mesa: Use a single flag for the S3TC extensions that don't require on-line compression
[mesa.git] / src / mesa / main / glformats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 * Copyright (c) 2012 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "context.h"
28 #include "glformats.h"
29
30
31 /**
32 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
33 */
34 GLboolean
35 _mesa_type_is_packed(GLenum type)
36 {
37 switch (type) {
38 case GL_UNSIGNED_BYTE_3_3_2:
39 case GL_UNSIGNED_BYTE_2_3_3_REV:
40 case MESA_UNSIGNED_BYTE_4_4:
41 case GL_UNSIGNED_SHORT_5_6_5:
42 case GL_UNSIGNED_SHORT_5_6_5_REV:
43 case GL_UNSIGNED_SHORT_4_4_4_4:
44 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
45 case GL_UNSIGNED_SHORT_5_5_5_1:
46 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
47 case GL_UNSIGNED_INT_8_8_8_8:
48 case GL_UNSIGNED_INT_8_8_8_8_REV:
49 case GL_UNSIGNED_INT_10_10_10_2:
50 case GL_UNSIGNED_INT_2_10_10_10_REV:
51 case GL_UNSIGNED_SHORT_8_8_MESA:
52 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
53 case GL_UNSIGNED_INT_24_8_EXT:
54 case GL_UNSIGNED_INT_5_9_9_9_REV:
55 case GL_UNSIGNED_INT_10F_11F_11F_REV:
56 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
57 return GL_TRUE;
58 }
59
60 return GL_FALSE;
61 }
62
63
64 /**
65 * Get the size of a GL data type.
66 *
67 * \param type GL data type.
68 *
69 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
70 * if an invalid type enum.
71 */
72 GLint
73 _mesa_sizeof_type(GLenum type)
74 {
75 switch (type) {
76 case GL_BITMAP:
77 return 0;
78 case GL_UNSIGNED_BYTE:
79 return sizeof(GLubyte);
80 case GL_BYTE:
81 return sizeof(GLbyte);
82 case GL_UNSIGNED_SHORT:
83 return sizeof(GLushort);
84 case GL_SHORT:
85 return sizeof(GLshort);
86 case GL_UNSIGNED_INT:
87 return sizeof(GLuint);
88 case GL_INT:
89 return sizeof(GLint);
90 case GL_FLOAT:
91 return sizeof(GLfloat);
92 case GL_DOUBLE:
93 return sizeof(GLdouble);
94 case GL_HALF_FLOAT_ARB:
95 return sizeof(GLhalfARB);
96 case GL_FIXED:
97 return sizeof(GLfixed);
98 default:
99 return -1;
100 }
101 }
102
103
104 /**
105 * Same as _mesa_sizeof_type() but also accepting the packed pixel
106 * format data types.
107 */
108 GLint
109 _mesa_sizeof_packed_type(GLenum type)
110 {
111 switch (type) {
112 case GL_BITMAP:
113 return 0;
114 case GL_UNSIGNED_BYTE:
115 return sizeof(GLubyte);
116 case GL_BYTE:
117 return sizeof(GLbyte);
118 case GL_UNSIGNED_SHORT:
119 return sizeof(GLushort);
120 case GL_SHORT:
121 return sizeof(GLshort);
122 case GL_UNSIGNED_INT:
123 return sizeof(GLuint);
124 case GL_INT:
125 return sizeof(GLint);
126 case GL_HALF_FLOAT_ARB:
127 return sizeof(GLhalfARB);
128 case GL_FLOAT:
129 return sizeof(GLfloat);
130 case GL_UNSIGNED_BYTE_3_3_2:
131 case GL_UNSIGNED_BYTE_2_3_3_REV:
132 case MESA_UNSIGNED_BYTE_4_4:
133 return sizeof(GLubyte);
134 case GL_UNSIGNED_SHORT_5_6_5:
135 case GL_UNSIGNED_SHORT_5_6_5_REV:
136 case GL_UNSIGNED_SHORT_4_4_4_4:
137 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
138 case GL_UNSIGNED_SHORT_5_5_5_1:
139 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
140 case GL_UNSIGNED_SHORT_8_8_MESA:
141 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
142 return sizeof(GLushort);
143 case GL_UNSIGNED_INT_8_8_8_8:
144 case GL_UNSIGNED_INT_8_8_8_8_REV:
145 case GL_UNSIGNED_INT_10_10_10_2:
146 case GL_UNSIGNED_INT_2_10_10_10_REV:
147 case GL_UNSIGNED_INT_24_8_EXT:
148 case GL_UNSIGNED_INT_5_9_9_9_REV:
149 case GL_UNSIGNED_INT_10F_11F_11F_REV:
150 return sizeof(GLuint);
151 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
152 return 8;
153 default:
154 return -1;
155 }
156 }
157
158
159 /**
160 * Get the number of components in a pixel format.
161 *
162 * \param format pixel format.
163 *
164 * \return the number of components in the given format, or -1 if a bad format.
165 */
166 GLint
167 _mesa_components_in_format(GLenum format)
168 {
169 switch (format) {
170 case GL_COLOR_INDEX:
171 case GL_STENCIL_INDEX:
172 case GL_DEPTH_COMPONENT:
173 case GL_RED:
174 case GL_RED_INTEGER_EXT:
175 case GL_GREEN:
176 case GL_GREEN_INTEGER_EXT:
177 case GL_BLUE:
178 case GL_BLUE_INTEGER_EXT:
179 case GL_ALPHA:
180 case GL_ALPHA_INTEGER_EXT:
181 case GL_LUMINANCE:
182 case GL_LUMINANCE_INTEGER_EXT:
183 case GL_INTENSITY:
184 return 1;
185
186 case GL_LUMINANCE_ALPHA:
187 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
188 case GL_RG:
189 case GL_YCBCR_MESA:
190 case GL_DEPTH_STENCIL_EXT:
191 case GL_DUDV_ATI:
192 case GL_DU8DV8_ATI:
193 case GL_RG_INTEGER:
194 return 2;
195
196 case GL_RGB:
197 case GL_BGR:
198 case GL_RGB_INTEGER_EXT:
199 case GL_BGR_INTEGER_EXT:
200 return 3;
201
202 case GL_RGBA:
203 case GL_BGRA:
204 case GL_ABGR_EXT:
205 case GL_RGBA_INTEGER_EXT:
206 case GL_BGRA_INTEGER_EXT:
207 return 4;
208
209 default:
210 return -1;
211 }
212 }
213
214
215 /**
216 * Get the bytes per pixel of pixel format type pair.
217 *
218 * \param format pixel format.
219 * \param type pixel type.
220 *
221 * \return bytes per pixel, or -1 if a bad format or type was given.
222 */
223 GLint
224 _mesa_bytes_per_pixel(GLenum format, GLenum type)
225 {
226 GLint comps = _mesa_components_in_format(format);
227 if (comps < 0)
228 return -1;
229
230 switch (type) {
231 case GL_BITMAP:
232 return 0; /* special case */
233 case GL_BYTE:
234 case GL_UNSIGNED_BYTE:
235 return comps * sizeof(GLubyte);
236 case GL_SHORT:
237 case GL_UNSIGNED_SHORT:
238 return comps * sizeof(GLshort);
239 case GL_INT:
240 case GL_UNSIGNED_INT:
241 return comps * sizeof(GLint);
242 case GL_FLOAT:
243 return comps * sizeof(GLfloat);
244 case GL_HALF_FLOAT_ARB:
245 return comps * sizeof(GLhalfARB);
246 case GL_UNSIGNED_BYTE_3_3_2:
247 case GL_UNSIGNED_BYTE_2_3_3_REV:
248 if (format == GL_RGB || format == GL_BGR ||
249 format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
250 return sizeof(GLubyte);
251 else
252 return -1; /* error */
253 case GL_UNSIGNED_SHORT_5_6_5:
254 case GL_UNSIGNED_SHORT_5_6_5_REV:
255 if (format == GL_RGB || format == GL_BGR ||
256 format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
257 return sizeof(GLushort);
258 else
259 return -1; /* error */
260 case GL_UNSIGNED_SHORT_4_4_4_4:
261 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
262 case GL_UNSIGNED_SHORT_5_5_5_1:
263 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
264 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
265 format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
266 return sizeof(GLushort);
267 else
268 return -1;
269 case GL_UNSIGNED_INT_8_8_8_8:
270 case GL_UNSIGNED_INT_8_8_8_8_REV:
271 case GL_UNSIGNED_INT_10_10_10_2:
272 case GL_UNSIGNED_INT_2_10_10_10_REV:
273 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
274 format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT ||
275 format == GL_RGB)
276 return sizeof(GLuint);
277 else
278 return -1;
279 case GL_UNSIGNED_SHORT_8_8_MESA:
280 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
281 if (format == GL_YCBCR_MESA)
282 return sizeof(GLushort);
283 else
284 return -1;
285 case GL_UNSIGNED_INT_24_8_EXT:
286 if (format == GL_DEPTH_STENCIL_EXT)
287 return sizeof(GLuint);
288 else
289 return -1;
290 case GL_UNSIGNED_INT_5_9_9_9_REV:
291 if (format == GL_RGB)
292 return sizeof(GLuint);
293 else
294 return -1;
295 case GL_UNSIGNED_INT_10F_11F_11F_REV:
296 if (format == GL_RGB)
297 return sizeof(GLuint);
298 else
299 return -1;
300 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
301 if (format == GL_DEPTH_STENCIL)
302 return 8;
303 else
304 return -1;
305 default:
306 return -1;
307 }
308 }
309
310
311 /**
312 * Get the number of bytes for a vertex attrib with the given number of
313 * components and type.
