2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
38 #include "mfeatures.h"
44 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
47 _mesa_type_is_packed(GLenum type
)
50 case GL_UNSIGNED_BYTE_3_3_2
:
51 case GL_UNSIGNED_BYTE_2_3_3_REV
:
52 case MESA_UNSIGNED_BYTE_4_4
:
53 case GL_UNSIGNED_SHORT_5_6_5
:
54 case GL_UNSIGNED_SHORT_5_6_5_REV
:
55 case GL_UNSIGNED_SHORT_4_4_4_4
:
56 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
57 case GL_UNSIGNED_SHORT_5_5_5_1
:
58 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
59 case GL_UNSIGNED_INT_8_8_8_8
:
60 case GL_UNSIGNED_INT_8_8_8_8_REV
:
61 case GL_UNSIGNED_INT_10_10_10_2
:
62 case GL_UNSIGNED_INT_2_10_10_10_REV
:
63 case GL_UNSIGNED_SHORT_8_8_MESA
:
64 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
65 case GL_UNSIGNED_INT_24_8_EXT
:
66 case GL_UNSIGNED_INT_5_9_9_9_REV
:
67 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
68 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
78 * Flip the order of the 2 bytes in each word in the given array.
81 * \param n number of words.
84 _mesa_swap2( GLushort
*p
, GLuint n
)
87 for (i
= 0; i
< n
; i
++) {
88 p
[i
] = (p
[i
] >> 8) | ((p
[i
] << 8) & 0xff00);
95 * Flip the order of the 4 bytes in each word in the given array.
98 _mesa_swap4( GLuint
*p
, GLuint n
)
101 for (i
= 0; i
< n
; i
++) {
104 | ((b
>> 8) & 0xff00)
105 | ((b
<< 8) & 0xff0000)
106 | ((b
<< 24) & 0xff000000);
113 * Get the size of a GL data type.
115 * \param type GL data type.
117 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
118 * if an invalid type enum.
121 _mesa_sizeof_type( GLenum type
)
126 case GL_UNSIGNED_BYTE
:
127 return sizeof(GLubyte
);
129 return sizeof(GLbyte
);
130 case GL_UNSIGNED_SHORT
:
131 return sizeof(GLushort
);
133 return sizeof(GLshort
);
134 case GL_UNSIGNED_INT
:
135 return sizeof(GLuint
);
137 return sizeof(GLint
);
139 return sizeof(GLfloat
);
141 return sizeof(GLdouble
);
142 case GL_HALF_FLOAT_ARB
:
143 return sizeof(GLhalfARB
);
145 return sizeof(GLfixed
);
153 * Same as _mesa_sizeof_type() but also accepting the packed pixel
157 _mesa_sizeof_packed_type( GLenum type
)
162 case GL_UNSIGNED_BYTE
:
163 return sizeof(GLubyte
);
165 return sizeof(GLbyte
);
166 case GL_UNSIGNED_SHORT
:
167 return sizeof(GLushort
);
169 return sizeof(GLshort
);
170 case GL_UNSIGNED_INT
:
171 return sizeof(GLuint
);
173 return sizeof(GLint
);
174 case GL_HALF_FLOAT_ARB
:
175 return sizeof(GLhalfARB
);
177 return sizeof(GLfloat
);
178 case GL_UNSIGNED_BYTE_3_3_2
:
179 case GL_UNSIGNED_BYTE_2_3_3_REV
:
180 case MESA_UNSIGNED_BYTE_4_4
:
181 return sizeof(GLubyte
);
182 case GL_UNSIGNED_SHORT_5_6_5
:
183 case GL_UNSIGNED_SHORT_5_6_5_REV
:
184 case GL_UNSIGNED_SHORT_4_4_4_4
:
185 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
186 case GL_UNSIGNED_SHORT_5_5_5_1
:
187 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
188 case GL_UNSIGNED_SHORT_8_8_MESA
:
189 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
190 return sizeof(GLushort
);
191 case GL_UNSIGNED_INT_8_8_8_8
:
192 case GL_UNSIGNED_INT_8_8_8_8_REV
:
193 case GL_UNSIGNED_INT_10_10_10_2
:
194 case GL_UNSIGNED_INT_2_10_10_10_REV
:
195 case GL_UNSIGNED_INT_24_8_EXT
:
196 case GL_UNSIGNED_INT_5_9_9_9_REV
:
197 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
198 return sizeof(GLuint
);
199 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
208 * Get the number of components in a pixel format.
210 * \param format pixel format.
212 * \return the number of components in the given format, or -1 if a bad format.
215 _mesa_components_in_format( GLenum format
)
219 case GL_STENCIL_INDEX
:
220 case GL_DEPTH_COMPONENT
:
222 case GL_RED_INTEGER_EXT
:
224 case GL_GREEN_INTEGER_EXT
:
226 case GL_BLUE_INTEGER_EXT
:
228 case GL_ALPHA_INTEGER_EXT
:
230 case GL_LUMINANCE_INTEGER_EXT
:
234 case GL_LUMINANCE_ALPHA
:
235 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
238 case GL_DEPTH_STENCIL_EXT
:
246 case GL_RGB_INTEGER_EXT
:
247 case GL_BGR_INTEGER_EXT
:
253 case GL_RGBA_INTEGER_EXT
:
254 case GL_BGRA_INTEGER_EXT
:
264 * Get the bytes per pixel of pixel format type pair.
266 * \param format pixel format.
267 * \param type pixel type.
269 * \return bytes per pixel, or -1 if a bad format or type was given.
272 _mesa_bytes_per_pixel( GLenum format
, GLenum type
)
274 GLint comps
= _mesa_components_in_format( format
);
280 return 0; /* special case */
282 case GL_UNSIGNED_BYTE
:
283 return comps
* sizeof(GLubyte
);
285 case GL_UNSIGNED_SHORT
:
286 return comps
* sizeof(GLshort
);
288 case GL_UNSIGNED_INT
:
289 return comps
* sizeof(GLint
);
291 return comps
* sizeof(GLfloat
);
292 case GL_HALF_FLOAT_ARB
:
293 return comps
* sizeof(GLhalfARB
);
294 case GL_UNSIGNED_BYTE_3_3_2
:
295 case GL_UNSIGNED_BYTE_2_3_3_REV
:
296 if (format
== GL_RGB
|| format
== GL_BGR
||
297 format
== GL_RGB_INTEGER_EXT
|| format
== GL_BGR_INTEGER_EXT
)
298 return sizeof(GLubyte
);
300 return -1; /* error */
301 case GL_UNSIGNED_SHORT_5_6_5
:
302 case GL_UNSIGNED_SHORT_5_6_5_REV
:
303 if (format
== GL_RGB
|| format
== GL_BGR
||
304 format
== GL_RGB_INTEGER_EXT
|| format
== GL_BGR_INTEGER_EXT
)
305 return sizeof(GLushort
);
307 return -1; /* error */
308 case GL_UNSIGNED_SHORT_4_4_4_4
:
309 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
310 case GL_UNSIGNED_SHORT_5_5_5_1
:
311 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
312 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
||
313 format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
)
314 return sizeof(GLushort
);
317 case GL_UNSIGNED_INT_8_8_8_8
:
318 case GL_UNSIGNED_INT_8_8_8_8_REV
:
319 case GL_UNSIGNED_INT_10_10_10_2
:
320 case GL_UNSIGNED_INT_2_10_10_10_REV
:
321 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
||
322 format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
)
323 return sizeof(GLuint
);
326 case GL_UNSIGNED_SHORT_8_8_MESA
:
327 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
328 if (format
== GL_YCBCR_MESA
)
329 return sizeof(GLushort
);
332 case GL_UNSIGNED_INT_24_8_EXT
:
333 if (format
== GL_DEPTH_STENCIL_EXT
)
334 return sizeof(GLuint
);
337 case GL_UNSIGNED_INT_5_9_9_9_REV
:
338 if (format
== GL_RGB
)
339 return sizeof(GLuint
);
342 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
343 if (format
== GL_RGB
)
344 return sizeof(GLuint
);
347 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
348 if (format
== GL_DEPTH_STENCIL
)
359 * Do error checking of format/type combinations for glReadPixels,
360 * glDrawPixels and glTex[Sub]Image. Note that depending on the format
361 * and type values, we may either generate GL_INVALID_OPERATION or
364 * \param format pixel format.
