Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / mesa / main / hash.c
1 /**
2 * \file hash.c
3 * Generic hash table.
4 *
5 * Used for display lists, texture objects, vertex/fragment programs,
6 * buffer objects, etc. The hash functions are thread-safe.
7 *
8 * \note key=0 is illegal.
9 *
10 * \author Brian Paul
11 */
12
13 /*
14 * Mesa 3-D graphics library
15 *
16 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
17 *
18 * Permission is hereby granted, free of charge, to any person obtaining a
19 * copy of this software and associated documentation files (the "Software"),
20 * to deal in the Software without restriction, including without limitation
21 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
22 * and/or sell copies of the Software, and to permit persons to whom the
23 * Software is furnished to do so, subject to the following conditions:
24 *
25 * The above copyright notice and this permission notice shall be included
26 * in all copies or substantial portions of the Software.
27 *
28 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
29 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
30 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
31 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
32 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
33 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
34 * OTHER DEALINGS IN THE SOFTWARE.
35 */
36
37 #include "glheader.h"
38 #include "imports.h"
39 #include "hash.h"
40 #include "util/hash_table.h"
41
42 /**
43 * Magic GLuint object name that gets stored outside of the struct hash_table.
44 *
45 * The hash table needs a particular pointer to be the marker for a key that
46 * was deleted from the table, along with NULL for the "never allocated in the
47 * table" marker. Legacy GL allows any GLuint to be used as a GL object name,
48 * and we use a 1:1 mapping from GLuints to key pointers, so we need to be
49 * able to track a GLuint that happens to match the deleted key outside of
50 * struct hash_table. We tell the hash table to use "1" as the deleted key
51 * value, so that we test the deleted-key-in-the-table path as best we can.
52 */
53 #define DELETED_KEY_VALUE 1
54
55 /**
56 * The hash table data structure.
57 */
58 struct _mesa_HashTable {
59 struct hash_table *ht;
60 GLuint MaxKey; /**< highest key inserted so far */
61 mtx_t Mutex; /**< mutual exclusion lock */
62 mtx_t WalkMutex; /**< for _mesa_HashWalk() */
63 GLboolean InDeleteAll; /**< Debug check */
64 /** Value that would be in the table for DELETED_KEY_VALUE. */
65 void *deleted_key_data;
66 };
67
68 /** @{
69 * Mapping from our use of GLuint as both the key and the hash value to the
70 * hash_table.h API
71 *
72 * There exist many integer hash functions, designed to avoid collisions when
73 * the integers are spread across key space with some patterns. In GL, the
74 * pattern (in the case of glGen*()ed object IDs) is that the keys are unique
75 * contiguous integers starting from 1. Because of that, we just use the key
76 * as the hash value, to minimize the cost of the hash function. If objects
77 * are never deleted, we will never see a collision in the table, because the
78 * table resizes itself when it approaches full, and thus key % table_size ==
79 * key.
80 *
81 * The case where we could have collisions for genned objects would be
82 * something like: glGenBuffers(&a, 100); glDeleteBuffers(&a + 50, 50);
83 * glGenBuffers(&b, 100), because objects 1-50 and 101-200 are allocated at
84 * the end of that sequence, instead of 1-150. So far it doesn't appear to be
85 * a problem.
86 */
87 static bool
88 uint_key_compare(const void *a, const void *b)
89 {
90 return a == b;
91 }
92
93 static uint32_t
94 uint_hash(GLuint id)
95 {
96 return id;
97 }
98
99 static uint32_t
100 uint_key_hash(const void *key)
101 {
102 return uint_hash((uintptr_t)key);
103 }
104
105 static void *
106 uint_key(GLuint id)
107 {
108 return (void *)(uintptr_t) id;
109 }
110 /** @} */
111
112 /**
113 * Create a new hash table.
114 *
115 * \return pointer to a new, empty hash table.
