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34 * A SPIR-V module contains the raw SPIR-V binary as set by ShaderBinary.
36 * It is reference-counted, because the same module can be attached to multiple
37 * shader objects simultaneously.
39 struct gl_spirv_module
{
46 * SPIR-V data needed to compile and link a SPIR-V shader.
48 * It includes a SPIR-V binary that is potentially shared among different
49 * shaders; and shader-specific specialization constants and entry point.
51 * It is reference-counted because it is shared between gl_shader and its
52 * corresponding gl_linked_shader.
54 struct gl_shader_spirv_data
{
57 struct gl_spirv_module
*SpirVModule
;
59 GLchar
*SpirVEntryPoint
;
61 GLuint NumSpecializationConstants
;
62 GLuint
*SpecializationConstantsIndex
;
63 GLuint
*SpecializationConstantsValue
;
67 _mesa_spirv_module_reference(struct gl_spirv_module
**dest
,
68 struct gl_spirv_module
*src
);
71 _mesa_shader_spirv_data_reference(struct gl_shader_spirv_data
**dest
,
72 struct gl_shader_spirv_data
*src
);
75 _mesa_spirv_shader_binary(struct gl_context
*ctx
,
76 unsigned n
, struct gl_shader
**shaders
,
77 const void* binary
, size_t length
);
85 _mesa_SpecializeShaderARB(GLuint shader
,
86 const GLchar
*pEntryPoint
,
87 GLuint numSpecializationConstants
,
88 const GLuint
*pConstantIndex
,
89 const GLuint
*pConstantValue
);
97 #endif /* GLSPIRV_H */