314 *
315 * \param comps number of components.
316 * \param type data type.
317 *
318 * \return bytes per attribute, or -1 if a bad comps/type combination was given.
319 */
320 GLint
321 _mesa_bytes_per_vertex_attrib(GLint comps, GLenum type)
322 {
323 switch (type) {
324 case GL_BYTE:
325 case GL_UNSIGNED_BYTE:
326 return comps * sizeof(GLubyte);
327 case GL_SHORT:
328 case GL_UNSIGNED_SHORT:
329 return comps * sizeof(GLshort);
330 case GL_INT:
331 case GL_UNSIGNED_INT:
332 return comps * sizeof(GLint);
333 case GL_FLOAT:
334 return comps * sizeof(GLfloat);
335 case GL_HALF_FLOAT_ARB:
336 return comps * sizeof(GLhalfARB);
337 case GL_DOUBLE:
338 return comps * sizeof(GLdouble);
339 case GL_FIXED:
340 return comps * sizeof(GLfixed);
341 case GL_INT_2_10_10_10_REV:
342 case GL_UNSIGNED_INT_2_10_10_10_REV:
343 if (comps == 4)
344 return sizeof(GLuint);
345 else
346 return -1;
347 default:
348 return -1;
349 }
350 }
351
352
353 /**
354 * Test if the given format is an integer (non-normalized) format.
355 */
356 GLboolean
357 _mesa_is_enum_format_unsigned_int(GLenum format)
358 {
359 switch (format) {
360 /* specific integer formats */
361 case GL_RGBA32UI_EXT:
362 case GL_RGB32UI_EXT:
363 case GL_RG32UI:
364 case GL_R32UI:
365 case GL_ALPHA32UI_EXT:
366 case GL_INTENSITY32UI_EXT:
367 case GL_LUMINANCE32UI_EXT:
368 case GL_LUMINANCE_ALPHA32UI_EXT:
369 case GL_RGBA16UI_EXT:
370 case GL_RGB16UI_EXT:
371 case GL_RG16UI:
372 case GL_R16UI:
373 case GL_ALPHA16UI_EXT:
374 case GL_INTENSITY16UI_EXT:
375 case GL_LUMINANCE16UI_EXT:
376 case GL_LUMINANCE_ALPHA16UI_EXT:
377 case GL_RGBA8UI_EXT:
378 case GL_RGB8UI_EXT:
379 case GL_RG8UI:
380 case GL_R8UI:
381 case GL_ALPHA8UI_EXT:
382 case GL_INTENSITY8UI_EXT:
383 case GL_LUMINANCE8UI_EXT:
384 case GL_LUMINANCE_ALPHA8UI_EXT:
385 case GL_RGB10_A2UI:
386 return GL_TRUE;
387 default:
388 return GL_FALSE;
389 }
390 }
391
392
393 /**
394 * Test if the given format is an integer (non-normalized) format.
395 */
396 GLboolean
397 _mesa_is_enum_format_signed_int(GLenum format)
398 {
399 switch (format) {
400 /* generic integer formats */
401 case GL_RED_INTEGER_EXT:
402 case GL_GREEN_INTEGER_EXT:
403 case GL_BLUE_INTEGER_EXT:
404 case GL_ALPHA_INTEGER_EXT:
405 case GL_RGB_INTEGER_EXT:
406 case GL_RGBA_INTEGER_EXT:
407 case GL_BGR_INTEGER_EXT:
408 case GL_BGRA_INTEGER_EXT:
409 case GL_LUMINANCE_INTEGER_EXT:
410 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
411 case GL_RG_INTEGER:
412 /* specific integer formats */
413 case GL_RGBA32I_EXT:
414 case GL_RGB32I_EXT:
415 case GL_RG32I:
416 case GL_R32I:
417 case GL_ALPHA32I_EXT:
418 case GL_INTENSITY32I_EXT:
419 case GL_LUMINANCE32I_EXT:
420 case GL_LUMINANCE_ALPHA32I_EXT:
421 case GL_RGBA16I_EXT:
422 case GL_RGB16I_EXT:
423 case GL_RG16I:
424 case GL_R16I:
425 case GL_ALPHA16I_EXT:
426 case GL_INTENSITY16I_EXT:
427 case GL_LUMINANCE16I_EXT:
428 case GL_LUMINANCE_ALPHA16I_EXT:
429 case GL_RGBA8I_EXT:
430 case GL_RGB8I_EXT:
431 case GL_RG8I:
432 case GL_R8I:
433 case GL_ALPHA8I_EXT:
434 case GL_INTENSITY8I_EXT:
435 case GL_LUMINANCE8I_EXT:
436 case GL_LUMINANCE_ALPHA8I_EXT:
437 return GL_TRUE;
438 default:
439 return GL_FALSE;
440 }
441 }
442
443
444 /**
445 * Test if the given format is an integer (non-normalized) format.
446 */
447 GLboolean
448 _mesa_is_enum_format_integer(GLenum format)
449 {
450 return _mesa_is_enum_format_unsigned_int(format) ||
451 _mesa_is_enum_format_signed_int(format);
452 }
453
454
455 /**
456 * Test if the given type is an integer (non-normalized) format.
457 */
458 GLboolean
459 _mesa_is_type_integer(GLenum type)
460 {
461 switch (type) {
462 case GL_INT:
463 case GL_UNSIGNED_INT:
464 case GL_SHORT:
465 case GL_UNSIGNED_SHORT:
466 case GL_BYTE:
467 case GL_UNSIGNED_BYTE:
468 return GL_TRUE;
469 default:
470 return GL_FALSE;
471 }
472 }
473
474
475 /**
476 * Test if the given format or type is an integer (non-normalized) format.
477 */
478 extern GLboolean
479 _mesa_is_enum_format_or_type_integer(GLenum format, GLenum type)
480 {
481 return _mesa_is_enum_format_integer(format) || _mesa_is_type_integer(type);
482 }
483
484
485 GLboolean
486 _mesa_is_type_unsigned(GLenum type)
487 {
488 switch (type) {
489 case GL_UNSIGNED_INT:
490 case GL_UNSIGNED_INT_8_8_8_8:
491 case GL_UNSIGNED_INT_8_8_8_8_REV:
492 case GL_UNSIGNED_INT_10_10_10_2:
493 case GL_UNSIGNED_INT_2_10_10_10_REV:
494
495 case GL_UNSIGNED_SHORT:
496 case GL_UNSIGNED_SHORT_4_4_4_4:
497 case GL_UNSIGNED_SHORT_5_5_5_1:
498 case GL_UNSIGNED_SHORT_5_6_5:
499 case GL_UNSIGNED_SHORT_5_6_5_REV:
500 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
501 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
502 case GL_UNSIGNED_SHORT_8_8_MESA:
503 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
504
505 case GL_UNSIGNED_BYTE:
506 case GL_UNSIGNED_BYTE_3_3_2:
507 case GL_UNSIGNED_BYTE_2_3_3_REV:
508 return GL_TRUE;
509
510 default:
511 return GL_FALSE;
512 }
513 }
514
515
516 /**
517 * Test if the given image format is a color/RGBA format (i.e., not color
518 * index, depth, stencil, etc).
