2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
43 * Normally, BYTE_TO_FLOAT(0) returns 0.00392 That causes problems when
44 * we later convert the float to a packed integer value (such as for
45 * GL_RGB5_A1) because we'll wind up with a non-zero value.
47 * We redefine the macros here so zero is handled correctly.
50 #define BYTE_TO_FLOAT(B) ((B) == 0 ? 0.0F : ((2.0F * (B) + 1.0F) * (1.0F/255.0F)))
53 #define SHORT_TO_FLOAT(S) ((S) == 0 ? 0.0F : ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)))
57 /** Compute ceiling of integer quotient of A divided by B. */
58 #define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
62 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
65 _mesa_type_is_packed(GLenum type
)
68 case GL_UNSIGNED_BYTE_3_3_2
:
69 case GL_UNSIGNED_BYTE_2_3_3_REV
:
70 case GL_UNSIGNED_SHORT_5_6_5
:
71 case GL_UNSIGNED_SHORT_5_6_5_REV
:
72 case GL_UNSIGNED_SHORT_4_4_4_4
:
73 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
74 case GL_UNSIGNED_SHORT_5_5_5_1
:
75 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
76 case GL_UNSIGNED_INT_8_8_8_8
:
77 case GL_UNSIGNED_INT_8_8_8_8_REV
:
78 case GL_UNSIGNED_INT_10_10_10_2
:
79 case GL_UNSIGNED_INT_2_10_10_10_REV
:
80 case GL_UNSIGNED_SHORT_8_8_MESA
:
81 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
82 case GL_UNSIGNED_INT_24_8_EXT
:
90 * Flip the 8 bits in each byte of the given array.
93 * \param n number of bytes.
95 * \todo try this trick to flip bytes someday:
97 * v = ((v & 0x55555555) << 1) | ((v >> 1) & 0x55555555);
98 * v = ((v & 0x33333333) << 2) | ((v >> 2) & 0x33333333);
99 * v = ((v & 0x0f0f0f0f) << 4) | ((v >> 4) & 0x0f0f0f0f);
103 flip_bytes( GLubyte
*p
, GLuint n
)
106 for (i
= 0; i
< n
; i
++) {
107 b
= (GLuint
) p
[i
]; /* words are often faster than bytes */
108 a
= ((b
& 0x01) << 7) |
122 * Flip the order of the 2 bytes in each word in the given array.
125 * \param n number of words.
128 _mesa_swap2( GLushort
*p
, GLuint n
)
131 for (i
= 0; i
< n
; i
++) {
132 p
[i
] = (p
[i
] >> 8) | ((p
[i
] << 8) & 0xff00);
139 * Flip the order of the 4 bytes in each word in the given array.
142 _mesa_swap4( GLuint
*p
, GLuint n
)
145 for (i
= 0; i
< n
; i
++) {
148 | ((b
>> 8) & 0xff00)
149 | ((b
<< 8) & 0xff0000)
150 | ((b
<< 24) & 0xff000000);
157 * Get the size of a GL data type.
159 * \param type GL data type.
161 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
162 * if an invalid type enum.
165 _mesa_sizeof_type( GLenum type
)
170 case GL_UNSIGNED_BYTE
:
171 return sizeof(GLubyte
);
173 return sizeof(GLbyte
);
174 case GL_UNSIGNED_SHORT
:
175 return sizeof(GLushort
);
177 return sizeof(GLshort
);
178 case GL_UNSIGNED_INT
:
179 return sizeof(GLuint
);
181 return sizeof(GLint
);
183 return sizeof(GLfloat
);
185 return sizeof(GLdouble
);
186 case GL_HALF_FLOAT_ARB
:
187 return sizeof(GLhalfARB
);
195 * Same as _mesa_sizeof_type() but also accepting the packed pixel
199 _mesa_sizeof_packed_type( GLenum type
)
204 case GL_UNSIGNED_BYTE
:
205 return sizeof(GLubyte
);
207 return sizeof(GLbyte
);
208 case GL_UNSIGNED_SHORT
:
209 return sizeof(GLushort
);
211 return sizeof(GLshort
);
212 case GL_UNSIGNED_INT
:
213 return sizeof(GLuint
);
215 return sizeof(GLint
);
216 case GL_HALF_FLOAT_ARB
:
217 return sizeof(GLhalfARB
);
219 return sizeof(GLfloat
);
220 case GL_UNSIGNED_BYTE_3_3_2
:
221 return sizeof(GLubyte
);
222 case GL_UNSIGNED_BYTE_2_3_3_REV
:
223 return sizeof(GLubyte
);
224 case GL_UNSIGNED_SHORT_5_6_5
:
225 return sizeof(GLushort
);
226 case GL_UNSIGNED_SHORT_5_6_5_REV
:
227 return sizeof(GLushort
);
228 case GL_UNSIGNED_SHORT_4_4_4_4
:
229 return sizeof(GLushort
);
230 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
231 return sizeof(GLushort
);
232 case GL_UNSIGNED_SHORT_5_5_5_1
:
233 return sizeof(GLushort
);
234 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
235 return sizeof(GLushort
);
236 case GL_UNSIGNED_INT_8_8_8_8
:
237 return sizeof(GLuint
);
238 case GL_UNSIGNED_INT_8_8_8_8_REV
:
239 return sizeof(GLuint
);
240 case GL_UNSIGNED_INT_10_10_10_2
:
241 return sizeof(GLuint
);
242 case GL_UNSIGNED_INT_2_10_10_10_REV
:
243 return sizeof(GLuint
);
244 case GL_UNSIGNED_SHORT_8_8_MESA
:
245 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
246 return sizeof(GLushort
);
247 case GL_UNSIGNED_INT_24_8_EXT
:
248 return sizeof(GLuint
);
256 * Get the number of components in a pixel format.
258 * \param format pixel format.
260 * \return the number of components in the given format, or -1 if a bad format.
263 _mesa_components_in_format( GLenum format
)
267 case GL_COLOR_INDEX1_EXT
:
268 case GL_COLOR_INDEX2_EXT
:
269 case GL_COLOR_INDEX4_EXT
:
270 case GL_COLOR_INDEX8_EXT
:
271 case GL_COLOR_INDEX12_EXT
:
272 case GL_COLOR_INDEX16_EXT
:
273 case GL_STENCIL_INDEX
:
274 case GL_DEPTH_COMPONENT
:
276 case GL_RED_INTEGER_EXT
:
278 case GL_GREEN_INTEGER_EXT
:
280 case GL_BLUE_INTEGER_EXT
:
282 case GL_ALPHA_INTEGER_EXT
:
284 case GL_LUMINANCE_INTEGER_EXT
:
287 case GL_LUMINANCE_ALPHA
:
288 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
291 case GL_RGB_INTEGER_EXT
:
294 case GL_RGBA_INTEGER_EXT
:
304 case GL_DEPTH_STENCIL_EXT
:
316 * Get the bytes per pixel of pixel format type pair.
318 * \param format pixel format.
319 * \param type pixel type.
321 * \return bytes per pixel, or -1 if a bad format or type was given.
324 _mesa_bytes_per_pixel( GLenum format
, GLenum type
)
326 GLint comps
= _mesa_components_in_format( format
);
332 return 0; /* special case */
334 case GL_UNSIGNED_BYTE
:
335 return comps
* sizeof(GLubyte
);
337 case GL_UNSIGNED_SHORT
:
338 return comps
* sizeof(GLshort
);
340 case GL_UNSIGNED_INT
:
341 return comps
* sizeof(GLint
);
343 return comps
* sizeof(GLfloat
);
344 case GL_HALF_FLOAT_ARB
:
345 return comps
* sizeof(GLhalfARB
);
346 case GL_UNSIGNED_BYTE_3_3_2
:
347 case GL_UNSIGNED_BYTE_2_3_3_REV
:
348 if (format
== GL_RGB
|| format
== GL_BGR
)
349 return sizeof(GLubyte
);
351 return -1; /* error */
352 case GL_UNSIGNED_SHORT_5_6_5
:
353 case GL_UNSIGNED_SHORT_5_6_5_REV
:
354 if (format
== GL_RGB
|| format
== GL_BGR
)
355 return sizeof(GLushort
);
357 return -1; /* error */
358 case GL_UNSIGNED_SHORT_4_4_4_4
:
359 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
360 case GL_UNSIGNED_SHORT_5_5_5_1
:
361 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
362 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
)
363 return sizeof(GLushort
);
366 case GL_UNSIGNED_INT_8_8_8_8
:
367 case GL_UNSIGNED_INT_8_8_8_8_REV
:
368 case GL_UNSIGNED_INT_10_10_10_2
:
369 case GL_UNSIGNED_INT_2_10_10_10_REV
:
370 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
)
371 return sizeof(GLuint
);
374 case GL_UNSIGNED_SHORT_8_8_MESA
:
375 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
376 if (format
== GL_YCBCR_MESA
)
377 return sizeof(GLushort
);
380 case GL_UNSIGNED_INT_24_8_EXT
:
381 if (format
== GL_DEPTH_STENCIL_EXT
)
382 return sizeof(GLuint
);
392 * Test for a legal pixel format and type.
394 * \param format pixel format.
395 * \param type pixel type.
397 * \return GL_TRUE if the given pixel format and type are legal, or GL_FALSE
401 _mesa_is_legal_format_and_type( GLcontext
*ctx
, GLenum format
, GLenum type
)
405 case GL_STENCIL_INDEX
:
409 case GL_UNSIGNED_BYTE
:
411 case GL_UNSIGNED_SHORT
:
413 case GL_UNSIGNED_INT
:
416 case GL_HALF_FLOAT_ARB
:
417 return ctx
->Extensions
.ARB_half_float_pixel
;
425 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
429 case GL_LUMINANCE_ALPHA
:
430 case GL_DEPTH_COMPONENT
:
433 case GL_UNSIGNED_BYTE
:
435 case GL_UNSIGNED_SHORT
:
437 case GL_UNSIGNED_INT
:
440 case GL_HALF_FLOAT_ARB
:
441 return ctx
->Extensions
.ARB_half_float_pixel
;
448 case GL_UNSIGNED_BYTE
:
450 case GL_UNSIGNED_SHORT
:
452 case GL_UNSIGNED_INT
:
454 case GL_UNSIGNED_BYTE_3_3_2
:
455 case GL_UNSIGNED_BYTE_2_3_3_REV
:
456 case GL_UNSIGNED_SHORT_5_6_5
:
457 case GL_UNSIGNED_SHORT_5_6_5_REV
:
459 case GL_HALF_FLOAT_ARB
:
460 return ctx
->Extensions
.ARB_half_float_pixel
;
466 /* NOTE: no packed types are supported with BGR. That's
467 * intentional, according to the GL spec.
470 case GL_UNSIGNED_BYTE
:
472 case GL_UNSIGNED_SHORT
:
474 case GL_UNSIGNED_INT
:
477 case GL_HALF_FLOAT_ARB
:
478 return ctx
->Extensions
.ARB_half_float_pixel
;
487 case GL_UNSIGNED_BYTE
:
489 case GL_UNSIGNED_SHORT
:
491 case GL_UNSIGNED_INT
:
493 case GL_UNSIGNED_SHORT_4_4_4_4
:
494 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
495 case GL_UNSIGNED_SHORT_5_5_5_1
:
496 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
497 case GL_UNSIGNED_INT_8_8_8_8
:
498 case GL_UNSIGNED_INT_8_8_8_8_REV
:
499 case GL_UNSIGNED_INT_10_10_10_2
:
500 case GL_UNSIGNED_INT_2_10_10_10_REV
:
502 case GL_HALF_FLOAT_ARB
:
503 return ctx
->Extensions
.ARB_half_float_pixel
;
508 if (type
== GL_UNSIGNED_SHORT_8_8_MESA
||
509 type
== GL_UNSIGNED_SHORT_8_8_REV_MESA
)
513 case GL_DEPTH_STENCIL_EXT
:
514 if (ctx
->Extensions
.EXT_packed_depth_stencil
515 && type
== GL_UNSIGNED_INT_24_8_EXT
)
523 case GL_UNSIGNED_BYTE
:
525 case GL_UNSIGNED_SHORT
:
527 case GL_UNSIGNED_INT
:
533 case GL_RED_INTEGER_EXT
:
534 case GL_GREEN_INTEGER_EXT
:
535 case GL_BLUE_INTEGER_EXT
:
536 case GL_ALPHA_INTEGER_EXT
:
537 case GL_RGB_INTEGER_EXT
:
538 case GL_RGBA_INTEGER_EXT
:
539 case GL_BGR_INTEGER_EXT
:
540 case GL_BGRA_INTEGER_EXT
:
541 case GL_LUMINANCE_INTEGER_EXT
:
542 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
545 case GL_UNSIGNED_BYTE
:
547 case GL_UNSIGNED_SHORT
:
549 case GL_UNSIGNED_INT
:
550 return ctx
->Extensions
.EXT_texture_integer
;
563 * Test if the given image format is a color/RGBA format (i.e., not color
564 * index, depth, stencil, etc).
565 * \param format the image format value (may by an internal texture format)
566 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
569 _mesa_is_color_format(GLenum format
)
587 case GL_LUMINANCE_ALPHA
:
588 case GL_LUMINANCE4_ALPHA4
:
589 case GL_LUMINANCE6_ALPHA2
:
590 case GL_LUMINANCE8_ALPHA8
:
591 case GL_LUMINANCE12_ALPHA4
:
592 case GL_LUMINANCE12_ALPHA12
:
593 case GL_LUMINANCE16_ALPHA16
:
620 /* float texture formats */
621 case GL_ALPHA16F_ARB
:
622 case GL_ALPHA32F_ARB
:
623 case GL_LUMINANCE16F_ARB
:
624 case GL_LUMINANCE32F_ARB
:
625 case GL_LUMINANCE_ALPHA16F_ARB
:
626 case GL_LUMINANCE_ALPHA32F_ARB
:
627 case GL_INTENSITY16F_ARB
:
628 case GL_INTENSITY32F_ARB
:
633 /* compressed formats */
634 case GL_COMPRESSED_ALPHA
:
635 case GL_COMPRESSED_LUMINANCE
:
636 case GL_COMPRESSED_LUMINANCE_ALPHA
:
637 case GL_COMPRESSED_INTENSITY
:
638 case GL_COMPRESSED_RGB
:
639 case GL_COMPRESSED_RGBA
:
644 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
645 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
646 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
647 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
648 case GL_COMPRESSED_RGB_FXT1_3DFX
:
649 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
650 #if FEATURE_EXT_texture_sRGB
653 case GL_SRGB_ALPHA_EXT
:
654 case GL_SRGB8_ALPHA8_EXT
:
655 case GL_SLUMINANCE_ALPHA_EXT
:
656 case GL_SLUMINANCE8_ALPHA8_EXT
:
657 case GL_SLUMINANCE_EXT
:
658 case GL_SLUMINANCE8_EXT
:
659 case GL_COMPRESSED_SRGB_EXT
:
660 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
661 case GL_COMPRESSED_SRGB_ALPHA_EXT
:
662 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
663 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
664 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
665 case GL_COMPRESSED_SLUMINANCE_EXT
:
666 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT
:
667 #endif /* FEATURE_EXT_texture_sRGB */
669 /* signed texture formats */
673 case GL_YCBCR_MESA
: /* not considered to be RGB */
682 * Test if the given image format is a color index format.
685 _mesa_is_index_format(GLenum format
)
689 case GL_COLOR_INDEX1_EXT
:
690 case GL_COLOR_INDEX2_EXT
:
691 case GL_COLOR_INDEX4_EXT
:
692 case GL_COLOR_INDEX8_EXT
:
693 case GL_COLOR_INDEX12_EXT
:
694 case GL_COLOR_INDEX16_EXT
:
703 * Test if the given image format is a depth component format.
706 _mesa_is_depth_format(GLenum format
)
709 case GL_DEPTH_COMPONENT
:
710 case GL_DEPTH_COMPONENT16
:
711 case GL_DEPTH_COMPONENT24
:
712 case GL_DEPTH_COMPONENT32
:
721 * Test if the given image format is a stencil format.
724 _mesa_is_stencil_format(GLenum format
)
727 case GL_STENCIL_INDEX
:
728 case GL_DEPTH_STENCIL
:
737 * Test if the given image format is a YCbCr format.
740 _mesa_is_ycbcr_format(GLenum format
)
752 * Test if the given image format is a depth+stencil format.
755 _mesa_is_depthstencil_format(GLenum format
)
758 case GL_DEPTH24_STENCIL8_EXT
:
759 case GL_DEPTH_STENCIL_EXT
:
768 * Test if the given image format is a depth or stencil format.
771 _mesa_is_depth_or_stencil_format(GLenum format
)
774 case GL_DEPTH_COMPONENT
:
775 case GL_DEPTH_COMPONENT16
:
776 case GL_DEPTH_COMPONENT24
:
777 case GL_DEPTH_COMPONENT32
:
778 case GL_STENCIL_INDEX
:
779 case GL_STENCIL_INDEX1_EXT
:
780 case GL_STENCIL_INDEX4_EXT
:
781 case GL_STENCIL_INDEX8_EXT
:
782 case GL_STENCIL_INDEX16_EXT
:
783 case GL_DEPTH_STENCIL_EXT
:
784 case GL_DEPTH24_STENCIL8_EXT
:
793 * Test if the given image format is a dudv format.
796 _mesa_is_dudv_format(GLenum format
)
809 * Test if the given format is an integer (non-normalized) format.
812 _mesa_is_integer_format(GLenum format
)
815 case GL_RED_INTEGER_EXT
:
816 case GL_GREEN_INTEGER_EXT
:
817 case GL_BLUE_INTEGER_EXT
:
818 case GL_ALPHA_INTEGER_EXT
:
819 case GL_RGB_INTEGER_EXT
:
820 case GL_RGBA_INTEGER_EXT
:
821 case GL_BGR_INTEGER_EXT
:
822 case GL_BGRA_INTEGER_EXT
:
823 case GL_LUMINANCE_INTEGER_EXT
:
824 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
833 * Test if an image format is a supported compressed format.
834 * \param format the internal format token provided by the user.
835 * \return GL_TRUE if compressed, GL_FALSE if uncompressed
838 _mesa_is_compressed_format(GLcontext
*ctx
, GLenum format
)
841 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
842 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
843 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
844 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
845 return ctx
->Extensions
.EXT_texture_compression_s3tc
;
850 return ctx
->Extensions
.S3_s3tc
;
851 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
852 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
853 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
854 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
855 return ctx
->Extensions
.EXT_texture_sRGB
856 && ctx
->Extensions
.EXT_texture_compression_s3tc
;
857 case GL_COMPRESSED_RGB_FXT1_3DFX
:
858 case GL_COMPRESSED_RGBA_FXT1_3DFX
:
859 return ctx
->Extensions
.TDFX_texture_compression_FXT1
;
867 * Return the address of a specific pixel in an image (1D, 2D or 3D).
869 * Pixel unpacking/packing parameters are observed according to \p packing.
871 * \param dimensions either 1, 2 or 3 to indicate dimensionality of image
872 * \param image starting address of image data
873 * \param width the image width
874 * \param height theimage height
875 * \param format the pixel format
876 * \param type the pixel data type
877 * \param packing the pixelstore attributes
878 * \param img which image in the volume (0 for 1D or 2D images)
879 * \param row row of pixel in the image (0 for 1D images)
880 * \param column column of pixel in the image
882 * \return address of pixel on success, or NULL on error.
884 * \sa gl_pixelstore_attrib.
