2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 * Copyright (c) 2012 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include "glformats.h"
32 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
35 _mesa_type_is_packed(GLenum type
)
38 case GL_UNSIGNED_BYTE_3_3_2
:
39 case GL_UNSIGNED_BYTE_2_3_3_REV
:
40 case MESA_UNSIGNED_BYTE_4_4
:
41 case GL_UNSIGNED_SHORT_5_6_5
:
42 case GL_UNSIGNED_SHORT_5_6_5_REV
:
43 case GL_UNSIGNED_SHORT_4_4_4_4
:
44 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
45 case GL_UNSIGNED_SHORT_5_5_5_1
:
46 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
47 case GL_UNSIGNED_INT_8_8_8_8
:
48 case GL_UNSIGNED_INT_8_8_8_8_REV
:
49 case GL_UNSIGNED_INT_10_10_10_2
:
50 case GL_UNSIGNED_INT_2_10_10_10_REV
:
51 case GL_UNSIGNED_SHORT_8_8_MESA
:
52 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
53 case GL_UNSIGNED_INT_24_8_EXT
:
54 case GL_UNSIGNED_INT_5_9_9_9_REV
:
55 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
56 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
65 * Get the size of a GL data type.
67 * \param type GL data type.
69 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
70 * if an invalid type enum.
73 _mesa_sizeof_type(GLenum type
)
78 case GL_UNSIGNED_BYTE
:
79 return sizeof(GLubyte
);
81 return sizeof(GLbyte
);
82 case GL_UNSIGNED_SHORT
:
83 return sizeof(GLushort
);
85 return sizeof(GLshort
);
87 return sizeof(GLuint
);
91 return sizeof(GLfloat
);
93 return sizeof(GLdouble
);
94 case GL_HALF_FLOAT_ARB
:
95 return sizeof(GLhalfARB
);
97 return sizeof(GLfixed
);
105 * Same as _mesa_sizeof_type() but also accepting the packed pixel
109 _mesa_sizeof_packed_type(GLenum type
)
114 case GL_UNSIGNED_BYTE
:
115 return sizeof(GLubyte
);
117 return sizeof(GLbyte
);
118 case GL_UNSIGNED_SHORT
:
119 return sizeof(GLushort
);
121 return sizeof(GLshort
);
122 case GL_UNSIGNED_INT
:
123 return sizeof(GLuint
);
125 return sizeof(GLint
);
126 case GL_HALF_FLOAT_ARB
:
127 return sizeof(GLhalfARB
);
129 return sizeof(GLfloat
);
130 case GL_UNSIGNED_BYTE_3_3_2
:
131 case GL_UNSIGNED_BYTE_2_3_3_REV
:
132 case MESA_UNSIGNED_BYTE_4_4
:
133 return sizeof(GLubyte
);
134 case GL_UNSIGNED_SHORT_5_6_5
:
135 case GL_UNSIGNED_SHORT_5_6_5_REV
:
136 case GL_UNSIGNED_SHORT_4_4_4_4
:
137 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
138 case GL_UNSIGNED_SHORT_5_5_5_1
:
139 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
140 case GL_UNSIGNED_SHORT_8_8_MESA
:
141 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
142 return sizeof(GLushort
);
143 case GL_UNSIGNED_INT_8_8_8_8
:
144 case GL_UNSIGNED_INT_8_8_8_8_REV
:
145 case GL_UNSIGNED_INT_10_10_10_2
:
146 case GL_UNSIGNED_INT_2_10_10_10_REV
:
147 case GL_UNSIGNED_INT_24_8_EXT
:
148 case GL_UNSIGNED_INT_5_9_9_9_REV
:
149 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
150 return sizeof(GLuint
);
151 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
160 * Get the number of components in a pixel format.
162 * \param format pixel format.
164 * \return the number of components in the given format, or -1 if a bad format.
167 _mesa_components_in_format(GLenum format
)
171 case GL_STENCIL_INDEX
:
172 case GL_DEPTH_COMPONENT
:
174 case GL_RED_INTEGER_EXT
:
176 case GL_GREEN_INTEGER_EXT
:
178 case GL_BLUE_INTEGER_EXT
:
180 case GL_ALPHA_INTEGER_EXT
:
182 case GL_LUMINANCE_INTEGER_EXT
:
186 case GL_LUMINANCE_ALPHA
:
187 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
190 case GL_DEPTH_STENCIL_EXT
:
198 case GL_RGB_INTEGER_EXT
:
199 case GL_BGR_INTEGER_EXT
:
205 case GL_RGBA_INTEGER_EXT
:
206 case GL_BGRA_INTEGER_EXT
:
216 * Get the bytes per pixel of pixel format type pair.
218 * \param format pixel format.
219 * \param type pixel type.
221 * \return bytes per pixel, or -1 if a bad format or type was given.
