b7a7bd9f64804498c4fd716ee362a38addf15bef
[mesa.git] / src / mesa / main / hash.c
1 /**
2 * \file hash.c
3 * Generic hash table.
4 *
5 * Used for display lists, texture objects, vertex/fragment programs,
6 * buffer objects, etc. The hash functions are thread-safe.
7 *
8 * \note key=0 is illegal.
9 *
10 * \author Brian Paul
11 */
12
13 /*
14 * Mesa 3-D graphics library
15 *
16 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
17 *
18 * Permission is hereby granted, free of charge, to any person obtaining a
19 * copy of this software and associated documentation files (the "Software"),
20 * to deal in the Software without restriction, including without limitation
21 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
22 * and/or sell copies of the Software, and to permit persons to whom the
23 * Software is furnished to do so, subject to the following conditions:
24 *
25 * The above copyright notice and this permission notice shall be included
26 * in all copies or substantial portions of the Software.
27 *
28 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
29 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
30 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
31 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
32 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
33 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
34 * OTHER DEALINGS IN THE SOFTWARE.
35 */
36
37 #include "glheader.h"
38 #include "imports.h"
39 #include "hash.h"
40 #include "util/hash_table.h"
41
42 /**
43 * Magic GLuint object name that gets stored outside of the struct hash_table.
44 *
45 * The hash table needs a particular pointer to be the marker for a key that
46 * was deleted from the table, along with NULL for the "never allocated in the
47 * table" marker. Legacy GL allows any GLuint to be used as a GL object name,
48 * and we use a 1:1 mapping from GLuints to key pointers, so we need to be
49 * able to track a GLuint that happens to match the deleted key outside of
50 * struct hash_table. We tell the hash table to use "1" as the deleted key
51 * value, so that we test the deleted-key-in-the-table path as best we can.
52 */
53 #define DELETED_KEY_VALUE 1
54
55 /**
56 * The hash table data structure.
57 */
58 struct _mesa_HashTable {
59 struct hash_table *ht;
60 GLuint MaxKey; /**< highest key inserted so far */
61 mtx_t Mutex; /**< mutual exclusion lock */
62 GLboolean InDeleteAll; /**< Debug check */
63 /** Value that would be in the table for DELETED_KEY_VALUE. */
64 void *deleted_key_data;
65 };
66
67 /** @{
68 * Mapping from our use of GLuint as both the key and the hash value to the
69 * hash_table.h API
70 *
71 * There exist many integer hash functions, designed to avoid collisions when
72 * the integers are spread across key space with some patterns. In GL, the
73 * pattern (in the case of glGen*()ed object IDs) is that the keys are unique
74 * contiguous integers starting from 1. Because of that, we just use the key
75 * as the hash value, to minimize the cost of the hash function. If objects
76 * are never deleted, we will never see a collision in the table, because the
77 * table resizes itself when it approaches full, and thus key % table_size ==
78 * key.
79 *
80 * The case where we could have collisions for genned objects would be
81 * something like: glGenBuffers(&a, 100); glDeleteBuffers(&a + 50, 50);
82 * glGenBuffers(&b, 100), because objects 1-50 and 101-200 are allocated at
83 * the end of that sequence, instead of 1-150. So far it doesn't appear to be
84 * a problem.
85 */
86 static bool
87 uint_key_compare(const void *a, const void *b)
88 {
89 return a == b;
90 }
91
92 static uint32_t
93 uint_hash(GLuint id)
94 {
95 return id;
96 }
97
98 static uint32_t
99 uint_key_hash(const void *key)
100 {
101 return uint_hash((uintptr_t)key);
102 }
103
104 static void *
105 uint_key(GLuint id)
106 {
107 return (void *)(uintptr_t) id;
108 }
109 /** @} */
110
111 /**
112 * Create a new hash table.
113 *
114 * \return pointer to a new, empty hash table.
