mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
[mesa.git] / src / mesa / main / glformats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 * Copyright (c) 2012 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "context.h"
28 #include "glformats.h"
29
30
31 /**
32 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
33 */
34 GLboolean
35 _mesa_type_is_packed(GLenum type)
36 {
37 switch (type) {
38 case GL_UNSIGNED_BYTE_3_3_2:
39 case GL_UNSIGNED_BYTE_2_3_3_REV:
40 case MESA_UNSIGNED_BYTE_4_4:
41 case GL_UNSIGNED_SHORT_5_6_5:
42 case GL_UNSIGNED_SHORT_5_6_5_REV:
43 case GL_UNSIGNED_SHORT_4_4_4_4:
44 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
45 case GL_UNSIGNED_SHORT_5_5_5_1:
46 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
47 case GL_UNSIGNED_INT_8_8_8_8:
48 case GL_UNSIGNED_INT_8_8_8_8_REV:
49 case GL_UNSIGNED_INT_10_10_10_2:
50 case GL_UNSIGNED_INT_2_10_10_10_REV:
51 case GL_UNSIGNED_SHORT_8_8_MESA:
52 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
53 case GL_UNSIGNED_INT_24_8_EXT:
54 case GL_UNSIGNED_INT_5_9_9_9_REV:
55 case GL_UNSIGNED_INT_10F_11F_11F_REV:
56 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
57 return GL_TRUE;
58 }
59
60 return GL_FALSE;
61 }
62
63
64 /**
65 * Get the size of a GL data type.
66 *
67 * \param type GL data type.
68 *
69 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
70 * if an invalid type enum.
71 */
72 GLint
73 _mesa_sizeof_type(GLenum type)
74 {
75 switch (type) {
76 case GL_BITMAP:
77 return 0;
78 case GL_UNSIGNED_BYTE:
79 return sizeof(GLubyte);
80 case GL_BYTE:
81 return sizeof(GLbyte);
82 case GL_UNSIGNED_SHORT:
83 return sizeof(GLushort);
84 case GL_SHORT:
85 return sizeof(GLshort);
86 case GL_UNSIGNED_INT:
87 return sizeof(GLuint);
88 case GL_INT:
89 return sizeof(GLint);
90 case GL_FLOAT:
91 return sizeof(GLfloat);
92 case GL_DOUBLE:
93 return sizeof(GLdouble);
94 case GL_HALF_FLOAT_ARB:
95 return sizeof(GLhalfARB);
96 case GL_FIXED:
97 return sizeof(GLfixed);
98 default:
99 return -1;
100 }
101 }
102
103
104 /**
105 * Same as _mesa_sizeof_type() but also accepting the packed pixel
106 * format data types.
107 */
108 GLint
109 _mesa_sizeof_packed_type(GLenum type)
110 {
111 switch (type) {
112 case GL_BITMAP:
113 return 0;
114 case GL_UNSIGNED_BYTE:
115 return sizeof(GLubyte);
116 case GL_BYTE:
117 return sizeof(GLbyte);
118 case GL_UNSIGNED_SHORT:
119 return sizeof(GLushort);
120 case GL_SHORT:
121 return sizeof(GLshort);
122 case GL_UNSIGNED_INT:
123 return sizeof(GLuint);
124 case GL_INT:
125 return sizeof(GLint);
126 case GL_HALF_FLOAT_ARB:
127 return sizeof(GLhalfARB);
128 case GL_FLOAT:
129 return sizeof(GLfloat);
130 case GL_UNSIGNED_BYTE_3_3_2:
131 case GL_UNSIGNED_BYTE_2_3_3_REV:
132 case MESA_UNSIGNED_BYTE_4_4:
133 return sizeof(GLubyte);
134 case GL_UNSIGNED_SHORT_5_6_5:
135 case GL_UNSIGNED_SHORT_5_6_5_REV:
136 case GL_UNSIGNED_SHORT_4_4_4_4:
137 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
138 case GL_UNSIGNED_SHORT_5_5_5_1:
139 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
140 case GL_UNSIGNED_SHORT_8_8_MESA:
141 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
142 return sizeof(GLushort);
143 case GL_UNSIGNED_INT_8_8_8_8:
144 case GL_UNSIGNED_INT_8_8_8_8_REV:
145 case GL_UNSIGNED_INT_10_10_10_2:
146 case GL_UNSIGNED_INT_2_10_10_10_REV:
147 case GL_UNSIGNED_INT_24_8_EXT:
148 case GL_UNSIGNED_INT_5_9_9_9_REV:
149 case GL_UNSIGNED_INT_10F_11F_11F_REV:
150 return sizeof(GLuint);
151 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
152 return 8;
153 default:
154 return -1;
155 }
156 }
157
158
159 /**
160 * Get the number of components in a pixel format.
161 *
162 * \param format pixel format.
163 *
164 * \return the number of components in the given format, or -1 if a bad format.
165 */
166 GLint
167 _mesa_components_in_format(GLenum format)
168 {
169 switch (format) {
170 case GL_COLOR_INDEX:
171 case GL_STENCIL_INDEX:
172 case GL_DEPTH_COMPONENT:
173 case GL_RED:
174 case GL_RED_INTEGER_EXT:
175 case GL_GREEN:
176 case GL_GREEN_INTEGER_EXT:
177 case GL_BLUE:
178 case GL_BLUE_INTEGER_EXT:
179 case GL_ALPHA:
180 case GL_ALPHA_INTEGER_EXT:
181 case GL_LUMINANCE:
182 case GL_LUMINANCE_INTEGER_EXT:
183 case GL_INTENSITY:
184 return 1;
185
186 case GL_LUMINANCE_ALPHA:
187 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
188 case GL_RG:
189 case GL_YCBCR_MESA:
190 case GL_DEPTH_STENCIL_EXT:
191 case GL_DUDV_ATI:
192 case GL_DU8DV8_ATI:
193 case GL_RG_INTEGER:
194 return 2;
195
196 case GL_RGB:
197 case GL_BGR:
198 case GL_RGB_INTEGER_EXT:
199 case GL_BGR_INTEGER_EXT:
200 return 3;
201
202 case GL_RGBA:
203 case GL_BGRA:
204 case GL_ABGR_EXT:
205 case GL_RGBA_INTEGER_EXT:
206 case GL_BGRA_INTEGER_EXT:
207 return 4;
208
209 default:
210 return -1;
211 }
212 }
213
214
215 /**
216 * Get the bytes per pixel of pixel format type pair.
217 *
218 * \param format pixel format.
219 * \param type pixel type.
220 *
221 * \return bytes per pixel, or -1 if a bad format or type was given.
222 */
223 GLint
224 _mesa_bytes_per_pixel(GLenum format, GLenum type)
225 {
226 GLint comps = _mesa_components_in_format(format);
227 if (comps < 0)
228 return -1;
229
230 switch (type) {
231 case GL_BITMAP:
232 return 0; /* special case */
233 case GL_BYTE:
234 case GL_UNSIGNED_BYTE:
235 return comps * sizeof(GLubyte);
236 case GL_SHORT:
237 case GL_UNSIGNED_SHORT:
238 return comps * sizeof(GLshort);
239 case GL_INT:
240 case GL_UNSIGNED_INT:
241 return comps * sizeof(GLint);
242 case GL_FLOAT:
243 return comps * sizeof(GLfloat);
244 case GL_HALF_FLOAT_ARB:
245 return comps * sizeof(GLhalfARB);
246 case GL_UNSIGNED_BYTE_3_3_2:
247 case GL_UNSIGNED_BYTE_2_3_3_REV:
248 if (format == GL_RGB || format == GL_BGR ||
249 format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
250 return sizeof(GLubyte);
251 else
252 return -1; /* error */
253 case GL_UNSIGNED_SHORT_5_6_5:
254 case GL_UNSIGNED_SHORT_5_6_5_REV:
255 if (format == GL_RGB || format == GL_BGR ||
256 format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
257 return sizeof(GLushort);
258 else
259 return -1; /* error */
260 case GL_UNSIGNED_SHORT_4_4_4_4:
261 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
262 case GL_UNSIGNED_SHORT_5_5_5_1:
263 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
264 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
265 format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
266 return sizeof(GLushort);
267 else
268 return -1;
269 case GL_UNSIGNED_INT_8_8_8_8:
270 case GL_UNSIGNED_INT_8_8_8_8_REV:
271 case GL_UNSIGNED_INT_10_10_10_2:
272 case GL_UNSIGNED_INT_2_10_10_10_REV:
273 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
274 format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT ||
275 format == GL_RGB)
276 return sizeof(GLuint);
277 else
278 return -1;
279 case GL_UNSIGNED_SHORT_8_8_MESA:
280 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
281 if (format == GL_YCBCR_MESA)
282 return sizeof(GLushort);
283 else
284 return -1;
285 case GL_UNSIGNED_INT_24_8_EXT:
286 if (format == GL_DEPTH_STENCIL_EXT)
287 return sizeof(GLuint);
288 else
289 return -1;
290 case GL_UNSIGNED_INT_5_9_9_9_REV:
291 if (format == GL_RGB)
292 return sizeof(GLuint);
293 else
294 return -1;
295 case GL_UNSIGNED_INT_10F_11F_11F_REV:
296 if (format == GL_RGB)
297 return sizeof(GLuint);
298 else
299 return -1;
300 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
301 if (format == GL_DEPTH_STENCIL)
302 return 8;
303 else
304 return -1;
305 default:
306 return -1;
307 }
308 }
309
310
311 /**
312 * Get the number of bytes for a vertex attrib with the given number of
313 * components and type.
