2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
37 #include "histogram.h"
44 * Normally, BYTE_TO_FLOAT(0) returns 0.00392 That causes problems when
45 * we later convert the float to a packed integer value (such as for
46 * GL_RGB5_A1) because we'll wind up with a non-zero value.
48 * We redefine the macros here so zero is handled correctly.
51 #define BYTE_TO_FLOAT(B) ((B) == 0 ? 0.0F : ((2.0F * (B) + 1.0F) * (1.0F/255.0F)))
54 #define SHORT_TO_FLOAT(S) ((S) == 0 ? 0.0F : ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)))
58 /** Compute ceiling of integer quotient of A divided by B. */
59 #define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
63 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
66 _mesa_type_is_packed(GLenum type
)
69 case GL_UNSIGNED_BYTE_3_3_2
:
70 case GL_UNSIGNED_BYTE_2_3_3_REV
:
71 case GL_UNSIGNED_SHORT_5_6_5
:
72 case GL_UNSIGNED_SHORT_5_6_5_REV
:
73 case GL_UNSIGNED_SHORT_4_4_4_4
:
74 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
75 case GL_UNSIGNED_SHORT_5_5_5_1
:
76 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
77 case GL_UNSIGNED_INT_8_8_8_8
:
78 case GL_UNSIGNED_INT_8_8_8_8_REV
:
79 case GL_UNSIGNED_INT_10_10_10_2
:
80 case GL_UNSIGNED_INT_2_10_10_10_REV
:
81 case GL_UNSIGNED_SHORT_8_8_MESA
:
82 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
83 case GL_UNSIGNED_INT_24_8_EXT
:
91 * Flip the 8 bits in each byte of the given array.
94 * \param n number of bytes.
96 * \todo try this trick to flip bytes someday:
98 * v = ((v & 0x55555555) << 1) | ((v >> 1) & 0x55555555);
99 * v = ((v & 0x33333333) << 2) | ((v >> 2) & 0x33333333);
100 * v = ((v & 0x0f0f0f0f) << 4) | ((v >> 4) & 0x0f0f0f0f);
104 flip_bytes( GLubyte
*p
, GLuint n
)
106 register GLuint i
, a
, b
;
109 b
= (GLuint
) p
[i
]; /* words are often faster than bytes */
110 a
= ((b
& 0x01) << 7) |
124 * Flip the order of the 2 bytes in each word in the given array.
127 * \param n number of words.
130 _mesa_swap2( GLushort
*p
, GLuint n
)
135 p
[i
] = (p
[i
] >> 8) | ((p
[i
] << 8) & 0xff00);
142 * Flip the order of the 4 bytes in each word in the given array.
145 _mesa_swap4( GLuint
*p
, GLuint n
)
147 register GLuint i
, a
, b
;
152 | ((b
>> 8) & 0xff00)
153 | ((b
<< 8) & 0xff0000)
154 | ((b
<< 24) & 0xff000000);
161 * Get the size of a GL data type.
163 * \param type GL data type.
165 * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1
166 * if an invalid type enum.
169 _mesa_sizeof_type( GLenum type
)
174 case GL_UNSIGNED_BYTE
:
175 return sizeof(GLubyte
);
177 return sizeof(GLbyte
);
178 case GL_UNSIGNED_SHORT
:
179 return sizeof(GLushort
);
181 return sizeof(GLshort
);
182 case GL_UNSIGNED_INT
:
183 return sizeof(GLuint
);
185 return sizeof(GLint
);
187 return sizeof(GLfloat
);
188 case GL_HALF_FLOAT_ARB
:
189 return sizeof(GLhalfARB
);
197 * Same as _mesa_sizeof_type() but also accepting the packed pixel
201 _mesa_sizeof_packed_type( GLenum type
)
206 case GL_UNSIGNED_BYTE
:
207 return sizeof(GLubyte
);
209 return sizeof(GLbyte
);
210 case GL_UNSIGNED_SHORT
:
211 return sizeof(GLushort
);
213 return sizeof(GLshort
);
214 case GL_UNSIGNED_INT
:
215 return sizeof(GLuint
);
217 return sizeof(GLint
);
218 case GL_HALF_FLOAT_ARB
:
219 return sizeof(GLhalfARB
);
221 return sizeof(GLfloat
);
222 case GL_UNSIGNED_BYTE_3_3_2
:
223 return sizeof(GLubyte
);
224 case GL_UNSIGNED_BYTE_2_3_3_REV
:
225 return sizeof(GLubyte
);
226 case GL_UNSIGNED_SHORT_5_6_5
:
227 return sizeof(GLushort
);
228 case GL_UNSIGNED_SHORT_5_6_5_REV
:
229 return sizeof(GLushort
);
230 case GL_UNSIGNED_SHORT_4_4_4_4
:
231 return sizeof(GLushort
);
232 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
233 return sizeof(GLushort
);
234 case GL_UNSIGNED_SHORT_5_5_5_1
:
235 return sizeof(GLushort
);
236 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
237 return sizeof(GLushort
);
238 case GL_UNSIGNED_INT_8_8_8_8
:
239 return sizeof(GLuint
);
240 case GL_UNSIGNED_INT_8_8_8_8_REV
:
241 return sizeof(GLuint
);
242 case GL_UNSIGNED_INT_10_10_10_2
:
243 return sizeof(GLuint
);
244 case GL_UNSIGNED_INT_2_10_10_10_REV
:
245 return sizeof(GLuint
);
246 case GL_UNSIGNED_SHORT_8_8_MESA
:
247 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
248 return sizeof(GLushort
);
249 case GL_UNSIGNED_INT_24_8_EXT
:
250 return sizeof(GLuint
);
258 * Get the number of components in a pixel format.
260 * \param format pixel format.
262 * \return the number of components in the given format, or -1 if a bad format.
265 _mesa_components_in_format( GLenum format
)
269 case GL_COLOR_INDEX1_EXT
:
270 case GL_COLOR_INDEX2_EXT
:
271 case GL_COLOR_INDEX4_EXT
:
272 case GL_COLOR_INDEX8_EXT
:
273 case GL_COLOR_INDEX12_EXT
:
274 case GL_COLOR_INDEX16_EXT
:
275 case GL_STENCIL_INDEX
:
276 case GL_DEPTH_COMPONENT
:
284 case GL_LUMINANCE_ALPHA
:
298 case GL_DEPTH_STENCIL_EXT
:
307 * Get the bytes per pixel of pixel format type pair.
309 * \param format pixel format.
310 * \param type pixel type.
312 * \return bytes per pixel, or -1 if a bad format or type was given.
315 _mesa_bytes_per_pixel( GLenum format
, GLenum type
)
317 GLint comps
= _mesa_components_in_format( format
);
323 return 0; /* special case */
325 case GL_UNSIGNED_BYTE
:
326 return comps
* sizeof(GLubyte
);
328 case GL_UNSIGNED_SHORT
:
329 return comps
* sizeof(GLshort
);
331 case GL_UNSIGNED_INT
:
332 return comps
* sizeof(GLint
);
334 return comps
* sizeof(GLfloat
);
335 case GL_HALF_FLOAT_ARB
:
336 return comps
* sizeof(GLhalfARB
);
337 case GL_UNSIGNED_BYTE_3_3_2
:
338 case GL_UNSIGNED_BYTE_2_3_3_REV
:
339 if (format
== GL_RGB
|| format
== GL_BGR
)
340 return sizeof(GLubyte
);
342 return -1; /* error */
343 case GL_UNSIGNED_SHORT_5_6_5
:
344 case GL_UNSIGNED_SHORT_5_6_5_REV
:
345 if (format
== GL_RGB
|| format
== GL_BGR
)
346 return sizeof(GLushort
);
348 return -1; /* error */
349 case GL_UNSIGNED_SHORT_4_4_4_4
:
350 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
351 case GL_UNSIGNED_SHORT_5_5_5_1
:
352 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
353 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
)
354 return sizeof(GLushort
);
357 case GL_UNSIGNED_INT_8_8_8_8
:
358 case GL_UNSIGNED_INT_8_8_8_8_REV
:
359 case GL_UNSIGNED_INT_10_10_10_2
:
360 case GL_UNSIGNED_INT_2_10_10_10_REV
:
361 if (format
== GL_RGBA
|| format
== GL_BGRA
|| format
== GL_ABGR_EXT
)
362 return sizeof(GLuint
);
365 case GL_UNSIGNED_SHORT_8_8_MESA
:
366 case GL_UNSIGNED_SHORT_8_8_REV_MESA
:
367 if (format
== GL_YCBCR_MESA
)
368 return sizeof(GLushort
);
371 case GL_UNSIGNED_INT_24_8_EXT
:
372 if (format
== GL_DEPTH_STENCIL_EXT
)
373 return sizeof(GLuint
);
383 * Test for a legal pixel format and type.
385 * \param format pixel format.
386 * \param type pixel type.
