mesa: Replace VersionMajor/VersionMinor with a Version field.
[mesa.git] / src / mesa / main / glformats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 * Copyright (c) 2012 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "context.h"
28 #include "glformats.h"
29
30
31 /**
32 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
33 */
34 GLboolean
35 _mesa_type_is_packed(GLenum type)
36 {
37 switch (type) {
38 case GL_UNSIGNED_BYTE_3_3_2:
39 case GL_UNSIGNED_BYTE_2_3_3_REV:
40 case MESA_UNSIGNED_BYTE_4_4:
41 case GL_UNSIGNED_SHORT_5_6_5:
42 case GL_UNSIGNED_SHORT_5_6_5_REV:
43 case GL_UNSIGNED_SHORT_4_4_4_4:
44 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
45 case GL_UNSIGNED_SHORT_5_5_5_1:
46 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
47 case GL_UNSIGNED_INT_8_8_8_8:
48 case GL_UNSIGNED_INT_8_8_8_8_REV:
49 case GL_UNSIGNED_INT_10_10_10_2:
50 case GL_UNSIGNED_INT_2_10_10_10_REV:
51 case GL_UNSIGNED_SHORT_8_8_MESA:
52 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
53 case GL_UNSIGNED_INT_24_8_EXT:
54 case GL_UNSIGNED_INT_5_9_9_9_REV:
55 case GL_UNSIGNED_INT_10F_11F_11F_REV:
56 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
57 return GL_TRUE;
58 }
59
60 return GL_FALSE;
61 }
62
63
64 /**
65 * Get the size of a GL data type.
66 *
67 * \param type GL data type.
68 *
69 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
70 * if an invalid type enum.
71 */
72 GLint
73 _mesa_sizeof_type(GLenum type)
74 {
75 switch (type) {
76 case GL_BITMAP:
77 return 0;
78 case GL_UNSIGNED_BYTE:
79 return sizeof(GLubyte);
80 case GL_BYTE:
81 return sizeof(GLbyte);
82 case GL_UNSIGNED_SHORT:
83 return sizeof(GLushort);
84 case GL_SHORT:
85 return sizeof(GLshort);
86 case GL_UNSIGNED_INT:
87 return sizeof(GLuint);
88 case GL_INT:
89 return sizeof(GLint);
90 case GL_FLOAT:
91 return sizeof(GLfloat);
92 case GL_DOUBLE:
93 return sizeof(GLdouble);
94 case GL_HALF_FLOAT_ARB:
95 return sizeof(GLhalfARB);
96 case GL_FIXED:
97 return sizeof(GLfixed);
98 default:
99 return -1;
100 }
101 }
102
103
104 /**
105 * Same as _mesa_sizeof_type() but also accepting the packed pixel
106 * format data types.
107 */
108 GLint
109 _mesa_sizeof_packed_type(GLenum type)
110 {
111 switch (type) {
112 case GL_BITMAP:
113 return 0;
114 case GL_UNSIGNED_BYTE:
115 return sizeof(GLubyte);
116 case GL_BYTE:
117 return sizeof(GLbyte);
118 case GL_UNSIGNED_SHORT:
119 return sizeof(GLushort);
120 case GL_SHORT:
121 return sizeof(GLshort);
122 case GL_UNSIGNED_INT:
123 return sizeof(GLuint);
124 case GL_INT:
125 return sizeof(GLint);
126 case GL_HALF_FLOAT_ARB:
127 return sizeof(GLhalfARB);
128 case GL_FLOAT:
129 return sizeof(GLfloat);
130 case GL_UNSIGNED_BYTE_3_3_2:
131 case GL_UNSIGNED_BYTE_2_3_3_REV:
132 case MESA_UNSIGNED_BYTE_4_4:
133 return sizeof(GLubyte);
134 case GL_UNSIGNED_SHORT_5_6_5:
135 case GL_UNSIGNED_SHORT_5_6_5_REV:
136 case GL_UNSIGNED_SHORT_4_4_4_4:
137 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
138 case GL_UNSIGNED_SHORT_5_5_5_1:
139 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
140 case GL_UNSIGNED_SHORT_8_8_MESA:
141 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
142 return sizeof(GLushort);
143 case GL_UNSIGNED_INT_8_8_8_8:
144 case GL_UNSIGNED_INT_8_8_8_8_REV:
145 case GL_UNSIGNED_INT_10_10_10_2:
146 case GL_UNSIGNED_INT_2_10_10_10_REV:
147 case GL_UNSIGNED_INT_24_8_EXT:
148 case GL_UNSIGNED_INT_5_9_9_9_REV:
149 case GL_UNSIGNED_INT_10F_11F_11F_REV:
150 return sizeof(GLuint);
151 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
152 return 8;
153 default:
154 return -1;
155 }
156 }
157
158
159 /**
160 * Get the number of components in a pixel format.
161 *
162 * \param format pixel format.
163 *
164 * \return the number of components in the given format, or -1 if a bad format.
165 */
166 GLint
167 _mesa_components_in_format(GLenum format)
168 {
169 switch (format) {
170 case GL_COLOR_INDEX:
171 case GL_STENCIL_INDEX:
172 case GL_DEPTH_COMPONENT:
173 case GL_RED:
174 case GL_RED_INTEGER_EXT:
175 case GL_GREEN:
176 case GL_GREEN_INTEGER_EXT:
177 case GL_BLUE:
178 case GL_BLUE_INTEGER_EXT:
179 case GL_ALPHA:
180 case GL_ALPHA_INTEGER_EXT:
181 case GL_LUMINANCE:
182 case GL_LUMINANCE_INTEGER_EXT:
183 case GL_INTENSITY:
184 return 1;
185
186 case GL_LUMINANCE_ALPHA:
187 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
188 case GL_RG:
189 case GL_YCBCR_MESA:
190 case GL_DEPTH_STENCIL_EXT:
191 case GL_DUDV_ATI:
192 case GL_DU8DV8_ATI:
193 case GL_RG_INTEGER:
194 return 2;
195
196 case GL_RGB:
197 case GL_BGR:
198 case GL_RGB_INTEGER_EXT:
199 case GL_BGR_INTEGER_EXT:
200 return 3;
201
202 case GL_RGBA:
203 case GL_BGRA:
204 case GL_ABGR_EXT:
205 case GL_RGBA_INTEGER_EXT:
206 case GL_BGRA_INTEGER_EXT:
207 return 4;
208
209 default:
210 return -1;
211 }
212 }
213
214
215 /**
216 * Get the bytes per pixel of pixel format type pair.
