GL_RED_INTEGER && type == GL_INT && !swapBytes;
1714 case MESA_FORMAT_RG_SINT32:
1715 return format == GL_RG_INTEGER && type == GL_INT && !swapBytes;
1716 case MESA_FORMAT_RGB_SINT32:
1717 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes;
1718 case MESA_FORMAT_RGBA_SINT32:
1719 return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes;
1720
1721 case MESA_FORMAT_R_UINT8:
1722 return format == GL_RED_INTEGER && type == GL_UNSIGNED_BYTE;
1723 case MESA_FORMAT_RG_UINT8:
1724 return format == GL_RG_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1725 case MESA_FORMAT_RGB_UINT8:
1726 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1727 case MESA_FORMAT_RGBA_UINT8:
1728 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_BYTE &&
1729 !swapBytes;
1730 case MESA_FORMAT_R_UINT16:
1731 return format == GL_RED_INTEGER && type == GL_UNSIGNED_SHORT &&
1732 !swapBytes;
1733 case MESA_FORMAT_RG_UINT16:
1734 return format == GL_RG_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes;
1735 case MESA_FORMAT_RGB_UINT16:
1736 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT &&
1737 !swapBytes;
1738 case MESA_FORMAT_RGBA_UINT16:
1739 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT &&
1740 !swapBytes;
1741 case MESA_FORMAT_R_UINT32:
1742 return format == GL_RED_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1743 case MESA_FORMAT_RG_UINT32:
1744 return format == GL_RG_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1745 case MESA_FORMAT_RGB_UINT32:
1746 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1747 case MESA_FORMAT_RGBA_UINT32:
1748 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
1749
1750 case MESA_FORMAT_R_SNORM8:
1751 return format == GL_RED && type == GL_BYTE;
1752 case MESA_FORMAT_R8G8_SNORM:
1753 return format == GL_RG && type == GL_BYTE && littleEndian &&
1754 !swapBytes;
1755 case MESA_FORMAT_X8B8G8R8_SNORM:
1756 return GL_FALSE;
1757
1758 case MESA_FORMAT_A8B8G8R8_SNORM:
1759 if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
1760 return GL_TRUE;
1761
1762 if (format == GL_ABGR_EXT && type == GL_BYTE && littleEndian)
1763 return GL_TRUE;
1764
1765 return GL_FALSE;
1766
1767 case MESA_FORMAT_R8G8B8A8_SNORM:
1768 if (format == GL_RGBA && type == GL_BYTE && littleEndian)
1769 return GL_TRUE;
1770
1771 if (format == GL_ABGR_EXT && type == GL_BYTE && !littleEndian)
1772 return GL_TRUE;
1773
1774 return GL_FALSE;
1775
1776 case MESA_FORMAT_R_SNORM16:
1777 return format == GL_RED && type == GL_SHORT &&
1778 !swapBytes;
1779 case MESA_FORMAT_R16G16_SNORM:
1780 return format == GL_RG && type == GL_SHORT && littleEndian && !swapBytes;
1781 case MESA_FORMAT_RGB_SNORM16:
1782 return format == GL_RGB && type == GL_SHORT && !swapBytes;
1783 case MESA_FORMAT_RGBA_SNORM16:
1784 return format == GL_RGBA && type == GL_SHORT && !swapBytes;
1785 case MESA_FORMAT_RGBA_UNORM16:
1786 return format == GL_RGBA && type == GL_UNSIGNED_SHORT &&
1787 !swapBytes;
1788
1789 case MESA_FORMAT_R_RGTC1_UNORM:
1790 case MESA_FORMAT_R_RGTC1_SNORM:
1791 case MESA_FORMAT_RG_RGTC2_UNORM:
1792 case MESA_FORMAT_RG_RGTC2_SNORM:
1793 return GL_FALSE;
1794
1795 case MESA_FORMAT_L_LATC1_UNORM:
1796 case MESA_FORMAT_L_LATC1_SNORM:
1797 case MESA_FORMAT_LA_LATC2_UNORM:
1798 case MESA_FORMAT_LA_LATC2_SNORM:
1799 return GL_FALSE;
1800
1801 case MESA_FORMAT_ETC1_RGB8:
1802 case MESA_FORMAT_ETC2_RGB8:
1803 case MESA_FORMAT_ETC2_SRGB8:
1804 case MESA_FORMAT_ETC2_RGBA8_EAC:
1805 case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
1806 case MESA_FORMAT_ETC2_R11_EAC:
1807 case MESA_FORMAT_ETC2_RG11_EAC:
1808 case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
1809 case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
1810 case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
1811 case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
1812 return GL_FALSE;
1813
1814 case MESA_FORMAT_A_SNORM8:
1815 return format == GL_ALPHA && type == GL_BYTE;
1816 case MESA_FORMAT_L_SNORM8:
1817 return format == GL_LUMINANCE && type == GL_BYTE;
1818 case MESA_FORMAT_L8A8_SNORM:
1819 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1820 littleEndian && !swapBytes;
1821 case MESA_FORMAT_A8L8_SNORM:
1822 return format == GL_LUMINANCE_ALPHA && type == GL_BYTE &&
1823 !littleEndian && !swapBytes;
1824 case MESA_FORMAT_I_SNORM8:
1825 return format == GL_RED && type == GL_BYTE;
1826 case MESA_FORMAT_A_SNORM16:
1827 return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
1828 case MESA_FORMAT_L_SNORM16:
1829 return format == GL_LUMINANCE && type == GL_SHORT && !swapBytes;
1830 case MESA_FORMAT_LA_SNORM16:
1831 return format == GL_LUMINANCE_ALPHA && type == GL_SHORT &&
1832 littleEndian && !swapBytes;
1833 case MESA_FORMAT_I_SNORM16:
1834 return format == GL_RED && type == GL_SHORT && littleEndian &&
1835 !swapBytes;
1836
1837 case MESA_FORMAT_B10G10R10A2_UINT:
1838 return (format == GL_BGRA_INTEGER_EXT &&
1839 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1840 !swapBytes);
1841
1842 case MESA_FORMAT_R10G10B10A2_UINT:
1843 return (format == GL_RGBA_INTEGER_EXT &&
1844 type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1845 !swapBytes);
1846
1847 case MESA_FORMAT_R9G9B9E5_FLOAT:
1848 return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
1849 !swapBytes;
1850
1851 case MESA_FORMAT_R11G11B10_FLOAT:
1852 return format == GL_RGB && type == GL_UNSIGNED_INT_10F_11F_11F_REV &&
1853 !swapBytes;
1854
1855 case MESA_FORMAT_Z_FLOAT32:
1856 return format == GL_DEPTH_COMPONENT && type == GL_FLOAT && !swapBytes;
1857
1858 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
1859 return format == GL_DEPTH_STENCIL &&
1860 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV && !swapBytes;
1861
1862 case MESA_FORMAT_B4G4R4X4_UNORM:
1863 case MESA_FORMAT_B5G5R5X1_UNORM:
1864 case MESA_FORMAT_R8G8B8X8_SNORM:
1865 case MESA_FORMAT_R8G8B8X8_SRGB:
1866 case MESA_FORMAT_X8B8G8R8_SRGB:
1867 case MESA_FORMAT_RGBX_UINT8:
1868 case MESA_FORMAT_RGBX_SINT8:
1869 case MESA_FORMAT_B10G10R10X2_UNORM:
1870 case MESA_FORMAT_RGBX_UNORM16:
1871 case MESA_FORMAT_RGBX_SNORM16:
1872 case MESA_FORMAT_RGBX_FLOAT16:
1873 case MESA_FORMAT_RGBX_UINT16:
1874 case MESA_FORMAT_RGBX_SINT16:
1875 case MESA_FORMAT_RGBX_FLOAT32:
1876 case MESA_FORMAT_RGBX_UINT32:
1877 case MESA_FORMAT_RGBX_SINT32:
1878 return GL_FALSE;
1879
1880 case MESA_FORMAT_R10G10B10A2_UNORM:
1881 return format == GL_RGBA && type == GL_UNSIGNED_INT_2_10_10_10_REV &&
1882 !swapBytes;
1883
1884 case MESA_FORMAT_G8R8_SNORM:
1885 return format == GL_RG && type == GL_BYTE && !littleEndian &&
1886 !swapBytes;
1887
1888 case MESA_FORMAT_G16R16_SNORM:
1889 return format == GL_RG && type == GL_SHORT && !littleEndian &&
1890 !swapBytes;
1891
1892 case MESA_FORMAT_B8G8R8X8_SRGB:
1893 case MESA_FORMAT_X8R8G8B8_SRGB:
1894 return GL_FALSE;
1895 }
1896
1897 return GL_FALSE;
1898 }
1899