365 * \param type pixel type.
367 * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
370 _mesa_error_check_format_and_type(const struct gl_context
*ctx
,
371 GLenum format
, GLenum type
)
373 /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
376 if (format
!= GL_COLOR_INDEX
&& format
!= GL_STENCIL_INDEX
) {
377 return GL_INVALID_ENUM
;
381 case GL_UNSIGNED_BYTE_3_3_2
:
382 case GL_UNSIGNED_BYTE_2_3_3_REV
:
383 case GL_UNSIGNED_SHORT_5_6_5
:
384 case GL_UNSIGNED_SHORT_5_6_5_REV
:
385 if (format
== GL_RGB
) {
388 if (format
== GL_RGB_INTEGER_EXT
&&
389 ctx
->Extensions
.ARB_texture_rgb10_a2ui
) {
392 return GL_INVALID_OPERATION
;
394 case GL_UNSIGNED_SHORT_4_4_4_4
:
395 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
396 case GL_UNSIGNED_SHORT_5_5_5_1
:
397 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
398 case GL_UNSIGNED_INT_8_8_8_8
:
399 case GL_UNSIGNED_INT_8_8_8_8_REV
:
400 case GL_UNSIGNED_INT_10_10_10_2
:
401 case GL_UNSIGNED_INT_2_10_10_10_REV
:
402 if (format
== GL_RGBA
||
404 format
== GL_ABGR_EXT
) {
407 if ((format
== GL_RGBA_INTEGER_EXT
|| format
== GL_BGRA_INTEGER_EXT
) &&
408 ctx
->Extensions
.ARB_texture_rgb10_a2ui
) {
411 return GL_INVALID_OPERATION
;
413 case GL_UNSIGNED_INT_24_8
:
414 if (!ctx
->Extensions
.EXT_packed_depth_stencil
) {
415 return GL_INVALID_ENUM
;
417 if (format
!= GL_DEPTH_STENCIL
) {
418 return GL_INVALID_OPERATION
;
422 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV
:
423 if (!ctx
->Extensions
.ARB_depth_buffer_float
) {
424 return GL_INVALID_ENUM
;
426 if (format
!= GL_DEPTH_STENCIL
) {
427 return GL_INVALID_OPERATION
;
435 /* now, for each format, check the type for compatibility */
438 case GL_STENCIL_INDEX
:
442 case GL_UNSIGNED_BYTE
:
444 case GL_UNSIGNED_SHORT
:
446 case GL_UNSIGNED_INT
:
450 return ctx
->Extensions
.ARB_half_float_pixel
451 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
453 return GL_INVALID_ENUM
;
460 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
464 case GL_LUMINANCE_ALPHA
:
465 case GL_DEPTH_COMPONENT
:
468 case GL_UNSIGNED_BYTE
:
470 case GL_UNSIGNED_SHORT
:
472 case GL_UNSIGNED_INT
:
476 return ctx
->Extensions
.ARB_half_float_pixel
477 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
479 return GL_INVALID_ENUM
;
483 if (!ctx
->Extensions
.ARB_texture_rg
)
484 return GL_INVALID_ENUM
;
487 case GL_UNSIGNED_BYTE
:
489 case GL_UNSIGNED_SHORT
:
491 case GL_UNSIGNED_INT
:
495 return ctx
->Extensions
.ARB_half_float_pixel
496 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
498 return GL_INVALID_ENUM
;
504 case GL_UNSIGNED_BYTE
:
506 case GL_UNSIGNED_SHORT
:
508 case GL_UNSIGNED_INT
:
510 case GL_UNSIGNED_BYTE_3_3_2
:
511 case GL_UNSIGNED_BYTE_2_3_3_REV
:
512 case GL_UNSIGNED_SHORT_5_6_5
:
513 case GL_UNSIGNED_SHORT_5_6_5_REV
:
516 return ctx
->Extensions
.ARB_half_float_pixel
517 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
518 case GL_UNSIGNED_INT_5_9_9_9_REV
:
519 return ctx
->Extensions
.EXT_texture_shared_exponent
520 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
521 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
522 return ctx
->Extensions
.EXT_packed_float
523 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
525 return GL_INVALID_ENUM
;
530 /* NOTE: no packed types are supported with BGR. That's
531 * intentional, according to the GL spec.
534 case GL_UNSIGNED_BYTE
:
536 case GL_UNSIGNED_SHORT
:
538 case GL_UNSIGNED_INT
:
542 return ctx
->Extensions
.ARB_half_float_pixel
543 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
545 return GL_INVALID_ENUM
;
553 case GL_UNSIGNED_BYTE
:
555 case GL_UNSIGNED_SHORT
:
557 case GL_UNSIGNED_INT
:
559 case GL_UNSIGNED_SHORT_4_4_4_4
:
560 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
561 case GL_UNSIGNED_SHORT_5_5_5_1
:
562 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
563 case GL_UNSIGNED_INT_8_8_8_8
:
564 case GL_UNSIGNED_INT_8_8_8_8_REV
:
565 case GL_UNSIGNED_INT_10_10_10_2
:
566 case GL_UNSIGNED_INT_2_10_10_10_REV
:
569 return ctx
->Extensions
.ARB_half_float_pixel
570 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
572 return GL_INVALID_ENUM
;
576 if (!ctx
->Extensions
.MESA_ycbcr_texture
)
577 return GL_INVALID_ENUM
;
578 if (type
== GL_UNSIGNED_SHORT_8_8_MESA
||
579 type
== GL_UNSIGNED_SHORT_8_8_REV_MESA
)
582 return GL_INVALID_OPERATION
;
584 case GL_DEPTH_STENCIL_EXT
:
585 if (ctx
->Extensions
.EXT_packed_depth_stencil
&&
586 type
== GL_UNSIGNED_INT_24_8
)
588 else if (ctx
->Extensions
.ARB_depth_buffer_float
&&
589 type
== GL_FLOAT_32_UNSIGNED_INT_24_8_REV
)
592 return GL_INVALID_ENUM
;
596 if (!ctx
->Extensions
.ATI_envmap_bumpmap
)
597 return GL_INVALID_ENUM
;
600 case GL_UNSIGNED_BYTE
:
602 case GL_UNSIGNED_SHORT
:
604 case GL_UNSIGNED_INT
:
608 return GL_INVALID_ENUM
;
611 /* integer-valued formats */
612 case GL_RED_INTEGER_EXT
:
613 case GL_GREEN_INTEGER_EXT
:
614 case GL_BLUE_INTEGER_EXT
:
615 case GL_ALPHA_INTEGER_EXT
:
619 case GL_UNSIGNED_BYTE
:
621 case GL_UNSIGNED_SHORT
:
623 case GL_UNSIGNED_INT
:
624 return (ctx
->VersionMajor
>= 3 ||
625 ctx
->Extensions
.EXT_texture_integer
)
626 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
628 return GL_INVALID_ENUM
;
631 case GL_RGB_INTEGER_EXT
:
634 case GL_UNSIGNED_BYTE
:
636 case GL_UNSIGNED_SHORT
:
638 case GL_UNSIGNED_INT
:
639 return (ctx
->VersionMajor
>= 3 ||
640 ctx
->Extensions
.EXT_texture_integer
)
641 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
642 case GL_UNSIGNED_BYTE_3_3_2
:
643 case GL_UNSIGNED_BYTE_2_3_3_REV
:
644 case GL_UNSIGNED_SHORT_5_6_5
:
645 case GL_UNSIGNED_SHORT_5_6_5_REV
:
646 return ctx
->Extensions
.ARB_texture_rgb10_a2ui
647 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
649 return GL_INVALID_ENUM
;
652 case GL_BGR_INTEGER_EXT
:
655 case GL_UNSIGNED_BYTE
:
657 case GL_UNSIGNED_SHORT
:
659 case GL_UNSIGNED_INT
:
660 /* NOTE: no packed formats w/ BGR format */
661 return (ctx
->VersionMajor
>= 3 ||
662 ctx
->Extensions
.EXT_texture_integer
)
663 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
665 return GL_INVALID_ENUM
;
668 case GL_RGBA_INTEGER_EXT
:
669 case GL_BGRA_INTEGER_EXT
:
672 case GL_UNSIGNED_BYTE
:
674 case GL_UNSIGNED_SHORT
:
676 case GL_UNSIGNED_INT
:
677 return (ctx
->VersionMajor
>= 3 ||
678 ctx
->Extensions
.EXT_texture_integer
)
679 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
680 case GL_UNSIGNED_SHORT_4_4_4_4
:
681 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
682 case GL_UNSIGNED_SHORT_5_5_5_1
:
683 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
684 case GL_UNSIGNED_INT_8_8_8_8
:
685 case GL_UNSIGNED_INT_8_8_8_8_REV
:
686 case GL_UNSIGNED_INT_10_10_10_2
:
687 case GL_UNSIGNED_INT_2_10_10_10_REV
:
688 return ctx
->Extensions
.ARB_texture_rgb10_a2ui
689 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
691 return GL_INVALID_ENUM
;
694 case GL_LUMINANCE_INTEGER_EXT
:
695 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
698 case GL_UNSIGNED_BYTE
:
700 case GL_UNSIGNED_SHORT
:
702 case GL_UNSIGNED_INT
:
703 return ctx
->Extensions
.EXT_texture_integer
704 ? GL_NO_ERROR
: GL_INVALID_ENUM
;
706 return GL_INVALID_ENUM
;
710 return GL_INVALID_ENUM
;
717 * Test if the given image format is a color/RGBA format (i.e., not color
718 * index, depth, stencil, etc).