217 *
218 * \param format pixel format.
219 * \param type pixel type.
220 *
221 * \return bytes per pixel, or -1 if a bad format or type was given.
222 */
223 GLint
224 _mesa_bytes_per_pixel(GLenum format, GLenum type)
225 {
226 GLint comps = _mesa_components_in_format(format);
227 if (comps < 0)
228 return -1;
229
230 switch (type) {
231 case GL_BITMAP:
232 return 0; /* special case */
233 case GL_BYTE:
234 case GL_UNSIGNED_BYTE:
235 return comps * sizeof(GLubyte);
236 case GL_SHORT:
237 case GL_UNSIGNED_SHORT:
238 return comps * sizeof(GLshort);
239 case GL_INT:
240 case GL_UNSIGNED_INT:
241 return comps * sizeof(GLint);
242 case GL_FLOAT:
243 return comps * sizeof(GLfloat);
244 case GL_HALF_FLOAT_ARB:
245 return comps * sizeof(GLhalfARB);
246 case GL_UNSIGNED_BYTE_3_3_2:
247 case GL_UNSIGNED_BYTE_2_3_3_REV:
248 if (format == GL_RGB || format == GL_BGR ||
249 format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
250 return sizeof(GLubyte);
251 else
252 return -1; /* error */
253 case GL_UNSIGNED_SHORT_5_6_5:
254 case GL_UNSIGNED_SHORT_5_6_5_REV:
255 if (format == GL_RGB || format == GL_BGR ||
256 format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
257 return sizeof(GLushort);
258 else
259 return -1; /* error */
260 case GL_UNSIGNED_SHORT_4_4_4_4:
261 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
262 case GL_UNSIGNED_SHORT_5_5_5_1:
263 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
264 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
265 format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
266 return sizeof(GLushort);
267 else
268 return -1;
269 case GL_UNSIGNED_INT_8_8_8_8:
270 case GL_UNSIGNED_INT_8_8_8_8_REV:
271 case GL_UNSIGNED_INT_10_10_10_2:
272 case GL_UNSIGNED_INT_2_10_10_10_REV:
273 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
274 format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
275 return sizeof(GLuint);
276 else
277 return -1;
278 case GL_UNSIGNED_SHORT_8_8_MESA:
279 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
280 if (format == GL_YCBCR_MESA)
281 return sizeof(GLushort);
282 else
283 return -1;
284 case GL_UNSIGNED_INT_24_8_EXT:
285 if (format == GL_DEPTH_STENCIL_EXT)
286 return sizeof(GLuint);
287 else
288 return -1;
289 case GL_UNSIGNED_INT_5_9_9_9_REV:
290 if (format == GL_RGB)
291 return sizeof(GLuint);
292 else
293 return -1;
294 case GL_UNSIGNED_INT_10F_11F_11F_REV:
295 if (format == GL_RGB)
296 return sizeof(GLuint);
297 else
298 return -1;
299 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
300 if (format == GL_DEPTH_STENCIL)
301 return 8;
302 else
303 return -1;
304 default:
305 return -1;
306 }
307 }
308
309
310 /**
311 * Test if the given format is an integer (non-normalized) format.
312 */
313 GLboolean
314 _mesa_is_enum_format_integer(GLenum format)
315 {
316 switch (format) {
317 /* generic integer formats */
318 case GL_RED_INTEGER_EXT:
319 case GL_GREEN_INTEGER_EXT:
320 case GL_BLUE_INTEGER_EXT:
321 case GL_ALPHA_INTEGER_EXT:
322 case GL_RGB_INTEGER_EXT:
323 case GL_RGBA_INTEGER_EXT:
324 case GL_BGR_INTEGER_EXT:
325 case GL_BGRA_INTEGER_EXT:
326 case GL_LUMINANCE_INTEGER_EXT:
327 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
328 case GL_RG_INTEGER:
329 /* specific integer formats */
330 case GL_RGBA32UI_EXT:
331 case GL_RGB32UI_EXT:
332 case GL_RG32UI:
333 case GL_R32UI:
334 case GL_ALPHA32UI_EXT:
335 case GL_INTENSITY32UI_EXT:
336 case GL_LUMINANCE32UI_EXT:
337 case GL_LUMINANCE_ALPHA32UI_EXT:
338 case GL_RGBA16UI_EXT:
339 case GL_RGB16UI_EXT:
340 case GL_RG16UI:
341 case GL_R16UI:
342 case GL_ALPHA16UI_EXT:
343 case GL_INTENSITY16UI_EXT:
344 case GL_LUMINANCE16UI_EXT:
345 case GL_LUMINANCE_ALPHA16UI_EXT:
346 case GL_RGBA8UI_EXT:
347 case GL_RGB8UI_EXT:
348 case GL_RG8UI:
349 case GL_R8UI:
350 case GL_ALPHA8UI_EXT:
351 case GL_INTENSITY8UI_EXT:
352 case GL_LUMINANCE8UI_EXT:
353 case GL_LUMINANCE_ALPHA8UI_EXT:
354 case GL_RGBA32I_EXT:
355 case GL_RGB32I_EXT:
356 case GL_RG32I:
357 case GL_R32I:
358 case GL_ALPHA32I_EXT:
359 case GL_INTENSITY32I_EXT:
360 case GL_LUMINANCE32I_EXT:
361 case GL_LUMINANCE_ALPHA32I_EXT:
362 case GL_RGBA16I_EXT:
363 case GL_RGB16I_EXT:
364 case GL_RG16I:
365 case GL_R16I:
366 case GL_ALPHA16I_EXT:
367 case GL_INTENSITY16I_EXT:
368 case GL_LUMINANCE16I_EXT:
369 case GL_LUMINANCE_ALPHA16I_EXT:
370 case GL_RGBA8I_EXT:
371 case GL_RGB8I_EXT:
372 case GL_RG8I:
373 case GL_R8I:
374 case GL_ALPHA8I_EXT:
375 case GL_INTENSITY8I_EXT:
376 case GL_LUMINANCE8I_EXT:
377 case GL_LUMINANCE_ALPHA8I_EXT:
378 case GL_RGB10_A2UI:
379 return GL_TRUE;
380 default:
381 return GL_FALSE;
382 }
383 }
384
385
386 /**
387 * Test if the given type is an integer (non-normalized) format.
