mesa: Restore 78-column wrapping of license text in C-style comments.
[mesa.git] / src / mesa / main / glformats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 * Copyright (c) 2012 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
24 * OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #include "context.h"
29 #include "glformats.h"
30
31
32 /**
33 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
34 */
35 GLboolean
36 _mesa_type_is_packed(GLenum type)
37 {
38 switch (type) {
39 case GL_UNSIGNED_BYTE_3_3_2:
40 case GL_UNSIGNED_BYTE_2_3_3_REV:
41 case MESA_UNSIGNED_BYTE_4_4:
42 case GL_UNSIGNED_SHORT_5_6_5:
43 case GL_UNSIGNED_SHORT_5_6_5_REV:
44 case GL_UNSIGNED_SHORT_4_4_4_4:
45 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
46 case GL_UNSIGNED_SHORT_5_5_5_1:
47 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
48 case GL_UNSIGNED_INT_8_8_8_8:
49 case GL_UNSIGNED_INT_8_8_8_8_REV:
50 case GL_UNSIGNED_INT_10_10_10_2:
51 case GL_UNSIGNED_INT_2_10_10_10_REV:
52 case GL_UNSIGNED_SHORT_8_8_MESA:
53 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
54 case GL_UNSIGNED_INT_24_8_EXT:
55 case GL_UNSIGNED_INT_5_9_9_9_REV:
56 case GL_UNSIGNED_INT_10F_11F_11F_REV:
57 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
58 return GL_TRUE;
59 }
60
61 return GL_FALSE;
62 }
63
64
65 /**
66 * Get the size of a GL data type.
67 *
68 * \param type GL data type.
69 *
70 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
71 * if an invalid type enum.
72 */
73 GLint
74 _mesa_sizeof_type(GLenum type)
75 {
76 switch (type) {
77 case GL_BITMAP:
78 return 0;
79 case GL_UNSIGNED_BYTE:
80 return sizeof(GLubyte);
81 case GL_BYTE:
82 return sizeof(GLbyte);
83 case GL_UNSIGNED_SHORT:
84 return sizeof(GLushort);
85 case GL_SHORT:
86 return sizeof(GLshort);
87 case GL_UNSIGNED_INT:
88 return sizeof(GLuint);
89 case GL_INT:
90 return sizeof(GLint);
91 case GL_FLOAT:
92 return sizeof(GLfloat);
93 case GL_DOUBLE:
94 return sizeof(GLdouble);
95 case GL_HALF_FLOAT_ARB:
96 return sizeof(GLhalfARB);
97 case GL_FIXED:
98 return sizeof(GLfixed);
99 default:
100 return -1;
101 }
102 }
103
104
105 /**
106 * Same as _mesa_sizeof_type() but also accepting the packed pixel
107 * format data types.
108 */
109 GLint
110 _mesa_sizeof_packed_type(GLenum type)
111 {
112 switch (type) {
113 case GL_BITMAP:
114 return 0;
115 case GL_UNSIGNED_BYTE:
116 return sizeof(GLubyte);
117 case GL_BYTE:
118 return sizeof(GLbyte);
119 case GL_UNSIGNED_SHORT:
120 return sizeof(GLushort);
121 case GL_SHORT:
122 return sizeof(GLshort);
123 case GL_UNSIGNED_INT:
124 return sizeof(GLuint);
125 case GL_INT:
126 return sizeof(GLint);
127 case GL_HALF_FLOAT_ARB:
128 return sizeof(GLhalfARB);
129 case GL_FLOAT:
130 return sizeof(GLfloat);
131 case GL_UNSIGNED_BYTE_3_3_2:
132 case GL_UNSIGNED_BYTE_2_3_3_REV:
133 case MESA_UNSIGNED_BYTE_4_4:
134 return sizeof(GLubyte);
135 case GL_UNSIGNED_SHORT_5_6_5:
136 case GL_UNSIGNED_SHORT_5_6_5_REV:
137 case GL_UNSIGNED_SHORT_4_4_4_4:
138 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
139 case GL_UNSIGNED_SHORT_5_5_5_1:
140 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
141 case GL_UNSIGNED_SHORT_8_8_MESA:
142 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
143 return sizeof(GLushort);
144 case GL_UNSIGNED_INT_8_8_8_8:
145 case GL_UNSIGNED_INT_8_8_8_8_REV:
146 case GL_UNSIGNED_INT_10_10_10_2:
147 case GL_UNSIGNED_INT_2_10_10_10_REV:
148 case GL_UNSIGNED_INT_24_8_EXT:
149 case GL_UNSIGNED_INT_5_9_9_9_REV:
150 case GL_UNSIGNED_INT_10F_11F_11F_REV:
151 return sizeof(GLuint);
152 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
153 return 8;
154 default:
155 return -1;
156 }
157 }
158
159
160 /**
161 * Get the number of components in a pixel format.
162 *
163 * \param format pixel format.
164 *
165 * \return the number of components in the given format, or -1 if a bad format.
166 */
167 GLint
168 _mesa_components_in_format(GLenum format)
169 {
170 switch (format) {
171 case GL_COLOR_INDEX:
172 case GL_STENCIL_INDEX:
173 case GL_DEPTH_COMPONENT:
174 case GL_RED:
175 case GL_RED_INTEGER_EXT:
176 case GL_GREEN:
177 case GL_GREEN_INTEGER_EXT:
178 case GL_BLUE:
179 case GL_BLUE_INTEGER_EXT:
180 case GL_ALPHA:
181 case GL_ALPHA_INTEGER_EXT:
182 case GL_LUMINANCE:
183 case GL_LUMINANCE_INTEGER_EXT:
184 case GL_INTENSITY:
185 return 1;
186
187 case GL_LUMINANCE_ALPHA:
188 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
189 case GL_RG:
190 case GL_YCBCR_MESA:
191 case GL_DEPTH_STENCIL_EXT:
192 case GL_DUDV_ATI:
193 case GL_DU8DV8_ATI:
194 case GL_RG_INTEGER:
195 return 2;
196
197 case GL_RGB:
198 case GL_BGR:
199 case GL_RGB_INTEGER_EXT:
200 case GL_BGR_INTEGER_EXT:
201 return 3;
202
203 case GL_RGBA:
204 case GL_BGRA:
205 case GL_ABGR_EXT:
206 case GL_RGBA_INTEGER_EXT:
207 case GL_BGRA_INTEGER_EXT:
208 return 4;
209
210 default:
211 return -1;
212 }
213 }
214
215
216 /**
217 * Get the bytes per pixel of pixel format type pair.
218 *
219 * \param format pixel format.
220 * \param type pixel type.
221 *
222 * \return bytes per pixel, or -1 if a bad format or type was given.
223 */
224 GLint
225 _mesa_bytes_per_pixel(GLenum format, GLenum type)
226 {
227 GLint comps = _mesa_components_in_format(format);
228 if (comps < 0)
229 return -1;
230
231 switch (type) {
232 case GL_BITMAP:
233 return 0; /* special case */
234 case GL_BYTE:
235 case GL_UNSIGNED_BYTE:
236 return comps * sizeof(GLubyte);
237 case GL_SHORT:
238 case GL_UNSIGNED_SHORT:
239 return comps * sizeof(GLshort);
240 case GL_INT:
241 case GL_UNSIGNED_INT:
242 return comps * sizeof(GLint);
243 case GL_FLOAT:
244 return comps * sizeof(GLfloat);
245 case GL_HALF_FLOAT_ARB:
246 return comps * sizeof(GLhalfARB);
247 case GL_UNSIGNED_BYTE_3_3_2:
248 case GL_UNSIGNED_BYTE_2_3_3_REV:
249 if (format == GL_RGB || format == GL_BGR ||
250 format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
251 return sizeof(GLubyte);
252 else
253 return -1; /* error */
254 case GL_UNSIGNED_SHORT_5_6_5:
255 case GL_UNSIGNED_SHORT_5_6_5_REV:
256 if (format == GL_RGB || format == GL_BGR ||
257 format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
258 return sizeof(GLushort);
259 else
260 return -1; /* error */
261 case GL_UNSIGNED_SHORT_4_4_4_4:
262 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
263 case GL_UNSIGNED_SHORT_5_5_5_1:
264 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
265 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
266 format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
267 return sizeof(GLushort);
268 else
269 return -1;
270 case GL_UNSIGNED_INT_8_8_8_8:
271 case GL_UNSIGNED_INT_8_8_8_8_REV:
272 case GL_UNSIGNED_INT_10_10_10_2:
273 case GL_UNSIGNED_INT_2_10_10_10_REV:
274 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
275 format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT ||
276 format == GL_RGB)
277 return sizeof(GLuint);
278 else
279 return -1;
280 case GL_UNSIGNED_SHORT_8_8_MESA:
281 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
282 if (format == GL_YCBCR_MESA)
283 return sizeof(GLushort);
284 else
285 return -1;
286 case GL_UNSIGNED_INT_24_8_EXT:
287 if (format == GL_DEPTH_STENCIL_EXT)
288 return sizeof(GLuint);
289 else
290 return -1;
291 case GL_UNSIGNED_INT_5_9_9_9_REV:
292 if (format == GL_RGB)
293 return sizeof(GLuint);
294 else
295 return -1;
296 case GL_UNSIGNED_INT_10F_11F_11F_REV:
297 if (format == GL_RGB)
298 return sizeof(GLuint);
299 else
300 return -1;
301 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
302 if (format == GL_DEPTH_STENCIL)
303 return 8;
304 else
305 return -1;
306 default:
307 return -1;
308 }
309 }
310
311
312 /**
313 * Get the number of bytes for a vertex attrib with the given number of
314 * components and type.