388 * \return GL_TRUE if the given pixel format and type are legal, or GL_FALSE
392 _mesa_is_legal_format_and_type( GLcontext
*ctx
, GLenum format
, GLenum type
)
396 case GL_STENCIL_INDEX
:
400 case GL_UNSIGNED_BYTE
:
402 case GL_UNSIGNED_SHORT
:
404 case GL_UNSIGNED_INT
:
407 case GL_HALF_FLOAT_ARB
:
408 return ctx
->Extensions
.ARB_half_float_pixel
;
416 #if 0 /* not legal! see table 3.6 of the 1.5 spec */
420 case GL_LUMINANCE_ALPHA
:
421 case GL_DEPTH_COMPONENT
:
424 case GL_UNSIGNED_BYTE
:
426 case GL_UNSIGNED_SHORT
:
428 case GL_UNSIGNED_INT
:
431 case GL_HALF_FLOAT_ARB
:
432 return ctx
->Extensions
.ARB_half_float_pixel
;
439 case GL_UNSIGNED_BYTE
:
441 case GL_UNSIGNED_SHORT
:
443 case GL_UNSIGNED_INT
:
445 case GL_UNSIGNED_BYTE_3_3_2
:
446 case GL_UNSIGNED_BYTE_2_3_3_REV
:
447 case GL_UNSIGNED_SHORT_5_6_5
:
448 case GL_UNSIGNED_SHORT_5_6_5_REV
:
450 case GL_HALF_FLOAT_ARB
:
451 return ctx
->Extensions
.ARB_half_float_pixel
;
457 /* NOTE: no packed types are supported with BGR. That's
458 * intentional, according to the GL spec.
461 case GL_UNSIGNED_BYTE
:
463 case GL_UNSIGNED_SHORT
:
465 case GL_UNSIGNED_INT
:
468 case GL_HALF_FLOAT_ARB
:
469 return ctx
->Extensions
.ARB_half_float_pixel
;
478 case GL_UNSIGNED_BYTE
:
480 case GL_UNSIGNED_SHORT
:
482 case GL_UNSIGNED_INT
:
484 case GL_UNSIGNED_SHORT_4_4_4_4
:
485 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
486 case GL_UNSIGNED_SHORT_5_5_5_1
:
487 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
488 case GL_UNSIGNED_INT_8_8_8_8
:
489 case GL_UNSIGNED_INT_8_8_8_8_REV
:
490 case GL_UNSIGNED_INT_10_10_10_2
:
491 case GL_UNSIGNED_INT_2_10_10_10_REV
:
493 case GL_HALF_FLOAT_ARB
:
494 return ctx
->Extensions
.ARB_half_float_pixel
;
499 if (type
== GL_UNSIGNED_SHORT_8_8_MESA
||
500 type
== GL_UNSIGNED_SHORT_8_8_REV_MESA
)
504 case GL_DEPTH_STENCIL_EXT
:
505 if (ctx
->Extensions
.EXT_packed_depth_stencil
506 && type
== GL_UNSIGNED_INT_24_8_EXT
)
518 * Return the address of a specific pixel in an image (1D, 2D or 3D).
520 * Pixel unpacking/packing parameters are observed according to \p packing.
522 * \param dimensions either 1, 2 or 3 to indicate dimensionality of image
523 * \param image starting address of image data
524 * \param width the image width
525 * \param height theimage height
526 * \param format the pixel format
527 * \param type the pixel data type
528 * \param packing the pixelstore attributes
529 * \param img which image in the volume (0 for 1D or 2D images)
530 * \param row row of pixel in the image (0 for 1D images)
531 * \param column column of pixel in the image
533 * \return address of pixel on success, or NULL on error.
535 * \sa gl_pixelstore_attrib.
538 _mesa_image_address( GLuint dimensions
,
539 const struct gl_pixelstore_attrib
*packing
,
541 GLsizei width
, GLsizei height
,
542 GLenum format
, GLenum type
,
543 GLint img
, GLint row
, GLint column
)
545 GLint alignment
; /* 1, 2 or 4 */
546 GLint pixels_per_row
;
547 GLint rows_per_image
;
550 GLint skipimages
; /* for 3-D volume images */
553 ASSERT(dimensions
>= 1 && dimensions
<= 3);
555 alignment
= packing
->Alignment
;
556 if (packing
->RowLength
> 0) {
557 pixels_per_row
= packing
->RowLength
;
560 pixels_per_row
= width
;
562 if (packing
->ImageHeight
> 0) {
563 rows_per_image
= packing
->ImageHeight
;
566 rows_per_image
= height
;
569 skippixels
= packing
->SkipPixels
;
570 /* Note: SKIP_ROWS _is_ used for 1D images */
571 skiprows
= packing
->SkipRows
;
572 /* Note: SKIP_IMAGES is only used for 3D images */
573 skipimages
= (dimensions
== 3) ? packing
->SkipImages
: 0;
575 if (type
== GL_BITMAP
) {
577 GLint comp_per_pixel
; /* components per pixel */
578 GLint bytes_per_comp
; /* bytes per component */
580 GLint bytes_per_image
;
582 /* Compute bytes per component */
583 bytes_per_comp
= _mesa_sizeof_packed_type( type
);
584 if (bytes_per_comp
< 0) {
588 /* Compute number of components per pixel */
589 comp_per_pixel
= _mesa_components_in_format( format
);
590 if (comp_per_pixel
< 0) {
594 bytes_per_row
= alignment
595 * CEILING( comp_per_pixel
*pixels_per_row
, 8*alignment
);
597 bytes_per_image
= bytes_per_row
* rows_per_image
;
599 pixel_addr
= (GLubyte
*) image
600 + (skipimages
+ img
) * bytes_per_image
601 + (skiprows
+ row
) * bytes_per_row
602 + (skippixels
+ column
) / 8;
605 /* Non-BITMAP data */
606 GLint bytes_per_pixel
, bytes_per_row
, remainder
, bytes_per_image
;
609 bytes_per_pixel
= _mesa_bytes_per_pixel( format
, type
);
611 /* The pixel type and format should have been error checked earlier */
612 assert(bytes_per_pixel
> 0);
614 bytes_per_row
= pixels_per_row
* bytes_per_pixel
;
615 remainder
= bytes_per_row
% alignment
;
617 bytes_per_row
+= (alignment
- remainder
);
619 ASSERT(bytes_per_row
% alignment
== 0);
621 bytes_per_image
= bytes_per_row
* rows_per_image
;
623 if (packing
->Invert
) {
624 /* set pixel_addr to the last row */
625 topOfImage
= bytes_per_row
* (height
- 1);
626 bytes_per_row
= -bytes_per_row
;
632 /* compute final pixel address */
633 pixel_addr
= (GLubyte
*) image
634 + (skipimages
+ img
) * bytes_per_image
636 + (skiprows
+ row
) * bytes_per_row
637 + (skippixels
+ column
) * bytes_per_pixel
;
640 return (GLvoid
*) pixel_addr
;
645 _mesa_image_address1d( const struct gl_pixelstore_attrib
*packing
,
648 GLenum format
, GLenum type
,
651 return _mesa_image_address(1, packing
, image
, width
, 1,
652 format
, type
, 0, 0, column
);
657 _mesa_image_address2d( const struct gl_pixelstore_attrib
*packing
,
659 GLsizei width
, GLsizei height
,
660 GLenum format
, GLenum type
,
661 GLint row
, GLint column
)
663 return _mesa_image_address(2, packing
, image
, width
, height
,
664 format
, type
, 0, row
, column
);
669 _mesa_image_address3d( const struct gl_pixelstore_attrib
*packing
,
671 GLsizei width
, GLsizei height
,
672 GLenum format
, GLenum type
,
673 GLint img
, GLint row
, GLint column
)
675 return _mesa_image_address(3, packing
, image
, width
, height
,
676 format
, type
, img
, row
, column
);
682 * Compute the stride (in bytes) between image rows.
684 * \param packing the pixelstore attributes
685 * \param width image width.
686 * \param format pixel format.
687 * \param type pixel data type.
689 * \return the stride in bytes for the given parameters, or -1 if error
692 _mesa_image_row_stride( const struct gl_pixelstore_attrib
*packing
,
693 GLint width
, GLenum format
, GLenum type
)
695 GLint bytesPerRow
, remainder
;
699 if (type
== GL_BITMAP
) {
700 if (packing
->RowLength
== 0) {
701 bytesPerRow
= (width
+ 7) / 8;
704 bytesPerRow
= (packing
->RowLength
+ 7) / 8;
708 /* Non-BITMAP data */
709 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
710 if (bytesPerPixel
<= 0)
711 return -1; /* error */
712 if (packing
->RowLength
== 0) {
713 bytesPerRow
= bytesPerPixel
* width
;
716 bytesPerRow
= bytesPerPixel
* packing
->RowLength
;
720 remainder
= bytesPerRow
% packing
->Alignment
;
722 bytesPerRow
+= (packing
->Alignment
- remainder
);
725 if (packing
->Invert
) {
726 /* negate the bytes per row (negative row stride) */
727 bytesPerRow
= -bytesPerRow
;
737 * Compute the stride between images in a 3D texture (in bytes) for the given
738 * pixel packing parameters and image width, format and type.
741 _mesa_image_image_stride( const struct gl_pixelstore_attrib
*packing
,
742 GLint width
, GLint height
,
743 GLenum format
, GLenum type
)
746 ASSERT(type
!= GL_BITMAP
);
749 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
750 GLint bytesPerRow
, bytesPerImage
, remainder
;
752 if (bytesPerPixel
<= 0)
753 return -1; /* error */
754 if (packing
->RowLength
== 0) {
755 bytesPerRow
= bytesPerPixel
* width
;
758 bytesPerRow
= bytesPerPixel
* packing
->RowLength
;
760 remainder
= bytesPerRow
% packing
->Alignment
;
762 bytesPerRow
+= (packing
->Alignment
- remainder
);
764 if (packing
->ImageHeight
== 0)
765 bytesPerImage
= bytesPerRow
* height
;
767 bytesPerImage
= bytesPerRow
* packing
->ImageHeight
;
769 return bytesPerImage
;
775 * Unpack a 32x32 pixel polygon stipple from user memory using the
776 * current pixel unpack settings.
