2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 * Copyright (c) 2012 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include "glformats.h"
32 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
35 _mesa_type_is_packed(GLenum type
)
38 case GL_UNSIGNED_BYTE_3_3_2
:
39 case GL_UNSIGNED_BYTE_2_3_3_REV
:
40 case MESA_UNSIGNED_BYTE_4_4
:
41 case GL_UNSIGNED_SHORT_5_6_5
:
42 case GL_UNSIGNED_SHORT_5_6_5_REV
:
43 case GL_UNSIGNED_SHORT_4_4_4_4
:
44 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
45 case GL_UNSIGNED_SHORT_5_5_5_1
:
46 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
47 case GL_UNSIGNED_INT_8_8_8_8
:
48 case GL_UNSIGNED_INT_8_8_8_8_REV
:
49 case GL_UNSIGNED_INT_10_10_10_2
:
50 case GL_UNSIGNED_INT_2_10_10_10_REV
:
51 case GL_UNSIGNED_SHORT_8_8_MESA
:
52 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
53 case GL_UNSIGNED_INT_24_8_EXT
:
54 case GL_UNSIGNED_INT_5_9_9_9_REV
:
55 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
56 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
65 * Get the size of a GL data type.
67 * \param type GL data type.
69 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
70 * if an invalid type enum.
73 _mesa_sizeof_type(GLenum type
)
78 case GL_UNSIGNED_BYTE
:
79 return sizeof(GLubyte
);
81 return sizeof(GLbyte
);
82 case GL_UNSIGNED_SHORT
:
83 return sizeof(GLushort
);
85 return sizeof(GLshort
);
87 return sizeof(GLuint
);
91 return sizeof(GLfloat
);
93 return sizeof(GLdouble
);
94 case GL_HALF_FLOAT_ARB
:
95 return sizeof(GLhalfARB
);
97 return sizeof(GLfixed
);
105 * Same as _mesa_sizeof_type() but also accepting the packed pixel
109 _mesa_sizeof_packed_type(GLenum type
)
114 case GL_UNSIGNED_BYTE
:
115 return sizeof(GLubyte
);
117 return sizeof(GLbyte
);
118 case GL_UNSIGNED_SHORT
:
119 return sizeof(GLushort
);
121 return sizeof(GLshort
);
122 case GL_UNSIGNED_INT
:
123 return sizeof(GLuint
);
125 return sizeof(GLint
);
126 case GL_HALF_FLOAT_ARB
:
127 return sizeof(GLhalfARB
);
129 return sizeof(GLfloat
);
130 case GL_UNSIGNED_BYTE_3_3_2
:
131 case GL_UNSIGNED_BYTE_2_3_3_REV
:
132 case MESA_UNSIGNED_BYTE_4_4
:
133 return sizeof(GLubyte
);
134 case GL_UNSIGNED_SHORT_5_6_5
:
135 case GL_UNSIGNED_SHORT_5_6_5_REV
:
136 case GL_UNSIGNED_SHORT_4_4_4_4
:
137 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
138 case GL_UNSIGNED_SHORT_5_5_5_1
:
139 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
140 case GL_UNSIGNED_SHORT_8_8_MESA
:
141 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
142 return sizeof(GLushort
);
143 case GL_UNSIGNED_INT_8_8_8_8
:
144 case GL_UNSIGNED_INT_8_8_8_8_REV
:
145 case GL_UNSIGNED_INT_10_10_10_2
:
146 case GL_UNSIGNED_INT_2_10_10_10_REV
:
147 case GL_UNSIGNED_INT_24_8_EXT
:
148 case GL_UNSIGNED_INT_5_9_9_9_REV
:
149 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
150 return sizeof(GLuint
);
151 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
160 * Get the number of components in a pixel format.
162 * \param format pixel format.
164 * \return the number of components in the given format, or -1 if a bad format.
167 _mesa_components_in_format(GLenum format
)
171 case GL_STENCIL_INDEX
:
172 case GL_DEPTH_COMPONENT
:
174 case GL_RED_INTEGER_EXT
:
176 case GL_GREEN_INTEGER_EXT
:
178 case GL_BLUE_INTEGER_EXT
:
180 case GL_ALPHA_INTEGER_EXT
:
182 case GL_LUMINANCE_INTEGER_EXT
:
186 case GL_LUMINANCE_ALPHA
:
187 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
190 case GL_DEPTH_STENCIL_EXT
:
198 case GL_RGB_INTEGER_EXT
:
199 case GL_BGR_INTEGER_EXT
:
205 case GL_RGBA_INTEGER_EXT
:
206 case GL_BGRA_INTEGER_EXT
:
216 * Get the bytes per pixel of pixel format type pair.
218 * \param format pixel format.
219 * \param type pixel type.
221 * \return bytes per pixel, or -1 if a bad format or type was given.
224 _mesa_bytes_per_pixel(GLenum format
, GLenum type
)
226 GLint comps
= _mesa_components_in_format(format
);
232 return 0; /* special case */
234 case GL_UNSIGNED_BYTE
:
235 return comps
* sizeof(GLubyte
);
237 case GL_UNSIGNED_SHORT
:
238 return comps
* sizeof(GLshort
);
240 case GL_UNSIGNED_INT
:
241 return comps
* sizeof(GLint
);
243 return comps
* sizeof(GLfloat
);
244 case GL_HALF_FLOAT_ARB
:
245 return comps
* sizeof(GLhalfARB
);
246 case GL_UNSIGNED_BYTE_3_3_2
:
247 case GL_UNSIGNED_BYTE_2_3_3_REV
:
248 if (format
== GL_RGB
|| format
== GL_BGR
||
249 format
== GL_RGB_INTEGER_EXT
|| format
== GL_BGR_INTEGER_EXT
)
250 return sizeof(GLubyte
);
252 return -1; /* error */
253 case GL_UNSIGNED_SHORT_5_6_5
:
254 case GL_UNSIGNED_SHORT_5_6_5_REV
:
255 if (format
== GL_RGB
|| format
== GL_BGR
||
256 format
== GL_RGB_INTEGER_EXT
|| format
== GL_BGR_INTEGER_EXT
)
257 return sizeof(GLushort
);
259 return -1; /* error */
260 case GL_UNSIGNED_SHORT_4_4_4_4
:
261 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
262 case GL_UNSIGNED_SHORT_5_5_5_1
:
263 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
264 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
||
265 format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
)
266 return sizeof(GLushort
);
269 case GL_UNSIGNED_INT_8_8_8_8
:
270 case GL_UNSIGNED_INT_8_8_8_8_REV
:
271 case GL_UNSIGNED_INT_10_10_10_2
:
272 case GL_UNSIGNED_INT_2_10_10_10_REV
:
273 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
||
274 format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
||
276 return sizeof(GLuint
);
279 case GL_UNSIGNED_SHORT_8_8_MESA
:
280 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
281 if (format
== GL_YCBCR_MESA
)
282 return sizeof(GLushort
);
285 case GL_UNSIGNED_INT_24_8_EXT
:
286 if (format
== GL_DEPTH_STENCIL_EXT
)
287 return sizeof(GLuint
);
290 case GL_UNSIGNED_INT_5_9_9_9_REV
:
291 if (format
== GL_RGB
)
292 return sizeof(GLuint
);
295 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
296 if (format
== GL_RGB
)
297 return sizeof(GLuint
);
300 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
301 if (format
== GL_DEPTH_STENCIL
)
312 * Get the number of bytes for a vertex attrib with the given number of
313 * components and type.
