mesa/es3.1: Enable ES 3.1 API and shading language version
[mesa.git] / src / mesa / main / getstring.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include <stdbool.h>
27 #include "glheader.h"
28 #include "context.h"
29 #include "get.h"
30 #include "enums.h"
31 #include "extensions.h"
32 #include "mtypes.h"
33
34
35 /**
36 * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
37 */
38 static const GLubyte *
39 shading_language_version(struct gl_context *ctx)
40 {
41 switch (ctx->API) {
42 case API_OPENGL_COMPAT:
43 case API_OPENGL_CORE:
44 switch (ctx->Const.GLSLVersion) {
45 case 120:
46 return (const GLubyte *) "1.20";
47 case 130:
48 return (const GLubyte *) "1.30";
49 case 140:
50 return (const GLubyte *) "1.40";
51 case 150:
52 return (const GLubyte *) "1.50";
53 case 330:
54 return (const GLubyte *) "3.30";
55 case 400:
56 return (const GLubyte *) "4.00";
57 case 410:
58 return (const GLubyte *) "4.10";
59 case 420:
60 return (const GLubyte *) "4.20";
61 case 430:
62 return (const GLubyte *) "4.30";
63 case 440:
64 return (const GLubyte *) "4.40";
65 case 450:
66 return (const GLubyte *) "4.50";
67 default:
68 _mesa_problem(ctx,
69 "Invalid GLSL version in shading_language_version()");
70 return (const GLubyte *) 0;
71 }
72 break;
73
74 case API_OPENGLES2:
75 switch (ctx->Version) {
76 case 20:
77 return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
78 case 30:
79 return (const GLubyte *) "OpenGL ES GLSL ES 3.00";
80 case 31:
81 return (const GLubyte *) "OpenGL ES GLSL ES 3.10";
82 default:
83 _mesa_problem(ctx,
84 "Invalid OpenGL ES version in shading_language_version()");
85 return (const GLubyte *) 0;
86 }
87 case API_OPENGLES:
88 /* fall-through */
89
90 default:
91 _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
92 return (const GLubyte *) 0;
93 }
94 }
95
96
97 /**
98 * Query string-valued state. The return value should _not_ be freed by
99 * the caller.
100 *
101 * \param name the state variable to query.
102 *
103 * \sa glGetString().
104 *
105 * Tries to get the string from dd_function_table::GetString, otherwise returns
106 * the hardcoded strings.
107 */
108 const GLubyte * GLAPIENTRY
109 _mesa_GetString( GLenum name )
110 {
111 GET_CURRENT_CONTEXT(ctx);
112 static const char *vendor = "Brian Paul";
113 static const char *renderer = "Mesa";
114
115 if (!ctx)
116 return NULL;
117
118 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
119
120 /* this is a required driver function */
121 assert(ctx->Driver.GetString);
122 {
123 /* Give the driver the chance to handle this query */
124 const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
125 if (str)
126 return str;
127 }
128
129 switch (name) {
130 case GL_VENDOR:
131 return (const GLubyte *) vendor;
132 case GL_RENDERER:
133 return (const GLubyte *) renderer;
134 case GL_VERSION:
135 return (const GLubyte *) ctx->VersionString;
136 case GL_EXTENSIONS:
137 if (ctx->API == API_OPENGL_CORE) {
138 _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)");
139 return (const GLubyte *) 0;
140 }
141 return (const GLubyte *) ctx->Extensions.String;
142 case GL_SHADING_LANGUAGE_VERSION:
143 if (ctx->API == API_OPENGLES)
144 break;
145 return shading_language_version(ctx);
146 case GL_PROGRAM_ERROR_STRING_ARB:
147 if (ctx->API == API_OPENGL_COMPAT &&
148 (ctx->Extensions.ARB_fragment_program ||
149 ctx->Extensions.ARB_vertex_program)) {
150 return (const GLubyte *) ctx->Program.ErrorString;
151 }
152 break;
153 default:
154 break;
155 }
156
157 _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
158 return (const GLubyte *) 0;
159 }
160
161
162 /**
163 * GL3
164 */
165 const GLubyte * GLAPIENTRY
166 _mesa_GetStringi(GLenum name, GLuint index)
167 {
168 GET_CURRENT_CONTEXT(ctx);
169
170 if (!ctx)
171 return NULL;
172
173 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
174
175 switch (name) {
176 case GL_EXTENSIONS:
177 if (index >= _mesa_get_extension_count(ctx)) {
178 _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
179 return (const GLubyte *) 0;
180 }
181 return _mesa_get_enabled_extension(ctx, index);
182 default:
183 _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
184 return (const GLubyte *) 0;
185 }
186 }
187
188
189
190 /**
191 * Return pointer-valued state, such as a vertex array pointer.
192 *
193 * \param pname names state to be queried
194 * \param params returns the pointer value
195 *
196 * \sa glGetPointerv().
197 *
198 * Tries to get the specified pointer via dd_function_table::GetPointerv,
199 * otherwise gets the specified pointer from the current context.