779 _mesa_unpack_polygon_stipple( const GLubyte
*pattern
, GLuint dest
[32],
780 const struct gl_pixelstore_attrib
*unpacking
)
782 GLubyte
*ptrn
= (GLubyte
*) _mesa_unpack_bitmap(32, 32, pattern
, unpacking
);
784 /* Convert pattern from GLubytes to GLuints and handle big/little
789 for (i
= 0; i
< 32; i
++) {
790 dest
[i
] = (p
[0] << 24)
802 * Pack polygon stipple into user memory given current pixel packing
806 _mesa_pack_polygon_stipple( const GLuint pattern
[32], GLubyte
*dest
,
807 const struct gl_pixelstore_attrib
*packing
)
809 /* Convert pattern from GLuints to GLubytes to handle big/little
810 * endian differences.
814 for (i
= 0; i
< 32; i
++) {
815 ptrn
[i
* 4 + 0] = (GLubyte
) ((pattern
[i
] >> 24) & 0xff);
816 ptrn
[i
* 4 + 1] = (GLubyte
) ((pattern
[i
] >> 16) & 0xff);
817 ptrn
[i
* 4 + 2] = (GLubyte
) ((pattern
[i
] >> 8 ) & 0xff);
818 ptrn
[i
* 4 + 3] = (GLubyte
) ((pattern
[i
] ) & 0xff);
821 _mesa_pack_bitmap(32, 32, ptrn
, dest
, packing
);
826 * Unpack bitmap data. Resulting data will be in most-significant-bit-first
827 * order with row alignment = 1 byte.
830 _mesa_unpack_bitmap( GLint width
, GLint height
, const GLubyte
*pixels
,
831 const struct gl_pixelstore_attrib
*packing
)
833 GLint bytes
, row
, width_in_bytes
;
834 GLubyte
*buffer
, *dst
;
839 /* Alloc dest storage */
840 bytes
= ((width
+ 7) / 8 * height
);
841 buffer
= (GLubyte
*) _mesa_malloc( bytes
);
845 width_in_bytes
= CEILING( width
, 8 );
847 for (row
= 0; row
< height
; row
++) {
848 const GLubyte
*src
= (const GLubyte
*)
849 _mesa_image_address2d(packing
, pixels
, width
, height
,
850 GL_COLOR_INDEX
, GL_BITMAP
, row
, 0);
856 if (packing
->SkipPixels
== 0) {
857 _mesa_memcpy( dst
, src
, width_in_bytes
);
858 if (packing
->LsbFirst
) {
859 flip_bytes( dst
, width_in_bytes
);
863 /* handling SkipPixels is a bit tricky (no pun intended!) */
865 if (packing
->LsbFirst
) {
866 GLubyte srcMask
= 1 << (packing
->SkipPixels
& 0x7);
867 GLubyte dstMask
= 128;
868 const GLubyte
*s
= src
;
871 for (i
= 0; i
< width
; i
++) {
875 if (srcMask
== 128) {
880 srcMask
= srcMask
<< 1;
888 dstMask
= dstMask
>> 1;
893 GLubyte srcMask
= 128 >> (packing
->SkipPixels
& 0x7);
894 GLubyte dstMask
= 128;
895 const GLubyte
*s
= src
;
898 for (i
= 0; i
< width
; i
++) {
907 srcMask
= srcMask
>> 1;
915 dstMask
= dstMask
>> 1;
920 dst
+= width_in_bytes
;
931 _mesa_pack_bitmap( GLint width
, GLint height
, const GLubyte
*source
,
932 GLubyte
*dest
, const struct gl_pixelstore_attrib
*packing
)
934 GLint row
, width_in_bytes
;
940 width_in_bytes
= CEILING( width
, 8 );
942 for (row
= 0; row
< height
; row
++) {
943 GLubyte
*dst
= (GLubyte
*) _mesa_image_address2d(packing
, dest
,
944 width
, height
, GL_COLOR_INDEX
, GL_BITMAP
, row
, 0);
948 if (packing
->SkipPixels
== 0) {
949 _mesa_memcpy( dst
, src
, width_in_bytes
);
950 if (packing
->LsbFirst
) {
951 flip_bytes( dst
, width_in_bytes
);
955 /* handling SkipPixels is a bit tricky (no pun intended!) */
957 if (packing
->LsbFirst
) {
958 GLubyte srcMask
= 1 << (packing
->SkipPixels
& 0x7);
959 GLubyte dstMask
= 128;
960 const GLubyte
*s
= src
;
963 for (i
= 0; i
< width
; i
++) {
967 if (srcMask
== 128) {
972 srcMask
= srcMask
<< 1;
980 dstMask
= dstMask
>> 1;
985 GLubyte srcMask
= 128 >> (packing
->SkipPixels
& 0x7);
986 GLubyte dstMask
= 128;
987 const GLubyte
*s
= src
;
990 for (i
= 0; i
< width
; i
++) {
999 srcMask
= srcMask
>> 1;
1007 dstMask
= dstMask
>> 1;
1012 src
+= width_in_bytes
;
1018 * Apply various pixel transfer operations to an array of RGBA pixels
1019 * as indicated by the transferOps bitmask
1022 _mesa_apply_rgba_transfer_ops(GLcontext
*ctx
, GLbitfield transferOps
,
1023 GLuint n
, GLfloat rgba
[][4])
1026 if (transferOps
& IMAGE_SCALE_BIAS_BIT
) {
1027 _mesa_scale_and_bias_rgba(n
, rgba
,
1028 ctx
->Pixel
.RedScale
, ctx
->Pixel
.GreenScale
,
1029 ctx
->Pixel
.BlueScale
, ctx
->Pixel
.AlphaScale
,
1030 ctx
->Pixel
.RedBias
, ctx
->Pixel
.GreenBias
,
1031 ctx
->Pixel
.BlueBias
, ctx
->Pixel
.AlphaBias
);
1033 /* color map lookup */
1034 if (transferOps
& IMAGE_MAP_COLOR_BIT
) {
1035 _mesa_map_rgba( ctx
, n
, rgba
);
1037 /* GL_COLOR_TABLE lookup */
1038 if (transferOps
& IMAGE_COLOR_TABLE_BIT
) {
1039 _mesa_lookup_rgba_float(&ctx
->ColorTable
[COLORTABLE_PRECONVOLUTION
], n
, rgba
);
1042 if (transferOps
& IMAGE_CONVOLUTION_BIT
) {
1043 /* this has to be done in the calling code */
1044 _mesa_problem(ctx
, "IMAGE_CONVOLUTION_BIT set in _mesa_apply_transfer_ops");
1046 /* GL_POST_CONVOLUTION_RED/GREEN/BLUE/ALPHA_SCALE/BIAS */
1047 if (transferOps
& IMAGE_POST_CONVOLUTION_SCALE_BIAS
) {
1048 _mesa_scale_and_bias_rgba(n
, rgba
,
1049 ctx
->Pixel
.PostConvolutionScale
[RCOMP
],
1050 ctx
->Pixel
.PostConvolutionScale
[GCOMP
],
1051 ctx
->Pixel
.PostConvolutionScale
[BCOMP
],
1052 ctx
->Pixel
.PostConvolutionScale
[ACOMP
],
1053 ctx
->Pixel
.PostConvolutionBias
[RCOMP
],
1054 ctx
->Pixel
.PostConvolutionBias
[GCOMP
],
1055 ctx
->Pixel
.PostConvolutionBias
[BCOMP
],
1056 ctx
->Pixel
.PostConvolutionBias
[ACOMP
]);
1058 /* GL_POST_CONVOLUTION_COLOR_TABLE lookup */
1059 if (transferOps
& IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT
) {
1060 _mesa_lookup_rgba_float(&ctx
->ColorTable
[COLORTABLE_POSTCONVOLUTION
], n
, rgba
);
1062 /* color matrix transform */
1063 if (transferOps
& IMAGE_COLOR_MATRIX_BIT
) {
1064 _mesa_transform_rgba(ctx
, n
, rgba
);
1066 /* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
1067 if (transferOps
& IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT
) {
1068 _mesa_lookup_rgba_float(&ctx
->ColorTable
[COLORTABLE_POSTCOLORMATRIX
], n
, rgba
);
1070 /* update histogram count */
1071 if (transferOps
& IMAGE_HISTOGRAM_BIT
) {
1072 _mesa_update_histogram(ctx
, n
, (CONST
GLfloat (*)[4]) rgba
);
1074 /* update min/max values */
1075 if (transferOps
& IMAGE_MIN_MAX_BIT
) {
1076 _mesa_update_minmax(ctx
, n
, (CONST
GLfloat (*)[4]) rgba
);
1078 /* clamping to [0,1] */
1079 if (transferOps
& IMAGE_CLAMP_BIT
) {
1081 for (i
= 0; i
< n
; i
++) {
1082 rgba
[i
][RCOMP
] = CLAMP(rgba
[i
][RCOMP
], 0.0F
, 1.0F
);
1083 rgba
[i
][GCOMP
] = CLAMP(rgba
[i
][GCOMP
], 0.0F
, 1.0F
);
1084 rgba
[i
][BCOMP
] = CLAMP(rgba
[i
][BCOMP
], 0.0F
, 1.0F
);
1085 rgba
[i
][ACOMP
] = CLAMP(rgba
[i
][ACOMP
], 0.0F
, 1.0F
);
1092 * Apply color index shift and offset to an array of pixels.