314 *
315 * \param comps number of components.
316 * \param type data type.
317 *
318 * \return bytes per attribute, or -1 if a bad comps/type combination was given.
319 */
320 GLint
321 _mesa_bytes_per_vertex_attrib(GLint comps, GLenum type)
322 {
323 switch (type) {
324 case GL_BYTE:
325 case GL_UNSIGNED_BYTE:
326 return comps * sizeof(GLubyte);
327 case GL_SHORT:
328 case GL_UNSIGNED_SHORT:
329 return comps * sizeof(GLshort);
330 case GL_INT:
331 case GL_UNSIGNED_INT:
332 return comps * sizeof(GLint);
333 case GL_FLOAT:
334 return comps * sizeof(GLfloat);
335 case GL_HALF_FLOAT_ARB:
336 return comps * sizeof(GLhalfARB);
337 case GL_DOUBLE:
338 return comps * sizeof(GLdouble);
339 case GL_FIXED:
340 return comps * sizeof(GLfixed);
341 case GL_INT_2_10_10_10_REV:
342 case GL_UNSIGNED_INT_2_10_10_10_REV:
343 if (comps == 4)
344 return sizeof(GLuint);
345 else
346 return -1;
347 default:
348 return -1;
349 }
350 }
351
352
353 /**
354 * Test if the given format is an integer (non-normalized) format.
355 */
356 GLboolean
357 _mesa_is_enum_format_unsigned_int(GLenum format)
358 {
359 switch (format) {
360 /* specific integer formats */
361 case GL_RGBA32UI_EXT:
362 case GL_RGB32UI_EXT:
363 case GL_RG32UI:
364 case GL_R32UI:
365 case GL_ALPHA32UI_EXT:
366 case GL_INTENSITY32UI_EXT:
367 case GL_LUMINANCE32UI_EXT:
368 case GL_LUMINANCE_ALPHA32UI_EXT:
369 case GL_RGBA16UI_EXT:
370 case GL_RGB16UI_EXT:
371 case GL_RG16UI:
372 case GL_R16UI:
373 case GL_ALPHA16UI_EXT:
374 case GL_INTENSITY16UI_EXT:
375 case GL_LUMINANCE16UI_EXT:
376 case GL_LUMINANCE_ALPHA16UI_EXT:
377 case GL_RGBA8UI_EXT:
378 case GL_RGB8UI_EXT:
379 case GL_RG8UI:
380 case GL_R8UI:
381 case GL_ALPHA8UI_EXT:
382 case GL_INTENSITY8UI_EXT:
383 case GL_LUMINANCE8UI_EXT:
384 case GL_LUMINANCE_ALPHA8UI_EXT:
385 case GL_RGB10_A2UI:
386 return GL_TRUE;
387 default:
388 return GL_FALSE;
389 }
390 }
391
392
393 /**
394 * Test if the given format is an integer (non-normalized) format.
395 */
396 GLboolean
397 _mesa_is_enum_format_signed_int(GLenum format)
398 {
399 switch (format) {
400 /* generic integer formats */
401 case GL_RED_INTEGER_EXT:
402 case GL_GREEN_INTEGER_EXT:
403 case GL_BLUE_INTEGER_EXT:
404 case GL_ALPHA_INTEGER_EXT:
405 case GL_RGB_INTEGER_EXT:
406 case GL_RGBA_INTEGER_EXT:
407 case GL_BGR_INTEGER_EXT:
408 case GL_BGRA_INTEGER_EXT:
409 case GL_LUMINANCE_INTEGER_EXT:
410 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
411 case GL_RG_INTEGER:
412 /* specific integer formats */
413 case GL_RGBA32I_EXT:
414 case GL_RGB32I_EXT:
415 case GL_RG32I:
416 case GL_R32I:
417 case GL_ALPHA32I_EXT:
418 case GL_INTENSITY32I_EXT:
419 case GL_LUMINANCE32I_EXT:
420 case GL_LUMINANCE_ALPHA32I_EXT:
421 case GL_RGBA16I_EXT:
422 case GL_RGB16I_EXT:
423 case GL_RG16I:
424 case GL_R16I:
425 case GL_ALPHA16I_EXT:
426 case GL_INTENSITY16I_EXT:
427 case GL_LUMINANCE16I_EXT:
428 case GL_LUMINANCE_ALPHA16I_EXT:
429 case GL_RGBA8I_EXT:
430 case GL_RGB8I_EXT:
431 case GL_RG8I:
432 case GL_R8I:
433 case GL_ALPHA8I_EXT:
434 case GL_INTENSITY8I_EXT:
435 case GL_LUMINANCE8I_EXT:
436 case GL_LUMINANCE_ALPHA8I_EXT:
437 return GL_TRUE;
438 default:
439 return GL_FALSE;
440 }
441 }
442
443
444 /**
445 * Test if the given format is an integer (non-normalized) format.
446 */
447 GLboolean
448 _mesa_is_enum_format_integer(GLenum format)
449 {
450 return _mesa_is_enum_format_unsigned_int(format) ||
451 _mesa_is_enum_format_signed_int(format);
452 }
453
454
455 /**
456 * Test if the given type is an integer (non-normalized) format.
457 */
458 GLboolean
459 _mesa_is_type_integer(GLenum type)
460 {
461 switch (type) {
462 case GL_INT:
463 case GL_UNSIGNED_INT:
464 case GL_SHORT:
465 case GL_UNSIGNED_SHORT:
466 case GL_BYTE:
467 case GL_UNSIGNED_BYTE:
468 return GL_TRUE;
469 default:
470 return GL_FALSE;
471 }
472 }
473
474
475 /**
476 * Test if the given format or type is an integer (non-normalized) format.
477 */
478 extern GLboolean
479 _mesa_is_enum_format_or_type_integer(GLenum format, GLenum type)
480 {
481 return _mesa_is_enum_format_integer(format) || _mesa_is_type_integer(type);
482 }
483
484
485 GLboolean
486 _mesa_is_type_unsigned(GLenum type)
487 {
488 switch (type) {
489 case GL_UNSIGNED_INT:
490 case GL_UNSIGNED_INT_8_8_8_8:
491 case GL_UNSIGNED_INT_8_8_8_8_REV:
492 case GL_UNSIGNED_INT_10_10_10_2:
493 case GL_UNSIGNED_INT_2_10_10_10_REV:
494
495 case GL_UNSIGNED_SHORT:
496 case GL_UNSIGNED_SHORT_4_4_4_4:
497 case GL_UNSIGNED_SHORT_5_5_5_1:
498 case GL_UNSIGNED_SHORT_5_6_5:
499 case GL_UNSIGNED_SHORT_5_6_5_REV:
500 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
501 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
502 case GL_UNSIGNED_SHORT_8_8_MESA:
503 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
504
505 case GL_UNSIGNED_BYTE:
506 case GL_UNSIGNED_BYTE_3_3_2:
507 case GL_UNSIGNED_BYTE_2_3_3_REV:
508 return GL_TRUE;
509
510 default:
511 return GL_FALSE;
512 }
513 }
514
515
516 /**
517 * Test if the given image format is a color/RGBA format (i.e., not color
518 * index, depth, stencil, etc).