116 */
117 struct _mesa_HashTable *
118 _mesa_NewHashTable(void)
119 {
120 struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable);
121
122 if (table) {
123 table->ht = _mesa_hash_table_create(NULL, uint_key_hash,
124 uint_key_compare);
125 if (table->ht == NULL) {
126 free(table);
127 _mesa_error_no_memory(__func__);
128 return NULL;
129 }
130
131 _mesa_hash_table_set_deleted_key(table->ht, uint_key(DELETED_KEY_VALUE));
132 mtx_init(&table->Mutex, mtx_plain);
133 mtx_init(&table->WalkMutex, mtx_plain);
134 }
135 else {
136 _mesa_error_no_memory(__func__);
137 }
138
139 return table;
140 }
141
142
143
144 /**
145 * Delete a hash table.
146 * Frees each entry on the hash table and then the hash table structure itself.
147 * Note that the caller should have already traversed the table and deleted
148 * the objects in the table (i.e. We don't free the entries' data pointer).
149 *
150 * \param table the hash table to delete.
151 */
152 void
153 _mesa_DeleteHashTable(struct _mesa_HashTable *table)
154 {
155 assert(table);
156
157 if (_mesa_hash_table_next_entry(table->ht, NULL) != NULL) {
158 _mesa_problem(NULL, "In _mesa_DeleteHashTable, found non-freed data");
159 }
160
161 _mesa_hash_table_destroy(table->ht, NULL);
162
163 mtx_destroy(&table->Mutex);
164 mtx_destroy(&table->WalkMutex);
165 free(table);
166 }
167
168
169
170 /**
171 * Lookup an entry in the hash table, without locking.
172 * \sa _mesa_HashLookup
173 */
174 static inline void *
175 _mesa_HashLookup_unlocked(struct _mesa_HashTable *table, GLuint key)
176 {
177 const struct hash_entry *entry;
178
179 assert(table);
180 assert(key);
181
182 if (key == DELETED_KEY_VALUE)
183 return table->deleted_key_data;
184
185 entry = _mesa_hash_table_search(table->ht, uint_key(key));
186 if (!entry)
187 return NULL;
188
189 return entry->data;
190 }
191
192
193 /**
194 * Lookup an entry in the hash table.
195 *
196 * \param table the hash table.
197 * \param key the key.
198 *
199 * \return pointer to user's data or NULL if key not in table
200 */
201 void *
202 _mesa_HashLookup(struct _mesa_HashTable *table, GLuint key)
203 {
204 void *res;
205 assert(table);
206 mtx_lock(&table->Mutex);
207 res = _mesa_HashLookup_unlocked(table, key);
208 mtx_unlock(&table->Mutex);
209 return res;
210 }
211
212
213 /**
214 * Lookup an entry in the hash table without locking the mutex.
215 *
216 * The hash table mutex must be locked manually by calling
217 * _mesa_HashLockMutex() before calling this function.
218 *
219 * \param table the hash table.
220 * \param key the key.
221 *
222 * \return pointer to user's data or NULL if key not in table
223 */
224 void *
225 _mesa_HashLookupLocked(struct _mesa_HashTable *table, GLuint key)
226 {
227 return _mesa_HashLookup_unlocked(table, key);
228 }
229
230
231 /**
232 * Lock the hash table mutex.
233 *
234 * This function should be used when multiple objects need
235 * to be looked up in the hash table, to avoid having to lock
236 * and unlock the mutex each time.
237 *
238 * \param table the hash table.
239 */
240 void
241 _mesa_HashLockMutex(struct _mesa_HashTable *table)
242 {
243 assert(table);
244 mtx_lock(&table->Mutex);
245 }
246
247
248 /**
249 * Unlock the hash table mutex.
250 *
251 * \param table the hash table.