315 * \param comps number of components.
316 * \param type data type.
318 * \return bytes per attribute, or -1 if a bad comps/type combination was given.
321 _mesa_bytes_per_vertex_attrib(GLint comps
, GLenum type
)
325 case GL_UNSIGNED_BYTE
:
326 return comps
* sizeof(GLubyte
);
328 case GL_UNSIGNED_SHORT
:
329 return comps
* sizeof(GLshort
);
331 case GL_UNSIGNED_INT
:
332 return comps
* sizeof(GLint
);
334 return comps
* sizeof(GLfloat
);
335 case GL_HALF_FLOAT_ARB
:
336 return comps
* sizeof(GLhalfARB
);
338 return comps
* sizeof(GLdouble
);
340 return comps
* sizeof(GLfixed
);
341 case GL_INT_2_10_10_10_REV
:
342 case GL_UNSIGNED_INT_2_10_10_10_REV
:
344 return sizeof(GLuint
);
354 * Test if the given format is an integer (non-normalized) format.
357 _mesa_is_enum_format_unsigned_int(GLenum format
)
360 /* specific integer formats */
361 case GL_RGBA32UI_EXT
:
365 case GL_ALPHA32UI_EXT
:
366 case GL_INTENSITY32UI_EXT
:
367 case GL_LUMINANCE32UI_EXT
:
368 case GL_LUMINANCE_ALPHA32UI_EXT
:
369 case GL_RGBA16UI_EXT
:
373 case GL_ALPHA16UI_EXT
:
374 case GL_INTENSITY16UI_EXT
:
375 case GL_LUMINANCE16UI_EXT
:
376 case GL_LUMINANCE_ALPHA16UI_EXT
:
381 case GL_ALPHA8UI_EXT
:
382 case GL_INTENSITY8UI_EXT
:
383 case GL_LUMINANCE8UI_EXT
:
384 case GL_LUMINANCE_ALPHA8UI_EXT
:
394 * Test if the given format is an integer (non-normalized) format.
397 _mesa_is_enum_format_signed_int(GLenum format
)
400 /* generic integer formats */
401 case GL_RED_INTEGER_EXT
:
402 case GL_GREEN_INTEGER_EXT
:
403 case GL_BLUE_INTEGER_EXT
:
404 case GL_ALPHA_INTEGER_EXT
:
405 case GL_RGB_INTEGER_EXT
:
406 case GL_RGBA_INTEGER_EXT
:
407 case GL_BGR_INTEGER_EXT
:
408 case GL_BGRA_INTEGER_EXT
:
409 case GL_LUMINANCE_INTEGER_EXT
:
410 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
412 /* specific integer formats */
417 case GL_ALPHA32I_EXT
:
418 case GL_INTENSITY32I_EXT
:
419 case GL_LUMINANCE32I_EXT
:
420 case GL_LUMINANCE_ALPHA32I_EXT
:
425 case GL_ALPHA16I_EXT
:
426 case GL_INTENSITY16I_EXT
:
427 case GL_LUMINANCE16I_EXT
:
428 case GL_LUMINANCE_ALPHA16I_EXT
:
434 case GL_INTENSITY8I_EXT
:
435 case GL_LUMINANCE8I_EXT
:
436 case GL_LUMINANCE_ALPHA8I_EXT
:
445 * Test if the given format is an integer (non-normalized) format.
448 _mesa_is_enum_format_integer(GLenum format
)
450 return _mesa_is_enum_format_unsigned_int(format
) ||
451 _mesa_is_enum_format_signed_int(format
);
456 * Test if the given type is an integer (non-normalized) format.
459 _mesa_is_type_integer(GLenum type
)
463 case GL_UNSIGNED_INT
:
465 case GL_UNSIGNED_SHORT
:
467 case GL_UNSIGNED_BYTE
:
476 * Test if the given format or type is an integer (non-normalized) format.
479 _mesa_is_enum_format_or_type_integer(GLenum format
, GLenum type
)
481 return _mesa_is_enum_format_integer(format
) || _mesa_is_type_integer(type
);
486 _mesa_is_type_unsigned(GLenum type
)
489 case GL_UNSIGNED_INT
:
490 case GL_UNSIGNED_INT_8_8_8_8
:
491 case GL_UNSIGNED_INT_8_8_8_8_REV
:
492 case GL_UNSIGNED_INT_10_10_10_2
:
493 case GL_UNSIGNED_INT_2_10_10_10_REV
:
495 case GL_UNSIGNED_SHORT
:
496 case GL_UNSIGNED_SHORT_4_4_4_4
:
497 case GL_UNSIGNED_SHORT_5_5_5_1
:
498 case GL_UNSIGNED_SHORT_5_6_5
:
499 case GL_UNSIGNED_SHORT_5_6_5_REV
:
500 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
501 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
502 case GL_UNSIGNED_SHORT_8_8_MESA
:
503 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
505 case GL_UNSIGNED_BYTE
:
506 case GL_UNSIGNED_BYTE_3_3_2
:
507 case GL_UNSIGNED_BYTE_2_3_3_REV
:
517 * Test if the given image format is a color/RGBA format (i.e., not color
518 * index, depth, stencil, etc).