519 * \param format the image format value (may by an internal texture format)
520 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
521 */
522 GLboolean
523 _mesa_is_color_format(GLenum format)
524 {
525 switch (format) {
526 case GL_RED:
527 case GL_GREEN:
528 case GL_BLUE:
529 case GL_ALPHA:
530 case GL_ALPHA4:
531 case GL_ALPHA8:
532 case GL_ALPHA12:
533 case GL_ALPHA16:
534 case 1:
535 case GL_LUMINANCE:
536 case GL_LUMINANCE4:
537 case GL_LUMINANCE8:
538 case GL_LUMINANCE12:
539 case GL_LUMINANCE16:
540 case 2:
541 case GL_LUMINANCE_ALPHA:
542 case GL_LUMINANCE4_ALPHA4:
543 case GL_LUMINANCE6_ALPHA2:
544 case GL_LUMINANCE8_ALPHA8:
545 case GL_LUMINANCE12_ALPHA4:
546 case GL_LUMINANCE12_ALPHA12:
547 case GL_LUMINANCE16_ALPHA16:
548 case GL_INTENSITY:
549 case GL_INTENSITY4:
550 case GL_INTENSITY8:
551 case GL_INTENSITY12:
552 case GL_INTENSITY16:
553 case GL_R8:
554 case GL_R16:
555 case GL_RG:
556 case GL_RG8:
557 case GL_RG16:
558 case 3:
559 case GL_RGB:
560 case GL_BGR:
561 case GL_R3_G3_B2:
562 case GL_RGB4:
563 case GL_RGB5:
564 case GL_RGB565:
565 case GL_RGB8:
566 case GL_RGB10:
567 case GL_RGB12:
568 case GL_RGB16:
569 case 4:
570 case GL_ABGR_EXT:
571 case GL_RGBA:
572 case GL_BGRA:
573 case GL_RGBA2:
574 case GL_RGBA4:
575 case GL_RGB5_A1:
576 case GL_RGBA8:
577 case GL_RGB10_A2:
578 case GL_RGBA12:
579 case GL_RGBA16:
580 /* float texture formats */
581 case GL_ALPHA16F_ARB:
582 case GL_ALPHA32F_ARB:
583 case GL_LUMINANCE16F_ARB:
584 case GL_LUMINANCE32F_ARB:
585 case GL_LUMINANCE_ALPHA16F_ARB:
586 case GL_LUMINANCE_ALPHA32F_ARB:
587 case GL_INTENSITY16F_ARB:
588 case GL_INTENSITY32F_ARB:
589 case GL_R16F:
590 case GL_R32F:
591 case GL_RG16F:
592 case GL_RG32F:
593 case GL_RGB16F_ARB:
594 case GL_RGB32F_ARB:
595 case GL_RGBA16F_ARB:
596 case GL_RGBA32F_ARB:
597 /* compressed formats */
598 case GL_COMPRESSED_ALPHA:
599 case GL_COMPRESSED_LUMINANCE:
600 case GL_COMPRESSED_LUMINANCE_ALPHA:
601 case GL_COMPRESSED_INTENSITY:
602 case GL_COMPRESSED_RED:
603 case GL_COMPRESSED_RG:
604 case GL_COMPRESSED_RGB:
605 case GL_COMPRESSED_RGBA:
606 case GL_RGB_S3TC:
607 case GL_RGB4_S3TC:
608 case GL_RGBA_S3TC:
609 case GL_RGBA4_S3TC:
610 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
611 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
612 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
613 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
614 case GL_COMPRESSED_RGB_FXT1_3DFX:
615 case GL_COMPRESSED_RGBA_FXT1_3DFX:
616 case GL_SRGB_EXT:
617 case GL_SRGB8_EXT:
618 case GL_SRGB_ALPHA_EXT:
619 case GL_SRGB8_ALPHA8_EXT:
620 case GL_SLUMINANCE_ALPHA_EXT:
621 case GL_SLUMINANCE8_ALPHA8_EXT:
622 case GL_SLUMINANCE_EXT:
623 case GL_SLUMINANCE8_EXT:
624 case GL_COMPRESSED_SRGB_EXT:
625 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
626 case GL_COMPRESSED_SRGB_ALPHA_EXT:
627 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
628 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
629 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
630 case GL_COMPRESSED_SLUMINANCE_EXT:
631 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
632 case GL_COMPRESSED_RED_RGTC1:
633 case GL_COMPRESSED_SIGNED_RED_RGTC1:
634 case GL_COMPRESSED_RG_RGTC2:
635 case GL_COMPRESSED_SIGNED_RG_RGTC2:
636 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
637 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
638 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
639 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
640 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
641 case GL_ETC1_RGB8_OES:
642 case GL_COMPRESSED_RGB8_ETC2:
643 case GL_COMPRESSED_SRGB8_ETC2:
644 case GL_COMPRESSED_RGBA8_ETC2_EAC:
645 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
646 case GL_COMPRESSED_R11_EAC:
647 case GL_COMPRESSED_RG11_EAC:
648 case GL_COMPRESSED_SIGNED_R11_EAC:
649 case GL_COMPRESSED_SIGNED_RG11_EAC:
650 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
651 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
652 /* generic integer formats */
653 case GL_RED_INTEGER_EXT:
654 case GL_GREEN_INTEGER_EXT:
655 case GL_BLUE_INTEGER_EXT:
656 case GL_ALPHA_INTEGER_EXT:
657 case GL_RGB_INTEGER_EXT:
658 case GL_RGBA_INTEGER_EXT:
659 case GL_BGR_INTEGER_EXT:
660 case GL_BGRA_INTEGER_EXT:
661 case GL_RG_INTEGER:
662 case GL_LUMINANCE_INTEGER_EXT:
663 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
664 /* sized integer formats */
665 case GL_RGBA32UI_EXT:
666 case GL_RGB32UI_EXT:
667 case GL_RG32UI:
668 case GL_R32UI:
669 case GL_ALPHA32UI_EXT:
670 case GL_INTENSITY32UI_EXT:
671 case GL_LUMINANCE32UI_EXT:
672 case GL_LUMINANCE_ALPHA32UI_EXT:
673 case GL_RGBA16UI_EXT:
674 case GL_RGB16UI_EXT:
675 case GL_RG16UI:
676 case GL_R16UI:
677 case GL_ALPHA16UI_EXT:
678 case GL_INTENSITY16UI_EXT:
679 case GL_LUMINANCE16UI_EXT:
680 case GL_LUMINANCE_ALPHA16UI_EXT:
681 case GL_RGBA8UI_EXT:
682 case GL_RGB8UI_EXT:
683 case GL_RG8UI:
684 case GL_R8UI:
685 case GL_ALPHA8UI_EXT:
686 case GL_INTENSITY8UI_EXT:
687 case GL_LUMINANCE8UI_EXT:
688 case GL_LUMINANCE_ALPHA8UI_EXT:
689 case GL_RGBA32I_EXT:
690 case GL_RGB32I_EXT:
691 case GL_RG32I:
692 case GL_R32I:
693 case GL_ALPHA32I_EXT:
694 case GL_INTENSITY32I_EXT:
695 case GL_LUMINANCE32I_EXT:
696 case GL_LUMINANCE_ALPHA32I_EXT:
697 case GL_RGBA16I_EXT:
698 case GL_RGB16I_EXT:
699 case GL_RG16I:
700 case GL_R16I:
701 case GL_ALPHA16I_EXT:
702 case GL_INTENSITY16I_EXT:
703 case GL_LUMINANCE16I_EXT:
704 case GL_LUMINANCE_ALPHA16I_EXT:
705 case GL_RGBA8I_EXT:
706 case GL_RGB8I_EXT:
707 case GL_RG8I:
708 case GL_R8I:
709 case GL_ALPHA8I_EXT:
710 case GL_INTENSITY8I_EXT:
711 case GL_LUMINANCE8I_EXT:
712 case GL_LUMINANCE_ALPHA8I_EXT:
713 /* signed, normalized texture formats */
714 case GL_RED_SNORM:
715 case GL_R8_SNORM:
716 case GL_R16_SNORM:
717 case GL_RG_SNORM:
718 case GL_RG8_SNORM:
719 case GL_RG16_SNORM:
720 case GL_RGB_SNORM:
721 case GL_RGB8_SNORM:
722 case GL_RGB16_SNORM:
723 case GL_RGBA_SNORM:
724 case GL_RGBA8_SNORM:
725 case GL_RGBA16_SNORM:
726 case GL_ALPHA_SNORM:
727 case GL_ALPHA8_SNORM:
728 case GL_ALPHA16_SNORM:
729 case GL_LUMINANCE_SNORM:
730 case GL_LUMINANCE8_SNORM:
731 case GL_LUMINANCE16_SNORM:
732 case GL_LUMINANCE_ALPHA_SNORM:
733 case GL_LUMINANCE8_ALPHA8_SNORM:
734 case GL_LUMINANCE16_ALPHA16_SNORM:
735 case GL_INTENSITY_SNORM:
736 case GL_INTENSITY8_SNORM:
737 case GL_INTENSITY16_SNORM:
738 case GL_RGB9_E5:
739 case GL_R11F_G11F_B10F:
740 case GL_RGB10_A2UI:
741 return GL_TRUE;
742 case GL_YCBCR_MESA: /* not considered to be RGB */
743 /* fall-through */
744 default:
745 return GL_FALSE;
746 }
747 }
748
749
750 /**
751 * Test if the given image format is a depth component format.
752 */
753 GLboolean
754 _mesa_is_depth_format(GLenum format)
755 {
756 switch (format) {
757 case GL_DEPTH_COMPONENT:
758 case GL_DEPTH_COMPONENT16:
759 case GL_DEPTH_COMPONENT24:
760 case GL_DEPTH_COMPONENT32:
761 case GL_DEPTH_COMPONENT32F:
762 return GL_TRUE;
763 default:
764 return GL_FALSE;
765 }
766 }
767
768
769 /**
770 * Test if the given image format is a stencil format.
771 */
772 GLboolean
773 _mesa_is_stencil_format(GLenum format)
774 {
775 switch (format) {
776 case GL_STENCIL_INDEX:
777 return GL_TRUE;
778 default:
779 return GL_FALSE;
780 }
781 }
782
783
784 /**
785 * Test if the given image format is a YCbCr format.
786 */
787 GLboolean
788 _mesa_is_ycbcr_format(GLenum format)
789 {
790 switch (format) {
791 case GL_YCBCR_MESA:
792 return GL_TRUE;
793 default:
794 return GL_FALSE;
795 }
796 }
797
798
799 /**
800 * Test if the given image format is a depth+stencil format.
