2 * Copyright 2017 Advanced Micro Devices, Inc.
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5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
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9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #include "compiler/nir/nir.h"
33 struct gl_shader_program
;
38 * A SPIR-V module contains the raw SPIR-V binary as set by ShaderBinary.
40 * It is reference-counted, because the same module can be attached to multiple
41 * shader objects simultaneously.
43 struct gl_spirv_module
{
50 * SPIR-V data needed to compile and link a SPIR-V shader.
52 * It includes a SPIR-V binary that is potentially shared among different
53 * shaders; and shader-specific specialization constants and entry point.
55 * It is reference-counted because it is shared between gl_shader and its
56 * corresponding gl_linked_shader.
58 struct gl_shader_spirv_data
{
61 struct gl_spirv_module
*SpirVModule
;
63 GLchar
*SpirVEntryPoint
;
65 GLuint NumSpecializationConstants
;
66 GLuint
*SpecializationConstantsIndex
;
67 GLuint
*SpecializationConstantsValue
;
71 _mesa_spirv_module_reference(struct gl_spirv_module
**dest
,
72 struct gl_spirv_module
*src
);
75 _mesa_shader_spirv_data_reference(struct gl_shader_spirv_data
**dest
,
76 struct gl_shader_spirv_data
*src
);
79 _mesa_spirv_shader_binary(struct gl_context
*ctx
,
80 unsigned n
, struct gl_shader
**shaders
,
81 const void* binary
, size_t length
);
84 _mesa_spirv_link_shaders(struct gl_context
*ctx
,
85 struct gl_shader_program
*prog
);
88 _mesa_spirv_to_nir(struct gl_context
*ctx
,
89 const struct gl_shader_program
*prog
,
90 gl_shader_stage stage
,
91 const nir_shader_compiler_options
*options
);
99 _mesa_SpecializeShaderARB(GLuint shader
,
100 const GLchar
*pEntryPoint
,
101 GLuint numSpecializationConstants
,
102 const GLuint
*pConstantIndex
,
103 const GLuint
*pConstantValue
);
111 #endif /* GLSPIRV_H */