315 *
316 * \param comps number of components.
317 * \param type data type.
318 *
319 * \return bytes per attribute, or -1 if a bad comps/type combination was given.
320 */
321 GLint
322 _mesa_bytes_per_vertex_attrib(GLint comps, GLenum type)
323 {
324 switch (type) {
325 case GL_BYTE:
326 case GL_UNSIGNED_BYTE:
327 return comps * sizeof(GLubyte);
328 case GL_SHORT:
329 case GL_UNSIGNED_SHORT:
330 return comps * sizeof(GLshort);
331 case GL_INT:
332 case GL_UNSIGNED_INT:
333 return comps * sizeof(GLint);
334 case GL_FLOAT:
335 return comps * sizeof(GLfloat);
336 case GL_HALF_FLOAT_ARB:
337 return comps * sizeof(GLhalfARB);
338 case GL_DOUBLE:
339 return comps * sizeof(GLdouble);
340 case GL_FIXED:
341 return comps * sizeof(GLfixed);
342 case GL_INT_2_10_10_10_REV:
343 case GL_UNSIGNED_INT_2_10_10_10_REV:
344 if (comps == 4)
345 return sizeof(GLuint);
346 else
347 return -1;
348 default:
349 return -1;
350 }
351 }
352
353
354 /**
355 * Test if the given format is an integer (non-normalized) format.
356 */
357 GLboolean
358 _mesa_is_enum_format_unsigned_int(GLenum format)
359 {
360 switch (format) {
361 /* specific integer formats */
362 case GL_RGBA32UI_EXT:
363 case GL_RGB32UI_EXT:
364 case GL_RG32UI:
365 case GL_R32UI:
366 case GL_ALPHA32UI_EXT:
367 case GL_INTENSITY32UI_EXT:
368 case GL_LUMINANCE32UI_EXT:
369 case GL_LUMINANCE_ALPHA32UI_EXT:
370 case GL_RGBA16UI_EXT:
371 case GL_RGB16UI_EXT:
372 case GL_RG16UI:
373 case GL_R16UI:
374 case GL_ALPHA16UI_EXT:
375 case GL_INTENSITY16UI_EXT:
376 case GL_LUMINANCE16UI_EXT:
377 case GL_LUMINANCE_ALPHA16UI_EXT:
378 case GL_RGBA8UI_EXT:
379 case GL_RGB8UI_EXT:
380 case GL_RG8UI:
381 case GL_R8UI:
382 case GL_ALPHA8UI_EXT:
383 case GL_INTENSITY8UI_EXT:
384 case GL_LUMINANCE8UI_EXT:
385 case GL_LUMINANCE_ALPHA8UI_EXT:
386 case GL_RGB10_A2UI:
387 return GL_TRUE;
388 default:
389 return GL_FALSE;
390 }
391 }
392
393
394 /**
395 * Test if the given format is an integer (non-normalized) format.
396 */
397 GLboolean
398 _mesa_is_enum_format_signed_int(GLenum format)
399 {
400 switch (format) {
401 /* generic integer formats */
402 case GL_RED_INTEGER_EXT:
403 case GL_GREEN_INTEGER_EXT:
404 case GL_BLUE_INTEGER_EXT:
405 case GL_ALPHA_INTEGER_EXT:
406 case GL_RGB_INTEGER_EXT:
407 case GL_RGBA_INTEGER_EXT:
408 case GL_BGR_INTEGER_EXT:
409 case GL_BGRA_INTEGER_EXT:
410 case GL_LUMINANCE_INTEGER_EXT:
411 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
412 case GL_RG_INTEGER:
413 /* specific integer formats */
414 case GL_RGBA32I_EXT:
415 case GL_RGB32I_EXT:
416 case GL_RG32I:
417 case GL_R32I:
418 case GL_ALPHA32I_EXT:
419 case GL_INTENSITY32I_EXT:
420 case GL_LUMINANCE32I_EXT:
421 case GL_LUMINANCE_ALPHA32I_EXT:
422 case GL_RGBA16I_EXT:
423 case GL_RGB16I_EXT:
424 case GL_RG16I:
425 case GL_R16I:
426 case GL_ALPHA16I_EXT:
427 case GL_INTENSITY16I_EXT:
428 case GL_LUMINANCE16I_EXT:
429 case GL_LUMINANCE_ALPHA16I_EXT:
430 case GL_RGBA8I_EXT:
431 case GL_RGB8I_EXT:
432 case GL_RG8I:
433 case GL_R8I:
434 case GL_ALPHA8I_EXT:
435 case GL_INTENSITY8I_EXT:
436 case GL_LUMINANCE8I_EXT:
437 case GL_LUMINANCE_ALPHA8I_EXT:
438 return GL_TRUE;
439 default:
440 return GL_FALSE;
441 }
442 }
443
444
445 /**
446 * Test if the given format is an integer (non-normalized) format.
447 */
448 GLboolean
449 _mesa_is_enum_format_integer(GLenum format)
450 {
451 return _mesa_is_enum_format_unsigned_int(format) ||
452 _mesa_is_enum_format_signed_int(format);
453 }
454
455
456 /**
457 * Test if the given type is an integer (non-normalized) format.
458 */
459 GLboolean
460 _mesa_is_type_integer(GLenum type)
461 {
462 switch (type) {
463 case GL_INT:
464 case GL_UNSIGNED_INT:
465 case GL_SHORT:
466 case GL_UNSIGNED_SHORT:
467 case GL_BYTE:
468 case GL_UNSIGNED_BYTE:
469 return GL_TRUE;
470 default:
471 return GL_FALSE;
472 }
473 }
474
475
476 /**
477 * Test if the given format or type is an integer (non-normalized) format.
478 */
479 extern GLboolean
480 _mesa_is_enum_format_or_type_integer(GLenum format, GLenum type)
481 {
482 return _mesa_is_enum_format_integer(format) || _mesa_is_type_integer(type);
483 }
484
485
486 GLboolean
487 _mesa_is_type_unsigned(GLenum type)
488 {
489 switch (type) {
490 case GL_UNSIGNED_INT:
491 case GL_UNSIGNED_INT_8_8_8_8:
492 case GL_UNSIGNED_INT_8_8_8_8_REV:
493 case GL_UNSIGNED_INT_10_10_10_2:
494 case GL_UNSIGNED_INT_2_10_10_10_REV:
495
496 case GL_UNSIGNED_SHORT:
497 case GL_UNSIGNED_SHORT_4_4_4_4:
498 case GL_UNSIGNED_SHORT_5_5_5_1:
499 case GL_UNSIGNED_SHORT_5_6_5:
500 case GL_UNSIGNED_SHORT_5_6_5_REV:
501 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
502 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
503 case GL_UNSIGNED_SHORT_8_8_MESA:
504 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
505
506 case GL_UNSIGNED_BYTE:
507 case GL_UNSIGNED_BYTE_3_3_2:
508 case GL_UNSIGNED_BYTE_2_3_3_REV:
509 return GL_TRUE;
510
511 default:
512 return GL_FALSE;
513 }
514 }
515
516
517 /**
518 * Test if the given image format is a color/RGBA format (i.e., not color
519 * index, depth, stencil, etc).
