mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
[mesa.git] / src / mesa / main / glformats.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (c) 2008-2009 VMware, Inc.
6 * Copyright (c) 2012 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "context.h"
28 #include "glformats.h"
29
30
31 /**
32 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
33 */
34 GLboolean
35 _mesa_type_is_packed(GLenum type)
36 {
37 switch (type) {
38 case GL_UNSIGNED_BYTE_3_3_2:
39 case GL_UNSIGNED_BYTE_2_3_3_REV:
40 case MESA_UNSIGNED_BYTE_4_4:
41 case GL_UNSIGNED_SHORT_5_6_5:
42 case GL_UNSIGNED_SHORT_5_6_5_REV:
43 case GL_UNSIGNED_SHORT_4_4_4_4:
44 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
45 case GL_UNSIGNED_SHORT_5_5_5_1:
46 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
47 case GL_UNSIGNED_INT_8_8_8_8:
48 case GL_UNSIGNED_INT_8_8_8_8_REV:
49 case GL_UNSIGNED_INT_10_10_10_2:
50 case GL_UNSIGNED_INT_2_10_10_10_REV:
51 case GL_UNSIGNED_SHORT_8_8_MESA:
52 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
53 case GL_UNSIGNED_INT_24_8_EXT:
54 case GL_UNSIGNED_INT_5_9_9_9_REV:
55 case GL_UNSIGNED_INT_10F_11F_11F_REV:
56 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
57 return GL_TRUE;
58 }
59
60 return GL_FALSE;
61 }
62
63
64 /**
65 * Get the size of a GL data type.
66 *
67 * \param type GL data type.
68 *
69 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
70 * if an invalid type enum.
71 */
72 GLint
73 _mesa_sizeof_type(GLenum type)
74 {
75 switch (type) {
76 case GL_BITMAP:
77 return 0;
78 case GL_UNSIGNED_BYTE:
79 return sizeof(GLubyte);
80 case GL_BYTE:
81 return sizeof(GLbyte);
82 case GL_UNSIGNED_SHORT:
83 return sizeof(GLushort);
84 case GL_SHORT:
85 return sizeof(GLshort);
86 case GL_UNSIGNED_INT:
87 return sizeof(GLuint);
88 case GL_INT:
89 return sizeof(GLint);
90 case GL_FLOAT:
91 return sizeof(GLfloat);
92 case GL_DOUBLE:
93 return sizeof(GLdouble);
94 case GL_HALF_FLOAT_ARB:
95 return sizeof(GLhalfARB);
96 case GL_FIXED:
97 return sizeof(GLfixed);
98 default:
99 return -1;
100 }
101 }
102
103
104 /**
105 * Same as _mesa_sizeof_type() but also accepting the packed pixel
106 * format data types.
107 */
108 GLint
109 _mesa_sizeof_packed_type(GLenum type)
110 {
111 switch (type) {
112 case GL_BITMAP:
113 return 0;
114 case GL_UNSIGNED_BYTE:
115 return sizeof(GLubyte);
116 case GL_BYTE:
117 return sizeof(GLbyte);
118 case GL_UNSIGNED_SHORT:
119 return sizeof(GLushort);
120 case GL_SHORT:
121 return sizeof(GLshort);
122 case GL_UNSIGNED_INT:
123 return sizeof(GLuint);
124 case GL_INT:
125 return sizeof(GLint);
126 case GL_HALF_FLOAT_ARB:
127 return sizeof(GLhalfARB);
128 case GL_FLOAT:
129 return sizeof(GLfloat);
130 case GL_UNSIGNED_BYTE_3_3_2:
131 case GL_UNSIGNED_BYTE_2_3_3_REV:
132 case MESA_UNSIGNED_BYTE_4_4:
133 return sizeof(GLubyte);
134 case GL_UNSIGNED_SHORT_5_6_5:
135 case GL_UNSIGNED_SHORT_5_6_5_REV:
136 case GL_UNSIGNED_SHORT_4_4_4_4:
137 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
138 case GL_UNSIGNED_SHORT_5_5_5_1:
139 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
140 case GL_UNSIGNED_SHORT_8_8_MESA:
141 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
142 return sizeof(GLushort);
143 case GL_UNSIGNED_INT_8_8_8_8:
144 case GL_UNSIGNED_INT_8_8_8_8_REV:
145 case GL_UNSIGNED_INT_10_10_10_2:
146 case GL_UNSIGNED_INT_2_10_10_10_REV:
147 case GL_UNSIGNED_INT_24_8_EXT:
148 case GL_UNSIGNED_INT_5_9_9_9_REV:
149 case GL_UNSIGNED_INT_10F_11F_11F_REV:
150 return sizeof(GLuint);
151 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
152 return 8;
153 default:
154 return -1;
155 }
156 }
157
158
159 /**
160 * Get the number of components in a pixel format.
161 *
162 * \param format pixel format.
163 *
164 * \return the number of components in the given format, or -1 if a bad format.
165 */
166 GLint
167 _mesa_components_in_format(GLenum format)
168 {
169 switch (format) {
170 case GL_COLOR_INDEX:
171 case GL_STENCIL_INDEX:
172 case GL_DEPTH_COMPONENT:
173 case GL_RED:
174 case GL_RED_INTEGER_EXT:
175 case GL_GREEN:
176 case GL_GREEN_INTEGER_EXT:
177 case GL_BLUE:
178 case GL_BLUE_INTEGER_EXT:
179 case GL_ALPHA:
180 case GL_ALPHA_INTEGER_EXT:
181 case GL_LUMINANCE:
182 case GL_LUMINANCE_INTEGER_EXT:
183 case GL_INTENSITY:
184 return 1;
185
186 case GL_LUMINANCE_ALPHA:
187 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
188 case GL_RG:
189 case GL_YCBCR_MESA:
190 case GL_DEPTH_STENCIL_EXT:
191 case GL_DUDV_ATI:
192 case GL_DU8DV8_ATI:
193 case GL_RG_INTEGER:
194 return 2;
195
196 case GL_RGB:
197 case GL_BGR:
198 case GL_RGB_INTEGER_EXT:
199 case GL_BGR_INTEGER_EXT:
200 return 3;
201
202 case GL_RGBA:
203 case GL_BGRA:
204 case GL_ABGR_EXT:
205 case GL_RGBA_INTEGER_EXT:
206 case GL_BGRA_INTEGER_EXT:
207 return 4;
208
209 default:
210 return -1;
211 }
212 }
213
214
215 /**
216 * Get the bytes per pixel of pixel format type pair.
217 *
218 * \param format pixel format.
219 * \param type pixel type.
220 *
221 * \return bytes per pixel, or -1 if a bad format or type was given.