224 _mesa_bytes_per_pixel(GLenum format
, GLenum type
)
226 GLint comps
= _mesa_components_in_format(format
);
232 return 0; /* special case */
234 case GL_UNSIGNED_BYTE
:
235 return comps
* sizeof(GLubyte
);
237 case GL_UNSIGNED_SHORT
:
238 return comps
* sizeof(GLshort
);
240 case GL_UNSIGNED_INT
:
241 return comps
* sizeof(GLint
);
243 return comps
* sizeof(GLfloat
);
244 case GL_HALF_FLOAT_ARB
:
245 return comps
* sizeof(GLhalfARB
);
246 case GL_UNSIGNED_BYTE_3_3_2
:
247 case GL_UNSIGNED_BYTE_2_3_3_REV
:
248 if (format
== GL_RGB
|| format
== GL_BGR
||
249 format
== GL_RGB_INTEGER_EXT
|| format
== GL_BGR_INTEGER_EXT
)
250 return sizeof(GLubyte
);
252 return -1; /* error */
253 case GL_UNSIGNED_SHORT_5_6_5
:
254 case GL_UNSIGNED_SHORT_5_6_5_REV
:
255 if (format
== GL_RGB
|| format
== GL_BGR
||
256 format
== GL_RGB_INTEGER_EXT
|| format
== GL_BGR_INTEGER_EXT
)
257 return sizeof(GLushort
);
259 return -1; /* error */
260 case GL_UNSIGNED_SHORT_4_4_4_4
:
261 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
262 case GL_UNSIGNED_SHORT_5_5_5_1
:
263 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
264 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
||
265 format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
)
266 return sizeof(GLushort
);
269 case GL_UNSIGNED_INT_8_8_8_8
:
270 case GL_UNSIGNED_INT_8_8_8_8_REV
:
271 case GL_UNSIGNED_INT_10_10_10_2
:
272 case GL_UNSIGNED_INT_2_10_10_10_REV
:
273 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
||
274 format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
)
275 return sizeof(GLuint
);
278 case GL_UNSIGNED_SHORT_8_8_MESA
:
279 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
280 if (format
== GL_YCBCR_MESA
)
281 return sizeof(GLushort
);
284 case GL_UNSIGNED_INT_24_8_EXT
:
285 if (format
== GL_DEPTH_STENCIL_EXT
)
286 return sizeof(GLuint
);
289 case GL_UNSIGNED_INT_5_9_9_9_REV
:
290 if (format
== GL_RGB
)
291 return sizeof(GLuint
);
294 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
295 if (format
== GL_RGB
)
296 return sizeof(GLuint
);
299 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
300 if (format
== GL_DEPTH_STENCIL
)
311 * Get the number of bytes for a vertex attrib with the given number of
312 * components and type.
314 * \param comps number of components.
315 * \param type data type.
317 * \return bytes per attribute, or -1 if a bad comps/type combination was given.
320 _mesa_bytes_per_vertex_attrib(GLint comps
, GLenum type
)
324 case GL_UNSIGNED_BYTE
:
325 return comps
* sizeof(GLubyte
);
327 case GL_UNSIGNED_SHORT
:
328 return comps
* sizeof(GLshort
);
330 case GL_UNSIGNED_INT
:
331 return comps
* sizeof(GLint
);
333 return comps
* sizeof(GLfloat
);
334 case GL_HALF_FLOAT_ARB
:
335 return comps
* sizeof(GLhalfARB
);
337 return comps
* sizeof(GLdouble
);
339 return comps
* sizeof(GLfixed
);
340 case GL_INT_2_10_10_10_REV
:
341 case GL_UNSIGNED_INT_2_10_10_10_REV
:
343 return sizeof(GLuint
);
353 * Test if the given format is an integer (non-normalized) format.
356 _mesa_is_enum_format_unsigned_int(GLenum format
)
359 /* specific integer formats */
360 case GL_RGBA32UI_EXT
:
364 case GL_ALPHA32UI_EXT
:
365 case GL_INTENSITY32UI_EXT
:
366 case GL_LUMINANCE32UI_EXT
:
367 case GL_LUMINANCE_ALPHA32UI_EXT
:
368 case GL_RGBA16UI_EXT
:
372 case GL_ALPHA16UI_EXT
:
373 case GL_INTENSITY16UI_EXT
:
374 case GL_LUMINANCE16UI_EXT
:
375 case GL_LUMINANCE_ALPHA16UI_EXT
:
380 case GL_ALPHA8UI_EXT
:
381 case GL_INTENSITY8UI_EXT
:
382 case GL_LUMINANCE8UI_EXT
:
383 case GL_LUMINANCE_ALPHA8UI_EXT
:
393 * Test if the given format is an integer (non-normalized) format.
396 _mesa_is_enum_format_signed_int(GLenum format
)
399 /* generic integer formats */
400 case GL_RED_INTEGER_EXT
:
401 case GL_GREEN_INTEGER_EXT
:
402 case GL_BLUE_INTEGER_EXT
:
403 case GL_ALPHA_INTEGER_EXT
:
404 case GL_RGB_INTEGER_EXT
:
405 case GL_RGBA_INTEGER_EXT
:
406 case GL_BGR_INTEGER_EXT
:
407 case GL_BGRA_INTEGER_EXT
:
408 case GL_LUMINANCE_INTEGER_EXT
:
409 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
411 /* specific integer formats */
416 case GL_ALPHA32I_EXT
:
417 case GL_INTENSITY32I_EXT
:
418 case GL_LUMINANCE32I_EXT
:
419 case GL_LUMINANCE_ALPHA32I_EXT
:
424 case GL_ALPHA16I_EXT
:
425 case GL_INTENSITY16I_EXT
:
426 case GL_LUMINANCE16I_EXT
:
427 case GL_LUMINANCE_ALPHA16I_EXT
:
433 case GL_INTENSITY8I_EXT
:
434 case GL_LUMINANCE8I_EXT
:
435 case GL_LUMINANCE_ALPHA8I_EXT
:
444 * Test if the given format is an integer (non-normalized) format.