520 * \param format the image format value (may by an internal texture format)
521 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
522 */
523 GLboolean
524 _mesa_is_color_format(GLenum format)
525 {
526 switch (format) {
527 case GL_RED:
528 case GL_GREEN:
529 case GL_BLUE:
530 case GL_ALPHA:
531 case GL_ALPHA4:
532 case GL_ALPHA8:
533 case GL_ALPHA12:
534 case GL_ALPHA16:
535 case 1:
536 case GL_LUMINANCE:
537 case GL_LUMINANCE4:
538 case GL_LUMINANCE8:
539 case GL_LUMINANCE12:
540 case GL_LUMINANCE16:
541 case 2:
542 case GL_LUMINANCE_ALPHA:
543 case GL_LUMINANCE4_ALPHA4:
544 case GL_LUMINANCE6_ALPHA2:
545 case GL_LUMINANCE8_ALPHA8:
546 case GL_LUMINANCE12_ALPHA4:
547 case GL_LUMINANCE12_ALPHA12:
548 case GL_LUMINANCE16_ALPHA16:
549 case GL_INTENSITY:
550 case GL_INTENSITY4:
551 case GL_INTENSITY8:
552 case GL_INTENSITY12:
553 case GL_INTENSITY16:
554 case GL_R8:
555 case GL_R16:
556 case GL_RG:
557 case GL_RG8:
558 case GL_RG16:
559 case 3:
560 case GL_RGB:
561 case GL_BGR:
562 case GL_R3_G3_B2:
563 case GL_RGB4:
564 case GL_RGB5:
565 case GL_RGB565:
566 case GL_RGB8:
567 case GL_RGB10:
568 case GL_RGB12:
569 case GL_RGB16:
570 case 4:
571 case GL_ABGR_EXT:
572 case GL_RGBA:
573 case GL_BGRA:
574 case GL_RGBA2:
575 case GL_RGBA4:
576 case GL_RGB5_A1:
577 case GL_RGBA8:
578 case GL_RGB10_A2:
579 case GL_RGBA12:
580 case GL_RGBA16:
581 /* float texture formats */
582 case GL_ALPHA16F_ARB:
583 case GL_ALPHA32F_ARB:
584 case GL_LUMINANCE16F_ARB:
585 case GL_LUMINANCE32F_ARB:
586 case GL_LUMINANCE_ALPHA16F_ARB:
587 case GL_LUMINANCE_ALPHA32F_ARB:
588 case GL_INTENSITY16F_ARB:
589 case GL_INTENSITY32F_ARB:
590 case GL_R16F:
591 case GL_R32F:
592 case GL_RG16F:
593 case GL_RG32F:
594 case GL_RGB16F_ARB:
595 case GL_RGB32F_ARB:
596 case GL_RGBA16F_ARB:
597 case GL_RGBA32F_ARB:
598 /* compressed formats */
599 case GL_COMPRESSED_ALPHA:
600 case GL_COMPRESSED_LUMINANCE:
601 case GL_COMPRESSED_LUMINANCE_ALPHA:
602 case GL_COMPRESSED_INTENSITY:
603 case GL_COMPRESSED_RED:
604 case GL_COMPRESSED_RG:
605 case GL_COMPRESSED_RGB:
606 case GL_COMPRESSED_RGBA:
607 case GL_RGB_S3TC:
608 case GL_RGB4_S3TC:
609 case GL_RGBA_S3TC:
610 case GL_RGBA4_S3TC:
611 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
612 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
613 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
614 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
615 case GL_COMPRESSED_RGB_FXT1_3DFX:
616 case GL_COMPRESSED_RGBA_FXT1_3DFX:
617 case GL_SRGB_EXT:
618 case GL_SRGB8_EXT:
619 case GL_SRGB_ALPHA_EXT:
620 case GL_SRGB8_ALPHA8_EXT:
621 case GL_SLUMINANCE_ALPHA_EXT:
622 case GL_SLUMINANCE8_ALPHA8_EXT:
623 case GL_SLUMINANCE_EXT:
624 case GL_SLUMINANCE8_EXT:
625 case GL_COMPRESSED_SRGB_EXT:
626 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
627 case GL_COMPRESSED_SRGB_ALPHA_EXT:
628 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
629 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
630 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
631 case GL_COMPRESSED_SLUMINANCE_EXT:
632 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
633 case GL_COMPRESSED_RED_RGTC1:
634 case GL_COMPRESSED_SIGNED_RED_RGTC1:
635 case GL_COMPRESSED_RG_RGTC2:
636 case GL_COMPRESSED_SIGNED_RG_RGTC2:
637 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
638 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
639 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
640 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
641 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
642 case GL_ETC1_RGB8_OES:
643 case GL_COMPRESSED_RGB8_ETC2:
644 case GL_COMPRESSED_SRGB8_ETC2:
645 case GL_COMPRESSED_RGBA8_ETC2_EAC:
646 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
647 case GL_COMPRESSED_R11_EAC:
648 case GL_COMPRESSED_RG11_EAC:
649 case GL_COMPRESSED_SIGNED_R11_EAC:
650 case GL_COMPRESSED_SIGNED_RG11_EAC:
651 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
652 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
653 /* generic integer formats */
654 case GL_RED_INTEGER_EXT:
655 case GL_GREEN_INTEGER_EXT:
656 case GL_BLUE_INTEGER_EXT:
657 case GL_ALPHA_INTEGER_EXT:
658 case GL_RGB_INTEGER_EXT:
659 case GL_RGBA_INTEGER_EXT:
660 case GL_BGR_INTEGER_EXT:
661 case GL_BGRA_INTEGER_EXT:
662 case GL_RG_INTEGER:
663 case GL_LUMINANCE_INTEGER_EXT:
664 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
665 /* sized integer formats */
666 case GL_RGBA32UI_EXT:
667 case GL_RGB32UI_EXT:
668 case GL_RG32UI:
669 case GL_R32UI:
670 case GL_ALPHA32UI_EXT:
671 case GL_INTENSITY32UI_EXT:
672 case GL_LUMINANCE32UI_EXT:
673 case GL_LUMINANCE_ALPHA32UI_EXT:
674 case GL_RGBA16UI_EXT:
675 case GL_RGB16UI_EXT:
676 case GL_RG16UI:
677 case GL_R16UI:
678 case GL_ALPHA16UI_EXT:
679 case GL_INTENSITY16UI_EXT:
680 case GL_LUMINANCE16UI_EXT:
681 case GL_LUMINANCE_ALPHA16UI_EXT:
682 case GL_RGBA8UI_EXT:
683 case GL_RGB8UI_EXT:
684 case GL_RG8UI:
685 case GL_R8UI:
686 case GL_ALPHA8UI_EXT:
687 case GL_INTENSITY8UI_EXT:
688 case GL_LUMINANCE8UI_EXT:
689 case GL_LUMINANCE_ALPHA8UI_EXT:
690 case GL_RGBA32I_EXT:
691 case GL_RGB32I_EXT:
692 case GL_RG32I:
693 case GL_R32I:
694 case GL_ALPHA32I_EXT:
695 case GL_INTENSITY32I_EXT:
696 case GL_LUMINANCE32I_EXT:
697 case GL_LUMINANCE_ALPHA32I_EXT:
698 case GL_RGBA16I_EXT:
699 case GL_RGB16I_EXT:
700 case GL_RG16I:
701 case GL_R16I:
702 case GL_ALPHA16I_EXT:
703 case GL_INTENSITY16I_EXT:
704 case GL_LUMINANCE16I_EXT:
705 case GL_LUMINANCE_ALPHA16I_EXT:
706 case GL_RGBA8I_EXT:
707 case GL_RGB8I_EXT:
708 case GL_RG8I:
709 case GL_R8I:
710 case GL_ALPHA8I_EXT:
711 case GL_INTENSITY8I_EXT:
712 case GL_LUMINANCE8I_EXT:
713 case GL_LUMINANCE_ALPHA8I_EXT:
714 /* signed, normalized texture formats */
715 case GL_RED_SNORM:
716 case GL_R8_SNORM:
717 case GL_R16_SNORM:
718 case GL_RG_SNORM:
719 case GL_RG8_SNORM:
720 case GL_RG16_SNORM:
721 case GL_RGB_SNORM:
722 case GL_RGB8_SNORM:
723 case GL_RGB16_SNORM:
724 case GL_RGBA_SNORM:
725 case GL_RGBA8_SNORM:
726 case GL_RGBA16_SNORM:
727 case GL_ALPHA_SNORM:
728 case GL_ALPHA8_SNORM:
729 case GL_ALPHA16_SNORM:
730 case GL_LUMINANCE_SNORM:
731 case GL_LUMINANCE8_SNORM:
732 case GL_LUMINANCE16_SNORM:
733 case GL_LUMINANCE_ALPHA_SNORM:
734 case GL_LUMINANCE8_ALPHA8_SNORM:
735 case GL_LUMINANCE16_ALPHA16_SNORM:
736 case GL_INTENSITY_SNORM:
737 case GL_INTENSITY8_SNORM:
738 case GL_INTENSITY16_SNORM:
739 case GL_RGB9_E5:
740 case GL_R11F_G11F_B10F:
741 case GL_RGB10_A2UI:
742 return GL_TRUE;
743 case GL_YCBCR_MESA: /* not considered to be RGB */
744 /* fall-through */
745 default:
746 return GL_FALSE;
747 }
748 }
749
750
751 /**
752 * Test if the given image format is a depth component format.
753 */
754 GLboolean
755 _mesa_is_depth_format(GLenum format)
756 {
757 switch (format) {
758 case GL_DEPTH_COMPONENT:
759 case GL_DEPTH_COMPONENT16:
760 case GL_DEPTH_COMPONENT24:
761 case GL_DEPTH_COMPONENT32:
762 case GL_DEPTH_COMPONENT32F:
763 return GL_TRUE;
764 default:
765 return GL_FALSE;
766 }
767 }
768
769
770 /**
771 * Test if the given image format is a stencil format.
772 */
773 GLboolean
774 _mesa_is_stencil_format(GLenum format)
775 {
776 switch (format) {
777 case GL_STENCIL_INDEX:
778 return GL_TRUE;
779 default:
780 return GL_FALSE;
781 }
782 }
783
784
785 /**
786 * Test if the given image format is a YCbCr format.
787 */
788 GLboolean
789 _mesa_is_ycbcr_format(GLenum format)
790 {
791 switch (format) {
792 case GL_YCBCR_MESA:
793 return GL_TRUE;
794 default:
795 return GL_FALSE;
796 }
797 }
798
799
800 /**
801 * Test if the given image format is a depth+stencil format.