887 _mesa_image_address( GLuint dimensions
,
888 const struct gl_pixelstore_attrib
*packing
,
890 GLsizei width
, GLsizei height
,
891 GLenum format
, GLenum type
,
892 GLint img
, GLint row
, GLint column
)
894 GLint alignment
; /* 1, 2 or 4 */
895 GLint pixels_per_row
;
896 GLint rows_per_image
;
899 GLint skipimages
; /* for 3-D volume images */
902 ASSERT(dimensions
>= 1 && dimensions
<= 3);
904 alignment
= packing
->Alignment
;
905 if (packing
->RowLength
> 0) {
906 pixels_per_row
= packing
->RowLength
;
909 pixels_per_row
= width
;
911 if (packing
->ImageHeight
> 0) {
912 rows_per_image
= packing
->ImageHeight
;
915 rows_per_image
= height
;
918 skippixels
= packing
->SkipPixels
;
919 /* Note: SKIP_ROWS _is_ used for 1D images */
920 skiprows
= packing
->SkipRows
;
921 /* Note: SKIP_IMAGES is only used for 3D images */
922 skipimages
= (dimensions
== 3) ? packing
->SkipImages
: 0;
924 if (type
== GL_BITMAP
) {
926 GLint comp_per_pixel
; /* components per pixel */
927 GLint bytes_per_comp
; /* bytes per component */
929 GLint bytes_per_image
;
931 /* Compute bytes per component */
932 bytes_per_comp
= _mesa_sizeof_packed_type( type
);
933 if (bytes_per_comp
< 0) {
937 /* Compute number of components per pixel */
938 comp_per_pixel
= _mesa_components_in_format( format
);
939 if (comp_per_pixel
< 0) {
943 bytes_per_row
= alignment
944 * CEILING( comp_per_pixel
*pixels_per_row
, 8*alignment
);
946 bytes_per_image
= bytes_per_row
* rows_per_image
;
948 pixel_addr
= (GLubyte
*) image
949 + (skipimages
+ img
) * bytes_per_image
950 + (skiprows
+ row
) * bytes_per_row
951 + (skippixels
+ column
) / 8;
954 /* Non-BITMAP data */
955 GLint bytes_per_pixel
, bytes_per_row
, remainder
, bytes_per_image
;
958 bytes_per_pixel
= _mesa_bytes_per_pixel( format
, type
);
960 /* The pixel type and format should have been error checked earlier */
961 assert(bytes_per_pixel
> 0);
963 bytes_per_row
= pixels_per_row
* bytes_per_pixel
;
964 remainder
= bytes_per_row
% alignment
;
966 bytes_per_row
+= (alignment
- remainder
);
968 ASSERT(bytes_per_row
% alignment
== 0);
970 bytes_per_image
= bytes_per_row
* rows_per_image
;
972 if (packing
->Invert
) {
973 /* set pixel_addr to the last row */
974 topOfImage
= bytes_per_row
* (height
- 1);
975 bytes_per_row
= -bytes_per_row
;
981 /* compute final pixel address */
982 pixel_addr
= (GLubyte
*) image
983 + (skipimages
+ img
) * bytes_per_image
985 + (skiprows
+ row
) * bytes_per_row
986 + (skippixels
+ column
) * bytes_per_pixel
;
989 return (GLvoid
*) pixel_addr
;
994 _mesa_image_address1d( const struct gl_pixelstore_attrib
*packing
,
997 GLenum format
, GLenum type
,
1000 return _mesa_image_address(1, packing
, image
, width
, 1,
1001 format
, type
, 0, 0, column
);
1006 _mesa_image_address2d( const struct gl_pixelstore_attrib
*packing
,
1007 const GLvoid
*image
,
1008 GLsizei width
, GLsizei height
,
1009 GLenum format
, GLenum type
,
1010 GLint row
, GLint column
)
1012 return _mesa_image_address(2, packing
, image
, width
, height
,
1013 format
, type
, 0, row
, column
);
1018 _mesa_image_address3d( const struct gl_pixelstore_attrib
*packing
,
1019 const GLvoid
*image
,
1020 GLsizei width
, GLsizei height
,
1021 GLenum format
, GLenum type
,
1022 GLint img
, GLint row
, GLint column
)
1024 return _mesa_image_address(3, packing
, image
, width
, height
,
1025 format
, type
, img
, row
, column
);
1031 * Compute the stride (in bytes) between image rows.
1033 * \param packing the pixelstore attributes
1034 * \param width image width.
1035 * \param format pixel format.
1036 * \param type pixel data type.
1038 * \return the stride in bytes for the given parameters, or -1 if error
1041 _mesa_image_row_stride( const struct gl_pixelstore_attrib
*packing
,
1042 GLint width
, GLenum format
, GLenum type
)
1044 GLint bytesPerRow
, remainder
;
1048 if (type
== GL_BITMAP
) {
1049 if (packing
->RowLength
== 0) {
1050 bytesPerRow
= (width
+ 7) / 8;
1053 bytesPerRow
= (packing
->RowLength
+ 7) / 8;
1057 /* Non-BITMAP data */
1058 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
1059 if (bytesPerPixel
<= 0)
1060 return -1; /* error */
1061 if (packing
->RowLength
== 0) {
1062 bytesPerRow
= bytesPerPixel
* width
;
1065 bytesPerRow
= bytesPerPixel
* packing
->RowLength
;
1069 remainder
= bytesPerRow
% packing
->Alignment
;
1070 if (remainder
> 0) {
1071 bytesPerRow
+= (packing
->Alignment
- remainder
);
1074 if (packing
->Invert
) {
1075 /* negate the bytes per row (negative row stride) */
1076 bytesPerRow
= -bytesPerRow
;
1086 * Compute the stride between images in a 3D texture (in bytes) for the given
1087 * pixel packing parameters and image width, format and type.
1090 _mesa_image_image_stride( const struct gl_pixelstore_attrib
*packing
,
1091 GLint width
, GLint height
,
1092 GLenum format
, GLenum type
)
1094 GLint bytesPerRow
, bytesPerImage
, remainder
;
1098 if (type
== GL_BITMAP
) {
1099 if (packing
->RowLength
== 0) {
1100 bytesPerRow
= (width
+ 7) / 8;
1103 bytesPerRow
= (packing
->RowLength
+ 7) / 8;
1107 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
1109 if (bytesPerPixel
<= 0)
1110 return -1; /* error */
1111 if (packing
->RowLength
== 0) {
1112 bytesPerRow
= bytesPerPixel
* width
;
1115 bytesPerRow
= bytesPerPixel
* packing
->RowLength
;
1119 remainder
= bytesPerRow
% packing
->Alignment
;
1121 bytesPerRow
+= (packing
->Alignment
- remainder
);
1123 if (packing
->ImageHeight
== 0)
1124 bytesPerImage
= bytesPerRow
* height
;
1126 bytesPerImage
= bytesPerRow
* packing
->ImageHeight
;
1128 return bytesPerImage
;
1133 * Unpack a 32x32 pixel polygon stipple from user memory using the
1134 * current pixel unpack settings.
1137 _mesa_unpack_polygon_stipple( const GLubyte
*pattern
, GLuint dest
[32],
1138 const struct gl_pixelstore_attrib
*unpacking
)
1140 GLubyte
*ptrn
= (GLubyte
*) _mesa_unpack_bitmap(32, 32, pattern
, unpacking
);
1142 /* Convert pattern from GLubytes to GLuints and handle big/little
1143 * endian differences
1147 for (i
= 0; i
< 32; i
++) {
1148 dest
[i
] = (p
[0] << 24)
1160 * Pack polygon stipple into user memory given current pixel packing
1164 _mesa_pack_polygon_stipple( const GLuint pattern
[32], GLubyte
*dest
,
1165 const struct gl_pixelstore_attrib
*packing
)
1167 /* Convert pattern from GLuints to GLubytes to handle big/little
1168 * endian differences.
1172 for (i
= 0; i
< 32; i
++) {
1173 ptrn
[i
* 4 + 0] = (GLubyte
) ((pattern
[i
] >> 24) & 0xff);
1174 ptrn
[i
* 4 + 1] = (GLubyte
) ((pattern
[i
] >> 16) & 0xff);
1175 ptrn
[i
* 4 + 2] = (GLubyte
) ((pattern
[i
] >> 8 ) & 0xff);
1176 ptrn
[i
* 4 + 3] = (GLubyte
) ((pattern
[i
] ) & 0xff);
1179 _mesa_pack_bitmap(32, 32, ptrn
, dest
, packing
);
1184 * Unpack bitmap data. Resulting data will be in most-significant-bit-first
1185 * order with row alignment = 1 byte.
1188 _mesa_unpack_bitmap( GLint width
, GLint height
, const GLubyte
*pixels
,
1189 const struct gl_pixelstore_attrib
*packing
)
1191 GLint bytes
, row
, width_in_bytes
;
1192 GLubyte
*buffer
, *dst
;
1197 /* Alloc dest storage */
1198 bytes
= ((width
+ 7) / 8 * height
);
1199 buffer
= (GLubyte
*) malloc( bytes
);
1203 width_in_bytes
= CEILING( width
, 8 );
1205 for (row
= 0; row
< height
; row
++) {
1206 const GLubyte
*src
= (const GLubyte
*)
1207 _mesa_image_address2d(packing
, pixels
, width
, height
,
1208 GL_COLOR_INDEX
, GL_BITMAP
, row
, 0);
1214 if ((packing
->SkipPixels
& 7) == 0) {
1215 memcpy( dst
, src
, width_in_bytes
);
1216 if (packing
->LsbFirst
) {
1217 flip_bytes( dst
, width_in_bytes
);
1221 /* handling SkipPixels is a bit tricky (no pun intended!) */
1223 if (packing
->LsbFirst
) {
1224 GLubyte srcMask
= 1 << (packing
->SkipPixels
& 0x7);
1225 GLubyte dstMask
= 128;
1226 const GLubyte
*s
= src
;
1229 for (i
= 0; i
< width
; i
++) {
1233 if (srcMask
== 128) {
1238 srcMask
= srcMask
<< 1;
1246 dstMask
= dstMask
>> 1;
1251 GLubyte srcMask
= 128 >> (packing
->SkipPixels
& 0x7);
1252 GLubyte dstMask
= 128;
1253 const GLubyte
*s
= src
;
1256 for (i
= 0; i
< width
; i
++) {
1265 srcMask
= srcMask
>> 1;
1273 dstMask
= dstMask
>> 1;
1278 dst
+= width_in_bytes
;
1289 _mesa_pack_bitmap( GLint width
, GLint height
, const GLubyte
*source
,
1290 GLubyte
*dest
, const struct gl_pixelstore_attrib
*packing
)
1292 GLint row
, width_in_bytes
;
1298 width_in_bytes
= CEILING( width
, 8 );
1300 for (row
= 0; row
< height
; row
++) {
1301 GLubyte
*dst
= (GLubyte
*) _mesa_image_address2d(packing
, dest
,
1302 width
, height
, GL_COLOR_INDEX
, GL_BITMAP
, row
, 0);
1306 if ((packing
->SkipPixels
& 7) == 0) {
1307 memcpy( dst
, src
, width_in_bytes
);
1308 if (packing
->LsbFirst
) {
1309 flip_bytes( dst
, width_in_bytes
);
1313 /* handling SkipPixels is a bit tricky (no pun intended!) */
1315 if (packing
->LsbFirst
) {
1316 GLubyte srcMask
= 128;
1317 GLubyte dstMask
= 1 << (packing
->SkipPixels
& 0x7);
1318 const GLubyte
*s
= src
;
1321 for (i
= 0; i
< width
; i
++) {
1330 srcMask
= srcMask
>> 1;
1332 if (dstMask
== 128) {
1338 dstMask
= dstMask
<< 1;
1343 GLubyte srcMask
= 128;
1344 GLubyte dstMask
= 128 >> (packing
->SkipPixels
& 0x7);
1345 const GLubyte
*s
= src
;
1348 for (i
= 0; i
< width
; i
++) {
1357 srcMask
= srcMask
>> 1;
1365 dstMask
= dstMask
>> 1;
1370 src
+= width_in_bytes
;
1376 * "Expand" a bitmap from 1-bit per pixel to 8-bits per pixel.
1377 * This is typically used to convert a bitmap into a GLubyte/pixel texture.
1378 * "On" bits will set texels to \p onValue.
1379 * "Off" bits will not modify texels.
1380 * \param width src bitmap width in pixels
1381 * \param height src bitmap height in pixels
1382 * \param unpack bitmap unpacking state
1383 * \param bitmap the src bitmap data
1384 * \param destBuffer start of dest buffer
1385 * \param destStride row stride in dest buffer
1386 * \param onValue if bit is 1, set destBuffer pixel to this value
1389 _mesa_expand_bitmap(GLsizei width
, GLsizei height
,
1390 const struct gl_pixelstore_attrib
*unpack
,
1391 const GLubyte
*bitmap
,
1392 GLubyte
*destBuffer
, GLint destStride
,
1395 const GLubyte
*srcRow
= (const GLubyte
*)
1396 _mesa_image_address2d(unpack
, bitmap
, width
, height
,
1397 GL_COLOR_INDEX
, GL_BITMAP
, 0, 0);
1398 const GLint srcStride
= _mesa_image_row_stride(unpack
, width
,
1399 GL_COLOR_INDEX
, GL_BITMAP
);
1402 #define SET_PIXEL(COL, ROW) \
1403 destBuffer[(ROW) * destStride + (COL)] = onValue;
1405 for (row
= 0; row
< height
; row
++) {
1406 const GLubyte
*src
= srcRow
;
1408 if (unpack
->LsbFirst
) {
1410 GLubyte mask
= 1U << (unpack
->SkipPixels
& 0x7);
1411 for (col
= 0; col
< width
; col
++) {
1414 SET_PIXEL(col
, row
);
1426 /* get ready for next row */
1432 GLubyte mask
= 128U >> (unpack
->SkipPixels
& 0x7);
1433 for (col
= 0; col
< width
; col
++) {
1436 SET_PIXEL(col
, row
);
1448 /* get ready for next row */
1453 srcRow
+= srcStride
;
1460 /**********************************************************************/
1461 /***** Pixel processing functions ******/
1462 /**********************************************************************/
1465 * Apply scale and bias factors to an array of RGBA pixels.
1468 _mesa_scale_and_bias_rgba(GLuint n
, GLfloat rgba
[][4],
1469 GLfloat rScale
, GLfloat gScale
,
1470 GLfloat bScale
, GLfloat aScale
,
1471 GLfloat rBias
, GLfloat gBias
,
1472 GLfloat bBias
, GLfloat aBias
)
1474 if (rScale
!= 1.0 || rBias
!= 0.0) {
1476 for (i
= 0; i
< n
; i
++) {
1477 rgba
[i
][RCOMP
] = rgba
[i
][RCOMP
] * rScale
+ rBias
;
1480 if (gScale
!= 1.0 || gBias
!= 0.0) {
1482 for (i
= 0; i
< n
; i
++) {
1483 rgba
[i
][GCOMP
] = rgba
[i
][GCOMP
] * gScale
+ gBias
;
1486 if (bScale
!= 1.0 || bBias
!= 0.0) {
1488 for (i
= 0; i
< n
; i
++) {
1489 rgba
[i
][BCOMP
] = rgba
[i
][BCOMP
] * bScale
+ bBias
;
1492 if (aScale
!= 1.0 || aBias
!= 0.0) {
1494 for (i
= 0; i
< n
; i
++) {
1495 rgba
[i
][ACOMP
] = rgba
[i
][ACOMP
] * aScale
+ aBias
;
1502 * Apply pixel mapping to an array of floating point RGBA pixels.
1505 _mesa_map_rgba( const GLcontext
*ctx
, GLuint n
, GLfloat rgba
[][4] )
1507 const GLfloat rscale
= (GLfloat
) (ctx
->PixelMaps
.RtoR
.Size
- 1);
1508 const GLfloat gscale
= (GLfloat
) (ctx
->PixelMaps
.GtoG
.Size
- 1);
1509 const GLfloat bscale
= (GLfloat
) (ctx
->PixelMaps
.BtoB
.Size
- 1);
1510 const GLfloat ascale
= (GLfloat
) (ctx
->PixelMaps
.AtoA
.Size
- 1);
1511 const GLfloat
*rMap
= ctx
->PixelMaps
.RtoR
.Map
;
1512 const GLfloat
*gMap
= ctx
->PixelMaps
.GtoG
.Map
;
1513 const GLfloat
*bMap
= ctx
->PixelMaps
.BtoB
.Map
;
1514 const GLfloat
*aMap
= ctx
->PixelMaps
.AtoA
.Map
;
1517 GLfloat r
= CLAMP(rgba
[i
][RCOMP
], 0.0F
, 1.0F
);
1518 GLfloat g
= CLAMP(rgba
[i
][GCOMP
], 0.0F
, 1.0F
);
1519 GLfloat b
= CLAMP(rgba
[i
][BCOMP
], 0.0F
, 1.0F
);
1520 GLfloat a
= CLAMP(rgba
[i
][ACOMP
], 0.0F
, 1.0F
);
1521 rgba
[i
][RCOMP
] = rMap
[IROUND(r
* rscale
)];
1522 rgba
[i
][GCOMP
] = gMap
[IROUND(g
* gscale
)];
1523 rgba
[i
][BCOMP
] = bMap
[IROUND(b
* bscale
)];
1524 rgba
[i
][ACOMP
] = aMap
[IROUND(a
* ascale
)];
1529 * Apply a color table lookup to an array of floating point RGBA colors.
1532 _mesa_lookup_rgba_float(const struct gl_color_table
*table
,
1533 GLuint n
, GLfloat rgba
[][4])
1535 const GLint max
= table
->Size
- 1;
1536 const GLfloat scale
= (GLfloat
) max
;
1537 const GLfloat
*lut
= table
->TableF
;
1540 if (!table
->TableF
|| table
->Size
== 0)
1543 switch (table
->_BaseFormat
) {
1545 /* replace RGBA with I */
1546 for (i
= 0; i
< n
; i
++) {
1547 GLint j
= IROUND(rgba
[i
][RCOMP
] * scale
);
1548 GLfloat c
= lut
[CLAMP(j
, 0, max
)];
1556 /* replace RGB with L */
1557 for (i
= 0; i
< n
; i
++) {
1558 GLint j
= IROUND(rgba
[i
][RCOMP
] * scale
);
1559 GLfloat c
= lut
[CLAMP(j
, 0, max
)];
1566 /* replace A with A */
1567 for (i
= 0; i
< n
; i
++) {
1568 GLint j
= IROUND(rgba
[i
][ACOMP
] * scale
);
1569 rgba
[i
][ACOMP
] = lut
[CLAMP(j
, 0, max
)];
1572 case GL_LUMINANCE_ALPHA
:
1573 /* replace RGBA with LLLA */
1574 for (i
= 0; i
< n
; i
++) {
1575 GLint jL
= IROUND(rgba
[i
][RCOMP
] * scale
);
1576 GLint jA
= IROUND(rgba
[i
][ACOMP
] * scale
);
1577 GLfloat luminance
, alpha
;
1578 jL
= CLAMP(jL
, 0, max
);
1579 jA
= CLAMP(jA
, 0, max
);
1580 luminance
= lut
[jL
* 2 + 0];
1581 alpha
= lut
[jA
* 2 + 1];
1584 rgba
[i
][BCOMP
] = luminance
;
1585 rgba
[i
][ACOMP
] = alpha
;;
1589 /* replace RGB with RGB */
1590 for (i
= 0; i
< n
; i
++) {
1591 GLint jR
= IROUND(rgba
[i
][RCOMP
] * scale
);
1592 GLint jG
= IROUND(rgba
[i
][GCOMP
] * scale
);
1593 GLint jB
= IROUND(rgba
[i
][BCOMP
] * scale
);
1594 jR
= CLAMP(jR
, 0, max
);
1595 jG
= CLAMP(jG
, 0, max
);
1596 jB
= CLAMP(jB
, 0, max
);
1597 rgba
[i
][RCOMP
] = lut
[jR
* 3 + 0];
1598 rgba
[i
][GCOMP
] = lut
[jG
* 3 + 1];
1599 rgba
[i
][BCOMP
] = lut
[jB
* 3 + 2];
1603 /* replace RGBA with RGBA */
1604 for (i
= 0; i
< n
; i
++) {
1605 GLint jR
= IROUND(rgba
[i
][RCOMP
] * scale
);
1606 GLint jG
= IROUND(rgba
[i
][GCOMP
] * scale
);
1607 GLint jB
= IROUND(rgba
[i
][BCOMP
] * scale
);
1608 GLint jA
= IROUND(rgba
[i
][ACOMP
] * scale
);
1609 jR
= CLAMP(jR
, 0, max
);
1610 jG
= CLAMP(jG
, 0, max
);
1611 jB
= CLAMP(jB
, 0, max
);
1612 jA
= CLAMP(jA
, 0, max
);
1613 rgba
[i
][RCOMP
] = lut
[jR
* 4 + 0];
1614 rgba
[i
][GCOMP
] = lut
[jG
* 4 + 1];
1615 rgba
[i
][BCOMP
] = lut
[jB
* 4 + 2];
1616 rgba
[i
][ACOMP
] = lut
[jA
* 4 + 3];
1620 _mesa_problem(NULL
, "Bad format in _mesa_lookup_rgba_float");
1628 * Apply a color table lookup to an array of ubyte/RGBA colors.