115 */
116 struct _mesa_HashTable *
117 _mesa_NewHashTable(void)
118 {
119 struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable);
120
121 if (table) {
122 table->ht = _mesa_hash_table_create(NULL, uint_key_hash,
123 uint_key_compare);
124 if (table->ht == NULL) {
125 free(table);
126 _mesa_error_no_memory(__func__);
127 return NULL;
128 }
129
130 _mesa_hash_table_set_deleted_key(table->ht, uint_key(DELETED_KEY_VALUE));
131 /*
132 * Needs to be recursive, since the callback in _mesa_HashWalk()
133 * is allowed to call _mesa_HashRemove().
134 */
135 mtx_init(&table->Mutex, mtx_recursive);
136 }
137 else {
138 _mesa_error_no_memory(__func__);
139 }
140
141 return table;
142 }
143
144
145
146 /**
147 * Delete a hash table.
148 * Frees each entry on the hash table and then the hash table structure itself.
149 * Note that the caller should have already traversed the table and deleted
150 * the objects in the table (i.e. We don't free the entries' data pointer).
151 *
152 * \param table the hash table to delete.
153 */
154 void
155 _mesa_DeleteHashTable(struct _mesa_HashTable *table)
156 {
157 assert(table);
158
159 if (_mesa_hash_table_next_entry(table->ht, NULL) != NULL) {
160 _mesa_problem(NULL, "In _mesa_DeleteHashTable, found non-freed data");
161 }
162
163 _mesa_hash_table_destroy(table->ht, NULL);
164
165 mtx_destroy(&table->Mutex);
166 free(table);
167 }
168
169
170
171 /**
172 * Lookup an entry in the hash table, without locking.
173 * \sa _mesa_HashLookup
174 */
175 static inline void *
176 _mesa_HashLookup_unlocked(struct _mesa_HashTable *table, GLuint key)
177 {
178 const struct hash_entry *entry;
179
180 assert(table);
181 assert(key);
182
183 if (key == DELETED_KEY_VALUE)
184 return table->deleted_key_data;
185
186 entry = _mesa_hash_table_search_pre_hashed(table->ht,
187 uint_hash(key),
188 uint_key(key));
189 if (!entry)
190 return NULL;
191
192 return entry->data;
193 }
194
195
196 /**
197 * Lookup an entry in the hash table.
198 *
199 * \param table the hash table.
200 * \param key the key.
201 *
202 * \return pointer to user's data or NULL if key not in table
203 */
204 void *
205 _mesa_HashLookup(struct _mesa_HashTable *table, GLuint key)
206 {
207 void *res;
208 assert(table);
209 mtx_lock(&table->Mutex);
210 res = _mesa_HashLookup_unlocked(table, key);
211 mtx_unlock(&table->Mutex);
212 return res;
213 }
214
215
216 /**
217 * Lookup an entry in the hash table without locking the mutex.
218 *
219 * The hash table mutex must be locked manually by calling
220 * _mesa_HashLockMutex() before calling this function.
221 *
222 * \param table the hash table.
223 * \param key the key.
224 *
225 * \return pointer to user's data or NULL if key not in table
226 */
227 void *
228 _mesa_HashLookupLocked(struct _mesa_HashTable *table, GLuint key)
229 {
230 return _mesa_HashLookup_unlocked(table, key);
231 }
232
233
234 /**
235 * Lock the hash table mutex.
236 *
237 * This function should be used when multiple objects need
238 * to be looked up in the hash table, to avoid having to lock
239 * and unlock the mutex each time.
240 *
241 * \param table the hash table.
242 */
243 void
244 _mesa_HashLockMutex(struct _mesa_HashTable *table)
245 {
246 assert(table);
247 mtx_lock(&table->Mutex);
248 }
249
250
251 /**
252 * Unlock the hash table mutex.
253 *
254 * \param table the hash table.
