main, glsl: Bump max known desktop glsl version to 4.50
[mesa.git] / src / mesa / main / getstring.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include <stdbool.h>
27 #include "glheader.h"
28 #include "context.h"
29 #include "get.h"
30 #include "enums.h"
31 #include "extensions.h"
32 #include "mtypes.h"
33
34
35 /**
36 * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
37 */
38 static const GLubyte *
39 shading_language_version(struct gl_context *ctx)
40 {
41 switch (ctx->API) {
42 case API_OPENGL_COMPAT:
43 case API_OPENGL_CORE:
44 switch (ctx->Const.GLSLVersion) {
45 case 120:
46 return (const GLubyte *) "1.20";
47 case 130:
48 return (const GLubyte *) "1.30";
49 case 140:
50 return (const GLubyte *) "1.40";
51 case 150:
52 return (const GLubyte *) "1.50";
53 case 330:
54 return (const GLubyte *) "3.30";
55 case 400:
56 return (const GLubyte *) "4.00";
57 case 410:
58 return (const GLubyte *) "4.10";
59 case 420:
60 return (const GLubyte *) "4.20";
61 case 430:
62 return (const GLubyte *) "4.30";
63 case 440:
64 return (const GLubyte *) "4.40";
65 case 450:
66 return (const GLubyte *) "4.50";
67 default:
68 _mesa_problem(ctx,
69 "Invalid GLSL version in shading_language_version()");
70 return (const GLubyte *) 0;
71 }
72 break;
73
74 case API_OPENGLES2:
75 return (ctx->Version < 30)
76 ? (const GLubyte *) "OpenGL ES GLSL ES 1.0.16"
77 : (const GLubyte *) "OpenGL ES GLSL ES 3.0";
78
79 case API_OPENGLES:
80 /* fall-through */
81
82 default:
83 _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
84 return (const GLubyte *) 0;
85 }
86 }
87
88
89 /**
90 * Query string-valued state. The return value should _not_ be freed by
91 * the caller.
92 *
93 * \param name the state variable to query.
94 *
95 * \sa glGetString().
96 *
97 * Tries to get the string from dd_function_table::GetString, otherwise returns
98 * the hardcoded strings.
99 */
100 const GLubyte * GLAPIENTRY
101 _mesa_GetString( GLenum name )
102 {
103 GET_CURRENT_CONTEXT(ctx);
104 static const char *vendor = "Brian Paul";
105 static const char *renderer = "Mesa";
106
107 if (!ctx)
108 return NULL;
109
110 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
111
112 /* this is a required driver function */
113 assert(ctx->Driver.GetString);
114 {
115 /* Give the driver the chance to handle this query */
116 const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
117 if (str)
118 return str;
119 }
120
121 switch (name) {
122 case GL_VENDOR:
123 return (const GLubyte *) vendor;
124 case GL_RENDERER:
125 return (const GLubyte *) renderer;
126 case GL_VERSION:
127 return (const GLubyte *) ctx->VersionString;
128 case GL_EXTENSIONS:
129 if (ctx->API == API_OPENGL_CORE) {
130 _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)");
131 return (const GLubyte *) 0;
132 }
133 return (const GLubyte *) ctx->Extensions.String;
134 case GL_SHADING_LANGUAGE_VERSION:
135 if (ctx->API == API_OPENGLES)
136 break;
137 return shading_language_version(ctx);
138 case GL_PROGRAM_ERROR_STRING_ARB:
139 if (ctx->API == API_OPENGL_COMPAT &&
140 (ctx->Extensions.ARB_fragment_program ||
141 ctx->Extensions.ARB_vertex_program)) {
142 return (const GLubyte *) ctx->Program.ErrorString;
143 }
144 break;
145 default:
146 break;
147 }
148
149 _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
150 return (const GLubyte *) 0;
151 }
152
153
154 /**
155 * GL3
156 */
157 const GLubyte * GLAPIENTRY
158 _mesa_GetStringi(GLenum name, GLuint index)
159 {
160 GET_CURRENT_CONTEXT(ctx);
161
162 if (!ctx)
163 return NULL;
164
165 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
166
167 switch (name) {
168 case GL_EXTENSIONS:
169 if (index >= _mesa_get_extension_count(ctx)) {
170 _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
171 return (const GLubyte *) 0;
172 }
173 return _mesa_get_enabled_extension(ctx, index);
174 default:
175 _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
176 return (const GLubyte *) 0;
177 }
178 }
179
180
181
182 /**
183 * Return pointer-valued state, such as a vertex array pointer.
184 *
185 * \param pname names state to be queried
186 * \param params returns the pointer value
187 *
188 * \sa glGetPointerv().
189 *
190 * Tries to get the specified pointer via dd_function_table::GetPointerv,
191 * otherwise gets the specified pointer from the current context.