222 */
223 GLint
224 _mesa_bytes_per_pixel(GLenum format, GLenum type)
225 {
226 GLint comps = _mesa_components_in_format(format);
227 if (comps < 0)
228 return -1;
229
230 switch (type) {
231 case GL_BITMAP:
232 return 0; /* special case */
233 case GL_BYTE:
234 case GL_UNSIGNED_BYTE:
235 return comps * sizeof(GLubyte);
236 case GL_SHORT:
237 case GL_UNSIGNED_SHORT:
238 return comps * sizeof(GLshort);
239 case GL_INT:
240 case GL_UNSIGNED_INT:
241 return comps * sizeof(GLint);
242 case GL_FLOAT:
243 return comps * sizeof(GLfloat);
244 case GL_HALF_FLOAT_ARB:
245 return comps * sizeof(GLhalfARB);
246 case GL_UNSIGNED_BYTE_3_3_2:
247 case GL_UNSIGNED_BYTE_2_3_3_REV:
248 if (format == GL_RGB || format == GL_BGR ||
249 format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
250 return sizeof(GLubyte);
251 else
252 return -1; /* error */
253 case GL_UNSIGNED_SHORT_5_6_5:
254 case GL_UNSIGNED_SHORT_5_6_5_REV:
255 if (format == GL_RGB || format == GL_BGR ||
256 format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
257 return sizeof(GLushort);
258 else
259 return -1; /* error */
260 case GL_UNSIGNED_SHORT_4_4_4_4:
261 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
262 case GL_UNSIGNED_SHORT_5_5_5_1:
263 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
264 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
265 format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
266 return sizeof(GLushort);
267 else
268 return -1;
269 case GL_UNSIGNED_INT_8_8_8_8:
270 case GL_UNSIGNED_INT_8_8_8_8_REV:
271 case GL_UNSIGNED_INT_10_10_10_2:
272 case GL_UNSIGNED_INT_2_10_10_10_REV:
273 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
274 format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
275 return sizeof(GLuint);
276 else
277 return -1;
278 case GL_UNSIGNED_SHORT_8_8_MESA:
279 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
280 if (format == GL_YCBCR_MESA)
281 return sizeof(GLushort);
282 else
283 return -1;
284 case GL_UNSIGNED_INT_24_8_EXT:
285 if (format == GL_DEPTH_STENCIL_EXT)
286 return sizeof(GLuint);
287 else
288 return -1;
289 case GL_UNSIGNED_INT_5_9_9_9_REV:
290 if (format == GL_RGB)
291 return sizeof(GLuint);
292 else
293 return -1;
294 case GL_UNSIGNED_INT_10F_11F_11F_REV:
295 if (format == GL_RGB)
296 return sizeof(GLuint);
297 else
298 return -1;
299 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
300 if (format == GL_DEPTH_STENCIL)
301 return 8;
302 else
303 return -1;
304 default:
305 return -1;
306 }
307 }
308
309
310 /**
311 * Test if the given format is an integer (non-normalized) format.
312 */
313 GLboolean
314 _mesa_is_enum_format_integer(GLenum format)
315 {
316 switch (format) {
317 /* generic integer formats */
318 case GL_RED_INTEGER_EXT:
319 case GL_GREEN_INTEGER_EXT:
320 case GL_BLUE_INTEGER_EXT:
321 case GL_ALPHA_INTEGER_EXT:
322 case GL_RGB_INTEGER_EXT:
323 case GL_RGBA_INTEGER_EXT:
324 case GL_BGR_INTEGER_EXT:
325 case GL_BGRA_INTEGER_EXT:
326 case GL_LUMINANCE_INTEGER_EXT:
327 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
328 case GL_RG_INTEGER:
329 /* specific integer formats */
330 case GL_RGBA32UI_EXT:
331 case GL_RGB32UI_EXT:
332 case GL_RG32UI:
333 case GL_R32UI:
334 case GL_ALPHA32UI_EXT:
335 case GL_INTENSITY32UI_EXT:
336 case GL_LUMINANCE32UI_EXT:
337 case GL_LUMINANCE_ALPHA32UI_EXT:
338 case GL_RGBA16UI_EXT:
339 case GL_RGB16UI_EXT:
340 case GL_RG16UI:
341 case GL_R16UI:
342 case GL_ALPHA16UI_EXT:
343 case GL_INTENSITY16UI_EXT:
344 case GL_LUMINANCE16UI_EXT:
345 case GL_LUMINANCE_ALPHA16UI_EXT:
346 case GL_RGBA8UI_EXT:
347 case GL_RGB8UI_EXT:
348 case GL_RG8UI:
349 case GL_R8UI:
350 case GL_ALPHA8UI_EXT:
351 case GL_INTENSITY8UI_EXT:
352 case GL_LUMINANCE8UI_EXT:
353 case GL_LUMINANCE_ALPHA8UI_EXT:
354 case GL_RGBA32I_EXT:
355 case GL_RGB32I_EXT:
356 case GL_RG32I:
357 case GL_R32I:
358 case GL_ALPHA32I_EXT:
359 case GL_INTENSITY32I_EXT:
360 case GL_LUMINANCE32I_EXT:
361 case GL_LUMINANCE_ALPHA32I_EXT:
362 case GL_RGBA16I_EXT:
363 case GL_RGB16I_EXT:
364 case GL_RG16I:
365 case GL_R16I:
366 case GL_ALPHA16I_EXT:
367 case GL_INTENSITY16I_EXT:
368 case GL_LUMINANCE16I_EXT:
369 case GL_LUMINANCE_ALPHA16I_EXT:
370 case GL_RGBA8I_EXT:
371 case GL_RGB8I_EXT:
372 case GL_RG8I:
373 case GL_R8I:
374 case GL_ALPHA8I_EXT:
375 case GL_INTENSITY8I_EXT:
376 case GL_LUMINANCE8I_EXT:
377 case GL_LUMINANCE_ALPHA8I_EXT:
378 case GL_RGB10_A2UI:
379 return GL_TRUE;
380 default:
381 return GL_FALSE;
382 }
383 }
384
385
386 /**
387 * Test if the given type is an integer (non-normalized) format.
388 */
389 GLboolean
390 _mesa_is_type_integer(GLenum type)
391 {
392 switch (type) {
393 case GL_INT:
394 case GL_UNSIGNED_INT:
395 case GL_SHORT:
396 case GL_UNSIGNED_SHORT:
397 case GL_BYTE:
398 case GL_UNSIGNED_BYTE:
399 return GL_TRUE;
400 default:
401 return GL_FALSE;
402 }
403 }
404
405
406 /**
407 * Test if the given format or type is an integer (non-normalized) format.