388 */
389 GLboolean
390 _mesa_is_type_integer(GLenum type)
391 {
392 switch (type) {
393 case GL_INT:
394 case GL_UNSIGNED_INT:
395 case GL_SHORT:
396 case GL_UNSIGNED_SHORT:
397 case GL_BYTE:
398 case GL_UNSIGNED_BYTE:
399 return GL_TRUE;
400 default:
401 return GL_FALSE;
402 }
403 }
404
405
406 /**
407 * Test if the given format or type is an integer (non-normalized) format.
408 */
409 extern GLboolean
410 _mesa_is_enum_format_or_type_integer(GLenum format, GLenum type)
411 {
412 return _mesa_is_enum_format_integer(format) || _mesa_is_type_integer(type);
413 }
414
415
416 GLboolean
417 _mesa_is_type_unsigned(GLenum type)
418 {
419 switch (type) {
420 case GL_UNSIGNED_INT:
421 case GL_UNSIGNED_INT_8_8_8_8:
422 case GL_UNSIGNED_INT_8_8_8_8_REV:
423 case GL_UNSIGNED_INT_10_10_10_2:
424 case GL_UNSIGNED_INT_2_10_10_10_REV:
425
426 case GL_UNSIGNED_SHORT:
427 case GL_UNSIGNED_SHORT_4_4_4_4:
428 case GL_UNSIGNED_SHORT_5_5_5_1:
429 case GL_UNSIGNED_SHORT_5_6_5:
430 case GL_UNSIGNED_SHORT_5_6_5_REV:
431 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
432 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
433 case GL_UNSIGNED_SHORT_8_8_MESA:
434 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
435
436 case GL_UNSIGNED_BYTE:
437 case GL_UNSIGNED_BYTE_3_3_2:
438 case GL_UNSIGNED_BYTE_2_3_3_REV:
439 return GL_TRUE;
440
441 default:
442 return GL_FALSE;
443 }
444 }
445
446
447 /**
448 * Test if the given image format is a color/RGBA format (i.e., not color
449 * index, depth, stencil, etc).
450 * \param format the image format value (may by an internal texture format)
451 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
452 */
453 GLboolean
454 _mesa_is_color_format(GLenum format)
455 {
456 switch (format) {
457 case GL_RED:
458 case GL_GREEN:
459 case GL_BLUE:
460 case GL_ALPHA:
461 case GL_ALPHA4:
462 case GL_ALPHA8:
463 case GL_ALPHA12:
464 case GL_ALPHA16:
465 case 1:
466 case GL_LUMINANCE:
467 case GL_LUMINANCE4:
468 case GL_LUMINANCE8:
469 case GL_LUMINANCE12:
470 case GL_LUMINANCE16:
471 case 2:
472 case GL_LUMINANCE_ALPHA:
473 case GL_LUMINANCE4_ALPHA4:
474 case GL_LUMINANCE6_ALPHA2:
475 case GL_LUMINANCE8_ALPHA8:
476 case GL_LUMINANCE12_ALPHA4:
477 case GL_LUMINANCE12_ALPHA12:
478 case GL_LUMINANCE16_ALPHA16:
479 case GL_INTENSITY:
480 case GL_INTENSITY4:
481 case GL_INTENSITY8:
482 case GL_INTENSITY12:
483 case GL_INTENSITY16:
484 case GL_R8:
485 case GL_R16:
486 case GL_RG:
487 case GL_RG8:
488 case GL_RG16:
489 case 3:
490 case GL_RGB:
491 case GL_BGR:
492 case GL_R3_G3_B2:
493 case GL_RGB4:
494 case GL_RGB5:
495 case GL_RGB565:
496 case GL_RGB8:
497 case GL_RGB10:
498 case GL_RGB12:
499 case GL_RGB16:
500 case 4:
501 case GL_ABGR_EXT:
502 case GL_RGBA:
503 case GL_BGRA:
504 case GL_RGBA2:
505 case GL_RGBA4:
506 case GL_RGB5_A1:
507 case GL_RGBA8:
508 case GL_RGB10_A2:
509 case GL_RGBA12:
510 case GL_RGBA16:
511 /* float texture formats */
512 case GL_ALPHA16F_ARB:
513 case GL_ALPHA32F_ARB:
514 case GL_LUMINANCE16F_ARB:
515 case GL_LUMINANCE32F_ARB:
516 case GL_LUMINANCE_ALPHA16F_ARB:
517 case GL_LUMINANCE_ALPHA32F_ARB:
518 case GL_INTENSITY16F_ARB:
519 case GL_INTENSITY32F_ARB:
520 case GL_R16F:
521 case GL_R32F:
522 case GL_RG16F:
523 case GL_RG32F:
524 case GL_RGB16F_ARB:
525 case GL_RGB32F_ARB:
526 case GL_RGBA16F_ARB:
527 case GL_RGBA32F_ARB:
528 /* compressed formats */
529 case GL_COMPRESSED_ALPHA:
530 case GL_COMPRESSED_LUMINANCE:
531 case GL_COMPRESSED_LUMINANCE_ALPHA:
532 case GL_COMPRESSED_INTENSITY:
533 case GL_COMPRESSED_RED:
534 case GL_COMPRESSED_RG:
535 case GL_COMPRESSED_RGB:
536 case GL_COMPRESSED_RGBA:
537 case GL_RGB_S3TC:
538 case GL_RGB4_S3TC:
539 case GL_RGBA_S3TC:
540 case GL_RGBA4_S3TC:
541 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
542 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
543 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
544 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