447 _mesa_is_enum_format_integer(GLenum format
)
449 return _mesa_is_enum_format_unsigned_int(format
) ||
450 _mesa_is_enum_format_signed_int(format
);
455 * Test if the given type is an integer (non-normalized) format.
458 _mesa_is_type_integer(GLenum type
)
462 case GL_UNSIGNED_INT
:
464 case GL_UNSIGNED_SHORT
:
466 case GL_UNSIGNED_BYTE
:
475 * Test if the given format or type is an integer (non-normalized) format.
478 _mesa_is_enum_format_or_type_integer(GLenum format
, GLenum type
)
480 return _mesa_is_enum_format_integer(format
) || _mesa_is_type_integer(type
);
485 _mesa_is_type_unsigned(GLenum type
)
488 case GL_UNSIGNED_INT
:
489 case GL_UNSIGNED_INT_8_8_8_8
:
490 case GL_UNSIGNED_INT_8_8_8_8_REV
:
491 case GL_UNSIGNED_INT_10_10_10_2
:
492 case GL_UNSIGNED_INT_2_10_10_10_REV
:
494 case GL_UNSIGNED_SHORT
:
495 case GL_UNSIGNED_SHORT_4_4_4_4
:
496 case GL_UNSIGNED_SHORT_5_5_5_1
:
497 case GL_UNSIGNED_SHORT_5_6_5
:
498 case GL_UNSIGNED_SHORT_5_6_5_REV
:
499 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
500 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
501 case GL_UNSIGNED_SHORT_8_8_MESA
:
502 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
504 case GL_UNSIGNED_BYTE
:
505 case GL_UNSIGNED_BYTE_3_3_2
:
506 case GL_UNSIGNED_BYTE_2_3_3_REV
:
516 * Test if the given image format is a color/RGBA format (i.e., not color
517 * index, depth, stencil, etc).
518 * \param format the image format value (may by an internal texture format)
519 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
522 _mesa_is_color_format(GLenum format
)
540 case GL_LUMINANCE_ALPHA
:
541 case GL_LUMINANCE4_ALPHA4
:
542 case GL_LUMINANCE6_ALPHA2
:
543 case GL_LUMINANCE8_ALPHA8
:
544 case GL_LUMINANCE12_ALPHA4
:
545 case GL_LUMINANCE12_ALPHA12
:
546 case GL_LUMINANCE16_ALPHA16
:
579 /* float texture formats */
580 case GL_ALPHA16F_ARB
:
581 case GL_ALPHA32F_ARB
:
582 case GL_LUMINANCE16F_ARB
:
583 case GL_LUMINANCE32F_ARB
:
584 case GL_LUMINANCE_ALPHA16F_ARB
:
585 case GL_LUMINANCE_ALPHA32F_ARB
:
586 case GL_INTENSITY16F_ARB
:
587 case GL_INTENSITY32F_ARB
:
596 /* compressed formats */
597 case GL_COMPRESSED_ALPHA
:
598 case GL_COMPRESSED_LUMINANCE
:
599 case GL_COMPRESSED_LUMINANCE_ALPHA
:
600 case GL_COMPRESSED_INTENSITY
:
601 case GL_COMPRESSED_RED
:
602 case GL_COMPRESSED_RG
:
603 case GL_COMPRESSED_RGB
:
604 case GL_COMPRESSED_RGBA
:
609 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
610 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
611 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
612 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
613 case GL_COMPRESSED_RGB_FXT1_3DFX
:
614 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
617 case GL_SRGB_ALPHA_EXT
:
618 case GL_SRGB8_ALPHA8_EXT
:
619 case GL_SLUMINANCE_ALPHA_EXT
:
620 case GL_SLUMINANCE8_ALPHA8_EXT
:
621 case GL_SLUMINANCE_EXT
:
622 case GL_SLUMINANCE8_EXT
:
623 case GL_COMPRESSED_SRGB_EXT
:
624 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
625 case GL_COMPRESSED_SRGB_ALPHA_EXT
:
626 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
627 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
628 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
629 case GL_COMPRESSED_SLUMINANCE_EXT
:
630 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT
:
631 case GL_COMPRESSED_RED_RGTC1
:
632 case GL_COMPRESSED_SIGNED_RED_RGTC1
:
633 case GL_COMPRESSED_RG_RGTC2
:
634 case GL_COMPRESSED_SIGNED_RG_RGTC2
:
635 case GL_COMPRESSED_LUMINANCE_LATC1_EXT
:
636 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
:
637 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
:
638 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
:
639 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
:
640 case GL_ETC1_RGB8_OES
:
641 case GL_COMPRESSED_RGB8_ETC2
:
642 case GL_COMPRESSED_SRGB8_ETC2
:
643 case GL_COMPRESSED_RGBA8_ETC2_EAC
:
644 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
:
645 case GL_COMPRESSED_R11_EAC
:
646 case GL_COMPRESSED_RG11_EAC
:
647 case GL_COMPRESSED_SIGNED_R11_EAC
:
648 case GL_COMPRESSED_SIGNED_RG11_EAC
:
649 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
:
650 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
:
651 /* generic integer formats */
652 case GL_RED_INTEGER_EXT
:
653 case GL_GREEN_INTEGER_EXT
:
654 case GL_BLUE_INTEGER_EXT
:
655 case GL_ALPHA_INTEGER_EXT
:
656 case GL_RGB_INTEGER_EXT
:
657 case GL_RGBA_INTEGER_EXT
:
658 case GL_BGR_INTEGER_EXT
:
659 case GL_BGRA_INTEGER_EXT
:
661 case GL_LUMINANCE_INTEGER_EXT
:
662 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
663 /* sized integer formats */
664 case GL_RGBA32UI_EXT
:
668 case GL_ALPHA32UI_EXT
:
669 case GL_INTENSITY32UI_EXT
:
670 case GL_LUMINANCE32UI_EXT
:
671 case GL_LUMINANCE_ALPHA32UI_EXT
:
672 case GL_RGBA16UI_EXT
:
676 case GL_ALPHA16UI_EXT
:
677 case GL_INTENSITY16UI_EXT
:
678 case GL_LUMINANCE16UI_EXT
:
679 case GL_LUMINANCE_ALPHA16UI_EXT
:
684 case GL_ALPHA8UI_EXT
:
685 case GL_INTENSITY8UI_EXT
:
686 case GL_LUMINANCE8UI_EXT
:
687 case GL_LUMINANCE_ALPHA8UI_EXT
:
692 case GL_ALPHA32I_EXT
:
693 case GL_INTENSITY32I_EXT
:
694 case GL_LUMINANCE32I_EXT
:
695 case GL_LUMINANCE_ALPHA32I_EXT
:
700 case GL_ALPHA16I_EXT
:
701 case GL_INTENSITY16I_EXT
:
702 case GL_LUMINANCE16I_EXT
:
703 case GL_LUMINANCE_ALPHA16I_EXT
:
709 case GL_INTENSITY8I_EXT
:
710 case GL_LUMINANCE8I_EXT
:
711 case GL_LUMINANCE_ALPHA8I_EXT
:
712 /* signed, normalized texture formats */
724 case GL_RGBA16_SNORM
:
726 case GL_ALPHA8_SNORM
:
727 case GL_ALPHA16_SNORM
:
728 case GL_LUMINANCE_SNORM
:
729 case GL_LUMINANCE8_SNORM
:
730 case GL_LUMINANCE16_SNORM
:
731 case GL_LUMINANCE_ALPHA_SNORM
:
732 case GL_LUMINANCE8_ALPHA8_SNORM
:
733 case GL_LUMINANCE16_ALPHA16_SNORM
:
734 case GL_INTENSITY_SNORM
:
735 case GL_INTENSITY8_SNORM
:
736 case GL_INTENSITY16_SNORM
:
738 case GL_R11F_G11F_B10F
:
741 case GL_YCBCR_MESA
: /* not considered to be RGB */
750 * Test if the given image format is a depth component format.
753 _mesa_is_depth_format(GLenum format
)
756 case GL_DEPTH_COMPONENT
:
757 case GL_DEPTH_COMPONENT16
:
758 case GL_DEPTH_COMPONENT24
:
759 case GL_DEPTH_COMPONENT32
:
760 case GL_DEPTH_COMPONENT32F
:
769 * Test if the given image format is a stencil format.
772 _mesa_is_stencil_format(GLenum format
)
775 case GL_STENCIL_INDEX
:
784 * Test if the given image format is a YCbCr format.
787 _mesa_is_ycbcr_format(GLenum format
)
799 * Test if the given image format is a depth+stencil format.
802 _mesa_is_depthstencil_format(GLenum format
)
805 case GL_DEPTH24_STENCIL8_EXT
:
806 case GL_DEPTH_STENCIL_EXT
:
807 case GL_DEPTH32F_STENCIL8
:
816 * Test if the given image format is a depth or stencil format.
819 _mesa_is_depth_or_stencil_format(GLenum format
)
822 case GL_DEPTH_COMPONENT
:
823 case GL_DEPTH_COMPONENT16
:
824 case GL_DEPTH_COMPONENT24
:
825 case GL_DEPTH_COMPONENT32
:
826 case GL_STENCIL_INDEX
:
827 case GL_STENCIL_INDEX1_EXT
:
828 case GL_STENCIL_INDEX4_EXT
:
829 case GL_STENCIL_INDEX8_EXT
:
830 case GL_STENCIL_INDEX16_EXT
:
831 case GL_DEPTH_STENCIL_EXT
:
832 case GL_DEPTH24_STENCIL8_EXT
:
833 case GL_DEPTH_COMPONENT32F
:
834 case GL_DEPTH32F_STENCIL8
:
843 * Test if the given image format is a dudv format.
846 _mesa_is_dudv_format(GLenum format
)
859 * Test if an image format is a supported compressed format.
860 * \param format the internal format token provided by the user.