519 * \param format the image format value (may by an internal texture format)
520 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
523 _mesa_is_color_format(GLenum format
)
541 case GL_LUMINANCE_ALPHA
:
542 case GL_LUMINANCE4_ALPHA4
:
543 case GL_LUMINANCE6_ALPHA2
:
544 case GL_LUMINANCE8_ALPHA8
:
545 case GL_LUMINANCE12_ALPHA4
:
546 case GL_LUMINANCE12_ALPHA12
:
547 case GL_LUMINANCE16_ALPHA16
:
580 /* float texture formats */
581 case GL_ALPHA16F_ARB
:
582 case GL_ALPHA32F_ARB
:
583 case GL_LUMINANCE16F_ARB
:
584 case GL_LUMINANCE32F_ARB
:
585 case GL_LUMINANCE_ALPHA16F_ARB
:
586 case GL_LUMINANCE_ALPHA32F_ARB
:
587 case GL_INTENSITY16F_ARB
:
588 case GL_INTENSITY32F_ARB
:
597 /* compressed formats */
598 case GL_COMPRESSED_ALPHA
:
599 case GL_COMPRESSED_LUMINANCE
:
600 case GL_COMPRESSED_LUMINANCE_ALPHA
:
601 case GL_COMPRESSED_INTENSITY
:
602 case GL_COMPRESSED_RED
:
603 case GL_COMPRESSED_RG
:
604 case GL_COMPRESSED_RGB
:
605 case GL_COMPRESSED_RGBA
:
610 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
611 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
612 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
613 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
614 case GL_COMPRESSED_RGB_FXT1_3DFX
:
615 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
618 case GL_SRGB_ALPHA_EXT
:
619 case GL_SRGB8_ALPHA8_EXT
:
620 case GL_SLUMINANCE_ALPHA_EXT
:
621 case GL_SLUMINANCE8_ALPHA8_EXT
:
622 case GL_SLUMINANCE_EXT
:
623 case GL_SLUMINANCE8_EXT
:
624 case GL_COMPRESSED_SRGB_EXT
:
625 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
626 case GL_COMPRESSED_SRGB_ALPHA_EXT
:
627 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
628 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
629 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
630 case GL_COMPRESSED_SLUMINANCE_EXT
:
631 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT
:
632 case GL_COMPRESSED_RED_RGTC1
:
633 case GL_COMPRESSED_SIGNED_RED_RGTC1
:
634 case GL_COMPRESSED_RG_RGTC2
:
635 case GL_COMPRESSED_SIGNED_RG_RGTC2
:
636 case GL_COMPRESSED_LUMINANCE_LATC1_EXT
:
637 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
:
638 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
:
639 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
:
640 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
:
641 case GL_ETC1_RGB8_OES
:
642 case GL_COMPRESSED_RGB8_ETC2
:
643 case GL_COMPRESSED_SRGB8_ETC2
:
644 case GL_COMPRESSED_RGBA8_ETC2_EAC
:
645 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
:
646 case GL_COMPRESSED_R11_EAC
:
647 case GL_COMPRESSED_RG11_EAC
:
648 case GL_COMPRESSED_SIGNED_R11_EAC
:
649 case GL_COMPRESSED_SIGNED_RG11_EAC
:
650 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
:
651 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
:
652 /* generic integer formats */
653 case GL_RED_INTEGER_EXT
:
654 case GL_GREEN_INTEGER_EXT
:
655 case GL_BLUE_INTEGER_EXT
:
656 case GL_ALPHA_INTEGER_EXT
:
657 case GL_RGB_INTEGER_EXT
:
658 case GL_RGBA_INTEGER_EXT
:
659 case GL_BGR_INTEGER_EXT
:
660 case GL_BGRA_INTEGER_EXT
:
662 case GL_LUMINANCE_INTEGER_EXT
:
663 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
664 /* sized integer formats */
665 case GL_RGBA32UI_EXT
:
669 case GL_ALPHA32UI_EXT
:
670 case GL_INTENSITY32UI_EXT
:
671 case GL_LUMINANCE32UI_EXT
:
672 case GL_LUMINANCE_ALPHA32UI_EXT
:
673 case GL_RGBA16UI_EXT
:
677 case GL_ALPHA16UI_EXT
:
678 case GL_INTENSITY16UI_EXT
:
679 case GL_LUMINANCE16UI_EXT
:
680 case GL_LUMINANCE_ALPHA16UI_EXT
:
685 case GL_ALPHA8UI_EXT
:
686 case GL_INTENSITY8UI_EXT
:
687 case GL_LUMINANCE8UI_EXT
:
688 case GL_LUMINANCE_ALPHA8UI_EXT
:
693 case GL_ALPHA32I_EXT
:
694 case GL_INTENSITY32I_EXT
:
695 case GL_LUMINANCE32I_EXT
:
696 case GL_LUMINANCE_ALPHA32I_EXT
:
701 case GL_ALPHA16I_EXT
:
702 case GL_INTENSITY16I_EXT
:
703 case GL_LUMINANCE16I_EXT
:
704 case GL_LUMINANCE_ALPHA16I_EXT
:
710 case GL_INTENSITY8I_EXT
:
711 case GL_LUMINANCE8I_EXT
:
712 case GL_LUMINANCE_ALPHA8I_EXT
:
713 /* signed, normalized texture formats */
725 case GL_RGBA16_SNORM
:
727 case GL_ALPHA8_SNORM
:
728 case GL_ALPHA16_SNORM
:
729 case GL_LUMINANCE_SNORM
:
730 case GL_LUMINANCE8_SNORM
:
731 case GL_LUMINANCE16_SNORM
:
732 case GL_LUMINANCE_ALPHA_SNORM
:
733 case GL_LUMINANCE8_ALPHA8_SNORM
:
734 case GL_LUMINANCE16_ALPHA16_SNORM
:
735 case GL_INTENSITY_SNORM
:
736 case GL_INTENSITY8_SNORM
:
737 case GL_INTENSITY16_SNORM
:
739 case GL_R11F_G11F_B10F
:
742 case GL_YCBCR_MESA
: /* not considered to be RGB */
751 * Test if the given image format is a depth component format.
754 _mesa_is_depth_format(GLenum format
)
757 case GL_DEPTH_COMPONENT
:
758 case GL_DEPTH_COMPONENT16
:
759 case GL_DEPTH_COMPONENT24
:
760 case GL_DEPTH_COMPONENT32
:
761 case GL_DEPTH_COMPONENT32F
:
770 * Test if the given image format is a stencil format.
773 _mesa_is_stencil_format(GLenum format
)
776 case GL_STENCIL_INDEX
:
785 * Test if the given image format is a YCbCr format.
788 _mesa_is_ycbcr_format(GLenum format
)
800 * Test if the given image format is a depth+stencil format.
803 _mesa_is_depthstencil_format(GLenum format
)
806 case GL_DEPTH24_STENCIL8_EXT
:
807 case GL_DEPTH_STENCIL_EXT
:
808 case GL_DEPTH32F_STENCIL8
:
817 * Test if the given image format is a depth or stencil format.