545 case GL_COMPRESSED_RGB_FXT1_3DFX:
546 case GL_COMPRESSED_RGBA_FXT1_3DFX:
547 #if FEATURE_EXT_texture_sRGB
548 case GL_SRGB_EXT:
549 case GL_SRGB8_EXT:
550 case GL_SRGB_ALPHA_EXT:
551 case GL_SRGB8_ALPHA8_EXT:
552 case GL_SLUMINANCE_ALPHA_EXT:
553 case GL_SLUMINANCE8_ALPHA8_EXT:
554 case GL_SLUMINANCE_EXT:
555 case GL_SLUMINANCE8_EXT:
556 case GL_COMPRESSED_SRGB_EXT:
557 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
558 case GL_COMPRESSED_SRGB_ALPHA_EXT:
559 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
560 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
561 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
562 case GL_COMPRESSED_SLUMINANCE_EXT:
563 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
564 #endif /* FEATURE_EXT_texture_sRGB */
565 case GL_COMPRESSED_RED_RGTC1:
566 case GL_COMPRESSED_SIGNED_RED_RGTC1:
567 case GL_COMPRESSED_RG_RGTC2:
568 case GL_COMPRESSED_SIGNED_RG_RGTC2:
569 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
570 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
571 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
572 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
573 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
574 case GL_ETC1_RGB8_OES:
575 /* generic integer formats */
576 case GL_RED_INTEGER_EXT:
577 case GL_GREEN_INTEGER_EXT:
578 case GL_BLUE_INTEGER_EXT:
579 case GL_ALPHA_INTEGER_EXT:
580 case GL_RGB_INTEGER_EXT:
581 case GL_RGBA_INTEGER_EXT:
582 case GL_BGR_INTEGER_EXT:
583 case GL_BGRA_INTEGER_EXT:
584 case GL_RG_INTEGER:
585 case GL_LUMINANCE_INTEGER_EXT:
586 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
587 /* sized integer formats */
588 case GL_RGBA32UI_EXT:
589 case GL_RGB32UI_EXT:
590 case GL_RG32UI:
591 case GL_R32UI:
592 case GL_ALPHA32UI_EXT:
593 case GL_INTENSITY32UI_EXT:
594 case GL_LUMINANCE32UI_EXT:
595 case GL_LUMINANCE_ALPHA32UI_EXT:
596 case GL_RGBA16UI_EXT:
597 case GL_RGB16UI_EXT:
598 case GL_RG16UI:
599 case GL_R16UI:
600 case GL_ALPHA16UI_EXT:
601 case GL_INTENSITY16UI_EXT:
602 case GL_LUMINANCE16UI_EXT:
603 case GL_LUMINANCE_ALPHA16UI_EXT:
604 case GL_RGBA8UI_EXT:
605 case GL_RGB8UI_EXT:
606 case GL_RG8UI:
607 case GL_R8UI:
608 case GL_ALPHA8UI_EXT:
609 case GL_INTENSITY8UI_EXT:
610 case GL_LUMINANCE8UI_EXT:
611 case GL_LUMINANCE_ALPHA8UI_EXT:
612 case GL_RGBA32I_EXT:
613 case GL_RGB32I_EXT:
614 case GL_RG32I:
615 case GL_R32I:
616 case GL_ALPHA32I_EXT:
617 case GL_INTENSITY32I_EXT:
618 case GL_LUMINANCE32I_EXT:
619 case GL_LUMINANCE_ALPHA32I_EXT:
620 case GL_RGBA16I_EXT:
621 case GL_RGB16I_EXT:
622 case GL_RG16I:
623 case GL_R16I:
624 case GL_ALPHA16I_EXT:
625 case GL_INTENSITY16I_EXT:
626 case GL_LUMINANCE16I_EXT:
627 case GL_LUMINANCE_ALPHA16I_EXT:
628 case GL_RGBA8I_EXT:
629 case GL_RGB8I_EXT:
630 case GL_RG8I:
631 case GL_R8I:
632 case GL_ALPHA8I_EXT:
633 case GL_INTENSITY8I_EXT:
634 case GL_LUMINANCE8I_EXT:
635 case GL_LUMINANCE_ALPHA8I_EXT:
636 /* signed, normalized texture formats */
637 case GL_RED_SNORM:
638 case GL_R8_SNORM:
639 case GL_R16_SNORM:
640 case GL_RG_SNORM:
641 case GL_RG8_SNORM:
642 case GL_RG16_SNORM:
643 case GL_RGB_SNORM:
644 case GL_RGB8_SNORM:
645 case GL_RGB16_SNORM:
646 case GL_RGBA_SNORM:
647 case GL_RGBA8_SNORM:
648 case GL_RGBA16_SNORM:
649 case GL_ALPHA_SNORM:
650 case GL_ALPHA8_SNORM:
651 case GL_ALPHA16_SNORM:
652 case GL_LUMINANCE_SNORM:
653 case GL_LUMINANCE8_SNORM:
654 case GL_LUMINANCE16_SNORM:
655 case GL_LUMINANCE_ALPHA_SNORM:
656 case GL_LUMINANCE8_ALPHA8_SNORM:
657 case GL_LUMINANCE16_ALPHA16_SNORM:
658 case GL_INTENSITY_SNORM:
659 case GL_INTENSITY8_SNORM:
660 case GL_INTENSITY16_SNORM:
661 case GL_RGB9_E5:
662 case GL_R11F_G11F_B10F:
663 case GL_RGB10_A2UI:
664 return GL_TRUE;
665 case GL_YCBCR_MESA: /* not considered to be RGB */
666 /* fall-through */
667 default:
668 return GL_FALSE;
669 }
670 }
671
672
673 /**
674 * Test if the given image format is a depth component format.