1631 _mesa_lookup_rgba_ubyte(const struct gl_color_table
*table
,
1632 GLuint n
, GLubyte rgba
[][4])
1634 const GLubyte
*lut
= table
->TableUB
;
1635 const GLfloat scale
= (GLfloat
) (table
->Size
- 1) / (GLfloat
)255.0;
1638 if (!table
->TableUB
|| table
->Size
== 0)
1641 switch (table
->_BaseFormat
) {
1643 /* replace RGBA with I */
1644 if (table
->Size
== 256) {
1645 for (i
= 0; i
< n
; i
++) {
1646 const GLubyte c
= lut
[rgba
[i
][RCOMP
]];
1654 for (i
= 0; i
< n
; i
++) {
1655 GLint j
= IROUND((GLfloat
) rgba
[i
][RCOMP
] * scale
);
1659 rgba
[i
][ACOMP
] = lut
[j
];
1664 /* replace RGB with L */
1665 if (table
->Size
== 256) {
1666 for (i
= 0; i
< n
; i
++) {
1667 const GLubyte c
= lut
[rgba
[i
][RCOMP
]];
1674 for (i
= 0; i
< n
; i
++) {
1675 GLint j
= IROUND((GLfloat
) rgba
[i
][RCOMP
] * scale
);
1678 rgba
[i
][BCOMP
] = lut
[j
];
1683 /* replace A with A */
1684 if (table
->Size
== 256) {
1685 for (i
= 0; i
< n
; i
++) {
1686 rgba
[i
][ACOMP
] = lut
[rgba
[i
][ACOMP
]];
1690 for (i
= 0; i
< n
; i
++) {
1691 GLint j
= IROUND((GLfloat
) rgba
[i
][ACOMP
] * scale
);
1692 rgba
[i
][ACOMP
] = lut
[j
];
1696 case GL_LUMINANCE_ALPHA
:
1697 /* replace RGBA with LLLA */
1698 if (table
->Size
== 256) {
1699 for (i
= 0; i
< n
; i
++) {
1700 GLubyte l
= lut
[rgba
[i
][RCOMP
] * 2 + 0];
1701 GLubyte a
= lut
[rgba
[i
][ACOMP
] * 2 + 1];;
1709 for (i
= 0; i
< n
; i
++) {
1710 GLint jL
= IROUND((GLfloat
) rgba
[i
][RCOMP
] * scale
);
1711 GLint jA
= IROUND((GLfloat
) rgba
[i
][ACOMP
] * scale
);
1712 GLubyte luminance
= lut
[jL
* 2 + 0];
1713 GLubyte alpha
= lut
[jA
* 2 + 1];
1716 rgba
[i
][BCOMP
] = luminance
;
1717 rgba
[i
][ACOMP
] = alpha
;
1722 if (table
->Size
== 256) {
1723 for (i
= 0; i
< n
; i
++) {
1724 rgba
[i
][RCOMP
] = lut
[rgba
[i
][RCOMP
] * 3 + 0];
1725 rgba
[i
][GCOMP
] = lut
[rgba
[i
][GCOMP
] * 3 + 1];
1726 rgba
[i
][BCOMP
] = lut
[rgba
[i
][BCOMP
] * 3 + 2];
1730 for (i
= 0; i
< n
; i
++) {
1731 GLint jR
= IROUND((GLfloat
) rgba
[i
][RCOMP
] * scale
);
1732 GLint jG
= IROUND((GLfloat
) rgba
[i
][GCOMP
] * scale
);
1733 GLint jB
= IROUND((GLfloat
) rgba
[i
][BCOMP
] * scale
);
1734 rgba
[i
][RCOMP
] = lut
[jR
* 3 + 0];
1735 rgba
[i
][GCOMP
] = lut
[jG
* 3 + 1];
1736 rgba
[i
][BCOMP
] = lut
[jB
* 3 + 2];
1741 if (table
->Size
== 256) {
1742 for (i
= 0; i
< n
; i
++) {
1743 rgba
[i
][RCOMP
] = lut
[rgba
[i
][RCOMP
] * 4 + 0];
1744 rgba
[i
][GCOMP
] = lut
[rgba
[i
][GCOMP
] * 4 + 1];
1745 rgba
[i
][BCOMP
] = lut
[rgba
[i
][BCOMP
] * 4 + 2];
1746 rgba
[i
][ACOMP
] = lut
[rgba
[i
][ACOMP
] * 4 + 3];
1750 for (i
= 0; i
< n
; i
++) {
1751 GLint jR
= IROUND((GLfloat
) rgba
[i
][RCOMP
] * scale
);
1752 GLint jG
= IROUND((GLfloat
) rgba
[i
][GCOMP
] * scale
);
1753 GLint jB
= IROUND((GLfloat
) rgba
[i
][BCOMP
] * scale
);
1754 GLint jA
= IROUND((GLfloat
) rgba
[i
][ACOMP
] * scale
);
1755 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][RCOMP
], lut
[jR
* 4 + 0]);
1756 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][GCOMP
], lut
[jG
* 4 + 1]);
1757 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][BCOMP
], lut
[jB
* 4 + 2]);
1758 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][ACOMP
], lut
[jA
* 4 + 3]);
1763 _mesa_problem(NULL
, "Bad format in _mesa_lookup_rgba_chan");
1771 * Map color indexes to float rgba values.
1774 _mesa_map_ci_to_rgba( const GLcontext
*ctx
, GLuint n
,
1775 const GLuint index
[], GLfloat rgba
[][4] )
1777 GLuint rmask
= ctx
->PixelMaps
.ItoR
.Size
- 1;
1778 GLuint gmask
= ctx
->PixelMaps
.ItoG
.Size
- 1;
1779 GLuint bmask
= ctx
->PixelMaps
.ItoB
.Size
- 1;
1780 GLuint amask
= ctx
->PixelMaps
.ItoA
.Size
- 1;
1781 const GLfloat
*rMap
= ctx
->PixelMaps
.ItoR
.Map
;
1782 const GLfloat
*gMap
= ctx
->PixelMaps
.ItoG
.Map
;
1783 const GLfloat
*bMap
= ctx
->PixelMaps
.ItoB
.Map
;
1784 const GLfloat
*aMap
= ctx
->PixelMaps
.ItoA
.Map
;
1787 rgba
[i
][RCOMP
] = rMap
[index
[i
] & rmask
];
1788 rgba
[i
][GCOMP
] = gMap
[index
[i
] & gmask
];
1789 rgba
[i
][BCOMP
] = bMap
[index
[i
] & bmask
];
1790 rgba
[i
][ACOMP
] = aMap
[index
[i
] & amask
];
1796 * Map ubyte color indexes to ubyte/RGBA values.
1799 _mesa_map_ci8_to_rgba8(const GLcontext
*ctx
, GLuint n
, const GLubyte index
[],
1802 GLuint rmask
= ctx
->PixelMaps
.ItoR
.Size
- 1;
1803 GLuint gmask
= ctx
->PixelMaps
.ItoG
.Size
- 1;
1804 GLuint bmask
= ctx
->PixelMaps
.ItoB
.Size
- 1;
1805 GLuint amask
= ctx
->PixelMaps
.ItoA
.Size
- 1;
1806 const GLubyte
*rMap
= ctx
->PixelMaps
.ItoR
.Map8
;
1807 const GLubyte
*gMap
= ctx
->PixelMaps
.ItoG
.Map8
;
1808 const GLubyte
*bMap
= ctx
->PixelMaps
.ItoB
.Map8
;
1809 const GLubyte
*aMap
= ctx
->PixelMaps
.ItoA
.Map8
;
1812 rgba
[i
][RCOMP
] = rMap
[index
[i
] & rmask
];
1813 rgba
[i
][GCOMP
] = gMap
[index
[i
] & gmask
];
1814 rgba
[i
][BCOMP
] = bMap
[index
[i
] & bmask
];
1815 rgba
[i
][ACOMP
] = aMap
[index
[i
] & amask
];
1821 _mesa_scale_and_bias_depth(const GLcontext
*ctx
, GLuint n
,
1822 GLfloat depthValues
[])
1824 const GLfloat scale
= ctx
->Pixel
.DepthScale
;
1825 const GLfloat bias
= ctx
->Pixel
.DepthBias
;
1827 for (i
= 0; i
< n
; i
++) {
1828 GLfloat d
= depthValues
[i
] * scale
+ bias
;
1829 depthValues
[i
] = CLAMP(d
, 0.0F
, 1.0F
);
1835 _mesa_scale_and_bias_depth_uint(const GLcontext
*ctx
, GLuint n
,
1836 GLuint depthValues
[])
1838 const GLdouble max
= (double) 0xffffffff;
1839 const GLdouble scale
= ctx
->Pixel
.DepthScale
;
1840 const GLdouble bias
= ctx
->Pixel
.DepthBias
* max
;
1842 for (i
= 0; i
< n
; i
++) {
1843 GLdouble d
= (GLdouble
) depthValues
[i
] * scale
+ bias
;
1844 d
= CLAMP(d
, 0.0, max
);
1845 depthValues
[i
] = (GLuint
) d
;
1850 * Apply various pixel transfer operations to an array of RGBA pixels
1851 * as indicated by the transferOps bitmask
1854 _mesa_apply_rgba_transfer_ops(GLcontext
*ctx
, GLbitfield transferOps
,
1855 GLuint n
, GLfloat rgba
[][4])
1858 if (transferOps
& IMAGE_SCALE_BIAS_BIT
) {
1859 _mesa_scale_and_bias_rgba(n
, rgba
,
1860 ctx
->Pixel
.RedScale
, ctx
->Pixel
.GreenScale
,
1861 ctx
->Pixel
.BlueScale
, ctx
->Pixel
.AlphaScale
,
1862 ctx
->Pixel
.RedBias
, ctx
->Pixel
.GreenBias
,
1863 ctx
->Pixel
.BlueBias
, ctx
->Pixel
.AlphaBias
);
1865 /* color map lookup */
1866 if (transferOps
& IMAGE_MAP_COLOR_BIT
) {
1867 _mesa_map_rgba( ctx
, n
, rgba
);
1870 if (transferOps
& IMAGE_CONVOLUTION_BIT
) {
1871 /* this has to be done in the calling code */
1872 _mesa_problem(ctx
, "IMAGE_CONVOLUTION_BIT set in _mesa_apply_transfer_ops");
1874 /* GL_POST_CONVOLUTION_RED/GREEN/BLUE/ALPHA_SCALE/BIAS */
1875 if (transferOps
& IMAGE_POST_CONVOLUTION_SCALE_BIAS
) {
1876 _mesa_scale_and_bias_rgba(n
, rgba
,
1877 ctx
->Pixel
.PostConvolutionScale
[RCOMP
],
1878 ctx
->Pixel
.PostConvolutionScale
[GCOMP
],
1879 ctx
->Pixel
.PostConvolutionScale
[BCOMP
],
1880 ctx
->Pixel
.PostConvolutionScale
[ACOMP
],
1881 ctx
->Pixel
.PostConvolutionBias
[RCOMP
],
1882 ctx
->Pixel
.PostConvolutionBias
[GCOMP
],
1883 ctx
->Pixel
.PostConvolutionBias
[BCOMP
],
1884 ctx
->Pixel
.PostConvolutionBias
[ACOMP
]);
1886 /* clamping to [0,1] */
1887 if (transferOps
& IMAGE_CLAMP_BIT
) {
1889 for (i
= 0; i
< n
; i
++) {
1890 rgba
[i
][RCOMP
] = CLAMP(rgba
[i
][RCOMP
], 0.0F
, 1.0F
);
1891 rgba
[i
][GCOMP
] = CLAMP(rgba
[i
][GCOMP
], 0.0F
, 1.0F
);
1892 rgba
[i
][BCOMP
] = CLAMP(rgba
[i
][BCOMP
], 0.0F
, 1.0F
);
1893 rgba
[i
][ACOMP
] = CLAMP(rgba
[i
][ACOMP
], 0.0F
, 1.0F
);
1900 * Apply color index shift and offset to an array of pixels.
1903 shift_and_offset_ci( const GLcontext
*ctx
, GLuint n
, GLuint indexes
[] )
1905 GLint shift
= ctx
->Pixel
.IndexShift
;
1906 GLint offset
= ctx
->Pixel
.IndexOffset
;
1910 indexes
[i
] = (indexes
[i
] << shift
) + offset
;
1913 else if (shift
< 0) {
1916 indexes
[i
] = (indexes
[i
] >> shift
) + offset
;
1921 indexes
[i
] = indexes
[i
] + offset
;
1929 * Apply color index shift, offset and table lookup to an array
1933 _mesa_apply_ci_transfer_ops(const GLcontext
*ctx
, GLbitfield transferOps
,
1934 GLuint n
, GLuint indexes
[])
1936 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
1937 shift_and_offset_ci(ctx
, n
, indexes
);
1939 if (transferOps
& IMAGE_MAP_COLOR_BIT
) {
1940 const GLuint mask
= ctx
->PixelMaps
.ItoI
.Size
- 1;
1942 for (i
= 0; i
< n
; i
++) {
1943 const GLuint j
= indexes
[i
] & mask
;
1944 indexes
[i
] = IROUND(ctx
->PixelMaps
.ItoI
.Map
[j
]);
1951 * Apply stencil index shift, offset and table lookup to an array
1952 * of stencil values.
1955 _mesa_apply_stencil_transfer_ops(const GLcontext
*ctx
, GLuint n
,
1956 GLstencil stencil
[])
1958 if (ctx
->Pixel
.IndexShift
!= 0 || ctx
->Pixel
.IndexOffset
!= 0) {
1959 const GLint offset
= ctx
->Pixel
.IndexOffset
;
1960 GLint shift
= ctx
->Pixel
.IndexShift
;
1963 for (i
= 0; i
< n
; i
++) {
1964 stencil
[i
] = (stencil
[i
] << shift
) + offset
;
1967 else if (shift
< 0) {
1969 for (i
= 0; i
< n
; i
++) {
1970 stencil
[i
] = (stencil
[i
] >> shift
) + offset
;
1974 for (i
= 0; i
< n
; i
++) {
1975 stencil
[i
] = stencil
[i
] + offset
;
1979 if (ctx
->Pixel
.MapStencilFlag
) {
1980 GLuint mask
= ctx
->PixelMaps
.StoS
.Size
- 1;
1982 for (i
= 0; i
< n
; i
++) {
1983 stencil
[i
] = (GLstencil
)ctx
->PixelMaps
.StoS
.Map
[ stencil
[i
] & mask
];
1990 * Used to pack an array [][4] of RGBA float colors as specified
1991 * by the dstFormat, dstType and dstPacking. Used by glReadPixels,
1992 * glGetConvolutionFilter(), etc.
1993 * Note: the rgba values will be modified by this function when any pixel
1994 * transfer ops are enabled.
1997 _mesa_pack_rgba_span_float(GLcontext
*ctx
, GLuint n
, GLfloat rgba
[][4],
1998 GLenum dstFormat
, GLenum dstType
,
2000 const struct gl_pixelstore_attrib
*dstPacking
,
2001 GLbitfield transferOps
)
2003 GLfloat luminance
[MAX_WIDTH
];
2004 const GLint comps
= _mesa_components_in_format(dstFormat
);
2008 * This test should probably go away. Have the caller set/clear the
2009 * IMAGE_CLAMP_BIT as needed.
2011 if (dstType
!= GL_FLOAT
|| ctx
->Color
.ClampReadColor
== GL_TRUE
) {
2012 /* need to clamp to [0, 1] */
2013 transferOps
|= IMAGE_CLAMP_BIT
;
2017 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
2020 if (dstFormat
== GL_LUMINANCE
|| dstFormat
== GL_LUMINANCE_ALPHA
) {
2021 /* compute luminance values */
2022 if (transferOps
& IMAGE_CLAMP_BIT
) {
2023 for (i
= 0; i
< n
; i
++) {
2024 GLfloat sum
= rgba
[i
][RCOMP
] + rgba
[i
][GCOMP
] + rgba
[i
][BCOMP
];
2025 luminance
[i
] = CLAMP(sum
, 0.0F
, 1.0F
);
2029 for (i
= 0; i
< n
; i
++) {
2030 luminance
[i
] = rgba
[i
][RCOMP
] + rgba
[i
][GCOMP
] + rgba
[i
][BCOMP
];
2036 * Pack/store the pixels. Ugh! Lots of cases!!!
2039 case GL_UNSIGNED_BYTE
:
2041 GLubyte
*dst
= (GLubyte
*) dstAddr
;
2042 switch (dstFormat
) {
2045 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2049 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2053 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2057 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
2061 dst
[i
] = FLOAT_TO_UBYTE(luminance
[i
]);
2063 case GL_LUMINANCE_ALPHA
:
2065 dst
[i
*2+0] = FLOAT_TO_UBYTE(luminance
[i
]);
2066 dst
[i
*2+1] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
2071 dst
[i
*3+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2072 dst
[i
*3+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2073 dst
[i
*3+2] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2078 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2079 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2080 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2081 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
2086 dst
[i
*3+0] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2087 dst
[i
*3+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2088 dst
[i
*3+2] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2093 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2094 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2095 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2096 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
2101 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
2102 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
2103 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2104 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2110 dst
[i
*2+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
2111 dst
[i
*2+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
2115 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2121 GLbyte
*dst
= (GLbyte
*) dstAddr
;
2122 switch (dstFormat
) {
2125 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2129 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2133 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2137 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
2141 dst
[i
] = FLOAT_TO_BYTE(luminance
[i
]);
2143 case GL_LUMINANCE_ALPHA
:
2145 dst
[i
*2+0] = FLOAT_TO_BYTE(luminance
[i
]);
2146 dst
[i
*2+1] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
2151 dst
[i
*3+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2152 dst
[i
*3+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2153 dst
[i
*3+2] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2158 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2159 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2160 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2161 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
2166 dst
[i
*3+0] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2167 dst
[i
*3+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2168 dst
[i
*3+2] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2173 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2174 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2175 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2176 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
2181 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
2182 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
2183 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2184 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2190 dst
[i
*2+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
2191 dst
[i
*2+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
2195 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2199 case GL_UNSIGNED_SHORT
:
2201 GLushort
*dst
= (GLushort
*) dstAddr
;
2202 switch (dstFormat
) {
2205 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][RCOMP
]);
2209 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][GCOMP
]);
2213 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][BCOMP
]);
2217 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][ACOMP
]);
2221 UNCLAMPED_FLOAT_TO_USHORT(dst
[i
], luminance
[i
]);
2223 case GL_LUMINANCE_ALPHA
:
2225 UNCLAMPED_FLOAT_TO_USHORT(dst
[i
*2+0], luminance
[i
]);
2226 CLAMPED_FLOAT_TO_USHORT(dst
[i
*2+1], rgba
[i
][ACOMP
]);
2231 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+0], rgba
[i
][RCOMP
]);
2232 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+1], rgba
[i
][GCOMP
]);
2233 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+2], rgba
[i
][BCOMP
]);
2238 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][RCOMP
]);
2239 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][GCOMP
]);
2240 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][BCOMP
]);
2241 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][ACOMP
]);
2246 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+0], rgba
[i
][BCOMP
]);
2247 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+1], rgba
[i
][GCOMP
]);
2248 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+2], rgba
[i
][RCOMP
]);
2253 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][BCOMP
]);
2254 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][GCOMP
]);
2255 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][RCOMP
]);
2256 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][ACOMP
]);
2261 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][ACOMP
]);
2262 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][BCOMP
]);
2263 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][GCOMP
]);
2264 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][RCOMP
]);
2270 dst
[i
*2+0] = FLOAT_TO_USHORT(rgba
[i
][RCOMP
]);
2271 dst
[i
*2+1] = FLOAT_TO_USHORT(rgba
[i
][GCOMP
]);
2275 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2281 GLshort
*dst
= (GLshort
*) dstAddr
;
2282 switch (dstFormat
) {
2285 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2289 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2293 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2297 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
2301 dst
[i
] = FLOAT_TO_SHORT(luminance
[i
]);
2303 case GL_LUMINANCE_ALPHA
:
2305 dst
[i
*2+0] = FLOAT_TO_SHORT(luminance
[i
]);
2306 dst
[i
*2+1] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
2311 dst
[i
*3+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2312 dst
[i
*3+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2313 dst
[i
*3+2] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2318 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2319 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2320 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2321 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
2326 dst
[i
*3+0] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2327 dst
[i
*3+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2328 dst
[i
*3+2] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2333 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2334 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2335 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2336 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
2341 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
2342 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
2343 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2344 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2350 dst
[i
*2+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
2351 dst
[i
*2+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
2355 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2359 case GL_UNSIGNED_INT
:
2361 GLuint
*dst
= (GLuint
*) dstAddr
;
2362 switch (dstFormat
) {
2365 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2369 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2373 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2377 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
2381 dst
[i
] = FLOAT_TO_UINT(luminance
[i
]);
2383 case GL_LUMINANCE_ALPHA
:
2385 dst
[i
*2+0] = FLOAT_TO_UINT(luminance
[i
]);
2386 dst
[i
*2+1] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
2391 dst
[i
*3+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2392 dst
[i
*3+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2393 dst
[i
*3+2] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2398 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2399 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2400 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2401 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
2406 dst
[i
*3+0] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2407 dst