719 * \param format the image format value (may by an internal texture format)
720 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
723 _mesa_is_color_format(GLenum format
)
741 case GL_LUMINANCE_ALPHA
:
742 case GL_LUMINANCE4_ALPHA4
:
743 case GL_LUMINANCE6_ALPHA2
:
744 case GL_LUMINANCE8_ALPHA8
:
745 case GL_LUMINANCE12_ALPHA4
:
746 case GL_LUMINANCE12_ALPHA12
:
747 case GL_LUMINANCE16_ALPHA16
:
779 /* float texture formats */
780 case GL_ALPHA16F_ARB
:
781 case GL_ALPHA32F_ARB
:
782 case GL_LUMINANCE16F_ARB
:
783 case GL_LUMINANCE32F_ARB
:
784 case GL_LUMINANCE_ALPHA16F_ARB
:
785 case GL_LUMINANCE_ALPHA32F_ARB
:
786 case GL_INTENSITY16F_ARB
:
787 case GL_INTENSITY32F_ARB
:
796 /* compressed formats */
797 case GL_COMPRESSED_ALPHA
:
798 case GL_COMPRESSED_LUMINANCE
:
799 case GL_COMPRESSED_LUMINANCE_ALPHA
:
800 case GL_COMPRESSED_INTENSITY
:
801 case GL_COMPRESSED_RED
:
802 case GL_COMPRESSED_RG
:
803 case GL_COMPRESSED_RGB
:
804 case GL_COMPRESSED_RGBA
:
809 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
810 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
811 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
812 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
813 case GL_COMPRESSED_RGB_FXT1_3DFX
:
814 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
815 #if FEATURE_EXT_texture_sRGB
818 case GL_SRGB_ALPHA_EXT
:
819 case GL_SRGB8_ALPHA8_EXT
:
820 case GL_SLUMINANCE_ALPHA_EXT
:
821 case GL_SLUMINANCE8_ALPHA8_EXT
:
822 case GL_SLUMINANCE_EXT
:
823 case GL_SLUMINANCE8_EXT
:
824 case GL_COMPRESSED_SRGB_EXT
:
825 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
826 case GL_COMPRESSED_SRGB_ALPHA_EXT
:
827 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
828 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
829 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
830 case GL_COMPRESSED_SLUMINANCE_EXT
:
831 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT
:
832 #endif /* FEATURE_EXT_texture_sRGB */
833 case GL_COMPRESSED_RED_RGTC1
:
834 case GL_COMPRESSED_SIGNED_RED_RGTC1
:
835 case GL_COMPRESSED_RG_RGTC2
:
836 case GL_COMPRESSED_SIGNED_RG_RGTC2
:
837 case GL_COMPRESSED_LUMINANCE_LATC1_EXT
:
838 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
:
839 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
:
840 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
:
841 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
:
842 case GL_ETC1_RGB8_OES
:
843 /* generic integer formats */
844 case GL_RED_INTEGER_EXT
:
845 case GL_GREEN_INTEGER_EXT
:
846 case GL_BLUE_INTEGER_EXT
:
847 case GL_ALPHA_INTEGER_EXT
:
848 case GL_RGB_INTEGER_EXT
:
849 case GL_RGBA_INTEGER_EXT
:
850 case GL_BGR_INTEGER_EXT
:
851 case GL_BGRA_INTEGER_EXT
:
853 case GL_LUMINANCE_INTEGER_EXT
:
854 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
855 /* sized integer formats */
856 case GL_RGBA32UI_EXT
:
860 case GL_ALPHA32UI_EXT
:
861 case GL_INTENSITY32UI_EXT
:
862 case GL_LUMINANCE32UI_EXT
:
863 case GL_LUMINANCE_ALPHA32UI_EXT
:
864 case GL_RGBA16UI_EXT
:
868 case GL_ALPHA16UI_EXT
:
869 case GL_INTENSITY16UI_EXT
:
870 case GL_LUMINANCE16UI_EXT
:
871 case GL_LUMINANCE_ALPHA16UI_EXT
:
876 case GL_ALPHA8UI_EXT
:
877 case GL_INTENSITY8UI_EXT
:
878 case GL_LUMINANCE8UI_EXT
:
879 case GL_LUMINANCE_ALPHA8UI_EXT
:
884 case GL_ALPHA32I_EXT
:
885 case GL_INTENSITY32I_EXT
:
886 case GL_LUMINANCE32I_EXT
:
887 case GL_LUMINANCE_ALPHA32I_EXT
:
892 case GL_ALPHA16I_EXT
:
893 case GL_INTENSITY16I_EXT
:
894 case GL_LUMINANCE16I_EXT
:
895 case GL_LUMINANCE_ALPHA16I_EXT
:
901 case GL_INTENSITY8I_EXT
:
902 case GL_LUMINANCE8I_EXT
:
903 case GL_LUMINANCE_ALPHA8I_EXT
:
904 /* signed, normalized texture formats */
916 case GL_RGBA16_SNORM
:
918 case GL_ALPHA8_SNORM
:
919 case GL_ALPHA16_SNORM
:
920 case GL_LUMINANCE_SNORM
:
921 case GL_LUMINANCE8_SNORM
:
922 case GL_LUMINANCE16_SNORM
:
923 case GL_LUMINANCE_ALPHA_SNORM
:
924 case GL_LUMINANCE8_ALPHA8_SNORM
:
925 case GL_LUMINANCE16_ALPHA16_SNORM
:
926 case GL_INTENSITY_SNORM
:
927 case GL_INTENSITY8_SNORM
:
928 case GL_INTENSITY16_SNORM
:
930 case GL_R11F_G11F_B10F
:
933 case GL_YCBCR_MESA
: /* not considered to be RGB */
942 * Test if the given image format is a depth component format.
945 _mesa_is_depth_format(GLenum format
)
948 case GL_DEPTH_COMPONENT
:
949 case GL_DEPTH_COMPONENT16
:
950 case GL_DEPTH_COMPONENT24
:
951 case GL_DEPTH_COMPONENT32
:
952 case GL_DEPTH_COMPONENT32F
:
961 * Test if the given image format is a stencil format.