252 */
253 void
254 _mesa_HashUnlockMutex(struct _mesa_HashTable *table)
255 {
256 assert(table);
257 mtx_unlock(&table->Mutex);
258 }
259
260
261 static inline void
262 _mesa_HashInsert_unlocked(struct _mesa_HashTable *table, GLuint key, void *data)
263 {
264 uint32_t hash = uint_hash(key);
265 struct hash_entry *entry;
266
267 assert(table);
268 assert(key);
269
270 if (key > table->MaxKey)
271 table->MaxKey = key;
272
273 if (key == DELETED_KEY_VALUE) {
274 table->deleted_key_data = data;
275 } else {
276 entry = _mesa_hash_table_search_pre_hashed(table->ht, hash, uint_key(key));
277 if (entry) {
278 entry->data = data;
279 } else {
280 _mesa_hash_table_insert_pre_hashed(table->ht, hash, uint_key(key), data);
281 }
282 }
283 }
284
285
286 /**
287 * Insert a key/pointer pair into the hash table without locking the mutex.
288 * If an entry with this key already exists we'll replace the existing entry.
289 *
290 * The hash table mutex must be locked manually by calling
291 * _mesa_HashLockMutex() before calling this function.
292 *
293 * \param table the hash table.
294 * \param key the key (not zero).
295 * \param data pointer to user data.
296 */
297 void
298 _mesa_HashInsertLocked(struct _mesa_HashTable *table, GLuint key, void *data)
299 {
300 _mesa_HashInsert_unlocked(table, key, data);
301 }
302
303
304 /**
305 * Insert a key/pointer pair into the hash table.
306 * If an entry with this key already exists we'll replace the existing entry.
307 *
308 * \param table the hash table.
309 * \param key the key (not zero).
310 * \param data pointer to user data.
311 */
312 void
313 _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
314 {
315 assert(table);
316 mtx_lock(&table->Mutex);
317 _mesa_HashInsert_unlocked(table, key, data);
318 mtx_unlock(&table->Mutex);
319 }
320
321
322 /**
323 * Remove an entry from the hash table.
324 *
325 * \param table the hash table.
326 * \param key key of entry to remove.
327 *
328 * While holding the hash table's lock, searches the entry with the matching
329 * key and unlinks it.
330 */
331 void
332 _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
333 {
334 struct hash_entry *entry;
335
336 assert(table);
337 assert(key);
338
339 /* have to check this outside of mutex lock */
340 if (table->InDeleteAll) {
341 _mesa_problem(NULL, "_mesa_HashRemove illegally called from "
342 "_mesa_HashDeleteAll callback function");
343 return;
344 }
345
346 mtx_lock(&table->Mutex);
347 if (key == DELETED_KEY_VALUE) {
348 table->deleted_key_data = NULL;
349 } else {
350 entry = _mesa_hash_table_search(table->ht, uint_key(key));
351 _mesa_hash_table_remove(table->ht, entry);
352 }
353 mtx_unlock(&table->Mutex);
354 }
355
356
357
358 /**
359 * Delete all entries in a hash table, but don't delete the table itself.
360 * Invoke the given callback function for each table entry.
361 *
362 * \param table the hash table to delete
363 * \param callback the callback function
364 * \param userData arbitrary pointer to pass along to the callback
365 * (this is typically a struct gl_context pointer)
366 */
367 void
368 _mesa_HashDeleteAll(struct _mesa_HashTable *table,
369 void (*callback)(GLuint key, void *data, void *userData),
370 void *userData)
371 {
372 struct hash_entry *entry;
373
374 assert(table);
375 assert(callback);
376 mtx_lock(&table->Mutex);
377 table->InDeleteAll = GL_TRUE;
378 hash_table_foreach(table->ht, entry) {
379 callback((uintptr_t)entry->key, entry->data, userData);
380 _mesa_hash_table_remove(table->ht, entry);
381 }
382 if (table->deleted_key_data) {
383 callback(DELETED_KEY_VALUE, table->deleted_key_data, userData);
384 table->deleted_key_data = NULL;
385 }
386 table->InDeleteAll = GL_FALSE;
387 mtx_unlock(&table->Mutex);
388 }
389
390
391 /**
392 * Walk over all entries in a hash table, calling callback function for each.