801 */
802 GLboolean
803 _mesa_is_depthstencil_format(GLenum format)
804 {
805 switch (format) {
806 case GL_DEPTH24_STENCIL8_EXT:
807 case GL_DEPTH_STENCIL_EXT:
808 case GL_DEPTH32F_STENCIL8:
809 return GL_TRUE;
810 default:
811 return GL_FALSE;
812 }
813 }
814
815
816 /**
817 * Test if the given image format is a depth or stencil format.
818 */
819 GLboolean
820 _mesa_is_depth_or_stencil_format(GLenum format)
821 {
822 switch (format) {
823 case GL_DEPTH_COMPONENT:
824 case GL_DEPTH_COMPONENT16:
825 case GL_DEPTH_COMPONENT24:
826 case GL_DEPTH_COMPONENT32:
827 case GL_STENCIL_INDEX:
828 case GL_STENCIL_INDEX1_EXT:
829 case GL_STENCIL_INDEX4_EXT:
830 case GL_STENCIL_INDEX8_EXT:
831 case GL_STENCIL_INDEX16_EXT:
832 case GL_DEPTH_STENCIL_EXT:
833 case GL_DEPTH24_STENCIL8_EXT:
834 case GL_DEPTH_COMPONENT32F:
835 case GL_DEPTH32F_STENCIL8:
836 return GL_TRUE;
837 default:
838 return GL_FALSE;
839 }
840 }
841
842
843 /**
844 * Test if the given image format is a dudv format.
845 */
846 GLboolean
847 _mesa_is_dudv_format(GLenum format)
848 {
849 switch (format) {
850 case GL_DUDV_ATI:
851 case GL_DU8DV8_ATI:
852 return GL_TRUE;
853 default:
854 return GL_FALSE;
855 }
856 }
857
858
859 /**
860 * Test if an image format is a supported compressed format.
861 * \param format the internal format token provided by the user.
862 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
863 */
864 GLboolean
865 _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
866 {
867 switch (format) {
868 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
869 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
870 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
871 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
872 /* Assume that the ANGLE flag will always be set if the EXT flag is set.
873 */
874 return ctx->Extensions.ANGLE_texture_compression_dxt;
875 case GL_RGB_S3TC:
876 case GL_RGB4_S3TC:
877 case GL_RGBA_S3TC:
878 case GL_RGBA4_S3TC:
879 return _mesa_is_desktop_gl(ctx) &&
880 ctx->Extensions.ANGLE_texture_compression_dxt;
881 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
882 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
883 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
884 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
885 return _mesa_is_desktop_gl(ctx)
886 && ctx->Extensions.EXT_texture_sRGB
887 && ctx->Extensions.EXT_texture_compression_s3tc;
888 case GL_COMPRESSED_RGB_FXT1_3DFX:
889 case GL_COMPRESSED_RGBA_FXT1_3DFX:
890 return _mesa_is_desktop_gl(ctx)
891 && ctx->Extensions.TDFX_texture_compression_FXT1;
892 case GL_COMPRESSED_RED_RGTC1:
893 case GL_COMPRESSED_SIGNED_RED_RGTC1:
894 case GL_COMPRESSED_RG_RGTC2:
895 case GL_COMPRESSED_SIGNED_RG_RGTC2:
896 return _mesa_is_desktop_gl(ctx)
897 && ctx->Extensions.ARB_texture_compression_rgtc;
898 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
899 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
900 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
901 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
902 return ctx->API == API_OPENGL_COMPAT
903 && ctx->Extensions.EXT_texture_compression_latc;
904 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
905 return ctx->API == API_OPENGL_COMPAT
906 && ctx->Extensions.ATI_texture_compression_3dc;
907 case GL_ETC1_RGB8_OES:
908 return _mesa_is_gles(ctx)
909 && ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
910 case GL_COMPRESSED_RGB8_ETC2:
911 case GL_COMPRESSED_SRGB8_ETC2:
912 case GL_COMPRESSED_RGBA8_ETC2_EAC:
913 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
914 case GL_COMPRESSED_R11_EAC:
915 case GL_COMPRESSED_RG11_EAC:
916 case GL_COMPRESSED_SIGNED_R11_EAC:
917 case GL_COMPRESSED_SIGNED_RG11_EAC:
918 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
919 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
920 return _mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility;
921 case GL_PALETTE4_RGB8_OES:
922 case GL_PALETTE4_RGBA8_OES:
923 case GL_PALETTE4_R5_G6_B5_OES:
924 case GL_PALETTE4_RGBA4_OES:
925 case GL_PALETTE4_RGB5_A1_OES:
926 case GL_PALETTE8_RGB8_OES:
927 case GL_PALETTE8_RGBA8_OES:
928 case GL_PALETTE8_R5_G6_B5_OES:
929 case GL_PALETTE8_RGBA4_OES:
930 case GL_PALETTE8_RGB5_A1_OES:
931 return ctx->API == API_OPENGLES;
932 default:
933 return GL_FALSE;
934 }
935 }
936
937
938 /**
939 * Convert various base formats to the cooresponding integer format.
940 */
941 GLenum
942 _mesa_base_format_to_integer_format(GLenum format)
943 {
944 switch(format) {
945 case GL_RED:
946 return GL_RED_INTEGER;
947 case GL_GREEN:
948 return GL_GREEN_INTEGER;
949 case GL_BLUE:
950 return GL_BLUE_INTEGER;
951 case GL_RG:
952 return GL_RG_INTEGER;
953 case GL_RGB:
954 return GL_RGB_INTEGER;
955 case GL_RGBA:
956 return GL_RGBA_INTEGER;
957 case GL_BGR:
958 return GL_BGR_INTEGER;
959 case GL_BGRA:
960 return GL_BGRA_INTEGER;
961 case GL_ALPHA:
962 return GL_ALPHA_INTEGER;
963 case GL_LUMINANCE:
964 return GL_LUMINANCE_INTEGER_EXT;
965 case GL_LUMINANCE_ALPHA:
966 return GL_LUMINANCE_ALPHA_INTEGER_EXT;
967 }
968
969 return format;
970 }
971
972
973 /**
974 * Does the given base texture/renderbuffer format have the channel
975 * named by 'pname'?
976 */
977 GLboolean
978 _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
979 {
980 switch (pname) {
981 case GL_TEXTURE_RED_SIZE:
982 case GL_TEXTURE_RED_TYPE:
983 case GL_RENDERBUFFER_RED_SIZE_EXT:
984 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
985 if (base_format == GL_RED ||
986 base_format == GL_RG ||
987 base_format == GL_RGB ||
988 base_format == GL_RGBA) {
989 return GL_TRUE;
990 }
991 return GL_FALSE;
992 case GL_TEXTURE_GREEN_SIZE:
993 case GL_TEXTURE_GREEN_TYPE:
994 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
995 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
996 if (base_format == GL_RG ||
997 base_format == GL_RGB ||
998 base_format == GL_RGBA) {
999 return GL_TRUE;
1000 }
1001 return GL_FALSE;
1002 case GL_TEXTURE_BLUE_SIZE:
1003 case GL_TEXTURE_BLUE_TYPE:
1004 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
1005 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
1006 if (base_format == GL_RGB ||
1007 base_format == GL_RGBA) {
1008 return GL_TRUE;
1009 }
1010 return GL_FALSE;
1011 case GL_TEXTURE_ALPHA_SIZE:
1012 case GL_TEXTURE_ALPHA_TYPE:
1013 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
1014 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
1015 if (base_format == GL_RGBA ||
1016 base_format == GL_ALPHA ||
1017 base_format == GL_LUMINANCE_ALPHA) {
1018 return GL_TRUE;
1019 }
1020 return GL_FALSE;
1021 case GL_TEXTURE_LUMINANCE_SIZE:
1022 case GL_TEXTURE_LUMINANCE_TYPE:
1023 if (base_format == GL_LUMINANCE ||
1024 base_format == GL_LUMINANCE_ALPHA) {
1025 return GL_TRUE;
1026 }
1027 return GL_FALSE;
1028 case GL_TEXTURE_INTENSITY_SIZE:
1029 case GL_TEXTURE_INTENSITY_TYPE:
1030 if (base_format == GL_INTENSITY) {
1031 return GL_TRUE;
1032 }
1033 return GL_FALSE;
1034 case GL_TEXTURE_DEPTH_SIZE:
1035 case GL_TEXTURE_DEPTH_TYPE:
1036 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
1037 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
1038 if (base_format == GL_DEPTH_STENCIL ||
1039 base_format == GL_DEPTH_COMPONENT) {
1040 return GL_TRUE;
1041 }
1042 return GL_FALSE;
1043 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
1044 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
1045 if (base_format == GL_DEPTH_STENCIL ||
1046 base_format == GL_STENCIL_INDEX) {
1047 return GL_TRUE;
1048 }
1049 return GL_FALSE;
1050 default:
1051 _mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
1052 __FUNCTION__, pname);
1053 return GL_FALSE;
1054 }
1055
1056 return GL_FALSE;
1057 }
1058
1059
1060 /**
1061 * Returns the number of channels/components for a base format.
