7a2a948991dcb6f0e5ec5d637eaede8a7904f0ec
[mesa.git] / src / mesa / main / formats.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.7
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /*
27 * Authors:
28 * Brian Paul
29 */
30
31
32 #ifndef FORMATS_H
33 #define FORMATS_H
34
35
36 #include "main/mtypes.h"
37
38
39
40 /**
41 * Mesa texture/renderbuffer image formats.
42 */
43 typedef enum
44 {
45 MESA_FORMAT_NONE = 0,
46
47 /**
48 * \name Basic hardware formats
49 */
50 /*@{*/
51 /* msb <------ TEXEL BITS -----------> lsb */
52 /* ---- ---- ---- ---- ---- ---- ---- ---- */
53 MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
54 MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
55 MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
56 MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
57 MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
58 MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
59 MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
60 MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */
61 MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */
62 MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */
63 MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
64 MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
65 MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
66 MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
67 MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
68 MESA_FORMAT_RGB332, /* RRRG GGBB */
69 MESA_FORMAT_A8, /* AAAA AAAA */
70 MESA_FORMAT_L8, /* LLLL LLLL */
71 MESA_FORMAT_I8, /* IIII IIII */
72 MESA_FORMAT_CI8, /* CCCC CCCC */
73 MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
74 MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
75 MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
76 MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
77 MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
78 MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
79 MESA_FORMAT_S8, /* SSSS SSSS */
80 /*@}*/
81
82 /**
83 * \name 8-bit/channel sRGB formats
84 */
85 /*@{*/
86 MESA_FORMAT_SRGB8,
87 MESA_FORMAT_SRGBA8,
88 MESA_FORMAT_SARGB8,
89 MESA_FORMAT_SL8,
90 MESA_FORMAT_SLA8,
91 MESA_FORMAT_SRGB_DXT1,
92 MESA_FORMAT_SRGBA_DXT1,
93 MESA_FORMAT_SRGBA_DXT3,
94 MESA_FORMAT_SRGBA_DXT5,
95 /*@}*/
96
97 /**
98 * \name Compressed texture formats.
99 */
100 /*@{*/
101 MESA_FORMAT_RGB_FXT1,
102 MESA_FORMAT_RGBA_FXT1,
103 MESA_FORMAT_RGB_DXT1,
104 MESA_FORMAT_RGBA_DXT1,
105 MESA_FORMAT_RGBA_DXT3,
106 MESA_FORMAT_RGBA_DXT5,
107 /*@}*/
108
109 /**
110 * \name Floating point texture formats.
111 */
112 /*@{*/
113 MESA_FORMAT_RGBA_FLOAT32,
114 MESA_FORMAT_RGBA_FLOAT16,
115 MESA_FORMAT_RGB_FLOAT32,
116 MESA_FORMAT_RGB_FLOAT16,
117 MESA_FORMAT_ALPHA_FLOAT32,
118 MESA_FORMAT_ALPHA_FLOAT16,
119 MESA_FORMAT_LUMINANCE_FLOAT32,
120 MESA_FORMAT_LUMINANCE_FLOAT16,
121 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
122 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
123 MESA_FORMAT_INTENSITY_FLOAT32,
124 MESA_FORMAT_INTENSITY_FLOAT16,
125 /*@}*/
126
127 /**
128 * \name Signed fixed point texture formats.
129 */
130 /*@{*/
131 MESA_FORMAT_DUDV8,
132 MESA_FORMAT_SIGNED_RGBA8888,
133 MESA_FORMAT_SIGNED_RGBA8888_REV,
134 /*@}*/
135
136 MESA_FORMAT_COUNT,
137 } gl_format;
138
139
140 /**
141 * Information about texture formats.
142 */
143 struct gl_format_info
144 {
145 gl_format Name;
146
147 /**
148 * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE,
149 * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_COLOR_INDEX, GL_DEPTH_COMPONENT.
150 */
151 GLenum BaseFormat;
152
153 /**
154 * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALED,
155 * GL_UNSIGNED_INT, GL_SIGNED_INT, GL_FLOAT.
156 */
157 GLenum DataType;
158
159 GLubyte RedBits;
160 GLubyte GreenBits;
161 GLubyte BlueBits;
162 GLubyte AlphaBits;
163 GLubyte LuminanceBits;
164 GLubyte IntensityBits;
165 GLubyte IndexBits;
166 GLubyte DepthBits;
167 GLubyte StencilBits;
168
169 /**
170 * To describe compressed formats. If not compressed, Width=Height=1.
171 */
172 GLubyte BlockWidth, BlockHeight;
173 GLubyte BytesPerBlock;
174 };
175
176
177
178 extern GLuint
179 _mesa_get_format_bytes(gl_format format);
180
181 extern GLint
182 _mesa_get_format_bits(gl_format format, GLenum pname);
183
184 extern GLenum
185 _mesa_get_format_datatype(gl_format format);
186
187 extern GLenum
188 _mesa_get_format_base_format(gl_format format);
189
190 extern GLboolean
191 _mesa_is_format_compressed(gl_format format);
192
193 extern void
194 _mesa_format_to_type_and_comps2(gl_format format,
195 GLenum *datatype, GLuint *comps);
196
197 extern GLuint
198 _mesa_format_image_size(gl_format format, GLsizei width,
199 GLsizei height, GLsizei depth);
200
201 extern GLint
202 _mesa_format_row_stride(gl_format format, GLsizei width);
203
204
205 extern void
206 _mesa_test_formats(void);
207
208 #endif /* FORMATS_H */