1095 shift_and_offset_ci( const GLcontext
*ctx
, GLuint n
, GLuint indexes
[] )
1097 GLint shift
= ctx
->Pixel
.IndexShift
;
1098 GLint offset
= ctx
->Pixel
.IndexOffset
;
1102 indexes
[i
] = (indexes
[i
] << shift
) + offset
;
1105 else if (shift
< 0) {
1108 indexes
[i
] = (indexes
[i
] >> shift
) + offset
;
1113 indexes
[i
] = indexes
[i
] + offset
;
1121 * Apply color index shift, offset and table lookup to an array
1125 _mesa_apply_ci_transfer_ops(const GLcontext
*ctx
, GLbitfield transferOps
,
1126 GLuint n
, GLuint indexes
[])
1128 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
1129 shift_and_offset_ci(ctx
, n
, indexes
);
1131 if (transferOps
& IMAGE_MAP_COLOR_BIT
) {
1132 const GLuint mask
= ctx
->PixelMaps
.ItoI
.Size
- 1;
1134 for (i
= 0; i
< n
; i
++) {
1135 const GLuint j
= indexes
[i
] & mask
;
1136 indexes
[i
] = IROUND(ctx
->PixelMaps
.ItoI
.Map
[j
]);
1143 * Apply stencil index shift, offset and table lookup to an array
1144 * of stencil values.
1147 _mesa_apply_stencil_transfer_ops(const GLcontext
*ctx
, GLuint n
,
1148 GLstencil stencil
[])
1150 if (ctx
->Pixel
.IndexShift
!= 0 || ctx
->Pixel
.IndexOffset
!= 0) {
1151 const GLint offset
= ctx
->Pixel
.IndexOffset
;
1152 GLint shift
= ctx
->Pixel
.IndexShift
;
1155 for (i
= 0; i
< n
; i
++) {
1156 stencil
[i
] = (stencil
[i
] << shift
) + offset
;
1159 else if (shift
< 0) {
1161 for (i
= 0; i
< n
; i
++) {
1162 stencil
[i
] = (stencil
[i
] >> shift
) + offset
;
1166 for (i
= 0; i
< n
; i
++) {
1167 stencil
[i
] = stencil
[i
] + offset
;
1171 if (ctx
->Pixel
.MapStencilFlag
) {
1172 GLuint mask
= ctx
->PixelMaps
.StoS
.Size
- 1;
1174 for (i
= 0; i
< n
; i
++) {
1175 stencil
[i
] = ctx
->PixelMaps
.StoS
.Map
[ stencil
[i
] & mask
];
1182 * Used to pack an array [][4] of RGBA float colors as specified
1183 * by the dstFormat, dstType and dstPacking. Used by glReadPixels,
1184 * glGetConvolutionFilter(), etc.
1185 * Incoming colors will be clamped to [0,1] if needed.
1186 * Note: the rgba values will be modified by this function when any pixel
1187 * transfer ops are enabled.
1190 _mesa_pack_rgba_span_float(GLcontext
*ctx
, GLuint n
, GLfloat rgba
[][4],
1191 GLenum dstFormat
, GLenum dstType
,
1193 const struct gl_pixelstore_attrib
*dstPacking
,
1194 GLbitfield transferOps
)
1196 GLfloat luminance
[MAX_WIDTH
];
1197 const GLint comps
= _mesa_components_in_format(dstFormat
);
1200 if (dstType
!= GL_FLOAT
|| ctx
->Color
.ClampReadColor
== GL_TRUE
) {
1201 /* need to clamp to [0, 1] */
1202 transferOps
|= IMAGE_CLAMP_BIT
;
1206 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
1207 if ((transferOps
& IMAGE_MIN_MAX_BIT
) && ctx
->MinMax
.Sink
) {
1212 if (dstFormat
== GL_LUMINANCE
|| dstFormat
== GL_LUMINANCE_ALPHA
) {
1213 /* compute luminance values */
1214 if (transferOps
& IMAGE_RED_TO_LUMINANCE
) {
1215 /* Luminance = Red (glGetTexImage) */
1216 for (i
= 0; i
< n
; i
++) {
1217 luminance
[i
] = rgba
[i
][RCOMP
];
1221 /* Luminance = Red + Green + Blue (glReadPixels) */
1222 if (dstType
!= GL_FLOAT
|| ctx
->Color
.ClampReadColor
== GL_TRUE
) {
1223 for (i
= 0; i
< n
; i
++) {
1224 GLfloat sum
= rgba
[i
][RCOMP
] + rgba
[i
][GCOMP
] + rgba
[i
][BCOMP
];
1225 luminance
[i
] = CLAMP(sum
, 0.0F
, 1.0F
);
1229 for (i
= 0; i
< n
; i
++) {
1230 luminance
[i
] = rgba
[i
][RCOMP
] + rgba
[i
][GCOMP
] + rgba
[i
][BCOMP
];
1237 * Pack/store the pixels. Ugh! Lots of cases!!!
1240 case GL_UNSIGNED_BYTE
:
1242 GLubyte
*dst
= (GLubyte
*) dstAddr
;
1243 switch (dstFormat
) {
1246 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
1250 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
1254 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
1258 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
1262 dst
[i
] = FLOAT_TO_UBYTE(luminance
[i
]);
1264 case GL_LUMINANCE_ALPHA
:
1266 dst
[i
*2+0] = FLOAT_TO_UBYTE(luminance
[i
]);
1267 dst
[i
*2+1] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
1272 dst
[i
*3+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
1273 dst
[i
*3+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
1274 dst
[i
*3+2] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
1279 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
1280 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
1281 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
1282 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
1287 dst
[i
*3+0] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
1288 dst
[i
*3+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
1289 dst
[i
*3+2] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
1294 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
1295 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
1296 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
1297 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
1302 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
1303 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
1304 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
1305 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
1309 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1315 GLbyte
*dst
= (GLbyte
*) dstAddr
;
1316 switch (dstFormat
) {
1319 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
1323 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
1327 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
1331 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
1335 dst
[i
] = FLOAT_TO_BYTE(luminance
[i
]);
1337 case GL_LUMINANCE_ALPHA
:
1339 dst
[i
*2+0] = FLOAT_TO_BYTE(luminance
[i
]);
1340 dst
[i
*2+1] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
1345 dst
[i
*3+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
1346 dst
[i
*3+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
1347 dst
[i
*3+2] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
1352 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
1353 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
1354 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
1355 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
1360 dst
[i
*3+0] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
1361 dst
[i
*3+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
1362 dst
[i
*3+2] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
1367 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
1368 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
1369 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
1370 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
1375 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
1376 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
1377 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
1378 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
1382 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1386 case GL_UNSIGNED_SHORT
:
1388 GLushort
*dst
= (GLushort
*) dstAddr
;
1389 switch (dstFormat
) {
1392 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][RCOMP
]);
1396 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][GCOMP
]);
1400 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][BCOMP
]);
1404 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][ACOMP
]);
1408 UNCLAMPED_FLOAT_TO_USHORT(dst
[i
], luminance
[i
]);
1410 case GL_LUMINANCE_ALPHA
:
1412 UNCLAMPED_FLOAT_TO_USHORT(dst
[i
*2+0], luminance
[i
]);
1413 CLAMPED_FLOAT_TO_USHORT(dst
[i
*2+1], rgba
[i
][ACOMP
]);
1418 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+0], rgba
[i
][RCOMP
]);
1419 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+1], rgba
[i
][GCOMP
]);
1420 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+2], rgba
[i
][BCOMP
]);