408 */
409 extern GLboolean
410 _mesa_is_enum_format_or_type_integer(GLenum format, GLenum type)
411 {
412 return _mesa_is_enum_format_integer(format) || _mesa_is_type_integer(type);
413 }
414
415
416 GLboolean
417 _mesa_is_type_unsigned(GLenum type)
418 {
419 switch (type) {
420 case GL_UNSIGNED_INT:
421 case GL_UNSIGNED_INT_8_8_8_8:
422 case GL_UNSIGNED_INT_8_8_8_8_REV:
423 case GL_UNSIGNED_INT_10_10_10_2:
424 case GL_UNSIGNED_INT_2_10_10_10_REV:
425
426 case GL_UNSIGNED_SHORT:
427 case GL_UNSIGNED_SHORT_4_4_4_4:
428 case GL_UNSIGNED_SHORT_5_5_5_1:
429 case GL_UNSIGNED_SHORT_5_6_5:
430 case GL_UNSIGNED_SHORT_5_6_5_REV:
431 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
432 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
433 case GL_UNSIGNED_SHORT_8_8_MESA:
434 case GL_UNSIGNED_SHORT_8_8_REV_MESA:
435
436 case GL_UNSIGNED_BYTE:
437 case GL_UNSIGNED_BYTE_3_3_2:
438 case GL_UNSIGNED_BYTE_2_3_3_REV:
439 return GL_TRUE;
440
441 default:
442 return GL_FALSE;
443 }
444 }
445
446
447 /**
448 * Test if the given image format is a color/RGBA format (i.e., not color
449 * index, depth, stencil, etc).
450 * \param format the image format value (may by an internal texture format)
451 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
452 */
453 GLboolean
454 _mesa_is_color_format(GLenum format)
455 {
456 switch (format) {
457 case GL_RED:
458 case GL_GREEN:
459 case GL_BLUE:
460 case GL_ALPHA:
461 case GL_ALPHA4:
462 case GL_ALPHA8:
463 case GL_ALPHA12:
464 case GL_ALPHA16:
465 case 1:
466 case GL_LUMINANCE:
467 case GL_LUMINANCE4:
468 case GL_LUMINANCE8:
469 case GL_LUMINANCE12:
470 case GL_LUMINANCE16:
471 case 2:
472 case GL_LUMINANCE_ALPHA:
473 case GL_LUMINANCE4_ALPHA4:
474 case GL_LUMINANCE6_ALPHA2:
475 case GL_LUMINANCE8_ALPHA8:
476 case GL_LUMINANCE12_ALPHA4:
477 case GL_LUMINANCE12_ALPHA12:
478 case GL_LUMINANCE16_ALPHA16:
479 case GL_INTENSITY:
480 case GL_INTENSITY4:
481 case GL_INTENSITY8:
482 case GL_INTENSITY12:
483 case GL_INTENSITY16:
484 case GL_R8:
485 case GL_R16:
486 case GL_RG:
487 case GL_RG8:
488 case GL_RG16:
489 case 3:
490 case GL_RGB:
491 case GL_BGR:
492 case GL_R3_G3_B2:
493 case GL_RGB4:
494 case GL_RGB5:
495 case GL_RGB565:
496 case GL_RGB8:
497 case GL_RGB10:
498 case GL_RGB12:
499 case GL_RGB16:
500 case 4:
501 case GL_ABGR_EXT:
502 case GL_RGBA:
503 case GL_BGRA:
504 case GL_RGBA2:
505 case GL_RGBA4:
506 case GL_RGB5_A1:
507 case GL_RGBA8:
508 case GL_RGB10_A2:
509 case GL_RGBA12:
510 case GL_RGBA16:
511 /* float texture formats */
512 case GL_ALPHA16F_ARB:
513 case GL_ALPHA32F_ARB:
514 case GL_LUMINANCE16F_ARB:
515 case GL_LUMINANCE32F_ARB:
516 case GL_LUMINANCE_ALPHA16F_ARB:
517 case GL_LUMINANCE_ALPHA32F_ARB:
518 case GL_INTENSITY16F_ARB:
519 case GL_INTENSITY32F_ARB:
520 case GL_R16F:
521 case GL_R32F:
522 case GL_RG16F:
523 case GL_RG32F:
524 case GL_RGB16F_ARB:
525 case GL_RGB32F_ARB:
526 case GL_RGBA16F_ARB:
527 case GL_RGBA32F_ARB:
528 /* compressed formats */
529 case GL_COMPRESSED_ALPHA:
530 case GL_COMPRESSED_LUMINANCE:
531 case GL_COMPRESSED_LUMINANCE_ALPHA:
532 case GL_COMPRESSED_INTENSITY:
533 case GL_COMPRESSED_RED:
534 case GL_COMPRESSED_RG:
535 case GL_COMPRESSED_RGB:
536 case GL_COMPRESSED_RGBA:
537 case GL_RGB_S3TC:
538 case GL_RGB4_S3TC:
539 case GL_RGBA_S3TC:
540 case GL_RGBA4_S3TC:
541 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
542 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
543 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
544 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
545 case GL_COMPRESSED_RGB_FXT1_3DFX:
546 case GL_COMPRESSED_RGBA_FXT1_3DFX:
547 case GL_SRGB_EXT:
548 case GL_SRGB8_EXT:
549 case GL_SRGB_ALPHA_EXT:
550 case GL_SRGB8_ALPHA8_EXT:
551 case GL_SLUMINANCE_ALPHA_EXT:
552 case GL_SLUMINANCE8_ALPHA8_EXT:
553 case GL_SLUMINANCE_EXT:
554 case GL_SLUMINANCE8_EXT:
555 case GL_COMPRESSED_SRGB_EXT:
556 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
557 case GL_COMPRESSED_SRGB_ALPHA_EXT:
558 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
559 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
560 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
561 case GL_COMPRESSED_SLUMINANCE_EXT:
562 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
563 case GL_COMPRESSED_RED_RGTC1:
564 case GL_COMPRESSED_SIGNED_RED_RGTC1:
565 case GL_COMPRESSED_RG_RGTC2:
566 case GL_COMPRESSED_SIGNED_RG_RGTC2:
567 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
568 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
569 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
570 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
571 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
572 case GL_ETC1_RGB8_OES:
573 /* generic integer formats */
574 case GL_RED_INTEGER_EXT:
575 case GL_GREEN_INTEGER_EXT:
576 case GL_BLUE_INTEGER_EXT:
577 case GL_ALPHA_INTEGER_EXT:
578 case GL_RGB_INTEGER_EXT:
579 case GL_RGBA_INTEGER_EXT:
580 case GL_BGR_INTEGER_EXT:
581 case GL_BGRA_INTEGER_EXT:
582 case GL_RG_INTEGER:
583 case GL_LUMINANCE_INTEGER_EXT:
584 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
585 /* sized integer formats */
586 case GL_RGBA32UI_EXT:
587 case GL_RGB32UI_EXT:
588 case GL_RG32UI:
589 case GL_R32UI:
590 case GL_ALPHA32UI_EXT:
591 case GL_INTENSITY32UI_EXT:
592 case GL_LUMINANCE32UI_EXT:
593 case GL_LUMINANCE_ALPHA32UI_EXT:
594 case GL_RGBA16UI_EXT:
595 case GL_RGB16UI_EXT:
596 case GL_RG16UI:
597 case GL_R16UI:
598 case GL_ALPHA16UI_EXT:
599 case GL_INTENSITY16UI_EXT:
600 case GL_LUMINANCE16UI_EXT:
601 case GL_LUMINANCE_ALPHA16UI_EXT:
602 case GL_RGBA8UI_EXT:
603 case GL_RGB8UI_EXT:
604 case GL_RG8UI:
605 case GL_R8UI:
606 case GL_ALPHA8UI_EXT:
607 case GL_INTENSITY8UI_EXT:
608 case GL_LUMINANCE8UI_EXT:
609 case GL_LUMINANCE_ALPHA8UI_EXT:
610 case GL_RGBA32I_EXT:
611 case GL_RGB32I_EXT:
612 case GL_RG32I:
613 case GL_R32I:
614 case GL_ALPHA32I_EXT:
615 case GL_INTENSITY32I_EXT:
616 case GL_LUMINANCE32I_EXT:
617 case GL_LUMINANCE_ALPHA32I_EXT:
618 case GL_RGBA16I_EXT:
619 case GL_RGB16I_EXT:
620 case GL_RG16I:
621 case GL_R16I:
622 case GL_ALPHA16I_EXT:
623 case GL_INTENSITY16I_EXT:
624 case GL_LUMINANCE16I_EXT:
625 case GL_LUMINANCE_ALPHA16I_EXT:
626 case GL_RGBA8I_EXT:
627 case GL_RGB8I_EXT:
628 case GL_RG8I:
629 case GL_R8I:
630 case GL_ALPHA8I_EXT:
631 case GL_INTENSITY8I_EXT:
632 case GL_LUMINANCE8I_EXT:
633 case GL_LUMINANCE_ALPHA8I_EXT:
634 /* signed, normalized texture formats */
635 case GL_RED_SNORM:
636 case GL_R8_SNORM:
637 case GL_R16_SNORM:
638 case GL_RG_SNORM:
639 case GL_RG8_SNORM:
640 case GL_RG16_SNORM:
641 case GL_RGB_SNORM:
642 case GL_RGB8_SNORM:
643 case GL_RGB16_SNORM:
644 case GL_RGBA_SNORM:
645 case GL_RGBA8_SNORM:
646 case GL_RGBA16_SNORM:
647 case GL_ALPHA_SNORM:
648 case GL_ALPHA8_SNORM:
649 case GL_ALPHA16_SNORM:
650 case GL_LUMINANCE_SNORM:
651 case GL_LUMINANCE8_SNORM:
652 case GL_LUMINANCE16_SNORM:
653 case GL_LUMINANCE_ALPHA_SNORM:
654 case GL_LUMINANCE8_ALPHA8_SNORM:
655 case GL_LUMINANCE16_ALPHA16_SNORM:
656 case GL_INTENSITY_SNORM:
657 case GL_INTENSITY8_SNORM:
658 case GL_INTENSITY16_SNORM:
659 case GL_RGB9_E5:
660 case GL_R11F_G11F_B10F:
661 case GL_RGB10_A2UI:
662 return GL_TRUE;
663 case GL_YCBCR_MESA: /* not considered to be RGB */
664 /* fall-through */
665 default:
666 return GL_FALSE;
667 }
668 }
669
670
671 /**
672 * Test if the given image format is a depth component format.
673 */
674 GLboolean
675 _mesa_is_depth_format(GLenum format)
676 {
677 switch (format) {
678 case GL_DEPTH_COMPONENT:
679 case GL_DEPTH_COMPONENT16:
680 case GL_DEPTH_COMPONENT24:
681 case GL_DEPTH_COMPONENT32:
682 case GL_DEPTH_COMPONENT32F:
683 return GL_TRUE;
684 default:
685 return GL_FALSE;
686 }
687 }
688
689
690 /**
691 * Test if the given image format is a stencil format.
692 */
693 GLboolean
694 _mesa_is_stencil_format(GLenum format)
695 {
696 switch (format) {
697 case GL_STENCIL_INDEX:
698 return GL_TRUE;
699 default:
700 return GL_FALSE;
701 }
702 }
703
704
705 /**
706 * Test if the given image format is a YCbCr format.
707 */
708 GLboolean
709 _mesa_is_ycbcr_format(GLenum format)
710 {
711 switch (format) {
712 case GL_YCBCR_MESA:
713 return GL_TRUE;
714 default:
715 return GL_FALSE;
716 }
717 }
718
719
720 /**
721 * Test if the given image format is a depth+stencil format.
722 */
723 GLboolean
724 _mesa_is_depthstencil_format(GLenum format)
725 {
726 switch (format) {
727 case GL_DEPTH24_STENCIL8_EXT:
728 case GL_DEPTH_STENCIL_EXT:
729 case GL_DEPTH32F_STENCIL8:
730 return GL_TRUE;
731 default:
732 return GL_FALSE;
733 }
734 }
735
736
737 /**
738 * Test if the given image format is a depth or stencil format.
739 */
740 GLboolean
741 _mesa_is_depth_or_stencil_format(GLenum format)
742 {
743 switch (format) {
744 case GL_DEPTH_COMPONENT:
745 case GL_DEPTH_COMPONENT16:
746 case GL_DEPTH_COMPONENT24:
747 case GL_DEPTH_COMPONENT32:
748 case GL_STENCIL_INDEX:
749 case GL_STENCIL_INDEX1_EXT:
750 case GL_STENCIL_INDEX4_EXT:
751 case GL_STENCIL_INDEX8_EXT:
752 case GL_STENCIL_INDEX16_EXT:
753 case GL_DEPTH_STENCIL_EXT:
754 case GL_DEPTH24_STENCIL8_EXT:
755 case GL_DEPTH_COMPONENT32F:
756 case GL_DEPTH32F_STENCIL8:
757 return GL_TRUE;
758 default:
759 return GL_FALSE;
760 }
761 }
762
763
764 /**
765 * Test if the given image format is a dudv format.
766 */
767 GLboolean
768 _mesa_is_dudv_format(GLenum format)
769 {
770 switch (format) {
771 case GL_DUDV_ATI:
772 case GL_DU8DV8_ATI:
773 return GL_TRUE;
774 default:
775 return GL_FALSE;
776 }
777 }
778
779
780 /**
781 * Test if an image format is a supported compressed format.
782 * \param format the internal format token provided by the user.