820 _mesa_is_depth_or_stencil_format(GLenum format
)
823 case GL_DEPTH_COMPONENT
:
824 case GL_DEPTH_COMPONENT16
:
825 case GL_DEPTH_COMPONENT24
:
826 case GL_DEPTH_COMPONENT32
:
827 case GL_STENCIL_INDEX
:
828 case GL_STENCIL_INDEX1_EXT
:
829 case GL_STENCIL_INDEX4_EXT
:
830 case GL_STENCIL_INDEX8_EXT
:
831 case GL_STENCIL_INDEX16_EXT
:
832 case GL_DEPTH_STENCIL_EXT
:
833 case GL_DEPTH24_STENCIL8_EXT
:
834 case GL_DEPTH_COMPONENT32F
:
835 case GL_DEPTH32F_STENCIL8
:
844 * Test if the given image format is a dudv format.
847 _mesa_is_dudv_format(GLenum format
)
860 * Test if an image format is a supported compressed format.
861 * \param format the internal format token provided by the user.
862 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
865 _mesa_is_compressed_format(struct gl_context
*ctx
, GLenum format
)
868 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
869 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
870 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
871 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
872 /* Assume that the ANGLE flag will always be set if the EXT flag is set.
874 return ctx
->Extensions
.ANGLE_texture_compression_dxt
;
879 return _mesa_is_desktop_gl(ctx
) &&
880 ctx
->Extensions
.ANGLE_texture_compression_dxt
;
881 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
882 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
883 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
884 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
885 return _mesa_is_desktop_gl(ctx
)
886 && ctx
->Extensions
.EXT_texture_sRGB
887 && ctx
->Extensions
.EXT_texture_compression_s3tc
;
888 case GL_COMPRESSED_RGB_FXT1_3DFX
:
889 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
890 return _mesa_is_desktop_gl(ctx
)
891 && ctx
->Extensions
.TDFX_texture_compression_FXT1
;
892 case GL_COMPRESSED_RED_RGTC1
:
893 case GL_COMPRESSED_SIGNED_RED_RGTC1
:
894 case GL_COMPRESSED_RG_RGTC2
:
895 case GL_COMPRESSED_SIGNED_RG_RGTC2
:
896 return _mesa_is_desktop_gl(ctx
)
897 && ctx
->Extensions
.ARB_texture_compression_rgtc
;
898 case GL_COMPRESSED_LUMINANCE_LATC1_EXT
:
899 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
:
900 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
:
901 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
:
902 return ctx
->API
== API_OPENGL_COMPAT
903 && ctx
->Extensions
.EXT_texture_compression_latc
;
904 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
:
905 return ctx
->API
== API_OPENGL_COMPAT
906 && ctx
->Extensions
.ATI_texture_compression_3dc
;
907 case GL_ETC1_RGB8_OES
:
908 return _mesa_is_gles(ctx
)
909 && ctx
->Extensions
.OES_compressed_ETC1_RGB8_texture
;
910 case GL_COMPRESSED_RGB8_ETC2
:
911 case GL_COMPRESSED_SRGB8_ETC2
:
912 case GL_COMPRESSED_RGBA8_ETC2_EAC
:
913 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
:
914 case GL_COMPRESSED_R11_EAC
:
915 case GL_COMPRESSED_RG11_EAC
:
916 case GL_COMPRESSED_SIGNED_R11_EAC
:
917 case GL_COMPRESSED_SIGNED_RG11_EAC
:
918 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
:
919 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
:
920 return _mesa_is_gles3(ctx
) || ctx
->Extensions
.ARB_ES3_compatibility
;
921 case GL_PALETTE4_RGB8_OES
:
922 case GL_PALETTE4_RGBA8_OES
:
923 case GL_PALETTE4_R5_G6_B5_OES
:
924 case GL_PALETTE4_RGBA4_OES
:
925 case GL_PALETTE4_RGB5_A1_OES
:
926 case GL_PALETTE8_RGB8_OES
:
927 case GL_PALETTE8_RGBA8_OES
:
928 case GL_PALETTE8_R5_G6_B5_OES
:
929 case GL_PALETTE8_RGBA4_OES
:
930 case GL_PALETTE8_RGB5_A1_OES
:
931 return ctx
->API
== API_OPENGLES
;
939 * Convert various base formats to the cooresponding integer format.
942 _mesa_base_format_to_integer_format(GLenum format
)
946 return GL_RED_INTEGER
;
948 return GL_GREEN_INTEGER
;
950 return GL_BLUE_INTEGER
;
952 return GL_RG_INTEGER
;
954 return GL_RGB_INTEGER
;
956 return GL_RGBA_INTEGER
;
958 return GL_BGR_INTEGER
;
960 return GL_BGRA_INTEGER
;
962 return GL_ALPHA_INTEGER
;
964 return GL_LUMINANCE_INTEGER_EXT
;
965 case GL_LUMINANCE_ALPHA
:
966 return GL_LUMINANCE_ALPHA_INTEGER_EXT
;
974 * Does the given base texture/renderbuffer format have the channel
978 _mesa_base_format_has_channel(GLenum base_format
, GLenum pname
)
981 case GL_TEXTURE_RED_SIZE
:
982 case GL_TEXTURE_RED_TYPE
:
983 case GL_RENDERBUFFER_RED_SIZE_EXT
:
984 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
:
985 if (base_format
== GL_RED
||
986 base_format
== GL_RG
||
987 base_format
== GL_RGB
||
988 base_format
== GL_RGBA
) {
992 case GL_TEXTURE_GREEN_SIZE
:
993 case GL_TEXTURE_GREEN_TYPE
:
994 case GL_RENDERBUFFER_GREEN_SIZE_EXT
:
995 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
:
996 if (base_format
== GL_RG
||
997 base_format
== GL_RGB
||
998 base_format
== GL_RGBA
) {
1002 case GL_TEXTURE_BLUE_SIZE
:
1003 case GL_TEXTURE_BLUE_TYPE
:
1004 case GL_RENDERBUFFER_BLUE_SIZE_EXT
:
1005 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
:
1006 if (base_format
== GL_RGB
||
1007 base_format
== GL_RGBA
) {
1011 case GL_TEXTURE_ALPHA_SIZE
:
1012 case GL_TEXTURE_ALPHA_TYPE
:
1013 case GL_RENDERBUFFER_ALPHA_SIZE_EXT
:
1014 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
:
1015 if (base_format
== GL_RGBA
||
1016 base_format
== GL_ALPHA
||
1017 base_format
== GL_LUMINANCE_ALPHA
) {
1021 case GL_TEXTURE_LUMINANCE_SIZE
:
1022 case GL_TEXTURE_LUMINANCE_TYPE
:
1023 if (base_format
== GL_LUMINANCE
||
1024 base_format
== GL_LUMINANCE_ALPHA
) {
1028 case GL_TEXTURE_INTENSITY_SIZE
:
1029 case GL_TEXTURE_INTENSITY_TYPE
:
1030 if (base_format
== GL_INTENSITY
) {
1034 case GL_TEXTURE_DEPTH_SIZE
:
1035 case GL_TEXTURE_DEPTH_TYPE
:
1036 case GL_RENDERBUFFER_DEPTH_SIZE_EXT
:
1037 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
:
1038 if (base_format
== GL_DEPTH_STENCIL
||
1039 base_format
== GL_DEPTH_COMPONENT
) {
1043 case GL_RENDERBUFFER_STENCIL_SIZE_EXT
:
1044 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
:
1045 if (base_format
== GL_DEPTH_STENCIL
||
1046 base_format
== GL_STENCIL_INDEX
) {
1051 _mesa_warning(NULL
, "%s: Unexpected channel token 0x%x\n",
1052 __FUNCTION__
, pname
);
1061 * Returns the number of channels/components for a base format.