[i
*3+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2408 dst
[i
*3+2] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2413 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2414 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2415 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2416 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
2421 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
2422 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
2423 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2424 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2430 dst
[i
*2+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
2431 dst
[i
*2+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
2435 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2441 GLint
*dst
= (GLint
*) dstAddr
;
2442 switch (dstFormat
) {
2445 dst
[i
] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2449 dst
[i
] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2453 dst
[i
] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2457 dst
[i
] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
2461 dst
[i
] = FLOAT_TO_INT(luminance
[i
]);
2463 case GL_LUMINANCE_ALPHA
:
2465 dst
[i
*2+0] = FLOAT_TO_INT(luminance
[i
]);
2466 dst
[i
*2+1] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
2471 dst
[i
*3+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2472 dst
[i
*3+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2473 dst
[i
*3+2] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2478 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2479 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2480 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2481 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
2486 dst
[i
*3+0] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2487 dst
[i
*3+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2488 dst
[i
*3+2] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2493 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2494 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2495 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2496 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
2501 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
2502 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
2503 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2504 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2510 dst
[i
*2+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
2511 dst
[i
*2+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
2515 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2521 GLfloat
*dst
= (GLfloat
*) dstAddr
;
2522 switch (dstFormat
) {
2525 dst
[i
] = rgba
[i
][RCOMP
];
2529 dst
[i
] = rgba
[i
][GCOMP
];
2533 dst
[i
] = rgba
[i
][BCOMP
];
2537 dst
[i
] = rgba
[i
][ACOMP
];
2541 dst
[i
] = luminance
[i
];
2543 case GL_LUMINANCE_ALPHA
:
2545 dst
[i
*2+0] = luminance
[i
];
2546 dst
[i
*2+1] = rgba
[i
][ACOMP
];
2551 dst
[i
*3+0] = rgba
[i
][RCOMP
];
2552 dst
[i
*3+1] = rgba
[i
][GCOMP
];
2553 dst
[i
*3+2] = rgba
[i
][BCOMP
];
2558 dst
[i
*4+0] = rgba
[i
][RCOMP
];
2559 dst
[i
*4+1] = rgba
[i
][GCOMP
];
2560 dst
[i
*4+2] = rgba
[i
][BCOMP
];
2561 dst
[i
*4+3] = rgba
[i
][ACOMP
];
2566 dst
[i
*3+0] = rgba
[i
][BCOMP
];
2567 dst
[i
*3+1] = rgba
[i
][GCOMP
];
2568 dst
[i
*3+2] = rgba
[i
][RCOMP
];
2573 dst
[i
*4+0] = rgba
[i
][BCOMP
];
2574 dst
[i
*4+1] = rgba
[i
][GCOMP
];
2575 dst
[i
*4+2] = rgba
[i
][RCOMP
];
2576 dst
[i
*4+3] = rgba
[i
][ACOMP
];
2581 dst
[i
*4+0] = rgba
[i
][ACOMP
];
2582 dst
[i
*4+1] = rgba
[i
][BCOMP
];
2583 dst
[i
*4+2] = rgba
[i
][GCOMP
];
2584 dst
[i
*4+3] = rgba
[i
][RCOMP
];
2590 dst
[i
*2+0] = rgba
[i
][RCOMP
];
2591 dst
[i
*2+1] = rgba
[i
][GCOMP
];
2595 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2599 case GL_HALF_FLOAT_ARB
:
2601 GLhalfARB
*dst
= (GLhalfARB
*) dstAddr
;
2602 switch (dstFormat
) {
2605 dst
[i
] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2609 dst
[i
] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2613 dst
[i
] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2617 dst
[i
] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
2621 dst
[i
] = _mesa_float_to_half(luminance
[i
]);
2623 case GL_LUMINANCE_ALPHA
:
2625 dst
[i
*2+0] = _mesa_float_to_half(luminance
[i
]);
2626 dst
[i
*2+1] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
2631 dst
[i
*3+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2632 dst
[i
*3+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2633 dst
[i
*3+2] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2638 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2639 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2640 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2641 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
2646 dst
[i
*3+0] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2647 dst
[i
*3+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2648 dst
[i
*3+2] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2653 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2654 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2655 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2656 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
2661 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
2662 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
2663 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2664 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2670 dst
[i
*2+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
2671 dst
[i
*2+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
2675 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
2679 case GL_UNSIGNED_BYTE_3_3_2
:
2680 if (dstFormat
== GL_RGB
) {
2681 GLubyte
*dst
= (GLubyte
*) dstAddr
;
2683 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 7.0F
) << 5)
2684 | (IROUND(rgba
[i
][GCOMP
] * 7.0F
) << 2)
2685 | (IROUND(rgba
[i
][BCOMP
] * 3.0F
) );
2689 case GL_UNSIGNED_BYTE_2_3_3_REV
:
2690 if (dstFormat
== GL_RGB
) {
2691 GLubyte
*dst
= (GLubyte
*) dstAddr
;
2693 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 7.0F
) )
2694 | (IROUND(rgba
[i
][GCOMP
] * 7.0F
) << 3)
2695 | (IROUND(rgba
[i
][BCOMP
] * 3.0F
) << 6);
2699 case GL_UNSIGNED_SHORT_5_6_5
:
2700 if (dstFormat
== GL_RGB
) {
2701 GLushort
*dst
= (GLushort
*) dstAddr
;
2703 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 11)
2704 | (IROUND(rgba
[i
][GCOMP
] * 63.0F
) << 5)
2705 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) );
2709 case GL_UNSIGNED_SHORT_5_6_5_REV
:
2710 if (dstFormat
== GL_RGB
) {
2711 GLushort
*dst
= (GLushort
*) dstAddr
;
2713 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) )
2714 | (IROUND(rgba
[i
][GCOMP
] * 63.0F
) << 5)
2715 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 11);
2719 case GL_UNSIGNED_SHORT_4_4_4_4
:
2720 if (dstFormat
== GL_RGBA
) {
2721 GLushort
*dst
= (GLushort
*) dstAddr
;
2723 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 12)
2724 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 8)
2725 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 4)
2726 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) );
2729 else if (dstFormat
== GL_BGRA
) {
2730 GLushort
*dst
= (GLushort
*) dstAddr
;
2732 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 12)
2733 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 8)
2734 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 4)
2735 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) );
2738 else if (dstFormat
== GL_ABGR_EXT
) {
2739 GLushort
*dst
= (GLushort
*) dstAddr
;
2741 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 15.0F
) << 12)
2742 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 8)
2743 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 4)
2744 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) );
2748 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
2749 if (dstFormat
== GL_RGBA
) {
2750 GLushort
*dst
= (GLushort
*) dstAddr
;
2752 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 15.0F
) )
2753 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 4)
2754 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 8)
2755 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) << 12);
2758 else if (dstFormat
== GL_BGRA
) {
2759 GLushort
*dst
= (GLushort
*) dstAddr
;
2761 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 15.0F
) )
2762 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 4)
2763 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 8)
2764 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) << 12);
2767 else if (dstFormat
== GL_ABGR_EXT
) {
2768 GLushort
*dst
= (GLushort
*) dstAddr
;
2770 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 15.0F
) )
2771 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 4)
2772 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 8)
2773 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 12);
2777 case GL_UNSIGNED_SHORT_5_5_5_1
:
2778 if (dstFormat
== GL_RGBA
) {
2779 GLushort
*dst
= (GLushort
*) dstAddr
;
2781 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 11)
2782 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 6)
2783 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 1)
2784 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) );
2787 else if (dstFormat
== GL_BGRA
) {
2788 GLushort
*dst
= (GLushort
*) dstAddr
;
2790 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 11)
2791 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 6)
2792 | (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 1)
2793 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) );
2796 else if (dstFormat
== GL_ABGR_EXT
) {
2797 GLushort
*dst
= (GLushort
*) dstAddr
;
2799 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 31.0F
) << 11)
2800 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 6)
2801 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 1)
2802 | (IROUND(rgba
[i
][RCOMP
] * 1.0F
) );
2806 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
2807 if (dstFormat
== GL_RGBA
) {
2808 GLushort
*dst
= (GLushort
*) dstAddr
;
2810 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) )
2811 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 5)
2812 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 10)
2813 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) << 15);
2816 else if (dstFormat
== GL_BGRA
) {
2817 GLushort
*dst
= (GLushort
*) dstAddr
;
2819 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 31.0F
) )
2820 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 5)
2821 | (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 10)
2822 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) << 15);
2825 else if (dstFormat
== GL_ABGR_EXT
) {
2826 GLushort
*dst
= (GLushort
*) dstAddr
;
2828 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 31.0F
) )
2829 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 5)
2830 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 10)
2831 | (IROUND(rgba
[i
][RCOMP
] * 1.0F
) << 15);
2835 case GL_UNSIGNED_INT_8_8_8_8
:
2836 if (dstFormat
== GL_RGBA
) {
2837 GLuint
*dst
= (GLuint
*) dstAddr
;
2839 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 255.F
) << 24)
2840 | (IROUND(rgba
[i
][GCOMP
] * 255.F
) << 16)
2841 | (IROUND(rgba
[i
][BCOMP
] * 255.F
) << 8)
2842 | (IROUND(rgba
[i
][ACOMP
] * 255.F
) );
2845 else if (dstFormat
== GL_BGRA
) {
2846 GLuint
*dst
= (GLuint
*) dstAddr
;
2848 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 255.F
) << 24)
2849 | (IROUND(rgba
[i
][GCOMP
] * 255.F
) << 16)
2850 | (IROUND(rgba
[i
][RCOMP
] * 255.F
) << 8)
2851 | (IROUND(rgba
[i
][ACOMP
] * 255.F
) );
2854 else if (dstFormat
== GL_ABGR_EXT
) {
2855 GLuint
*dst
= (GLuint
*) dstAddr
;
2857 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 255.F
) << 24)
2858 | (IROUND(rgba
[i
][BCOMP
] * 255.F
) << 16)
2859 | (IROUND(rgba
[i
][GCOMP
] * 255.F
) << 8)
2860 | (IROUND(rgba
[i
][RCOMP
] * 255.F
) );
2864 case GL_UNSIGNED_INT_8_8_8_8_REV
:
2865 if (dstFormat
== GL_RGBA
) {
2866 GLuint
*dst
= (GLuint
*) dstAddr
;
2868 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 255.0F
) )
2869 | (IROUND(rgba
[i
][GCOMP
] * 255.0F
) << 8)
2870 | (IROUND(rgba
[i
][BCOMP
] * 255.0F
) << 16)
2871 | (IROUND(rgba
[i
][ACOMP
] * 255.0F
) << 24);
2874 else if (dstFormat
== GL_BGRA
) {
2875 GLuint
*dst
= (GLuint
*) dstAddr
;
2877 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 255.0F
) )
2878 | (IROUND(rgba
[i
][GCOMP
] * 255.0F
) << 8)
2879 | (IROUND(rgba
[i
][RCOMP
] * 255.0F
) << 16)
2880 | (IROUND(rgba
[i
][ACOMP
] * 255.0F
) << 24);
2883 else if (dstFormat
== GL_ABGR_EXT
) {
2884 GLuint
*dst
= (GLuint
*) dstAddr
;
2886 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 255.0F
) )
2887 | (IROUND(rgba
[i
][BCOMP
] * 255.0F
) << 8)
2888 | (IROUND(rgba
[i
][GCOMP
] * 255.0F
) << 16)
2889 | (IROUND(rgba
[i
][RCOMP
] * 255.0F
) << 24);
2893 case GL_UNSIGNED_INT_10_10_10_2
:
2894 if (dstFormat
== GL_RGBA
) {
2895 GLuint
*dst
= (GLuint
*) dstAddr
;
2897 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) << 22)
2898 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 12)
2899 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 2)
2900 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) );
2903 else if (dstFormat
== GL_BGRA
) {
2904 GLuint
*dst
= (GLuint
*) dstAddr
;
2906 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 22)
2907 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 12)
2908 | (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) << 2)
2909 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) );
2912 else if (dstFormat
== GL_ABGR_EXT
) {
2913 GLuint
*dst
= (GLuint
*) dstAddr
;
2915 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 1023.0F
) << 22)
2916 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 12)
2917 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 2)
2918 | (IROUND(rgba
[i
][RCOMP
] * 3.0F
) );
2922 case GL_UNSIGNED_INT_2_10_10_10_REV
:
2923 if (dstFormat
== GL_RGBA
) {
2924 GLuint
*dst
= (GLuint
*) dstAddr
;
2926 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) )
2927 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 10)
2928 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 20)
2929 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) << 30);
2932 else if (dstFormat
== GL_BGRA
) {
2933 GLuint
*dst
= (GLuint
*) dstAddr
;
2935 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) )
2936 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 10)
2937 | (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) << 20)
2938 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) << 30);
2941 else if (dstFormat
== GL_ABGR_EXT
) {
2942 GLuint
*dst
= (GLuint
*) dstAddr
;
2944 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 1023.0F
) )
2945 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 10)
2946 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 20)
2947 | (IROUND(rgba
[i
][RCOMP
] * 3.0F
) << 30);
2952 _mesa_problem(ctx
, "bad type in _mesa_pack_rgba_span_float");
2956 if (dstPacking
->SwapBytes
) {
2957 GLint swapSize
= _mesa_sizeof_packed_type(dstType
);
2958 if (swapSize
== 2) {
2959 if (dstPacking
->SwapBytes
) {
2960 _mesa_swap2((GLushort
*) dstAddr
, n
* comps
);
2963 else if (swapSize
== 4) {
2964 if (dstPacking
->SwapBytes
) {
2965 _mesa_swap4((GLuint
*) dstAddr
, n
* comps
);
2972 #define SWAP2BYTE(VALUE) \
2974 GLubyte *bytes = (GLubyte *) &(VALUE); \
2975 GLubyte tmp = bytes[0]; \
2976 bytes[0] = bytes[1]; \
2980 #define SWAP4BYTE(VALUE) \
2982 GLubyte *bytes = (GLubyte *) &(VALUE); \
2983 GLubyte tmp = bytes[0]; \
2984 bytes[0] = bytes[3]; \
2987 bytes[1] = bytes[2]; \
2993 extract_uint_indexes(GLuint n
, GLuint indexes
[],
2994 GLenum srcFormat
, GLenum srcType
, const GLvoid
*src
,
2995 const struct gl_pixelstore_attrib
*unpack
)
2997 ASSERT(srcFormat
== GL_COLOR_INDEX
|| srcFormat
== GL_STENCIL_INDEX
);
2999 ASSERT(srcType
== GL_BITMAP
||
3000 srcType
== GL_UNSIGNED_BYTE
||
3001 srcType
== GL_BYTE
||
3002 srcType
== GL_UNSIGNED_SHORT
||
3003 srcType
== GL_SHORT
||
3004 srcType
== GL_UNSIGNED_INT
||
3005 srcType
== GL_INT
||
3006 srcType
== GL_UNSIGNED_INT_24_8_EXT
||
3007 srcType
== GL_HALF_FLOAT_ARB
||
3008 srcType
== GL_FLOAT
);
3013 GLubyte
*ubsrc
= (GLubyte
*) src
;
3014 if (unpack
->LsbFirst
) {
3015 GLubyte mask
= 1 << (unpack
->SkipPixels
& 0x7);
3017 for (i
= 0; i
< n
; i
++) {
3018 indexes
[i
] = (*ubsrc
& mask
) ? 1 : 0;
3029 GLubyte mask
= 128 >> (unpack
->SkipPixels
& 0x7);
3031 for (i
= 0; i
< n
; i
++) {
3032 indexes
[i
] = (*ubsrc
& mask
) ? 1 : 0;
3044 case GL_UNSIGNED_BYTE
:
3047 const GLubyte
*s
= (const GLubyte
*) src
;
3048 for (i
= 0; i
< n
; i
++)
3055 const GLbyte
*s
= (const GLbyte
*) src
;
3056 for (i
= 0; i
< n
; i
++)
3060 case GL_UNSIGNED_SHORT
:
3063 const GLushort
*s
= (const GLushort
*) src
;
3064 if (unpack
->SwapBytes
) {
3065 for (i
= 0; i
< n
; i
++) {
3066 GLushort value
= s
[i
];
3072 for (i
= 0; i
< n
; i
++)
3080 const GLshort
*s
= (const GLshort
*) src
;
3081 if (unpack
->SwapBytes
) {
3082 for (i
= 0; i
< n
; i
++) {
3083 GLshort value
= s
[i
];
3089 for (i
= 0; i
< n
; i
++)
3094 case GL_UNSIGNED_INT
:
3097 const GLuint
*s
= (const GLuint
*) src
;
3098 if (unpack
->SwapBytes
) {
3099 for (i
= 0; i
< n
; i
++) {
3100 GLuint value
= s
[i
];
3106 for (i
= 0; i
< n
; i
++)
3114 const GLint
*s
= (const GLint
*) src
;
3115 if (unpack
->SwapBytes
) {
3116 for (i
= 0; i
< n
; i
++) {
3123 for (i
= 0; i
< n
; i
++)
3131 const GLfloat
*s
= (const GLfloat
*) src
;
3132 if (unpack
->SwapBytes
) {
3133 for (i
= 0; i
< n
; i
++) {
3134 GLfloat value
= s
[i
];
3136 indexes
[i
] = (GLuint
) value
;
3140 for (i
= 0; i
< n
; i
++)
3141 indexes
[i
] = (GLuint
) s
[i
];
3145 case GL_HALF_FLOAT_ARB
:
3148 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
3149 if (unpack
->SwapBytes
) {
3150 for (i
= 0; i
< n
; i
++) {
3151 GLhalfARB value
= s
[i
];
3153 indexes
[i
] = (GLuint
) _mesa_half_to_float(value
);
3157 for (i
= 0; i
< n
; i
++)
3158 indexes
[i
] = (GLuint
) _mesa_half_to_float(s
[i
]);
3162 case GL_UNSIGNED_INT_24_8_EXT
:
3165 const GLuint
*s
= (const GLuint
*) src
;
3166 if (unpack
->SwapBytes
) {
3167 for (i
= 0; i
< n
; i
++) {
3168 GLuint value
= s
[i
];
3170 indexes
[i
] = value
& 0xff; /* lower 8 bits */
3174 for (i
= 0; i
< n
; i
++)
3175 indexes
[i
] = s
[i
] & 0xff; /* lower 8 bits */
3181 _mesa_problem(NULL
, "bad srcType in extract_uint_indexes");
3188 * This function extracts floating point RGBA values from arbitrary
3189 * image data. srcFormat and srcType are the format and type parameters
3190 * passed to glDrawPixels, glTexImage[123]D, glTexSubImage[123]D, etc.
3192 * Refering to section 3.6.4 of the OpenGL 1.2 spec, this function
3193 * implements the "Conversion to floating point", "Conversion to RGB",
3194 * and "Final Expansion to RGBA" operations.
3196 * Args: n - number of pixels
3197 * rgba - output colors
3198 * srcFormat - format of incoming data
3199 * srcType - data type of incoming data
3200 * src - source data pointer
3201 * swapBytes - perform byteswapping of incoming data?