519 * \param format the image format value (may by an internal texture format)
520 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
521 */
522 GLboolean
523 _mesa_is_color_format(GLenum format)
524 {
525 switch (format) {
526 case GL_RED:
527 case GL_GREEN:
528 case GL_BLUE:
529 case GL_ALPHA:
530 case GL_ALPHA4:
531 case GL_ALPHA8:
532 case GL_ALPHA12:
533 case GL_ALPHA16:
534 case 1:
535 case GL_LUMINANCE:
536 case GL_LUMINANCE4:
537 case GL_LUMINANCE8:
538 case GL_LUMINANCE12:
539 case GL_LUMINANCE16:
540 case 2:
541 case GL_LUMINANCE_ALPHA:
542 case GL_LUMINANCE4_ALPHA4:
543 case GL_LUMINANCE6_ALPHA2:
544 case GL_LUMINANCE8_ALPHA8:
545 case GL_LUMINANCE12_ALPHA4:
546 case GL_LUMINANCE12_ALPHA12:
547 case GL_LUMINANCE16_ALPHA16:
548 case GL_INTENSITY:
549 case GL_INTENSITY4:
550 case GL_INTENSITY8:
551 case GL_INTENSITY12:
552 case GL_INTENSITY16:
553 case GL_R8:
554 case GL_R16:
555 case GL_RG:
556 case GL_RG8:
557 case GL_RG16:
558 case 3:
559 case GL_RGB:
560 case GL_BGR:
561 case GL_R3_G3_B2:
562 case GL_RGB4:
563 case GL_RGB5:
564 case GL_RGB565:
565 case GL_RGB8:
566 case GL_RGB10:
567 case GL_RGB12:
568 case GL_RGB16:
569 case 4:
570 case GL_ABGR_EXT:
571 case GL_RGBA:
572 case GL_BGRA:
573 case GL_RGBA2:
574 case GL_RGBA4:
575 case GL_RGB5_A1:
576 case GL_RGBA8:
577 case GL_RGB10_A2:
578 case GL_RGBA12:
579 case GL_RGBA16:
580 /* float texture formats */
581 case GL_ALPHA16F_ARB:
582 case GL_ALPHA32F_ARB:
583 case GL_LUMINANCE16F_ARB:
584 case GL_LUMINANCE32F_ARB:
585 case GL_LUMINANCE_ALPHA16F_ARB:
586 case GL_LUMINANCE_ALPHA32F_ARB:
587 case GL_INTENSITY16F_ARB:
588 case GL_INTENSITY32F_ARB:
589 case GL_R16F:
590 case GL_R32F:
591 case GL_RG16F:
592 case GL_RG32F:
593 case GL_RGB16F_ARB:
594 case GL_RGB32F_ARB:
595 case GL_RGBA16F_ARB:
596 case GL_RGBA32F_ARB:
597 /* compressed formats */
598 case GL_COMPRESSED_ALPHA:
599 case GL_COMPRESSED_LUMINANCE:
600 case GL_COMPRESSED_LUMINANCE_ALPHA:
601 case GL_COMPRESSED_INTENSITY:
602 case GL_COMPRESSED_RED:
603 case GL_COMPRESSED_RG:
604 case GL_COMPRESSED_RGB:
605 case GL_COMPRESSED_RGBA:
606 case GL_RGB_S3TC:
607 case GL_RGB4_S3TC:
608 case GL_RGBA_S3TC:
609 case GL_RGBA4_S3TC:
610 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
611 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
612 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
613 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
614 case GL_COMPRESSED_RGB_FXT1_3DFX:
615 case GL_COMPRESSED_RGBA_FXT1_3DFX:
616 case GL_SRGB_EXT:
617 case GL_SRGB8_EXT:
618 case GL_SRGB_ALPHA_EXT:
619 case GL_SRGB8_ALPHA8_EXT:
620 case GL_SLUMINANCE_ALPHA_EXT:
621 case GL_SLUMINANCE8_ALPHA8_EXT:
622 case GL_SLUMINANCE_EXT:
623 case GL_SLUMINANCE8_EXT:
624 case GL_COMPRESSED_SRGB_EXT:
625 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
626 case GL_COMPRESSED_SRGB_ALPHA_EXT:
627 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
628 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
629 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
630 case GL_COMPRESSED_SLUMINANCE_EXT:
631 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
632 case GL_COMPRESSED_RED_RGTC1:
633 case GL_COMPRESSED_SIGNED_RED_RGTC1:
634 case GL_COMPRESSED_RG_RGTC2:
635 case GL_COMPRESSED_SIGNED_RG_RGTC2:
636 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
637 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
638 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
639 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
640 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
641 case GL_ETC1_RGB8_OES:
642 case GL_COMPRESSED_RGB8_ETC2:
643 case GL_COMPRESSED_SRGB8_ETC2:
644 case GL_COMPRESSED_RGBA8_ETC2_EAC:
645 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
646 case GL_COMPRESSED_R11_EAC:
647 case GL_COMPRESSED_RG11_EAC:
648 case GL_COMPRESSED_SIGNED_R11_EAC:
649 case GL_COMPRESSED_SIGNED_RG11_EAC:
650 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
651 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
652 /* generic integer formats */
653 case GL_RED_INTEGER_EXT:
654 case GL_GREEN_INTEGER_EXT:
655 case GL_BLUE_INTEGER_EXT:
656 case GL_ALPHA_INTEGER_EXT:
657 case GL_RGB_INTEGER_EXT:
658 case GL_RGBA_INTEGER_EXT:
659 case GL_BGR_INTEGER_EXT:
660 case GL_BGRA_INTEGER_EXT:
661 case GL_RG_INTEGER:
662 case GL_LUMINANCE_INTEGER_EXT:
663 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
664 /* sized integer formats */
665 case GL_RGBA32UI_EXT:
666 case GL_RGB32UI_EXT:
667 case GL_RG32UI:
668 case GL_R32UI:
669 case GL_ALPHA32UI_EXT:
670 case GL_INTENSITY32UI_EXT:
671 case GL_LUMINANCE32UI_EXT:
672 case GL_LUMINANCE_ALPHA32UI_EXT:
673 case GL_RGBA16UI_EXT:
674 case GL_RGB16UI_EXT:
675 case GL_RG16UI:
676 case GL_R16UI:
677 case GL_ALPHA16UI_EXT:
678 case GL_INTENSITY16UI_EXT:
679 case GL_LUMINANCE16UI_EXT:
680 case GL_LUMINANCE_ALPHA16UI_EXT:
681 case GL_RGBA8UI_EXT:
682 case GL_RGB8UI_EXT:
683 case GL_RG8UI:
684 case GL_R8UI:
685 case GL_ALPHA8UI_EXT:
686 case GL_INTENSITY8UI_EXT:
687 case GL_LUMINANCE8UI_EXT:
688 case GL_LUMINANCE_ALPHA8UI_EXT:
689 case GL_RGBA32I_EXT:
690 case GL_RGB32I_EXT:
691 case GL_RG32I:
692 case GL_R32I:
693 case GL_ALPHA32I_EXT:
694 case GL_INTENSITY32I_EXT:
695 case GL_LUMINANCE32I_EXT:
696 case GL_LUMINANCE_ALPHA32I_EXT:
697 case GL_RGBA16I_EXT:
698 case GL_RGB16I_EXT:
699 case GL_RG16I:
700 case GL_R16I:
701 case GL_ALPHA16I_EXT:
702 case GL_INTENSITY16I_EXT:
703 case GL_LUMINANCE16I_EXT:
704 case GL_LUMINANCE_ALPHA16I_EXT:
705 case GL_RGBA8I_EXT:
706 case GL_RGB8I_EXT:
707 case GL_RG8I:
708 case GL_R8I:
709 case GL_ALPHA8I_EXT:
710 case GL_INTENSITY8I_EXT:
711 case GL_LUMINANCE8I_EXT:
712 case GL_LUMINANCE_ALPHA8I_EXT:
713 /* signed, normalized texture formats */
714 case GL_RED_SNORM:
715 case GL_R8_SNORM:
716 case GL_R16_SNORM:
717 case GL_RG_SNORM:
718 case GL_RG8_SNORM:
719 case GL_RG16_SNORM:
720 case GL_RGB_SNORM:
721 case GL_RGB8_SNORM:
722 case GL_RGB16_SNORM:
723 case GL_RGBA_SNORM:
724 case GL_RGBA8_SNORM:
725 case GL_RGBA16_SNORM:
726 case GL_ALPHA_SNORM:
727 case GL_ALPHA8_SNORM:
728 case GL_ALPHA16_SNORM:
729 case GL_LUMINANCE_SNORM:
730 case GL_LUMINANCE8_SNORM:
731 case GL_LUMINANCE16_SNORM:
732 case GL_LUMINANCE_ALPHA_SNORM:
733 case GL_LUMINANCE8_ALPHA8_SNORM:
734 case GL_LUMINANCE16_ALPHA16_SNORM:
735 case GL_INTENSITY_SNORM:
736 case GL_INTENSITY8_SNORM:
737 case GL_INTENSITY16_SNORM:
738 case GL_RGB9_E5:
739 case GL_R11F_G11F_B10F:
740 case GL_RGB10_A2UI:
741 return GL_TRUE;
742 case GL_YCBCR_MESA: /* not considered to be RGB */
743 /* fall-through */
744 default:
745 return GL_FALSE;
746 }
747 }
748
749
750 /**
751 * Test if the given image format is a depth component format.
752 */
753 GLboolean
754 _mesa_is_depth_format(GLenum format)
755 {
756 switch (format) {
757 case GL_DEPTH_COMPONENT:
758 case GL_DEPTH_COMPONENT16:
759 case GL_DEPTH_COMPONENT24:
760 case GL_DEPTH_COMPONENT32:
761 case GL_DEPTH_COMPONENT32F:
762 return GL_TRUE;
763 default:
764 return GL_FALSE;
765 }
766 }
767
768
769 /**
770 * Test if the given image format is a stencil format.
771 */
772 GLboolean
773 _mesa_is_stencil_format(GLenum format)
774 {
775 switch (format) {
776 case GL_STENCIL_INDEX:
777 return GL_TRUE;
778 default:
779 return GL_FALSE;
780 }
781 }
782
783
784 /**
785 * Test if the given image format is a YCbCr format.
786 */
787 GLboolean
788 _mesa_is_ycbcr_format(GLenum format)
789 {
790 switch (format) {
791 case GL_YCBCR_MESA:
792 return GL_TRUE;
793 default:
794 return GL_FALSE;
795 }
796 }
797
798
799 /**
800 * Test if the given image format is a depth+stencil format.