964 _mesa_is_stencil_format(GLenum format
)
967 case GL_STENCIL_INDEX
:
976 * Test if the given image format is a YCbCr format.
979 _mesa_is_ycbcr_format(GLenum format
)
991 * Test if the given image format is a depth+stencil format.
994 _mesa_is_depthstencil_format(GLenum format
)
997 case GL_DEPTH24_STENCIL8_EXT
:
998 case GL_DEPTH_STENCIL_EXT
:
999 case GL_DEPTH32F_STENCIL8
:
1008 * Test if the given image format is a depth or stencil format.
1011 _mesa_is_depth_or_stencil_format(GLenum format
)
1014 case GL_DEPTH_COMPONENT
:
1015 case GL_DEPTH_COMPONENT16
:
1016 case GL_DEPTH_COMPONENT24
:
1017 case GL_DEPTH_COMPONENT32
:
1018 case GL_STENCIL_INDEX
:
1019 case GL_STENCIL_INDEX1_EXT
:
1020 case GL_STENCIL_INDEX4_EXT
:
1021 case GL_STENCIL_INDEX8_EXT
:
1022 case GL_STENCIL_INDEX16_EXT
:
1023 case GL_DEPTH_STENCIL_EXT
:
1024 case GL_DEPTH24_STENCIL8_EXT
:
1025 case GL_DEPTH_COMPONENT32F
:
1026 case GL_DEPTH32F_STENCIL8
:
1035 * Test if the given image format is a dudv format.
1038 _mesa_is_dudv_format(GLenum format
)
1051 * Test if the given format is an integer (non-normalized) format.
1054 _mesa_is_integer_format(GLenum format
)
1057 /* generic integer formats */
1058 case GL_RED_INTEGER_EXT
:
1059 case GL_GREEN_INTEGER_EXT
:
1060 case GL_BLUE_INTEGER_EXT
:
1061 case GL_ALPHA_INTEGER_EXT
:
1062 case GL_RGB_INTEGER_EXT
:
1063 case GL_RGBA_INTEGER_EXT
:
1064 case GL_BGR_INTEGER_EXT
:
1065 case GL_BGRA_INTEGER_EXT
:
1066 case GL_LUMINANCE_INTEGER_EXT
:
1067 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
1069 /* specific integer formats */
1070 case GL_RGBA32UI_EXT
:
1071 case GL_RGB32UI_EXT
:
1074 case GL_ALPHA32UI_EXT
:
1075 case GL_INTENSITY32UI_EXT
:
1076 case GL_LUMINANCE32UI_EXT
:
1077 case GL_LUMINANCE_ALPHA32UI_EXT
:
1078 case GL_RGBA16UI_EXT
:
1079 case GL_RGB16UI_EXT
:
1082 case GL_ALPHA16UI_EXT
:
1083 case GL_INTENSITY16UI_EXT
:
1084 case GL_LUMINANCE16UI_EXT
:
1085 case GL_LUMINANCE_ALPHA16UI_EXT
:
1086 case GL_RGBA8UI_EXT
:
1090 case GL_ALPHA8UI_EXT
:
1091 case GL_INTENSITY8UI_EXT
:
1092 case GL_LUMINANCE8UI_EXT
:
1093 case GL_LUMINANCE_ALPHA8UI_EXT
:
1094 case GL_RGBA32I_EXT
:
1098 case GL_ALPHA32I_EXT
:
1099 case GL_INTENSITY32I_EXT
:
1100 case GL_LUMINANCE32I_EXT
:
1101 case GL_LUMINANCE_ALPHA32I_EXT
:
1102 case GL_RGBA16I_EXT
:
1106 case GL_ALPHA16I_EXT
:
1107 case GL_INTENSITY16I_EXT
:
1108 case GL_LUMINANCE16I_EXT
:
1109 case GL_LUMINANCE_ALPHA16I_EXT
:
1114 case GL_ALPHA8I_EXT
:
1115 case GL_INTENSITY8I_EXT
:
1116 case GL_LUMINANCE8I_EXT
:
1117 case GL_LUMINANCE_ALPHA8I_EXT
:
1127 * Test if an image format is a supported compressed format.
1128 * \param format the internal format token provided by the user.
1129 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
1132 _mesa_is_compressed_format(struct gl_context
*ctx
, GLenum format
)
1135 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
1136 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
1137 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
1138 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
1139 return ctx
->Extensions
.EXT_texture_compression_s3tc
;
1144 return ctx
->Extensions
.S3_s3tc
;
1145 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
1146 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
1147 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
1148 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
1149 return ctx
->Extensions
.EXT_texture_sRGB
1150 && ctx
->Extensions
.EXT_texture_compression_s3tc
;
1151 case GL_COMPRESSED_RGB_FXT1_3DFX
:
1152 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
1153 return ctx
->Extensions
.TDFX_texture_compression_FXT1
;
1154 case GL_COMPRESSED_RED_RGTC1
:
1155 case GL_COMPRESSED_SIGNED_RED_RGTC1
:
1156 case GL_COMPRESSED_RG_RGTC2
:
1157 case GL_COMPRESSED_SIGNED_RG_RGTC2
:
1158 return ctx
->Extensions
.ARB_texture_compression_rgtc
;
1159 case GL_COMPRESSED_LUMINANCE_LATC1_EXT
:
1160 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
:
1161 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
:
1162 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
:
1163 return ctx
->Extensions
.EXT_texture_compression_latc
;
1164 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
:
1165 return ctx
->Extensions
.ATI_texture_compression_3dc
;
1166 case GL_ETC1_RGB8_OES
:
1167 return ctx
->Extensions
.OES_compressed_ETC1_RGB8_texture
;
1169 case GL_PALETTE4_RGB8_OES
:
1170 case GL_PALETTE4_RGBA8_OES
:
1171 case GL_PALETTE4_R5_G6_B5_OES
:
1172 case GL_PALETTE4_RGBA4_OES
:
1173 case GL_PALETTE4_RGB5_A1_OES
:
1174 case GL_PALETTE8_RGB8_OES
:
1175 case GL_PALETTE8_RGBA8_OES
:
1176 case GL_PALETTE8_R5_G6_B5_OES
:
1177 case GL_PALETTE8_RGBA4_OES
:
1178 case GL_PALETTE8_RGB5_A1_OES
:
1179 return ctx
->API
== API_OPENGLES
;
1188 * Does the given base texture/renderbuffer format have the channel
1192 _mesa_base_format_has_channel(GLenum base_format
, GLenum pname
)
1195 case GL_TEXTURE_RED_SIZE
:
1196 case GL_TEXTURE_RED_TYPE
:
1197 case GL_RENDERBUFFER_RED_SIZE_EXT
:
1198 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
:
1199 if (base_format
== GL_RED
||
1200 base_format
== GL_RG
||
1201 base_format
== GL_RGB
||
1202 base_format
== GL_RGBA
) {
1206 case GL_TEXTURE_GREEN_SIZE
:
1207 case GL_TEXTURE_GREEN_TYPE
:
1208 case GL_RENDERBUFFER_GREEN_SIZE_EXT
:
1209 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
:
1210 if (base_format
== GL_RG
||
1211 base_format
== GL_RGB
||
1212 base_format
== GL_RGBA
) {
1216 case GL_TEXTURE_BLUE_SIZE
:
1217 case GL_TEXTURE_BLUE_TYPE
:
1218 case GL_RENDERBUFFER_BLUE_SIZE_EXT
:
1219 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
:
1220 if (base_format
== GL_RGB
||
1221 base_format
== GL_RGBA
) {
1225 case GL_TEXTURE_ALPHA_SIZE
:
1226 case GL_TEXTURE_ALPHA_TYPE
:
1227 case GL_RENDERBUFFER_ALPHA_SIZE_EXT
:
1228 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
:
1229 if (base_format
== GL_RGBA
||
1230 base_format
== GL_ALPHA
||
1231 base_format
== GL_LUMINANCE_ALPHA
) {
1235 case GL_TEXTURE_LUMINANCE_SIZE
:
1236 case GL_TEXTURE_LUMINANCE_TYPE
:
1237 if (base_format
== GL_LUMINANCE
||
1238 base_format
== GL_LUMINANCE_ALPHA
) {
1242 case GL_TEXTURE_INTENSITY_SIZE
:
1243 case GL_TEXTURE_INTENSITY_TYPE
:
1244 if (base_format
== GL_INTENSITY
) {
1248 case GL_TEXTURE_DEPTH_SIZE
:
1249 case GL_TEXTURE_DEPTH_TYPE
:
1250 case GL_RENDERBUFFER_DEPTH_SIZE_EXT
:
1251 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
:
1252 if (base_format
== GL_DEPTH_STENCIL
||
1253 base_format
== GL_DEPTH_COMPONENT
) {
1257 case GL_RENDERBUFFER_STENCIL_SIZE_EXT
:
1258 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
:
1259 if (base_format
== GL_DEPTH_STENCIL
||
1260 base_format
== GL_STENCIL_INDEX
) {
1265 _mesa_warning(NULL
, "%s: Unexpected channel token 0x%x\n",
1266 __FUNCTION__
, pname
);
1275 * Return the byte offset of a specific pixel in an image (1D, 2D or 3D).