802 */
803 GLboolean
804 _mesa_is_depthstencil_format(GLenum format)
805 {
806 switch (format) {
807 case GL_DEPTH24_STENCIL8_EXT:
808 case GL_DEPTH_STENCIL_EXT:
809 case GL_DEPTH32F_STENCIL8:
810 return GL_TRUE;
811 default:
812 return GL_FALSE;
813 }
814 }
815
816
817 /**
818 * Test if the given image format is a depth or stencil format.
819 */
820 GLboolean
821 _mesa_is_depth_or_stencil_format(GLenum format)
822 {
823 switch (format) {
824 case GL_DEPTH_COMPONENT:
825 case GL_DEPTH_COMPONENT16:
826 case GL_DEPTH_COMPONENT24:
827 case GL_DEPTH_COMPONENT32:
828 case GL_STENCIL_INDEX:
829 case GL_STENCIL_INDEX1_EXT:
830 case GL_STENCIL_INDEX4_EXT:
831 case GL_STENCIL_INDEX8_EXT:
832 case GL_STENCIL_INDEX16_EXT:
833 case GL_DEPTH_STENCIL_EXT:
834 case GL_DEPTH24_STENCIL8_EXT:
835 case GL_DEPTH_COMPONENT32F:
836 case GL_DEPTH32F_STENCIL8:
837 return GL_TRUE;
838 default:
839 return GL_FALSE;
840 }
841 }
842
843
844 /**
845 * Test if the given image format is a dudv format.
846 */
847 GLboolean
848 _mesa_is_dudv_format(GLenum format)
849 {
850 switch (format) {
851 case GL_DUDV_ATI:
852 case GL_DU8DV8_ATI:
853 return GL_TRUE;
854 default:
855 return GL_FALSE;
856 }
857 }
858
859
860 /**
861 * Test if an image format is a supported compressed format.
862 * \param format the internal format token provided by the user.
863 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
864 */
865 GLboolean
866 _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
867 {
868 switch (format) {
869 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
870 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
871 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
872 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
873 /* Assume that the ANGLE flag will always be set if the EXT flag is set.
874 */
875 return ctx->Extensions.ANGLE_texture_compression_dxt;
876 case GL_RGB_S3TC:
877 case GL_RGB4_S3TC:
878 case GL_RGBA_S3TC:
879 case GL_RGBA4_S3TC:
880 return _mesa_is_desktop_gl(ctx) &&
881 ctx->Extensions.ANGLE_texture_compression_dxt;
882 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
883 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
884 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
885 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
886 return _mesa_is_desktop_gl(ctx)
887 && ctx->Extensions.EXT_texture_sRGB
888 && ctx->Extensions.EXT_texture_compression_s3tc;
889 case GL_COMPRESSED_RGB_FXT1_3DFX:
890 case GL_COMPRESSED_RGBA_FXT1_3DFX:
891 return _mesa_is_desktop_gl(ctx)
892 && ctx->Extensions.TDFX_texture_compression_FXT1;
893 case GL_COMPRESSED_RED_RGTC1:
894 case GL_COMPRESSED_SIGNED_RED_RGTC1:
895 case GL_COMPRESSED_RG_RGTC2:
896 case GL_COMPRESSED_SIGNED_RG_RGTC2:
897 return _mesa_is_desktop_gl(ctx)
898 && ctx->Extensions.ARB_texture_compression_rgtc;
899 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
900 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
901 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
902 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
903 return ctx->API == API_OPENGL_COMPAT
904 && ctx->Extensions.EXT_texture_compression_latc;
905 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
906 return ctx->API == API_OPENGL_COMPAT
907 && ctx->Extensions.ATI_texture_compression_3dc;
908 case GL_ETC1_RGB8_OES:
909 return _mesa_is_gles(ctx)
910 && ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
911 case GL_COMPRESSED_RGB8_ETC2:
912 case GL_COMPRESSED_SRGB8_ETC2:
913 case GL_COMPRESSED_RGBA8_ETC2_EAC:
914 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
915 case GL_COMPRESSED_R11_EAC:
916 case GL_COMPRESSED_RG11_EAC:
917 case GL_COMPRESSED_SIGNED_R11_EAC:
918 case GL_COMPRESSED_SIGNED_RG11_EAC:
919 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
920 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
921 return _mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility;
922 case GL_PALETTE4_RGB8_OES:
923 case GL_PALETTE4_RGBA8_OES:
924 case GL_PALETTE4_R5_G6_B5_OES:
925 case GL_PALETTE4_RGBA4_OES:
926 case GL_PALETTE4_RGB5_A1_OES:
927 case GL_PALETTE8_RGB8_OES:
928 case GL_PALETTE8_RGBA8_OES:
929 case GL_PALETTE8_R5_G6_B5_OES:
930 case GL_PALETTE8_RGBA4_OES:
931 case GL_PALETTE8_RGB5_A1_OES:
932 return ctx->API == API_OPENGLES;
933 default:
934 return GL_FALSE;
935 }
936 }
937
938
939 /**
940 * Convert various base formats to the cooresponding integer format.
941 */
942 GLenum
943 _mesa_base_format_to_integer_format(GLenum format)
944 {
945 switch(format) {
946 case GL_RED:
947 return GL_RED_INTEGER;
948 case GL_GREEN:
949 return GL_GREEN_INTEGER;
950 case GL_BLUE:
951 return GL_BLUE_INTEGER;
952 case GL_RG:
953 return GL_RG_INTEGER;
954 case GL_RGB:
955 return GL_RGB_INTEGER;
956 case GL_RGBA:
957 return GL_RGBA_INTEGER;
958 case GL_BGR:
959 return GL_BGR_INTEGER;
960 case GL_BGRA:
961 return GL_BGRA_INTEGER;
962 case GL_ALPHA:
963 return GL_ALPHA_INTEGER;
964 case GL_LUMINANCE:
965 return GL_LUMINANCE_INTEGER_EXT;
966 case GL_LUMINANCE_ALPHA:
967 return GL_LUMINANCE_ALPHA_INTEGER_EXT;
968 }
969
970 return format;
971 }
972
973
974 /**
975 * Does the given base texture/renderbuffer format have the channel
976 * named by 'pname'?
977 */
978 GLboolean
979 _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
980 {
981 switch (pname) {
982 case GL_TEXTURE_RED_SIZE:
983 case GL_TEXTURE_RED_TYPE:
984 case GL_RENDERBUFFER_RED_SIZE_EXT:
985 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
986 if (base_format == GL_RED ||
987 base_format == GL_RG ||
988 base_format == GL_RGB ||
989 base_format == GL_RGBA) {
990 return GL_TRUE;
991 }
992 return GL_FALSE;
993 case GL_TEXTURE_GREEN_SIZE:
994 case GL_TEXTURE_GREEN_TYPE:
995 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
996 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
997 if (base_format == GL_RG ||
998 base_format == GL_RGB ||
999 base_format == GL_RGBA) {
1000 return GL_TRUE;
1001 }
1002 return GL_FALSE;
1003 case GL_TEXTURE_BLUE_SIZE:
1004 case GL_TEXTURE_BLUE_TYPE:
1005 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
1006 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
1007 if (base_format == GL_RGB ||
1008 base_format == GL_RGBA) {
1009 return GL_TRUE;
1010 }
1011 return GL_FALSE;
1012 case GL_TEXTURE_ALPHA_SIZE:
1013 case GL_TEXTURE_ALPHA_TYPE:
1014 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
1015 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
1016 if (base_format == GL_RGBA ||
1017 base_format == GL_ALPHA ||
1018 base_format == GL_LUMINANCE_ALPHA) {
1019 return GL_TRUE;
1020 }
1021 return GL_FALSE;
1022 case GL_TEXTURE_LUMINANCE_SIZE:
1023 case GL_TEXTURE_LUMINANCE_TYPE:
1024 if (base_format == GL_LUMINANCE ||
1025 base_format == GL_LUMINANCE_ALPHA) {
1026 return GL_TRUE;
1027 }
1028 return GL_FALSE;
1029 case GL_TEXTURE_INTENSITY_SIZE:
1030 case GL_TEXTURE_INTENSITY_TYPE:
1031 if (base_format == GL_INTENSITY) {
1032 return GL_TRUE;
1033 }
1034 return GL_FALSE;
1035 case GL_TEXTURE_DEPTH_SIZE:
1036 case GL_TEXTURE_DEPTH_TYPE:
1037 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
1038 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
1039 if (base_format == GL_DEPTH_STENCIL ||
1040 base_format == GL_DEPTH_COMPONENT) {
1041 return GL_TRUE;
1042 }
1043 return GL_FALSE;
1044 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
1045 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
1046 if (base_format == GL_DEPTH_STENCIL ||
1047 base_format == GL_STENCIL_INDEX) {
1048 return GL_TRUE;
1049 }
1050 return GL_FALSE;
1051 default:
1052 _mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
1053 __FUNCTION__, pname);
1054 return GL_FALSE;
1055 }
1056
1057 return GL_FALSE;
1058 }
1059
1060
1061 /**
1062 * Returns the number of channels/components for a base format.