1425 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][RCOMP
]);
1426 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][GCOMP
]);
1427 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][BCOMP
]);
1428 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][ACOMP
]);
1433 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+0], rgba
[i
][BCOMP
]);
1434 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+1], rgba
[i
][GCOMP
]);
1435 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+2], rgba
[i
][RCOMP
]);
1440 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][BCOMP
]);
1441 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][GCOMP
]);
1442 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][RCOMP
]);
1443 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][ACOMP
]);
1448 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][ACOMP
]);
1449 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][BCOMP
]);
1450 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][GCOMP
]);
1451 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][RCOMP
]);
1455 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1461 GLshort
*dst
= (GLshort
*) dstAddr
;
1462 switch (dstFormat
) {
1465 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1469 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1473 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1477 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
1481 dst
[i
] = FLOAT_TO_SHORT(luminance
[i
]);
1483 case GL_LUMINANCE_ALPHA
:
1485 dst
[i
*2+0] = FLOAT_TO_SHORT(luminance
[i
]);
1486 dst
[i
*2+1] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
1491 dst
[i
*3+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1492 dst
[i
*3+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1493 dst
[i
*3+2] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1498 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1499 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1500 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1501 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
1506 dst
[i
*3+0] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1507 dst
[i
*3+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1508 dst
[i
*3+2] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1513 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1514 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1515 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1516 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
1521 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
1522 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1523 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1524 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1528 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1532 case GL_UNSIGNED_INT
:
1534 GLuint
*dst
= (GLuint
*) dstAddr
;
1535 switch (dstFormat
) {
1538 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1542 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1546 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1550 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
1554 dst
[i
] = FLOAT_TO_UINT(luminance
[i
]);
1556 case GL_LUMINANCE_ALPHA
:
1558 dst
[i
*2+0] = FLOAT_TO_UINT(luminance
[i
]);
1559 dst
[i
*2+1] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
1564 dst
[i
*3+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1565 dst
[i
*3+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1566 dst
[i
*3+2] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1571 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1572 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1573 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1574 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
1579 dst
[i
*3+0] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1580 dst
[i
*3+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1581 dst
[i
*3+2] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1586 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1587 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1588 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1589 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
1594 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
1595 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1596 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1597 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1601 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1607 GLint
*dst
= (GLint
*) dstAddr
;
1608 switch (dstFormat
) {
1611 dst
[i
] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1615 dst
[i
] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1619 dst
[i
] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1623 dst
[i
] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
1627 dst
[i
] = FLOAT_TO_INT(luminance
[i
]);
1629 case GL_LUMINANCE_ALPHA
:
1631 dst
[i
*2+0] = FLOAT_TO_INT(luminance
[i
]);
1632 dst
[i
*2+1] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
1637 dst
[i
*3+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1638 dst
[i
*3+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1639 dst
[i
*3+2] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1644 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1645 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1646 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1647 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
1652 dst
[i
*3+0] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1653 dst
[i
*3+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1654 dst
[i
*3+2] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1659 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1660 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1661 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1662 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
1667 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
1668 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1669 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1670 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1674 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1680 GLfloat
*dst
= (GLfloat
*) dstAddr
;
1681 switch (dstFormat
) {
1684 dst
[i
] = rgba
[i
][RCOMP
];
1688 dst
[i
] = rgba
[i
][GCOMP
];
1692 dst
[i
] = rgba
[i
][BCOMP
];
1696 dst
[i
] = rgba
[i
][ACOMP
];
1700 dst
[i
] = luminance
[i
];
1702 case GL_LUMINANCE_ALPHA
:
1704 dst
[i
*2+0] = luminance
[i
];
1705 dst
[i
*2+1] = rgba
[i
][ACOMP
];
1710 dst
[i
*3+0] = rgba
[i
][RCOMP
];
1711 dst
[i
*3+1] = rgba
[i
][GCOMP
];
1712 dst
[i
*3+2] = rgba
[i
][BCOMP
];
1717 dst
[i
*4+0] = rgba
[i
][RCOMP
];
1718 dst
[i
*4+1] = rgba
[i
][GCOMP
];
1719 dst
[i
*4+2] = rgba
[i
][BCOMP
];
1720 dst
[i
*4+3] = rgba
[i
][ACOMP
];
1725 dst
[i
*3+0] = rgba
[i
][BCOMP
];
1726 dst
[i
*3+1] = rgba
[i
][GCOMP
];
1727 dst
[i
*3+2] = rgba
[i
][RCOMP
];
1732 dst
[i
*4+0] = rgba
[i
][BCOMP
];
1733 dst
[i
*4+1] = rgba
[i
][GCOMP
];
1734 dst
[i
*4+2] = rgba
[i
][RCOMP
];
1735 dst
[i
*4+3] = rgba
[i
][ACOMP
];
1740 dst
[i
*4+0] = rgba
[i
][ACOMP
];
1741 dst
[i
*4+1] = rgba
[i
][BCOMP
];
1742 dst
[i
*4+2] = rgba
[i
][GCOMP
];
1743 dst
[i
*4+3] = rgba
[i
][RCOMP
];
1747 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1751 case GL_HALF_FLOAT_ARB
:
1753 GLhalfARB
*dst
= (GLhalfARB
*) dstAddr
;
1754 switch (dstFormat
) {
1757 dst
[i
] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1761 dst
[i
] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1765 dst
[i
] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1769 dst
[i
] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
1773 dst
[i
] = _mesa_float_to_half(luminance
[i
]);
1775 case GL_LUMINANCE_ALPHA
:
1777 dst
[i
*2+0] = _mesa_float_to_half(luminance
[i
]);
1778 dst
[i
*2+1] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
1783 dst
[i
*3+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1784 dst
[i
*3+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1785 dst
[i
*3+2] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1790 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1791 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1792 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1793 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
1798 dst
[i
*3+0] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1799 dst
[i
*3+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1800 dst
[i
*3+2] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1805 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1806 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1807 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1808 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
1813 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
1814 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1815 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1816 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1820 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1824 case GL_UNSIGNED_BYTE_3_3_2
:
1825 if (dstFormat
== GL_RGB
) {
1826 GLubyte
*dst
= (GLubyte
*) dstAddr
;
1828 dst
[i
] = (((GLint
) (rgba
[i
][RCOMP
] * 7.0F
)) << 5)
1829 | (((GLint
) (rgba
[i
][GCOMP
] * 7.0F
)) << 2)
1830 | (((GLint
) (rgba
[i
][BCOMP
] * 3.0F
)) );
1834 case GL_UNSIGNED_BYTE_2_3_3_REV
:
1835 if (dstFormat
== GL_RGB
) {
1836 GLubyte
*dst
= (GLubyte
*) dstAddr
;
1838 dst
[i
] = (((GLint
) (rgba
[i
][RCOMP
] * 7.0F
)) )
1839 | (((GLint
) (rgba
[i
][GCOMP
] * 7.0F
)) << 3)
1840 | (((GLint
) (rgba
[i
][BCOMP
] * 3.0F
)) << 6);
1844 case GL_UNSIGNED_SHORT_5_6_5
:
1845 if (dstFormat
== GL_RGB
) {
1846 GLushort
*dst
= (GLushort
*) dstAddr
;
1848 dst
[i
] = (((GLint
) (rgba
[i
][RCOMP
] * 31.0F
)) << 11)
1849 | (((GLint
) (rgba
[i
][GCOMP
] * 63.0F
)) << 5)
1850 | (((GLint
) (rgba
[i
][BCOMP
] * 31.0F
)) );
1854 case GL_UNSIGNED_SHORT_5_6_5_REV
:
1855 if (dstFormat
== GL_RGB
) {
1856 GLushort
*dst
= (GLushort
*) dstAddr
;
1858 dst
[i
] = (((GLint
) (rgba
[i
][RCOMP
] * 31.0F
)) )
1859 | (((GLint
) (rgba
[i
][GCOMP
] * 63.0F
)) << 5)
1860 | (((GLint
) (rgba
[i
][BCOMP
] * 31.0F
)) << 11);
1864 case GL_UNSIGNED_SHORT_4_4_4_4
:
1865 if (dstFormat
== GL_RGBA
) {
1866 GLushort
*dst
= (GLushort
*) dstAddr
;
1868 dst
[i
] = (((GLint
) (rgba
[i
][RCOMP
] * 15.0F
)) << 12)
1869 | (((GLint
) (rgba
[i
][GCOMP
] * 15.0F
)) << 8)
1870 | (((GLint
) (rgba
[i
][BCOMP
] * 15.0F
)) << 4)
1871 | (((GLint
) (rgba
[i
][ACOMP
] * 15.0F
)) );
1874 else if (dstFormat
== GL_BGRA
) {
1875 GLushort
*dst
= (GLushort
*) dstAddr
;
1877 dst
[i
] = (((GLint
) (rgba
[i
][BCOMP
] * 15.0F
)) << 12)
1878 | (((GLint
) (rgba
[i
][GCOMP
] * 15.0F
)) << 8)
1879 | (((GLint
) (rgba
[i
][RCOMP
] * 15.0F
)) << 4)
1880 | (((GLint
) (rgba
[i
][ACOMP
] * 15.0F
)) );
1883 else if (dstFormat
== GL_ABGR_EXT
) {
1884 GLushort
*dst
= (GLushort
*) dstAddr
;
1886 dst
[i
] = (((GLint
) (rgba
[i
][ACOMP
] * 15.0F
)) << 12)
1887 | (((GLint
) (rgba
[i
][BCOMP
] * 15.0F
)) << 8)
1888 | (((GLint
) (rgba
[i
][GCOMP
] * 15.0F
)) << 4)
1889 | (((GLint
) (rgba
[i
][RCOMP
] * 15.0F
)) );
1893 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
1894 if (dstFormat
== GL_RGBA
) {
1895 GLushort
*dst
= (GLushort
*) dstAddr
;
1897 dst
[i
] = (((GLint
) (rgba
[i
][RCOMP
] * 15.0F
)) )
1898 | (((GLint
) (rgba
[i
][GCOMP
] * 15.0F
)) << 4)
1899 | (((GLint
) (rgba
[i
][BCOMP
] * 15.0F
)) << 8)
1900 | (((GLint
) (rgba
[i
][ACOMP
] * 15.0F
)) << 12);
1903 else if (dstFormat
== GL_BGRA
) {
1904 GLushort
*dst
= (GLushort
*) dstAddr
;
1906 dst
[i
] = (((GLint
) (rgba
[i
][BCOMP
] * 15.0F
)) )
1907 | (((GLint
) (rgba
[i
][GCOMP
] * 15.0F
)) << 4)
1908 | (((GLint
) (rgba
[i
][RCOMP
] * 15.0F
)) << 8)
1909 | (((GLint
) (rgba
[i
][ACOMP
] * 15.0F
)) << 12);
1912 else if (dstFormat
== GL_ABGR_EXT
) {
1913 GLushort
*dst
= (GLushort
*) dstAddr
;
1915 dst
[i
] = (((GLint
) (rgba
[i
][ACOMP
] * 15.0F
)) )
1916 | (((GLint
) (rgba
[i
][BCOMP
] * 15.0F
)) << 4)
1917 | (((GLint
) (rgba
[i
][GCOMP
] * 15.0F
)) << 8)
1918 | (((GLint
) (rgba
[i
][RCOMP
] * 15.0F
)) << 12);
1922 case GL_UNSIGNED_SHORT_5_5_5_1
:
1923 if (dstFormat
== GL_RGBA
) {
1924 GLushort
*dst
= (GLushort
*) dstAddr
;
1926 dst
[i
] = (((GLint
) (rgba
[i
][RCOMP
] * 31.0F
)) << 11)
1927 | (((GLint
) (rgba
[i
][GCOMP
] * 31.0F
)) << 6)
1928 | (((GLint
) (rgba
[i
][BCOMP
] * 31.0F
)) << 1)
1929 | (((GLint
) (rgba
[i
][ACOMP
] * 1.0F
)) );
1932 else if (dstFormat
== GL_BGRA
) {
1933 GLushort
*dst
= (GLushort
*) dstAddr
;
1935 dst
[i
] = (((GLint
) (rgba
[i
][BCOMP
] * 31.0F
)) << 11)
1936 | (((GLint
) (rgba
[i
][GCOMP
] * 31.0F
)) << 6)
1937 | (((GLint
) (rgba
[i
][RCOMP
] * 31.0F
)) << 1)
1938 | (((GLint
) (rgba
[i
][ACOMP
] * 1.0F
)) );
1941 else if (dstFormat
== GL_ABGR_EXT
) {
1942 GLushort
*dst
= (GLushort
*) dstAddr
;
1944 dst
[i
] = (((GLint
) (rgba
[i
][ACOMP
] * 31.0F
)) << 11)
1945 | (((GLint
) (rgba
[i
][BCOMP
] * 31.0F
)) << 6)
1946 | (((GLint
) (rgba
[i
][GCOMP
] * 31.0F
)) << 1)
1947 | (((GLint
) (rgba
[i
][RCOMP
] * 1.0F
)) );
1951 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
1952 if (dstFormat
== GL_RGBA
) {
1953 GLushort
*dst
= (GLushort
*) dstAddr
;
1955 dst
[i
] = (((GLint
) (rgba
[i
][RCOMP
] * 31.0F
)) )
1956 | (((GLint
) (rgba
[i
][GCOMP
] * 31.0F
)) << 5)
1957 | (((GLint
) (rgba
[i
][BCOMP
] * 31.0F
)) << 10)
1958 | (((GLint
) (rgba
[i
][ACOMP
] * 1.0F
)) << 15);
1961 else if (dstFormat
== GL_BGRA
) {
1962 GLushort
*dst
= (GLushort
*) dstAddr
;
1964 dst
[i
] = (((GLint
) (rgba
[i
][BCOMP
] * 31.0F
)) )
1965 | (((GLint
) (rgba
[i
][GCOMP
] * 31.0F
)) << 5)
1966 | (((GLint
) (rgba
[i
][RCOMP
] * 31.0F
)) << 10)
1967 | (((GLint
) (rgba
[i
][ACOMP
] * 1.0F
)) << 15);
1970 else if (dstFormat
== GL_ABGR_EXT
) {
1971 GLushort
*dst
= (GLushort
*) dstAddr
;
1973 dst
[i
] = (((GLint
) (rgba
[i
][ACOMP
] * 31.0F
)) )
1974 | (((GLint
) (rgba
[i
][BCOMP
] * 31.0F
)) << 5)
1975 | (((GLint
) (rgba
[i
][GCOMP
] * 31.0F
)) << 10)
1976 | (((GLint
) (rgba
[i
][RCOMP
] * 1.0F
)) << 15);
1980 case GL_UNSIGNED_INT_8_8_8_8
:
1981 if (dstFormat
== GL_RGBA
) {
1982 GLuint
*dst
= (GLuint
*) dstAddr
;
1984 dst
[i
] = (((GLuint
) (rgba
[i
][RCOMP
] * 255.0F
)) << 24)
1985 | (((GLuint
) (rgba
[i
][GCOMP
] * 255.0F
)) << 16)
1986 | (((GLuint
) (rgba
[i
][BCOMP
] * 255.0F
)) << 8)
1987 | (((GLuint
) (rgba
[i
][ACOMP
] * 255.0F
)) );
1990 else if (dstFormat
== GL_BGRA
) {
1991 GLuint
*dst
= (GLuint
*) dstAddr
;
1993 dst
[i
] = (((GLuint
) (rgba
[i
][BCOMP
] * 255.0F
)) << 24)
1994 | (((GLuint
) (rgba
[i
][GCOMP
] * 255.0F
)) << 16)
1995 | (((GLuint
) (rgba
[i
][RCOMP
] * 255.0F
)) << 8)
1996 | (((GLuint
) (rgba
[i
][ACOMP
] * 255.0F
)) );
1999 else if (dstFormat
== GL_ABGR_EXT
) {
2000 GLuint
*dst
= (GLuint
*) dstAddr
;
2002 dst
[i
] = (((GLuint
) (rgba
[i
][ACOMP
] * 255.0F
)) << 24)
2003 | (((GLuint
) (rgba
[i
][BCOMP
] * 255.0F
)) << 16)
2004 | (((GLuint
) (rgba
[i
][GCOMP
] * 255.0F
)) << 8)
2005 | (((GLuint
) (rgba
[i
][RCOMP
] * 255.0F
)) );
2009 case GL_UNSIGNED_INT_8_8_8_8_REV
:
2010 if (dstFormat
== GL_RGBA
) {
2011 GLuint
*dst
= (GLuint
*) dstAddr
;
2013 dst
[i
] = (((GLuint
) (rgba
[i
][RCOMP
] * 255.0F
)) )
2014 | (((GLuint
) (rgba
[i
][GCOMP
] * 255.0F
)) << 8)
2015 | (((GLuint
) (rgba
[i
][BCOMP
] * 255.0F
)) << 16)
2016 | (((GLuint