1062 */
1063 GLint
1064 _mesa_base_format_component_count(GLenum base_format)
1065 {
1066 switch (base_format) {
1067 case GL_RED:
1068 case GL_ALPHA:
1069 case GL_INTENSITY:
1070 case GL_DEPTH_COMPONENT:
1071 return 1;
1072 case GL_RG:
1073 case GL_LUMINANCE_ALPHA:
1074 case GL_DEPTH_STENCIL:
1075 return 2;
1076 case GL_RGB:
1077 return 3;
1078 case GL_RGBA:
1079 return 4;
1080 default:
1081 return -1;
1082 }
1083 }
1084
1085
1086 /**
1087 * If format is a generic compressed format, return the corresponding
1088 * non-compressed format. For other formats, return the format as-is.
1089 */
1090 GLenum
1091 _mesa_generic_compressed_format_to_uncompressed_format(GLenum format)
1092 {
1093 switch (format) {
1094 case GL_COMPRESSED_RED:
1095 return GL_RED;
1096 case GL_COMPRESSED_RG:
1097 return GL_RG;
1098 case GL_COMPRESSED_RGB:
1099 return GL_RGB;
1100 case GL_COMPRESSED_RGBA:
1101 return GL_RGBA;
1102 case GL_COMPRESSED_ALPHA:
1103 return GL_ALPHA;
1104 case GL_COMPRESSED_LUMINANCE:
1105 return GL_LUMINANCE;
1106 case GL_COMPRESSED_LUMINANCE_ALPHA:
1107 return GL_LUMINANCE_ALPHA;
1108 case GL_COMPRESSED_INTENSITY:
1109 return GL_INTENSITY;
1110 /* sRGB formats */
1111 case GL_COMPRESSED_SRGB:
1112 return GL_SRGB;
1113 case GL_COMPRESSED_SRGB_ALPHA:
1114 return GL_SRGB_ALPHA;
1115 case GL_COMPRESSED_SLUMINANCE:
1116 return GL_SLUMINANCE;
1117 case GL_COMPRESSED_SLUMINANCE_ALPHA:
1118 return GL_SLUMINANCE_ALPHA;
1119 default:
1120 return format;
1121 }
1122 }
1123
1124
1125 /**
1126 * Return the equivalent non-generic internal format.
1127 * This is useful for comparing whether two internal formats are equivalent.
1128 */
1129 GLenum
1130 _mesa_get_nongeneric_internalformat(GLenum format)
1131 {
1132 switch (format) {
1133 /* GL 1.1 formats. */
1134 case 4:
1135 case GL_RGBA:
1136 return GL_RGBA8;
1137
1138 case 3:
1139 case GL_RGB:
1140 return GL_RGB8;
1141
1142 case 2:
1143 case GL_LUMINANCE_ALPHA:
1144 return GL_LUMINANCE8_ALPHA8;
1145
1146 case 1:
1147 case GL_LUMINANCE:
1148 return GL_LUMINANCE8;
1149
1150 case GL_ALPHA:
1151 return GL_ALPHA8;
1152
1153 case GL_INTENSITY:
1154 return GL_INTENSITY8;
1155
1156 /* GL_ARB_texture_rg */
1157 case GL_RED:
1158 return GL_R8;
1159
1160 case GL_RG:
1161 return GL_RG8;
1162
1163 /* GL_EXT_texture_sRGB */
1164 case GL_SRGB:
1165 return GL_SRGB8;
1166
1167 case GL_SRGB_ALPHA:
1168 return GL_SRGB8_ALPHA8;
1169
1170 case GL_SLUMINANCE:
1171 return GL_SLUMINANCE8;
1172
1173 case GL_SLUMINANCE_ALPHA:
1174 return GL_SLUMINANCE8_ALPHA8;
1175
1176 /* GL_EXT_texture_snorm */
1177 case GL_RGBA_SNORM:
1178 return GL_RGBA8_SNORM;
1179
1180 case GL_RGB_SNORM:
1181 return GL_RGB8_SNORM;
1182
1183 case GL_RG_SNORM:
1184 return GL_RG8_SNORM;
1185
1186 case GL_RED_SNORM:
1187 return GL_R8_SNORM;
1188
1189 case GL_LUMINANCE_ALPHA_SNORM:
1190 return GL_LUMINANCE8_ALPHA8_SNORM;
1191
1192 case GL_LUMINANCE_SNORM:
1193 return GL_LUMINANCE8_SNORM;
1194
1195 case GL_ALPHA_SNORM:
1196 return GL_ALPHA8_SNORM;
1197
1198 case GL_INTENSITY_SNORM:
1199 return GL_INTENSITY8_SNORM;
1200
1201 default:
1202 return format;
1203 }
1204 }
1205
1206
1207 /**
1208 * Convert an sRGB internal format to linear.
1209 */
1210 GLenum
1211 _mesa_get_linear_internalformat(GLenum format)
1212 {
1213 switch (format) {
1214 case GL_SRGB:
1215 return GL_RGB;
1216
1217 case GL_SRGB_ALPHA:
1218 return GL_RGBA;
1219
1220 case GL_SRGB8:
1221 return GL_RGB8;
1222
1223 case GL_SRGB8_ALPHA8:
1224 return GL_RGBA8;
1225
1226 case GL_SLUMINANCE:
1227 return GL_LUMINANCE8;
1228
1229 case GL_SLUMINANCE_ALPHA:
1230 return GL_LUMINANCE8_ALPHA8;
1231
1232 default:
1233 return format;
1234 }
1235 }
1236
1237
1238 /**
1239 * Do error checking of format/type combinations for glReadPixels,
1240 * glDrawPixels and glTex[Sub]Image. Note that depending on the format
1241 * and type values, we may either generate GL_INVALID_OPERATION or
1242 * GL_INVALID_ENUM.
1243 *
1244 * \param format pixel format.
1245 * \param type pixel type.
1246 *
1247 * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
1248 */
1249 GLenum
1250 _mesa_error_check_format_and_type(const struct gl_context *ctx,
1251 GLenum format, GLenum type)
1252 {
1253 /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
1254 switch (type) {
1255 case GL_BITMAP:
1256 if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) {
1257 return GL_INVALID_ENUM;
1258 }
1259 break;
1260
1261 case GL_UNSIGNED_BYTE_3_3_2:
1262 case GL_UNSIGNED_BYTE_2_3_3_REV:
1263 case GL_UNSIGNED_SHORT_5_6_5:
1264 case GL_UNSIGNED_SHORT_5_6_5_REV:
1265 if (format == GL_RGB) {
1266 break; /* OK */
1267 }
1268 if (format == GL_RGB_INTEGER_EXT &&
1269 ctx->Extensions.ARB_texture_rgb10_a2ui) {
1270 break; /* OK */
1271 }
1272 return GL_INVALID_OPERATION;
1273
1274 case GL_UNSIGNED_SHORT_4_4_4_4:
1275 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1276 case GL_UNSIGNED_SHORT_5_5_5_1:
1277 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1278 case GL_UNSIGNED_INT_8_8_8_8:
1279 case GL_UNSIGNED_INT_8_8_8_8_REV:
1280 case GL_UNSIGNED_INT_10_10_10_2:
1281 case GL_UNSIGNED_INT_2_10_10_10_REV:
1282 if (format == GL_RGBA ||
1283 format == GL_BGRA ||
1284 format == GL_ABGR_EXT) {
1285 break; /* OK */
1286 }
1287 if ((format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) &&
1288 ctx->Extensions.ARB_texture_rgb10_a2ui) {
1289 break; /* OK */
1290 }
1291 if (type == GL_UNSIGNED_INT_2_10_10_10_REV && format == GL_RGB &&
1292 ctx->API == API_OPENGLES2) {
1293 break; /* OK by GL_EXT_texture_type_2_10_10_10_REV */
1294 }
1295 return GL_INVALID_OPERATION;
1296
1297 case GL_UNSIGNED_INT_24_8:
1298 if (!ctx->Extensions.EXT_packed_depth_stencil) {
1299 return GL_INVALID_ENUM;
1300 }
1301 if (format != GL_DEPTH_STENCIL) {
1302 return GL_INVALID_OPERATION;
1303 }
1304 return GL_NO_ERROR;
1305
1306 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
1307 if (!ctx->Extensions.ARB_depth_buffer_float) {
1308 return GL_INVALID_ENUM;
1309 }
1310 if (format != GL_DEPTH_STENCIL) {
1311 return GL_INVALID_OPERATION;
1312 }
1313 return GL_NO_ERROR;
1314
1315 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1316 if (!ctx->Extensions.EXT_packed_float) {
1317 return GL_INVALID_ENUM;
1318 }
1319 if (format != GL_RGB) {
1320 return GL_INVALID_OPERATION;
1321 }
1322 return GL_NO_ERROR;
1323
1324 default:
1325 ; /* fall-through */
1326 }
1327
1328 /* now, for each format, check the type for compatibility */
1329 switch (format) {
1330 case GL_COLOR_INDEX:
1331 case GL_STENCIL_INDEX:
1332 switch (type) {
1333 case GL_BITMAP:
1334 case GL_BYTE:
1335 case GL_UNSIGNED_BYTE:
1336 case GL_SHORT:
1337 case GL_UNSIGNED_SHORT:
1338 case GL_INT:
1339 case GL_UNSIGNED_INT:
1340 case GL_FLOAT:
1341 return GL_NO_ERROR;
1342 case GL_HALF_FLOAT:
1343 return ctx->Extensions.ARB_half_float_pixel
1344 ? GL_NO_ERROR : GL_INVALID_ENUM;
1345 default:
1346 return GL_INVALID_ENUM;
1347 }
1348
1349 case GL_RED:
1350 case GL_GREEN:
1351 case GL_BLUE:
1352 case GL_ALPHA:
1353 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
1354 case GL_INTENSITY:
1355 #endif
1356 case GL_LUMINANCE:
1357 case GL_LUMINANCE_ALPHA:
1358 case GL_DEPTH_COMPONENT:
1359 switch (type) {
1360 case GL_BYTE:
1361 case GL_UNSIGNED_BYTE:
1362 case GL_SHORT:
1363 case GL_UNSIGNED_SHORT:
1364 case GL_INT:
1365 case GL_UNSIGNED_INT:
1366 case GL_FLOAT:
1367 return GL_NO_ERROR;
1368 case GL_HALF_FLOAT:
1369 return ctx->Extensions.ARB_half_float_pixel
1370 ? GL_NO_ERROR : GL_INVALID_ENUM;
1371 default:
1372 return GL_INVALID_ENUM;
1373 }
1374
1375 case GL_RG:
1376 if (!ctx->Extensions.ARB_texture_rg)
1377 return GL_INVALID_ENUM;
1378 switch (type) {
1379 case GL_BYTE:
1380 case GL_UNSIGNED_BYTE:
1381 case GL_SHORT:
1382 case GL_UNSIGNED_SHORT:
1383 case GL_INT:
1384 case GL_UNSIGNED_INT:
1385 case GL_FLOAT:
1386 return GL_NO_ERROR;
1387 case GL_HALF_FLOAT:
1388 return ctx->Extensions.ARB_half_float_pixel
1389 ? GL_NO_ERROR : GL_INVALID_ENUM;
1390 default:
1391 return GL_INVALID_ENUM;
1392 }
1393
1394 case GL_RGB:
1395 switch (type) {
1396 case GL_BYTE:
1397 case GL_UNSIGNED_BYTE:
1398 case GL_SHORT:
1399 case GL_UNSIGNED_SHORT:
1400 case GL_INT:
1401 case GL_UNSIGNED_INT:
1402 case GL_FLOAT:
1403 case GL_UNSIGNED_BYTE_3_3_2:
1404 case GL_UNSIGNED_BYTE_2_3_3_REV:
1405 case GL_UNSIGNED_SHORT_5_6_5:
1406 case GL_UNSIGNED_SHORT_5_6_5_REV:
1407 return GL_NO_ERROR;
1408 case GL_UNSIGNED_INT_2_10_10_10_REV:
1409 /* OK by GL_EXT_texture_type_2_10_10_10_REV */
1410 return (ctx->API == API_OPENGLES2)
1411 ? GL_NO_ERROR : GL_INVALID_ENUM;
1412 case GL_HALF_FLOAT:
1413 return ctx->Extensions.ARB_half_float_pixel
1414 ? GL_NO_ERROR : GL_INVALID_ENUM;
1415 case GL_UNSIGNED_INT_5_9_9_9_REV:
1416 return ctx->Extensions.EXT_texture_shared_exponent
1417 ? GL_NO_ERROR : GL_INVALID_ENUM;
1418 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1419 return ctx->Extensions.EXT_packed_float
1420 ? GL_NO_ERROR : GL_INVALID_ENUM;
1421 default:
1422 return GL_INVALID_ENUM;
1423 }
1424
1425 case GL_BGR:
1426 switch (type) {
1427 /* NOTE: no packed types are supported with BGR. That's
1428 * intentional, according to the GL spec.
1429 */
1430 case GL_BYTE:
1431 case GL_UNSIGNED_BYTE:
1432 case GL_SHORT:
1433 case GL_UNSIGNED_SHORT:
1434 case GL_INT:
1435 case GL_UNSIGNED_INT:
1436 case GL_FLOAT:
1437 return GL_NO_ERROR;
1438 case GL_HALF_FLOAT:
1439 return ctx->Extensions.ARB_half_float_pixel
1440 ? GL_NO_ERROR : GL_INVALID_ENUM;
1441 default:
1442 return GL_INVALID_ENUM;
1443 }
1444
1445 case GL_RGBA:
1446 case GL_BGRA:
1447 case GL_ABGR_EXT:
1448 switch (type) {
1449 case GL_BYTE:
1450 case GL_UNSIGNED_BYTE:
1451 case GL_SHORT:
1452 case GL_UNSIGNED_SHORT:
1453 case GL_INT:
1454 case GL_UNSIGNED_INT:
1455 case GL_FLOAT:
1456 case GL_UNSIGNED_SHORT_4_4_4_4:
1457 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1458 case GL_UNSIGNED_SHORT_5_5_5_1:
1459 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1460 case GL_UNSIGNED_INT_8_8_8_8:
1461 case GL_UNSIGNED_INT_8_8_8_8_REV:
1462 case GL_UNSIGNED_INT_10_10_10_2:
1463 case GL_UNSIGNED_INT_2_10_10_10_REV:
1464 return GL_NO_ERROR;
1465 case GL_HALF_FLOAT:
1466 return ctx->Extensions.ARB_half_float_pixel
1467 ? GL_NO_ERROR : GL_INVALID_ENUM;
1468 default:
1469 return GL_INVALID_ENUM;
1470 }
1471
1472 case GL_YCBCR_MESA:
1473 if (!ctx->Extensions.MESA_ycbcr_texture)
1474 return GL_INVALID_ENUM;
1475 if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
1476 type == GL_UNSIGNED_SHORT_8_8_REV_MESA)
1477 return GL_NO_ERROR;
1478 else
1479 return GL_INVALID_OPERATION;
1480
1481 case GL_DEPTH_STENCIL_EXT:
1482 if (ctx->Extensions.EXT_packed_depth_stencil &&
1483 type == GL_UNSIGNED_INT_24_8)
1484 return GL_NO_ERROR;
1485 else if (ctx->Extensions.ARB_depth_buffer_float &&
1486 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
1487 return GL_NO_ERROR;
1488 else
1489 return GL_INVALID_ENUM;
1490
1491 case GL_DUDV_ATI:
1492 case GL_DU8DV8_ATI:
1493 if (!ctx->Extensions.ATI_envmap_bumpmap)
1494 return GL_INVALID_ENUM;
1495 switch (type) {
1496 case GL_BYTE:
1497 case GL_UNSIGNED_BYTE:
1498 case GL_SHORT:
1499 case GL_UNSIGNED_SHORT:
1500 case GL_INT:
1501 case GL_UNSIGNED_INT:
1502 case GL_FLOAT:
1503 return GL_NO_ERROR;
1504 default:
1505 return GL_INVALID_ENUM;
1506 }
1507
1508 /* integer-valued formats */
1509 case GL_RED_INTEGER_EXT:
1510 case GL_GREEN_INTEGER_EXT:
1511 case GL_BLUE_INTEGER_EXT:
1512 case GL_ALPHA_INTEGER_EXT:
1513 case GL_RG_INTEGER:
1514 switch (type) {
1515 case GL_BYTE:
1516 case GL_UNSIGNED_BYTE:
1517 case GL_SHORT:
1518 case GL_UNSIGNED_SHORT:
1519 case GL_INT:
1520 case GL_UNSIGNED_INT:
1521 return (ctx->Version >= 30 ||
1522 ctx->Extensions.EXT_texture_integer)
1523 ? GL_NO_ERROR : GL_INVALID_ENUM;
1524 default:
1525 return GL_INVALID_ENUM;
1526 }
1527
1528 case GL_RGB_INTEGER_EXT:
1529 switch (type) {
1530 case GL_BYTE:
1531 case GL_UNSIGNED_BYTE:
1532 case GL_SHORT:
1533 case GL_UNSIGNED_SHORT:
1534 case GL_INT:
1535 case GL_UNSIGNED_INT:
1536 return (ctx->Version >= 30 ||
1537 ctx->Extensions.EXT_texture_integer)
1538 ? GL_NO_ERROR : GL_INVALID_ENUM;
1539 case GL_UNSIGNED_BYTE_3_3_2:
1540 case GL_UNSIGNED_BYTE_2_3_3_REV:
1541 case GL_UNSIGNED_SHORT_5_6_5:
1542 case GL_UNSIGNED_SHORT_5_6_5_REV:
1543 return ctx->Extensions.ARB_texture_rgb10_a2ui
1544 ? GL_NO_ERROR : GL_INVALID_ENUM;
1545 default:
1546 return GL_INVALID_ENUM;
1547 }
1548
1549 case GL_BGR_INTEGER_EXT:
1550 switch (type) {
1551 case GL_BYTE:
1552 case GL_UNSIGNED_BYTE:
1553 case GL_SHORT:
1554 case GL_UNSIGNED_SHORT:
1555 case GL_INT:
1556 case GL_UNSIGNED_INT:
1557 /* NOTE: no packed formats w/ BGR format */
1558 return (ctx->Version >= 30 ||
1559 ctx->Extensions.EXT_texture_integer)
1560 ? GL_NO_ERROR : GL_INVALID_ENUM;
1561 default:
1562 return GL_INVALID_ENUM;
1563 }
1564
1565 case GL_RGBA_INTEGER_EXT:
1566 case GL_BGRA_INTEGER_EXT:
1567 switch (type) {
1568 case GL_BYTE:
1569 case GL_UNSIGNED_BYTE:
1570 case GL_SHORT:
1571 case GL_UNSIGNED_SHORT:
1572 case GL_INT:
1573 case GL_UNSIGNED_INT:
1574 return (ctx->Version >= 30 ||
1575 ctx->Extensions.EXT_texture_integer)
1576 ? GL_NO_ERROR : GL_INVALID_ENUM;
1577 case GL_UNSIGNED_SHORT_4_4_4_4:
1578 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1579 case GL_UNSIGNED_SHORT_5_5_5_1:
1580 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1581 case GL_UNSIGNED_INT_8_8_8_8:
1582 case GL_UNSIGNED_INT_8_8_8_8_REV:
1583 case GL_UNSIGNED_INT_10_10_10_2:
1584 case GL_UNSIGNED_INT_2_10_10_10_REV:
1585 return ctx->Extensions.ARB_texture_rgb10_a2ui
1586 ? GL_NO_ERROR : GL_INVALID_ENUM;
1587 default:
1588 return GL_INVALID_ENUM;
1589 }
1590
1591 case GL_LUMINANCE_INTEGER_EXT:
1592 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
1593 switch (type) {
1594 case GL_BYTE:
1595 case GL_UNSIGNED_BYTE:
1596 case GL_SHORT:
1597 case GL_UNSIGNED_SHORT:
1598 case GL_INT:
1599 case GL_UNSIGNED_INT:
1600 return ctx->Extensions.EXT_texture_integer
1601 ? GL_NO_ERROR : GL_INVALID_ENUM;
1602 default:
1603 return GL_INVALID_ENUM;
1604 }
1605
1606 default:
1607 return GL_INVALID_ENUM;
1608 }
1609 return GL_NO_ERROR;
1610 }
1611
1612
1613 /**
1614 * Do error checking of format/type combinations for OpenGL ES glReadPixels
1615 * and glTex[Sub]Image.