200 */
201 void GLAPIENTRY
202 _mesa_GetPointerv( GLenum pname, GLvoid **params )
203 {
204 GET_CURRENT_CONTEXT(ctx);
205 const GLuint clientUnit = ctx->Array.ActiveTexture;
206
207 if (!params)
208 return;
209
210 if (MESA_VERBOSE & VERBOSE_API)
211 _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
212
213 switch (pname) {
214 case GL_VERTEX_ARRAY_POINTER:
215 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
216 goto invalid_pname;
217 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr;
218 break;
219 case GL_NORMAL_ARRAY_POINTER:
220 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
221 goto invalid_pname;
222 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
223 break;
224 case GL_COLOR_ARRAY_POINTER:
225 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
226 goto invalid_pname;
227 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
228 break;
229 case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
230 if (ctx->API != API_OPENGL_COMPAT)
231 goto invalid_pname;
232 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
233 break;
234 case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
235 if (ctx->API != API_OPENGL_COMPAT)
236 goto invalid_pname;
237 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
238 break;
239 case GL_INDEX_ARRAY_POINTER:
240 if (ctx->API != API_OPENGL_COMPAT)
241 goto invalid_pname;
242 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
243 break;
244 case GL_TEXTURE_COORD_ARRAY_POINTER:
245 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
246 goto invalid_pname;
247 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
248 break;
249 case GL_EDGE_FLAG_ARRAY_POINTER:
250 if (ctx->API != API_OPENGL_COMPAT)
251 goto invalid_pname;
252 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
253 break;
254 case GL_FEEDBACK_BUFFER_POINTER:
255 if (ctx->API != API_OPENGL_COMPAT)
256 goto invalid_pname;
257 *params = ctx->Feedback.Buffer;
258 break;
259 case GL_SELECTION_BUFFER_POINTER:
260 if (ctx->API != API_OPENGL_COMPAT)
261 goto invalid_pname;
262 *params = ctx->Select.Buffer;
263 break;
264 case GL_POINT_SIZE_ARRAY_POINTER_OES:
265 if (ctx->API != API_OPENGLES)
266 goto invalid_pname;
267 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
268 break;
269 case GL_DEBUG_CALLBACK_FUNCTION_ARB:
270 case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
271 if (!_mesa_is_desktop_gl(ctx))
272 goto invalid_pname;
273 else
274 *params = _mesa_get_debug_state_ptr(ctx, pname);
275 break;
276 default:
277 goto invalid_pname;
278 }
279
280 return;
281
282 invalid_pname:
283 _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
284 return;
285 }
286
287
288 /**
289 * Returns the current GL error code, or GL_NO_ERROR.
290 * \return current error code
291 *
292 * Returns __struct gl_contextRec::ErrorValue.
293 */
294 GLenum GLAPIENTRY
295 _mesa_GetError( void )
296 {
297 GET_CURRENT_CONTEXT(ctx);
298 GLenum e = ctx->ErrorValue;
299 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
300
301 if (MESA_VERBOSE & VERBOSE_API)
302 _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
303
304 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
305 ctx->ErrorDebugCount = 0;
306 return e;
307 }
308
309 /**
310 * Returns an error code specified by GL_ARB_robustness, or GL_NO_ERROR.
311 * \return current context status
312 */
313 GLenum GLAPIENTRY
314 _mesa_GetGraphicsResetStatusARB( void )
315 {
316 GET_CURRENT_CONTEXT(ctx);
317 GLenum status = GL_NO_ERROR;
318
319 /* The ARB_robustness specification says:
320 *
321 * "If the reset notification behavior is NO_RESET_NOTIFICATION_ARB,
322 * then the implementation will never deliver notification of reset
323 * events, and GetGraphicsResetStatusARB will always return NO_ERROR."
324 */
325 if (ctx->Const.ResetStrategy == GL_NO_RESET_NOTIFICATION_ARB) {
326 if (MESA_VERBOSE & VERBOSE_API)
327 _mesa_debug(ctx,
328 "glGetGraphicsResetStatusARB always returns GL_NO_ERROR "
329 "because reset notifictation was not requested at context "
330 "creation.\n");
331
332 return GL_NO_ERROR;
333 }
334
335 if (ctx->Driver.GetGraphicsResetStatus) {
336 /* Query the reset status of this context from the driver core.
337 */
338 status = ctx->Driver.GetGraphicsResetStatus(ctx);
339
340 mtx_lock(&ctx->Shared->Mutex);
341
342 /* If this context has not been affected by a GPU reset, check to see if
343 * some other context in the share group has been affected by a reset.
344 * If another context saw a reset but this context did not, assume that
345 * this context was not guilty.
346 */
347 if (status != GL_NO_ERROR) {
348 ctx->Shared->ShareGroupReset = true;
349 } else if (ctx->Shared->ShareGroupReset && !ctx->ShareGroupReset) {
350 status = GL_INNOCENT_CONTEXT_RESET_ARB;
351 }
352
353 ctx->ShareGroupReset = ctx->Shared->ShareGroupReset;
354 mtx_unlock(&ctx->Shared->Mutex);
355 }
356
357 if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE & VERBOSE_API))
358 _mesa_debug(ctx,
359 "glGetGraphicsResetStatusARB always returns GL_NO_ERROR "
360 "because the driver doesn't track reset status.\n");
361
362 return status;
363 }