861 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
864 _mesa_is_compressed_format(struct gl_context
*ctx
, GLenum format
)
867 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
868 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
869 return ctx
->Extensions
.EXT_texture_compression_s3tc
;
870 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
871 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
872 return (_mesa_is_desktop_gl(ctx
) &&
873 ctx
->Extensions
.EXT_texture_compression_s3tc
) ||
874 (ctx
->API
== API_OPENGLES2
&&
875 ctx
->Extensions
.ANGLE_texture_compression_dxt
);
880 return _mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.S3_s3tc
;
881 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
882 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
883 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
884 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
885 return _mesa_is_desktop_gl(ctx
)
886 && ctx
->Extensions
.EXT_texture_sRGB
887 && ctx
->Extensions
.EXT_texture_compression_s3tc
;
888 case GL_COMPRESSED_RGB_FXT1_3DFX
:
889 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
890 return _mesa_is_desktop_gl(ctx
)
891 && ctx
->Extensions
.TDFX_texture_compression_FXT1
;
892 case GL_COMPRESSED_RED_RGTC1
:
893 case GL_COMPRESSED_SIGNED_RED_RGTC1
:
894 case GL_COMPRESSED_RG_RGTC2
:
895 case GL_COMPRESSED_SIGNED_RG_RGTC2
:
896 return _mesa_is_desktop_gl(ctx
)
897 && ctx
->Extensions
.ARB_texture_compression_rgtc
;
898 case GL_COMPRESSED_LUMINANCE_LATC1_EXT
:
899 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
:
900 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
:
901 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
:
902 return ctx
->API
== API_OPENGL_COMPAT
903 && ctx
->Extensions
.EXT_texture_compression_latc
;
904 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
:
905 return ctx
->API
== API_OPENGL_COMPAT
906 && ctx
->Extensions
.ATI_texture_compression_3dc
;
907 case GL_ETC1_RGB8_OES
:
908 return _mesa_is_gles(ctx
)
909 && ctx
->Extensions
.OES_compressed_ETC1_RGB8_texture
;
910 case GL_COMPRESSED_RGB8_ETC2
:
911 case GL_COMPRESSED_SRGB8_ETC2
:
912 case GL_COMPRESSED_RGBA8_ETC2_EAC
:
913 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
:
914 case GL_COMPRESSED_R11_EAC
:
915 case GL_COMPRESSED_RG11_EAC
:
916 case GL_COMPRESSED_SIGNED_R11_EAC
:
917 case GL_COMPRESSED_SIGNED_RG11_EAC
:
918 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
:
919 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
:
920 return _mesa_is_gles3(ctx
);
921 case GL_PALETTE4_RGB8_OES
:
922 case GL_PALETTE4_RGBA8_OES
:
923 case GL_PALETTE4_R5_G6_B5_OES
:
924 case GL_PALETTE4_RGBA4_OES
:
925 case GL_PALETTE4_RGB5_A1_OES
:
926 case GL_PALETTE8_RGB8_OES
:
927 case GL_PALETTE8_RGBA8_OES
:
928 case GL_PALETTE8_R5_G6_B5_OES
:
929 case GL_PALETTE8_RGBA4_OES
:
930 case GL_PALETTE8_RGB5_A1_OES
:
931 return ctx
->API
== API_OPENGLES
;
939 * Convert various base formats to the cooresponding integer format.
942 _mesa_base_format_to_integer_format(GLenum format
)
946 return GL_RED_INTEGER
;
948 return GL_GREEN_INTEGER
;
950 return GL_BLUE_INTEGER
;
952 return GL_RG_INTEGER
;
954 return GL_RGB_INTEGER
;
956 return GL_RGBA_INTEGER
;
958 return GL_BGR_INTEGER
;
960 return GL_BGRA_INTEGER
;
962 return GL_ALPHA_INTEGER
;
964 return GL_LUMINANCE_INTEGER_EXT
;
965 case GL_LUMINANCE_ALPHA
:
966 return GL_LUMINANCE_ALPHA_INTEGER_EXT
;
974 * Does the given base texture/renderbuffer format have the channel
978 _mesa_base_format_has_channel(GLenum base_format
, GLenum pname
)
981 case GL_TEXTURE_RED_SIZE
:
982 case GL_TEXTURE_RED_TYPE
:
983 case GL_RENDERBUFFER_RED_SIZE_EXT
:
984 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
:
985 if (base_format
== GL_RED
||
986 base_format
== GL_RG
||
987 base_format
== GL_RGB
||
988 base_format
== GL_RGBA
) {
992 case GL_TEXTURE_GREEN_SIZE
:
993 case GL_TEXTURE_GREEN_TYPE
:
994 case GL_RENDERBUFFER_GREEN_SIZE_EXT
:
995 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
:
996 if (base_format
== GL_RG
||
997 base_format
== GL_RGB
||
998 base_format
== GL_RGBA
) {
1002 case GL_TEXTURE_BLUE_SIZE
:
1003 case GL_TEXTURE_BLUE_TYPE
:
1004 case GL_RENDERBUFFER_BLUE_SIZE_EXT
:
1005 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
:
1006 if (base_format
== GL_RGB
||
1007 base_format
== GL_RGBA
) {
1011 case GL_TEXTURE_ALPHA_SIZE
:
1012 case GL_TEXTURE_ALPHA_TYPE
:
1013 case GL_RENDERBUFFER_ALPHA_SIZE_EXT
:
1014 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
:
1015 if (base_format
== GL_RGBA
||
1016 base_format
== GL_ALPHA
||
1017 base_format
== GL_LUMINANCE_ALPHA
) {
1021 case GL_TEXTURE_LUMINANCE_SIZE
:
1022 case GL_TEXTURE_LUMINANCE_TYPE
:
1023 if (base_format
== GL_LUMINANCE
||
1024 base_format
== GL_LUMINANCE_ALPHA
) {
1028 case GL_TEXTURE_INTENSITY_SIZE
:
1029 case GL_TEXTURE_INTENSITY_TYPE
:
1030 if (base_format
== GL_INTENSITY
) {
1034 case GL_TEXTURE_DEPTH_SIZE
:
1035 case GL_TEXTURE_DEPTH_TYPE
:
1036 case GL_RENDERBUFFER_DEPTH_SIZE_EXT
:
1037 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
:
1038 if (base_format
== GL_DEPTH_STENCIL
||
1039 base_format
== GL_DEPTH_COMPONENT
) {
1043 case GL_RENDERBUFFER_STENCIL_SIZE_EXT
:
1044 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
:
1045 if (base_format
== GL_DEPTH_STENCIL
||
1046 base_format
== GL_STENCIL_INDEX
) {
1051 _mesa_warning(NULL
, "%s: Unexpected channel token 0x%x\n",
1052 __FUNCTION__
, pname
);
1061 * Returns the number of channels/components for a base format.