801 */
802 GLboolean
803 _mesa_is_depthstencil_format(GLenum format)
804 {
805 switch (format) {
806 case GL_DEPTH24_STENCIL8_EXT:
807 case GL_DEPTH_STENCIL_EXT:
808 case GL_DEPTH32F_STENCIL8:
809 return GL_TRUE;
810 default:
811 return GL_FALSE;
812 }
813 }
814
815
816 /**
817 * Test if the given image format is a depth or stencil format.
818 */
819 GLboolean
820 _mesa_is_depth_or_stencil_format(GLenum format)
821 {
822 switch (format) {
823 case GL_DEPTH_COMPONENT:
824 case GL_DEPTH_COMPONENT16:
825 case GL_DEPTH_COMPONENT24:
826 case GL_DEPTH_COMPONENT32:
827 case GL_STENCIL_INDEX:
828 case GL_STENCIL_INDEX1_EXT:
829 case GL_STENCIL_INDEX4_EXT:
830 case GL_STENCIL_INDEX8_EXT:
831 case GL_STENCIL_INDEX16_EXT:
832 case GL_DEPTH_STENCIL_EXT:
833 case GL_DEPTH24_STENCIL8_EXT:
834 case GL_DEPTH_COMPONENT32F:
835 case GL_DEPTH32F_STENCIL8:
836 return GL_TRUE;
837 default:
838 return GL_FALSE;
839 }
840 }
841
842
843 /**
844 * Test if the given image format is a dudv format.
845 */
846 GLboolean
847 _mesa_is_dudv_format(GLenum format)
848 {
849 switch (format) {
850 case GL_DUDV_ATI:
851 case GL_DU8DV8_ATI:
852 return GL_TRUE;
853 default:
854 return GL_FALSE;
855 }
856 }
857
858
859 /**
860 * Test if an image format is a supported compressed format.
861 * \param format the internal format token provided by the user.
862 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
863 */
864 GLboolean
865 _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
866 {
867 switch (format) {
868 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
869 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
870 return ctx->Extensions.EXT_texture_compression_s3tc;
871 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
872 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
873 return (_mesa_is_desktop_gl(ctx) &&
874 ctx->Extensions.EXT_texture_compression_s3tc) ||
875 (ctx->API == API_OPENGLES2 &&
876 ctx->Extensions.ANGLE_texture_compression_dxt);
877 case GL_RGB_S3TC:
878 case GL_RGB4_S3TC:
879 case GL_RGBA_S3TC:
880 case GL_RGBA4_S3TC:
881 return _mesa_is_desktop_gl(ctx) &&
882 ctx->Extensions.ANGLE_texture_compression_dxt;
883 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
884 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
885 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
886 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
887 return _mesa_is_desktop_gl(ctx)
888 && ctx->Extensions.EXT_texture_sRGB
889 && ctx->Extensions.EXT_texture_compression_s3tc;
890 case GL_COMPRESSED_RGB_FXT1_3DFX:
891 case GL_COMPRESSED_RGBA_FXT1_3DFX:
892 return _mesa_is_desktop_gl(ctx)
893 && ctx->Extensions.TDFX_texture_compression_FXT1;
894 case GL_COMPRESSED_RED_RGTC1:
895 case GL_COMPRESSED_SIGNED_RED_RGTC1:
896 case GL_COMPRESSED_RG_RGTC2:
897 case GL_COMPRESSED_SIGNED_RG_RGTC2:
898 return _mesa_is_desktop_gl(ctx)
899 && ctx->Extensions.ARB_texture_compression_rgtc;
900 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
901 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
902 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
903 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
904 return ctx->API == API_OPENGL_COMPAT
905 && ctx->Extensions.EXT_texture_compression_latc;
906 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
907 return ctx->API == API_OPENGL_COMPAT
908 && ctx->Extensions.ATI_texture_compression_3dc;
909 case GL_ETC1_RGB8_OES:
910 return _mesa_is_gles(ctx)
911 && ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
912 case GL_COMPRESSED_RGB8_ETC2:
913 case GL_COMPRESSED_SRGB8_ETC2:
914 case GL_COMPRESSED_RGBA8_ETC2_EAC:
915 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
916 case GL_COMPRESSED_R11_EAC:
917 case GL_COMPRESSED_RG11_EAC:
918 case GL_COMPRESSED_SIGNED_R11_EAC:
919 case GL_COMPRESSED_SIGNED_RG11_EAC:
920 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
921 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
922 return _mesa_is_gles3(ctx);
923 case GL_PALETTE4_RGB8_OES:
924 case GL_PALETTE4_RGBA8_OES:
925 case GL_PALETTE4_R5_G6_B5_OES:
926 case GL_PALETTE4_RGBA4_OES:
927 case GL_PALETTE4_RGB5_A1_OES:
928 case GL_PALETTE8_RGB8_OES:
929 case GL_PALETTE8_RGBA8_OES:
930 case GL_PALETTE8_R5_G6_B5_OES:
931 case GL_PALETTE8_RGBA4_OES:
932 case GL_PALETTE8_RGB5_A1_OES:
933 return ctx->API == API_OPENGLES;
934 default:
935 return GL_FALSE;
936 }
937 }
938
939
940 /**
941 * Convert various base formats to the cooresponding integer format.
942 */
943 GLenum
944 _mesa_base_format_to_integer_format(GLenum format)
945 {
946 switch(format) {
947 case GL_RED:
948 return GL_RED_INTEGER;
949 case GL_GREEN:
950 return GL_GREEN_INTEGER;
951 case GL_BLUE:
952 return GL_BLUE_INTEGER;
953 case GL_RG:
954 return GL_RG_INTEGER;
955 case GL_RGB:
956 return GL_RGB_INTEGER;
957 case GL_RGBA:
958 return GL_RGBA_INTEGER;
959 case GL_BGR:
960 return GL_BGR_INTEGER;
961 case GL_BGRA:
962 return GL_BGRA_INTEGER;
963 case GL_ALPHA:
964 return GL_ALPHA_INTEGER;
965 case GL_LUMINANCE:
966 return GL_LUMINANCE_INTEGER_EXT;
967 case GL_LUMINANCE_ALPHA:
968 return GL_LUMINANCE_ALPHA_INTEGER_EXT;
969 }
970
971 return format;
972 }
973
974
975 /**
976 * Does the given base texture/renderbuffer format have the channel
977 * named by 'pname'?
978 */
979 GLboolean
980 _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
981 {
982 switch (pname) {
983 case GL_TEXTURE_RED_SIZE:
984 case GL_TEXTURE_RED_TYPE:
985 case GL_RENDERBUFFER_RED_SIZE_EXT:
986 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
987 if (base_format == GL_RED ||
988 base_format == GL_RG ||
989 base_format == GL_RGB ||
990 base_format == GL_RGBA) {
991 return GL_TRUE;
992 }
993 return GL_FALSE;
994 case GL_TEXTURE_GREEN_SIZE:
995 case GL_TEXTURE_GREEN_TYPE:
996 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
997 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
998 if (base_format == GL_RG ||
999 base_format == GL_RGB ||
1000 base_format == GL_RGBA) {
1001 return GL_TRUE;
1002 }
1003 return GL_FALSE;
1004 case GL_TEXTURE_BLUE_SIZE:
1005 case GL_TEXTURE_BLUE_TYPE:
1006 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
1007 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
1008 if (base_format == GL_RGB ||
1009 base_format == GL_RGBA) {
1010 return GL_TRUE;
1011 }
1012 return GL_FALSE;
1013 case GL_TEXTURE_ALPHA_SIZE:
1014 case GL_TEXTURE_ALPHA_TYPE:
1015 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
1016 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
1017 if (base_format == GL_RGBA ||
1018 base_format == GL_ALPHA ||
1019 base_format == GL_LUMINANCE_ALPHA) {
1020 return GL_TRUE;
1021 }
1022 return GL_FALSE;
1023 case GL_TEXTURE_LUMINANCE_SIZE:
1024 case GL_TEXTURE_LUMINANCE_TYPE:
1025 if (base_format == GL_LUMINANCE ||
1026 base_format == GL_LUMINANCE_ALPHA) {
1027 return GL_TRUE;
1028 }
1029 return GL_FALSE;
1030 case GL_TEXTURE_INTENSITY_SIZE:
1031 case GL_TEXTURE_INTENSITY_TYPE:
1032 if (base_format == GL_INTENSITY) {
1033 return GL_TRUE;
1034 }
1035 return GL_FALSE;
1036 case GL_TEXTURE_DEPTH_SIZE:
1037 case GL_TEXTURE_DEPTH_TYPE:
1038 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
1039 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
1040 if (base_format == GL_DEPTH_STENCIL ||
1041 base_format == GL_DEPTH_COMPONENT) {
1042 return GL_TRUE;
1043 }
1044 return GL_FALSE;
1045 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
1046 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
1047 if (base_format == GL_DEPTH_STENCIL ||
1048 base_format == GL_STENCIL_INDEX) {
1049 return GL_TRUE;
1050 }
1051 return GL_FALSE;
1052 default:
1053 _mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
1054 __FUNCTION__, pname);
1055 return GL_FALSE;
1056 }
1057
1058 return GL_FALSE;
1059 }
1060
1061
1062 /**
1063 * Returns the number of channels/components for a base format.
