mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.
[mesa.git] / src / mesa / main / getstring.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include <stdbool.h>
27 #include "glheader.h"
28 #include "context.h"
29 #include "get.h"
30 #include "enums.h"
31 #include "extensions.h"
32 #include "mtypes.h"
33
34
35 /**
36 * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
37 */
38 static const GLubyte *
39 shading_language_version(struct gl_context *ctx)
40 {
41 switch (ctx->API) {
42 case API_OPENGL_COMPAT:
43 case API_OPENGL_CORE:
44 switch (ctx->Const.GLSLVersion) {
45 case 120:
46 return (const GLubyte *) "1.20";
47 case 130:
48 return (const GLubyte *) "1.30";
49 case 140:
50 return (const GLubyte *) "1.40";
51 case 150:
52 return (const GLubyte *) "1.50";
53 case 330:
54 return (const GLubyte *) "3.30";
55 case 400:
56 return (const GLubyte *) "4.00";
57 case 410:
58 return (const GLubyte *) "4.10";
59 case 420:
60 return (const GLubyte *) "4.20";
61 default:
62 _mesa_problem(ctx,
63 "Invalid GLSL version in shading_language_version()");
64 return (const GLubyte *) 0;
65 }
66 break;
67
68 case API_OPENGLES2:
69 return (ctx->Version < 30)
70 ? (const GLubyte *) "OpenGL ES GLSL ES 1.0.16"
71 : (const GLubyte *) "OpenGL ES GLSL ES 3.0";
72
73 case API_OPENGLES:
74 /* fall-through */
75
76 default:
77 _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
78 return (const GLubyte *) 0;
79 }
80 }
81
82
83 /**
84 * Query string-valued state. The return value should _not_ be freed by
85 * the caller.
86 *
87 * \param name the state variable to query.
88 *
89 * \sa glGetString().
90 *
91 * Tries to get the string from dd_function_table::GetString, otherwise returns
92 * the hardcoded strings.
93 */
94 const GLubyte * GLAPIENTRY
95 _mesa_GetString( GLenum name )
96 {
97 GET_CURRENT_CONTEXT(ctx);
98 static const char *vendor = "Brian Paul";
99 static const char *renderer = "Mesa";
100
101 if (!ctx)
102 return NULL;
103
104 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
105
106 /* this is a required driver function */
107 assert(ctx->Driver.GetString);
108 {
109 /* Give the driver the chance to handle this query */
110 const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
111 if (str)
112 return str;
113 }
114
115 switch (name) {
116 case GL_VENDOR:
117 return (const GLubyte *) vendor;
118 case GL_RENDERER:
119 return (const GLubyte *) renderer;
120 case GL_VERSION:
121 return (const GLubyte *) ctx->VersionString;
122 case GL_EXTENSIONS:
123 if (ctx->API == API_OPENGL_CORE) {
124 _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)");
125 return (const GLubyte *) 0;
126 }
127 return (const GLubyte *) ctx->Extensions.String;
128 case GL_SHADING_LANGUAGE_VERSION:
129 if (ctx->API == API_OPENGLES)
130 break;
131 return shading_language_version(ctx);
132 case GL_PROGRAM_ERROR_STRING_ARB:
133 if (ctx->API == API_OPENGL_COMPAT &&
134 (ctx->Extensions.ARB_fragment_program ||
135 ctx->Extensions.ARB_vertex_program)) {
136 return (const GLubyte *) ctx->Program.ErrorString;
137 }
138 break;
139 default:
140 break;
141 }
142
143 _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
144 return (const GLubyte *) 0;
145 }
146
147
148 /**
149 * GL3
150 */
151 const GLubyte * GLAPIENTRY
152 _mesa_GetStringi(GLenum name, GLuint index)
153 {
154 GET_CURRENT_CONTEXT(ctx);
155
156 if (!ctx)
157 return NULL;
158
159 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
160
161 switch (name) {
162 case GL_EXTENSIONS:
163 if (index >= _mesa_get_extension_count(ctx)) {
164 _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
165 return (const GLubyte *) 0;
166 }
167 return _mesa_get_enabled_extension(ctx, index);
168 default:
169 _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
170 return (const GLubyte *) 0;
171 }
172 }
173
174
175
176 /**
177 * Return pointer-valued state, such as a vertex array pointer.
178 *
179 * \param pname names state to be queried
180 * \param params returns the pointer value
181 *
182 * \sa glGetPointerv().
183 *
184 * Tries to get the specified pointer via dd_function_table::GetPointerv,
185 * otherwise gets the specified pointer from the current context.