1064 _mesa_base_format_component_count(GLenum base_format
)
1066 switch (base_format
) {
1070 case GL_DEPTH_COMPONENT
:
1073 case GL_LUMINANCE_ALPHA
:
1074 case GL_DEPTH_STENCIL
:
1087 * If format is a generic compressed format, return the corresponding
1088 * non-compressed format. For other formats, return the format as-is.
1091 _mesa_generic_compressed_format_to_uncompressed_format(GLenum format
)
1094 case GL_COMPRESSED_RED
:
1096 case GL_COMPRESSED_RG
:
1098 case GL_COMPRESSED_RGB
:
1100 case GL_COMPRESSED_RGBA
:
1102 case GL_COMPRESSED_ALPHA
:
1104 case GL_COMPRESSED_LUMINANCE
:
1105 return GL_LUMINANCE
;
1106 case GL_COMPRESSED_LUMINANCE_ALPHA
:
1107 return GL_LUMINANCE_ALPHA
;
1108 case GL_COMPRESSED_INTENSITY
:
1109 return GL_INTENSITY
;
1111 case GL_COMPRESSED_SRGB
:
1113 case GL_COMPRESSED_SRGB_ALPHA
:
1114 return GL_SRGB_ALPHA
;
1115 case GL_COMPRESSED_SLUMINANCE
:
1116 return GL_SLUMINANCE
;
1117 case GL_COMPRESSED_SLUMINANCE_ALPHA
:
1118 return GL_SLUMINANCE_ALPHA
;
1126 * Return the equivalent non-generic internal format.
1127 * This is useful for comparing whether two internal formats are equivalent.
1130 _mesa_get_nongeneric_internalformat(GLenum format
)
1133 /* GL 1.1 formats. */
1143 case GL_LUMINANCE_ALPHA
:
1144 return GL_LUMINANCE8_ALPHA8
;
1148 return GL_LUMINANCE8
;
1154 return GL_INTENSITY8
;
1156 /* GL_ARB_texture_rg */
1163 /* GL_EXT_texture_sRGB */
1168 return GL_SRGB8_ALPHA8
;
1171 return GL_SLUMINANCE8
;
1173 case GL_SLUMINANCE_ALPHA
:
1174 return GL_SLUMINANCE8_ALPHA8
;
1176 /* GL_EXT_texture_snorm */
1178 return GL_RGBA8_SNORM
;
1181 return GL_RGB8_SNORM
;
1184 return GL_RG8_SNORM
;
1189 case GL_LUMINANCE_ALPHA_SNORM
:
1190 return GL_LUMINANCE8_ALPHA8_SNORM
;
1192 case GL_LUMINANCE_SNORM
:
1193 return GL_LUMINANCE8_SNORM
;
1195 case GL_ALPHA_SNORM
:
1196 return GL_ALPHA8_SNORM
;
1198 case GL_INTENSITY_SNORM
:
1199 return GL_INTENSITY8_SNORM
;
1208 * Convert an sRGB internal format to linear.
1211 _mesa_get_linear_internalformat(GLenum format
)
1223 case GL_SRGB8_ALPHA8
:
1227 return GL_LUMINANCE8
;
1229 case GL_SLUMINANCE_ALPHA
:
1230 return GL_LUMINANCE8_ALPHA8
;
1239 * Do error checking of format/type combinations for glReadPixels,
1240 * glDrawPixels and glTex[Sub]Image. Note that depending on the format
1241 * and type values, we may either generate GL_INVALID_OPERATION or
1244 * \param format pixel format.
1245 * \param type pixel type.