) (rgba
[i
][ACOMP
] * 255.0F
)) << 24);
2019 else if (dstFormat
== GL_BGRA
) {
2020 GLuint
*dst
= (GLuint
*) dstAddr
;
2022 dst
[i
] = (((GLuint
) (rgba
[i
][BCOMP
] * 255.0F
)) )
2023 | (((GLuint
) (rgba
[i
][GCOMP
] * 255.0F
)) << 8)
2024 | (((GLuint
) (rgba
[i
][RCOMP
] * 255.0F
)) << 16)
2025 | (((GLuint
) (rgba
[i
][ACOMP
] * 255.0F
)) << 24);
2028 else if (dstFormat
== GL_ABGR_EXT
) {
2029 GLuint
*dst
= (GLuint
*) dstAddr
;
2031 dst
[i
] = (((GLuint
) (rgba
[i
][ACOMP
] * 255.0F
)) )
2032 | (((GLuint
) (rgba
[i
][BCOMP
] * 255.0F
)) << 8)
2033 | (((GLuint
) (rgba
[i
][GCOMP
] * 255.0F
)) << 16)
2034 | (((GLuint
) (rgba
[i
][RCOMP
] * 255.0F
)) << 24);
2038 case GL_UNSIGNED_INT_10_10_10_2
:
2039 if (dstFormat
== GL_RGBA
) {
2040 GLuint
*dst
= (GLuint
*) dstAddr
;
2042 dst
[i
] = (((GLuint
) (rgba
[i
][RCOMP
] * 1023.0F
)) << 22)
2043 | (((GLuint
) (rgba
[i
][GCOMP
] * 1023.0F
)) << 12)
2044 | (((GLuint
) (rgba
[i
][BCOMP
] * 1023.0F
)) << 2)
2045 | (((GLuint
) (rgba
[i
][ACOMP
] * 3.0F
)) );
2048 else if (dstFormat
== GL_BGRA
) {
2049 GLuint
*dst
= (GLuint
*) dstAddr
;
2051 dst
[i
] = (((GLuint
) (rgba
[i
][BCOMP
] * 1023.0F
)) << 22)
2052 | (((GLuint
) (rgba
[i
][GCOMP
] * 1023.0F
)) << 12)
2053 | (((GLuint
) (rgba
[i
][RCOMP
] * 1023.0F
)) << 2)
2054 | (((GLuint
) (rgba
[i
][ACOMP
] * 3.0F
)) );
2057 else if (dstFormat
== GL_ABGR_EXT
) {
2058 GLuint
*dst
= (GLuint
*) dstAddr
;
2060 dst
[i
] = (((GLuint
) (rgba
[i
][ACOMP
] * 1023.0F
)) << 22)
2061 | (((GLuint
) (rgba
[i
][BCOMP
] * 1023.0F
)) << 12)
2062 | (((GLuint
) (rgba
[i
][GCOMP
] * 1023.0F
)) << 2)
2063 | (((GLuint
) (rgba
[i
][RCOMP
] * 3.0F
)) );
2067 case GL_UNSIGNED_INT_2_10_10_10_REV
:
2068 if (dstFormat
== GL_RGBA
) {
2069 GLuint
*dst
= (GLuint
*) dstAddr
;
2071 dst
[i
] = (((GLuint
) (rgba
[i
][RCOMP
] * 1023.0F
)) )
2072 | (((GLuint
) (rgba
[i
][GCOMP
] * 1023.0F
)) << 10)
2073 | (((GLuint
) (rgba
[i
][BCOMP
] * 1023.0F
)) << 20)
2074 | (((GLuint
) (rgba
[i
][ACOMP
] * 3.0F
)) << 30);
2077 else if (dstFormat
== GL_BGRA
) {
2078 GLuint
*dst
= (GLuint
*) dstAddr
;
2080 dst
[i
] = (((GLuint
) (rgba
[i
][BCOMP
] * 1023.0F
)) )
2081 | (((GLuint
) (rgba
[i
][GCOMP
] * 1023.0F
)) << 10)
2082 | (((GLuint
) (rgba
[i
][RCOMP
] * 1023.0F
)) << 20)
2083 | (((GLuint
) (rgba
[i
][ACOMP
] * 3.0F
)) << 30);
2086 else if (dstFormat
== GL_ABGR_EXT
) {
2087 GLuint
*dst
= (GLuint
*) dstAddr
;
2089 dst
[i
] = (((GLuint
) (rgba
[i
][ACOMP
] * 1023.0F
)) )
2090 | (((GLuint
) (rgba
[i
][BCOMP
] * 1023.0F
)) << 10)
2091 | (((GLuint
) (rgba
[i
][GCOMP
] * 1023.0F
)) << 20)
2092 | (((GLuint
) (rgba
[i
][RCOMP
] * 3.0F
)) << 30);
2097 _mesa_problem(ctx
, "bad type in _mesa_pack_rgba_span_float");
2101 if (dstPacking
->SwapBytes
) {
2102 GLint swapSize
= _mesa_sizeof_packed_type(dstType
);
2103 if (swapSize
== 2) {
2104 if (dstPacking
->SwapBytes
) {
2105 _mesa_swap2((GLushort
*) dstAddr
, n
* comps
);
2108 else if (swapSize
== 4) {
2109 if (dstPacking
->SwapBytes
) {
2110 _mesa_swap4((GLuint
*) dstAddr
, n
* comps
);
2117 #define SWAP2BYTE(VALUE) \
2119 GLubyte *bytes = (GLubyte *) &(VALUE); \
2120 GLubyte tmp = bytes[0]; \
2121 bytes[0] = bytes[1]; \
2125 #define SWAP4BYTE(VALUE) \
2127 GLubyte *bytes = (GLubyte *) &(VALUE); \
2128 GLubyte tmp = bytes[0]; \
2129 bytes[0] = bytes[3]; \
2132 bytes[1] = bytes[2]; \
2138 extract_uint_indexes(GLuint n
, GLuint indexes
[],
2139 GLenum srcFormat
, GLenum srcType
, const GLvoid
*src
,
2140 const struct gl_pixelstore_attrib
*unpack
)
2142 ASSERT(srcFormat
== GL_COLOR_INDEX
|| srcFormat
== GL_STENCIL_INDEX
);
2144 ASSERT(srcType
== GL_BITMAP
||
2145 srcType
== GL_UNSIGNED_BYTE
||
2146 srcType
== GL_BYTE
||
2147 srcType
== GL_UNSIGNED_SHORT
||
2148 srcType
== GL_SHORT
||
2149 srcType
== GL_UNSIGNED_INT
||
2150 srcType
== GL_INT
||
2151 srcType
== GL_UNSIGNED_INT_24_8_EXT
||
2152 srcType
== GL_HALF_FLOAT_ARB
||
2153 srcType
== GL_FLOAT
);
2158 GLubyte
*ubsrc
= (GLubyte
*) src
;
2159 if (unpack
->LsbFirst
) {
2160 GLubyte mask
= 1 << (unpack
->SkipPixels
& 0x7);
2162 for (i
= 0; i
< n
; i
++) {
2163 indexes
[i
] = (*ubsrc
& mask
) ? 1 : 0;
2174 GLubyte mask
= 128 >> (unpack
->SkipPixels
& 0x7);
2176 for (i
= 0; i
< n
; i
++) {
2177 indexes
[i
] = (*ubsrc
& mask
) ? 1 : 0;
2189 case GL_UNSIGNED_BYTE
:
2192 const GLubyte
*s
= (const GLubyte
*) src
;
2193 for (i
= 0; i
< n
; i
++)
2200 const GLbyte
*s
= (const GLbyte
*) src
;
2201 for (i
= 0; i
< n
; i
++)
2205 case GL_UNSIGNED_SHORT
:
2208 const GLushort
*s
= (const GLushort
*) src
;
2209 if (unpack
->SwapBytes
) {
2210 for (i
= 0; i
< n
; i
++) {
2211 GLushort value
= s
[i
];
2217 for (i
= 0; i
< n
; i
++)
2225 const GLshort
*s
= (const GLshort
*) src
;
2226 if (unpack
->SwapBytes
) {
2227 for (i
= 0; i
< n
; i
++) {
2228 GLshort value
= s
[i
];
2234 for (i
= 0; i
< n
; i
++)
2239 case GL_UNSIGNED_INT
:
2242 const GLuint
*s
= (const GLuint
*) src
;
2243 if (unpack
->SwapBytes
) {
2244 for (i
= 0; i
< n
; i
++) {
2245 GLuint value
= s
[i
];
2251 for (i
= 0; i
< n
; i
++)
2259 const GLint
*s
= (const GLint
*) src
;
2260 if (unpack
->SwapBytes
) {
2261 for (i
= 0; i
< n
; i
++) {
2268 for (i
= 0; i
< n
; i
++)
2276 const GLfloat
*s
= (const GLfloat
*) src
;
2277 if (unpack
->SwapBytes
) {
2278 for (i
= 0; i
< n
; i
++) {
2279 GLfloat value
= s
[i
];
2281 indexes
[i
] = (GLuint
) value
;
2285 for (i
= 0; i
< n
; i
++)
2286 indexes
[i
] = (GLuint
) s
[i
];
2290 case GL_HALF_FLOAT_ARB
:
2293 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
2294 if (unpack
->SwapBytes
) {
2295 for (i
= 0; i
< n
; i
++) {
2296 GLhalfARB value
= s
[i
];
2298 indexes
[i
] = (GLuint
) _mesa_half_to_float(value
);
2302 for (i
= 0; i
< n
; i
++)
2303 indexes
[i
] = (GLuint
) _mesa_half_to_float(s
[i
]);
2307 case GL_UNSIGNED_INT_24_8_EXT
:
2310 const GLuint
*s
= (const GLuint
*) src
;
2311 if (unpack
->SwapBytes
) {
2312 for (i
= 0; i
< n
; i
++) {
2313 GLuint value
= s
[i
];
2315 indexes
[i
] = value
& 0xff; /* lower 8 bits */
2319 for (i
= 0; i
< n
; i
++)
2320 indexes
[i
] = s
[i
] & 0xfff; /* lower 8 bits */
2326 _mesa_problem(NULL
, "bad srcType in extract_uint_indexes");
2333 * This function extracts floating point RGBA values from arbitrary
2334 * image data. srcFormat and srcType are the format and type parameters
2335 * passed to glDrawPixels, glTexImage[123]D, glTexSubImage[123]D, etc.
2337 * Refering to section 3.6.4 of the OpenGL 1.2 spec, this function
2338 * implements the "Conversion to floating point", "Conversion to RGB",
2339 * and "Final Expansion to RGBA" operations.
2341 * Args: n - number of pixels
2342 * rgba - output colors
2343 * srcFormat - format of incoming data
2344 * srcType - data type of incoming data
2345 * src - source data pointer
2346 * swapBytes - perform byteswapping of incoming data?
2349 extract_float_rgba(GLuint n
, GLfloat rgba
[][4],
2350 GLenum srcFormat
, GLenum srcType
, const GLvoid
*src
,
2351 GLboolean swapBytes
)
2353 GLint redIndex
, greenIndex
, blueIndex
, alphaIndex
;
2355 GLint rComp
, bComp
, gComp
, aComp
;
2357 ASSERT(srcFormat
== GL_RED
||
2358 srcFormat
== GL_GREEN
||
2359 srcFormat
== GL_BLUE
||
2360 srcFormat
== GL_ALPHA
||
2361 srcFormat
== GL_LUMINANCE
||
2362 srcFormat
== GL_LUMINANCE_ALPHA
||
2363 srcFormat
== GL_INTENSITY
||
2364 srcFormat
== GL_RGB
||
2365 srcFormat
== GL_BGR
||
2366 srcFormat
== GL_RGBA
||
2367 srcFormat
== GL_BGRA
||
2368 srcFormat
== GL_ABGR_EXT
);
2370 ASSERT(srcType
== GL_UNSIGNED_BYTE
||
2371 srcType
== GL_BYTE
||
2372 srcType
== GL_UNSIGNED_SHORT
||
2373 srcType
== GL_SHORT
||
2374 srcType
== GL_UNSIGNED_INT
||
2375 srcType
== GL_INT
||
2376 srcType
== GL_HALF_FLOAT_ARB
||
2377 srcType
== GL_FLOAT
||