192 */
193 void GLAPIENTRY
194 _mesa_GetPointerv( GLenum pname, GLvoid **params )
195 {
196 GET_CURRENT_CONTEXT(ctx);
197 const GLuint clientUnit = ctx->Array.ActiveTexture;
198
199 if (!params)
200 return;
201
202 if (MESA_VERBOSE & VERBOSE_API)
203 _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
204
205 switch (pname) {
206 case GL_VERTEX_ARRAY_POINTER:
207 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
208 goto invalid_pname;
209 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr;
210 break;
211 case GL_NORMAL_ARRAY_POINTER:
212 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
213 goto invalid_pname;
214 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
215 break;
216 case GL_COLOR_ARRAY_POINTER:
217 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
218 goto invalid_pname;
219 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
220 break;
221 case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
222 if (ctx->API != API_OPENGL_COMPAT)
223 goto invalid_pname;
224 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
225 break;
226 case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
227 if (ctx->API != API_OPENGL_COMPAT)
228 goto invalid_pname;
229 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
230 break;
231 case GL_INDEX_ARRAY_POINTER:
232 if (ctx->API != API_OPENGL_COMPAT)
233 goto invalid_pname;
234 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
235 break;
236 case GL_TEXTURE_COORD_ARRAY_POINTER:
237 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
238 goto invalid_pname;
239 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
240 break;
241 case GL_EDGE_FLAG_ARRAY_POINTER:
242 if (ctx->API != API_OPENGL_COMPAT)
243 goto invalid_pname;
244 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
245 break;
246 case GL_FEEDBACK_BUFFER_POINTER:
247 if (ctx->API != API_OPENGL_COMPAT)
248 goto invalid_pname;
249 *params = ctx->Feedback.Buffer;
250 break;
251 case GL_SELECTION_BUFFER_POINTER:
252 if (ctx->API != API_OPENGL_COMPAT)
253 goto invalid_pname;
254 *params = ctx->Select.Buffer;
255 break;
256 case GL_POINT_SIZE_ARRAY_POINTER_OES:
257 if (ctx->API != API_OPENGLES)
258 goto invalid_pname;
259 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
260 break;
261 case GL_DEBUG_CALLBACK_FUNCTION_ARB:
262 case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
263 if (!_mesa_is_desktop_gl(ctx))
264 goto invalid_pname;
265 else
266 *params = _mesa_get_debug_state_ptr(ctx, pname);
267 break;
268 default:
269 goto invalid_pname;
270 }
271
272 return;
273
274 invalid_pname:
275 _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
276 return;
277 }
278
279
280 /**
281 * Returns the current GL error code, or GL_NO_ERROR.
282 * \return current error code
283 *
284 * Returns __struct gl_contextRec::ErrorValue.
285 */
286 GLenum GLAPIENTRY
287 _mesa_GetError( void )
288 {
289 GET_CURRENT_CONTEXT(ctx);
290 GLenum e = ctx->ErrorValue;
291 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
292
293 if (MESA_VERBOSE & VERBOSE_API)
294 _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
295
296 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
297 ctx->ErrorDebugCount = 0;
298 return e;
299 }
300
301 /**
302 * Returns an error code specified by GL_ARB_robustness, or GL_NO_ERROR.
303 * \return current context status
304 */
305 GLenum GLAPIENTRY
306 _mesa_GetGraphicsResetStatusARB( void )
307 {
308 GET_CURRENT_CONTEXT(ctx);
309 GLenum status = GL_NO_ERROR;
310
311 /* The ARB_robustness specification says:
312 *
313 * "If the reset notification behavior is NO_RESET_NOTIFICATION_ARB,
314 * then the implementation will never deliver notification of reset
315 * events, and GetGraphicsResetStatusARB will always return NO_ERROR."
316 */
317 if (ctx->Const.ResetStrategy == GL_NO_RESET_NOTIFICATION_ARB) {
318 if (MESA_VERBOSE & VERBOSE_API)
319 _mesa_debug(ctx,
320 "glGetGraphicsResetStatusARB always returns GL_NO_ERROR "
321 "because reset notifictation was not requested at context "
322 "creation.\n");
323
324 return GL_NO_ERROR;
325 }
326
327 if (ctx->Driver.GetGraphicsResetStatus) {
328 /* Query the reset status of this context from the driver core.
329 */
330 status = ctx->Driver.GetGraphicsResetStatus(ctx);
331
332 mtx_lock(&ctx->Shared->Mutex);
333
334 /* If this context has not been affected by a GPU reset, check to see if
335 * some other context in the share group has been affected by a reset.
336 * If another context saw a reset but this context did not, assume that
337 * this context was not guilty.
338 */
339 if (status != GL_NO_ERROR) {
340 ctx->Shared->ShareGroupReset = true;
341 } else if (ctx->Shared->ShareGroupReset && !ctx->ShareGroupReset) {
342 status = GL_INNOCENT_CONTEXT_RESET_ARB;
343 }
344
345 ctx->ShareGroupReset = ctx->Shared->ShareGroupReset;
346 mtx_unlock(&ctx->Shared->Mutex);
347 }
348
349 if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE & VERBOSE_API))
350 _mesa_debug(ctx,
351 "glGetGraphicsResetStatusARB always returns GL_NO_ERROR "
352 "because the driver doesn't track reset status.\n");
353
354 return status;
355 }