1 /* $Id: glheader.h,v 1.30 2003/03/01 01:50:21 brianp Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
33 * This is the top-most include file of the Mesa sources.
34 * It includes gl.h and all system headers which are needed.
35 * Other Mesa source files should _not_ directly include any system
36 * headers. This allows Mesa to be integrated into XFree86 and
37 * allows system-dependent hacks/work-arounds to be collected in one place.
38 * XXX actually, a lot of system-dependent stuff is now in imports.[ch].
40 * If you touch this file, everything gets recompiled!
42 * Put compiler/OS/assembly pragmas and macros here to avoid
43 * cluttering other source files.
48 #if defined(XFree86LOADER) && defined(IN_MODULE)
49 #include "xf86_ansic.h"
53 /* If we can use Compaq's Fast Math Library on Alpha */
54 #if defined(__alpha__) && defined(CCPML)
63 #if defined(__linux__) && defined(__i386__)
64 #include <fpu_control.h>
76 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
78 # define finite _finite
81 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
82 # pragma warning( disable : 4068 ) /* unknown pragma */
83 # pragma warning( disable : 4710 ) /* function 'foo' not inlined */
84 # pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
85 # pragma warning( disable : 4127 ) /* conditional expression is constant */
86 # if defined(MESA_MINWARN)
87 # pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
88 # pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
89 # pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
90 # pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
91 # pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
93 # if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
94 # define GLAPI __declspec(dllexport)
95 # define WGLAPI __declspec(dllexport)
96 # elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
97 # define GLAPI __declspec(dllimport)
98 # define WGLAPI __declspec(dllimport)
99 # else /* for use with static link lib build of Win32 edition only */
100 # define GLAPI extern
101 # define WGLAPI __declspec(dllimport)
102 # endif /* _STATIC_MESA support */
103 # define GLAPIENTRY __stdcall
104 # define GLAPIENTRYP __stdcall *
105 # define GLCALLBACK __stdcall
106 # define GLCALLBACKP __stdcall *
107 # if defined(__CYGWIN__)
108 # define GLCALLBACKPCAST *
110 # define GLCALLBACKPCAST __stdcall *
112 # define GLWINAPI __stdcall
113 # define GLWINAPIV __cdecl
115 /* non-Windows compilation */
116 # define GLAPI extern
118 # define GLAPIENTRYP *
120 # define GLCALLBACKP *
121 # define GLCALLBACKPCAST *
124 #endif /* WIN32 / CYGWIN bracket */
126 /* compatability guard so we don't need to change client code */
128 #if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__)
130 # define CALLBACK GLCALLBACK
134 typedef int (GLAPIENTRY
*PROC
)();
135 typedef unsigned long COLORREF
;
139 /* Make sure we include glext.h from gl.h */
140 #define GL_GLEXT_PROTOTYPES
143 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
144 # define WGL_FONT_LINES 0
145 # define WGL_FONT_POLYGONS 1
146 #ifndef _GNU_H_WINDOWS32_FUNCTIONS
148 # define wglUseFontBitmaps wglUseFontBitmapsW
149 # define wglUseFontOutlines wglUseFontOutlinesW
151 # define wglUseFontBitmaps wglUseFontBitmapsA
152 # define wglUseFontOutlines wglUseFontOutlinesA
153 # endif /* !UNICODE */
154 #endif /* _GNU_H_WINDOWS32_FUNCTIONS */
155 typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR
, *PLAYERPLANEDESCRIPTOR
, *LPLAYERPLANEDESCRIPTOR
;
156 typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT
, *PGLYPHMETRICSFLOAT
, *LPGLYPHMETRICSFLOAT
;
157 typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR
, *PPIXELFORMATDESCRIPTOR
, *LPPIXELFORMATDESCRIPTOR
;
158 #if !defined(GLX_USE_MESA)
159 #include <gl/mesa_wgl.h>
165 * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
166 * Do not use them unless absolutely necessary!
167 * Try to use a runtime test instead.
168 * For now, only used by some DRI hardware drivers for color/texel packing.
170 #if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
171 #if defined(__linux__)
172 #include <byteswap.h>
173 #define CPU_TO_LE32( x ) bswap_32( x )
175 #define CPU_TO_LE32( x ) ( x ) /* fix me for non-Linux big-endian! */
177 #define MESA_BIG_ENDIAN 1
179 #define CPU_TO_LE32( x ) ( x )
180 #define MESA_LITTLE_ENDIAN 1
182 #define LE32_TO_CPU( x ) CPU_TO_LE32( x )
185 /* This is a macro on IRIX */
193 #include "GL/glext.h"
203 #include <GL/internal/glcore.h>
207 /* Disable unreachable code warnings for Watcom C++ */
209 #pragma disable_message(201)
213 /* Turn off macro checking systems used by other libraries */
219 /* Create a macro so that asm functions can be linked into compilers other
223 #if !defined( __GNUC__ ) && !defined( VMS )
224 #define _ASMAPI __cdecl
228 #ifdef PTR_DECL_IN_FRONT
229 #define _ASMAPIP * _ASMAPI
231 #define _ASMAPIP _ASMAPI *
236 #define _NORMAPI _ASMAPI
237 #define _NORMAPIP _ASMAPIP
244 /* Function inlining */
245 #if defined(__GNUC__)
246 # define INLINE __inline__
247 #elif defined(__MSC__)
248 # define INLINE __inline
249 #elif defined(_MSC_VER)
250 # define INLINE __inline
252 # define INLINE __inline
259 * Provide a reasonable replacement for __FUNCTION__ when using
260 * non-GNU C compilers.
262 #if !defined(__GNUC__)
263 #define STRINGIZE(x) #x
264 #define STRINGIZE_EVAL(x) STRINGIZE(x)
265 #define __FUNCTION__ STRINGIZE_EVAL(__FILE__) ", line " STRINGIZE_EVAL(__LINE__)
269 /* Some compilers don't like some of Mesa's const usage */
278 # define ASSERT(X) assert(X)
285 * Sometimes we treat GLfloats as GLints. On x86 systems, moving a float
286 * as a int (thereby using integer registers instead of fp registers) is
287 * a performance win. Typically, this can be done with ordinary casts.
288 * But with gcc's -fstrict-aliasing flag (which defaults to on in gcc 3.0)
289 * these casts generate warnings.
290 * The following union typedef is used to solve that.
292 typedef union { GLfloat f
; GLint i
; } fi_type
;
295 #endif /* GLHEADER_H */