3204 extract_float_rgba(GLuint n
, GLfloat rgba
[][4],
3205 GLenum srcFormat
, GLenum srcType
, const GLvoid
*src
,
3206 GLboolean swapBytes
)
3208 GLint redIndex
, greenIndex
, blueIndex
, alphaIndex
;
3210 GLint rComp
, bComp
, gComp
, aComp
;
3211 GLboolean intFormat
;
3212 GLfloat rs
= 1.0f
, gs
= 1.0f
, bs
= 1.0f
, as
= 1.0f
; /* scale factors */
3214 ASSERT(srcFormat
== GL_RED
||
3215 srcFormat
== GL_GREEN
||
3216 srcFormat
== GL_BLUE
||
3217 srcFormat
== GL_ALPHA
||
3218 srcFormat
== GL_LUMINANCE
||
3219 srcFormat
== GL_LUMINANCE_ALPHA
||
3220 srcFormat
== GL_INTENSITY
||
3221 srcFormat
== GL_RGB
||
3222 srcFormat
== GL_BGR
||
3223 srcFormat
== GL_RGBA
||
3224 srcFormat
== GL_BGRA
||
3225 srcFormat
== GL_ABGR_EXT
||
3226 srcFormat
== GL_DU8DV8_ATI
||
3227 srcFormat
== GL_DUDV_ATI
||
3228 srcFormat
== GL_RED_INTEGER_EXT
||
3229 srcFormat
== GL_GREEN_INTEGER_EXT
||
3230 srcFormat
== GL_BLUE_INTEGER_EXT
||
3231 srcFormat
== GL_ALPHA_INTEGER_EXT
||
3232 srcFormat
== GL_RGB_INTEGER_EXT
||
3233 srcFormat
== GL_RGBA_INTEGER_EXT
||
3234 srcFormat
== GL_BGR_INTEGER_EXT
||
3235 srcFormat
== GL_BGRA_INTEGER_EXT
||
3236 srcFormat
== GL_LUMINANCE_INTEGER_EXT
||
3237 srcFormat
== GL_LUMINANCE_ALPHA_INTEGER_EXT
);
3239 ASSERT(srcType
== GL_UNSIGNED_BYTE
||
3240 srcType
== GL_BYTE
||
3241 srcType
== GL_UNSIGNED_SHORT
||
3242 srcType
== GL_SHORT
||
3243 srcType
== GL_UNSIGNED_INT
||
3244 srcType
== GL_INT
||
3245 srcType
== GL_HALF_FLOAT_ARB
||
3246 srcType
== GL_FLOAT
||
3247 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
3248 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
3249 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
3250 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
3251 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
3252 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
3253 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
3254 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
3255 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
3256 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
3257 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
3258 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
);
3260 rComp
= gComp
= bComp
= aComp
= -1;
3262 switch (srcFormat
) {
3264 case GL_RED_INTEGER_EXT
:
3266 greenIndex
= blueIndex
= alphaIndex
= -1;
3270 case GL_GREEN_INTEGER_EXT
:
3272 redIndex
= blueIndex
= alphaIndex
= -1;
3276 case GL_BLUE_INTEGER_EXT
:
3278 redIndex
= greenIndex
= alphaIndex
= -1;
3282 case GL_ALPHA_INTEGER_EXT
:
3283 redIndex
= greenIndex
= blueIndex
= -1;
3288 case GL_LUMINANCE_INTEGER_EXT
:
3289 redIndex
= greenIndex
= blueIndex
= 0;
3293 case GL_LUMINANCE_ALPHA
:
3294 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
3295 redIndex
= greenIndex
= blueIndex
= 0;
3300 redIndex
= greenIndex
= blueIndex
= alphaIndex
= 0;
3304 case GL_RGB_INTEGER
:
3327 case GL_RGBA_INTEGER
:
3369 _mesa_problem(NULL
, "bad srcFormat %s in extract float data",
3370 _mesa_lookup_enum_by_nr(srcFormat
));
3374 intFormat
= _mesa_is_integer_format(srcFormat
);
3376 #define PROCESS(INDEX, CHANNEL, DEFAULT, DEFAULT_INT, TYPE, CONVERSION) \
3377 if ((INDEX) < 0) { \
3380 for (i = 0; i < n; i++) { \
3381 rgba[i][CHANNEL] = DEFAULT_INT; \
3385 for (i = 0; i < n; i++) { \
3386 rgba[i][CHANNEL] = DEFAULT; \
3390 else if (swapBytes) { \
3391 const TYPE *s = (const TYPE *) src; \
3393 for (i = 0; i < n; i++) { \
3394 TYPE value = s[INDEX]; \
3395 if (sizeof(TYPE) == 2) { \
3398 else if (sizeof(TYPE) == 4) { \
3402 rgba[i][CHANNEL] = (GLfloat) value; \
3404 rgba[i][CHANNEL] = (GLfloat) CONVERSION(value); \
3409 const TYPE *s = (const TYPE *) src; \
3412 for (i = 0; i < n; i++) { \
3413 rgba[i][CHANNEL] = (GLfloat) s[INDEX]; \
3418 for (i = 0; i < n; i++) { \
3419 rgba[i][CHANNEL] = (GLfloat) CONVERSION(s[INDEX]); \
3426 case GL_UNSIGNED_BYTE
:
3427 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLubyte
, UBYTE_TO_FLOAT
);
3428 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLubyte
, UBYTE_TO_FLOAT
);
3429 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLubyte
, UBYTE_TO_FLOAT
);
3430 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 255, GLubyte
, UBYTE_TO_FLOAT
);
3433 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLbyte
, BYTE_TO_FLOAT
);
3434 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLbyte
, BYTE_TO_FLOAT
);
3435 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLbyte
, BYTE_TO_FLOAT
);
3436 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 127, GLbyte
, BYTE_TO_FLOAT
);
3438 case GL_UNSIGNED_SHORT
:
3439 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLushort
, USHORT_TO_FLOAT
);
3440 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLushort
, USHORT_TO_FLOAT
);
3441 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLushort
, USHORT_TO_FLOAT
);
3442 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 0xffff, GLushort
, USHORT_TO_FLOAT
);
3445 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLshort
, SHORT_TO_FLOAT
);
3446 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLshort
, SHORT_TO_FLOAT
);
3447 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLshort
, SHORT_TO_FLOAT
);
3448 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 32767, GLshort
, SHORT_TO_FLOAT
);
3450 case GL_UNSIGNED_INT
:
3451 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLuint
, UINT_TO_FLOAT
);
3452 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLuint
, UINT_TO_FLOAT
);
3453 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLuint
, UINT_TO_FLOAT
);
3454 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 0xffffffff, GLuint
, UINT_TO_FLOAT
);
3457 PROCESS(redIndex
, RCOMP
, 0.0F
, 0, GLint
, INT_TO_FLOAT
);
3458 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0, GLint
, INT_TO_FLOAT
);
3459 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0, GLint
, INT_TO_FLOAT
);
3460 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 2147483647, GLint
, INT_TO_FLOAT
);
3463 PROCESS(redIndex
, RCOMP
, 0.0F
, 0.0F
, GLfloat
, (GLfloat
));
3464 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0.0F
, GLfloat
, (GLfloat
));
3465 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0.0F
, GLfloat
, (GLfloat
));
3466 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 1.0F
, GLfloat
, (GLfloat
));
3468 case GL_HALF_FLOAT_ARB
:
3469 PROCESS(redIndex
, RCOMP
, 0.0F
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
3470 PROCESS(greenIndex
, GCOMP
, 0.0F
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
3471 PROCESS(blueIndex
, BCOMP
, 0.0F
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
3472 PROCESS(alphaIndex
, ACOMP
, 1.0F
, 1.0F
, GLhalfARB
, _mesa_half_to_float
);
3474 case GL_UNSIGNED_BYTE_3_3_2
:
3476 const GLubyte
*ubsrc
= (const GLubyte
*) src
;
3483 for (i
= 0; i
< n
; i
++) {
3484 GLubyte p
= ubsrc
[i
];
3485 rgba
[i
][rComp
] = ((p
>> 5) ) * rs
;
3486 rgba
[i
][gComp
] = ((p
>> 2) & 0x7) * gs
;
3487 rgba
[i
][bComp
] = ((p
) & 0x3) * bs
;
3488 rgba
[i
][aComp
] = 1.0F
;
3492 case GL_UNSIGNED_BYTE_2_3_3_REV
:
3494 const GLubyte
*ubsrc
= (const GLubyte
*) src
;
3501 for (i
= 0; i
< n
; i
++) {
3502 GLubyte p
= ubsrc
[i
];
3503 rgba
[i
][rComp
] = ((p
) & 0x7) * rs
;
3504 rgba
[i
][gComp
] = ((p
>> 3) & 0x7) * gs
;
3505 rgba
[i
][bComp
] = ((p
>> 6) ) * bs
;
3506 rgba
[i
][aComp
] = 1.0F
;
3510 case GL_UNSIGNED_SHORT_5_6_5
:
3517 const GLushort
*ussrc
= (const GLushort
*) src
;
3519 for (i
= 0; i
< n
; i
++) {
3520 GLushort p
= ussrc
[i
];
3522 rgba
[i
][rComp
] = ((p
>> 11) ) * rs
;
3523 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * gs
;
3524 rgba
[i
][bComp
] = ((p
) & 0x1f) * bs
;
3525 rgba
[i
][aComp
] = 1.0F
;
3529 const GLushort
*ussrc
= (const GLushort
*) src
;
3531 for (i
= 0; i
< n
; i
++) {
3532 GLushort p
= ussrc
[i
];
3533 rgba
[i
][rComp
] = ((p
>> 11) ) * rs
;
3534 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * gs
;
3535 rgba
[i
][bComp
] = ((p
) & 0x1f) * bs
;
3536 rgba
[i
][aComp
] = 1.0F
;
3540 case GL_UNSIGNED_SHORT_5_6_5_REV
:
3547 const GLushort
*ussrc
= (const GLushort
*) src
;
3549 for (i
= 0; i
< n
; i
++) {
3550 GLushort p
= ussrc
[i
];
3552 rgba
[i
][rComp
] = ((p
) & 0x1f) * rs
;
3553 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * gs
;
3554 rgba
[i
][bComp
] = ((p
>> 11) ) * bs
;
3555 rgba
[i
][aComp
] = 1.0F
;
3559 const GLushort
*ussrc
= (const GLushort
*) src
;
3561 for (i
= 0; i
< n
; i
++) {
3562 GLushort p
= ussrc
[i
];
3563 rgba
[i
][rComp
] = ((p
) & 0x1f) * rs
;
3564 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * gs
;
3565 rgba
[i
][bComp
] = ((p
>> 11) ) * bs
;
3566 rgba
[i
][aComp
] = 1.0F
;
3570 case GL_UNSIGNED_SHORT_4_4_4_4
:
3572 rs
= gs
= bs
= as
= 1.0F
/ 15.0F
;
3575 const GLushort
*ussrc
= (const GLushort
*) src
;
3577 for (i
= 0; i
< n
; i
++) {
3578 GLushort p
= ussrc
[i
];
3580 rgba
[i
][rComp
] = ((p
>> 12) ) * rs
;
3581 rgba
[i
][gComp
] = ((p
>> 8) & 0xf) * gs
;
3582 rgba
[i
][bComp
] = ((p
>> 4) & 0xf) * bs
;
3583 rgba
[i
][aComp
] = ((p
) & 0xf) * as
;
3587 const GLushort
*ussrc
= (const GLushort
*) src
;
3589 for (i
= 0; i
< n
; i
++) {
3590 GLushort p
= ussrc
[i
];
3591 rgba
[i
][rComp
] = ((p
>> 12) ) * rs
;
3592 rgba
[i
][gComp
] = ((p
>> 8) & 0xf) * gs
;
3593 rgba
[i
][bComp
] = ((p
>> 4) & 0xf) * bs
;
3594 rgba
[i
][aComp
] = ((p
) & 0xf) * as
;
3598 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
3600 rs
= gs
= bs
= as
= 1.0F
/ 15.0F
;
3603 const GLushort
*ussrc
= (const GLushort
*) src
;
3605 for (i
= 0; i
< n
; i
++) {
3606 GLushort p
= ussrc
[i
];
3608 rgba
[i
][rComp
] = ((p
) & 0xf) * rs
;
3609 rgba
[i
][gComp
] = ((p
>> 4) & 0xf) * gs
;
3610 rgba
[i
][bComp
] = ((p
>> 8) & 0xf) * bs
;
3611 rgba
[i
][aComp
] = ((p
>> 12) ) * as
;
3615 const GLushort
*ussrc
= (const GLushort
*) src
;
3617 for (i
= 0; i
< n
; i
++) {
3618 GLushort p
= ussrc
[i
];
3619 rgba
[i
][rComp
] = ((p
) & 0xf) * rs
;
3620 rgba
[i
][gComp
] = ((p
>> 4) & 0xf) * gs
;
3621 rgba
[i
][bComp
] = ((p
>> 8) & 0xf) * bs
;
3622 rgba
[i
][aComp
] = ((p
>> 12) ) * as
;
3626 case GL_UNSIGNED_SHORT_5_5_5_1
:
3628 rs
= gs
= bs
= 1.0F
/ 31.0F
;
3631 const GLushort
*ussrc
= (const GLushort
*) src
;
3633 for (i
= 0; i
< n
; i
++) {
3634 GLushort p
= ussrc
[i
];
3636 rgba
[i
][rComp
] = ((p
>> 11) ) * rs
;
3637 rgba
[i
][gComp
] = ((p
>> 6) & 0x1f) * gs
;
3638 rgba
[i
][bComp
] = ((p
>> 1) & 0x1f) * bs
;
3639 rgba
[i
][aComp
] = ((p
) & 0x1) * as
;
3643 const GLushort
*ussrc
= (const GLushort
*) src
;
3645 for (i
= 0; i
< n
; i
++) {
3646 GLushort p
= ussrc
[i
];
3647 rgba
[i
][rComp
] = ((p
>> 11) ) * rs
;
3648 rgba
[i
][gComp
] = ((p
>> 6) & 0x1f) * gs
;
3649 rgba
[i
][bComp
] = ((p
>> 1) & 0x1f) * bs
;
3650 rgba
[i
][aComp
] = ((p
) & 0x1) * as
;
3654 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
3656 rs
= gs
= bs
= 1.0F
/ 31.0F
;
3659 const GLushort
*ussrc
= (const GLushort
*) src
;
3661 for (i
= 0; i
< n
; i
++) {
3662 GLushort p
= ussrc
[i
];
3664 rgba
[i
][rComp
] = ((p
) & 0x1f) * rs
;
3665 rgba
[i
][gComp
] = ((p
>> 5) & 0x1f) * gs
;
3666 rgba
[i
][bComp
] = ((p
>> 10) & 0x1f) * bs
;
3667 rgba
[i
][aComp
] = ((p
>> 15) ) * as
;
3671 const GLushort
*ussrc
= (const GLushort
*) src
;
3673 for (i
= 0; i
< n
; i
++) {
3674 GLushort p
= ussrc
[i
];
3675 rgba
[i
][rComp
] = ((p
) & 0x1f) * rs
;
3676 rgba
[i
][gComp
] = ((p
>> 5) & 0x1f) * gs
;
3677 rgba
[i
][bComp
] = ((p
>> 10) & 0x1f) * bs
;
3678 rgba
[i
][aComp
] = ((p
>> 15) ) * as
;
3682 case GL_UNSIGNED_INT_8_8_8_8
:
3684 const GLuint
*uisrc
= (const GLuint
*) src
;
3687 for (i
= 0; i
< n
; i
++) {
3688 GLuint p
= uisrc
[i
];
3689 rgba
[i
][rComp
] = (GLfloat
) ((p
) & 0xff);
3690 rgba
[i
][gComp
] = (GLfloat
) ((p
>> 8) & 0xff);
3691 rgba
[i
][bComp
] = (GLfloat
) ((p
>> 16) & 0xff);
3692 rgba
[i
][aComp
] = (GLfloat
) ((p
>> 24) );
3696 for (i
= 0; i
< n
; i
++) {
3697 GLuint p
= uisrc
[i
];
3698 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
3699 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
3700 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
3701 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
>> 24) );
3706 const GLuint
*uisrc
= (const GLuint
*) src
;
3709 for (i
= 0; i
< n
; i
++) {
3710 GLuint p
= uisrc
[i
];
3711 rgba
[i
][rComp
] = (GLfloat
) ((p
>> 24) );
3712 rgba
[i
][gComp
] = (GLfloat
) ((p
>> 16) & 0xff);
3713 rgba
[i
][bComp
] = (GLfloat
) ((p
>> 8) & 0xff);
3714 rgba
[i
][aComp
] = (GLfloat
) ((p
) & 0xff);
3718 for (i
= 0; i
< n
; i
++) {
3719 GLuint p
= uisrc
[i
];
3720 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
>> 24) );
3721 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
3722 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
3723 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
3728 case GL_UNSIGNED_INT_8_8_8_8_REV
:
3730 const GLuint
*uisrc
= (const GLuint
*) src
;
3733 for (i
= 0; i
< n
; i
++) {
3734 GLuint p
= uisrc
[i
];
3735 rgba
[i
][rComp
] = (GLfloat
) ((p
>> 24) );
3736 rgba
[i
][gComp
] = (GLfloat
) ((p
>> 16) & 0xff);
3737 rgba
[i
][bComp
] = (GLfloat
) ((p
>> 8) & 0xff);
3738 rgba
[i
][aComp
] = (GLfloat
) ((p
) & 0xff);
3742 for (i
= 0; i
< n
; i
++) {
3743 GLuint p
= uisrc
[i
];
3744 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
>> 24) );
3745 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
3746 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
3747 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
3752 const GLuint
*uisrc
= (const GLuint
*) src
;
3755 for (i
= 0; i
< n
; i
++) {
3756 GLuint p
= uisrc
[i
];
3757 rgba
[i
][rComp
] = (GLfloat
) ((p
) & 0xff);
3758 rgba
[i
][gComp
] = (GLfloat
) ((p
>> 8) & 0xff);
3759 rgba
[i
][bComp
] = (GLfloat
) ((p
>> 16) & 0xff);
3760 rgba
[i
][aComp
] = (GLfloat
) ((p
>> 24) );
3764 for (i
= 0; i
< n
; i
++) {
3765 GLuint p
= uisrc
[i
];
3766 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
3767 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
3768 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
3769 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
>> 24) );
3774 case GL_UNSIGNED_INT_10_10_10_2
:
3776 rs
= 1.0F
/ 1023.0F
;
3777 gs
= 1.0F
/ 1023.0F
;
3778 bs
= 1.0F
/ 1023.0F
;
3782 const GLuint
*uisrc
= (const GLuint
*) src
;
3784 for (i
= 0; i
< n
; i
++) {
3785 GLuint p
= uisrc
[i
];
3787 rgba
[i
][rComp
] = ((p
>> 22) ) * rs
;
3788 rgba
[i
][gComp
] = ((p
>> 12) & 0x3ff) * gs
;
3789 rgba
[i
][bComp
] = ((p
>> 2) & 0x3ff) * bs
;
3790 rgba
[i
][aComp
] = ((p
) & 0x3 ) * as
;
3794 const GLuint
*uisrc
= (const GLuint
*) src
;
3796 for (i
= 0; i
< n
; i
++) {
3797 GLuint p
= uisrc
[i
];
3798 rgba
[i
][rComp
] = ((p
>> 22) ) * rs
;
3799 rgba
[i
][gComp
] = ((p
>> 12) & 0x3ff) * gs
;
3800 rgba
[i
][bComp
] = ((p
>> 2) & 0x3ff) * bs
;
3801 rgba
[i
][aComp
] = ((p
) & 0x3 ) * as
;
3805 case GL_UNSIGNED_INT_2_10_10_10_REV
:
3807 rs
= 1.0F
/ 1023.0F
;
3808 gs
= 1.0F
/ 1023.0F
;
3809 bs
= 1.0F
/ 1023.0F
;
3813 const GLuint
*uisrc
= (const GLuint
*) src
;
3815 for (i
= 0; i
< n
; i
++) {
3816 GLuint p
= uisrc
[i
];
3818 rgba
[i
][rComp
] = ((p
) & 0x3ff) * rs
;
3819 rgba
[i
][gComp
] = ((p
>> 10) & 0x3ff) * gs
;
3820 rgba
[i
][bComp
] = ((p
>> 20) & 0x3ff) * bs
;
3821 rgba
[i
][aComp
] = ((p
>> 30) ) * as
;
3825 const GLuint
*uisrc
= (const GLuint
*) src
;
3827 for (i
= 0; i
< n
; i
++) {
3828 GLuint p
= uisrc
[i
];
3829 rgba
[i
][rComp
] = ((p
) & 0x3ff) * rs
;
3830 rgba
[i
][gComp
] = ((p
>> 10) & 0x3ff) * gs
;
3831 rgba
[i
][bComp
] = ((p
>> 20) & 0x3ff) * bs
;
3832 rgba
[i
][aComp
] = ((p
>> 30) ) * as
;
3837 _mesa_problem(NULL
, "bad srcType in extract float data");
3844 * Unpack a row of color image data from a client buffer according to
3845 * the pixel unpacking parameters.
3846 * Return GLchan values in the specified dest image format.
3847 * This is used by glDrawPixels and glTexImage?D().
3848 * \param ctx - the context
3849 * n - number of pixels in the span
3850 * dstFormat - format of destination color array
3851 * dest - the destination color array
3852 * srcFormat - source image format
3853 * srcType - source image data type
3854 * source - source image pointer
3855 * srcPacking - pixel unpacking parameters
3856 * transferOps - bitmask of IMAGE_*_BIT values of operations to apply
3858 * XXX perhaps expand this to process whole images someday.
3861 _mesa_unpack_color_span_chan( GLcontext
*ctx
,
3862 GLuint n
, GLenum dstFormat
, GLchan dest
[],
3863 GLenum srcFormat
, GLenum srcType
,
3864 const GLvoid
*source
,
3865 const struct gl_pixelstore_attrib
*srcPacking
,
3866 GLbitfield transferOps
)
3868 ASSERT(dstFormat
== GL_ALPHA
||
3869 dstFormat
== GL_LUMINANCE
||
3870 dstFormat
== GL_LUMINANCE_ALPHA
||
3871 dstFormat
== GL_INTENSITY
||
3872 dstFormat
== GL_RGB
||
3873 dstFormat
== GL_RGBA
||
3874 dstFormat
== GL_COLOR_INDEX
);
3876 ASSERT(srcFormat
== GL_RED
||
3877 srcFormat
== GL_GREEN
||
3878 srcFormat
== GL_BLUE
||
3879 srcFormat
== GL_ALPHA
||
3880 srcFormat
== GL_LUMINANCE
||
3881 srcFormat
== GL_LUMINANCE_ALPHA
||
3882 srcFormat
== GL_INTENSITY
||
3883 srcFormat
== GL_RGB
||
3884 srcFormat
== GL_BGR
||
3885 srcFormat
== GL_RGBA
||
3886 srcFormat
== GL_BGRA
||
3887 srcFormat
== GL_ABGR_EXT
||
3888 srcFormat
== GL_COLOR_INDEX
);
3890 ASSERT(srcType
== GL_BITMAP
||
3891 srcType
== GL_UNSIGNED_BYTE
||
3892 srcType
== GL_BYTE
||
3893 srcType
== GL_UNSIGNED_SHORT
||
3894 srcType
== GL_SHORT
||
3895 srcType
== GL_UNSIGNED_INT
||
3896 srcType
== GL_INT
||
3897 srcType
== GL_HALF_FLOAT_ARB
||
3898 srcType
== GL_FLOAT
||
3899 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
3900 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
3901 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
3902 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
3903 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
3904 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
3905 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
3906 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
3907 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
3908 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
3909 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
3910 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
);
3912 /* Try simple cases first */
3913 if (transferOps
== 0) {
3914 if (srcType
== CHAN_TYPE
) {
3915 if (dstFormat
== GL_RGBA
) {
3916 if (srcFormat
== GL_RGBA
) {
3917 memcpy( dest
, source
, n
* 4 * sizeof(GLchan
) );
3920 else if (srcFormat
== GL_RGB
) {
3922 const GLchan
*src
= (const GLchan
*) source
;
3924 for (i
= 0; i
< n
; i
++) {
3935 else if (dstFormat
== GL_RGB
) {
3936 if (srcFormat
== GL_RGB
) {
3937 memcpy( dest
, source
, n
* 3 * sizeof(GLchan
) );
3940 else if (srcFormat
== GL_RGBA
) {
3942 const GLchan
*src
= (const GLchan
*) source
;
3944 for (i
= 0; i
< n
; i
++) {
3954 else if (dstFormat
== srcFormat
) {
3955 GLint comps
= _mesa_components_in_format(srcFormat
);
3957 memcpy( dest
, source
, n
* comps
* sizeof(GLchan
) );
3962 * Common situation, loading 8bit RGBA/RGB source images
3963 * into 16/32 bit destination. (OSMesa16/32)
3965 else if (srcType
== GL_UNSIGNED_BYTE
) {
3966 if (dstFormat
== GL_RGBA
) {
3967 if (srcFormat
== GL_RGB
) {
3969 const GLubyte
*src
= (const GLubyte
*) source
;
3971 for (i
= 0; i
< n
; i
++) {
3972 dst
[0] = UBYTE_TO_CHAN(src
[0]);
3973 dst
[1] = UBYTE_TO_CHAN(src
[1]);
3974 dst
[2] = UBYTE_TO_CHAN(src
[2]);
3981 else if (srcFormat
== GL_RGBA
) {
3983 const GLubyte
*src
= (const GLubyte
*) source
;
3985 for (i
= 0; i
< n
; i
++) {
3986 dst
[0] = UBYTE_TO_CHAN(src
[0]);
3987 dst
[1] = UBYTE_TO_CHAN(src
[1]);
3988 dst
[2] = UBYTE_TO_CHAN(src
[2]);
3989 dst
[3] = UBYTE_TO_CHAN(src
[3]);
3996 else if (dstFormat
== GL_RGB
) {
3997 if (srcFormat
== GL_RGB
) {
3999 const GLubyte
*src
= (const GLubyte
*) source
;
4001 for (i
= 0; i
< n
; i
++) {
4002 dst
[0] = UBYTE_TO_CHAN(src
[0]);
4003 dst
[1] = UBYTE_TO_CHAN(src
[1]);
4004 dst
[2] = UBYTE_TO_CHAN(src
[2]);
4010 else if (srcFormat
== GL_RGBA
) {
4012 const GLubyte
*src
= (const GLubyte
*) source
;
4014 for (i
= 0; i
< n
; i
++) {
4015 dst
[0] = UBYTE_TO_CHAN(src
[0]);
4016 dst
[1] = UBYTE_TO_CHAN(src
[1]);
4017 dst
[2] = UBYTE_TO_CHAN(src
[2]);
4028 /* general solution begins here */
4030 GLint dstComponents
;
4031 GLint dstRedIndex
, dstGreenIndex
, dstBlueIndex
, dstAlphaIndex
;
4032 GLint dstLuminanceIndex
, dstIntensityIndex
;
4033 GLfloat rgba
[MAX_WIDTH
][4];
4035 dstComponents
= _mesa_components_in_format( dstFormat
);
4036 /* source & dest image formats should have been error checked by now */
4037 assert(dstComponents
> 0);
4040 * Extract image data and convert to RGBA floats
4042 assert(n
<= MAX_WIDTH
);
4043 if (srcFormat
== GL_COLOR_INDEX
) {
4044 GLuint indexes
[MAX_WIDTH
];
4045 extract_uint_indexes(n
, indexes
, srcFormat
, srcType
, source
,
4048 if (dstFormat
== GL_COLOR_INDEX
) {
4050 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
4051 /* convert to GLchan and return */
4052 for (i
= 0; i
< n
; i
++) {
4053 dest
[i
] = (GLchan
) (indexes
[i
] & 0xff);
4058 /* Convert indexes to RGBA */
4059 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
4060 shift_and_offset_ci(ctx
, n
, indexes
);
4062 _mesa_map_ci_to_rgba(ctx
, n
, indexes
, rgba
);
4065 /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
4066 * with color indexes.