783 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
784 */
785 GLboolean
786 _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
787 {
788 switch (format) {
789 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
790 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
791 return ctx->Extensions.EXT_texture_compression_s3tc;
792 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
793 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
794 return (_mesa_is_desktop_gl(ctx) &&
795 ctx->Extensions.EXT_texture_compression_s3tc) ||
796 (ctx->API == API_OPENGLES2 &&
797 ctx->Extensions.ANGLE_texture_compression_dxt);
798 case GL_RGB_S3TC:
799 case GL_RGB4_S3TC:
800 case GL_RGBA_S3TC:
801 case GL_RGBA4_S3TC:
802 return _mesa_is_desktop_gl(ctx) && ctx->Extensions.S3_s3tc;
803 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
804 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
805 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
806 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
807 return _mesa_is_desktop_gl(ctx)
808 && ctx->Extensions.EXT_texture_sRGB
809 && ctx->Extensions.EXT_texture_compression_s3tc;
810 case GL_COMPRESSED_RGB_FXT1_3DFX:
811 case GL_COMPRESSED_RGBA_FXT1_3DFX:
812 return _mesa_is_desktop_gl(ctx)
813 && ctx->Extensions.TDFX_texture_compression_FXT1;
814 case GL_COMPRESSED_RED_RGTC1:
815 case GL_COMPRESSED_SIGNED_RED_RGTC1:
816 case GL_COMPRESSED_RG_RGTC2:
817 case GL_COMPRESSED_SIGNED_RG_RGTC2:
818 return _mesa_is_desktop_gl(ctx)
819 && ctx->Extensions.ARB_texture_compression_rgtc;
820 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
821 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
822 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
823 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
824 return ctx->API == API_OPENGL_COMPAT
825 && ctx->Extensions.EXT_texture_compression_latc;
826 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
827 return ctx->API == API_OPENGL_COMPAT
828 && ctx->Extensions.ATI_texture_compression_3dc;
829 case GL_ETC1_RGB8_OES:
830 return _mesa_is_gles(ctx)
831 && ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
832 case GL_PALETTE4_RGB8_OES:
833 case GL_PALETTE4_RGBA8_OES:
834 case GL_PALETTE4_R5_G6_B5_OES:
835 case GL_PALETTE4_RGBA4_OES:
836 case GL_PALETTE4_RGB5_A1_OES:
837 case GL_PALETTE8_RGB8_OES:
838 case GL_PALETTE8_RGBA8_OES:
839 case GL_PALETTE8_R5_G6_B5_OES:
840 case GL_PALETTE8_RGBA4_OES:
841 case GL_PALETTE8_RGB5_A1_OES:
842 return ctx->API == API_OPENGLES;
843 default:
844 return GL_FALSE;
845 }
846 }
847
848
849 /**
850 * Convert various base formats to the cooresponding integer format.
851 */
852 GLenum
853 _mesa_base_format_to_integer_format(GLenum format)
854 {
855 switch(format) {
856 case GL_RED:
857 return GL_RED_INTEGER;
858 case GL_GREEN:
859 return GL_GREEN_INTEGER;
860 case GL_BLUE:
861 return GL_BLUE_INTEGER;
862 case GL_RG:
863 return GL_RG_INTEGER;
864 case GL_RGB:
865 return GL_RGB_INTEGER;
866 case GL_RGBA:
867 return GL_RGBA_INTEGER;
868 case GL_BGR:
869 return GL_BGR_INTEGER;
870 case GL_BGRA:
871 return GL_BGRA_INTEGER;
872 case GL_ALPHA:
873 return GL_ALPHA_INTEGER;
874 case GL_LUMINANCE:
875 return GL_LUMINANCE_INTEGER_EXT;
876 case GL_LUMINANCE_ALPHA:
877 return GL_LUMINANCE_ALPHA_INTEGER_EXT;
878 }
879
880 return format;
881 }
882
883
884 /**
885 * Does the given base texture/renderbuffer format have the channel
886 * named by 'pname'?
887 */
888 GLboolean
889 _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
890 {
891 switch (pname) {
892 case GL_TEXTURE_RED_SIZE:
893 case GL_TEXTURE_RED_TYPE:
894 case GL_RENDERBUFFER_RED_SIZE_EXT:
895 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
896 if (base_format == GL_RED ||
897 base_format == GL_RG ||
898 base_format == GL_RGB ||
899 base_format == GL_RGBA) {
900 return GL_TRUE;
901 }
902 return GL_FALSE;
903 case GL_TEXTURE_GREEN_SIZE:
904 case GL_TEXTURE_GREEN_TYPE:
905 case GL_RENDERBUFFER_GREEN_SIZE_EXT:
906 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
907 if (base_format == GL_RG ||
908 base_format == GL_RGB ||
909 base_format == GL_RGBA) {
910 return GL_TRUE;
911 }
912 return GL_FALSE;
913 case GL_TEXTURE_BLUE_SIZE:
914 case GL_TEXTURE_BLUE_TYPE:
915 case GL_RENDERBUFFER_BLUE_SIZE_EXT:
916 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
917 if (base_format == GL_RGB ||
918 base_format == GL_RGBA) {
919 return GL_TRUE;
920 }
921 return GL_FALSE;
922 case GL_TEXTURE_ALPHA_SIZE:
923 case GL_TEXTURE_ALPHA_TYPE:
924 case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
925 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
926 if (base_format == GL_RGBA ||
927 base_format == GL_ALPHA ||
928 base_format == GL_LUMINANCE_ALPHA) {
929 return GL_TRUE;
930 }
931 return GL_FALSE;
932 case GL_TEXTURE_LUMINANCE_SIZE:
933 case GL_TEXTURE_LUMINANCE_TYPE:
934 if (base_format == GL_LUMINANCE ||
935 base_format == GL_LUMINANCE_ALPHA) {
936 return GL_TRUE;
937 }
938 return GL_FALSE;
939 case GL_TEXTURE_INTENSITY_SIZE:
940 case GL_TEXTURE_INTENSITY_TYPE:
941 if (base_format == GL_INTENSITY) {
942 return GL_TRUE;
943 }
944 return GL_FALSE;
945 case GL_TEXTURE_DEPTH_SIZE:
946 case GL_TEXTURE_DEPTH_TYPE:
947 case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
948 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
949 if (base_format == GL_DEPTH_STENCIL ||
950 base_format == GL_DEPTH_COMPONENT) {
951 return GL_TRUE;
952 }
953 return GL_FALSE;
954 case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
955 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
956 if (base_format == GL_DEPTH_STENCIL ||
957 base_format == GL_STENCIL_INDEX) {
958 return GL_TRUE;
959 }
960 return GL_FALSE;
961 default:
962 _mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
963 __FUNCTION__, pname);
964 return GL_FALSE;
965 }
966
967 return GL_FALSE;
968 }
969
970
971 /**
972 * If format is a generic compressed format, return the corresponding
973 * non-compressed format. For other formats, return the format as-is.
974 */
975 GLenum
976 _mesa_generic_compressed_format_to_uncompressed_format(GLenum format)
977 {
978 switch (format) {
979 case GL_COMPRESSED_RED:
980 return GL_RED;
981 case GL_COMPRESSED_RG:
982 return GL_RG;
983 case GL_COMPRESSED_RGB:
984 return GL_RGB;
985 case GL_COMPRESSED_RGBA:
986 return GL_RGBA;
987 case GL_COMPRESSED_ALPHA:
988 return GL_ALPHA;
989 case GL_COMPRESSED_LUMINANCE:
990 return GL_LUMINANCE;
991 case GL_COMPRESSED_LUMINANCE_ALPHA:
992 return GL_LUMINANCE_ALPHA;
993 case GL_COMPRESSED_INTENSITY:
994 return GL_INTENSITY;
995 /* sRGB formats */
996 case GL_COMPRESSED_SRGB:
997 return GL_SRGB;
998 case GL_COMPRESSED_SRGB_ALPHA:
999 return GL_SRGB_ALPHA;
1000 case GL_COMPRESSED_SLUMINANCE:
1001 return GL_SLUMINANCE;
1002 case GL_COMPRESSED_SLUMINANCE_ALPHA:
1003 return GL_SLUMINANCE_ALPHA;
1004 default:
1005 return format;
1006 }
1007 }
1008
1009
1010 /**
1011 * Return the equivalent non-generic internal format.