393 * Note: we use a separate mutex in this function to avoid a recursive
394 * locking deadlock (in case the callback calls _mesa_HashRemove()) and to
395 * prevent multiple threads/contexts from getting tangled up.
396 * A lock-less version of this function could be used when the table will
397 * not be modified.
398 * \param table the hash table to walk
399 * \param callback the callback function
400 * \param userData arbitrary pointer to pass along to the callback
401 * (this is typically a struct gl_context pointer)
402 */
403 void
404 _mesa_HashWalk(const struct _mesa_HashTable *table,
405 void (*callback)(GLuint key, void *data, void *userData),
406 void *userData)
407 {
408 /* cast-away const */
409 struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table;
410 struct hash_entry *entry;
411
412 assert(table);
413 assert(callback);
414 mtx_lock(&table2->WalkMutex);
415 hash_table_foreach(table->ht, entry) {
416 callback((uintptr_t)entry->key, entry->data, userData);
417 }
418 if (table->deleted_key_data)
419 callback(DELETED_KEY_VALUE, table->deleted_key_data, userData);
420 mtx_unlock(&table2->WalkMutex);
421 }
422
423 static void
424 debug_print_entry(GLuint key, void *data, void *userData)
425 {
426 _mesa_debug(NULL, "%u %p\n", key, data);
427 }
428
429 /**
430 * Dump contents of hash table for debugging.
431 *
432 * \param table the hash table.
433 */
434 void
435 _mesa_HashPrint(const struct _mesa_HashTable *table)
436 {
437 if (table->deleted_key_data)
438 debug_print_entry(DELETED_KEY_VALUE, table->deleted_key_data, NULL);
439 _mesa_HashWalk(table, debug_print_entry, NULL);
440 }
441
442
443 /**
444 * Find a block of adjacent unused hash keys.
445 *
446 * \param table the hash table.
447 * \param numKeys number of keys needed.
448 *
449 * \return Starting key of free block or 0 if failure.
450 *
451 * If there are enough free keys between the maximum key existing in the table
452 * (_mesa_HashTable::MaxKey) and the maximum key possible, then simply return
453 * the adjacent key. Otherwise do a full search for a free key block in the
454 * allowable key range.
455 */
456 GLuint
457 _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
458 {
459 const GLuint maxKey = ~((GLuint) 0) - 1;
460 mtx_lock(&table->Mutex);
461 if (maxKey - numKeys > table->MaxKey) {
462 /* the quick solution */
463 mtx_unlock(&table->Mutex);
464 return table->MaxKey + 1;
465 }
466 else {
467 /* the slow solution */
468 GLuint freeCount = 0;
469 GLuint freeStart = 1;
470 GLuint key;
471 for (key = 1; key != maxKey; key++) {
472 if (_mesa_HashLookup_unlocked(table, key)) {
473 /* darn, this key is already in use */
474 freeCount = 0;
475 freeStart = key+1;
476 }
477 else {
478 /* this key not in use, check if we've found enough */
479 freeCount++;
480 if (freeCount == numKeys) {
481 mtx_unlock(&table->Mutex);
482 return freeStart;
483 }
484 }
485 }
486 /* cannot allocate a block of numKeys consecutive keys */
487 mtx_unlock(&table->Mutex);
488 return 0;
489 }
490 }
491
492
493 /**
494 * Return the number of entries in the hash table.
495 */
496 GLuint
497 _mesa_HashNumEntries(const struct _mesa_HashTable *table)
498 {
499 struct hash_entry *entry;
500 GLuint count = 0;
501
502 if (table->deleted_key_data)
503 count++;
504
505 hash_table_foreach(table->ht, entry)
506 count++;
507
508 return count;
509 }