1616 * \return error code, or GL_NO_ERROR.
1617 */
1618 GLenum
1619 _mesa_es_error_check_format_and_type(GLenum format, GLenum type,
1620 unsigned dimensions)
1621 {
1622 GLboolean type_valid = GL_TRUE;
1623
1624 switch (format) {
1625 case GL_ALPHA:
1626 case GL_LUMINANCE:
1627 case GL_LUMINANCE_ALPHA:
1628 type_valid = (type == GL_UNSIGNED_BYTE
1629 || type == GL_FLOAT
1630 || type == GL_HALF_FLOAT_OES);
1631 break;
1632
1633 case GL_RGB:
1634 type_valid = (type == GL_UNSIGNED_BYTE
1635 || type == GL_UNSIGNED_SHORT_5_6_5
1636 || type == GL_FLOAT
1637 || type == GL_HALF_FLOAT_OES);
1638 break;
1639
1640 case GL_RGBA:
1641 type_valid = (type == GL_UNSIGNED_BYTE
1642 || type == GL_UNSIGNED_SHORT_4_4_4_4
1643 || type == GL_UNSIGNED_SHORT_5_5_5_1
1644 || type == GL_FLOAT
1645 || type == GL_HALF_FLOAT_OES
1646 || type == GL_UNSIGNED_INT_2_10_10_10_REV);
1647 break;
1648
1649 case GL_DEPTH_COMPONENT:
1650 /* This format is filtered against invalid dimensionalities elsewhere.
1651 */
1652 type_valid = (type == GL_UNSIGNED_SHORT
1653 || type == GL_UNSIGNED_INT);
1654 break;
1655
1656 case GL_DEPTH_STENCIL:
1657 /* This format is filtered against invalid dimensionalities elsewhere.
1658 */
1659 type_valid = (type == GL_UNSIGNED_INT_24_8);
1660 break;
1661
1662 case GL_BGRA_EXT:
1663 type_valid = (type == GL_UNSIGNED_BYTE);
1664
1665 /* This feels like a bug in the EXT_texture_format_BGRA8888 spec, but
1666 * the format does not appear to be allowed for 3D textures in OpenGL
1667 * ES.
1668 */
1669 if (dimensions != 2)
1670 return GL_INVALID_VALUE;
1671
1672 break;
1673
1674 default:
1675 return GL_INVALID_VALUE;
1676 }
1677
1678 return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION;
1679 }
1680
1681
1682 /**
1683 * Do error checking of format/type combinations for OpenGL ES 3
1684 * glTex[Sub]Image.
1685 * \return error code, or GL_NO_ERROR.
1686 */
1687 GLenum
1688 _mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
1689 GLenum internalFormat)
1690 {
1691 GLboolean type_valid = GL_TRUE;
1692
1693 switch (format) {
1694 case GL_RGBA:
1695 switch (type) {
1696 case GL_UNSIGNED_BYTE:
1697 switch (internalFormat) {
1698 case GL_RGBA:
1699 case GL_RGBA8:
1700 case GL_RGB5_A1:
1701 case GL_RGBA4:
1702 case GL_SRGB8_ALPHA8_EXT:
1703 break;
1704 default:
1705 return GL_INVALID_OPERATION;
1706 }
1707 break;
1708
1709 case GL_BYTE:
1710 if (internalFormat != GL_RGBA8_SNORM)
1711 return GL_INVALID_OPERATION;
1712 break;
1713
1714 case GL_UNSIGNED_SHORT_4_4_4_4:
1715 switch (internalFormat) {
1716 case GL_RGBA:
1717 case GL_RGBA4:
1718 break;
1719 default:
1720 return GL_INVALID_OPERATION;
1721 }
1722 break;
1723
1724 case GL_UNSIGNED_SHORT_5_5_5_1:
1725 switch (internalFormat) {
1726 case GL_RGBA:
1727 case GL_RGB5_A1:
1728 break;
1729 default:
1730 return GL_INVALID_OPERATION;
1731 }
1732 break;
1733
1734 case GL_UNSIGNED_INT_2_10_10_10_REV:
1735 switch (internalFormat) {
1736 case GL_RGBA: /* GL_EXT_texture_type_2_10_10_10_REV */
1737 case GL_RGB10_A2:
1738 case GL_RGB5_A1:
1739 break;
1740 default:
1741 return GL_INVALID_OPERATION;
1742 }
1743 break;
1744
1745 case GL_HALF_FLOAT:
1746 if (internalFormat != GL_RGBA16F)
1747 return GL_INVALID_OPERATION;
1748 break;
1749
1750 case GL_FLOAT:
1751 switch (internalFormat) {
1752 case GL_RGBA16F:
1753 case GL_RGBA32F:
1754 break;
1755 default:
1756 return GL_INVALID_OPERATION;
1757 }
1758 break;
1759
1760 default:
1761 return GL_INVALID_OPERATION;
1762 }
1763 break;
1764
1765 case GL_RGBA_INTEGER:
1766 switch (type) {
1767 case GL_UNSIGNED_BYTE:
1768 if (internalFormat != GL_RGBA8UI)
1769 return GL_INVALID_OPERATION;
1770 break;
1771
1772 case GL_BYTE:
1773 if (internalFormat != GL_RGBA8I)
1774 return GL_INVALID_OPERATION;
1775 break;
1776
1777 case GL_UNSIGNED_SHORT:
1778 if (internalFormat != GL_RGBA16UI)
1779 return GL_INVALID_OPERATION;
1780 break;
1781
1782 case GL_SHORT:
1783 if (internalFormat != GL_RGBA16I)
1784 return GL_INVALID_OPERATION;
1785 break;
1786
1787 case GL_UNSIGNED_INT:
1788 if (internalFormat != GL_RGBA32UI)
1789 return GL_INVALID_OPERATION;
1790 break;
1791
1792 case GL_INT:
1793 if (internalFormat != GL_RGBA32I)
1794 return GL_INVALID_OPERATION;
1795 break;
1796
1797 case GL_UNSIGNED_INT_2_10_10_10_REV:
1798 if (internalFormat != GL_RGB10_A2UI)
1799 return GL_INVALID_OPERATION;
1800 break;
1801
1802 default:
1803 return GL_INVALID_OPERATION;
1804 }
1805 break;
1806
1807 case GL_RGB:
1808 switch (type) {
1809 case GL_UNSIGNED_BYTE:
1810 switch (internalFormat) {
1811 case GL_RGB:
1812 case GL_RGB8:
1813 case GL_RGB565:
1814 case GL_SRGB8:
1815 break;
1816 default:
1817 return GL_INVALID_OPERATION;
1818 }
1819 break;
1820
1821 case GL_BYTE:
1822 if (internalFormat != GL_RGB8_SNORM)
1823 return GL_INVALID_OPERATION;
1824 break;
1825
1826 case GL_UNSIGNED_SHORT_5_6_5:
1827 switch (internalFormat) {
1828 case GL_RGB:
1829 case GL_RGB565:
1830 break;
1831 default:
1832 return GL_INVALID_OPERATION;
1833 }
1834 break;
1835
1836 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1837 if (internalFormat != GL_R11F_G11F_B10F)
1838 return GL_INVALID_OPERATION;
1839 break;
1840
1841 case GL_UNSIGNED_INT_5_9_9_9_REV:
1842 if (internalFormat != GL_RGB9_E5)
1843 return GL_INVALID_OPERATION;
1844 break;
1845
1846 case GL_HALF_FLOAT:
1847 switch (internalFormat) {
1848 case GL_RGB16F:
1849 case GL_R11F_G11F_B10F:
1850 case GL_RGB9_E5:
1851 break;
1852 default:
1853 return GL_INVALID_OPERATION;
1854 }
1855 break;
1856
1857 case GL_FLOAT:
1858 switch (internalFormat) {
1859 case GL_RGB16F:
1860 case GL_RGB32F:
1861 case GL_R11F_G11F_B10F:
1862 case GL_RGB9_E5:
1863 break;
1864 default:
1865 return GL_INVALID_OPERATION;
1866 }
1867 break;
1868
1869 case GL_UNSIGNED_INT_2_10_10_10_REV:
1870 switch (internalFormat) {
1871 case GL_RGB: /* GL_EXT_texture_type_2_10_10_10_REV */
1872 break;
1873 default:
1874 return GL_INVALID_OPERATION;
1875 }
1876 break;
1877
1878 default:
1879 return GL_INVALID_OPERATION;
1880 }
1881 break;
1882
1883 case GL_RGB_INTEGER:
1884 switch (type) {
1885 case GL_UNSIGNED_BYTE:
1886 if (internalFormat != GL_RGB8UI)
1887 return GL_INVALID_OPERATION;
1888 break;
1889
1890 case GL_BYTE:
1891 if (internalFormat != GL_RGB8I)
1892 return GL_INVALID_OPERATION;
1893 break;
1894
1895 case GL_UNSIGNED_SHORT:
1896 if (internalFormat != GL_RGB16UI)
1897 return GL_INVALID_OPERATION;
1898 break;
1899
1900 case GL_SHORT:
1901 if (internalFormat != GL_RGB16I)
1902 return GL_INVALID_OPERATION;
1903 break;
1904
1905 case GL_UNSIGNED_INT:
1906 if (internalFormat != GL_RGB32UI)
1907 return GL_INVALID_OPERATION;
1908 break;
1909
1910 case GL_INT:
1911 if (internalFormat != GL_RGB32I)
1912 return GL_INVALID_OPERATION;
1913 break;
1914
1915 default:
1916 return GL_INVALID_OPERATION;
1917 }
1918 break;
1919
1920 case GL_RG:
1921 switch (type) {
1922 case GL_UNSIGNED_BYTE:
1923 if (internalFormat != GL_RG8)
1924 return GL_INVALID_OPERATION;
1925 break;
1926
1927 case GL_BYTE:
1928 if (internalFormat != GL_RG8_SNORM)
1929 return GL_INVALID_OPERATION;
1930 break;
1931
1932 case GL_HALF_FLOAT:
1933 if (internalFormat != GL_RG16F)
1934 return GL_INVALID_OPERATION;
1935 break;
1936
1937 case GL_FLOAT:
1938 switch (internalFormat) {
1939 case GL_RG16F:
1940 case GL_RG32F:
1941 break;
1942 default:
1943 return GL_INVALID_OPERATION;
1944 }
1945 break;
1946
1947 default:
1948 return GL_INVALID_OPERATION;
1949 }
1950 break;
1951
1952 case GL_RG_INTEGER:
1953 switch (type) {
1954 case GL_UNSIGNED_BYTE:
1955 if (internalFormat != GL_RG8UI)
1956 return GL_INVALID_OPERATION;
1957 break;
1958
1959 case GL_BYTE:
1960 if (internalFormat != GL_RG8I)
1961 return GL_INVALID_OPERATION;
1962 break;
1963
1964 case GL_UNSIGNED_SHORT:
1965 if (internalFormat != GL_RG16UI)
1966 return GL_INVALID_OPERATION;
1967 break;
1968
1969 case GL_SHORT:
1970 if (internalFormat != GL_RG16I)
1971 return GL_INVALID_OPERATION;
1972 break;
1973
1974 case GL_UNSIGNED_INT:
1975 if (internalFormat != GL_RG32UI)
1976 return GL_INVALID_OPERATION;
1977 break;
1978
1979 case GL_INT:
1980 if (internalFormat != GL_RG32I)
1981 return GL_INVALID_OPERATION;
1982 break;
1983
1984 default:
1985 return GL_INVALID_OPERATION;
1986 }
1987 break;
1988
1989 case GL_RED:
1990 switch (type) {
1991 case GL_UNSIGNED_BYTE:
1992 if (internalFormat != GL_R8)
1993 return GL_INVALID_OPERATION;
1994 break;
1995
1996 case GL_BYTE:
1997 if (internalFormat != GL_R8_SNORM)
1998 return GL_INVALID_OPERATION;
1999 break;
2000
2001 case GL_HALF_FLOAT:
2002 if (internalFormat != GL_R16F)
2003 return GL_INVALID_OPERATION;
2004 break;
2005
2006 case GL_FLOAT:
2007 switch (internalFormat) {
2008 case GL_R16F:
2009 case GL_R32F:
2010 break;
2011 default:
2012 return GL_INVALID_OPERATION;
2013 }
2014 break;
2015
2016 default:
2017 return GL_INVALID_OPERATION;
2018 }
2019 break;
2020
2021 case GL_RED_INTEGER:
2022 switch (type) {
2023 case GL_UNSIGNED_BYTE:
2024 if (internalFormat != GL_R8UI)
2025 return GL_INVALID_OPERATION;
2026 break;
2027
2028 case GL_BYTE:
2029 if (internalFormat != GL_R8I)
2030 return GL_INVALID_OPERATION;
2031 break;
2032
2033 case GL_UNSIGNED_SHORT:
2034 if (internalFormat != GL_R16UI)
2035 return GL_INVALID_OPERATION;
2036 break;
2037
2038 case GL_SHORT:
2039 if (internalFormat != GL_R16I)
2040 return GL_INVALID_OPERATION;
2041 break;
2042
2043 case GL_UNSIGNED_INT:
2044 if (internalFormat != GL_R32UI)
2045 return GL_INVALID_OPERATION;
2046 break;
2047
2048 case GL_INT:
2049 if (internalFormat != GL_R32I)
2050 return GL_INVALID_OPERATION;
2051 break;
2052
2053 default:
2054 return GL_INVALID_OPERATION;
2055 }
2056 break;
2057
2058 case GL_DEPTH_COMPONENT:
2059 switch (type) {
2060 case GL_UNSIGNED_SHORT:
2061 if (internalFormat != GL_DEPTH_COMPONENT
2062 && internalFormat != GL_DEPTH_COMPONENT16)
2063 return GL_INVALID_OPERATION;
2064 break;
2065
2066 case GL_UNSIGNED_INT:
2067 switch (internalFormat) {
2068 case GL_DEPTH_COMPONENT:
2069 case GL_DEPTH_COMPONENT16:
2070 case GL_DEPTH_COMPONENT24:
2071 break;
2072 default:
2073 return GL_INVALID_OPERATION;
2074 }
2075 break;
2076
2077 case GL_FLOAT:
2078 if (internalFormat != GL_DEPTH_COMPONENT32F)
2079 return GL_INVALID_OPERATION;
2080 break;
2081
2082 default:
2083 return GL_INVALID_OPERATION;
2084 }
2085 break;
2086
2087 case GL_DEPTH_STENCIL:
2088 switch (type) {
2089 case GL_UNSIGNED_INT_24_8:
2090 if (internalFormat != GL_DEPTH_STENCIL
2091 && internalFormat != GL_DEPTH24_STENCIL8)
2092 return GL_INVALID_OPERATION;
2093 break;
2094
2095 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
2096 if (internalFormat != GL_DEPTH32F_STENCIL8)
2097 return GL_INVALID_OPERATION;
2098 break;
2099
2100 default:
2101 return GL_INVALID_OPERATION;
2102 }
2103 break;
2104
2105 case GL_ALPHA:
2106 case GL_LUMINANCE:
2107 case GL_LUMINANCE_ALPHA:
2108 if (type != GL_UNSIGNED_BYTE || format != internalFormat)
2109 return GL_INVALID_OPERATION;
2110 break;
2111 }
2112
2113 return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION;
2114 }