1012 * This is useful for comparing whether two internal formats are equivalent.
1013 */
1014 GLenum
1015 _mesa_get_nongeneric_internalformat(GLenum format)
1016 {
1017 switch (format) {
1018 /* GL 1.1 formats. */
1019 case 4:
1020 case GL_RGBA:
1021 return GL_RGBA8;
1022
1023 case 3:
1024 case GL_RGB:
1025 return GL_RGB8;
1026
1027 case 2:
1028 case GL_LUMINANCE_ALPHA:
1029 return GL_LUMINANCE8_ALPHA8;
1030
1031 case 1:
1032 case GL_LUMINANCE:
1033 return GL_LUMINANCE8;
1034
1035 case GL_ALPHA:
1036 return GL_ALPHA8;
1037
1038 case GL_INTENSITY:
1039 return GL_INTENSITY8;
1040
1041 /* GL_ARB_texture_rg */
1042 case GL_RED:
1043 return GL_R8;
1044
1045 case GL_RG:
1046 return GL_RG8;
1047
1048 /* GL_EXT_texture_sRGB */
1049 case GL_SRGB:
1050 return GL_SRGB8;
1051
1052 case GL_SRGB_ALPHA:
1053 return GL_SRGB8_ALPHA8;
1054
1055 case GL_SLUMINANCE:
1056 return GL_SLUMINANCE8;
1057
1058 case GL_SLUMINANCE_ALPHA:
1059 return GL_SLUMINANCE8_ALPHA8;
1060
1061 /* GL_EXT_texture_snorm */
1062 case GL_RGBA_SNORM:
1063 return GL_RGBA8_SNORM;
1064
1065 case GL_RGB_SNORM:
1066 return GL_RGB8_SNORM;
1067
1068 case GL_RG_SNORM:
1069 return GL_RG8_SNORM;
1070
1071 case GL_RED_SNORM:
1072 return GL_R8_SNORM;
1073
1074 case GL_LUMINANCE_ALPHA_SNORM:
1075 return GL_LUMINANCE8_ALPHA8_SNORM;
1076
1077 case GL_LUMINANCE_SNORM:
1078 return GL_LUMINANCE8_SNORM;
1079
1080 case GL_ALPHA_SNORM:
1081 return GL_ALPHA8_SNORM;
1082
1083 case GL_INTENSITY_SNORM:
1084 return GL_INTENSITY8_SNORM;
1085
1086 default:
1087 return format;
1088 }
1089 }
1090
1091
1092 /**
1093 * Convert an sRGB internal format to linear.
1094 */
1095 GLenum
1096 _mesa_get_linear_internalformat(GLenum format)
1097 {
1098 switch (format) {
1099 case GL_SRGB:
1100 return GL_RGB;
1101
1102 case GL_SRGB_ALPHA:
1103 return GL_RGBA;
1104
1105 case GL_SRGB8:
1106 return GL_RGB8;
1107
1108 case GL_SRGB8_ALPHA8:
1109 return GL_RGBA8;
1110
1111 case GL_SLUMINANCE:
1112 return GL_LUMINANCE8;
1113
1114 case GL_SLUMINANCE_ALPHA:
1115 return GL_LUMINANCE8_ALPHA8;
1116
1117 default:
1118 return format;
1119 }
1120 }
1121
1122
1123 /**
1124 * Do error checking of format/type combinations for glReadPixels,
1125 * glDrawPixels and glTex[Sub]Image. Note that depending on the format
1126 * and type values, we may either generate GL_INVALID_OPERATION or
1127 * GL_INVALID_ENUM.
1128 *
1129 * \param format pixel format.
1130 * \param type pixel type.
1131 *
1132 * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
1133 */
1134 GLenum
1135 _mesa_error_check_format_and_type(const struct gl_context *ctx,
1136 GLenum format, GLenum type)
1137 {
1138 /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
1139 switch (type) {
1140 case GL_BITMAP:
1141 if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) {
1142 return GL_INVALID_ENUM;
1143 }
1144 break;
1145
1146 case GL_UNSIGNED_BYTE_3_3_2:
1147 case GL_UNSIGNED_BYTE_2_3_3_REV:
1148 case GL_UNSIGNED_SHORT_5_6_5:
1149 case GL_UNSIGNED_SHORT_5_6_5_REV:
1150 if (format == GL_RGB) {
1151 break; /* OK */
1152 }
1153 if (format == GL_RGB_INTEGER_EXT &&
1154 ctx->Extensions.ARB_texture_rgb10_a2ui) {
1155 break; /* OK */
1156 }
1157 return GL_INVALID_OPERATION;
1158
1159 case GL_UNSIGNED_SHORT_4_4_4_4:
1160 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1161 case GL_UNSIGNED_SHORT_5_5_5_1:
1162 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1163 case GL_UNSIGNED_INT_8_8_8_8:
1164 case GL_UNSIGNED_INT_8_8_8_8_REV:
1165 case GL_UNSIGNED_INT_10_10_10_2:
1166 case GL_UNSIGNED_INT_2_10_10_10_REV:
1167 if (format == GL_RGBA ||
1168 format == GL_BGRA ||
1169 format == GL_ABGR_EXT) {
1170 break; /* OK */
1171 }
1172 if ((format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) &&
1173 ctx->Extensions.ARB_texture_rgb10_a2ui) {
1174 break; /* OK */
1175 }
1176 return GL_INVALID_OPERATION;
1177
1178 case GL_UNSIGNED_INT_24_8:
1179 if (!ctx->Extensions.EXT_packed_depth_stencil) {
1180 return GL_INVALID_ENUM;
1181 }
1182 if (format != GL_DEPTH_STENCIL) {
1183 return GL_INVALID_OPERATION;
1184 }
1185 return GL_NO_ERROR;
1186
1187 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
1188 if (!ctx->Extensions.ARB_depth_buffer_float) {
1189 return GL_INVALID_ENUM;
1190 }
1191 if (format != GL_DEPTH_STENCIL) {
1192 return GL_INVALID_OPERATION;
1193 }
1194 return GL_NO_ERROR;
1195
1196 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1197 if (!ctx->Extensions.EXT_packed_float) {
1198 return GL_INVALID_ENUM;
1199 }
1200 if (format != GL_RGB) {
1201 return GL_INVALID_OPERATION;
1202 }
1203 return GL_NO_ERROR;
1204
1205 default:
1206 ; /* fall-through */
1207 }
1208
1209 /* now, for each format, check the type for compatibility */