1063 */
1064 GLint
1065 _mesa_base_format_component_count(GLenum base_format)
1066 {
1067 switch (base_format) {
1068 case GL_RED:
1069 case GL_ALPHA:
1070 case GL_INTENSITY:
1071 case GL_DEPTH_COMPONENT:
1072 return 1;
1073 case GL_RG:
1074 case GL_LUMINANCE_ALPHA:
1075 case GL_DEPTH_STENCIL:
1076 return 2;
1077 case GL_RGB:
1078 return 3;
1079 case GL_RGBA:
1080 return 4;
1081 default:
1082 return -1;
1083 }
1084 }
1085
1086
1087 /**
1088 * If format is a generic compressed format, return the corresponding
1089 * non-compressed format. For other formats, return the format as-is.
1090 */
1091 GLenum
1092 _mesa_generic_compressed_format_to_uncompressed_format(GLenum format)
1093 {
1094 switch (format) {
1095 case GL_COMPRESSED_RED:
1096 return GL_RED;
1097 case GL_COMPRESSED_RG:
1098 return GL_RG;
1099 case GL_COMPRESSED_RGB:
1100 return GL_RGB;
1101 case GL_COMPRESSED_RGBA:
1102 return GL_RGBA;
1103 case GL_COMPRESSED_ALPHA:
1104 return GL_ALPHA;
1105 case GL_COMPRESSED_LUMINANCE:
1106 return GL_LUMINANCE;
1107 case GL_COMPRESSED_LUMINANCE_ALPHA:
1108 return GL_LUMINANCE_ALPHA;
1109 case GL_COMPRESSED_INTENSITY:
1110 return GL_INTENSITY;
1111 /* sRGB formats */
1112 case GL_COMPRESSED_SRGB:
1113 return GL_SRGB;
1114 case GL_COMPRESSED_SRGB_ALPHA:
1115 return GL_SRGB_ALPHA;
1116 case GL_COMPRESSED_SLUMINANCE:
1117 return GL_SLUMINANCE;
1118 case GL_COMPRESSED_SLUMINANCE_ALPHA:
1119 return GL_SLUMINANCE_ALPHA;
1120 default:
1121 return format;
1122 }
1123 }
1124
1125
1126 /**
1127 * Return the equivalent non-generic internal format.
1128 * This is useful for comparing whether two internal formats are equivalent.
1129 */
1130 GLenum
1131 _mesa_get_nongeneric_internalformat(GLenum format)
1132 {
1133 switch (format) {
1134 /* GL 1.1 formats. */
1135 case 4:
1136 case GL_RGBA:
1137 return GL_RGBA8;
1138
1139 case 3:
1140 case GL_RGB:
1141 return GL_RGB8;
1142
1143 case 2:
1144 case GL_LUMINANCE_ALPHA:
1145 return GL_LUMINANCE8_ALPHA8;
1146
1147 case 1:
1148 case GL_LUMINANCE:
1149 return GL_LUMINANCE8;
1150
1151 case GL_ALPHA:
1152 return GL_ALPHA8;
1153
1154 case GL_INTENSITY:
1155 return GL_INTENSITY8;
1156
1157 /* GL_ARB_texture_rg */
1158 case GL_RED:
1159 return GL_R8;
1160
1161 case GL_RG:
1162 return GL_RG8;
1163
1164 /* GL_EXT_texture_sRGB */
1165 case GL_SRGB:
1166 return GL_SRGB8;
1167
1168 case GL_SRGB_ALPHA:
1169 return GL_SRGB8_ALPHA8;
1170
1171 case GL_SLUMINANCE:
1172 return GL_SLUMINANCE8;
1173
1174 case GL_SLUMINANCE_ALPHA:
1175 return GL_SLUMINANCE8_ALPHA8;
1176
1177 /* GL_EXT_texture_snorm */
1178 case GL_RGBA_SNORM:
1179 return GL_RGBA8_SNORM;
1180
1181 case GL_RGB_SNORM:
1182 return GL_RGB8_SNORM;
1183
1184 case GL_RG_SNORM:
1185 return GL_RG8_SNORM;
1186
1187 case GL_RED_SNORM:
1188 return GL_R8_SNORM;
1189
1190 case GL_LUMINANCE_ALPHA_SNORM:
1191 return GL_LUMINANCE8_ALPHA8_SNORM;
1192
1193 case GL_LUMINANCE_SNORM:
1194 return GL_LUMINANCE8_SNORM;
1195
1196 case GL_ALPHA_SNORM:
1197 return GL_ALPHA8_SNORM;
1198
1199 case GL_INTENSITY_SNORM:
1200 return GL_INTENSITY8_SNORM;
1201
1202 default:
1203 return format;
1204 }
1205 }
1206
1207
1208 /**
1209 * Convert an sRGB internal format to linear.
1210 */
1211 GLenum
1212 _mesa_get_linear_internalformat(GLenum format)
1213 {
1214 switch (format) {
1215 case GL_SRGB:
1216 return GL_RGB;
1217
1218 case GL_SRGB_ALPHA:
1219 return GL_RGBA;
1220
1221 case GL_SRGB8:
1222 return GL_RGB8;
1223
1224 case GL_SRGB8_ALPHA8:
1225 return GL_RGBA8;
1226
1227 case GL_SLUMINANCE:
1228 return GL_LUMINANCE8;
1229
1230 case GL_SLUMINANCE_ALPHA:
1231 return GL_LUMINANCE8_ALPHA8;
1232
1233 default:
1234 return format;
1235 }
1236 }
1237
1238
1239 /**
1240 * Do error checking of format/type combinations for glReadPixels,
1241 * glDrawPixels and glTex[Sub]Image. Note that depending on the format
1242 * and type values, we may either generate GL_INVALID_OPERATION or
1243 * GL_INVALID_ENUM.
1244 *
1245 * \param format pixel format.
1246 * \param type pixel type.
1247 *
1248 * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
1249 */
1250 GLenum
1251 _mesa_error_check_format_and_type(const struct gl_context *ctx,
1252 GLenum format, GLenum type)
1253 {
1254 /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
1255 switch (type) {
1256 case GL_BITMAP:
1257 if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) {
1258 return GL_INVALID_ENUM;
1259 }
1260 break;
1261
1262 case GL_UNSIGNED_BYTE_3_3_2:
1263 case GL_UNSIGNED_BYTE_2_3_3_REV:
1264 case GL_UNSIGNED_SHORT_5_6_5:
1265 case GL_UNSIGNED_SHORT_5_6_5_REV:
1266 if (format == GL_RGB) {
1267 break; /* OK */
1268 }
1269 if (format == GL_RGB_INTEGER_EXT &&
1270 ctx->Extensions.ARB_texture_rgb10_a2ui) {
1271 break; /* OK */
1272 }
1273 return GL_INVALID_OPERATION;
1274
1275 case GL_UNSIGNED_SHORT_4_4_4_4:
1276 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1277 case GL_UNSIGNED_SHORT_5_5_5_1:
1278 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1279 case GL_UNSIGNED_INT_8_8_8_8:
1280 case GL_UNSIGNED_INT_8_8_8_8_REV:
1281 case GL_UNSIGNED_INT_10_10_10_2:
1282 case GL_UNSIGNED_INT_2_10_10_10_REV:
1283 if (format == GL_RGBA ||
1284 format == GL_BGRA ||
1285 format == GL_ABGR_EXT) {
1286 break; /* OK */
1287 }
1288 if ((format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) &&
1289 ctx->Extensions.ARB_texture_rgb10_a2ui) {
1290 break; /* OK */
1291 }
1292 if (type == GL_UNSIGNED_INT_2_10_10_10_REV && format == GL_RGB &&
1293 ctx->API == API_OPENGLES2) {
1294 break; /* OK by GL_EXT_texture_type_2_10_10_10_REV */
1295 }
1296 return GL_INVALID_OPERATION;
1297
1298 case GL_UNSIGNED_INT_24_8:
1299 if (!ctx->Extensions.EXT_packed_depth_stencil) {
1300 return GL_INVALID_ENUM;
1301 }
1302 if (format != GL_DEPTH_STENCIL) {
1303 return GL_INVALID_OPERATION;
1304 }
1305 return GL_NO_ERROR;
1306
1307 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
1308 if (!ctx->Extensions.ARB_depth_buffer_float) {
1309 return GL_INVALID_ENUM;
1310 }
1311 if (format != GL_DEPTH_STENCIL) {
1312 return GL_INVALID_OPERATION;
1313 }
1314 return GL_NO_ERROR;
1315
1316 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1317 if (!ctx->Extensions.EXT_packed_float) {
1318 return GL_INVALID_ENUM;
1319 }
1320 if (format != GL_RGB) {
1321 return GL_INVALID_OPERATION;
1322 }
1323 return GL_NO_ERROR;
1324
1325 default:
1326 ; /* fall-through */
1327 }
1328
1329 /* now, for each format, check the type for compatibility */
1330 switch (format) {
1331 case GL_COLOR_INDEX:
1332 case GL_STENCIL_INDEX:
1333 switch (type) {
1334 case GL_BITMAP:
1335 case GL_BYTE:
1336 case GL_UNSIGNED_BYTE:
1337 case GL_SHORT:
1338 case GL_UNSIGNED_SHORT:
1339 case GL_INT:
1340 case GL_UNSIGNED_INT:
1341 case GL_FLOAT:
1342 return GL_NO_ERROR;
1343 case GL_HALF_FLOAT:
1344 return ctx->Extensions.ARB_half_float_pixel
1345 ? GL_NO_ERROR : GL_INVALID_ENUM;
1346 default:
1347 return GL_INVALID_ENUM;
1348 }
1349
1350 case GL_RED:
1351 case GL_GREEN:
1352 case GL_BLUE:
1353 case GL_ALPHA:
1354 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
1355 case GL_INTENSITY:
1356 #endif
1357 case GL_LUMINANCE:
1358 case GL_LUMINANCE_ALPHA:
1359 case GL_DEPTH_COMPONENT:
1360 switch (type) {
1361 case GL_BYTE:
1362 case GL_UNSIGNED_BYTE:
1363 case GL_SHORT:
1364 case GL_UNSIGNED_SHORT:
1365 case GL_INT:
1366 case GL_UNSIGNED_INT:
1367 case GL_FLOAT:
1368 return GL_NO_ERROR;
1369 case GL_HALF_FLOAT:
1370 return ctx->Extensions.ARB_half_float_pixel
1371 ? GL_NO_ERROR : GL_INVALID_ENUM;
1372 default:
1373 return GL_INVALID_ENUM;
1374 }
1375
1376 case GL_RG:
1377 if (!ctx->Extensions.ARB_texture_rg)
1378 return GL_INVALID_ENUM;
1379 switch (type) {
1380 case GL_BYTE:
1381 case GL_UNSIGNED_BYTE:
1382 case GL_SHORT:
1383 case GL_UNSIGNED_SHORT:
1384 case GL_INT:
1385 case GL_UNSIGNED_INT:
1386 case GL_FLOAT:
1387 return GL_NO_ERROR;
1388 case GL_HALF_FLOAT:
1389 return ctx->Extensions.ARB_half_float_pixel
1390 ? GL_NO_ERROR : GL_INVALID_ENUM;
1391 default:
1392 return GL_INVALID_ENUM;
1393 }
1394
1395 case GL_RGB:
1396 switch (type) {
1397 case GL_BYTE:
1398 case GL_UNSIGNED_BYTE:
1399 case GL_SHORT:
1400 case GL_UNSIGNED_SHORT:
1401 case GL_INT:
1402 case GL_UNSIGNED_INT:
1403 case GL_FLOAT:
1404 case GL_UNSIGNED_BYTE_3_3_2:
1405 case GL_UNSIGNED_BYTE_2_3_3_REV:
1406 case GL_UNSIGNED_SHORT_5_6_5:
1407 case GL_UNSIGNED_SHORT_5_6_5_REV:
1408 return GL_NO_ERROR;
1409 case GL_UNSIGNED_INT_2_10_10_10_REV:
1410 /* OK by GL_EXT_texture_type_2_10_10_10_REV */
1411 return (ctx->API == API_OPENGLES2)
1412 ? GL_NO_ERROR : GL_INVALID_ENUM;
1413 case GL_HALF_FLOAT:
1414 return ctx->Extensions.ARB_half_float_pixel
1415 ? GL_NO_ERROR : GL_INVALID_ENUM;
1416 case GL_UNSIGNED_INT_5_9_9_9_REV:
1417 return ctx->Extensions.EXT_texture_shared_exponent
1418 ? GL_NO_ERROR : GL_INVALID_ENUM;
1419 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1420 return ctx->Extensions.EXT_packed_float
1421 ? GL_NO_ERROR : GL_INVALID_ENUM;
1422 default:
1423 return GL_INVALID_ENUM;
1424 }
1425
1426 case GL_BGR:
1427 switch (type) {
1428 /* NOTE: no packed types are supported with BGR. That's
1429 * intentional, according to the GL spec.
1430 */
1431 case GL_BYTE:
1432 case GL_UNSIGNED_BYTE:
1433 case GL_SHORT:
1434 case GL_UNSIGNED_SHORT:
1435 case GL_INT:
1436 case GL_UNSIGNED_INT:
1437 case GL_FLOAT:
1438 return GL_NO_ERROR;
1439 case GL_HALF_FLOAT:
1440 return ctx->Extensions.ARB_half_float_pixel
1441 ? GL_NO_ERROR : GL_INVALID_ENUM;
1442 default:
1443 return GL_INVALID_ENUM;
1444 }
1445
1446 case GL_RGBA:
1447 case GL_BGRA:
1448 case GL_ABGR_EXT:
1449 switch (type) {
1450 case GL_BYTE:
1451 case GL_UNSIGNED_BYTE:
1452 case GL_SHORT:
1453 case GL_UNSIGNED_SHORT:
1454 case GL_INT:
1455 case GL_UNSIGNED_INT:
1456 case GL_FLOAT:
1457 case GL_UNSIGNED_SHORT_4_4_4_4:
1458 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1459 case GL_UNSIGNED_SHORT_5_5_5_1:
1460 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1461 case GL_UNSIGNED_INT_8_8_8_8:
1462 case GL_UNSIGNED_INT_8_8_8_8_REV:
1463 case GL_UNSIGNED_INT_10_10_10_2:
1464 case GL_UNSIGNED_INT_2_10_10_10_REV:
1465 return GL_NO_ERROR;
1466 case GL_HALF_FLOAT:
1467 return ctx->Extensions.ARB_half_float_pixel
1468 ? GL_NO_ERROR : GL_INVALID_ENUM;
1469 default:
1470 return GL_INVALID_ENUM;
1471 }
1472
1473 case GL_YCBCR_MESA:
1474 if (!ctx->Extensions.MESA_ycbcr_texture)
1475 return GL_INVALID_ENUM;
1476 if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
1477 type == GL_UNSIGNED_SHORT_8_8_REV_MESA)
1478 return GL_NO_ERROR;
1479 else
1480 return GL_INVALID_OPERATION;
1481
1482 case GL_DEPTH_STENCIL_EXT:
1483 if (ctx->Extensions.EXT_packed_depth_stencil &&
1484 type == GL_UNSIGNED_INT_24_8)
1485 return GL_NO_ERROR;
1486 else if (ctx->Extensions.ARB_depth_buffer_float &&
1487 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
1488 return GL_NO_ERROR;
1489 else
1490 return GL_INVALID_ENUM;
1491
1492 case GL_DUDV_ATI:
1493 case GL_DU8DV8_ATI:
1494 if (!ctx->Extensions.ATI_envmap_bumpmap)
1495 return GL_INVALID_ENUM;
1496 switch (type) {
1497 case GL_BYTE:
1498 case GL_UNSIGNED_BYTE:
1499 case GL_SHORT:
1500 case GL_UNSIGNED_SHORT:
1501 case GL_INT:
1502 case GL_UNSIGNED_INT:
1503 case GL_FLOAT:
1504 return GL_NO_ERROR;
1505 default:
1506 return GL_INVALID_ENUM;
1507 }
1508
1509 /* integer-valued formats */
1510 case GL_RED_INTEGER_EXT:
1511 case GL_GREEN_INTEGER_EXT:
1512 case GL_BLUE_INTEGER_EXT:
1513 case GL_ALPHA_INTEGER_EXT:
1514 case GL_RG_INTEGER:
1515 switch (type) {
1516 case GL_BYTE:
1517 case GL_UNSIGNED_BYTE:
1518 case GL_SHORT:
1519 case GL_UNSIGNED_SHORT:
1520 case GL_INT:
1521 case GL_UNSIGNED_INT:
1522 return (ctx->Version >= 30 ||
1523 ctx->Extensions.EXT_texture_integer)
1524 ? GL_NO_ERROR : GL_INVALID_ENUM;
1525 default:
1526 return GL_INVALID_ENUM;
1527 }
1528
1529 case GL_RGB_INTEGER_EXT:
1530 switch (type) {
1531 case GL_BYTE:
1532 case GL_UNSIGNED_BYTE:
1533 case GL_SHORT:
1534 case GL_UNSIGNED_SHORT:
1535 case GL_INT:
1536 case GL_UNSIGNED_INT:
1537 return (ctx->Version >= 30 ||
1538 ctx->Extensions.EXT_texture_integer)
1539 ? GL_NO_ERROR : GL_INVALID_ENUM;
1540 case GL_UNSIGNED_BYTE_3_3_2:
1541 case GL_UNSIGNED_BYTE_2_3_3_REV:
1542 case GL_UNSIGNED_SHORT_5_6_5:
1543 case GL_UNSIGNED_SHORT_5_6_5_REV:
1544 return ctx->Extensions.ARB_texture_rgb10_a2ui
1545 ? GL_NO_ERROR : GL_INVALID_ENUM;
1546 default:
1547 return GL_INVALID_ENUM;
1548 }
1549
1550 case GL_BGR_INTEGER_EXT:
1551 switch (type) {
1552 case GL_BYTE:
1553 case GL_UNSIGNED_BYTE:
1554 case GL_SHORT:
1555 case GL_UNSIGNED_SHORT:
1556 case GL_INT:
1557 case GL_UNSIGNED_INT:
1558 /* NOTE: no packed formats w/ BGR format */
1559 return (ctx->Version >= 30 ||
1560 ctx->Extensions.EXT_texture_integer)
1561 ? GL_NO_ERROR : GL_INVALID_ENUM;
1562 default:
1563 return GL_INVALID_ENUM;
1564 }
1565
1566 case GL_RGBA_INTEGER_EXT:
1567 case GL_BGRA_INTEGER_EXT:
1568 switch (type) {
1569 case GL_BYTE:
1570 case GL_UNSIGNED_BYTE:
1571 case GL_SHORT:
1572 case GL_UNSIGNED_SHORT:
1573 case GL_INT:
1574 case GL_UNSIGNED_INT:
1575 return (ctx->Version >= 30 ||
1576 ctx->Extensions.EXT_texture_integer)
1577 ? GL_NO_ERROR : GL_INVALID_ENUM;
1578 case GL_UNSIGNED_SHORT_4_4_4_4:
1579 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1580 case GL_UNSIGNED_SHORT_5_5_5_1:
1581 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1582 case GL_UNSIGNED_INT_8_8_8_8:
1583 case GL_UNSIGNED_INT_8_8_8_8_REV:
1584 case GL_UNSIGNED_INT_10_10_10_2:
1585 case GL_UNSIGNED_INT_2_10_10_10_REV:
1586 return ctx->Extensions.ARB_texture_rgb10_a2ui
1587 ? GL_NO_ERROR : GL_INVALID_ENUM;
1588 default:
1589 return GL_INVALID_ENUM;
1590 }
1591
1592 case GL_LUMINANCE_INTEGER_EXT:
1593 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
1594 switch (type) {
1595 case GL_BYTE:
1596 case GL_UNSIGNED_BYTE:
1597 case GL_SHORT:
1598 case GL_UNSIGNED_SHORT:
1599 case GL_INT:
1600 case GL_UNSIGNED_INT:
1601 return ctx->Extensions.EXT_texture_integer
1602 ? GL_NO_ERROR : GL_INVALID_ENUM;
1603 default:
1604 return GL_INVALID_ENUM;
1605 }
1606
1607 default:
1608 return GL_INVALID_ENUM;
1609 }
1610 return GL_NO_ERROR;
1611 }
1612
1613
1614 /**
1615 * Do error checking of format/type combinations for OpenGL ES glReadPixels
1616 * and glTex[Sub]Image.