1247 * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
1250 _mesa_error_check_format_and_type(const struct gl_context
*ctx
,
1251 GLenum format
, GLenum type
)
1253 /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
1256 if (format
!= GL_COLOR_INDEX
&& format
!= GL_STENCIL_INDEX
) {
1257 return GL_INVALID_ENUM
;
1261 case GL_UNSIGNED_BYTE_3_3_2
:
1262 case GL_UNSIGNED_BYTE_2_3_3_REV
:
1263 case GL_UNSIGNED_SHORT_5_6_5
:
1264 case GL_UNSIGNED_SHORT_5_6_5_REV
:
1265 if (format
== GL_RGB
) {
1268 if (format
== GL_RGB_INTEGER_EXT
&&
1269 ctx
->Extensions
.ARB_texture_rgb10_a2ui
) {
1272 return GL_INVALID_OPERATION
;
1274 case GL_UNSIGNED_SHORT_4_4_4_4
:
1275 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
1276 case GL_UNSIGNED_SHORT_5_5_5_1
:
1277 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
1278 case GL_UNSIGNED_INT_8_8_8_8
:
1279 case GL_UNSIGNED_INT_8_8_8_8_REV
:
1280 case GL_UNSIGNED_INT_10_10_10_2
:
1281 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1282 if (format
== GL_RGBA
||
1283 format
== GL_BGRA
||
1284 format
== GL_ABGR_EXT
) {
1287 if ((format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
) &&
1288 ctx
->Extensions
.ARB_texture_rgb10_a2ui
) {
1291 return GL_INVALID_OPERATION
;
1293 case GL_UNSIGNED_INT_24_8
:
1294 if (!ctx
->Extensions
.EXT_packed_depth_stencil
) {
1295 return GL_INVALID_ENUM
;
1297 if (format
!= GL_DEPTH_STENCIL
) {
1298 return GL_INVALID_OPERATION
;
1302 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
1303 if (!ctx
->Extensions
.ARB_depth_buffer_float
) {
1304 return GL_INVALID_ENUM
;
1306 if (format
!= GL_DEPTH_STENCIL
) {
1307 return GL_INVALID_OPERATION
;
1311 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
1312 if (!ctx
->Extensions
.EXT_packed_float
) {
1313 return GL_INVALID_ENUM
;
1315 if (format
!= GL_RGB
) {
1316 return GL_INVALID_OPERATION
;
1321 ; /* fall-through */
1324 /* now, for each format, check the type for compatibility */
1326 case GL_COLOR_INDEX
:
1327 case GL_STENCIL_INDEX
:
1331 case GL_UNSIGNED_BYTE
:
1333 case GL_UNSIGNED_SHORT
:
1335 case GL_UNSIGNED_INT
:
1339 return ctx
->Extensions
.ARB_half_float_pixel
1340 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1342 return GL_INVALID_ENUM
;
1349 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
1353 case GL_LUMINANCE_ALPHA
:
1354 case GL_DEPTH_COMPONENT
:
1357 case GL_UNSIGNED_BYTE
:
1359 case GL_UNSIGNED_SHORT
:
1361 case GL_UNSIGNED_INT
:
1365 return ctx
->Extensions
.ARB_half_float_pixel
1366 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1368 return GL_INVALID_ENUM
;
1372 if (!ctx
->Extensions
.ARB_texture_rg
)
1373 return GL_INVALID_ENUM
;
1376 case GL_UNSIGNED_BYTE
:
1378 case GL_UNSIGNED_SHORT
:
1380 case GL_UNSIGNED_INT
:
1384 return ctx
->Extensions
.ARB_half_float_pixel
1385 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1387 return GL_INVALID_ENUM
;
1393 case GL_UNSIGNED_BYTE
:
1395 case GL_UNSIGNED_SHORT
:
1397 case GL_UNSIGNED_INT
:
1399 case GL_UNSIGNED_BYTE_3_3_2
:
1400 case GL_UNSIGNED_BYTE_2_3_3_REV
:
1401 case GL_UNSIGNED_SHORT_5_6_5
:
1402 case GL_UNSIGNED_SHORT_5_6_5_REV
:
1405 return ctx
->Extensions
.ARB_half_float_pixel
1406 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1407 case GL_UNSIGNED_INT_5_9_9_9_REV
:
1408 return ctx
->Extensions
.EXT_texture_shared_exponent
1409 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1410 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
1411 return ctx
->Extensions
.EXT_packed_float
1412 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1414 return GL_INVALID_ENUM
;
1419 /* NOTE: no packed types are supported with BGR. That's
1420 * intentional, according to the GL spec.
1423 case GL_UNSIGNED_BYTE
:
1425 case GL_UNSIGNED_SHORT
:
1427 case GL_UNSIGNED_INT
:
1431 return ctx
->Extensions
.ARB_half_float_pixel
1432 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1434 return GL_INVALID_ENUM
;
1442 case GL_UNSIGNED_BYTE
:
1444 case GL_UNSIGNED_SHORT
:
1446 case GL_UNSIGNED_INT
:
1448 case GL_UNSIGNED_SHORT_4_4_4_4
:
1449 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
1450 case GL_UNSIGNED_SHORT_5_5_5_1
:
1451 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
1452 case GL_UNSIGNED_INT_8_8_8_8
:
1453 case GL_UNSIGNED_INT_8_8_8_8_REV
:
1454 case GL_UNSIGNED_INT_10_10_10_2
:
1455 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1458 return ctx
->Extensions
.ARB_half_float_pixel
1459 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1461 return GL_INVALID_ENUM
;
1465 if (!ctx