1064 _mesa_base_format_component_count(GLenum base_format
)
1066 switch (base_format
) {
1070 case GL_DEPTH_COMPONENT
:
1073 case GL_LUMINANCE_ALPHA
:
1074 case GL_DEPTH_STENCIL
:
1087 * If format is a generic compressed format, return the corresponding
1088 * non-compressed format. For other formats, return the format as-is.
1091 _mesa_generic_compressed_format_to_uncompressed_format(GLenum format
)
1094 case GL_COMPRESSED_RED
:
1096 case GL_COMPRESSED_RG
:
1098 case GL_COMPRESSED_RGB
:
1100 case GL_COMPRESSED_RGBA
:
1102 case GL_COMPRESSED_ALPHA
:
1104 case GL_COMPRESSED_LUMINANCE
:
1105 return GL_LUMINANCE
;
1106 case GL_COMPRESSED_LUMINANCE_ALPHA
:
1107 return GL_LUMINANCE_ALPHA
;
1108 case GL_COMPRESSED_INTENSITY
:
1109 return GL_INTENSITY
;
1111 case GL_COMPRESSED_SRGB
:
1113 case GL_COMPRESSED_SRGB_ALPHA
:
1114 return GL_SRGB_ALPHA
;
1115 case GL_COMPRESSED_SLUMINANCE
:
1116 return GL_SLUMINANCE
;
1117 case GL_COMPRESSED_SLUMINANCE_ALPHA
:
1118 return GL_SLUMINANCE_ALPHA
;
1126 * Return the equivalent non-generic internal format.
1127 * This is useful for comparing whether two internal formats are equivalent.
1130 _mesa_get_nongeneric_internalformat(GLenum format
)
1133 /* GL 1.1 formats. */
1143 case GL_LUMINANCE_ALPHA
:
1144 return GL_LUMINANCE8_ALPHA8
;
1148 return GL_LUMINANCE8
;
1154 return GL_INTENSITY8
;
1156 /* GL_ARB_texture_rg */
1163 /* GL_EXT_texture_sRGB */
1168 return GL_SRGB8_ALPHA8
;
1171 return GL_SLUMINANCE8
;
1173 case GL_SLUMINANCE_ALPHA
:
1174 return GL_SLUMINANCE8_ALPHA8
;
1176 /* GL_EXT_texture_snorm */
1178 return GL_RGBA8_SNORM
;
1181 return GL_RGB8_SNORM
;
1184 return GL_RG8_SNORM
;
1189 case GL_LUMINANCE_ALPHA_SNORM
:
1190 return GL_LUMINANCE8_ALPHA8_SNORM
;
1192 case GL_LUMINANCE_SNORM
:
1193 return GL_LUMINANCE8_SNORM
;
1195 case GL_ALPHA_SNORM
:
1196 return GL_ALPHA8_SNORM
;
1198 case GL_INTENSITY_SNORM
:
1199 return GL_INTENSITY8_SNORM
;
1208 * Convert an sRGB internal format to linear.
1211 _mesa_get_linear_internalformat(GLenum format
)
1223 case GL_SRGB8_ALPHA8
:
1227 return GL_LUMINANCE8
;
1229 case GL_SLUMINANCE_ALPHA
:
1230 return GL_LUMINANCE8_ALPHA8
;
1239 * Do error checking of format/type combinations for glReadPixels,
1240 * glDrawPixels and glTex[Sub]Image. Note that depending on the format
1241 * and type values, we may either generate GL_INVALID_OPERATION or
1244 * \param format pixel format.
1245 * \param type pixel type.