1210 switch (format) {
1211 case GL_COLOR_INDEX:
1212 case GL_STENCIL_INDEX:
1213 switch (type) {
1214 case GL_BITMAP:
1215 case GL_BYTE:
1216 case GL_UNSIGNED_BYTE:
1217 case GL_SHORT:
1218 case GL_UNSIGNED_SHORT:
1219 case GL_INT:
1220 case GL_UNSIGNED_INT:
1221 case GL_FLOAT:
1222 return GL_NO_ERROR;
1223 case GL_HALF_FLOAT:
1224 return ctx->Extensions.ARB_half_float_pixel
1225 ? GL_NO_ERROR : GL_INVALID_ENUM;
1226 default:
1227 return GL_INVALID_ENUM;
1228 }
1229
1230 case GL_RED:
1231 case GL_GREEN:
1232 case GL_BLUE:
1233 case GL_ALPHA:
1234 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
1235 case GL_INTENSITY:
1236 #endif
1237 case GL_LUMINANCE:
1238 case GL_LUMINANCE_ALPHA:
1239 case GL_DEPTH_COMPONENT:
1240 switch (type) {
1241 case GL_BYTE:
1242 case GL_UNSIGNED_BYTE:
1243 case GL_SHORT:
1244 case GL_UNSIGNED_SHORT:
1245 case GL_INT:
1246 case GL_UNSIGNED_INT:
1247 case GL_FLOAT:
1248 return GL_NO_ERROR;
1249 case GL_HALF_FLOAT:
1250 return ctx->Extensions.ARB_half_float_pixel
1251 ? GL_NO_ERROR : GL_INVALID_ENUM;
1252 default:
1253 return GL_INVALID_ENUM;
1254 }
1255
1256 case GL_RG:
1257 if (!ctx->Extensions.ARB_texture_rg)
1258 return GL_INVALID_ENUM;
1259 switch (type) {
1260 case GL_BYTE:
1261 case GL_UNSIGNED_BYTE:
1262 case GL_SHORT:
1263 case GL_UNSIGNED_SHORT:
1264 case GL_INT:
1265 case GL_UNSIGNED_INT:
1266 case GL_FLOAT:
1267 return GL_NO_ERROR;
1268 case GL_HALF_FLOAT:
1269 return ctx->Extensions.ARB_half_float_pixel
1270 ? GL_NO_ERROR : GL_INVALID_ENUM;
1271 default:
1272 return GL_INVALID_ENUM;
1273 }
1274
1275 case GL_RGB:
1276 switch (type) {
1277 case GL_BYTE:
1278 case GL_UNSIGNED_BYTE:
1279 case GL_SHORT:
1280 case GL_UNSIGNED_SHORT:
1281 case GL_INT:
1282 case GL_UNSIGNED_INT:
1283 case GL_FLOAT:
1284 case GL_UNSIGNED_BYTE_3_3_2:
1285 case GL_UNSIGNED_BYTE_2_3_3_REV:
1286 case GL_UNSIGNED_SHORT_5_6_5:
1287 case GL_UNSIGNED_SHORT_5_6_5_REV:
1288 return GL_NO_ERROR;
1289 case GL_HALF_FLOAT:
1290 return ctx->Extensions.ARB_half_float_pixel
1291 ? GL_NO_ERROR : GL_INVALID_ENUM;
1292 case GL_UNSIGNED_INT_5_9_9_9_REV:
1293 return ctx->Extensions.EXT_texture_shared_exponent
1294 ? GL_NO_ERROR : GL_INVALID_ENUM;
1295 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1296 return ctx->Extensions.EXT_packed_float
1297 ? GL_NO_ERROR : GL_INVALID_ENUM;
1298 default:
1299 return GL_INVALID_ENUM;
1300 }
1301
1302 case GL_BGR:
1303 switch (type) {
1304 /* NOTE: no packed types are supported with BGR. That's
1305 * intentional, according to the GL spec.
1306 */
1307 case GL_BYTE:
1308 case GL_UNSIGNED_BYTE:
1309 case GL_SHORT:
1310 case GL_UNSIGNED_SHORT:
1311 case GL_INT:
1312 case GL_UNSIGNED_INT:
1313 case GL_FLOAT:
1314 return GL_NO_ERROR;
1315 case GL_HALF_FLOAT:
1316 return ctx->Extensions.ARB_half_float_pixel
1317 ? GL_NO_ERROR : GL_INVALID_ENUM;
1318 default:
1319 return GL_INVALID_ENUM;
1320 }
1321
1322 case GL_RGBA:
1323 case GL_BGRA:
1324 case GL_ABGR_EXT:
1325 switch (type) {
1326 case GL_BYTE:
1327 case GL_UNSIGNED_BYTE:
1328 case GL_SHORT:
1329 case GL_UNSIGNED_SHORT:
1330 case GL_INT:
1331 case GL_UNSIGNED_INT:
1332 case GL_FLOAT:
1333 case GL_UNSIGNED_SHORT_4_4_4_4:
1334 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1335 case GL_UNSIGNED_SHORT_5_5_5_1:
1336 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1337 case GL_UNSIGNED_INT_8_8_8_8:
1338 case GL_UNSIGNED_INT_8_8_8_8_REV:
1339 case GL_UNSIGNED_INT_10_10_10_2:
1340 case GL_UNSIGNED_INT_2_10_10_10_REV:
1341 return GL_NO_ERROR;
1342 case GL_HALF_FLOAT:
1343 return ctx->Extensions.ARB_half_float_pixel
1344 ? GL_NO_ERROR : GL_INVALID_ENUM;
1345 default:
1346 return GL_INVALID_ENUM;
1347 }
1348
1349 case GL_YCBCR_MESA:
1350 if (!ctx->Extensions.MESA_ycbcr_texture)
1351 return GL_INVALID_ENUM;
1352 if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
1353 type == GL_UNSIGNED_SHORT_8_8_REV_MESA)
1354 return GL_NO_ERROR;
1355 else
1356 return GL_INVALID_OPERATION;
1357
1358 case GL_DEPTH_STENCIL_EXT:
1359 if (ctx->Extensions.EXT_packed_depth_stencil &&
1360 type == GL_UNSIGNED_INT_24_8)
1361 return GL_NO_ERROR;
1362 else if (ctx->Extensions.ARB_depth_buffer_float &&
1363 type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
1364 return GL_NO_ERROR;
1365 else
1366 return GL_INVALID_ENUM;
1367
1368 case GL_DUDV_ATI:
1369 case GL_DU8DV8_ATI:
1370 if (!ctx->Extensions.ATI_envmap_bumpmap)
1371 return GL_INVALID_ENUM;
1372 switch (type) {
1373 case GL_BYTE:
1374 case GL_UNSIGNED_BYTE:
1375 case GL_SHORT:
1376 case GL_UNSIGNED_SHORT:
1377 case GL_INT:
1378 case GL_UNSIGNED_INT:
1379 case GL_FLOAT:
1380 return GL_NO_ERROR;
1381 default:
1382 return GL_INVALID_ENUM;
1383 }