186 */
187 void GLAPIENTRY
188 _mesa_GetPointerv( GLenum pname, GLvoid **params )
189 {
190 GET_CURRENT_CONTEXT(ctx);
191 const GLuint clientUnit = ctx->Array.ActiveTexture;
192
193 if (!params)
194 return;
195
196 if (MESA_VERBOSE & VERBOSE_API)
197 _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
198
199 switch (pname) {
200 case GL_VERTEX_ARRAY_POINTER:
201 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
202 goto invalid_pname;
203 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr;
204 break;
205 case GL_NORMAL_ARRAY_POINTER:
206 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
207 goto invalid_pname;
208 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
209 break;
210 case GL_COLOR_ARRAY_POINTER:
211 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
212 goto invalid_pname;
213 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
214 break;
215 case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
216 if (ctx->API != API_OPENGL_COMPAT)
217 goto invalid_pname;
218 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
219 break;
220 case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
221 if (ctx->API != API_OPENGL_COMPAT)
222 goto invalid_pname;
223 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
224 break;
225 case GL_INDEX_ARRAY_POINTER:
226 if (ctx->API != API_OPENGL_COMPAT)
227 goto invalid_pname;
228 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
229 break;
230 case GL_TEXTURE_COORD_ARRAY_POINTER:
231 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
232 goto invalid_pname;
233 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
234 break;
235 case GL_EDGE_FLAG_ARRAY_POINTER:
236 if (ctx->API != API_OPENGL_COMPAT)
237 goto invalid_pname;
238 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
239 break;
240 case GL_FEEDBACK_BUFFER_POINTER:
241 if (ctx->API != API_OPENGL_COMPAT)
242 goto invalid_pname;
243 *params = ctx->Feedback.Buffer;
244 break;
245 case GL_SELECTION_BUFFER_POINTER:
246 if (ctx->API != API_OPENGL_COMPAT)
247 goto invalid_pname;
248 *params = ctx->Select.Buffer;
249 break;
250 case GL_POINT_SIZE_ARRAY_POINTER_OES:
251 if (ctx->API != API_OPENGLES)
252 goto invalid_pname;
253 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
254 break;
255 case GL_DEBUG_CALLBACK_FUNCTION_ARB:
256 if (!_mesa_is_desktop_gl(ctx))
257 goto invalid_pname;
258 *params = (GLvoid *) ctx->Debug.Callback;
259 break;
260 case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
261 if (!_mesa_is_desktop_gl(ctx))
262 goto invalid_pname;
263 *params = (GLvoid *) ctx->Debug.CallbackData;
264 break;
265 default:
266 goto invalid_pname;
267 }
268
269 return;
270
271 invalid_pname:
272 _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
273 return;
274 }
275
276
277 /**
278 * Returns the current GL error code, or GL_NO_ERROR.
279 * \return current error code
280 *
281 * Returns __struct gl_contextRec::ErrorValue.
282 */
283 GLenum GLAPIENTRY
284 _mesa_GetError( void )
285 {
286 GET_CURRENT_CONTEXT(ctx);
287 GLenum e = ctx->ErrorValue;
288 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
289
290 if (MESA_VERBOSE & VERBOSE_API)
291 _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
292
293 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
294 ctx->ErrorDebugCount = 0;
295 return e;
296 }
297
298 /**
299 * Returns an error code specified by GL_ARB_robustness, or GL_NO_ERROR.
300 * \return current context status
301 */
302 GLenum GLAPIENTRY
303 _mesa_GetGraphicsResetStatusARB( void )
304 {
305 GET_CURRENT_CONTEXT(ctx);
306 GLenum status = GL_NO_ERROR;
307
308 /* The ARB_robustness specification says:
309 *
310 * "If the reset notification behavior is NO_RESET_NOTIFICATION_ARB,
311 * then the implementation will never deliver notification of reset
312 * events, and GetGraphicsResetStatusARB will always return NO_ERROR."
313 */
314 if (ctx->Const.ResetStrategy == GL_NO_RESET_NOTIFICATION_ARB) {
315 if (MESA_VERBOSE & VERBOSE_API)
316 _mesa_debug(ctx,
317 "glGetGraphicsResetStatusARB always returns GL_NO_ERROR "
318 "because reset notifictation was not requested at context "
319 "creation.\n");
320
321 return GL_NO_ERROR;
322 }
323
324 if (ctx->Driver.GetGraphicsResetStatus) {
325 /* Query the reset status of this context from the driver core.
326 */
327 status = ctx->Driver.GetGraphicsResetStatus(ctx);
328
329 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
330
331 /* If this context has not been affected by a GPU reset, check to see if
332 * some other context in the share group has been affected by a reset.
333 * If another context saw a reset but this context did not, assume that
334 * this context was not guilty.
335 */
336 if (status != GL_NO_ERROR) {
337 ctx->Shared->ShareGroupReset = true;
338 } else if (ctx->Shared->ShareGroupReset && !ctx->ShareGroupReset) {
339 status = GL_INNOCENT_CONTEXT_RESET_ARB;
340 }
341
342 ctx->ShareGroupReset = ctx->Shared->ShareGroupReset;
343 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
344 }
345
346 if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE & VERBOSE_API))
347 _mesa_debug(ctx,
348 "glGetGraphicsResetStatusARB always returns GL_NO_ERROR "
349 "because the driver doesn't track reset status.\n");
350
351 return status;
352 }