4068 transferOps
&= ~(IMAGE_SCALE_BIAS_BIT
| IMAGE_MAP_COLOR_BIT
);
4071 /* non-color index data */
4072 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
4073 srcPacking
->SwapBytes
);
4076 /* Need to clamp if returning GLubytes or GLushorts */
4077 #if CHAN_TYPE != GL_FLOAT
4078 transferOps
|= IMAGE_CLAMP_BIT
;
4082 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
4085 /* Now determine which color channels we need to produce.
4086 * And determine the dest index (offset) within each color tuple.
4088 switch (dstFormat
) {
4091 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
4092 dstLuminanceIndex
= dstIntensityIndex
= -1;
4095 dstLuminanceIndex
= 0;
4096 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
4097 dstIntensityIndex
= -1;
4099 case GL_LUMINANCE_ALPHA
:
4100 dstLuminanceIndex
= 0;
4102 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
4103 dstIntensityIndex
= -1;
4106 dstIntensityIndex
= 0;
4107 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
4108 dstLuminanceIndex
= -1;
4114 dstAlphaIndex
= dstLuminanceIndex
= dstIntensityIndex
= -1;
4121 dstLuminanceIndex
= dstIntensityIndex
= -1;
4124 _mesa_problem(ctx
, "bad dstFormat in _mesa_unpack_chan_span()");
4129 /* Now return the GLchan data in the requested dstFormat */
4131 if (dstRedIndex
>= 0) {
4134 for (i
= 0; i
< n
; i
++) {
4135 CLAMPED_FLOAT_TO_CHAN(dst
[dstRedIndex
], rgba
[i
][RCOMP
]);
4136 dst
+= dstComponents
;
4140 if (dstGreenIndex
>= 0) {
4143 for (i
= 0; i
< n
; i
++) {
4144 CLAMPED_FLOAT_TO_CHAN(dst
[dstGreenIndex
], rgba
[i
][GCOMP
]);
4145 dst
+= dstComponents
;
4149 if (dstBlueIndex
>= 0) {
4152 for (i
= 0; i
< n
; i
++) {
4153 CLAMPED_FLOAT_TO_CHAN(dst
[dstBlueIndex
], rgba
[i
][BCOMP
]);
4154 dst
+= dstComponents
;
4158 if (dstAlphaIndex
>= 0) {
4161 for (i
= 0; i
< n
; i
++) {
4162 CLAMPED_FLOAT_TO_CHAN(dst
[dstAlphaIndex
], rgba
[i
][ACOMP
]);
4163 dst
+= dstComponents
;
4167 if (dstIntensityIndex
>= 0) {
4170 assert(dstIntensityIndex
== 0);
4171 assert(dstComponents
== 1);
4172 for (i
= 0; i
< n
; i
++) {
4173 /* Intensity comes from red channel */
4174 CLAMPED_FLOAT_TO_CHAN(dst
[i
], rgba
[i
][RCOMP
]);
4178 if (dstLuminanceIndex
>= 0) {
4181 assert(dstLuminanceIndex
== 0);
4182 for (i
= 0; i
< n
; i
++) {
4183 /* Luminance comes from red channel */
4184 CLAMPED_FLOAT_TO_CHAN(dst
[0], rgba
[i
][RCOMP
]);
4185 dst
+= dstComponents
;
4193 * Same as _mesa_unpack_color_span_chan(), but return GLfloat data
4194 * instead of GLchan.
4197 _mesa_unpack_color_span_float( GLcontext
*ctx
,
4198 GLuint n
, GLenum dstFormat
, GLfloat dest
[],
4199 GLenum srcFormat
, GLenum srcType
,
4200 const GLvoid
*source
,
4201 const struct gl_pixelstore_attrib
*srcPacking
,
4202 GLbitfield transferOps
)
4204 ASSERT(dstFormat
== GL_ALPHA
||
4205 dstFormat
== GL_LUMINANCE
||
4206 dstFormat
== GL_LUMINANCE_ALPHA
||
4207 dstFormat
== GL_INTENSITY
||
4208 dstFormat
== GL_RGB
||
4209 dstFormat
== GL_RGBA
||
4210 dstFormat
== GL_COLOR_INDEX
);
4212 ASSERT(srcFormat
== GL_RED
||
4213 srcFormat
== GL_GREEN
||
4214 srcFormat
== GL_BLUE
||
4215 srcFormat
== GL_ALPHA
||
4216 srcFormat
== GL_LUMINANCE
||
4217 srcFormat
== GL_LUMINANCE_ALPHA
||
4218 srcFormat
== GL_INTENSITY
||
4219 srcFormat
== GL_RGB
||
4220 srcFormat
== GL_BGR
||
4221 srcFormat
== GL_RGBA
||
4222 srcFormat
== GL_BGRA
||
4223 srcFormat
== GL_ABGR_EXT
||
4224 srcFormat
== GL_RED_INTEGER_EXT
||
4225 srcFormat
== GL_GREEN_INTEGER_EXT
||
4226 srcFormat
== GL_BLUE_INTEGER_EXT
||
4227 srcFormat
== GL_ALPHA_INTEGER_EXT
||
4228 srcFormat
== GL_RGB_INTEGER_EXT
||
4229 srcFormat
== GL_RGBA_INTEGER_EXT
||
4230 srcFormat
== GL_BGR_INTEGER_EXT
||
4231 srcFormat
== GL_BGRA_INTEGER_EXT
||
4232 srcFormat
== GL_LUMINANCE_INTEGER_EXT
||
4233 srcFormat
== GL_LUMINANCE_ALPHA_INTEGER_EXT
||
4234 srcFormat
== GL_COLOR_INDEX
);
4236 ASSERT(srcType
== GL_BITMAP
||
4237 srcType
== GL_UNSIGNED_BYTE
||
4238 srcType
== GL_BYTE
||
4239 srcType
== GL_UNSIGNED_SHORT
||
4240 srcType
== GL_SHORT
||
4241 srcType
== GL_UNSIGNED_INT
||
4242 srcType
== GL_INT
||
4243 srcType
== GL_HALF_FLOAT_ARB
||
4244 srcType
== GL_FLOAT
||
4245 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
4246 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
4247 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
4248 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
4249 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
4250 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
4251 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
4252 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
4253 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
4254 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
4255 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
4256 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
);
4258 /* general solution, no special cases, yet */
4260 GLint dstComponents
;
4261 GLint dstRedIndex
, dstGreenIndex
, dstBlueIndex
, dstAlphaIndex
;
4262 GLint dstLuminanceIndex
, dstIntensityIndex
;
4263 GLfloat rgba
[MAX_WIDTH
][4];
4265 dstComponents
= _mesa_components_in_format( dstFormat
);
4266 /* source & dest image formats should have been error checked by now */
4267 assert(dstComponents
> 0);
4270 * Extract image data and convert to RGBA floats
4272 assert(n
<= MAX_WIDTH
);
4273 if (srcFormat
== GL_COLOR_INDEX
) {
4274 GLuint indexes
[MAX_WIDTH
];
4275 extract_uint_indexes(n
, indexes
, srcFormat
, srcType
, source
,
4278 if (dstFormat
== GL_COLOR_INDEX
) {
4280 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
4281 /* convert to GLchan and return */
4282 for (i
= 0; i
< n
; i
++) {
4283 dest
[i
] = (GLchan
) (indexes
[i
] & 0xff);
4288 /* Convert indexes to RGBA */
4289 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
4290 shift_and_offset_ci(ctx
, n
, indexes
);
4292 _mesa_map_ci_to_rgba(ctx
, n
, indexes
, rgba
);
4295 /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
4296 * with color indexes.
4298 transferOps
&= ~(IMAGE_SCALE_BIAS_BIT
| IMAGE_MAP_COLOR_BIT
);
4301 /* non-color index data */
4302 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
4303 srcPacking
->SwapBytes
);
4307 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
4310 /* Now determine which color channels we need to produce.
4311 * And determine the dest index (offset) within each color tuple.
4313 switch (dstFormat
) {
4316 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
4317 dstLuminanceIndex
= dstIntensityIndex
= -1;
4320 dstLuminanceIndex
= 0;
4321 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
4322 dstIntensityIndex
= -1;
4324 case GL_LUMINANCE_ALPHA
:
4325 dstLuminanceIndex
= 0;
4327 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
4328 dstIntensityIndex
= -1;
4331 dstIntensityIndex
= 0;
4332 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
4333 dstLuminanceIndex
= -1;
4339 dstAlphaIndex
= dstLuminanceIndex
= dstIntensityIndex
= -1;
4346 dstLuminanceIndex
= dstIntensityIndex
= -1;
4349 _mesa_problem(ctx
, "bad dstFormat in _mesa_unpack_color_span_float()");
4353 /* Now pack results in the requested dstFormat */
4354 if (dstRedIndex
>= 0) {
4355 GLfloat
*dst
= dest
;
4357 for (i
= 0; i
< n
; i
++) {
4358 dst
[dstRedIndex
] = rgba
[i
][RCOMP
];
4359 dst
+= dstComponents
;
4363 if (dstGreenIndex
>= 0) {
4364 GLfloat
*dst
= dest
;
4366 for (i
= 0; i
< n
; i
++) {
4367 dst
[dstGreenIndex
] = rgba
[i
][GCOMP
];
4368 dst
+= dstComponents
;
4372 if (dstBlueIndex
>= 0) {
4373 GLfloat
*dst
= dest
;
4375 for (i
= 0; i
< n
; i
++) {
4376 dst
[dstBlueIndex
] = rgba
[i
][BCOMP
];
4377 dst
+= dstComponents
;
4381 if (dstAlphaIndex
>= 0) {
4382 GLfloat
*dst
= dest
;
4384 for (i
= 0; i
< n
; i
++) {
4385 dst
[dstAlphaIndex
] = rgba
[i
][ACOMP
];
4386 dst
+= dstComponents
;
4390 if (dstIntensityIndex
>= 0) {
4391 GLfloat
*dst
= dest
;
4393 assert(dstIntensityIndex
== 0);
4394 assert(dstComponents
== 1);
4395 for (i
= 0; i
< n
; i
++) {
4396 /* Intensity comes from red channel */
4397 dst
[i
] = rgba
[i
][RCOMP
];
4401 if (dstLuminanceIndex
>= 0) {
4402 GLfloat
*dst
= dest
;
4404 assert(dstLuminanceIndex
== 0);
4405 for (i
= 0; i
< n
; i
++) {
4406 /* Luminance comes from red channel */
4407 dst
[0] = rgba
[i
][RCOMP
];
4408 dst
+= dstComponents
;
4415 * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba,
4416 * directly return GLbyte data, no transfer ops apply.
4419 _mesa_unpack_dudv_span_byte( GLcontext
*ctx
,
4420 GLuint n
, GLenum dstFormat
, GLbyte dest
[],
4421 GLenum srcFormat
, GLenum srcType
,
4422 const GLvoid
*source
,
4423 const struct gl_pixelstore_attrib
*srcPacking
,
4424 GLbitfield transferOps
)
4426 ASSERT(dstFormat
== GL_DUDV_ATI
);
4427 ASSERT(srcFormat
== GL_DUDV_ATI
);
4429 ASSERT(srcType
== GL_UNSIGNED_BYTE
||
4430 srcType
== GL_BYTE
||
4431 srcType
== GL_UNSIGNED_SHORT
||
4432 srcType
== GL_SHORT
||
4433 srcType
== GL_UNSIGNED_INT
||
4434 srcType
== GL_INT
||
4435 srcType
== GL_HALF_FLOAT_ARB
||
4436 srcType
== GL_FLOAT
);
4438 /* general solution */
4440 GLint dstComponents
;
4441 GLfloat rgba
[MAX_WIDTH
][4];
4445 dstComponents
= _mesa_components_in_format( dstFormat
);
4446 /* source & dest image formats should have been error checked by now */
4447 assert(dstComponents
> 0);
4450 * Extract image data and convert to RGBA floats
4452 assert(n
<= MAX_WIDTH
);
4453 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
4454 srcPacking
->SwapBytes
);
4457 /* Now determine which color channels we need to produce.
4458 * And determine the dest index (offset) within each color tuple.
4461 /* Now pack results in the requested dstFormat */
4462 for (i
= 0; i
< n
; i
++) {
4463 /* not sure - need clamp[-1,1] here? */
4464 dst
[0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
4465 dst
[1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
4466 dst
+= dstComponents
;
4472 * Unpack a row of color index data from a client buffer according to
4473 * the pixel unpacking parameters.
4474 * This is (or will be) used by glDrawPixels, glTexImage[123]D, etc.
4476 * Args: ctx - the context
4477 * n - number of pixels
4478 * dstType - destination data type
4479 * dest - destination array
4480 * srcType - source pixel type
4481 * source - source data pointer
4482 * srcPacking - pixel unpacking parameters
4483 * transferOps - the pixel transfer operations to apply
4486 _mesa_unpack_index_span( const GLcontext
*ctx
, GLuint n
,
4487 GLenum dstType
, GLvoid
*dest
,
4488 GLenum srcType
, const GLvoid
*source
,
4489 const struct gl_pixelstore_attrib
*srcPacking
,
4490 GLbitfield transferOps
)
4492 ASSERT(srcType
== GL_BITMAP
||
4493 srcType
== GL_UNSIGNED_BYTE
||
4494 srcType
== GL_BYTE
||
4495 srcType
== GL_UNSIGNED_SHORT
||
4496 srcType
== GL_SHORT
||
4497 srcType
== GL_UNSIGNED_INT
||
4498 srcType
== GL_INT
||
4499 srcType
== GL_HALF_FLOAT_ARB
||
4500 srcType
== GL_FLOAT
);
4502 ASSERT(dstType
== GL_UNSIGNED_BYTE
||
4503 dstType
== GL_UNSIGNED_SHORT
||
4504 dstType
== GL_UNSIGNED_INT
);
4507 transferOps
&= (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
);
4510 * Try simple cases first
4512 if (transferOps
== 0 && srcType
== GL_UNSIGNED_BYTE
4513 && dstType
== GL_UNSIGNED_BYTE
) {
4514 memcpy(dest
, source
, n
* sizeof(GLubyte
));
4516 else if (transferOps
== 0 && srcType
== GL_UNSIGNED_INT
4517 && dstType
== GL_UNSIGNED_INT
&& !srcPacking
->SwapBytes
) {
4518 memcpy(dest
, source
, n
* sizeof(GLuint
));
4524 GLuint indexes
[MAX_WIDTH
];
4525 assert(n
<= MAX_WIDTH
);
4527 extract_uint_indexes(n
, indexes
, GL_COLOR_INDEX
, srcType
, source
,
4531 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
4533 /* convert to dest type */
4535 case GL_UNSIGNED_BYTE
:
4537 GLubyte
*dst
= (GLubyte
*) dest
;
4539 for (i
= 0; i
< n
; i
++) {
4540 dst
[i
] = (GLubyte
) (indexes
[i
] & 0xff);
4544 case GL_UNSIGNED_SHORT
:
4546 GLuint
*dst
= (GLuint
*) dest
;
4548 for (i
= 0; i
< n
; i
++) {
4549 dst
[i
] = (GLushort
) (indexes
[i
] & 0xffff);
4553 case GL_UNSIGNED_INT
:
4554 memcpy(dest
, indexes
, n
* sizeof(GLuint
));
4557 _mesa_problem(ctx
, "bad dstType in _mesa_unpack_index_span");
4564 _mesa_pack_index_span( const GLcontext
*ctx
, GLuint n
,
4565 GLenum dstType
, GLvoid
*dest
, const GLuint
*source
,
4566 const struct gl_pixelstore_attrib
*dstPacking
,
4567 GLbitfield transferOps
)
4569 GLuint indexes
[MAX_WIDTH
];
4571 ASSERT(n
<= MAX_WIDTH
);
4573 transferOps
&= (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
);
4575 if (transferOps
& (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
)) {
4576 /* make a copy of input */
4577 memcpy(indexes
, source
, n
* sizeof(GLuint
));
4578 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
4583 case GL_UNSIGNED_BYTE
:
4585 GLubyte
*dst
= (GLubyte
*) dest
;
4587 for (i
= 0; i
< n
; i
++) {
4588 *dst
++ = (GLubyte
) source
[i
];
4594 GLbyte
*dst
= (GLbyte
*) dest
;
4596 for (i
= 0; i
< n
; i
++) {
4597 dst
[i
] = (GLbyte
) source
[i
];
4601 case GL_UNSIGNED_SHORT
:
4603 GLushort
*dst
= (GLushort
*) dest
;
4605 for (i
= 0; i
< n
; i
++) {
4606 dst
[i
] = (GLushort
) source
[i
];
4608 if (dstPacking
->SwapBytes
) {
4609 _mesa_swap2( (GLushort
*) dst
, n
);
4615 GLshort
*dst
= (GLshort
*) dest
;
4617 for (i
= 0; i
< n
; i
++) {
4618 dst
[i
] = (GLshort
) source
[i
];
4620 if (dstPacking
->SwapBytes
) {
4621 _mesa_swap2( (GLushort
*) dst
, n
);
4625 case GL_UNSIGNED_INT
:
4627 GLuint
*dst
= (GLuint
*) dest
;
4629 for (i
= 0; i
< n
; i
++) {
4630 dst
[i
] = (GLuint
) source
[i
];
4632 if (dstPacking
->SwapBytes
) {
4633 _mesa_swap4( (GLuint
*) dst
, n
);
4639 GLint
*dst
= (GLint
*) dest
;
4641 for (i
= 0; i
< n
; i
++) {
4642 dst
[i
] = (GLint
) source
[i
];
4644 if (dstPacking
->SwapBytes
) {
4645 _mesa_swap4( (GLuint
*) dst
, n
);
4651 GLfloat
*dst
= (GLfloat
*) dest
;
4653 for (i
= 0; i
< n
; i
++) {
4654 dst
[i
] = (GLfloat
) source
[i
];
4656 if (dstPacking
->SwapBytes
) {
4657 _mesa_swap4( (GLuint
*) dst
, n
);
4661 case GL_HALF_FLOAT_ARB
:
4663 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
4665 for (i
= 0; i
< n
; i
++) {
4666 dst
[i
] = _mesa_float_to_half((GLfloat
) source
[i
]);
4668 if (dstPacking
->SwapBytes
) {
4669 _mesa_swap2( (GLushort
*) dst
, n
);
4674 _mesa_problem(ctx
, "bad type in _mesa_pack_index_span");
4680 * Unpack a row of stencil data from a client buffer according to
4681 * the pixel unpacking parameters.