675 */
676 GLboolean
677 _mesa_is_depth_format(GLenum format)
678 {
679 switch (format) {
680 case GL_DEPTH_COMPONENT:
681 case GL_DEPTH_COMPONENT16:
682 case GL_DEPTH_COMPONENT24:
683 case GL_DEPTH_COMPONENT32:
684 case GL_DEPTH_COMPONENT32F:
685 return GL_TRUE;
686 default:
687 return GL_FALSE;
688 }
689 }
690
691
692 /**
693 * Test if the given image format is a stencil format.
694 */
695 GLboolean
696 _mesa_is_stencil_format(GLenum format)
697 {
698 switch (format) {
699 case GL_STENCIL_INDEX:
700 return GL_TRUE;
701 default:
702 return GL_FALSE;
703 }
704 }
705
706
707 /**
708 * Test if the given image format is a YCbCr format.
709 */
710 GLboolean
711 _mesa_is_ycbcr_format(GLenum format)
712 {
713 switch (format) {
714 case GL_YCBCR_MESA:
715 return GL_TRUE;
716 default:
717 return GL_FALSE;
718 }
719 }
720
721
722 /**
723 * Test if the given image format is a depth+stencil format.
724 */
725 GLboolean
726 _mesa_is_depthstencil_format(GLenum format)
727 {
728 switch (format) {
729 case GL_DEPTH24_STENCIL8_EXT:
730 case GL_DEPTH_STENCIL_EXT:
731 case GL_DEPTH32F_STENCIL8:
732 return GL_TRUE;
733 default:
734 return GL_FALSE;
735 }
736 }
737
738
739 /**
740 * Test if the given image format is a depth or stencil format.
741 */
742 GLboolean
743 _mesa_is_depth_or_stencil_format(GLenum format)
744 {
745 switch (format) {
746 case GL_DEPTH_COMPONENT:
747 case GL_DEPTH_COMPONENT16:
748 case GL_DEPTH_COMPONENT24:
749 case GL_DEPTH_COMPONENT32:
750 case GL_STENCIL_INDEX:
751 case GL_STENCIL_INDEX1_EXT:
752 case GL_STENCIL_INDEX4_EXT:
753 case GL_STENCIL_INDEX8_EXT:
754 case GL_STENCIL_INDEX16_EXT:
755 case GL_DEPTH_STENCIL_EXT:
756 case GL_DEPTH24_STENCIL8_EXT:
757 case GL_DEPTH_COMPONENT32F:
758 case GL_DEPTH32F_STENCIL8:
759 return GL_TRUE;
760 default:
761 return GL_FALSE;
762 }
763 }
764
765
766 /**
767 * Test if the given image format is a dudv format.
768 */
769 GLboolean
770 _mesa_is_dudv_format(GLenum format)
771 {
772 switch (format) {
773 case GL_DUDV_ATI:
774 case GL_DU8DV8_ATI:
775 return GL_TRUE;
776 default:
777 return GL_FALSE;
778 }
779 }
780
781
782 /**
783 * Test if an image format is a supported compressed format.
784 * \param format the internal format token provided by the user.
785 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
786 */
787 GLboolean
788 _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
789 {
790 switch (format) {
791 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
792 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
793 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
794 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
795 return ctx->Extensions.EXT_texture_compression_s3tc;
796 case GL_RGB_S3TC:
797 case GL_RGB4_S3TC:
798 case GL_RGBA_S3TC:
799 case GL_RGBA4_S3TC:
800 return ctx->Extensions.S3_s3tc;
801 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
802 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
803 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
804 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
805 return ctx->Extensions.EXT_texture_sRGB
806 && ctx->Extensions.EXT_texture_compression_s3tc;
807 case GL_COMPRESSED_RGB_FXT1_3DFX:
808 case GL_COMPRESSED_RGBA_FXT1_3DFX:
809 return ctx->Extensions.TDFX_texture_compression_FXT1;
810 case GL_COMPRESSED_RED_RGTC1:
811 case GL_COMPRESSED_SIGNED_RED_RGTC1:
812 case GL_COMPRESSED_RG_RGTC2:
813 case GL_COMPRESSED_SIGNED_RG_RGTC2:
814 return ctx->Extensions.ARB_texture_compression_rgtc;
815 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
816 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
817 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
818 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
819 return ctx->Extensions.EXT_texture_compression_latc;
820 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
821 return ctx->Extensions.ATI_texture_compression_3dc;
822 case GL_ETC1_RGB8_OES:
823 return ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
824 #if FEATURE_ES
825 case GL_PALETTE4_RGB8_OES:
826 case GL_PALETTE4_RGBA8_OES:
827 case GL_PALETTE4_R5_G6_B5_OES:
828 case GL_PALETTE4_RGBA4_OES:
829 case GL_PALETTE4_RGB5_A1_OES:
830 case GL_PALETTE8_RGB8_OES:
831 case GL_PALETTE8_RGBA8_OES:
832 case GL_PALETTE8_R5_G6_B5_OES:
833 case GL_PALETTE8_RGBA4_OES:
834 case GL_PALETTE8_RGB5_A1_OES:
835 return ctx->API == API_OPENGLES;
836 #endif
837 default:
838 return GL_FALSE;
839 }
840 }
841
842
843 /**
844 * Convert various base formats to the cooresponding integer format.