1247 * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
1250 _mesa_error_check_format_and_type(const struct gl_context
*ctx
,
1251 GLenum format
, GLenum type
)
1253 /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
1256 if (format
!= GL_COLOR_INDEX
&& format
!= GL_STENCIL_INDEX
) {
1257 return GL_INVALID_ENUM
;
1261 case GL_UNSIGNED_BYTE_3_3_2
:
1262 case GL_UNSIGNED_BYTE_2_3_3_REV
:
1263 case GL_UNSIGNED_SHORT_5_6_5
:
1264 case GL_UNSIGNED_SHORT_5_6_5_REV
:
1265 if (format
== GL_RGB
) {
1268 if (format
== GL_RGB_INTEGER_EXT
&&
1269 ctx
->Extensions
.ARB_texture_rgb10_a2ui
) {
1272 return GL_INVALID_OPERATION
;
1274 case GL_UNSIGNED_SHORT_4_4_4_4
:
1275 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
1276 case GL_UNSIGNED_SHORT_5_5_5_1
:
1277 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
1278 case GL_UNSIGNED_INT_8_8_8_8
:
1279 case GL_UNSIGNED_INT_8_8_8_8_REV
:
1280 case GL_UNSIGNED_INT_10_10_10_2
:
1281 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1282 if (format
== GL_RGBA
||
1283 format
== GL_BGRA
||
1284 format
== GL_ABGR_EXT
) {
1287 if ((format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
) &&
1288 ctx
->Extensions
.ARB_texture_rgb10_a2ui
) {
1291 if (type
== GL_UNSIGNED_INT_2_10_10_10_REV
&& format
== GL_RGB
&&
1292 ctx
->API
== API_OPENGLES2
) {
1293 break; /* OK by GL_EXT_texture_type_2_10_10_10_REV */
1295 return GL_INVALID_OPERATION
;
1297 case GL_UNSIGNED_INT_24_8
:
1298 if (!ctx
->Extensions
.EXT_packed_depth_stencil
) {
1299 return GL_INVALID_ENUM
;
1301 if (format
!= GL_DEPTH_STENCIL
) {
1302 return GL_INVALID_OPERATION
;
1306 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
1307 if (!ctx
->Extensions
.ARB_depth_buffer_float
) {
1308 return GL_INVALID_ENUM
;
1310 if (format
!= GL_DEPTH_STENCIL
) {
1311 return GL_INVALID_OPERATION
;
1315 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
1316 if (!ctx
->Extensions
.EXT_packed_float
) {
1317 return GL_INVALID_ENUM
;
1319 if (format
!= GL_RGB
) {
1320 return GL_INVALID_OPERATION
;
1325 ; /* fall-through */
1328 /* now, for each format, check the type for compatibility */
1330 case GL_COLOR_INDEX
:
1331 case GL_STENCIL_INDEX
:
1335 case GL_UNSIGNED_BYTE
:
1337 case GL_UNSIGNED_SHORT
:
1339 case GL_UNSIGNED_INT
:
1343 return ctx
->Extensions
.ARB_half_float_pixel
1344 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1346 return GL_INVALID_ENUM
;
1353 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
1357 case GL_LUMINANCE_ALPHA
:
1358 case GL_DEPTH_COMPONENT
:
1361 case GL_UNSIGNED_BYTE
:
1363 case GL_UNSIGNED_SHORT
:
1365 case GL_UNSIGNED_INT
:
1369 return ctx
->Extensions
.ARB_half_float_pixel
1370 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1372 return GL_INVALID_ENUM
;
1376 if (!ctx
->Extensions
.ARB_texture_rg
)
1377 return GL_INVALID_ENUM
;
1380 case GL_UNSIGNED_BYTE
:
1382 case GL_UNSIGNED_SHORT
:
1384 case GL_UNSIGNED_INT
:
1388 return ctx
->Extensions
.ARB_half_float_pixel
1389 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1391 return GL_INVALID_ENUM
;
1397 case GL_UNSIGNED_BYTE
:
1399 case GL_UNSIGNED_SHORT
:
1401 case GL_UNSIGNED_INT
:
1403 case GL_UNSIGNED_BYTE_3_3_2
:
1404 case GL_UNSIGNED_BYTE_2_3_3_REV
:
1405 case GL_UNSIGNED_SHORT_5_6_5
:
1406 case GL_UNSIGNED_SHORT_5_6_5_REV
:
1408 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1409 /* OK by GL_EXT_texture_type_2_10_10_10_REV */
1410 return (ctx
->API
== API_OPENGLES2
)
1411 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1413 return ctx
->Extensions
.ARB_half_float_pixel
1414 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1415 case GL_UNSIGNED_INT_5_9_9_9_REV
:
1416 return ctx
->Extensions
.EXT_texture_shared_exponent
1417 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1418 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
1419 return ctx
->Extensions
.EXT_packed_float
1420 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1422 return GL_INVALID_ENUM
;
1427 /* NOTE: no packed types are supported with BGR. That's
1428 * intentional, according to the GL spec.
1431 case GL_UNSIGNED_BYTE
:
1433 case GL_UNSIGNED_SHORT
:
1435 case GL_UNSIGNED_INT
:
1439 return ctx
->Extensions
.ARB_half_float_pixel
1440 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1442 return GL_INVALID_ENUM
;
1450 case GL_UNSIGNED_BYTE
:
1452 case GL_UNSIGNED_SHORT
:
1454 case GL_UNSIGNED_INT
:
1456 case GL_UNSIGNED_SHORT_4_4_4_4
:
1457 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
1458 case GL_UNSIGNED_SHORT_5_5_5_1
:
1459 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
1460 case GL_UNSIGNED_INT_8_8_8_8
:
1461 case GL_UNSIGNED_INT_8_8_8_8_REV
:
1462 case GL_UNSIGNED_INT_10_10_10_2
:
1463 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1466 return ctx
->Extensions
.ARB_half_float_pixel
1467 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1469 return GL_INVALID_ENUM
;
1473 if (!ctx
->Extensions
.MESA_ycbcr_texture
)
1474 return GL_INVALID_ENUM
;
1475 if (type
== GL_UNSIGNED_SHORT_8_8_MESA
||
1476 type
== GL_UNSIGNED_SHORT_8_8_REV_MESA
)
1479 return GL_INVALID_OPERATION
;
1481 case GL_DEPTH_STENCIL_EXT
:
1482 if (ctx
->Extensions
.EXT_packed_depth_stencil
&&
1483 type
== GL_UNSIGNED_INT_24_8
)