1277 * Pixel unpacking/packing parameters are observed according to \p packing.
1279 * \param dimensions either 1, 2 or 3 to indicate dimensionality of image
1280 * \param packing the pixelstore attributes
1281 * \param width the image width
1282 * \param height the image height
1283 * \param format the pixel format (must be validated beforehand)
1284 * \param type the pixel data type (must be validated beforehand)
1285 * \param img which image in the volume (0 for 1D or 2D images)
1286 * \param row row of pixel in the image (0 for 1D images)
1287 * \param column column of pixel in the image
1289 * \return offset of pixel.
1291 * \sa gl_pixelstore_attrib.
1294 _mesa_image_offset( GLuint dimensions
,
1295 const struct gl_pixelstore_attrib
*packing
,
1296 GLsizei width
, GLsizei height
,
1297 GLenum format
, GLenum type
,
1298 GLint img
, GLint row
, GLint column
)
1300 GLint alignment
; /* 1, 2 or 4 */
1301 GLint pixels_per_row
;
1302 GLint rows_per_image
;
1305 GLint skipimages
; /* for 3-D volume images */
1308 ASSERT(dimensions
>= 1 && dimensions
<= 3);
1310 alignment
= packing
->Alignment
;
1311 if (packing
->RowLength
> 0) {
1312 pixels_per_row
= packing
->RowLength
;
1315 pixels_per_row
= width
;
1317 if (packing
->ImageHeight
> 0) {
1318 rows_per_image
= packing
->ImageHeight
;
1321 rows_per_image
= height
;
1324 skippixels
= packing
->SkipPixels
;
1325 /* Note: SKIP_ROWS _is_ used for 1D images */
1326 skiprows
= packing
->SkipRows
;
1327 /* Note: SKIP_IMAGES is only used for 3D images */
1328 skipimages
= (dimensions
== 3) ? packing
->SkipImages
: 0;
1330 if (type
== GL_BITMAP
) {
1332 GLint bytes_per_row
;
1333 GLint bytes_per_image
;
1334 /* components per pixel for color or stencil index: */
1335 const GLint comp_per_pixel
= 1;
1337 /* The pixel type and format should have been error checked earlier */
1338 assert(format
== GL_COLOR_INDEX
|| format
== GL_STENCIL_INDEX
);
1340 bytes_per_row
= alignment
1341 * CEILING( comp_per_pixel
*pixels_per_row
, 8*alignment
);
1343 bytes_per_image
= bytes_per_row
* rows_per_image
;
1345 offset
= (skipimages
+ img
) * bytes_per_image
1346 + (skiprows
+ row
) * bytes_per_row
1347 + (skippixels
+ column
) / 8;
1350 /* Non-BITMAP data */
1351 GLint bytes_per_pixel
, bytes_per_row
, remainder
, bytes_per_image
;
1354 bytes_per_pixel
= _mesa_bytes_per_pixel( format
, type
);
1356 /* The pixel type and format should have been error checked earlier */
1357 assert(bytes_per_pixel
> 0);
1359 bytes_per_row
= pixels_per_row
* bytes_per_pixel
;
1360 remainder
= bytes_per_row
% alignment
;
1362 bytes_per_row
+= (alignment
- remainder
);
1364 ASSERT(bytes_per_row
% alignment
== 0);
1366 bytes_per_image
= bytes_per_row
* rows_per_image
;
1368 if (packing
->Invert
) {
1369 /* set pixel_addr to the last row */
1370 topOfImage
= bytes_per_row
* (height
- 1);
1371 bytes_per_row
= -bytes_per_row
;
1377 /* compute final pixel address */
1378 offset
= (skipimages
+ img
) * bytes_per_image
1380 + (skiprows
+ row
) * bytes_per_row
1381 + (skippixels
+ column
) * bytes_per_pixel
;
1389 * Return the address of a specific pixel in an image (1D, 2D or 3D).
1391 * Pixel unpacking/packing parameters are observed according to \p packing.
1393 * \param dimensions either 1, 2 or 3 to indicate dimensionality of image
1394 * \param packing the pixelstore attributes
1395 * \param image starting address of image data
1396 * \param width the image width
1397 * \param height the image height
1398 * \param format the pixel format (must be validated beforehand)
1399 * \param type the pixel data type (must be validated beforehand)
1400 * \param img which image in the volume (0 for 1D or 2D images)
1401 * \param row row of pixel in the image (0 for 1D images)
1402 * \param column column of pixel in the image
1404 * \return address of pixel.
1406 * \sa gl_pixelstore_attrib.
1409 _mesa_image_address( GLuint dimensions
,
1410 const struct gl_pixelstore_attrib
*packing
,
1411 const GLvoid
*image
,
1412 GLsizei width
, GLsizei height
,
1413 GLenum format
, GLenum type
,
1414 GLint img
, GLint row
, GLint column
)
1416 const GLubyte
*addr
= (const GLubyte
*) image
;
1418 addr
+= _mesa_image_offset(dimensions
, packing
, width
, height
,
1419 format
, type
, img
, row
, column
);
1421 return (GLvoid
*) addr
;
1426 _mesa_image_address1d( const struct gl_pixelstore_attrib
*packing
,
1427 const GLvoid
*image
,
1429 GLenum format
, GLenum type
,
1432 return _mesa_image_address(1, packing
, image
, width
, 1,
1433 format
, type
, 0, 0, column
);
1438 _mesa_image_address2d( const struct gl_pixelstore_attrib
*packing
,
1439 const GLvoid
*image
,
1440 GLsizei width
, GLsizei height
,
1441 GLenum format
, GLenum type
,
1442 GLint row
, GLint column
)
1444 return _mesa_image_address(2, packing
, image
, width
, height
,
1445 format
, type
, 0, row
, column
);
1450 _mesa_image_address3d( const struct gl_pixelstore_attrib
*packing
,
1451 const GLvoid
*image
,
1452 GLsizei width
, GLsizei height
,
1453 GLenum format
, GLenum type
,
1454 GLint img
, GLint row
, GLint column
)
1456 return _mesa_image_address(3, packing
, image
, width
, height
,
1457 format
, type
, img
, row
, column
);
1463 * Compute the stride (in bytes) between image rows.
1465 * \param packing the pixelstore attributes
1466 * \param width image width.
1467 * \param format pixel format.
1468 * \param type pixel data type.
