2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 extern struct gl_framebuffer
*
31 _mesa_create_framebuffer(const GLvisual
*visual
);
33 extern struct gl_framebuffer
*
34 _mesa_new_framebuffer(GLcontext
*ctx
, GLuint name
);
37 _mesa_initialize_framebuffer(struct gl_framebuffer
*fb
, const GLvisual
*visual
);
40 _mesa_destroy_framebuffer(struct gl_framebuffer
*buffer
);
43 _mesa_free_framebuffer_data(struct gl_framebuffer
*buffer
);
46 _mesa_dereference_framebuffer(struct gl_framebuffer
**fb
);
49 _mesa_resize_framebuffer(GLcontext
*ctx
, struct gl_framebuffer
*fb
,
50 GLuint width
, GLuint height
);
53 _mesa_update_draw_buffer_bounds(GLcontext
*ctx
);
56 _mesa_update_framebuffer_visual(struct gl_framebuffer
*fb
);
59 _mesa_update_depth_buffer(GLcontext
*ctx
, struct gl_framebuffer
*fb
,
63 _mesa_update_stencil_buffer(GLcontext
*ctx
, struct gl_framebuffer
*fb
,
67 _mesa_update_framebuffer(GLcontext
*ctx
);
70 _mesa_source_buffer_exists(GLcontext
*ctx
, GLenum format
);
73 _mesa_dest_buffer_exists(GLcontext
*ctx
, GLenum format
);
76 #endif /* FRAMEBUFFER_H */