1384
1385 /* integer-valued formats */
1386 case GL_RED_INTEGER_EXT:
1387 case GL_GREEN_INTEGER_EXT:
1388 case GL_BLUE_INTEGER_EXT:
1389 case GL_ALPHA_INTEGER_EXT:
1390 case GL_RG_INTEGER:
1391 switch (type) {
1392 case GL_BYTE:
1393 case GL_UNSIGNED_BYTE:
1394 case GL_SHORT:
1395 case GL_UNSIGNED_SHORT:
1396 case GL_INT:
1397 case GL_UNSIGNED_INT:
1398 return (ctx->Version >= 30 ||
1399 ctx->Extensions.EXT_texture_integer)
1400 ? GL_NO_ERROR : GL_INVALID_ENUM;
1401 default:
1402 return GL_INVALID_ENUM;
1403 }
1404
1405 case GL_RGB_INTEGER_EXT:
1406 switch (type) {
1407 case GL_BYTE:
1408 case GL_UNSIGNED_BYTE:
1409 case GL_SHORT:
1410 case GL_UNSIGNED_SHORT:
1411 case GL_INT:
1412 case GL_UNSIGNED_INT:
1413 return (ctx->Version >= 30 ||
1414 ctx->Extensions.EXT_texture_integer)
1415 ? GL_NO_ERROR : GL_INVALID_ENUM;
1416 case GL_UNSIGNED_BYTE_3_3_2:
1417 case GL_UNSIGNED_BYTE_2_3_3_REV:
1418 case GL_UNSIGNED_SHORT_5_6_5:
1419 case GL_UNSIGNED_SHORT_5_6_5_REV:
1420 return ctx->Extensions.ARB_texture_rgb10_a2ui
1421 ? GL_NO_ERROR : GL_INVALID_ENUM;
1422 default:
1423 return GL_INVALID_ENUM;
1424 }
1425
1426 case GL_BGR_INTEGER_EXT:
1427 switch (type) {
1428 case GL_BYTE:
1429 case GL_UNSIGNED_BYTE:
1430 case GL_SHORT:
1431 case GL_UNSIGNED_SHORT:
1432 case GL_INT:
1433 case GL_UNSIGNED_INT:
1434 /* NOTE: no packed formats w/ BGR format */
1435 return (ctx->Version >= 30 ||
1436 ctx->Extensions.EXT_texture_integer)
1437 ? GL_NO_ERROR : GL_INVALID_ENUM;
1438 default:
1439 return GL_INVALID_ENUM;
1440 }
1441
1442 case GL_RGBA_INTEGER_EXT:
1443 case GL_BGRA_INTEGER_EXT:
1444 switch (type) {
1445 case GL_BYTE:
1446 case GL_UNSIGNED_BYTE:
1447 case GL_SHORT:
1448 case GL_UNSIGNED_SHORT:
1449 case GL_INT:
1450 case GL_UNSIGNED_INT:
1451 return (ctx->Version >= 30 ||
1452 ctx->Extensions.EXT_texture_integer)
1453 ? GL_NO_ERROR : GL_INVALID_ENUM;
1454 case GL_UNSIGNED_SHORT_4_4_4_4:
1455 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
1456 case GL_UNSIGNED_SHORT_5_5_5_1:
1457 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
1458 case GL_UNSIGNED_INT_8_8_8_8:
1459 case GL_UNSIGNED_INT_8_8_8_8_REV:
1460 case GL_UNSIGNED_INT_10_10_10_2:
1461 case GL_UNSIGNED_INT_2_10_10_10_REV:
1462 return ctx->Extensions.ARB_texture_rgb10_a2ui
1463 ? GL_NO_ERROR : GL_INVALID_ENUM;
1464 default:
1465 return GL_INVALID_ENUM;
1466 }
1467
1468 case GL_LUMINANCE_INTEGER_EXT:
1469 case GL_LUMINANCE_ALPHA_INTEGER_EXT:
1470 switch (type) {
1471 case GL_BYTE:
1472 case GL_UNSIGNED_BYTE:
1473 case GL_SHORT:
1474 case GL_UNSIGNED_SHORT:
1475 case GL_INT:
1476 case GL_UNSIGNED_INT:
1477 return ctx->Extensions.EXT_texture_integer
1478 ? GL_NO_ERROR : GL_INVALID_ENUM;
1479 default:
1480 return GL_INVALID_ENUM;
1481 }
1482
1483 default:
1484 return GL_INVALID_ENUM;
1485 }
1486 return GL_NO_ERROR;
1487 }
1488
1489
1490 /**
1491 * Do error checking of format/type combinations for OpenGL ES glReadPixels
1492 * and glTex[Sub]Image.
1493 * \return error code, or GL_NO_ERROR.
1494 */
1495 GLenum
1496 _mesa_es_error_check_format_and_type(GLenum format, GLenum type,
1497 unsigned dimensions)
1498 {
1499 GLboolean type_valid = GL_TRUE;
1500
1501 switch (format) {
1502 case GL_ALPHA:
1503 case GL_LUMINANCE:
1504 case GL_LUMINANCE_ALPHA:
1505 type_valid = (type == GL_UNSIGNED_BYTE
1506 || type == GL_FLOAT
1507 || type == GL_HALF_FLOAT_OES);
1508 break;
1509
1510 case GL_RGB:
1511 type_valid = (type == GL_UNSIGNED_BYTE
1512 || type == GL_UNSIGNED_SHORT_5_6_5
1513 || type == GL_FLOAT
1514 || type == GL_HALF_FLOAT_OES);
1515 break;
1516
1517 case GL_RGBA:
1518 type_valid = (type == GL_UNSIGNED_BYTE
1519 || type == GL_UNSIGNED_SHORT_4_4_4_4
1520 || type == GL_UNSIGNED_SHORT_5_5_5_1
1521 || type == GL_FLOAT
1522 || type == GL_HALF_FLOAT_OES
1523 || type == GL_UNSIGNED_INT_2_10_10_10_REV);
1524 break;
1525
1526 case GL_DEPTH_COMPONENT:
1527 /* This format is filtered against invalid dimensionalities elsewhere.
1528 */
1529 type_valid = (type == GL_UNSIGNED_SHORT
1530 || type == GL_UNSIGNED_INT);
1531 break;
1532
1533 case GL_DEPTH_STENCIL:
1534 /* This format is filtered against invalid dimensionalities elsewhere.
1535 */
1536 type_valid = (type == GL_UNSIGNED_INT_24_8);
1537 break;
1538
1539 case GL_BGRA_EXT:
1540 type_valid = (type == GL_UNSIGNED_BYTE);
1541
1542 /* This feels like a bug in the EXT_texture_format_BGRA8888 spec, but
1543 * the format does not appear to be allowed for 3D textures in OpenGL
1544 * ES.
1545 */
1546 if (dimensions != 2)
1547 return GL_INVALID_VALUE;
1548
1549 break;
1550
1551 default:
1552 return GL_INVALID_VALUE;
1553 }
1554
1555 return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION;
1556 }