4682 * This is (or will be) used by glDrawPixels
4684 * Args: ctx - the context
4685 * n - number of pixels
4686 * dstType - destination data type
4687 * dest - destination array
4688 * srcType - source pixel type
4689 * source - source data pointer
4690 * srcPacking - pixel unpacking parameters
4691 * transferOps - apply offset/bias/lookup ops?
4694 _mesa_unpack_stencil_span( const GLcontext
*ctx
, GLuint n
,
4695 GLenum dstType
, GLvoid
*dest
,
4696 GLenum srcType
, const GLvoid
*source
,
4697 const struct gl_pixelstore_attrib
*srcPacking
,
4698 GLbitfield transferOps
)
4700 ASSERT(srcType
== GL_BITMAP
||
4701 srcType
== GL_UNSIGNED_BYTE
||
4702 srcType
== GL_BYTE
||
4703 srcType
== GL_UNSIGNED_SHORT
||
4704 srcType
== GL_SHORT
||
4705 srcType
== GL_UNSIGNED_INT
||
4706 srcType
== GL_INT
||
4707 srcType
== GL_UNSIGNED_INT_24_8_EXT
||
4708 srcType
== GL_HALF_FLOAT_ARB
||
4709 srcType
== GL_FLOAT
);
4711 ASSERT(dstType
== GL_UNSIGNED_BYTE
||
4712 dstType
== GL_UNSIGNED_SHORT
||
4713 dstType
== GL_UNSIGNED_INT
);
4715 /* only shift and offset apply to stencil */
4716 transferOps
&= IMAGE_SHIFT_OFFSET_BIT
;
4719 * Try simple cases first
4721 if (transferOps
== 0 &&
4722 !ctx
->Pixel
.MapStencilFlag
&&
4723 srcType
== GL_UNSIGNED_BYTE
&&
4724 dstType
== GL_UNSIGNED_BYTE
) {
4725 memcpy(dest
, source
, n
* sizeof(GLubyte
));
4727 else if (transferOps
== 0 &&
4728 !ctx
->Pixel
.MapStencilFlag
&&
4729 srcType
== GL_UNSIGNED_INT
&&
4730 dstType
== GL_UNSIGNED_INT
&&
4731 !srcPacking
->SwapBytes
) {
4732 memcpy(dest
, source
, n
* sizeof(GLuint
));
4738 GLuint indexes
[MAX_WIDTH
];
4739 assert(n
<= MAX_WIDTH
);
4741 extract_uint_indexes(n
, indexes
, GL_STENCIL_INDEX
, srcType
, source
,
4744 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
4745 /* shift and offset indexes */
4746 shift_and_offset_ci(ctx
, n
, indexes
);
4749 if (ctx
->Pixel
.MapStencilFlag
) {
4750 /* Apply stencil lookup table */
4751 const GLuint mask
= ctx
->PixelMaps
.StoS
.Size
- 1;
4753 for (i
= 0; i
< n
; i
++) {
4754 indexes
[i
] = (GLuint
)ctx
->PixelMaps
.StoS
.Map
[ indexes
[i
] & mask
];
4758 /* convert to dest type */
4760 case GL_UNSIGNED_BYTE
:
4762 GLubyte
*dst
= (GLubyte
*) dest
;
4764 for (i
= 0; i
< n
; i
++) {
4765 dst
[i
] = (GLubyte
) (indexes
[i
] & 0xff);
4769 case GL_UNSIGNED_SHORT
:
4771 GLuint
*dst
= (GLuint
*) dest
;
4773 for (i
= 0; i
< n
; i
++) {
4774 dst
[i
] = (GLushort
) (indexes
[i
] & 0xffff);
4778 case GL_UNSIGNED_INT
:
4779 memcpy(dest
, indexes
, n
* sizeof(GLuint
));
4782 _mesa_problem(ctx
, "bad dstType in _mesa_unpack_stencil_span");
4789 _mesa_pack_stencil_span( const GLcontext
*ctx
, GLuint n
,
4790 GLenum dstType
, GLvoid
*dest
, const GLstencil
*source
,
4791 const struct gl_pixelstore_attrib
*dstPacking
)
4793 GLstencil stencil
[MAX_WIDTH
];
4795 ASSERT(n
<= MAX_WIDTH
);
4797 if (ctx
->Pixel
.IndexShift
|| ctx
->Pixel
.IndexOffset
||
4798 ctx
->Pixel
.MapStencilFlag
) {
4799 /* make a copy of input */
4800 memcpy(stencil
, source
, n
* sizeof(GLstencil
));
4801 _mesa_apply_stencil_transfer_ops(ctx
, n
, stencil
);
4806 case GL_UNSIGNED_BYTE
:
4807 if (sizeof(GLstencil
) == 1) {
4808 memcpy( dest
, source
, n
);
4811 GLubyte
*dst
= (GLubyte
*) dest
;
4814 dst
[i
] = (GLubyte
) source
[i
];
4820 GLbyte
*dst
= (GLbyte
*) dest
;
4823 dst
[i
] = (GLbyte
) (source
[i
] & 0x7f);
4827 case GL_UNSIGNED_SHORT
:
4829 GLushort
*dst
= (GLushort
*) dest
;
4832 dst
[i
] = (GLushort
) source
[i
];
4834 if (dstPacking
->SwapBytes
) {
4835 _mesa_swap2( (GLushort
*) dst
, n
);
4841 GLshort
*dst
= (GLshort
*) dest
;
4844 dst
[i
] = (GLshort
) source
[i
];
4846 if (dstPacking
->SwapBytes
) {
4847 _mesa_swap2( (GLushort
*) dst
, n
);
4851 case GL_UNSIGNED_INT
:
4853 GLuint
*dst
= (GLuint
*) dest
;
4856 dst
[i
] = (GLuint
) source
[i
];
4858 if (dstPacking
->SwapBytes
) {
4859 _mesa_swap4( (GLuint
*) dst
, n
);
4865 GLint
*dst
= (GLint
*) dest
;
4868 dst
[i
] = (GLint
) source
[i
];
4870 if (dstPacking
->SwapBytes
) {
4871 _mesa_swap4( (GLuint
*) dst
, n
);
4877 GLfloat
*dst
= (GLfloat
*) dest
;
4880 dst
[i
] = (GLfloat
) source
[i
];
4882 if (dstPacking
->SwapBytes
) {
4883 _mesa_swap4( (GLuint
*) dst
, n
);
4887 case GL_HALF_FLOAT_ARB
:
4889 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
4892 dst
[i
] = _mesa_float_to_half( (float) source
[i
] );
4894 if (dstPacking
->SwapBytes
) {
4895 _mesa_swap2( (GLushort
*) dst
, n
);
4900 if (dstPacking
->LsbFirst
) {
4901 GLubyte
*dst
= (GLubyte
*) dest
;
4904 for (i
= 0; i
< n
; i
++) {
4907 *dst
|= ((source
[i
] != 0) << shift
);
4916 GLubyte
*dst
= (GLubyte
*) dest
;
4919 for (i
= 0; i
< n
; i
++) {
4922 *dst
|= ((source
[i
] != 0) << shift
);
4932 _mesa_problem(ctx
, "bad type in _mesa_pack_index_span");
4936 #define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT) \
4939 const GLTYPE *src = (const GLTYPE *)source; \
4940 for (i = 0; i < n; i++) { \
4941 GLTYPE value = src[i]; \
4942 if (srcPacking->SwapBytes) { \
4943 if (sizeof(GLTYPE) == 2) { \
4945 } else if (sizeof(GLTYPE) == 4) { \
4949 depthValues[i] = GLTYPE2FLOAT(value); \
4955 * Unpack a row of depth/z values from memory, returning GLushort, GLuint
4956 * or GLfloat values.
4957 * The glPixelTransfer (scale/bias) params will be applied.
4959 * \param dstType one of GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, GL_FLOAT
4960 * \param depthMax max value for returned GLushort or GLuint values
4961 * (ignored for GLfloat).
4964 _mesa_unpack_depth_span( const GLcontext
*ctx
, GLuint n
,
4965 GLenum dstType
, GLvoid
*dest
, GLuint depthMax
,
4966 GLenum srcType
, const GLvoid
*source
,
4967 const struct gl_pixelstore_attrib
*srcPacking
)
4969 GLfloat depthTemp
[MAX_WIDTH
], *depthValues
;
4970 GLboolean needClamp
= GL_FALSE
;
4972 /* Look for special cases first.
4973 * Not only are these faster, they're less prone to numeric conversion
4974 * problems. Otherwise, converting from an int type to a float then
4975 * back to an int type can introduce errors that will show up as
4976 * artifacts in things like depth peeling which uses glCopyTexImage.
4978 if (ctx
->Pixel
.DepthScale
== 1.0 && ctx
->Pixel
.DepthBias
== 0.0) {
4979 if (srcType
== GL_UNSIGNED_INT
&& dstType
== GL_UNSIGNED_SHORT
) {
4980 const GLuint
*src
= (const GLuint
*) source
;
4981 GLushort
*dst
= (GLushort
*) dest
;
4983 for (i
= 0; i
< n
; i
++) {
4984 dst
[i
] = src
[i
] >> 16;
4988 if (srcType
== GL_UNSIGNED_SHORT
4989 && dstType
== GL_UNSIGNED_INT
4990 && depthMax
== 0xffffffff) {
4991 const GLushort
*src
= (const GLushort
*) source
;
4992 GLuint
*dst
= (GLuint
*) dest
;
4994 for (i
= 0; i
< n
; i
++) {
4995 dst
[i
] = src
[i
] | (src
[i
] << 16);
4999 if (srcType
== GL_UNSIGNED_INT_24_8
5000 && dstType
== GL_UNSIGNED_INT
5001 && depthMax
== 0xffffff) {
5002 const GLuint
*src
= (const GLuint
*) source
;
5003 GLuint
*dst
= (GLuint
*) dest
;
5005 for (i
= 0; i
< n
; i
++) {
5006 dst
[i
] = src
[i
] >> 8;
5010 /* XXX may want to add additional cases here someday */
5013 /* general case path follows */
5015 if (dstType
== GL_FLOAT
) {
5016 depthValues
= (GLfloat
*) dest
;
5019 depthValues
= depthTemp
;
5022 /* Convert incoming values to GLfloat. Some conversions will require
5027 DEPTH_VALUES(GLbyte
, BYTE_TO_FLOAT
);
5028 needClamp
= GL_TRUE
;
5030 case GL_UNSIGNED_BYTE
:
5031 DEPTH_VALUES(GLubyte
, UBYTE_TO_FLOAT
);
5034 DEPTH_VALUES(GLshort
, SHORT_TO_FLOAT
);
5035 needClamp
= GL_TRUE
;
5037 case GL_UNSIGNED_SHORT
:
5038 DEPTH_VALUES(GLushort
, USHORT_TO_FLOAT
);
5041 DEPTH_VALUES(GLint
, INT_TO_FLOAT
);
5042 needClamp
= GL_TRUE
;
5044 case GL_UNSIGNED_INT
:
5045 DEPTH_VALUES(GLuint
, UINT_TO_FLOAT
);
5047 case GL_UNSIGNED_INT_24_8_EXT
: /* GL_EXT_packed_depth_stencil */
5048 if (dstType
== GL_UNSIGNED_INT_24_8_EXT
&&
5049 depthMax
== 0xffffff &&
5050 ctx
->Pixel
.DepthScale
== 1.0 &&
5051 ctx
->Pixel
.DepthBias
== 0.0) {
5052 const GLuint
*src
= (const GLuint
*) source
;
5053 GLuint
*zValues
= (GLuint
*) dest
;
5055 for (i
= 0; i
< n
; i
++) {
5056 GLuint value
= src
[i
];
5057 if (srcPacking
->SwapBytes
) {
5060 zValues
[i
] = value
& 0xffffff00;
5065 const GLuint
*src
= (const GLuint
*) source
;
5066 const GLfloat scale
= 1.0f
/ 0xffffff;
5068 for (i
= 0; i
< n
; i
++) {
5069 GLuint value
= src
[i
];
5070 if (srcPacking
->SwapBytes
) {
5073 depthValues
[i
] = (value
>> 8) * scale
;
5078 DEPTH_VALUES(GLfloat
, 1*);
5079 needClamp
= GL_TRUE
;
5081 case GL_HALF_FLOAT_ARB
:
5084 const GLhalfARB
*src
= (const GLhalfARB
*) source
;
5085 for (i
= 0; i
< n
; i
++) {
5086 GLhalfARB value
= src
[i
];
5087 if (srcPacking
->SwapBytes
) {
5090 depthValues
[i
] = _mesa_half_to_float(value
);
5092 needClamp
= GL_TRUE
;
5096 _mesa_problem(NULL
, "bad type in _mesa_unpack_depth_span()");
5100 /* apply depth scale and bias */
5102 const GLfloat scale
= ctx
->Pixel
.DepthScale
;
5103 const GLfloat bias
= ctx
->Pixel
.DepthBias
;
5104 if (scale
!= 1.0 || bias
!= 0.0) {
5106 for (i
= 0; i
< n
; i
++) {
5107 depthValues
[i
] = depthValues
[i
] * scale
+ bias
;
5109 needClamp
= GL_TRUE
;
5113 /* clamp to [0, 1] */
5116 for (i
= 0; i
< n
; i
++) {
5117 depthValues
[i
] = (GLfloat
)CLAMP(depthValues
[i
], 0.0, 1.0);
5122 * Convert values to dstType
5124 if (dstType
== GL_UNSIGNED_INT
) {
5125 GLuint
*zValues
= (GLuint
*) dest
;
5127 if (depthMax
<= 0xffffff) {
5128 /* no overflow worries */
5129 for (i
= 0; i
< n
; i
++) {
5130 zValues
[i
] = (GLuint
) (depthValues
[i
] * (GLfloat
) depthMax
);
5134 /* need to use double precision to prevent overflow problems */
5135 for (i
= 0; i
< n
; i
++) {
5136 GLdouble z
= depthValues
[i
] * (GLfloat
) depthMax
;
5137 if (z
>= (GLdouble
) 0xffffffff)
5138 zValues
[i
] = 0xffffffff;
5140 zValues
[i
] = (GLuint
) z
;
5144 else if (dstType
== GL_UNSIGNED_SHORT
) {
5145 GLushort
*zValues
= (GLushort
*) dest
;
5147 ASSERT(depthMax
<= 0xffff);
5148 for (i
= 0; i
< n
; i
++) {
5149 zValues
[i
] = (GLushort
) (depthValues
[i
] * (GLfloat
) depthMax
);
5153 ASSERT(dstType
== GL_FLOAT
);
5154 /*ASSERT(depthMax == 1.0F);*/
5160 * Pack an array of depth values. The values are floats in [0,1].
5163 _mesa_pack_depth_span( const GLcontext
*ctx
, GLuint n
, GLvoid
*dest
,
5164 GLenum dstType
, const GLfloat
*depthSpan
,
5165 const struct gl_pixelstore_attrib
*dstPacking
)
5167 GLfloat depthCopy
[MAX_WIDTH
];
5169 ASSERT(n
<= MAX_WIDTH
);
5171 if (ctx
->Pixel
.DepthScale
!= 1.0 || ctx
->Pixel
.DepthBias
!= 0.0) {
5172 memcpy(depthCopy
, depthSpan
, n
* sizeof(GLfloat
));
5173 _mesa_scale_and_bias_depth(ctx
, n
, depthCopy
);
5174 depthSpan
= depthCopy
;
5178 case GL_UNSIGNED_BYTE
:
5180 GLubyte
*dst
= (GLubyte
*) dest
;
5182 for (i
= 0; i
< n
; i
++) {
5183 dst
[i
] = FLOAT_TO_UBYTE( depthSpan
[i
] );
5189 GLbyte
*dst
= (GLbyte
*) dest
;
5191 for (i
= 0; i
< n
; i
++) {
5192 dst
[i
] = FLOAT_TO_BYTE( depthSpan
[i
] );
5196 case GL_UNSIGNED_SHORT
:
5198 GLushort
*dst
= (GLushort
*) dest
;
5200 for (i
= 0; i
< n
; i
++) {
5201 CLAMPED_FLOAT_TO_USHORT(dst
[i
], depthSpan
[i
]);
5203 if (dstPacking
->SwapBytes
) {
5204 _mesa_swap2( (GLushort
*) dst
, n
);
5210 GLshort
*dst
= (GLshort
*) dest
;
5212 for (i
= 0; i
< n
; i
++) {
5213 dst
[i
] = FLOAT_TO_SHORT( depthSpan
[i
] );
5215 if (dstPacking
->SwapBytes
) {
5216 _mesa_swap2( (GLushort
*) dst
, n
);
5220 case GL_UNSIGNED_INT
:
5222 GLuint
*dst
= (GLuint
*) dest
;
5224 for (i
= 0; i
< n
; i
++) {
5225 dst
[i
] = FLOAT_TO_UINT( depthSpan
[i
] );
5227 if (dstPacking
->SwapBytes
) {
5228 _mesa_swap4( (GLuint
*) dst
, n
);
5234 GLint
*dst
= (GLint
*) dest
;
5236 for (i
= 0; i
< n
; i
++) {
5237 dst
[i
] = FLOAT_TO_INT( depthSpan
[i
] );
5239 if (dstPacking
->SwapBytes
) {
5240 _mesa_swap4( (GLuint
*) dst
, n
);
5246 GLfloat
*dst
= (GLfloat
*) dest
;
5248 for (i
= 0; i
< n
; i
++) {
5249 dst
[i
] = depthSpan
[i
];
5251 if (dstPacking
->SwapBytes
) {
5252 _mesa_swap4( (GLuint
*) dst
, n
);
5256 case GL_HALF_FLOAT_ARB
:
5258 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
5260 for (i
= 0; i
< n
; i
++) {
5261 dst
[i
] = _mesa_float_to_half(depthSpan
[i
]);
5263 if (dstPacking
->SwapBytes
) {
5264 _mesa_swap2( (GLushort
*) dst
, n
);
5269 _mesa_problem(ctx
, "bad type in _mesa_pack_depth_span");
5276 * Pack depth and stencil values as GL_DEPTH_STENCIL/GL_UNSIGNED_INT_24_8.
5279 _mesa_pack_depth_stencil_span(const GLcontext
*ctx
, GLuint n
, GLuint
*dest
,
5280 const GLfloat
*depthVals
,
5281 const GLstencil
*stencilVals
,
5282 const struct gl_pixelstore_attrib
*dstPacking
)
5284 GLfloat depthCopy
[MAX_WIDTH
];
5285 GLstencil stencilCopy
[MAX_WIDTH
];
5288 ASSERT(n
<= MAX_WIDTH
);
5290 if (ctx
->Pixel
.DepthScale
!= 1.0 || ctx
->Pixel
.DepthBias
!= 0.0) {
5291 memcpy(depthCopy
, depthVals
, n
* sizeof(GLfloat
));
5292 _mesa_scale_and_bias_depth(ctx
, n
, depthCopy
);
5293 depthVals
= depthCopy
;
5296 if (ctx
->Pixel
.IndexShift
||
5297 ctx
->Pixel
.IndexOffset
||
5298 ctx
->Pixel
.MapStencilFlag
) {
5299 memcpy(stencilCopy
, stencilVals
, n
* sizeof(GLstencil
));
5300 _mesa_apply_stencil_transfer_ops(ctx
, n
, stencilCopy
);
5301 stencilVals
= stencilCopy
;
5304 for (i
= 0; i
< n
; i
++) {
5305 GLuint z
= (GLuint
) (depthVals
[i
] * 0xffffff);
5306 dest
[i
] = (z
<< 8) | (stencilVals
[i
] & 0xff);
5309 if (dstPacking
->SwapBytes
) {
5310 _mesa_swap4(dest
, n
);
5318 * Unpack image data. Apply byte swapping, byte flipping (bitmap).
5319 * Return all image data in a contiguous block. This is used when we
5320 * compile glDrawPixels, glTexImage, etc into a display list. We
5321 * need a copy of the data in a standard format.