1617 * \return error code, or GL_NO_ERROR.
1618 */
1619 GLenum
1620 _mesa_es_error_check_format_and_type(GLenum format, GLenum type,
1621 unsigned dimensions)
1622 {
1623 GLboolean type_valid = GL_TRUE;
1624
1625 switch (format) {
1626 case GL_ALPHA:
1627 case GL_LUMINANCE:
1628 case GL_LUMINANCE_ALPHA:
1629 type_valid = (type == GL_UNSIGNED_BYTE
1630 || type == GL_FLOAT
1631 || type == GL_HALF_FLOAT_OES);
1632 break;
1633
1634 case GL_RGB:
1635 type_valid = (type == GL_UNSIGNED_BYTE
1636 || type == GL_UNSIGNED_SHORT_5_6_5
1637 || type == GL_FLOAT
1638 || type == GL_HALF_FLOAT_OES);
1639 break;
1640
1641 case GL_RGBA:
1642 type_valid = (type == GL_UNSIGNED_BYTE
1643 || type == GL_UNSIGNED_SHORT_4_4_4_4
1644 || type == GL_UNSIGNED_SHORT_5_5_5_1
1645 || type == GL_FLOAT
1646 || type == GL_HALF_FLOAT_OES
1647 || type == GL_UNSIGNED_INT_2_10_10_10_REV);
1648 break;
1649
1650 case GL_DEPTH_COMPONENT:
1651 /* This format is filtered against invalid dimensionalities elsewhere.
1652 */
1653 type_valid = (type == GL_UNSIGNED_SHORT
1654 || type == GL_UNSIGNED_INT);
1655 break;
1656
1657 case GL_DEPTH_STENCIL:
1658 /* This format is filtered against invalid dimensionalities elsewhere.
1659 */
1660 type_valid = (type == GL_UNSIGNED_INT_24_8);
1661 break;
1662
1663 case GL_BGRA_EXT:
1664 type_valid = (type == GL_UNSIGNED_BYTE);
1665
1666 /* This feels like a bug in the EXT_texture_format_BGRA8888 spec, but
1667 * the format does not appear to be allowed for 3D textures in OpenGL
1668 * ES.
1669 */
1670 if (dimensions != 2)
1671 return GL_INVALID_VALUE;
1672
1673 break;
1674
1675 default:
1676 return GL_INVALID_VALUE;
1677 }
1678
1679 return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION;
1680 }
1681
1682
1683 /**
1684 * Do error checking of format/type combinations for OpenGL ES 3
1685 * glTex[Sub]Image.
1686 * \return error code, or GL_NO_ERROR.
1687 */
1688 GLenum
1689 _mesa_es3_error_check_format_and_type(GLenum format, GLenum type,
1690 GLenum internalFormat)
1691 {
1692 GLboolean type_valid = GL_TRUE;
1693
1694 switch (format) {
1695 case GL_RGBA:
1696 switch (type) {
1697 case GL_UNSIGNED_BYTE:
1698 switch (internalFormat) {
1699 case GL_RGBA:
1700 case GL_RGBA8:
1701 case GL_RGB5_A1:
1702 case GL_RGBA4:
1703 case GL_SRGB8_ALPHA8_EXT:
1704 break;
1705 default:
1706 return GL_INVALID_OPERATION;
1707 }
1708 break;
1709
1710 case GL_BYTE:
1711 if (internalFormat != GL_RGBA8_SNORM)
1712 return GL_INVALID_OPERATION;
1713 break;
1714
1715 case GL_UNSIGNED_SHORT_4_4_4_4:
1716 switch (internalFormat) {
1717 case GL_RGBA:
1718 case GL_RGBA4:
1719 break;
1720 default:
1721 return GL_INVALID_OPERATION;
1722 }
1723 break;
1724
1725 case GL_UNSIGNED_SHORT_5_5_5_1:
1726 switch (internalFormat) {
1727 case GL_RGBA:
1728 case GL_RGB5_A1:
1729 break;
1730 default:
1731 return GL_INVALID_OPERATION;
1732 }
1733 break;
1734
1735 case GL_UNSIGNED_INT_2_10_10_10_REV:
1736 switch (internalFormat) {
1737 case GL_RGBA: /* GL_EXT_texture_type_2_10_10_10_REV */
1738 case GL_RGB10_A2:
1739 case GL_RGB5_A1:
1740 break;
1741 default:
1742 return GL_INVALID_OPERATION;
1743 }
1744 break;
1745
1746 case GL_HALF_FLOAT:
1747 if (internalFormat != GL_RGBA16F)
1748 return GL_INVALID_OPERATION;
1749 break;
1750
1751 case GL_FLOAT:
1752 switch (internalFormat) {
1753 case GL_RGBA16F:
1754 case GL_RGBA32F:
1755 break;
1756 default:
1757 return GL_INVALID_OPERATION;
1758 }
1759 break;
1760
1761 default:
1762 return GL_INVALID_OPERATION;
1763 }
1764 break;
1765
1766 case GL_RGBA_INTEGER:
1767 switch (type) {
1768 case GL_UNSIGNED_BYTE:
1769 if (internalFormat != GL_RGBA8UI)
1770 return GL_INVALID_OPERATION;
1771 break;
1772
1773 case GL_BYTE:
1774 if (internalFormat != GL_RGBA8I)
1775 return GL_INVALID_OPERATION;
1776 break;
1777
1778 case GL_UNSIGNED_SHORT:
1779 if (internalFormat != GL_RGBA16UI)
1780 return GL_INVALID_OPERATION;
1781 break;
1782
1783 case GL_SHORT:
1784 if (internalFormat != GL_RGBA16I)
1785 return GL_INVALID_OPERATION;
1786 break;
1787
1788 case GL_UNSIGNED_INT:
1789 if (internalFormat != GL_RGBA32UI)
1790 return GL_INVALID_OPERATION;
1791 break;
1792
1793 case GL_INT:
1794 if (internalFormat != GL_RGBA32I)
1795 return GL_INVALID_OPERATION;
1796 break;
1797
1798 case GL_UNSIGNED_INT_2_10_10_10_REV:
1799 if (internalFormat != GL_RGB10_A2UI)
1800 return GL_INVALID_OPERATION;
1801 break;
1802
1803 default:
1804 return GL_INVALID_OPERATION;
1805 }
1806 break;
1807
1808 case GL_RGB:
1809 switch (type) {
1810 case GL_UNSIGNED_BYTE:
1811 switch (internalFormat) {
1812 case GL_RGB:
1813 case GL_RGB8:
1814 case GL_RGB565:
1815 case GL_SRGB8:
1816 break;
1817 default:
1818 return GL_INVALID_OPERATION;
1819 }
1820 break;
1821
1822 case GL_BYTE:
1823 if (internalFormat != GL_RGB8_SNORM)
1824 return GL_INVALID_OPERATION;
1825 break;
1826
1827 case GL_UNSIGNED_SHORT_5_6_5:
1828 switch (internalFormat) {
1829 case GL_RGB:
1830 case GL_RGB565:
1831 break;
1832 default:
1833 return GL_INVALID_OPERATION;
1834 }
1835 break;
1836
1837 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1838 if (internalFormat != GL_R11F_G11F_B10F)
1839 return GL_INVALID_OPERATION;
1840 break;
1841
1842 case GL_UNSIGNED_INT_5_9_9_9_REV:
1843 if (internalFormat != GL_RGB9_E5)
1844 return GL_INVALID_OPERATION;
1845 break;
1846
1847 case GL_HALF_FLOAT:
1848 switch (internalFormat) {
1849 case GL_RGB16F:
1850 case GL_R11F_G11F_B10F:
1851 case GL_RGB9_E5:
1852 break;
1853 default:
1854 return GL_INVALID_OPERATION;
1855 }
1856 break;
1857
1858 case GL_FLOAT:
1859 switch (internalFormat) {
1860 case GL_RGB16F:
1861 case GL_RGB32F:
1862 case GL_R11F_G11F_B10F:
1863 case GL_RGB9_E5:
1864 break;
1865 default:
1866 return GL_INVALID_OPERATION;
1867 }
1868 break;
1869
1870 case GL_UNSIGNED_INT_2_10_10_10_REV:
1871 switch (internalFormat) {
1872 case GL_RGB: /* GL_EXT_texture_type_2_10_10_10_REV */
1873 break;
1874 default:
1875 return GL_INVALID_OPERATION;
1876 }
1877 break;
1878
1879 default:
1880 return GL_INVALID_OPERATION;
1881 }
1882 break;
1883
1884 case GL_RGB_INTEGER:
1885 switch (type) {
1886 case GL_UNSIGNED_BYTE:
1887 if (internalFormat != GL_RGB8UI)
1888 return GL_INVALID_OPERATION;
1889 break;
1890
1891 case GL_BYTE:
1892 if (internalFormat != GL_RGB8I)
1893 return GL_INVALID_OPERATION;
1894 break;
1895
1896 case GL_UNSIGNED_SHORT:
1897 if (internalFormat != GL_RGB16UI)
1898 return GL_INVALID_OPERATION;
1899 break;
1900
1901 case GL_SHORT:
1902 if (internalFormat != GL_RGB16I)
1903 return GL_INVALID_OPERATION;
1904 break;
1905
1906 case GL_UNSIGNED_INT:
1907 if (internalFormat != GL_RGB32UI)
1908 return GL_INVALID_OPERATION;
1909 break;
1910
1911 case GL_INT:
1912 if (internalFormat != GL_RGB32I)
1913 return GL_INVALID_OPERATION;
1914 break;
1915
1916 default:
1917 return GL_INVALID_OPERATION;
1918 }
1919 break;
1920
1921 case GL_RG:
1922 switch (type) {
1923 case GL_UNSIGNED_BYTE:
1924 if (internalFormat != GL_RG8)
1925 return GL_INVALID_OPERATION;
1926 break;
1927
1928 case GL_BYTE:
1929 if (internalFormat != GL_RG8_SNORM)
1930 return GL_INVALID_OPERATION;
1931 break;
1932
1933 case GL_HALF_FLOAT:
1934 if (internalFormat != GL_RG16F)
1935 return GL_INVALID_OPERATION;
1936 break;
1937
1938 case GL_FLOAT:
1939 switch (internalFormat) {
1940 case GL_RG16F:
1941 case GL_RG32F:
1942 break;
1943 default:
1944 return GL_INVALID_OPERATION;
1945 }
1946 break;
1947
1948 default:
1949 return GL_INVALID_OPERATION;
1950 }
1951 break;
1952
1953 case GL_RG_INTEGER:
1954 switch (type) {
1955 case GL_UNSIGNED_BYTE:
1956 if (internalFormat != GL_RG8UI)
1957 return GL_INVALID_OPERATION;
1958 break;
1959
1960 case GL_BYTE:
1961 if (internalFormat != GL_RG8I)
1962 return GL_INVALID_OPERATION;
1963 break;
1964
1965 case GL_UNSIGNED_SHORT:
1966 if (internalFormat != GL_RG16UI)
1967 return GL_INVALID_OPERATION;
1968 break;
1969
1970 case GL_SHORT:
1971 if (internalFormat != GL_RG16I)
1972 return GL_INVALID_OPERATION;
1973 break;
1974
1975 case GL_UNSIGNED_INT:
1976 if (internalFormat != GL_RG32UI)
1977 return GL_INVALID_OPERATION;
1978 break;
1979
1980 case GL_INT:
1981 if (internalFormat != GL_RG32I)
1982 return GL_INVALID_OPERATION;
1983 break;
1984
1985 default:
1986 return GL_INVALID_OPERATION;
1987 }
1988 break;
1989
1990 case GL_RED:
1991 switch (type) {
1992 case GL_UNSIGNED_BYTE:
1993 if (internalFormat != GL_R8)
1994 return GL_INVALID_OPERATION;
1995 break;
1996
1997 case GL_BYTE:
1998 if (internalFormat != GL_R8_SNORM)
1999 return GL_INVALID_OPERATION;
2000 break;
2001
2002 case GL_HALF_FLOAT:
2003 if (internalFormat != GL_R16F)
2004 return GL_INVALID_OPERATION;
2005 break;
2006
2007 case GL_FLOAT:
2008 switch (internalFormat) {
2009 case GL_R16F:
2010 case GL_R32F:
2011 break;
2012 default:
2013 return GL_INVALID_OPERATION;
2014 }
2015 break;
2016
2017 default:
2018 return GL_INVALID_OPERATION;
2019 }
2020 break;
2021
2022 case GL_RED_INTEGER:
2023 switch (type) {
2024 case GL_UNSIGNED_BYTE:
2025 if (internalFormat != GL_R8UI)
2026 return GL_INVALID_OPERATION;
2027 break;
2028
2029 case GL_BYTE:
2030 if (internalFormat != GL_R8I)
2031 return GL_INVALID_OPERATION;
2032 break;
2033
2034 case GL_UNSIGNED_SHORT:
2035 if (internalFormat != GL_R16UI)
2036 return GL_INVALID_OPERATION;
2037 break;
2038
2039 case GL_SHORT:
2040 if (internalFormat != GL_R16I)
2041 return GL_INVALID_OPERATION;
2042 break;
2043
2044 case GL_UNSIGNED_INT:
2045 if (internalFormat != GL_R32UI)
2046 return GL_INVALID_OPERATION;
2047 break;
2048
2049 case GL_INT:
2050 if (internalFormat != GL_R32I)
2051 return GL_INVALID_OPERATION;
2052 break;
2053
2054 default:
2055 return GL_INVALID_OPERATION;
2056 }
2057 break;
2058
2059 case GL_DEPTH_COMPONENT:
2060 switch (type) {
2061 case GL_UNSIGNED_SHORT:
2062 if (internalFormat != GL_DEPTH_COMPONENT
2063 && internalFormat != GL_DEPTH_COMPONENT16)
2064 return GL_INVALID_OPERATION;
2065 break;
2066
2067 case GL_UNSIGNED_INT:
2068 switch (internalFormat) {
2069 case GL_DEPTH_COMPONENT:
2070 case GL_DEPTH_COMPONENT16:
2071 case GL_DEPTH_COMPONENT24:
2072 break;
2073 default:
2074 return GL_INVALID_OPERATION;
2075 }
2076 break;
2077
2078 case GL_FLOAT:
2079 if (internalFormat != GL_DEPTH_COMPONENT32F)
2080 return GL_INVALID_OPERATION;
2081 break;
2082
2083 default:
2084 return GL_INVALID_OPERATION;
2085 }
2086 break;
2087
2088 case GL_DEPTH_STENCIL:
2089 switch (type) {
2090 case GL_UNSIGNED_INT_24_8:
2091 if (internalFormat != GL_DEPTH_STENCIL
2092 && internalFormat != GL_DEPTH24_STENCIL8)
2093 return GL_INVALID_OPERATION;
2094 break;
2095
2096 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
2097 if (internalFormat != GL_DEPTH32F_STENCIL8)
2098 return GL_INVALID_OPERATION;
2099 break;
2100
2101 default:
2102 return GL_INVALID_OPERATION;
2103 }
2104 break;
2105
2106 case GL_ALPHA:
2107 case GL_LUMINANCE:
2108 case GL_LUMINANCE_ALPHA:
2109 if (type != GL_UNSIGNED_BYTE || format != internalFormat)
2110 return GL_INVALID_OPERATION;
2111 break;
2112 }
2113
2114 return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION;
2115 }