1064 */
1065 GLint
1066 _mesa_base_format_component_count(GLenum base_format)
1067 {
1068 switch (base_format) {
1069 case GL_RED:
1070 case GL_ALPHA:
1071 case GL_INTENSITY:
1072 case GL_DEPTH_COMPONENT:
1073 return 1;
1074 case GL_RG:
1075 case GL_LUMINANCE_ALPHA:
1076 case GL_DEPTH_STENCIL:
1077 return 2;
1078 case GL_RGB:
1079 return 3;
1080 case GL_RGBA:
1081 return 4;
1082 default:
1083 return -1;
1084 }
1085 }
1086
1087
1088 /**
1089 * If format is a generic compressed format, return the corresponding
1090 * non-compressed format. For other formats, return the format as-is.
1091 */
1092 GLenum
1093 _mesa_generic_compressed_format_to_uncompressed_format(GLenum format)
1094 {
1095 switch (format) {
1096 case GL_COMPRESSED_RED:
1097 return GL_RED;
1098 case GL_COMPRESSED_RG:
1099 return GL_RG;
1100 case GL_COMPRESSED_RGB:
1101 return GL_RGB;
1102 case GL_COMPRESSED_RGBA:
1103 return GL_RGBA;
1104 case GL_COMPRESSED_ALPHA:
1105 return GL_ALPHA;
1106 case GL_COMPRESSED_LUMINANCE:
1107 return GL_LUMINANCE;
1108 case GL_COMPRESSED_LUMINANCE_ALPHA:
1109 return GL_LUMINANCE_ALPHA;
1110 case GL_COMPRESSED_INTENSITY:
1111 return GL_INTENSITY;
1112 /* sRGB formats */
1113 case GL_COMPRESSED_SRGB:
1114 return GL_SRGB;
1115 case GL_COMPRESSED_SRGB_ALPHA:
1116 return GL_SRGB_ALPHA;
1117 case GL_COMPRESSED_SLUMINANCE:
1118 return GL_SLUMINANCE;
1119 case GL_COMPRESSED_SLUMINANCE_ALPHA:
1120 return GL_SLUMINANCE_ALPHA;
1121 default:
1122 return format;
1123 }
1124 }
1125
1126
1127 /**
1128 * Return the equivalent non-generic internal format.
1129 * This is useful for comparing whether two internal formats are equivalent.
1130 */
1131 GLenum
1132 _mesa_get_nongeneric_internalformat(GLenum format)
1133 {
1134 switch (format) {
1135 /* GL 1.1 formats. */
1136 case 4:
1137 case GL_RGBA:
1138 return GL_RGBA8;
1139
1140 case 3:
1141 case GL_RGB:
1142 return GL_RGB8;
1143
1144 case 2:
1145 case GL_LUMINANCE_ALPHA:
1146 return GL_LUMINANCE8_ALPHA8;
1147
1148 case 1:
1149 case GL_LUMINANCE:
1150 return GL_LUMINANCE8;
1151
1152 case GL_ALPHA:
1153 return GL_ALPHA8;
1154
1155 case GL_INTENSITY:
1156 return GL_INTENSITY8;
1157
1158 /* GL_ARB_texture_rg */
1159 case GL_RED:
1160 return GL_R8;
1161
1162 case GL_RG:
1163 return GL_RG8;
1164
1165 /* GL_EXT_texture_sRGB */
1166 case GL_SRGB:
1167 return GL_SRGB8;
1168
1169 case GL_SRGB_ALPHA:
1170 return GL_SRGB8_ALPHA8;
1171
1172 case GL_SLUMINANCE:
1173 return GL_SLUMINANCE8;
1174
1175 case GL_SLUMINANCE_ALPHA:
1176 return GL_SLUMINANCE8_ALPHA8;
1177
1178 /* GL_EXT_texture_snorm */
1179 case GL_RGBA_SNORM:
1180 return GL_RGBA8_SNORM;
1181
1182 case GL_RGB_SNORM:
1183 return GL_RGB8_SNORM;
1184
1185 case GL_RG_SNORM:
1186 return GL_RG8_SNORM;
1187
1188 case GL_RED_SNORM:
1189 return GL_R8_SNORM;
1190
1191 case GL_LUMINANCE_ALPHA_SNORM:
1192 return GL_LUMINANCE8_ALPHA8_SNORM;
1193
1194 case GL_LUMINANCE_SNORM:
1195 return GL_LUMINANCE8_SNORM;
1196
1197 case GL_ALPHA_SNORM:
1198 return GL_ALPHA8_SNORM;
1199
1200 case GL_INTENSITY_SNORM:
1201 return GL_INTENSITY8_SNORM;
1202
1203 default:
1204 return format;
1205 }
1206 }
1207
1208
1209 /**
1210 * Convert an sRGB internal format to linear.
1211 */
1212 GLenum
1213 _mesa_get_linear_internalformat(GLenum format)
1214 {
1215 switch (format) {
1216 case GL_SRGB:
1217 return GL_RGB;
1218
1219 case GL_SRGB_ALPHA:
1220 return GL_RGBA;
1221
1222 case GL_SRGB8:
1223 return GL_RGB8;
1224
1225 case GL_SRGB8_ALPHA8:
1226 return GL_RGBA8;
1227
1228 case GL_SLUMINANCE:
1229 return GL_LUMINANCE8;
1230
1231 case GL_SLUMINANCE_ALPHA:
1232 return GL_LUMINANCE8_ALPHA8;
1233
1234 default:
1235 return format;
1236 }
1237 }
1238
1239
1240 /**
1241 * Do error checking of format/type combinations for glReadPixels,
1242 * glDrawPixels and glTex[Sub]Image. Note that depending on the format
1243 * and type values, we may either generate GL_INVALID_OPERATION or
1244 * GL_INVALID_ENUM.
1245 *
1246 * \param format pixel format.
1247 * \param type pixel type.
1248 *
1249 * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
1250 */
1251 GLenum
1252 _mesa_error_check_format_and_type(const struct gl_context *ctx,
1253 GLenum format, GLenum type)
1254 {
1255 /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
1256 switch (type) {
1257 case GL_BITMAP:
1258 if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) {
1259 return GL_INVALID_ENUM;
1260 }
1261 break;
1262
1263 case GL_UNSIGNED_BYTE_3_3_2:
1264 case GL_UNSIGNED_BYTE_2_3_3_REV:
1265 case GL_UNSIGNED_SHORT_5_6_5:
1266 case GL_UNSIGNED_SHORT_5_6_5_REV:
1267 if (format == GL_RGB) {
1268 break; /* OK */
1269 }
1270 if (format == GL_RGB_INTEGER_EXT &&
1271 ctx->Extensions.ARB_texture_rgb10_a2ui) {
1272 break; /* OK */
1273 }
1274 return GL_INVALID_OPERATION;
1275
1276 case GL_UNSIGNED_SHORT_4_4_4_4:
1277 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1278 case GL_UNSIGNED_SHORT_5_5_5_1:
1279 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1280 case GL_UNSIGNED_INT_8_8_8_8:
1281 case GL_UNSIGNED_INT_8_8_8_8_REV:
1282 case GL_UNSIGNED_INT_10_10_10_2:
1283 case GL_UNSIGNED_INT_2_10_10_10_REV:
1284 if (format == GL_RGBA ||
1285 format == GL_BGRA ||
1286 format == GL_ABGR_EXT) {
1287 break; /* OK */
1288 }
1289 if ((format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) &&
1290 ctx->Extensions.ARB_texture_rgb10_a2ui) {
1291 break; /* OK */
1292 }
1293 if (type == GL_UNSIGNED_INT_2_10_10_10_REV && format == GL_RGB &&
1294 ctx->API == API_OPENGLES2) {
1295 break; /* OK by GL_EXT_texture_type_2_10_10_10_REV */
1296 }
1297 return GL_INVALID_OPERATION;
1298
1299 case GL_UNSIGNED_INT_24_8:
1300 if (!ctx->Extensions.EXT_packed_depth_stencil) {
1301 return GL_INVALID_ENUM;
1302 }
1303 if (format != GL_DEPTH_STENCIL) {
1304 return GL_INVALID_OPERATION;
1305 }
1306 return GL_NO_ERROR;
1307
1308 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
1309 if (!ctx->Extensions.ARB_depth_buffer_float) {
1310 return GL_INVALID_ENUM;
1311 }
1312 if (format != GL_DEPTH_STENCIL) {
1313 return GL_INVALID_OPERATION;
1314 }
1315 return GL_NO_ERROR;
1316
1317 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1318 if (!ctx->Extensions.EXT_packed_float) {
1319 return GL_INVALID_ENUM;
1320 }
1321 if (format != GL_RGB) {
1322 return GL_INVALID_OPERATION;
1323 }
1324 return GL_NO_ERROR;
1325
1326 default:
1327 ; /* fall-through */
1328 }
1329