845 */
846 GLenum
847 _mesa_base_format_to_integer_format(GLenum format)
848 {
849 switch(format) {
850 case GL_RED:
851 return GL_RED_INTEGER;
852 case GL_GREEN:
853 return GL_GREEN_INTEGER;
854 case GL_BLUE:
855 return GL_BLUE_INTEGER;
856 case GL_RG:
857 return GL_RG_INTEGER;
858 case GL_RGB:
859 return GL_RGB_INTEGER;
860 case GL_RGBA:
861 return GL_RGBA_INTEGER;
862 case GL_BGR:
863 return GL_BGR_INTEGER;
864 case GL_BGRA:
865 return GL_BGRA_INTEGER;
866 case GL_ALPHA:
867 return GL_ALPHA_INTEGER;
868 case GL_LUMINANCE:
869 return GL_LUMINANCE_INTEGER_EXT;
870 case GL_LUMINANCE_ALPHA:
871 return GL_LUMINANCE_ALPHA_INTEGER_EXT;
872 }
873
874 return format;
875 }
876
877
878 /**
879 * Does the given base texture/renderbuffer format have the channel
880 * named by 'pname'?
881 */
882 GLboolean
883 _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
884 {
885 switch (pname) {
886 case GL_TEXTURE_RED_SIZE:
887 case GL_TEXTURE_RED_TYPE:
888 case GL_RENDERBUFFER_RED_SIZE_EXT:
889 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
890 if (base_format == GL_RED ||
891 base_format == GL_RG ||
892 base_format == GL_RGB ||
893 base_format == GL_RGBA) {
894 return GL_TRUE;
895 }
896 return GL_FALSE;
897 case GL_TEXTURE_GREEN_SIZE:
898 case GL_TEXTURE_GREEN_TYPE:
899 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
900 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
901 if (base_format == GL_RG ||
902 base_format == GL_RGB ||
903 base_format == GL_RGBA) {
904 return GL_TRUE;
905 }
906 return GL_FALSE;
907 case GL_TEXTURE_BLUE_SIZE:
908 case GL_TEXTURE_BLUE_TYPE:
909 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
910 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
911 if (base_format == GL_RGB ||
912 base_format == GL_RGBA) {
913 return GL_TRUE;
914 }
915 return GL_FALSE;
916 case GL_TEXTURE_ALPHA_SIZE:
917 case GL_TEXTURE_ALPHA_TYPE:
918 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
919 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
920 if (base_format == GL_RGBA ||
921 base_format == GL_ALPHA ||
922 base_format == GL_LUMINANCE_ALPHA) {
923 return GL_TRUE;
924 }
925 return GL_FALSE;
926 case GL_TEXTURE_LUMINANCE_SIZE:
927 case GL_TEXTURE_LUMINANCE_TYPE:
928 if (base_format == GL_LUMINANCE ||
929 base_format == GL_LUMINANCE_ALPHA) {
930 return GL_TRUE;
931 }
932 return GL_FALSE;
933 case GL_TEXTURE_INTENSITY_SIZE:
934 case GL_TEXTURE_INTENSITY_TYPE:
935 if (base_format == GL_INTENSITY) {
936 return GL_TRUE;
937 }
938 return GL_FALSE;
939 case GL_TEXTURE_DEPTH_SIZE:
940 case GL_TEXTURE_DEPTH_TYPE:
941 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
942 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
943 if (base_format == GL_DEPTH_STENCIL ||
944 base_format == GL_DEPTH_COMPONENT) {
945 return GL_TRUE;
946 }
947 return GL_FALSE;
948 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
949 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
950 if (base_format == GL_DEPTH_STENCIL ||
951 base_format == GL_STENCIL_INDEX) {
952 return GL_TRUE;
953 }
954 return GL_FALSE;
955 default:
956 _mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
957 __FUNCTION__, pname);
958 return GL_FALSE;
959 }
960
961 return GL_FALSE;
962 }
963
964
965 /**
966 * Do error checking of format/type combinations for glReadPixels,
967 * glDrawPixels and glTex[Sub]Image. Note that depending on the format
968 * and type values, we may either generate GL_INVALID_OPERATION or
969 * GL_INVALID_ENUM.
970 *
971 * \param format pixel format.
972 * \param type pixel type.
973 *
974 * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
975 */
976 GLenum
977 _mesa_error_check_format_and_type(const struct gl_context *ctx,
978 GLenum format, GLenum type)
979 {
980 /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
981 switch (type) {
982 case GL_BITMAP:
983 if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) {
984 return GL_INVALID_ENUM;
985 }
986 break;
987
988 case GL_UNSIGNED_BYTE_3_3_2:
989 case GL_UNSIGNED_BYTE_2_3_3_REV:
990 case GL_UNSIGNED_SHORT_5_6_5:
991 case GL_UNSIGNED_SHORT_5_6_5_REV:
992 if (format == GL_RGB) {
993 break; /* OK */
994 }