1470 * \return the stride in bytes for the given parameters, or -1 if error
1473 _mesa_image_row_stride( const struct gl_pixelstore_attrib
*packing
,
1474 GLint width
, GLenum format
, GLenum type
)
1476 GLint bytesPerRow
, remainder
;
1480 if (type
== GL_BITMAP
) {
1481 if (packing
->RowLength
== 0) {
1482 bytesPerRow
= (width
+ 7) / 8;
1485 bytesPerRow
= (packing
->RowLength
+ 7) / 8;
1489 /* Non-BITMAP data */
1490 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
1491 if (bytesPerPixel
<= 0)
1492 return -1; /* error */
1493 if (packing
->RowLength
== 0) {
1494 bytesPerRow
= bytesPerPixel
* width
;
1497 bytesPerRow
= bytesPerPixel
* packing
->RowLength
;
1501 remainder
= bytesPerRow
% packing
->Alignment
;
1502 if (remainder
> 0) {
1503 bytesPerRow
+= (packing
->Alignment
- remainder
);
1506 if (packing
->Invert
) {
1507 /* negate the bytes per row (negative row stride) */
1508 bytesPerRow
= -bytesPerRow
;
1516 * Compute the stride between images in a 3D texture (in bytes) for the given
1517 * pixel packing parameters and image width, format and type.
1520 _mesa_image_image_stride( const struct gl_pixelstore_attrib
*packing
,
1521 GLint width
, GLint height
,
1522 GLenum format
, GLenum type
)
1524 GLint bytesPerRow
, bytesPerImage
, remainder
;
1528 if (type
== GL_BITMAP
) {
1529 if (packing
->RowLength
== 0) {
1530 bytesPerRow
= (width
+ 7) / 8;
1533 bytesPerRow
= (packing
->RowLength
+ 7) / 8;
1537 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
1539 if (bytesPerPixel
<= 0)
1540 return -1; /* error */
1541 if (packing
->RowLength
== 0) {
1542 bytesPerRow
= bytesPerPixel
* width
;
1545 bytesPerRow
= bytesPerPixel
* packing
->RowLength
;
1549 remainder
= bytesPerRow
% packing
->Alignment
;
1551 bytesPerRow
+= (packing
->Alignment
- remainder
);
1553 if (packing
->ImageHeight
== 0)
1554 bytesPerImage
= bytesPerRow
* height
;
1556 bytesPerImage
= bytesPerRow
* packing
->ImageHeight
;
1558 return bytesPerImage
;
1564 * "Expand" a bitmap from 1-bit per pixel to 8-bits per pixel.
1565 * This is typically used to convert a bitmap into a GLubyte/pixel texture.
1566 * "On" bits will set texels to \p onValue.
1567 * "Off" bits will not modify texels.
1568 * \param width src bitmap width in pixels
1569 * \param height src bitmap height in pixels
1570 * \param unpack bitmap unpacking state
1571 * \param bitmap the src bitmap data
1572 * \param destBuffer start of dest buffer
1573 * \param destStride row stride in dest buffer
1574 * \param onValue if bit is 1, set destBuffer pixel to this value
1577 _mesa_expand_bitmap(GLsizei width
, GLsizei height
,
1578 const struct gl_pixelstore_attrib
*unpack
,
1579 const GLubyte
*bitmap
,
1580 GLubyte
*destBuffer
, GLint destStride
,
1583 const GLubyte
*srcRow
= (const GLubyte
*)
1584 _mesa_image_address2d(unpack
, bitmap
, width
, height
,
1585 GL_COLOR_INDEX
, GL_BITMAP
, 0, 0);
1586 const GLint srcStride
= _mesa_image_row_stride(unpack
, width
,
1587 GL_COLOR_INDEX
, GL_BITMAP
);
1590 #define SET_PIXEL(COL, ROW) \
1591 destBuffer[(ROW) * destStride + (COL)] = onValue;
1593 for (row
= 0; row
< height
; row
++) {
1594 const GLubyte
*src
= srcRow
;
1596 if (unpack
->LsbFirst
) {
1598 GLubyte mask
= 1U << (unpack
->SkipPixels
& 0x7);
1599 for (col
= 0; col
< width
; col
++) {
1602 SET_PIXEL(col
, row
);
1614 /* get ready for next row */
1620 GLubyte mask
= 128U >> (unpack
->SkipPixels
& 0x7);
1621 for (col
= 0; col
< width
; col
++) {
1624 SET_PIXEL(col
, row
);
1636 /* get ready for next row */
1641 srcRow
+= srcStride
;
1651 * Convert an array of RGBA colors from one datatype to another.
1652 * NOTE: src may equal dst. In that case, we use a temporary buffer.
1655 _mesa_convert_colors(GLenum srcType
, const GLvoid
*src
,
1656 GLenum dstType
, GLvoid
*dst
,
1657 GLuint count
, const GLubyte mask
[])
1660 const GLboolean useTemp
= (src
== dst
);
1662 tempBuffer
= malloc(count
* MAX_PIXEL_BYTES
);
1666 ASSERT(srcType
!= dstType
);
1669 case GL_UNSIGNED_BYTE
:
1670 if (dstType
== GL_UNSIGNED_SHORT
) {
1671 const GLubyte (*src1
)[4] = (const GLubyte (*)[4]) src
;
1672 GLushort (*dst2
)[4] = (GLushort (*)[4]) (useTemp
? tempBuffer
: dst
);
1674 for (i
= 0; i
< count
; i
++) {
1675 if (!mask
|| mask
[i
]) {
1676 dst2
[i
][RCOMP
] = UBYTE_TO_USHORT(src1
[i
][RCOMP
]);
1677 dst2
[i
][GCOMP
] = UBYTE_TO_USHORT(src1
[i
][GCOMP
]);
1678 dst2
[i
][BCOMP
] = UBYTE_TO_USHORT(src1
[i
][BCOMP
]);
1679 dst2
[i
][ACOMP
] = UBYTE_TO_USHORT(src1
[i
][ACOMP
]);
1683 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLushort
));
1686 const GLubyte (*src1
)[4] = (const GLubyte (*)[4]) src
;
1687 GLfloat (*dst4
)[4] = (GLfloat (*)[4]) (useTemp
? tempBuffer
: dst
);
1689 ASSERT(dstType
== GL_FLOAT
);
1690 for (i
= 0; i
< count
; i
++) {
1691 if (!mask
|| mask
[i
]) {
1692 dst4
[i
][RCOMP
] = UBYTE_TO_FLOAT(src1
[i
][RCOMP
]);
1693 dst4
[i
][GCOMP
] = UBYTE_TO_FLOAT(src1
[i
][GCOMP
]);
1694 dst4
[i
][BCOMP
] = UBYTE_TO_FLOAT(src1
[i
][BCOMP
]);
1695 dst4
[i
][ACOMP
] = UBYTE_TO_FLOAT(src1
[i
][ACOMP
]);
1699 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLfloat
));
1702 case GL_UNSIGNED_SHORT
:
1703 if (dstType
== GL_UNSIGNED_BYTE
) {
1704 const GLushort (*src2
)[4] = (const GLushort (*)[4]) src
;
1705 GLubyte (*dst1
)[4] = (GLubyte (*)[4]) (useTemp
? tempBuffer
: dst
);
1707 for (i
= 0; i
< count
; i
++) {
1708 if (!mask
|| mask
[i
]) {
1709 dst1
[i
][RCOMP
] = USHORT_TO_UBYTE(src2
[i
][RCOMP
]);
1710 dst1
[i
][GCOMP
] = USHORT_TO_UBYTE(src2
[i
][GCOMP
]);
1711 dst1
[i
][BCOMP
] = USHORT_TO_UBYTE(src2
[i
][BCOMP
]);
1712 dst1
[i
][ACOMP
] = USHORT_TO_UBYTE(src2
[i
][ACOMP
]);
1716 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLubyte
));
1719 const GLushort (*src2
)[4] = (const GLushort (*)[4]) src
;
1720 GLfloat (*dst4
)[4] = (GLfloat (*)[4]) (useTemp
? tempBuffer
: dst
);
1722 ASSERT(dstType
== GL_FLOAT
);
1723 for (i
= 0; i
< count
; i
++) {
1724 if (!mask
|| mask
[i
]) {
1725 dst4
[i
][RCOMP
] = USHORT_TO_FLOAT(src2
[i
][RCOMP
]);
1726 dst4
[i
][GCOMP
] = USHORT_TO_FLOAT(src2
[i
][GCOMP
]);
1727 dst4
[i
][BCOMP
] = USHORT_TO_FLOAT(src2
[i
][BCOMP
]);
1728 dst4
[i
][ACOMP
] = USHORT_TO_FLOAT(src2
[i
][ACOMP
]);
1732 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLfloat
));
1736 if (dstType
== GL_UNSIGNED_BYTE
) {
1737 const GLfloat (*src4
)[4] = (const GLfloat (*)[4]) src
;
1738 GLubyte (*dst1
)[4] = (GLubyte (*)[4]) (useTemp
? tempBuffer
: dst
);
1740 for (i
= 0; i
< count
; i
++) {
1741 if (!mask
|| mask
[i
])
1742 _mesa_unclamped_float_rgba_to_ubyte(dst1
[i
], src4
[i
]);
1745 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLubyte
));
1748 const GLfloat (*src4
)[4] = (const GLfloat (*)[4]) src
;
1749 GLushort (*dst2
)[4] = (GLushort (*)[4]) (useTemp
? tempBuffer
: dst
);
1751 ASSERT(dstType
== GL_UNSIGNED_SHORT
);
1752 for (i
= 0; i
< count
; i
++) {
1753 if (!mask
|| mask
[i
]) {
1754 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][RCOMP
], src4
[i
][RCOMP
]);
1755 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][GCOMP
], src4
[i
][GCOMP
]);
1756 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][BCOMP
], src4
[i
][BCOMP
]);
1757 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][ACOMP
], src4
[i
][ACOMP
]);
1761 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLushort
));
1765 _mesa_problem(NULL
, "Invalid datatype in _mesa_convert_colors");
1775 * Perform basic clipping for glDrawPixels. The image's position and size
1776 * and the unpack SkipPixels and SkipRows are adjusted so that the image
1777 * region is entirely within the window and scissor bounds.