1330 /* now, for each format, check the type for compatibility */
1331 switch (format) {
1332 case GL_COLOR_INDEX:
1333 case GL_STENCIL_INDEX:
1334 switch (type) {
1335 case GL_BITMAP:
1336 case GL_BYTE:
1337 case GL_UNSIGNED_BYTE:
1338 case GL_SHORT:
1339 case GL_UNSIGNED_SHORT:
1340 case GL_INT:
1341 case GL_UNSIGNED_INT:
1342 case GL_FLOAT:
1343 return GL_NO_ERROR;
1344 case GL_HALF_FLOAT:
1345 return ctx->Extensions.ARB_half_float_pixel
1346 ? GL_NO_ERROR : GL_INVALID_ENUM;
1347 default:
1348 return GL_INVALID_ENUM;
1349 }
1350
1351 case GL_RED:
1352 case GL_GREEN:
1353 case GL_BLUE:
1354 case GL_ALPHA:
1355 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
1356 case GL_INTENSITY:
1357 #endif
1358 case GL_LUMINANCE:
1359 case GL_LUMINANCE_ALPHA:
1360 case GL_DEPTH_COMPONENT:
1361 switch (type) {
1362 case GL_BYTE:
1363 case GL_UNSIGNED_BYTE:
1364 case GL_SHORT:
1365 case GL_UNSIGNED_SHORT:
1366 case GL_INT:
1367 case GL_UNSIGNED_INT:
1368 case GL_FLOAT:
1369 return GL_NO_ERROR;
1370 case GL_HALF_FLOAT:
1371 return ctx->Extensions.ARB_half_float_pixel
1372 ? GL_NO_ERROR : GL_INVALID_ENUM;
1373 default:
1374 return GL_INVALID_ENUM;
1375 }
1376
1377 case GL_RG:
1378 if (!ctx->Extensions.ARB_texture_rg)
1379 return GL_INVALID_ENUM;
1380 switch (type) {
1381 case GL_BYTE:
1382 case GL_UNSIGNED_BYTE:
1383 case GL_SHORT:
1384 case GL_UNSIGNED_SHORT:
1385 case GL_INT:
1386 case GL_UNSIGNED_INT:
1387 case GL_FLOAT:
1388 return GL_NO_ERROR;
1389 case GL_HALF_FLOAT:
1390 return ctx->Extensions.ARB_half_float_pixel
1391 ? GL_NO_ERROR : GL_INVALID_ENUM;
1392 default:
1393 return GL_INVALID_ENUM;
1394 }
1395
1396 case GL_RGB:
1397 switch (type) {
1398 case GL_BYTE:
1399 case GL_UNSIGNED_BYTE:
1400 case GL_SHORT:
1401 case GL_UNSIGNED_SHORT:
1402 case GL_INT:
1403 case GL_UNSIGNED_INT:
1404 case GL_FLOAT:
1405 case GL_UNSIGNED_BYTE_3_3_2:
1406 case GL_UNSIGNED_BYTE_2_3_3_REV:
1407 case GL_UNSIGNED_SHORT_5_6_5:
1408 case GL_UNSIGNED_SHORT_5_6_5_REV:
1409 return GL_NO_ERROR;
1410 case GL_UNSIGNED_INT_2_10_10_10_REV:
1411 /* OK by GL_EXT_texture_type_2_10_10_10_REV */
1412 return (ctx->API == API_OPENGLES2)
1413 ? GL_NO_ERROR : GL_INVALID_ENUM;
1414 case GL_HALF_FLOAT:
1415 return ctx->Extensions.ARB_half_float_pixel
1416 ? GL_NO_ERROR : GL_INVALID_ENUM;
1417 case GL_UNSIGNED_INT_5_9_9_9_REV:
1418 return ctx->Extensions.EXT_texture_shared_exponent
1419 ? GL_NO_ERROR : GL_INVALID_ENUM;
1420 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1421 return ctx->Extensions.EXT_packed_float
1422 ? GL_NO_ERROR : GL_INVALID_ENUM;
1423 default:
1424 return GL_INVALID_ENUM;
1425 }
1426
1427 case GL_BGR:
1428 switch (type) {
1429 /* NOTE: no packed types are supported with BGR. That's
1430 * intentional, according to the GL spec.
1431 */
1432 case GL_BYTE:
1433 case GL_UNSIGNED_BYTE:
1434 case GL_SHORT:
1435 case GL_UNSIGNED_SHORT:
1436 case GL_INT:
1437 case GL_UNSIGNED_INT:
1438 case GL_FLOAT:
1439 return GL_NO_ERROR;
1440 case GL_HALF_FLOAT:
1441 return ctx->Extensions.ARB_half_float_pixel
1442 ? GL_NO_ERROR : GL_INVALID_ENUM;
1443 default:
1444 return GL_INVALID_ENUM;
1445 }
1446
1447 case GL_RGBA:
1448 case GL_BGRA:
1449 case GL_ABGR_EXT:
1450 switch (type) {
1451 case GL_BYTE:
1452 case GL_UNSIGNED_BYTE:
1453 case GL_SHORT:
1454 case GL_UNSIGNED_SHORT:
1455 case GL_INT:
1456 case GL_UNSIGNED_INT:
1457 case GL_FLOAT:
1458 case GL_UNSIGNED_SHORT_4_4_4_4:
1459 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1460 case GL_UNSIGNED_SHORT_5_5_5_1:
1461 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1462 case GL_UNSIGNED_INT_8_8_8_8:
1463 case GL_UNSIGNED_INT_8_8_8_8_REV:
1464 case GL_UNSIGNED_INT_10_10_10_2:
1465 case GL_UNSIGNED_INT_2_10_10_10_REV:
1466 return GL_NO_ERROR;
1467 case GL_HALF_FLOAT:
1468 return ctx->Extensions.ARB_half_float_pixel
1469 ? GL_NO_ERROR : GL_INVALID_ENUM;
1470 default:
1471 return GL_INVALID_ENUM;
1472 }
1473
1474 case GL_YCBCR_MESA:
1475 if (!ctx->Extensions.MESA_ycbcr_texture)
1476 return GL_INVALID_ENUM;
1477 if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
1478 type == GL_UNSIGNED_SHORT_8_8_REV_MESA)
1479 return GL_NO_ERROR;
1480 else
1481 return GL_INVALID_OPERATION;
1482
1483 case GL_DEPTH_STENCIL_EXT:
1484 if (ctx->Extensions.EXT_packed_depth_stencil &&
1485 type == GL_UNSIGNED_INT_24_8)
1486 return GL_NO_ERROR;
1487 else if (ctx->Extensions.ARB_depth_buffer_float &&
1488 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
1489 return GL_NO_ERROR;
1490 switch (type) {
1491 case GL_BYTE:
1492 case GL_UNSIGNED_BYTE:
1493 case GL_SHORT:
1494 case GL_UNSIGNED_SHORT:
1495 case GL_INT:
1496 case GL_UNSIGNED_INT:
1497 case GL_FLOAT:
1498 return GL_INVALID_OPERATION;
1499 default:
1500 return GL_INVALID_ENUM;
1501 }
1502
1503 case GL_DUDV_ATI:
1504 case GL_DU8DV8_ATI:
1505 if (!ctx->Extensions.ATI_envmap_bumpmap)
1506 return GL_INVALID_ENUM;
1507 switch (type) {
1508 case GL_BYTE:
1509 case GL_UNSIGNED_BYTE:
1510 case GL_SHORT:
1511 case GL_UNSIGNED_SHORT:
1512 case GL_INT:
1513 case GL_UNSIGNED_INT:
1514 case GL_FLOAT:
1515 return GL_NO_ERROR;
1516 default:
1517 return GL_INVALID_ENUM;
1518 }
1519
1520 /* integer-valued formats */
1521 case GL_RED_INTEGER_EXT:
1522 case GL_GREEN_INTEGER_EXT:
1523 case GL_BLUE_INTEGER_EXT:
1524 case GL_ALPHA_INTEGER_EXT:
1525 case GL_RG_INTEGER:
1526 switch (type) {
1527 case GL_BYTE:
1528 case GL_UNSIGNED_BYTE:
1529 case GL_SHORT:
1530 case GL_UNSIGNED_SHORT:
1531 case GL_INT:
1532 case GL_UNSIGNED_INT:
1533 return (ctx->Version >= 30 ||
1534 ctx->Extensions.EXT_texture_integer)
1535 ? GL_NO_ERROR : GL_INVALID_ENUM;
1536 default:
1537 return GL_INVALID_ENUM;
1538 }
1539
1540 case GL_RGB_INTEGER_EXT:
1541 switch (type) {
1542 case GL_BYTE:
1543 case GL_UNSIGNED_BYTE:
1544 case GL_SHORT:
1545 case GL_UNSIGNED_SHORT:
1546 case GL_INT:
1547 case GL_UNSIGNED_INT:
1548 return (ctx->Version >= 30 ||
1549 ctx->Extensions.EXT_texture_integer)
1550 ? GL_NO_ERROR : GL_INVALID_ENUM;
1551 case GL_UNSIGNED_BYTE_3_3_2:
1552 case GL_UNSIGNED_BYTE_2_3_3_REV:
1553 case GL_UNSIGNED_SHORT_5_6_5:
1554 case GL_UNSIGNED_SHORT_5_6_5_REV:
1555 return ctx->Extensions.ARB_texture_rgb10_a2ui
1556 ? GL_NO_ERROR : GL_INVALID_ENUM;
1557 default:
1558 return GL_INVALID_ENUM;
1559 }
1560
1561 case GL_BGR_INTEGER_EXT:
1562 switch (type) {
1563 case GL_BYTE:
1564 case GL_UNSIGNED_BYTE:
1565 case GL_SHORT:
1566 case GL_UNSIGNED_SHORT:
1567 case GL_INT:
1568 case GL_UNSIGNED_INT:
1569 /* NOTE: no packed formats w/ BGR format */
1570 return (ctx->Version >= 30 ||
1571 ctx->Extensions.EXT_texture_integer)
1572 ? GL_NO_ERROR : GL_INVALID_ENUM;
1573 default:
1574 return GL_INVALID_ENUM;
1575 }
1576
1577 case GL_RGBA_INTEGER_EXT:
1578 case GL_BGRA_INTEGER_EXT:
1579 switch (type) {
1580 case GL_BYTE:
1581 case GL_UNSIGNED_BYTE:
1582 case GL_SHORT:
1583 case GL_UNSIGNED_SHORT:
1584 case GL_INT:
1585 case GL_UNSIGNED_INT:
1586 return (ctx->Version >= 30 ||
1587 ctx->Extensions.EXT_texture_integer)
1588 ? GL_NO_ERROR : GL_INVALID_ENUM;
1589 case GL_UNSIGNED_SHORT_4_4_4_4:
1590 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1591 case GL_UNSIGNED_SHORT_5_5_5_1:
1592 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1593 case GL_UNSIGNED_INT_8_8_8_8:
1594 case GL_UNSIGNED_INT_8_8_8_8_REV:
1595 case GL_UNSIGNED_INT_10_10_10_2:
1596 case GL_UNSIGNED_INT_2_10_10_10_REV:
1597 return ctx->Extensions.ARB_texture_rgb10_a2ui
1598 ? GL_NO_ERROR : GL_INVALID_ENUM;
1599 default:
1600 return GL_INVALID_ENUM;
1601 }
1602
1603 case GL_LUMINANCE_INTEGER_EXT:
1604 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
1605 switch (type) {
1606 case GL_BYTE:
1607 case GL_UNSIGNED_BYTE:
1608 case GL_SHORT:
1609 case GL_UNSIGNED_SHORT:
1610 case GL_INT:
1611 case GL_UNSIGNED_INT:
1612 return ctx->Extensions.EXT_texture_integer
1613 ? GL_NO_ERROR : GL_INVALID_ENUM;
1614 default:
1615 return GL_INVALID_ENUM;
1616 }
1617
1618 default:
1619 return GL_INVALID_ENUM;
1620 }
1621 return GL_NO_ERROR;
1622 }
1623
1624
1625 /**
1626 * Do error checking of format/type combinations for OpenGL ES glReadPixels
1627 * and glTex[Sub]Image.
1628 * \return error code, or GL_NO_ERROR.
1629 */
1630 GLenum
1631 _mesa_es_error_check_format_and_type(GLenum format, GLenum type,
1632 unsigned dimensions)
1633 {
1634 GLboolean type_valid = GL_TRUE;
1635
1636 switch (format) {
1637 case GL_ALPHA:
1638 case GL_LUMINANCE:
1639 case GL_LUMINANCE_ALPHA:
1640 type_valid = (type == GL_UNSIGNED_BYTE
1641 || type == GL_FLOAT
1642 || type == GL_HALF_FLOAT_OES);
1643 break;
1644
1645 case GL_RGB:
1646 type_valid = (type == GL_UNSIGNED_BYTE
1647 || type == GL_UNSIGNED_SHORT_5_6_5
1648 || type == GL_FLOAT
1649 || type == GL_HALF_FLOAT_OES);
1650 break;
1651
1652 case GL_RGBA:
1653 type_valid = (type == GL_UNSIGNED_BYTE
1654 || type == GL_UNSIGNED_SHORT_4_4_4_4
1655 || type == GL_UNSIGNED_SHORT_5_5_5_1
1656 || type == GL_FLOAT
1657 || type == GL_HALF_FLOAT_OES
1658 || type == GL_UNSIGNED_INT_2_10_10_10_REV);
1659 break;
1660
1661 case GL_DEPTH_COMPONENT:
1662 /* This format is filtered against invalid dimensionalities elsewhere.
1663 */
1664 type_valid = (type == GL_UNSIGNED_SHORT
1665 || type == GL_UNSIGNED_INT);
1666 break;
1667
1668 case GL_DEPTH_STENCIL:
1669 /* This format is filtered against invalid dimensionalities elsewhere.
1670 */
1671 type_valid = (type == GL_UNSIGNED_INT_24_8);
1672 break;
1673
1674 case GL_BGRA_EXT:
1675 type_valid = (type == GL_UNSIGNED_BYTE);
1676
1677 /* This feels like a bug in the EXT_texture_format_BGRA8888 spec, but
1678 * the format does not appear to be allowed for 3D textures in OpenGL
1679 * ES.
1680 */
1681 if (dimensions != 2)
1682 return GL_INVALID_VALUE;
1683
1684 break;
1685
1686 default:
1687 return GL_INVALID_VALUE;
1688 }
1689
1690 return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION;
1691 }
1692
1693
1694 /**
1695 * Do error checking of format/type combinations for OpenGL ES 3
1696 * glTex[Sub]Image.
1697 * \return error code, or GL_NO_ERROR.
1698 */
1699 GLenum
1700 _mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
1701 GLenum internalFormat)
1702 {
1703 GLboolean type_valid = GL_TRUE;
1704
1705 switch (format) {
1706 case GL_RGBA:
1707 switch (type) {
1708 case GL_UNSIGNED_BYTE:
1709 switch (internalFormat) {
1710 case GL_RGBA:
1711 case GL_RGBA8:
1712 case GL_RGB5_A1:
1713 case GL_RGBA4:
1714 case GL_SRGB8_ALPHA8_EXT:
1715 break;
1716 default:
1717 return GL_INVALID_OPERATION;
1718 }
1719 break;
1720
1721 case GL_BYTE:
1722 if (internalFormat != GL_RGBA8_SNORM)
1723 return GL_INVALID_OPERATION;
1724 break;
1725
1726 case GL_UNSIGNED_SHORT_4_4_4_4:
1727 switch (internalFormat) {
1728 case GL_RGBA:
1729 case GL_RGBA4:
1730 break;
1731 default:
1732 return GL_INVALID_OPERATION;
1733 }
1734 break;
1735
1736 case GL_UNSIGNED_SHORT_5_5_5_1:
1737 switch (internalFormat) {
1738 case GL_RGBA:
1739 case GL_RGB5_A1:
1740 break;
1741 default:
1742 return GL_INVALID_OPERATION;
1743 }
1744 break;
1745
1746 case GL_UNSIGNED_INT_2_10_10_10_REV:
1747 switch (internalFormat) {
1748 case GL_RGBA: /* GL_EXT_texture_type_2_10_10_10_REV */
1749 case GL_RGB10_A2:
1750 case GL_RGB5_A1:
1751 break;
1752 default:
1753 return GL_INVALID_OPERATION;
1754 }
1755 break;
1756
1757 case GL_HALF_FLOAT:
1758 if (internalFormat != GL_RGBA16F)
1759 return GL_INVALID_OPERATION;
1760 break;
1761
1762 case GL_FLOAT:
1763 switch (internalFormat) {
1764 case GL_RGBA16F:
1765 case GL_RGBA32F:
1766 break;
1767 default:
1768 return GL_INVALID_OPERATION;
1769 }
1770 break;
1771
1772 default:
1773 return GL_INVALID_OPERATION;
1774 }
1775 break;
1776
1777 case GL_RGBA_INTEGER:
1778 switch (type) {
1779 case GL_UNSIGNED_BYTE:
1780 if (internalFormat != GL_RGBA8UI)
1781 return GL_INVALID_OPERATION;
1782 break;
1783
1784 case GL_BYTE:
1785 if (internalFormat != GL_RGBA8I)
1786 return GL_INVALID_OPERATION;
1787 break;
1788
1789 case GL_UNSIGNED_SHORT:
1790 if (internalFormat != GL_RGBA16UI)
1791 return GL_INVALID_OPERATION;
1792 break;
1793
1794 case GL_SHORT:
1795 if (internalFormat != GL_RGBA16I)
1796 return GL_INVALID_OPERATION;
1797 break;
1798
1799 case GL_UNSIGNED_INT:
1800 if (internalFormat != GL_RGBA32UI)
1801 return GL_INVALID_OPERATION;
1802 break;
1803
1804 case GL_INT:
1805 if (internalFormat != GL_RGBA32I)
1806 return GL_INVALID_OPERATION;
1807 break;
1808
1809 case GL_UNSIGNED_INT_2_10_10_10_REV:
1810 if (internalFormat != GL_RGB10_A2UI)
1811 return GL_INVALID_OPERATION;
1812 break;
1813
1814 default:
1815 return GL_INVALID_OPERATION;
1816 }
1817 break;
1818
1819 case GL_RGB:
1820 switch (type) {
1821 case GL_UNSIGNED_BYTE:
1822 switch (internalFormat) {
1823 case GL_RGB:
1824 case GL_RGB8:
1825 case GL_RGB565:
1826 case GL_SRGB8:
1827 break;
1828 default:
1829 return GL_INVALID_OPERATION;
1830 }
1831 break;
1832
1833 case GL_BYTE:
1834 if (internalFormat != GL_RGB8_SNORM)
1835 return GL_INVALID_OPERATION;
1836 break;
1837
1838 case GL_UNSIGNED_SHORT_5_6_5:
1839 switch (internalFormat) {
1840 case GL_RGB:
1841 case GL_RGB565:
1842 break;
1843 default:
1844 return GL_INVALID_OPERATION;
1845 }
1846 break;
1847
1848 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1849 if (internalFormat != GL_R11F_G11F_B10F)
1850 return GL_INVALID_OPERATION;
1851 break;
1852
1853 case GL_UNSIGNED_INT_5_9_9_9_REV:
1854 if (internalFormat != GL_RGB9_E5)
1855 return GL_INVALID_OPERATION;
1856 break;
1857
1858 case GL_HALF_FLOAT:
1859 switch (internalFormat) {
1860 case GL_RGB16F:
1861 case GL_R11F_G11F_B10F:
1862 case GL_RGB9_E5:
1863 break;
1864 default:
1865 return GL_INVALID_OPERATION;
1866 }
1867 break;
1868
1869 case GL_FLOAT:
1870 switch (internalFormat) {
1871 case GL_RGB16F:
1872 case GL_RGB32F:
1873 case GL_R11F_G11F_B10F:
1874 case GL_RGB9_E5:
1875 break;
1876 default:
1877 return GL_INVALID_OPERATION;
1878 }
1879 break;
1880
1881 case GL_UNSIGNED_INT_2_10_10_10_REV:
1882 switch (internalFormat) {
1883 case GL_RGB: /* GL_EXT_texture_type_2_10_10_10_REV */
1884 break;
1885 default:
1886 return GL_INVALID_OPERATION;
1887 }
1888 break;
1889
1890 default:
1891 return GL_INVALID_OPERATION;
1892 }
1893 break;
1894
1895 case GL_RGB_INTEGER:
1896 switch (type) {
1897 case GL_UNSIGNED_BYTE:
1898 if (internalFormat != GL_RGB8UI)
1899 return GL_INVALID_OPERATION;
1900 break;
1901
1902 case GL_BYTE:
1903 if (internalFormat != GL_RGB8I)
1904 return GL_INVALID_OPERATION;
1905 break;
1906
1907 case GL_UNSIGNED_SHORT:
1908 if (internalFormat != GL_RGB16UI)
1909 return GL_INVALID_OPERATION;
1910 break;
1911
1912 case GL_SHORT:
1913 if (internalFormat != GL_RGB16I)
1914 return GL_INVALID_OPERATION;
1915 break;
1916
1917 case GL_UNSIGNED_INT:
1918 if (internalFormat != GL_RGB32UI)
1919 return GL_INVALID_OPERATION;
1920 break;
1921
1922 case GL_INT:
1923 if (internalFormat != GL_RGB32I)
1924 return GL_INVALID_OPERATION;
1925 break;
1926
1927 default:
1928 return GL_INVALID_OPERATION;
1929 }
1930 break;
1931
1932 case GL_RG:
1933 switch (type) {
1934 case GL_UNSIGNED_BYTE:
1935 if (internalFormat != GL_RG8)
1936 return GL_INVALID_OPERATION;
1937 break;
1938
1939 case GL_BYTE:
1940 if (internalFormat != GL_RG8_SNORM)
1941 return GL_INVALID_OPERATION;
1942 break;
1943
1944 case GL_HALF_FLOAT:
1945 if (internalFormat != GL_RG16F)
1946 return GL_INVALID_OPERATION;
1947 break;
1948
1949 case GL_FLOAT:
1950 switch (internalFormat) {
1951 case GL_RG16F:
1952 case GL_RG32F:
1953 break;
1954 default:
1955 return GL_INVALID_OPERATION;
1956 }
1957 break;
1958
1959 default:
1960 return GL_INVALID_OPERATION;
1961 }
1962 break;
1963
1964 case GL_RG_INTEGER:
1965 switch (type) {
1966 case GL_UNSIGNED_BYTE:
1967 if (internalFormat != GL_RG8UI)
1968 return GL_INVALID_OPERATION;
1969 break;
1970
1971 case GL_BYTE:
1972 if (internalFormat != GL_RG8I)
1973 return GL_INVALID_OPERATION;
1974 break;
1975
1976 case GL_UNSIGNED_SHORT:
1977 if (internalFormat != GL_RG16UI)
1978 return GL_INVALID_OPERATION;
1979 break;
1980
1981 case GL_SHORT:
1982 if (internalFormat != GL_RG16I)
1983 return GL_INVALID_OPERATION;
1984 break;
1985
1986 case GL_UNSIGNED_INT:
1987 if (internalFormat != GL_RG32UI)
1988 return GL_INVALID_OPERATION;
1989 break;
1990
1991 case GL_INT:
1992 if (internalFormat != GL_RG32I)
1993 return GL_INVALID_OPERATION;
1994 break;
1995
1996 default:
1997 return GL_INVALID_OPERATION;
1998 }
1999 break;
2000
2001 case GL_RED:
2002 switch (type) {
2003 case GL_UNSIGNED_BYTE:
2004 if (internalFormat != GL_R8)
2005 return GL_INVALID_OPERATION;
2006 break;
2007
2008 case GL_BYTE:
2009 if (internalFormat != GL_R8_SNORM)
2010 return GL_INVALID_OPERATION;
2011 break;
2012
2013 case GL_HALF_FLOAT:
2014 if (internalFormat != GL_R16F)
2015 return GL_INVALID_OPERATION;
2016 break;
2017
2018 case GL_FLOAT:
2019 switch (internalFormat) {
2020 case GL_R16F:
2021 case GL_R32F:
2022 break;
2023 default:
2024 return GL_INVALID_OPERATION;
2025 }
2026 break;
2027
2028 default:
2029 return GL_INVALID_OPERATION;
2030 }
2031 break;
2032
2033 case GL_RED_INTEGER:
2034 switch (type) {
2035 case GL_UNSIGNED_BYTE:
2036 if (internalFormat != GL_R8UI)
2037 return GL_INVALID_OPERATION;
2038 break;
2039
2040 case GL_BYTE:
2041 if (internalFormat != GL_R8I)
2042 return GL_INVALID_OPERATION;
2043 break;
2044
2045 case GL_UNSIGNED_SHORT:
2046 if (internalFormat != GL_R16UI)
2047 return GL_INVALID_OPERATION;
2048 break;
2049
2050 case GL_SHORT:
2051 if (internalFormat != GL_R16I)
2052 return GL_INVALID_OPERATION;
2053 break;
2054
2055 case GL_UNSIGNED_INT:
2056 if (internalFormat != GL_R32UI)
2057 return GL_INVALID_OPERATION;
2058 break;
2059
2060 case GL_INT:
2061 if (internalFormat != GL_R32I)
2062 return GL_INVALID_OPERATION;
2063 break;
2064
2065 default:
2066 return GL_INVALID_OPERATION;
2067 }
2068 break;
2069
2070 case GL_DEPTH_COMPONENT:
2071 switch (type) {
2072 case GL_UNSIGNED_SHORT:
2073 if (internalFormat != GL_DEPTH_COMPONENT
2074 && internalFormat != GL_DEPTH_COMPONENT16)
2075 return GL_INVALID_OPERATION;
2076 break;
2077
2078 case GL_UNSIGNED_INT:
2079 switch (internalFormat) {
2080 case GL_DEPTH_COMPONENT:
2081 case GL_DEPTH_COMPONENT16:
2082 case GL_DEPTH_COMPONENT24:
2083 break;
2084 default:
2085 return GL_INVALID_OPERATION;
2086 }
2087 break;
2088
2089 case GL_FLOAT:
2090 if (internalFormat != GL_DEPTH_COMPONENT32F)
2091 return GL_INVALID_OPERATION;
2092 break;
2093
2094 default:
2095 return GL_INVALID_OPERATION;
2096 }
2097 break;
2098
2099 case GL_DEPTH_STENCIL:
2100 switch (type) {
2101 case GL_UNSIGNED_INT_24_8:
2102 if (internalFormat != GL_DEPTH_STENCIL
2103 && internalFormat != GL_DEPTH24_STENCIL8)
2104 return GL_INVALID_OPERATION;
2105 break;
2106
2107 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
2108 if (internalFormat != GL_DEPTH32F_STENCIL8)
2109 return GL_INVALID_OPERATION;
2110 break;
2111
2112 default:
2113 return GL_INVALID_OPERATION;
2114 }
2115 break;
2116
2117 case GL_ALPHA:
2118 case GL_LUMINANCE:
2119 case GL_LUMINANCE_ALPHA:
2120 if (type != GL_UNSIGNED_BYTE || format != internalFormat)
2121 return GL_INVALID_OPERATION;
2122 break;
2123 }
2124
2125 return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION;
2126 }