mesa: add/update VERBOSE_API logging
[mesa.git] / src / mesa / main / hint.c
1
2 /*
3 * Mesa 3-D graphics library
4 * Version: 4.1
5 *
6 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "glheader.h"
28 #include "enums.h"
29 #include "context.h"
30 #include "hint.h"
31 #include "imports.h"
32 #include "mtypes.h"
33
34
35
36 void GLAPIENTRY
37 _mesa_Hint( GLenum target, GLenum mode )
38 {
39 GET_CURRENT_CONTEXT(ctx);
40 ASSERT_OUTSIDE_BEGIN_END(ctx);
41
42 if (MESA_VERBOSE & VERBOSE_API)
43 _mesa_debug(ctx, "glHint %s %s\n",
44 _mesa_lookup_enum_by_nr(target),
45 _mesa_lookup_enum_by_nr(mode));
46
47 if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) {
48 _mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)");
49 return;
50 }
51
52 switch (target) {
53 case GL_FOG_HINT:
54 if (ctx->Hint.Fog == mode)
55 return;
56 FLUSH_VERTICES(ctx, _NEW_HINT);
57 ctx->Hint.Fog = mode;
58 break;
59 case GL_LINE_SMOOTH_HINT:
60 if (ctx->Hint.LineSmooth == mode)
61 return;
62 FLUSH_VERTICES(ctx, _NEW_HINT);
63 ctx->Hint.LineSmooth = mode;
64 break;
65 case GL_PERSPECTIVE_CORRECTION_HINT:
66 if (ctx->Hint.PerspectiveCorrection == mode)
67 return;
68 FLUSH_VERTICES(ctx, _NEW_HINT);
69 ctx->Hint.PerspectiveCorrection = mode;
70 break;
71 case GL_POINT_SMOOTH_HINT:
72 if (ctx->Hint.PointSmooth == mode)
73 return;
74 FLUSH_VERTICES(ctx, _NEW_HINT);
75 ctx->Hint.PointSmooth = mode;
76 break;
77 case GL_POLYGON_SMOOTH_HINT:
78 if (ctx->Hint.PolygonSmooth == mode)
79 return;
80 FLUSH_VERTICES(ctx, _NEW_HINT);
81 ctx->Hint.PolygonSmooth = mode;
82 break;
83
84 /* GL_EXT_clip_volume_hint */
85 case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
86 if (ctx->Hint.ClipVolumeClipping == mode)
87 return;
88 FLUSH_VERTICES(ctx, _NEW_HINT);
89 ctx->Hint.ClipVolumeClipping = mode;
90 break;
91
92 /* GL_ARB_texture_compression */
93 case GL_TEXTURE_COMPRESSION_HINT_ARB:
94 if (ctx->Hint.TextureCompression == mode)
95 return;
96 FLUSH_VERTICES(ctx, _NEW_HINT);
97 ctx->Hint.TextureCompression = mode;
98 break;
99
100 /* GL_SGIS_generate_mipmap */
101 case GL_GENERATE_MIPMAP_HINT_SGIS:
102 if (ctx->Hint.GenerateMipmap == mode)
103 return;
104 FLUSH_VERTICES(ctx, _NEW_HINT);
105 ctx->Hint.GenerateMipmap = mode;
106 break;
107
108 /* GL_ARB_fragment_shader */
109 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
110 if (!ctx->Extensions.ARB_fragment_shader) {
111 _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
112 return;
113 }
114 if (ctx->Hint.FragmentShaderDerivative == mode)
115 return;
116 FLUSH_VERTICES(ctx, _NEW_HINT);
117 ctx->Hint.FragmentShaderDerivative = mode;
118 break;
119
120 default:
121 _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
122 return;
123 }
124
125 if (ctx->Driver.Hint) {
126 (*ctx->Driver.Hint)( ctx, target, mode );
127 }
128 }
129
130
131 /**********************************************************************/
132 /***** Initialization *****/
133 /**********************************************************************/
134
135 void _mesa_init_hint( struct gl_context * ctx )
136 {
137 /* Hint group */
138 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
139 ctx->Hint.PointSmooth = GL_DONT_CARE;
140 ctx->Hint.LineSmooth = GL_DONT_CARE;
141 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
142 ctx->Hint.Fog = GL_DONT_CARE;
143 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
144 ctx->Hint.TextureCompression = GL_DONT_CARE;
145 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
146 ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE;
147 }