5324 _mesa_unpack_image( GLuint dimensions
,
5325 GLsizei width
, GLsizei height
, GLsizei depth
,
5326 GLenum format
, GLenum type
, const GLvoid
*pixels
,
5327 const struct gl_pixelstore_attrib
*unpack
)
5329 GLint bytesPerRow
, compsPerRow
;
5330 GLboolean flipBytes
, swap2
, swap4
;
5333 return NULL
; /* not necessarily an error */
5335 if (width
<= 0 || height
<= 0 || depth
<= 0)
5336 return NULL
; /* generate error later */
5338 if (type
== GL_BITMAP
) {
5339 bytesPerRow
= (width
+ 7) >> 3;
5340 flipBytes
= unpack
->LsbFirst
;
5341 swap2
= swap4
= GL_FALSE
;
5345 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
5346 GLint components
= _mesa_components_in_format(format
);
5349 if (_mesa_type_is_packed(type
))
5352 if (bytesPerPixel
<= 0 || components
<= 0)
5353 return NULL
; /* bad format or type. generate error later */
5354 bytesPerRow
= bytesPerPixel
* width
;
5355 bytesPerComp
= bytesPerPixel
/ components
;
5356 flipBytes
= GL_FALSE
;
5357 swap2
= (bytesPerComp
== 2) && unpack
->SwapBytes
;
5358 swap4
= (bytesPerComp
== 4) && unpack
->SwapBytes
;
5359 compsPerRow
= components
* width
;
5360 assert(compsPerRow
>= width
);
5365 = (GLubyte
*) malloc(bytesPerRow
* height
* depth
);
5369 return NULL
; /* generate GL_OUT_OF_MEMORY later */
5372 for (img
= 0; img
< depth
; img
++) {
5373 for (row
= 0; row
< height
; row
++) {
5374 const GLvoid
*src
= _mesa_image_address(dimensions
, unpack
, pixels
,
5375 width
, height
, format
, type
, img
, row
, 0);
5377 if ((type
== GL_BITMAP
) && (unpack
->SkipPixels
& 0x7)) {
5379 flipBytes
= GL_FALSE
;
5380 if (unpack
->LsbFirst
) {
5381 GLubyte srcMask
= 1 << (unpack
->SkipPixels
& 0x7);
5382 GLubyte dstMask
= 128;
5383 const GLubyte
*s
= src
;
5386 for (i
= 0; i
< width
; i
++) {
5390 if (srcMask
== 128) {
5395 srcMask
= srcMask
<< 1;
5403 dstMask
= dstMask
>> 1;
5408 GLubyte srcMask
= 128 >> (unpack
->SkipPixels
& 0x7);
5409 GLubyte dstMask
= 128;
5410 const GLubyte
*s
= src
;
5413 for (i
= 0; i
< width
; i
++) {
5422 srcMask
= srcMask
>> 1;
5430 dstMask
= dstMask
>> 1;
5436 memcpy(dst
, src
, bytesPerRow
);
5439 /* byte flipping/swapping */
5441 flip_bytes((GLubyte
*) dst
, bytesPerRow
);
5444 _mesa_swap2((GLushort
*) dst
, compsPerRow
);
5447 _mesa_swap4((GLuint
*) dst
, compsPerRow
);
5456 #endif /* _HAVE_FULL_GL */
5461 * Convert an array of RGBA colors from one datatype to another.
5462 * NOTE: src may equal dst. In that case, we use a temporary buffer.
5465 _mesa_convert_colors(GLenum srcType
, const GLvoid
*src
,
5466 GLenum dstType
, GLvoid
*dst
,
5467 GLuint count
, const GLubyte mask
[])
5469 GLuint tempBuffer
[MAX_WIDTH
][4];
5470 const GLboolean useTemp
= (src
== dst
);
5472 ASSERT(srcType
!= dstType
);
5475 case GL_UNSIGNED_BYTE
:
5476 if (dstType
== GL_UNSIGNED_SHORT
) {
5477 const GLubyte (*src1
)[4] = (const GLubyte (*)[4]) src
;
5478 GLushort (*dst2
)[4] = (GLushort (*)[4]) (useTemp
? tempBuffer
: dst
);
5480 for (i
= 0; i
< count
; i
++) {
5481 if (!mask
|| mask
[i
]) {
5482 dst2
[i
][RCOMP
] = UBYTE_TO_USHORT(src1
[i
][RCOMP
]);
5483 dst2
[i
][GCOMP
] = UBYTE_TO_USHORT(src1
[i
][GCOMP
]);
5484 dst2
[i
][BCOMP
] = UBYTE_TO_USHORT(src1
[i
][BCOMP
]);
5485 dst2
[i
][ACOMP
] = UBYTE_TO_USHORT(src1
[i
][ACOMP
]);
5489 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLushort
));
5492 const GLubyte (*src1
)[4] = (const GLubyte (*)[4]) src
;
5493 GLfloat (*dst4
)[4] = (GLfloat (*)[4]) (useTemp
? tempBuffer
: dst
);
5495 ASSERT(dstType
== GL_FLOAT
);
5496 for (i
= 0; i
< count
; i
++) {
5497 if (!mask
|| mask
[i
]) {
5498 dst4
[i
][RCOMP
] = UBYTE_TO_FLOAT(src1
[i
][RCOMP
]);
5499 dst4
[i
][GCOMP
] = UBYTE_TO_FLOAT(src1
[i
][GCOMP
]);
5500 dst4
[i
][BCOMP
] = UBYTE_TO_FLOAT(src1
[i
][BCOMP
]);
5501 dst4
[i
][ACOMP
] = UBYTE_TO_FLOAT(src1
[i
][ACOMP
]);
5505 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLfloat
));
5508 case GL_UNSIGNED_SHORT
:
5509 if (dstType
== GL_UNSIGNED_BYTE
) {
5510 const GLushort (*src2
)[4] = (const GLushort (*)[4]) src
;
5511 GLubyte (*dst1
)[4] = (GLubyte (*)[4]) (useTemp
? tempBuffer
: dst
);
5513 for (i
= 0; i
< count
; i
++) {
5514 if (!mask
|| mask
[i
]) {
5515 dst1
[i
][RCOMP
] = USHORT_TO_UBYTE(src2
[i
][RCOMP
]);
5516 dst1
[i
][GCOMP
] = USHORT_TO_UBYTE(src2
[i
][GCOMP
]);
5517 dst1
[i
][BCOMP
] = USHORT_TO_UBYTE(src2
[i
][BCOMP
]);
5518 dst1
[i
][ACOMP
] = USHORT_TO_UBYTE(src2
[i
][ACOMP
]);
5522 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLubyte
));
5525 const GLushort (*src2
)[4] = (const GLushort (*)[4]) src
;
5526 GLfloat (*dst4
)[4] = (GLfloat (*)[4]) (useTemp
? tempBuffer
: dst
);
5528 ASSERT(dstType
== GL_FLOAT
);
5529 for (i
= 0; i
< count
; i
++) {
5530 if (!mask
|| mask
[i
]) {
5531 dst4
[i
][RCOMP
] = USHORT_TO_FLOAT(src2
[i
][RCOMP
]);
5532 dst4
[i
][GCOMP
] = USHORT_TO_FLOAT(src2
[i
][GCOMP
]);
5533 dst4
[i
][BCOMP
] = USHORT_TO_FLOAT(src2
[i
][BCOMP
]);
5534 dst4
[i
][ACOMP
] = USHORT_TO_FLOAT(src2
[i
][ACOMP
]);
5538 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLfloat
));
5542 if (dstType
== GL_UNSIGNED_BYTE
) {
5543 const GLfloat (*src4
)[4] = (const GLfloat (*)[4]) src
;
5544 GLubyte (*dst1
)[4] = (GLubyte (*)[4]) (useTemp
? tempBuffer
: dst
);
5546 for (i
= 0; i
< count
; i
++) {
5547 if (!mask
|| mask
[i
]) {
5548 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][RCOMP
], src4
[i
][RCOMP
]);
5549 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][GCOMP
], src4
[i
][GCOMP
]);
5550 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][BCOMP
], src4
[i
][BCOMP
]);
5551 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][ACOMP
], src4
[i
][ACOMP
]);
5555 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLubyte
));
5558 const GLfloat (*src4
)[4] = (const GLfloat (*)[4]) src
;
5559 GLushort (*dst2
)[4] = (GLushort (*)[4]) (useTemp
? tempBuffer
: dst
);
5561 ASSERT(dstType
== GL_UNSIGNED_SHORT
);
5562 for (i
= 0; i
< count
; i
++) {
5563 if (!mask
|| mask
[i
]) {
5564 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][RCOMP
], src4
[i
][RCOMP
]);
5565 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][GCOMP
], src4
[i
][GCOMP
]);
5566 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][BCOMP
], src4
[i
][BCOMP
]);
5567 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][ACOMP
], src4
[i
][ACOMP
]);
5571 memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLushort
));
5575 _mesa_problem(NULL
, "Invalid datatype in _mesa_convert_colors");
5583 * Perform basic clipping for glDrawPixels. The image's position and size
5584 * and the unpack SkipPixels and SkipRows are adjusted so that the image
5585 * region is entirely within the window and scissor bounds.
5586 * NOTE: this will only work when glPixelZoom is (1, 1) or (1, -1).
5587 * If Pixel.ZoomY is -1, *destY will be changed to be the first row which
5588 * we'll actually write. Beforehand, *destY-1 is the first drawing row.
5590 * \return GL_TRUE if image is ready for drawing or
5591 * GL_FALSE if image was completely clipped away (draw nothing)
5594 _mesa_clip_drawpixels(const GLcontext
*ctx
,
5595 GLint
*destX
, GLint
*destY
,
5596 GLsizei
*width
, GLsizei
*height
,
5597 struct gl_pixelstore_attrib
*unpack
)
5599 const GLframebuffer
*buffer
= ctx
->DrawBuffer
;
5601 if (unpack
->RowLength
== 0) {
5602 unpack
->RowLength
= *width
;
5605 ASSERT(ctx
->Pixel
.ZoomX
== 1.0F
);
5606 ASSERT(ctx
->Pixel
.ZoomY
== 1.0F
|| ctx
->Pixel
.ZoomY
== -1.0F
);
5609 if (*destX
< buffer
->_Xmin
) {
5610 unpack
->SkipPixels
+= (buffer
->_Xmin
- *destX
);
5611 *width
-= (buffer
->_Xmin
- *destX
);
5612 *destX
= buffer
->_Xmin
;
5614 /* right clipping */
5615 if (*destX
+ *width
> buffer
->_Xmax
)
5616 *width
-= (*destX
+ *width
- buffer
->_Xmax
);
5621 if (ctx
->Pixel
.ZoomY
== 1.0F
) {
5622 /* bottom clipping */
5623 if (*destY
< buffer
->_Ymin
) {
5624 unpack
->SkipRows
+= (buffer
->_Ymin
- *destY
);
5625 *height
-= (buffer
->_Ymin
- *destY
);
5626 *destY
= buffer
->_Ymin
;
5629 if (*destY
+ *height
> buffer
->_Ymax
)
5630 *height
-= (*destY
+ *height
- buffer
->_Ymax
);
5632 else { /* upside down */
5634 if (*destY
> buffer
->_Ymax
) {
5635 unpack
->SkipRows
+= (*destY
- buffer
->_Ymax
);
5636 *height
-= (*destY
- buffer
->_Ymax
);
5637 *destY
= buffer
->_Ymax
;
5639 /* bottom clipping */
5640 if (*destY
- *height
< buffer
->_Ymin
)
5641 *height
-= (buffer
->_Ymin
- (*destY
- *height
));
5642 /* adjust destY so it's the first row to write to */
5654 * Perform clipping for glReadPixels. The image's window position
5655 * and size, and the pack skipPixels, skipRows and rowLength are adjusted
5656 * so that the image region is entirely within the window bounds.
5657 * Note: this is different from _mesa_clip_drawpixels() in that the
5658 * scissor box is ignored, and we use the bounds of the current readbuffer
5661 * \return GL_TRUE if image is ready for drawing or
5662 * GL_FALSE if image was completely clipped away (draw nothing)
5665 _mesa_clip_readpixels(const GLcontext
*ctx
,
5666 GLint
*srcX
, GLint
*srcY
,
5667 GLsizei
*width
, GLsizei
*height
,
5668 struct gl_pixelstore_attrib
*pack
)
5670 const GLframebuffer
*buffer
= ctx
->ReadBuffer
;
5672 if (pack
->RowLength
== 0) {
5673 pack
->RowLength
= *width
;
5678 pack
->SkipPixels
+= (0 - *srcX
);
5679 *width
-= (0 - *srcX
);
5682 /* right clipping */
5683 if (*srcX
+ *width
> (GLsizei
) buffer
->Width
)
5684 *width
-= (*srcX
+ *width
- buffer
->Width
);
5689 /* bottom clipping */
5691 pack
->SkipRows
+= (0 - *srcY
);
5692 *height
-= (0 - *srcY
);
5696 if (*srcY
+ *height
> (GLsizei
) buffer
->Height
)
5697 *height
-= (*srcY
+ *height
- buffer
->Height
);
5707 * Do clipping for a glCopyTexSubImage call.
5708 * The framebuffer source region might extend outside the framebuffer
5709 * bounds. Clip the source region against the framebuffer bounds and
5710 * adjust the texture/dest position and size accordingly.
5712 * \return GL_FALSE if region is totally clipped, GL_TRUE otherwise.
5715 _mesa_clip_copytexsubimage(const GLcontext
*ctx
,
5716 GLint
*destX
, GLint
*destY
,
5717 GLint
*srcX
, GLint
*srcY
,
5718 GLsizei
*width
, GLsizei
*height
)
5720 const struct gl_framebuffer
*fb
= ctx
->ReadBuffer
;
5721 const GLint srcX0
= *srcX
, srcY0
= *srcY
;
5723 if (_mesa_clip_to_region(0, 0, fb
->Width
, fb
->Height
,
5724 srcX
, srcY
, width
, height
)) {
5725 *destX
= *destX
+ *srcX
- srcX0
;
5726 *destY
= *destY
+ *srcY
- srcY0
;
5738 * Clip the rectangle defined by (x, y, width, height) against the bounds
5739 * specified by [xmin, xmax) and [ymin, ymax).
5740 * \return GL_FALSE if rect is totally clipped, GL_TRUE otherwise.
5743 _mesa_clip_to_region(GLint xmin
, GLint ymin
,
5744 GLint xmax
, GLint ymax
,
5746 GLsizei
*width
, GLsizei
*height
)
5750 *width
-= (xmin
- *x
);
5754 /* right clipping */
5755 if (*x
+ *width
> xmax
)
5756 *width
-= (*x
+ *width
- xmax
);
5761 /* bottom (or top) clipping */
5763 *height
-= (ymin
- *y
);
5767 /* top (or bottom) clipping */
5768 if (*y
+ *height
> ymax
)
5769 *height
-= (*y
+ *height
- ymax
);
5779 * Clip dst coords against Xmax (or Ymax).
5782 clip_right_or_top(GLint
*srcX0
, GLint
*srcX1
,
5783 GLint
*dstX0
, GLint
*dstX1
,
5788 if (*dstX1
> maxValue
) {
5789 /* X1 outside right edge */
5790 ASSERT(*dstX0
< maxValue
); /* X0 should be inside right edge */
5791 t
= (GLfloat
) (maxValue
- *dstX0
) / (GLfloat
) (*dstX1
- *dstX0
);
5792 /* chop off [t, 1] part */
5793 ASSERT(t
>= 0.0 && t
<= 1.0);
5795 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
;
5796 *srcX1
= *srcX0
+ (GLint
) (t
* (*srcX1
- *srcX0
) + bias
);
5798 else if (*dstX0
> maxValue
) {
5799 /* X0 outside right edge */
5800 ASSERT(*dstX1
< maxValue
); /* X1 should be inside right edge */
5801 t
= (GLfloat
) (maxValue
- *dstX1
) / (GLfloat
) (*dstX0
- *dstX1
);
5802 /* chop off [t, 1] part */
5803 ASSERT(t
>= 0.0 && t
<= 1.0);
5805 bias
= (*srcX0
< *srcX1
) ? -0.5F
: 0.5F
;
5806 *srcX0
= *srcX1
+ (GLint
) (t
* (*srcX0
- *srcX1
) + bias
);
5812 * Clip dst coords against Xmin (or Ymin).
5815 clip_left_or_bottom(GLint
*srcX0
, GLint
*srcX1
,
5816 GLint
*dstX0
, GLint
*dstX1
,
5821 if (*dstX0
< minValue
) {
5822 /* X0 outside left edge */
5823 ASSERT(*dstX1
> minValue
); /* X1 should be inside left edge */
5824 t
= (GLfloat
) (minValue
- *dstX0
) / (GLfloat
) (*dstX1
- *dstX0
);
5825 /* chop off [0, t] part */
5826 ASSERT(t
>= 0.0 && t
<= 1.0);
5828 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
; /* flipped??? */
5829 *srcX0
= *srcX0
+ (GLint
) (t
* (*srcX1
- *srcX0
) + bias
);
5831 else if (*dstX1
< minValue
) {
5832 /* X1 outside left edge */
5833 ASSERT(*dstX0
> minValue
); /* X0 should be inside left edge */
5834 t
= (GLfloat
) (minValue
- *dstX1
) / (GLfloat
) (*dstX0
- *dstX1
);
5835 /* chop off [0, t] part */
5836 ASSERT(t
>= 0.0 && t
<= 1.0);
5838 bias
= (*srcX0
< *srcX1
) ? 0.5F
: -0.5F
;
5839 *srcX1
= *srcX1
+ (GLint
) (t
* (*srcX0
- *srcX1
) + bias
);
5845 * Do clipping of blit src/dest rectangles.
5846 * The dest rect is clipped against both the buffer bounds and scissor bounds.
5847 * The src rect is just clipped against the buffer bounds.
5849 * When either the src or dest rect is clipped, the other is also clipped
5852 * Note that X0 need not be less than X1 (same for Y) for either the source
5853 * and dest rects. That makes the clipping a little trickier.
5855 * \return GL_TRUE if anything is left to draw, GL_FALSE if totally clipped
5858 _mesa_clip_blit(GLcontext
*ctx
,
5859 GLint
*srcX0
, GLint
*srcY0
, GLint
*srcX1
, GLint
*srcY1
,
5860 GLint
*dstX0
, GLint
*dstY0
, GLint
*dstX1
, GLint
*dstY1
)
5862 const GLint srcXmin
= 0;
5863 const GLint srcXmax
= ctx
->ReadBuffer
->Width
;
5864 const GLint srcYmin
= 0;
5865 const GLint srcYmax
= ctx
->ReadBuffer
->Height
;
5867 /* these include scissor bounds */
5868 const GLint dstXmin
= ctx
->DrawBuffer
->_Xmin
;
5869 const GLint dstXmax
= ctx
->DrawBuffer
->_Xmax
;
5870 const GLint dstYmin
= ctx
->DrawBuffer
->_Ymin
;
5871 const GLint dstYmax
= ctx
->DrawBuffer
->_Ymax
;
5874 printf("PreClipX: src: %d .. %d dst: %d .. %d\n",
5875 *srcX0, *srcX1, *dstX0, *dstX1);
5876 printf("PreClipY: src: %d .. %d dst: %d .. %d\n",
5877 *srcY0, *srcY1, *dstY0, *dstY1);
5880 /* trivial rejection tests */
5881 if (*dstX0
== *dstX1
)
5882 return GL_FALSE
; /* no width */
5883 if (*dstX0
<= dstXmin
&& *dstX1
<= dstXmin
)
5884 return GL_FALSE
; /* totally out (left) of bounds */
5885 if (*dstX0
>= dstXmax
&& *dstX1
>= dstXmax
)
5886 return GL_FALSE
; /* totally out (right) of bounds */
5888 if (*dstY0
== *dstY1
)
5890 if (*dstY0
<= dstYmin
&& *dstY1
<= dstYmin
)
5892 if (*dstY0
>= dstYmax
&& *dstY1
>= dstYmax
)
5895 if (*srcX0
== *srcX1
)
5897 if (*srcX0
<= srcXmin
&& *srcX1
<= srcXmin
)
5899 if (*srcX0
>= srcXmax
&& *srcX1
>= srcXmax
)
5902 if (*srcY0
== *srcY1
)
5904 if (*srcY0
<= srcYmin
&& *srcY1
<= srcYmin
)
5906 if (*srcY0
>= srcYmax
&& *srcY1
>= srcYmax
)
5912 clip_right_or_top(srcX0
, srcX1
, dstX0
, dstX1
, dstXmax
);
5913 clip_right_or_top(srcY0
, srcY1
, dstY0
, dstY1
, dstYmax
);
5914 clip_left_or_bottom(srcX0
, srcX1
, dstX0
, dstX1
, dstXmin
);
5915 clip_left_or_bottom(srcY0
, srcY1
, dstY0
, dstY1
, dstYmin
);
5918 * src clip (just swap src/dst values from above)
5920 clip_right_or_top(dstX0
, dstX1
, srcX0
, srcX1
, srcXmax
);
5921 clip_right_or_top(dstY0
, dstY1
, srcY0
, srcY1
, srcYmax
);
5922 clip_left_or_bottom(dstX0
, dstX1
, srcX0
, srcX1
, srcXmin
);
5923 clip_left_or_bottom(dstY0
, dstY1
, srcY0
, srcY1
, srcYmin
);
5926 printf("PostClipX: src: %d .. %d dst: %d .. %d\n",
5927 *srcX0, *srcX1, *dstX0, *dstX1);
5928 printf("PostClipY: src: %d .. %d dst: %d .. %d\n",
5929 *srcY0, *srcY1, *dstY0, *dstY1);
5932 ASSERT(*dstX0
>= dstXmin
);
5933 ASSERT(*dstX0
<= dstXmax
);
5934 ASSERT(*dstX1
>= dstXmin
);
5935 ASSERT(*dstX1
<= dstXmax
);
5937 ASSERT(*dstY0
>= dstYmin
);
5938 ASSERT(*dstY0
<= dstYmax
);
5939 ASSERT(*dstY1
>= dstYmin
);
5940 ASSERT(*dstY1
<= dstYmax
);
5942 ASSERT(*srcX0
>= srcXmin
);
5943 ASSERT(*srcX0
<= srcXmax
);
5944 ASSERT(*srcX1
>= srcXmin
);
5945 ASSERT(*srcX1
<= srcXmax
);
5947 ASSERT(*srcY0
>= srcYmin
);
5948 ASSERT(*srcY0
<= srcYmax
);
5949 ASSERT(*srcY1
>= srcYmin
);
5950 ASSERT(*srcY1
<= srcYmax
);