1485 else if (ctx
->Extensions
.ARB_depth_buffer_float
&&
1486 type
== GL_FLOAT_32_UNSIGNED_INT_24_8_REV
)
1489 return GL_INVALID_ENUM
;
1493 if (!ctx
->Extensions
.ATI_envmap_bumpmap
)
1494 return GL_INVALID_ENUM
;
1497 case GL_UNSIGNED_BYTE
:
1499 case GL_UNSIGNED_SHORT
:
1501 case GL_UNSIGNED_INT
:
1505 return GL_INVALID_ENUM
;
1508 /* integer-valued formats */
1509 case GL_RED_INTEGER_EXT
:
1510 case GL_GREEN_INTEGER_EXT
:
1511 case GL_BLUE_INTEGER_EXT
:
1512 case GL_ALPHA_INTEGER_EXT
:
1516 case GL_UNSIGNED_BYTE
:
1518 case GL_UNSIGNED_SHORT
:
1520 case GL_UNSIGNED_INT
:
1521 return (ctx
->Version
>= 30 ||
1522 ctx
->Extensions
.EXT_texture_integer
)
1523 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1525 return GL_INVALID_ENUM
;
1528 case GL_RGB_INTEGER_EXT
:
1531 case GL_UNSIGNED_BYTE
:
1533 case GL_UNSIGNED_SHORT
:
1535 case GL_UNSIGNED_INT
:
1536 return (ctx
->Version
>= 30 ||
1537 ctx
->Extensions
.EXT_texture_integer
)
1538 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1539 case GL_UNSIGNED_BYTE_3_3_2
:
1540 case GL_UNSIGNED_BYTE_2_3_3_REV
:
1541 case GL_UNSIGNED_SHORT_5_6_5
:
1542 case GL_UNSIGNED_SHORT_5_6_5_REV
:
1543 return ctx
->Extensions
.ARB_texture_rgb10_a2ui
1544 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1546 return GL_INVALID_ENUM
;
1549 case GL_BGR_INTEGER_EXT
:
1552 case GL_UNSIGNED_BYTE
:
1554 case GL_UNSIGNED_SHORT
:
1556 case GL_UNSIGNED_INT
:
1557 /* NOTE: no packed formats w/ BGR format */
1558 return (ctx
->Version
>= 30 ||
1559 ctx
->Extensions
.EXT_texture_integer
)
1560 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1562 return GL_INVALID_ENUM
;
1565 case GL_RGBA_INTEGER_EXT
:
1566 case GL_BGRA_INTEGER_EXT
:
1569 case GL_UNSIGNED_BYTE
:
1571 case GL_UNSIGNED_SHORT
:
1573 case GL_UNSIGNED_INT
:
1574 return (ctx
->Version
>= 30 ||
1575 ctx
->Extensions
.EXT_texture_integer
)
1576 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1577 case GL_UNSIGNED_SHORT_4_4_4_4
:
1578 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
1579 case GL_UNSIGNED_SHORT_5_5_5_1
:
1580 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
1581 case GL_UNSIGNED_INT_8_8_8_8
:
1582 case GL_UNSIGNED_INT_8_8_8_8_REV
:
1583 case GL_UNSIGNED_INT_10_10_10_2
:
1584 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1585 return ctx
->Extensions
.ARB_texture_rgb10_a2ui
1586 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1588 return GL_INVALID_ENUM
;
1591 case GL_LUMINANCE_INTEGER_EXT
:
1592 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
1595 case GL_UNSIGNED_BYTE
:
1597 case GL_UNSIGNED_SHORT
:
1599 case GL_UNSIGNED_INT
:
1600 return ctx
->Extensions
.EXT_texture_integer
1601 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1603 return GL_INVALID_ENUM
;
1607 return GL_INVALID_ENUM
;
1614 * Do error checking of format/type combinations for OpenGL ES glReadPixels
1615 * and glTex[Sub]Image.
1616 * \return error code, or GL_NO_ERROR.
1619 _mesa_es_error_check_format_and_type(GLenum format
, GLenum type
,
1620 unsigned dimensions
)
1622 GLboolean type_valid
= GL_TRUE
;
1627 case GL_LUMINANCE_ALPHA
:
1628 type_valid
= (type
== GL_UNSIGNED_BYTE
1630 || type
== GL_HALF_FLOAT_OES
);
1634 type_valid
= (type
== GL_UNSIGNED_BYTE
1635 || type
== GL_UNSIGNED_SHORT_5_6_5
1637 || type
== GL_HALF_FLOAT_OES
);
1641 type_valid
= (type
== GL_UNSIGNED_BYTE
1642 || type
== GL_UNSIGNED_SHORT_4_4_4_4
1643 || type
== GL_UNSIGNED_SHORT_5_5_5_1
1645 || type
== GL_HALF_FLOAT_OES
1646 || type
== GL_UNSIGNED_INT_2_10_10_10_REV
);
1649 case GL_DEPTH_COMPONENT
:
1650 /* This format is filtered against invalid dimensionalities elsewhere.
1652 type_valid
= (type
== GL_UNSIGNED_SHORT
1653 || type
== GL_UNSIGNED_INT
);
1656 case GL_DEPTH_STENCIL
:
1657 /* This format is filtered against invalid dimensionalities elsewhere.
1659 type_valid
= (type
== GL_UNSIGNED_INT_24_8
);
1663 type_valid
= (type
== GL_UNSIGNED_BYTE
);
1665 /* This feels like a bug in the EXT_texture_format_BGRA8888 spec, but
1666 * the format does not appear to be allowed for 3D textures in OpenGL
1669 if (dimensions
!= 2)
1670 return GL_INVALID_VALUE
;
1675 return GL_INVALID_VALUE
;
1678 return type_valid
? GL_NO_ERROR
: GL_INVALID_OPERATION
;
1683 * Do error checking of format/type combinations for OpenGL ES 3
1685 * \return error code, or GL_NO_ERROR.
1688 _mesa_es3_error_check_format_and_type(GLenum format
, GLenum type
,
1689 GLenum internalFormat
)
1691 GLboolean type_valid
= GL_TRUE
;
1696 case GL_UNSIGNED_BYTE
:
1697 switch (internalFormat
) {
1702 case GL_SRGB8_ALPHA8_EXT
:
1705 return GL_INVALID_OPERATION
;
1710 if (internalFormat
!= GL_RGBA8_SNORM
)
1711 return GL_INVALID_OPERATION
;
1714 case GL_UNSIGNED_SHORT_4_4_4_4
:
1715 switch (internalFormat
) {
1720 return GL_INVALID_OPERATION
;
1724 case GL_UNSIGNED_SHORT_5_5_5_1
:
1725 switch (internalFormat
) {
1730 return GL_INVALID_OPERATION
;
1734 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1735 switch (internalFormat
) {
1736 case GL_RGBA
: /* GL_EXT_texture_type_2_10_10_10_REV */
1741 return GL_INVALID_OPERATION
;
1746 if (internalFormat
!= GL_RGBA16F
)
1747 return GL_INVALID_OPERATION
;
1751 switch (internalFormat
) {
1756 return GL_INVALID_OPERATION
;