1778 * NOTE: this will only work when glPixelZoom is (1, 1) or (1, -1).
1779 * If Pixel.ZoomY is -1, *destY will be changed to be the first row which
1780 * we'll actually write. Beforehand, *destY-1 is the first drawing row.
1782 * \return GL_TRUE if image is ready for drawing or
1783 * GL_FALSE if image was completely clipped away (draw nothing)
1786 _mesa_clip_drawpixels(const struct gl_context
*ctx
,
1787 GLint
*destX
, GLint
*destY
,
1788 GLsizei
*width
, GLsizei
*height
,
1789 struct gl_pixelstore_attrib
*unpack
)
1791 const struct gl_framebuffer
*buffer
= ctx
->DrawBuffer
;
1793 if (unpack
->RowLength
== 0) {
1794 unpack
->RowLength
= *width
;
1797 ASSERT(ctx
->Pixel
.ZoomX
== 1.0F
);
1798 ASSERT(ctx
->Pixel
.ZoomY
== 1.0F
|| ctx
->Pixel
.ZoomY
== -1.0F
);
1801 if (*destX
< buffer
->_Xmin
) {
1802 unpack
->SkipPixels
+= (buffer
->_Xmin
- *destX
);
1803 *width
-= (buffer
->_Xmin
- *destX
);
1804 *destX
= buffer
->_Xmin
;
1806 /* right clipping */
1807 if (*destX
+ *width
> buffer
->_Xmax
)
1808 *width
-= (*destX
+ *width
- buffer
->_Xmax
);
1813 if (ctx
->Pixel
.ZoomY
== 1.0F
) {
1814 /* bottom clipping */
1815 if (*destY
< buffer
->_Ymin
) {
1816 unpack
->SkipRows
+= (buffer
->_Ymin
- *destY
);
1817 *height
-= (buffer
->_Ymin
- *destY
);
1818 *destY
= buffer
->_Ymin
;
1821 if (*destY
+ *height
> buffer
->_Ymax
)
1822 *height
-= (*destY
+ *height
- buffer
->_Ymax
);
1824 else { /* upside down */
1826 if (*destY
> buffer
->_Ymax
) {
1827 unpack
->SkipRows
+= (*destY
- buffer
->_Ymax
);
1828 *height
-= (*destY
- buffer
->_Ymax
);
1829 *destY
= buffer
->_Ymax
;
1831 /* bottom clipping */
1832 if (*destY
- *height
< buffer
->_Ymin
)
1833 *height
-= (buffer
->_Ymin
- (*destY
- *height
));
1834 /* adjust destY so it's the first row to write to */
1846 * Perform clipping for glReadPixels. The image's window position
1847 * and size, and the pack skipPixels, skipRows and rowLength are adjusted
1848 * so that the image region is entirely within the window bounds.
1849 * Note: this is different from _mesa_clip_drawpixels() in that the
1850 * scissor box is ignored, and we use the bounds of the current readbuffer
1853 * \return GL_TRUE if region to read is in bounds
1854 * GL_FALSE if region is completely out of bounds (nothing to read)
1857 _mesa_clip_readpixels(const struct gl_context
*ctx
,
1858 GLint
*srcX
, GLint
*srcY
,
1859 GLsizei
*width
, GLsizei
*height
,
1860 struct gl_pixelstore_attrib
*pack
)
1862 const struct gl_framebuffer
*buffer
= ctx
->ReadBuffer
;
1864 if (pack
->RowLength
== 0) {
1865 pack
->RowLength
= *width
;
1870 pack
->SkipPixels
+= (0 - *srcX
);
1871 *width
-= (0 - *srcX
);
1874 /* right clipping */
1875 if (*srcX
+ *width
> (GLsizei
) buffer
->Width
)
1876 *width
-= (*srcX
+ *width
- buffer
->Width
);
1881 /* bottom clipping */
1883 pack
->SkipRows
+= (0 - *srcY
);
1884 *height
-= (0 - *srcY
);
1888 if (*srcY
+ *height
> (GLsizei
) buffer
->Height
)
1889 *height
-= (*srcY
+ *height
- buffer
->Height
);
1899 * Do clipping for a glCopyTexSubImage call.
1900 * The framebuffer source region might extend outside the framebuffer
1901 * bounds. Clip the source region against the framebuffer bounds and
1902 * adjust the texture/dest position and size accordingly.
1904 * \return GL_FALSE if region is totally clipped, GL_TRUE otherwise.
1907 _mesa_clip_copytexsubimage(const struct gl_context
*ctx
,
1908 GLint
*destX
, GLint
*destY
,
1909 GLint
*srcX
, GLint
*srcY
,
1910 GLsizei
*width
, GLsizei
*height
)
1912 const struct gl_framebuffer
*fb
= ctx
->ReadBuffer
;
1913 const GLint srcX0
= *srcX
, srcY0
= *srcY
;
1915 if (_mesa_clip_to_region(0, 0, fb
->Width
, fb
->Height
,
1916 srcX
, srcY
, width
, height
)) {
1917 *destX
= *destX
+ *srcX
- srcX0
;
1918 *destY
= *destY
+ *srcY
- srcY0
;
1930 * Clip the rectangle defined by (x, y, width, height) against the bounds
1931 * specified by [xmin, xmax) and [ymin, ymax).
1932 * \return GL_FALSE if rect is totally clipped, GL_TRUE otherwise.
1935 _mesa_clip_to_region(GLint xmin
, GLint ymin
,
1936 GLint xmax
, GLint ymax
,
1938 GLsizei
*width
, GLsizei
*height
)
1942 *width
-= (xmin
- *x
);
1946 /* right clipping */
1947 if (*x
+ *width
> xmax
)
1948 *width
-= (*x
+ *width
- xmax
);
1953 /* bottom (or top) clipping */
1955 *height
-= (ymin
- *y
);
1959 /* top (or bottom) clipping */
1960 if (*y
+ *height
> ymax
)
1961 *height
-= (*y
+ *height
- ymax
);
1971 * Clip dst coords against Xmax (or Ymax).