->Extensions
.MESA_ycbcr_texture
)
1466 return GL_INVALID_ENUM
;
1467 if (type
== GL_UNSIGNED_SHORT_8_8_MESA
||
1468 type
== GL_UNSIGNED_SHORT_8_8_REV_MESA
)
1471 return GL_INVALID_OPERATION
;
1473 case GL_DEPTH_STENCIL_EXT
:
1474 if (ctx
->Extensions
.EXT_packed_depth_stencil
&&
1475 type
== GL_UNSIGNED_INT_24_8
)
1477 else if (ctx
->Extensions
.ARB_depth_buffer_float
&&
1478 type
== GL_FLOAT_32_UNSIGNED_INT_24_8_REV
)
1481 return GL_INVALID_ENUM
;
1485 if (!ctx
->Extensions
.ATI_envmap_bumpmap
)
1486 return GL_INVALID_ENUM
;
1489 case GL_UNSIGNED_BYTE
:
1491 case GL_UNSIGNED_SHORT
:
1493 case GL_UNSIGNED_INT
:
1497 return GL_INVALID_ENUM
;
1500 /* integer-valued formats */
1501 case GL_RED_INTEGER_EXT
:
1502 case GL_GREEN_INTEGER_EXT
:
1503 case GL_BLUE_INTEGER_EXT
:
1504 case GL_ALPHA_INTEGER_EXT
:
1508 case GL_UNSIGNED_BYTE
:
1510 case GL_UNSIGNED_SHORT
:
1512 case GL_UNSIGNED_INT
:
1513 return (ctx
->Version
>= 30 ||
1514 ctx
->Extensions
.EXT_texture_integer
)
1515 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1517 return GL_INVALID_ENUM
;
1520 case GL_RGB_INTEGER_EXT
:
1523 case GL_UNSIGNED_BYTE
:
1525 case GL_UNSIGNED_SHORT
:
1527 case GL_UNSIGNED_INT
:
1528 return (ctx
->Version
>= 30 ||
1529 ctx
->Extensions
.EXT_texture_integer
)
1530 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1531 case GL_UNSIGNED_BYTE_3_3_2
:
1532 case GL_UNSIGNED_BYTE_2_3_3_REV
:
1533 case GL_UNSIGNED_SHORT_5_6_5
:
1534 case GL_UNSIGNED_SHORT_5_6_5_REV
:
1535 return ctx
->Extensions
.ARB_texture_rgb10_a2ui
1536 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1538 return GL_INVALID_ENUM
;
1541 case GL_BGR_INTEGER_EXT
:
1544 case GL_UNSIGNED_BYTE
:
1546 case GL_UNSIGNED_SHORT
:
1548 case GL_UNSIGNED_INT
:
1549 /* NOTE: no packed formats w/ BGR format */
1550 return (ctx
->Version
>= 30 ||
1551 ctx
->Extensions
.EXT_texture_integer
)
1552 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1554 return GL_INVALID_ENUM
;
1557 case GL_RGBA_INTEGER_EXT
:
1558 case GL_BGRA_INTEGER_EXT
:
1561 case GL_UNSIGNED_BYTE
:
1563 case GL_UNSIGNED_SHORT
:
1565 case GL_UNSIGNED_INT
:
1566 return (ctx
->Version
>= 30 ||
1567 ctx
->Extensions
.EXT_texture_integer
)
1568 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1569 case GL_UNSIGNED_SHORT_4_4_4_4
:
1570 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
1571 case GL_UNSIGNED_SHORT_5_5_5_1
:
1572 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
1573 case GL_UNSIGNED_INT_8_8_8_8
:
1574 case GL_UNSIGNED_INT_8_8_8_8_REV
:
1575 case GL_UNSIGNED_INT_10_10_10_2
:
1576 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1577 return ctx
->Extensions
.ARB_texture_rgb10_a2ui
1578 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1580 return GL_INVALID_ENUM
;
1583 case GL_LUMINANCE_INTEGER_EXT
:
1584 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
1587 case GL_UNSIGNED_BYTE
:
1589 case GL_UNSIGNED_SHORT
:
1591 case GL_UNSIGNED_INT
:
1592 return ctx
->Extensions
.EXT_texture_integer
1593 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
1595 return GL_INVALID_ENUM
;
1599 return GL_INVALID_ENUM
;
1606 * Do error checking of format/type combinations for OpenGL ES glReadPixels
1607 * and glTex[Sub]Image.
1608 * \return error code, or GL_NO_ERROR.
1611 _mesa_es_error_check_format_and_type(GLenum format
, GLenum type
,
1612 unsigned dimensions
)
1614 GLboolean type_valid
= GL_TRUE
;
1619 case GL_LUMINANCE_ALPHA
:
1620 type_valid
= (type
== GL_UNSIGNED_BYTE
1622 || type
== GL_HALF_FLOAT_OES
);
1626 type_valid
= (type
== GL_UNSIGNED_BYTE
1627 || type
== GL_UNSIGNED_SHORT_5_6_5
1629 || type
== GL_HALF_FLOAT_OES
);
1633 type_valid
= (type
== GL_UNSIGNED_BYTE
1634 || type
== GL_UNSIGNED_SHORT_4_4_4_4
1635 || type
== GL_UNSIGNED_SHORT_5_5_5_1
1637 || type
== GL_HALF_FLOAT_OES
1638 || type
== GL_UNSIGNED_INT_2_10_10_10_REV
);
1641 case GL_DEPTH_COMPONENT
:
1642 /* This format is filtered against invalid dimensionalities elsewhere.
1644 type_valid
= (type
== GL_UNSIGNED_SHORT
1645 || type
== GL_UNSIGNED_INT
);
1648 case GL_DEPTH_STENCIL
:
1649 /* This format is filtered against invalid dimensionalities elsewhere.
1651 type_valid
= (type
== GL_UNSIGNED_INT_24_8
);
1655 type_valid
= (type
== GL_UNSIGNED_BYTE
);
1657 /* This feels like a bug in the EXT_texture_format_BGRA8888 spec, but
1658 * the format does not appear to be allowed for 3D textures in OpenGL
1661 if (dimensions
!= 2)
1662 return GL_INVALID_VALUE
;
1667 return GL_INVALID_VALUE
;
1670 return type_valid
? GL_NO_ERROR
: GL_INVALID_OPERATION
;