1761 return GL_INVALID_OPERATION
;
1765 case GL_RGBA_INTEGER
:
1767 case GL_UNSIGNED_BYTE
:
1768 if (internalFormat
!= GL_RGBA8UI
)
1769 return GL_INVALID_OPERATION
;
1773 if (internalFormat
!= GL_RGBA8I
)
1774 return GL_INVALID_OPERATION
;
1777 case GL_UNSIGNED_SHORT
:
1778 if (internalFormat
!= GL_RGBA16UI
)
1779 return GL_INVALID_OPERATION
;
1783 if (internalFormat
!= GL_RGBA16I
)
1784 return GL_INVALID_OPERATION
;
1787 case GL_UNSIGNED_INT
:
1788 if (internalFormat
!= GL_RGBA32UI
)
1789 return GL_INVALID_OPERATION
;
1793 if (internalFormat
!= GL_RGBA32I
)
1794 return GL_INVALID_OPERATION
;
1797 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1798 if (internalFormat
!= GL_RGB10_A2UI
)
1799 return GL_INVALID_OPERATION
;
1803 return GL_INVALID_OPERATION
;
1809 case GL_UNSIGNED_BYTE
:
1810 switch (internalFormat
) {
1817 return GL_INVALID_OPERATION
;
1822 if (internalFormat
!= GL_RGB8_SNORM
)
1823 return GL_INVALID_OPERATION
;
1826 case GL_UNSIGNED_SHORT_5_6_5
:
1827 switch (internalFormat
) {
1832 return GL_INVALID_OPERATION
;
1836 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
1837 if (internalFormat
!= GL_R11F_G11F_B10F
)
1838 return GL_INVALID_OPERATION
;
1841 case GL_UNSIGNED_INT_5_9_9_9_REV
:
1842 if (internalFormat
!= GL_RGB9_E5
)
1843 return GL_INVALID_OPERATION
;
1847 switch (internalFormat
) {
1849 case GL_R11F_G11F_B10F
:
1853 return GL_INVALID_OPERATION
;
1858 switch (internalFormat
) {
1861 case GL_R11F_G11F_B10F
:
1865 return GL_INVALID_OPERATION
;
1869 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1870 switch (internalFormat
) {
1871 case GL_RGB
: /* GL_EXT_texture_type_2_10_10_10_REV */
1874 return GL_INVALID_OPERATION
;
1879 return GL_INVALID_OPERATION
;
1883 case GL_RGB_INTEGER
:
1885 case GL_UNSIGNED_BYTE
:
1886 if (internalFormat
!= GL_RGB8UI
)
1887 return GL_INVALID_OPERATION
;
1891 if (internalFormat
!= GL_RGB8I
)
1892 return GL_INVALID_OPERATION
;
1895 case GL_UNSIGNED_SHORT
:
1896 if (internalFormat
!= GL_RGB16UI
)
1897 return GL_INVALID_OPERATION
;
1901 if (internalFormat
!= GL_RGB16I
)
1902 return GL_INVALID_OPERATION
;
1905 case GL_UNSIGNED_INT
:
1906 if (internalFormat
!= GL_RGB32UI
)
1907 return GL_INVALID_OPERATION
;
1911 if (internalFormat
!= GL_RGB32I
)
1912 return GL_INVALID_OPERATION
;
1916 return GL_INVALID_OPERATION
;
1922 case GL_UNSIGNED_BYTE
:
1923 if (internalFormat
!= GL_RG8
)
1924 return GL_INVALID_OPERATION
;
1928 if (internalFormat
!= GL_RG8_SNORM
)
1929 return GL_INVALID_OPERATION
;
1933 if (internalFormat
!= GL_RG16F
)
1934 return GL_INVALID_OPERATION
;
1938 switch (internalFormat
) {
1943 return GL_INVALID_OPERATION
;
1948 return GL_INVALID_OPERATION
;
1954 case GL_UNSIGNED_BYTE
:
1955 if (internalFormat
!= GL_RG8UI
)
1956 return GL_INVALID_OPERATION
;
1960 if (internalFormat
!= GL_RG8I
)
1961 return GL_INVALID_OPERATION
;
1964 case GL_UNSIGNED_SHORT
:
1965 if (internalFormat
!= GL_RG16UI
)
1966 return GL_INVALID_OPERATION
;
1970 if (internalFormat
!= GL_RG16I
)
1971 return GL_INVALID_OPERATION
;
1974 case GL_UNSIGNED_INT
:
1975 if (internalFormat
!= GL_RG32UI
)
1976 return GL_INVALID_OPERATION
;
1980 if (internalFormat
!= GL_RG32I
)
1981 return GL_INVALID_OPERATION
;
1985 return GL_INVALID_OPERATION
;
1991 case GL_UNSIGNED_BYTE
:
1992 if (internalFormat
!= GL_R8
)
1993 return GL_INVALID_OPERATION
;
1997 if (internalFormat
!= GL_R8_SNORM
)
1998 return GL_INVALID_OPERATION
;
2002 if (internalFormat
!= GL_R16F
)
2003 return GL_INVALID_OPERATION
;
2007 switch (internalFormat
) {
2012 return GL_INVALID_OPERATION
;
2017 return GL_INVALID_OPERATION
;
2021 case GL_RED_INTEGER
:
2023 case GL_UNSIGNED_BYTE
:
2024 if (internalFormat
!= GL_R8UI
)
2025 return GL_INVALID_OPERATION
;
2029 if (internalFormat
!= GL_R8I
)
2030 return GL_INVALID_OPERATION
;
2033 case GL_UNSIGNED_SHORT
:
2034 if (internalFormat
!= GL_R16UI
)
2035 return GL_INVALID_OPERATION
;
2039 if (internalFormat
!= GL_R16I
)
2040 return GL_INVALID_OPERATION
;
2043 case GL_UNSIGNED_INT
:
2044 if (internalFormat
!= GL_R32UI
)
2045 return GL_INVALID_OPERATION
;
2049 if (internalFormat
!= GL_R32I
)
2050 return GL_INVALID_OPERATION
;
2054 return GL_INVALID_OPERATION
;
2058 case GL_DEPTH_COMPONENT
:
2060 case GL_UNSIGNED_SHORT
:
2061 if (internalFormat
!= GL_DEPTH_COMPONENT
2062 && internalFormat
!= GL_DEPTH_COMPONENT16
)
2063 return GL_INVALID_OPERATION
;
2066 case GL_UNSIGNED_INT
:
2067 switch (internalFormat
) {
2068 case GL_DEPTH_COMPONENT
:
2069 case GL_DEPTH_COMPONENT16
:
2070 case GL_DEPTH_COMPONENT24
:
2073 return GL_INVALID_OPERATION
;
2078 if (internalFormat
!= GL_DEPTH_COMPONENT32F
)
2079 return GL_INVALID_OPERATION
;
2083 return GL_INVALID_OPERATION
;
2087 case GL_DEPTH_STENCIL
:
2089 case GL_UNSIGNED_INT_24_8
:
2090 if (internalFormat
!= GL_DEPTH_STENCIL
2091 && internalFormat
!= GL_DEPTH24_STENCIL8
)
2092 return GL_INVALID_OPERATION
;
2095 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
2096 if (internalFormat
!= GL_DEPTH32F_STENCIL8
)
2097 return GL_INVALID_OPERATION
;
2101 return GL_INVALID_OPERATION
;
2107 case GL_LUMINANCE_ALPHA
:
2108 if (type
!= GL_UNSIGNED_BYTE
|| format
!= internalFormat
)
2109 return GL_INVALID_OPERATION
;
2113 return type_valid
? GL_NO_ERROR
: GL_INVALID_OPERATION
;