255 */
256 void
257 _mesa_HashUnlockMutex(struct _mesa_HashTable *table)
258 {
259 assert(table);
260 mtx_unlock(&table->Mutex);
261 }
262
263
264 static inline void
265 _mesa_HashInsert_unlocked(struct _mesa_HashTable *table, GLuint key, void *data)
266 {
267 uint32_t hash = uint_hash(key);
268 struct hash_entry *entry;
269
270 assert(table);
271 assert(key);
272
273 if (key > table->MaxKey)
274 table->MaxKey = key;
275
276 if (key == DELETED_KEY_VALUE) {
277 table->deleted_key_data = data;
278 } else {
279 entry = _mesa_hash_table_search_pre_hashed(table->ht, hash, uint_key(key));
280 if (entry) {
281 entry->data = data;
282 } else {
283 _mesa_hash_table_insert_pre_hashed(table->ht, hash, uint_key(key), data);
284 }
285 }
286 }
287
288
289 /**
290 * Insert a key/pointer pair into the hash table without locking the mutex.
291 * If an entry with this key already exists we'll replace the existing entry.
292 *
293 * The hash table mutex must be locked manually by calling
294 * _mesa_HashLockMutex() before calling this function.
295 *
296 * \param table the hash table.
297 * \param key the key (not zero).
298 * \param data pointer to user data.
299 */
300 void
301 _mesa_HashInsertLocked(struct _mesa_HashTable *table, GLuint key, void *data)
302 {
303 _mesa_HashInsert_unlocked(table, key, data);
304 }
305
306
307 /**
308 * Insert a key/pointer pair into the hash table.
309 * If an entry with this key already exists we'll replace the existing entry.
310 *
311 * \param table the hash table.
312 * \param key the key (not zero).
313 * \param data pointer to user data.
314 */
315 void
316 _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
317 {
318 assert(table);
319 mtx_lock(&table->Mutex);
320 _mesa_HashInsert_unlocked(table, key, data);
321 mtx_unlock(&table->Mutex);
322 }
323
324
325 /**
326 * Remove an entry from the hash table.
327 *
328 * \param table the hash table.
329 * \param key key of entry to remove.
330 *
331 * While holding the hash table's lock, searches the entry with the matching
332 * key and unlinks it.
333 */
334 static inline void
335 _mesa_HashRemove_unlocked(struct _mesa_HashTable *table, GLuint key)
336 {
337 struct hash_entry *entry;
338
339 assert(table);
340 assert(key);
341
342 /* have to check this outside of mutex lock */
343 if (table->InDeleteAll) {
344 _mesa_problem(NULL, "_mesa_HashRemove illegally called from "
345 "_mesa_HashDeleteAll callback function");
346 return;
347 }
348
349 if (key == DELETED_KEY_VALUE) {
350 table->deleted_key_data = NULL;
351 } else {
352 entry = _mesa_hash_table_search_pre_hashed(table->ht,
353 uint_hash(key),
354 uint_key(key));
355 _mesa_hash_table_remove(table->ht, entry);
356 }
357 }
358
359
360 void
361 _mesa_HashRemoveLocked(struct _mesa_HashTable *table, GLuint key)
362 {
363 _mesa_HashRemove_unlocked(table, key);
364 }
365
366 void
367 _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
368 {
369 mtx_lock(&table->Mutex);
370 _mesa_HashRemove_unlocked(table, key);
371 mtx_unlock(&table->Mutex);
372 }
373
374 /**
375 * Delete all entries in a hash table, but don't delete the table itself.
376 * Invoke the given callback function for each table entry.