995 if (format == GL_RGB_INTEGER_EXT &&
996 ctx->Extensions.ARB_texture_rgb10_a2ui) {
997 break; /* OK */
998 }
999 return GL_INVALID_OPERATION;
1000
1001 case GL_UNSIGNED_SHORT_4_4_4_4:
1002 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1003 case GL_UNSIGNED_SHORT_5_5_5_1:
1004 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1005 case GL_UNSIGNED_INT_8_8_8_8:
1006 case GL_UNSIGNED_INT_8_8_8_8_REV:
1007 case GL_UNSIGNED_INT_10_10_10_2:
1008 case GL_UNSIGNED_INT_2_10_10_10_REV:
1009 if (format == GL_RGBA ||
1010 format == GL_BGRA ||
1011 format == GL_ABGR_EXT) {
1012 break; /* OK */
1013 }
1014 if ((format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) &&
1015 ctx->Extensions.ARB_texture_rgb10_a2ui) {
1016 break; /* OK */
1017 }
1018 return GL_INVALID_OPERATION;
1019
1020 case GL_UNSIGNED_INT_24_8:
1021 if (!ctx->Extensions.EXT_packed_depth_stencil) {
1022 return GL_INVALID_ENUM;
1023 }
1024 if (format != GL_DEPTH_STENCIL) {
1025 return GL_INVALID_OPERATION;
1026 }
1027 return GL_NO_ERROR;
1028
1029 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
1030 if (!ctx->Extensions.ARB_depth_buffer_float) {
1031 return GL_INVALID_ENUM;
1032 }
1033 if (format != GL_DEPTH_STENCIL) {
1034 return GL_INVALID_OPERATION;
1035 }
1036 return GL_NO_ERROR;
1037
1038 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1039 if (!ctx->Extensions.EXT_packed_float) {
1040 return GL_INVALID_ENUM;
1041 }
1042 if (format != GL_RGB) {
1043 return GL_INVALID_OPERATION;
1044 }
1045 return GL_NO_ERROR;
1046
1047 default:
1048 ; /* fall-through */
1049 }
1050
1051 /* now, for each format, check the type for compatibility */
1052 switch (format) {
1053 case GL_COLOR_INDEX:
1054 case GL_STENCIL_INDEX:
1055 switch (type) {
1056 case GL_BITMAP:
1057 case GL_BYTE:
1058 case GL_UNSIGNED_BYTE:
1059 case GL_SHORT:
1060 case GL_UNSIGNED_SHORT:
1061 case GL_INT:
1062 case GL_UNSIGNED_INT:
1063 case GL_FLOAT:
1064 return GL_NO_ERROR;
1065 case GL_HALF_FLOAT:
1066 return ctx->Extensions.ARB_half_float_pixel
1067 ? GL_NO_ERROR : GL_INVALID_ENUM;
1068 default:
1069 return GL_INVALID_ENUM;
1070 }
1071
1072 case GL_RED:
1073 case GL_GREEN:
1074 case GL_BLUE:
1075 case GL_ALPHA:
1076 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
1077 case GL_INTENSITY:
1078 #endif
1079 case GL_LUMINANCE:
1080 case GL_LUMINANCE_ALPHA:
1081 case GL_DEPTH_COMPONENT:
1082 switch (type) {
1083 case GL_BYTE:
1084 case GL_UNSIGNED_BYTE:
1085 case GL_SHORT:
1086 case GL_UNSIGNED_SHORT:
1087 case GL_INT:
1088 case GL_UNSIGNED_INT:
1089 case GL_FLOAT:
1090 return GL_NO_ERROR;
1091 case GL_HALF_FLOAT:
1092 return ctx->Extensions.ARB_half_float_pixel
1093 ? GL_NO_ERROR : GL_INVALID_ENUM;
1094 default:
1095 return GL_INVALID_ENUM;
1096 }
1097
1098 case GL_RG:
1099 if (!ctx->Extensions.ARB_texture_rg)
1100 return GL_INVALID_ENUM;
1101 switch (type) {
1102 case GL_BYTE:
1103 case GL_UNSIGNED_BYTE:
1104 case GL_SHORT:
1105 case GL_UNSIGNED_SHORT:
1106 case GL_INT:
1107 case GL_UNSIGNED_INT:
1108 case GL_FLOAT:
1109 return GL_NO_ERROR;
1110 case GL_HALF_FLOAT:
1111 return ctx->Extensions.ARB_half_float_pixel
1112 ? GL_NO_ERROR : GL_INVALID_ENUM;
1113 default:
1114 return GL_INVALID_ENUM;
1115 }
1116
1117 case GL_RGB:
1118 switch (type) {
1119 case GL_BYTE:
1120 case GL_UNSIGNED_BYTE:
1121 case GL_SHORT:
1122 case GL_UNSIGNED_SHORT:
1123 case GL_INT:
1124 case GL_UNSIGNED_INT:
1125 case GL_FLOAT:
1126 case GL_UNSIGNED_BYTE_3_3_2:
1127 case GL_UNSIGNED_BYTE_2_3_3_REV:
1128 case GL_UNSIGNED_SHORT_5_6_5:
1129 case GL_UNSIGNED_SHORT_5_6_5_REV:
1130 return GL_NO_ERROR;
1131 case GL_HALF_FLOAT:
1132 return ctx->Extensions.ARB_half_float_pixel
1133 ? GL_NO_ERROR : GL_INVALID_ENUM;
1134 case GL_UNSIGNED_INT_5_9_9_9_REV:
1135 return ctx->Extensions.EXT_texture_shared_exponent
1136 ? GL_NO_ERROR : GL_INVALID_ENUM;
1137 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1138 return ctx->Extensions.EXT_packed_float
1139 ? GL_NO_ERROR : GL_INVALID_ENUM;
1140 default:
1141 return GL_INVALID_ENUM;
1142 }
1143
1144 case GL_BGR:
1145 switch (type) {
1146 /* NOTE: no packed types are supported with BGR. That's
1147 * intentional, according to the GL spec.