1974 clip_right_or_top(GLint
*srcX0
, GLint
*srcX1
,
1975 GLint
*dstX0
, GLint
*dstX1
,
1980 if (*dstX1
> maxValue
) {
1981 /* X1 outside right edge */
1982 ASSERT(*dstX0
< maxValue
); /* X0 should be inside right edge */
1983 t
= (GLfloat
) (maxValue
- *dstX0
) / (GLfloat
) (*dstX1
- *dstX0
);
1984 /* chop off [t, 1] part */
1985 ASSERT(t
>= 0.0 && t
<= 1.0);
1987 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
;
1988 *srcX1
= *srcX0
+ (GLint
) (t
* (*srcX1
- *srcX0
) + bias
);
1990 else if (*dstX0
> maxValue
) {
1991 /* X0 outside right edge */
1992 ASSERT(*dstX1
< maxValue
); /* X1 should be inside right edge */
1993 t
= (GLfloat
) (maxValue
- *dstX1
) / (GLfloat
) (*dstX0
- *dstX1
);
1994 /* chop off [t, 1] part */
1995 ASSERT(t
>= 0.0 && t
<= 1.0);
1997 bias
= (*srcX0
< *srcX1
) ? -0.5F
: 0.5F
;
1998 *srcX0
= *srcX1
+ (GLint
) (t
* (*srcX0
- *srcX1
) + bias
);
2004 * Clip dst coords against Xmin (or Ymin).
2007 clip_left_or_bottom(GLint
*srcX0
, GLint
*srcX1
,
2008 GLint
*dstX0
, GLint
*dstX1
,
2013 if (*dstX0
< minValue
) {
2014 /* X0 outside left edge */
2015 ASSERT(*dstX1
> minValue
); /* X1 should be inside left edge */
2016 t
= (GLfloat
) (minValue
- *dstX0
) / (GLfloat
) (*dstX1
- *dstX0
);
2017 /* chop off [0, t] part */
2018 ASSERT(t
>= 0.0 && t
<= 1.0);
2020 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
; /* flipped??? */
2021 *srcX0
= *srcX0
+ (GLint
) (t
* (*srcX1
- *srcX0
) + bias
);
2023 else if (*dstX1
< minValue
) {
2024 /* X1 outside left edge */
2025 ASSERT(*dstX0
> minValue
); /* X0 should be inside left edge */
2026 t
= (GLfloat
) (minValue
- *dstX1
) / (GLfloat
) (*dstX0
- *dstX1
);
2027 /* chop off [0, t] part */
2028 ASSERT(t
>= 0.0 && t
<= 1.0);
2030 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
;
2031 *srcX1
= *srcX1
+ (GLint
) (t
* (*srcX0
- *srcX1
) + bias
);
2037 * Do clipping of blit src/dest rectangles.
2038 * The dest rect is clipped against both the buffer bounds and scissor bounds.
2039 * The src rect is just clipped against the buffer bounds.
2041 * When either the src or dest rect is clipped, the other is also clipped
2044 * Note that X0 need not be less than X1 (same for Y) for either the source
2045 * and dest rects. That makes the clipping a little trickier.
2047 * \return GL_TRUE if anything is left to draw, GL_FALSE if totally clipped
2050 _mesa_clip_blit(struct gl_context
*ctx
,
2051 GLint
*srcX0
, GLint
*srcY0
, GLint
*srcX1
, GLint
*srcY1
,
2052 GLint
*dstX0
, GLint
*dstY0
, GLint
*dstX1
, GLint
*dstY1
)
2054 const GLint srcXmin
= 0;
2055 const GLint srcXmax
= ctx
->ReadBuffer
->Width
;
2056 const GLint srcYmin
= 0;
2057 const GLint srcYmax
= ctx
->ReadBuffer
->Height
;
2059 /* these include scissor bounds */
2060 const GLint dstXmin
= ctx
->DrawBuffer
->_Xmin
;
2061 const GLint dstXmax
= ctx
->DrawBuffer
->_Xmax
;
2062 const GLint dstYmin
= ctx
->DrawBuffer
->_Ymin
;
2063 const GLint dstYmax
= ctx
->DrawBuffer
->_Ymax
;
2066 printf("PreClipX: src: %d .. %d dst: %d .. %d\n",
2067 *srcX0, *srcX1, *dstX0, *dstX1);
2068 printf("PreClipY: src: %d .. %d dst: %d .. %d\n",
2069 *srcY0, *srcY1, *dstY0, *dstY1);
2072 /* trivial rejection tests */
2073 if (*dstX0
== *dstX1
)
2074 return GL_FALSE
; /* no width */
2075 if (*dstX0
<= dstXmin
&& *dstX1
<= dstXmin
)
2076 return GL_FALSE
; /* totally out (left) of bounds */
2077 if (*dstX0
>= dstXmax
&& *dstX1
>= dstXmax
)
2078 return GL_FALSE
; /* totally out (right) of bounds */
2080 if (*dstY0
== *dstY1
)
2082 if (*dstY0
<= dstYmin
&& *dstY1
<= dstYmin
)
2084 if (*dstY0
>= dstYmax
&& *dstY1
>= dstYmax
)
2087 if (*srcX0
== *srcX1
)
2089 if (*srcX0
<= srcXmin
&& *srcX1
<= srcXmin
)
2091 if (*srcX0
>= srcXmax
&& *srcX1
>= srcXmax
)
2094 if (*srcY0
== *srcY1
)
2096 if (*srcY0
<= srcYmin
&& *srcY1
<= srcYmin
)
2098 if (*srcY0
>= srcYmax
&& *srcY1
>= srcYmax
)
2104 clip_right_or_top(srcX0
, srcX1
, dstX0
, dstX1
, dstXmax
);
2105 clip_right_or_top(srcY0
, srcY1
, dstY0
, dstY1
, dstYmax
);
2106 clip_left_or_bottom(srcX0
, srcX1
, dstX0
, dstX1
, dstXmin
);
2107 clip_left_or_bottom(srcY0
, srcY1
, dstY0
, dstY1
, dstYmin
);
2110 * src clip (just swap src/dst values from above)
2112 clip_right_or_top(dstX0
, dstX1
, srcX0
, srcX1
, srcXmax
);
2113 clip_right_or_top(dstY0
, dstY1
, srcY0
, srcY1
, srcYmax
);
2114 clip_left_or_bottom(dstX0
, dstX1
, srcX0
, srcX1
, srcXmin
);
2115 clip_left_or_bottom(dstY0
, dstY1
, srcY0
, srcY1
, srcYmin
);
2118 printf("PostClipX: src: %d .. %d dst: %d .. %d\n",
2119 *srcX0, *srcX1, *dstX0, *dstX1);
2120 printf("PostClipY: src: %d .. %d dst: %d .. %d\n",
2121 *srcY0, *srcY1, *dstY0, *dstY1);
2124 ASSERT(*dstX0
>= dstXmin
);
2125 ASSERT(*dstX0
<= dstXmax
);
2126 ASSERT(*dstX1
>= dstXmin
);
2127 ASSERT(*dstX1
<= dstXmax
);
2129 ASSERT(*dstY0
>= dstYmin
);
2130 ASSERT(*dstY0
<= dstYmax
);
2131 ASSERT(*dstY1
>= dstYmin
);
2132 ASSERT(*dstY1
<= dstYmax
);
2134 ASSERT(*srcX0
>= srcXmin
);
2135 ASSERT(*srcX0
<= srcXmax
);
2136 ASSERT(*srcX1
>= srcXmin
);
2137 ASSERT(*srcX1
<= srcXmax
);
2139 ASSERT(*srcY0
>= srcYmin
);
2140 ASSERT(*srcY0
<= srcYmax
);
2141 ASSERT(*srcY1
>= srcYmin
);
2142 ASSERT(*srcY1
<= srcYmax
);