377 *
378 * \param table the hash table to delete
379 * \param callback the callback function
380 * \param userData arbitrary pointer to pass along to the callback
381 * (this is typically a struct gl_context pointer)
382 */
383 void
384 _mesa_HashDeleteAll(struct _mesa_HashTable *table,
385 void (*callback)(GLuint key, void *data, void *userData),
386 void *userData)
387 {
388 struct hash_entry *entry;
389
390 assert(table);
391 assert(callback);
392 mtx_lock(&table->Mutex);
393 table->InDeleteAll = GL_TRUE;
394 hash_table_foreach(table->ht, entry) {
395 callback((uintptr_t)entry->key, entry->data, userData);
396 _mesa_hash_table_remove(table->ht, entry);
397 }
398 if (table->deleted_key_data) {
399 callback(DELETED_KEY_VALUE, table->deleted_key_data, userData);
400 table->deleted_key_data = NULL;
401 }
402 table->InDeleteAll = GL_FALSE;
403 mtx_unlock(&table->Mutex);
404 }
405
406
407 /**
408 * Walk over all entries in a hash table, calling callback function for each.
409 * \param table the hash table to walk
410 * \param callback the callback function
411 * \param userData arbitrary pointer to pass along to the callback
412 * (this is typically a struct gl_context pointer)
413 */
414 void
415 _mesa_HashWalk(const struct _mesa_HashTable *table,
416 void (*callback)(GLuint key, void *data, void *userData),
417 void *userData)
418 {
419 /* cast-away const */
420 struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table;
421 struct hash_entry *entry;
422
423 assert(table);
424 assert(callback);
425 mtx_lock(&table2->Mutex);
426 hash_table_foreach(table->ht, entry) {
427 callback((uintptr_t)entry->key, entry->data, userData);
428 }
429 if (table->deleted_key_data)
430 callback(DELETED_KEY_VALUE, table->deleted_key_data, userData);
431 mtx_unlock(&table2->Mutex);
432 }
433
434 static void
435 debug_print_entry(GLuint key, void *data, void *userData)
436 {
437 _mesa_debug(NULL, "%u %p\n", key, data);
438 }
439
440 /**
441 * Dump contents of hash table for debugging.
442 *
443 * \param table the hash table.
444 */
445 void
446 _mesa_HashPrint(const struct _mesa_HashTable *table)
447 {
448 if (table->deleted_key_data)
449 debug_print_entry(DELETED_KEY_VALUE, table->deleted_key_data, NULL);
450 _mesa_HashWalk(table, debug_print_entry, NULL);
451 }
452
453
454 /**
455 * Find a block of adjacent unused hash keys.
456 *
457 * \param table the hash table.
458 * \param numKeys number of keys needed.
459 *
460 * \return Starting key of free block or 0 if failure.
461 *
462 * If there are enough free keys between the maximum key existing in the table
463 * (_mesa_HashTable::MaxKey) and the maximum key possible, then simply return
464 * the adjacent key. Otherwise do a full search for a free key block in the
465 * allowable key range.
466 */
467 GLuint
468 _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
469 {
470 const GLuint maxKey = ~((GLuint) 0) - 1;
471 if (maxKey - numKeys > table->MaxKey) {
472 /* the quick solution */
473 return table->MaxKey + 1;
474 }
475 else {
476 /* the slow solution */
477 GLuint freeCount = 0;
478 GLuint freeStart = 1;
479 GLuint key;
480 for (key = 1; key != maxKey; key++) {
481 if (_mesa_HashLookup_unlocked(table, key)) {
482 /* darn, this key is already in use */
483 freeCount = 0;
484 freeStart = key+1;
485 }
486 else {
487 /* this key not in use, check if we've found enough */
488 freeCount++;
489 if (freeCount == numKeys) {
490 return freeStart;
491 }
492 }
493 }
494 /* cannot allocate a block of numKeys consecutive keys */
495 return 0;
496 }
497 }
498
499
500 /**
501 * Return the number of entries in the hash table.
502 */
503 GLuint
504 _mesa_HashNumEntries(const struct _mesa_HashTable *table)
505 {
506 GLuint count = 0;
507
508 if (table->deleted_key_data)
509 count++;
510
511 count += _mesa_hash_table_num_entries(table->ht);
512
513 return count;
514 }