1148 */
1149 case GL_BYTE:
1150 case GL_UNSIGNED_BYTE:
1151 case GL_SHORT:
1152 case GL_UNSIGNED_SHORT:
1153 case GL_INT:
1154 case GL_UNSIGNED_INT:
1155 case GL_FLOAT:
1156 return GL_NO_ERROR;
1157 case GL_HALF_FLOAT:
1158 return ctx->Extensions.ARB_half_float_pixel
1159 ? GL_NO_ERROR : GL_INVALID_ENUM;
1160 default:
1161 return GL_INVALID_ENUM;
1162 }
1163
1164 case GL_RGBA:
1165 case GL_BGRA:
1166 case GL_ABGR_EXT:
1167 switch (type) {
1168 case GL_BYTE:
1169 case GL_UNSIGNED_BYTE:
1170 case GL_SHORT:
1171 case GL_UNSIGNED_SHORT:
1172 case GL_INT:
1173 case GL_UNSIGNED_INT:
1174 case GL_FLOAT:
1175 case GL_UNSIGNED_SHORT_4_4_4_4:
1176 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1177 case GL_UNSIGNED_SHORT_5_5_5_1:
1178 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1179 case GL_UNSIGNED_INT_8_8_8_8:
1180 case GL_UNSIGNED_INT_8_8_8_8_REV:
1181 case GL_UNSIGNED_INT_10_10_10_2:
1182 case GL_UNSIGNED_INT_2_10_10_10_REV:
1183 return GL_NO_ERROR;
1184 case GL_HALF_FLOAT:
1185 return ctx->Extensions.ARB_half_float_pixel
1186 ? GL_NO_ERROR : GL_INVALID_ENUM;
1187 default:
1188 return GL_INVALID_ENUM;
1189 }
1190
1191 case GL_YCBCR_MESA:
1192 if (!ctx->Extensions.MESA_ycbcr_texture)
1193 return GL_INVALID_ENUM;
1194 if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
1195 type == GL_UNSIGNED_SHORT_8_8_REV_MESA)
1196 return GL_NO_ERROR;
1197 else
1198 return GL_INVALID_OPERATION;
1199
1200 case GL_DEPTH_STENCIL_EXT:
1201 if (ctx->Extensions.EXT_packed_depth_stencil &&
1202 type == GL_UNSIGNED_INT_24_8)
1203 return GL_NO_ERROR;
1204 else if (ctx->Extensions.ARB_depth_buffer_float &&
1205 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
1206 return GL_NO_ERROR;
1207 else
1208 return GL_INVALID_ENUM;
1209
1210 case GL_DUDV_ATI:
1211 case GL_DU8DV8_ATI:
1212 if (!ctx->Extensions.ATI_envmap_bumpmap)
1213 return GL_INVALID_ENUM;
1214 switch (type) {
1215 case GL_BYTE:
1216 case GL_UNSIGNED_BYTE:
1217 case GL_SHORT:
1218 case GL_UNSIGNED_SHORT:
1219 case GL_INT:
1220 case GL_UNSIGNED_INT:
1221 case GL_FLOAT:
1222 return GL_NO_ERROR;
1223 default:
1224 return GL_INVALID_ENUM;
1225 }
1226
1227 /* integer-valued formats */
1228 case GL_RED_INTEGER_EXT:
1229 case GL_GREEN_INTEGER_EXT:
1230 case GL_BLUE_INTEGER_EXT:
1231 case GL_ALPHA_INTEGER_EXT:
1232 case GL_RG_INTEGER:
1233 switch (type) {
1234 case GL_BYTE:
1235 case GL_UNSIGNED_BYTE:
1236 case GL_SHORT:
1237 case GL_UNSIGNED_SHORT:
1238 case GL_INT:
1239 case GL_UNSIGNED_INT:
1240 return (ctx->Version >= 30 ||
1241 ctx->Extensions.EXT_texture_integer)
1242 ? GL_NO_ERROR : GL_INVALID_ENUM;
1243 default:
1244 return GL_INVALID_ENUM;
1245 }
1246
1247 case GL_RGB_INTEGER_EXT:
1248 switch (type) {
1249 case GL_BYTE:
1250 case GL_UNSIGNED_BYTE:
1251 case GL_SHORT:
1252 case GL_UNSIGNED_SHORT:
1253 case GL_INT:
1254 case GL_UNSIGNED_INT:
1255 return (ctx->Version >= 30 ||
1256 ctx->Extensions.EXT_texture_integer)
1257 ? GL_NO_ERROR : GL_INVALID_ENUM;
1258 case GL_UNSIGNED_BYTE_3_3_2:
1259 case GL_UNSIGNED_BYTE_2_3_3_REV:
1260 case GL_UNSIGNED_SHORT_5_6_5:
1261 case GL_UNSIGNED_SHORT_5_6_5_REV:
1262 return ctx->Extensions.ARB_texture_rgb10_a2ui
1263 ? GL_NO_ERROR : GL_INVALID_ENUM;
1264 default:
1265 return GL_INVALID_ENUM;
1266 }
1267
1268 case GL_BGR_INTEGER_EXT:
1269 switch (type) {
1270 case GL_BYTE:
1271 case GL_UNSIGNED_BYTE:
1272 case GL_SHORT:
1273 case GL_UNSIGNED_SHORT:
1274 case GL_INT:
1275 case GL_UNSIGNED_INT:
1276 /* NOTE: no packed formats w/ BGR format */
1277 return (ctx->Version >= 30 ||
1278 ctx->Extensions.EXT_texture_integer)
1279 ? GL_NO_ERROR : GL_INVALID_ENUM;
1280 default:
1281 return GL_INVALID_ENUM;
1282 }
1283
1284 case GL_RGBA_INTEGER_EXT:
1285 case GL_BGRA_INTEGER_EXT:
1286 switch (type) {
1287 case GL_BYTE:
1288 case GL_UNSIGNED_BYTE:
1289 case GL_SHORT:
1290 case GL_UNSIGNED_SHORT:
1291 case GL_INT:
1292 case GL_UNSIGNED_INT:
1293 return (ctx->Version >= 30 ||
1294 ctx->Extensions.EXT_texture_integer)
1295 ? GL_NO_ERROR : GL_INVALID_ENUM;
1296 case GL_UNSIGNED_SHORT_4_4_4_4:
1297 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1298 case GL_UNSIGNED_SHORT_5_5_5_1:
1299 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1300 case GL_UNSIGNED_INT_8_8_8_8:
1301 case GL_UNSIGNED_INT_8_8_8_8_REV:
1302 case GL_UNSIGNED_INT_10_10_10_2:
1303 case GL_UNSIGNED_INT_2_10_10_10_REV:
1304 return ctx->Extensions.ARB_texture_rgb10_a2ui
1305 ? GL_NO_ERROR : GL_INVALID_ENUM;
1306 default:
1307 return GL_INVALID_ENUM;
1308 }
1309
1310 case GL_LUMINANCE_INTEGER_EXT:
1311 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
1312 switch (type) {
1313 case GL_BYTE:
1314 case GL_UNSIGNED_BYTE:
1315 case GL_SHORT:
1316 case GL_UNSIGNED_SHORT:
1317 case GL_INT:
1318 case GL_UNSIGNED_INT:
1319 return ctx->Extensions.EXT_texture_integer
1320 ? GL_NO_ERROR : GL_INVALID_ENUM;
1321 default:
1322 return GL_INVALID_ENUM;
1323 }
1324
1325 default:
1326 return GL_INVALID_ENUM;
1327 }
1328 return GL_NO_ERROR;
1329 }