2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
36 #include "main/mtypes.h"
41 * Mesa texture/renderbuffer image formats.
48 * \name Basic hardware formats
51 /* msb <------ TEXEL BITS -----------> lsb */
52 /* ---- ---- ---- ---- ---- ---- ---- ---- */
53 MESA_FORMAT_RGBA8888
, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
54 MESA_FORMAT_RGBA8888_REV
, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
55 MESA_FORMAT_ARGB8888
, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
56 MESA_FORMAT_ARGB8888_REV
, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
57 MESA_FORMAT_XRGB8888
, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
58 MESA_FORMAT_XRGB8888_REV
, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
59 MESA_FORMAT_RGB888
, /* RRRR RRRR GGGG GGGG BBBB BBBB */
60 MESA_FORMAT_BGR888
, /* BBBB BBBB GGGG GGGG RRRR RRRR */
61 MESA_FORMAT_RGB565
, /* RRRR RGGG GGGB BBBB */
62 MESA_FORMAT_RGB565_REV
, /* GGGB BBBB RRRR RGGG */
63 MESA_FORMAT_ARGB4444
, /* AAAA RRRR GGGG BBBB */
64 MESA_FORMAT_ARGB4444_REV
, /* GGGG BBBB AAAA RRRR */
65 MESA_FORMAT_RGBA5551
, /* RRRR RGGG GGBB BBBA */
66 MESA_FORMAT_ARGB1555
, /* ARRR RRGG GGGB BBBB */
67 MESA_FORMAT_ARGB1555_REV
, /* GGGB BBBB ARRR RRGG */
68 MESA_FORMAT_AL88
, /* AAAA AAAA LLLL LLLL */
69 MESA_FORMAT_AL88_REV
, /* LLLL LLLL AAAA AAAA */
70 MESA_FORMAT_AL1616
, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
71 MESA_FORMAT_AL1616_REV
, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
72 MESA_FORMAT_RGB332
, /* RRRG GGBB */
73 MESA_FORMAT_A8
, /* AAAA AAAA */
74 MESA_FORMAT_L8
, /* LLLL LLLL */
75 MESA_FORMAT_I8
, /* IIII IIII */
76 MESA_FORMAT_CI8
, /* CCCC CCCC */
77 MESA_FORMAT_YCBCR
, /* YYYY YYYY UorV UorV */
78 MESA_FORMAT_YCBCR_REV
, /* UorV UorV YYYY YYYY */
79 MESA_FORMAT_Z24_S8
, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
80 MESA_FORMAT_S8_Z24
, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
81 MESA_FORMAT_Z16
, /* ZZZZ ZZZZ ZZZZ ZZZZ */
82 MESA_FORMAT_X8_Z24
, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
83 MESA_FORMAT_Z24_X8
, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
84 MESA_FORMAT_Z32
, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
85 MESA_FORMAT_S8
, /* SSSS SSSS */
89 * \name 8-bit/channel sRGB formats
97 MESA_FORMAT_SRGB_DXT1
,
98 MESA_FORMAT_SRGBA_DXT1
,
99 MESA_FORMAT_SRGBA_DXT3
,
100 MESA_FORMAT_SRGBA_DXT5
,
104 * \name Compressed texture formats.
107 MESA_FORMAT_RGB_FXT1
,
108 MESA_FORMAT_RGBA_FXT1
,
109 MESA_FORMAT_RGB_DXT1
,
110 MESA_FORMAT_RGBA_DXT1
,
111 MESA_FORMAT_RGBA_DXT3
,
112 MESA_FORMAT_RGBA_DXT5
,
116 * \name Floating point texture formats.
119 MESA_FORMAT_RGBA_FLOAT32
,
120 MESA_FORMAT_RGBA_FLOAT16
,
121 MESA_FORMAT_RGB_FLOAT32
,
122 MESA_FORMAT_RGB_FLOAT16
,
123 MESA_FORMAT_ALPHA_FLOAT32
,
124 MESA_FORMAT_ALPHA_FLOAT16
,
125 MESA_FORMAT_LUMINANCE_FLOAT32
,
126 MESA_FORMAT_LUMINANCE_FLOAT16
,
127 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
,
128 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
,
129 MESA_FORMAT_INTENSITY_FLOAT32
,
130 MESA_FORMAT_INTENSITY_FLOAT16
,
134 * \name Non-normalized signed integer formats.
135 * XXX Note: these are just stand-ins for some better hardware
136 * formats TBD such as BGRA or ARGB.
138 MESA_FORMAT_RGBA_INT8
,
139 MESA_FORMAT_RGBA_INT16
,
140 MESA_FORMAT_RGBA_INT32
,
143 * \name Non-normalized unsigned integer formats.
145 MESA_FORMAT_RGBA_UINT8
,
146 MESA_FORMAT_RGBA_UINT16
,
147 MESA_FORMAT_RGBA_UINT32
,
149 /* msb <------ TEXEL BITS -----------> lsb */
150 /* ---- ---- ---- ---- ---- ---- ---- ---- */
152 * \name Signed fixed point texture formats.
155 MESA_FORMAT_DUDV8
, /* DUDU DUDU DVDV DVDV */
156 MESA_FORMAT_SIGNED_R8
, /* RRRR RRRR */
157 MESA_FORMAT_SIGNED_RG88
, /* RRRR RRRR GGGG GGGG */
158 MESA_FORMAT_SIGNED_RGBX8888
, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
159 MESA_FORMAT_SIGNED_RGBA8888
, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
160 MESA_FORMAT_SIGNED_RGBA8888_REV
,/*AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
161 MESA_FORMAT_SIGNED_R_16
, /* ushort[0]=R */
162 MESA_FORMAT_SIGNED_RG_16
, /* ushort[0]=R, ushort[1]=G */
163 MESA_FORMAT_SIGNED_RGB_16
, /* ushort[0]=R, ushort[1]=G, ushort[2]=B */
164 MESA_FORMAT_SIGNED_RGBA_16
, /* ... */
165 MESA_FORMAT_RGBA_16
, /* ... */
173 _mesa_get_format_name(gl_format format
);
176 _mesa_get_format_bytes(gl_format format
);
179 _mesa_get_format_bits(gl_format format
, GLenum pname
);
182 _mesa_get_format_datatype(gl_format format
);
185 _mesa_get_format_base_format(gl_format format
);
188 _mesa_get_format_block_size(gl_format format
, GLuint
*bw
, GLuint
*bh
);
191 _mesa_is_format_compressed(gl_format format
);
194 _mesa_get_format_color_encoding(gl_format format
);
197 _mesa_format_image_size(gl_format format
, GLsizei width
,
198 GLsizei height
, GLsizei depth
);
201 _mesa_format_row_stride(gl_format format
, GLsizei width
);
204 _mesa_format_to_type_and_comps(gl_format format
,
205 GLenum
*datatype
, GLuint
*comps
);
208 _mesa_test_formats(void);
210 #endif /* FORMATS_H */