2378 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
2379 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
2380 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
2381 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
2382 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
2383 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
2384 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
2385 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
2386 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
2387 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2388 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
2389 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
);
2391 rComp
= gComp
= bComp
= aComp
= -1;
2393 switch (srcFormat
) {
2396 greenIndex
= blueIndex
= alphaIndex
= -1;
2401 redIndex
= blueIndex
= alphaIndex
= -1;
2406 redIndex
= greenIndex
= alphaIndex
= -1;
2410 redIndex
= greenIndex
= blueIndex
= -1;
2415 redIndex
= greenIndex
= blueIndex
= 0;
2419 case GL_LUMINANCE_ALPHA
:
2420 redIndex
= greenIndex
= blueIndex
= 0;
2425 redIndex
= greenIndex
= blueIndex
= alphaIndex
= 0;
2484 _mesa_problem(NULL
, "bad srcFormat in extract float data");
2489 #define PROCESS(INDEX, CHANNEL, DEFAULT, TYPE, CONVERSION) \
2490 if ((INDEX) < 0) { \
2492 for (i = 0; i < n; i++) { \
2493 rgba[i][CHANNEL] = DEFAULT; \
2496 else if (swapBytes) { \
2497 const TYPE *s = (const TYPE *) src; \
2499 for (i = 0; i < n; i++) { \
2500 TYPE value = s[INDEX]; \
2501 if (sizeof(TYPE) == 2) { \
2504 else if (sizeof(TYPE) == 4) { \
2507 rgba[i][CHANNEL] = (GLfloat) CONVERSION(value); \
2512 const TYPE *s = (const TYPE *) src; \
2514 for (i = 0; i < n; i++) { \
2515 rgba[i][CHANNEL] = (GLfloat) CONVERSION(s[INDEX]); \
2521 case GL_UNSIGNED_BYTE
:
2522 PROCESS(redIndex
, RCOMP
, 0.0F
, GLubyte
, UBYTE_TO_FLOAT
);
2523 PROCESS(greenIndex
, GCOMP
, 0.0F
, GLubyte
, UBYTE_TO_FLOAT
);
2524 PROCESS(blueIndex
, BCOMP
, 0.0F
, GLubyte
, UBYTE_TO_FLOAT
);
2525 PROCESS(alphaIndex
, ACOMP
, 1.0F
, GLubyte
, UBYTE_TO_FLOAT
);
2528 PROCESS(redIndex
, RCOMP
, 0.0F
, GLbyte
, BYTE_TO_FLOAT
);
2529 PROCESS(greenIndex
, GCOMP
, 0.0F
, GLbyte
, BYTE_TO_FLOAT
);
2530 PROCESS(blueIndex
, BCOMP
, 0.0F
, GLbyte
, BYTE_TO_FLOAT
);
2531 PROCESS(alphaIndex
, ACOMP
, 1.0F
, GLbyte
, BYTE_TO_FLOAT
);
2533 case GL_UNSIGNED_SHORT
:
2534 PROCESS(redIndex
, RCOMP
, 0.0F
, GLushort
, USHORT_TO_FLOAT
);
2535 PROCESS(greenIndex
, GCOMP
, 0.0F
, GLushort
, USHORT_TO_FLOAT
);
2536 PROCESS(blueIndex
, BCOMP
, 0.0F
, GLushort
, USHORT_TO_FLOAT
);
2537 PROCESS(alphaIndex
, ACOMP
, 1.0F
, GLushort
, USHORT_TO_FLOAT
);
2540 PROCESS(redIndex
, RCOMP
, 0.0F
, GLshort
, SHORT_TO_FLOAT
);
2541 PROCESS(greenIndex
, GCOMP
, 0.0F
, GLshort
, SHORT_TO_FLOAT
);
2542 PROCESS(blueIndex
, BCOMP
, 0.0F
, GLshort
, SHORT_TO_FLOAT
);
2543 PROCESS(alphaIndex
, ACOMP
, 1.0F
, GLshort
, SHORT_TO_FLOAT
);
2545 case GL_UNSIGNED_INT
:
2546 PROCESS(redIndex
, RCOMP
, 0.0F
, GLuint
, UINT_TO_FLOAT
);
2547 PROCESS(greenIndex
, GCOMP
, 0.0F
, GLuint
, UINT_TO_FLOAT
);
2548 PROCESS(blueIndex
, BCOMP
, 0.0F
, GLuint
, UINT_TO_FLOAT
);
2549 PROCESS(alphaIndex
, ACOMP
, 1.0F
, GLuint
, UINT_TO_FLOAT
);
2552 PROCESS(redIndex
, RCOMP
, 0.0F
, GLint
, INT_TO_FLOAT
);
2553 PROCESS(greenIndex
, GCOMP
, 0.0F
, GLint
, INT_TO_FLOAT
);
2554 PROCESS(blueIndex
, BCOMP
, 0.0F
, GLint
, INT_TO_FLOAT
);
2555 PROCESS(alphaIndex
, ACOMP
, 1.0F
, GLint
, INT_TO_FLOAT
);
2558 PROCESS(redIndex
, RCOMP
, 0.0F
, GLfloat
, (GLfloat
));
2559 PROCESS(greenIndex
, GCOMP
, 0.0F
, GLfloat
, (GLfloat
));
2560 PROCESS(blueIndex
, BCOMP
, 0.0F
, GLfloat
, (GLfloat
));
2561 PROCESS(alphaIndex
, ACOMP
, 1.0F
, GLfloat
, (GLfloat
));
2563 case GL_HALF_FLOAT_ARB
:
2564 PROCESS(redIndex
, RCOMP
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
2565 PROCESS(greenIndex
, GCOMP
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
2566 PROCESS(blueIndex
, BCOMP
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
2567 PROCESS(alphaIndex
, ACOMP
, 1.0F
, GLhalfARB
, _mesa_half_to_float
);
2569 case GL_UNSIGNED_BYTE_3_3_2
:
2571 const GLubyte
*ubsrc
= (const GLubyte
*) src
;
2573 for (i
= 0; i
< n
; i
++) {
2574 GLubyte p
= ubsrc
[i
];
2575 rgba
[i
][rComp
] = ((p
>> 5) ) * (1.0F
/ 7.0F
);
2576 rgba
[i
][gComp
] = ((p
>> 2) & 0x7) * (1.0F
/ 7.0F
);
2577 rgba
[i
][bComp
] = ((p
) & 0x3) * (1.0F
/ 3.0F
);
2578 rgba
[i
][aComp
] = 1.0F
;
2582 case GL_UNSIGNED_BYTE_2_3_3_REV
:
2584 const GLubyte
*ubsrc
= (const GLubyte
*) src
;
2586 for (i
= 0; i
< n
; i
++) {
2587 GLubyte p
= ubsrc
[i
];
2588 rgba
[i
][rComp
] = ((p
) & 0x7) * (1.0F
/ 7.0F
);
2589 rgba
[i
][gComp
] = ((p
>> 3) & 0x7) * (1.0F
/ 7.0F
);
2590 rgba
[i
][bComp
] = ((p
>> 6) ) * (1.0F
/ 3.0F
);
2591 rgba
[i
][aComp
] = 1.0F
;
2595 case GL_UNSIGNED_SHORT_5_6_5
:
2597 const GLushort
*ussrc
= (const GLushort
*) src
;
2599 for (i
= 0; i
< n
; i
++) {
2600 GLushort p
= ussrc
[i
];
2602 rgba
[i
][rComp
] = ((p
>> 11) ) * (1.0F
/ 31.0F
);
2603 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * (1.0F
/ 63.0F
);
2604 rgba
[i
][bComp
] = ((p
) & 0x1f) * (1.0F
/ 31.0F
);
2605 rgba
[i
][aComp
] = 1.0F
;
2609 const GLushort
*ussrc
= (const GLushort
*) src
;
2611 for (i
= 0; i
< n
; i
++) {
2612 GLushort p
= ussrc
[i
];
2613 rgba
[i
][rComp
] = ((p
>> 11) ) * (1.0F
/ 31.0F
);
2614 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * (1.0F
/ 63.0F
);
2615 rgba
[i
][bComp
] = ((p
) & 0x1f) * (1.0F
/ 31.0F
);
2616 rgba
[i
][aComp
] = 1.0F
;
2620 case GL_UNSIGNED_SHORT_5_6_5_REV
:
2622 const GLushort
*ussrc
= (const GLushort
*) src
;
2624 for (i
= 0; i
< n
; i
++) {
2625 GLushort p
= ussrc
[i
];
2627 rgba
[i
][rComp
] = ((p
) & 0x1f) * (1.0F
/ 31.0F
);
2628 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * (1.0F
/ 63.0F
);
2629 rgba
[i
][bComp
] = ((p
>> 11) ) * (1.0F
/ 31.0F
);
2630 rgba
[i
][aComp
] = 1.0F
;
2634 const GLushort
*ussrc
= (const GLushort
*) src
;
2636 for (i
= 0; i
< n
; i
++) {
2637 GLushort p
= ussrc
[i
];
2638 rgba
[i
][rComp
] = ((p
) & 0x1f) * (1.0F
/ 31.0F
);
2639 rgba
[i
][gComp
] = ((p
>> 5) & 0x3f) * (1.0F
/ 63.0F
);
2640 rgba
[i
][bComp
] = ((p
>> 11) ) * (1.0F
/ 31.0F
);
2641 rgba
[i
][aComp
] = 1.0F
;
2645 case GL_UNSIGNED_SHORT_4_4_4_4
:
2647 const GLushort
*ussrc
= (const GLushort
*) src
;
2649 for (i
= 0; i
< n
; i
++) {
2650 GLushort p
= ussrc
[i
];
2652 rgba
[i
][rComp
] = ((p
>> 12) ) * (1.0F
/ 15.0F
);
2653 rgba
[i
][gComp
] = ((p
>> 8) & 0xf) * (1.0F
/ 15.0F
);
2654 rgba
[i
][bComp
] = ((p
>> 4) & 0xf) * (1.0F
/ 15.0F
);
2655 rgba
[i
][aComp
] = ((p
) & 0xf) * (1.0F
/ 15.0F
);
2659 const GLushort
*ussrc
= (const GLushort
*) src
;
2661 for (i
= 0; i
< n
; i
++) {
2662 GLushort p
= ussrc
[i
];
2663 rgba
[i
][rComp
] = ((p
>> 12) ) * (1.0F
/ 15.0F
);
2664 rgba
[i
][gComp
] = ((p
>> 8) & 0xf) * (1.0F
/ 15.0F
);
2665 rgba
[i
][bComp
] = ((p
>> 4) & 0xf) * (1.0F
/ 15.0F
);
2666 rgba
[i
][aComp
] = ((p
) & 0xf) * (1.0F
/ 15.0F
);
2670 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
2672 const GLushort
*ussrc
= (const GLushort
*) src
;
2674 for (i
= 0; i
< n
; i
++) {
2675 GLushort p
= ussrc
[i
];
2677 rgba
[i
][rComp
] = ((p
) & 0xf) * (1.0F
/ 15.0F
);
2678 rgba
[i
][gComp
] = ((p
>> 4) & 0xf) * (1.0F
/ 15.0F
);
2679 rgba
[i
][bComp
] = ((p
>> 8) & 0xf) * (1.0F
/ 15.0F
);
2680 rgba
[i
][aComp
] = ((p
>> 12) ) * (1.0F
/ 15.0F
);
2684 const GLushort
*ussrc
= (const GLushort
*) src
;
2686 for (i
= 0; i
< n
; i
++) {
2687 GLushort p
= ussrc
[i
];
2688 rgba
[i
][rComp
] = ((p
) & 0xf) * (1.0F
/ 15.0F
);
2689 rgba
[i
][gComp
] = ((p
>> 4) & 0xf) * (1.0F
/ 15.0F
);
2690 rgba
[i
][bComp
] = ((p
>> 8) & 0xf) * (1.0F
/ 15.0F
);
2691 rgba
[i
][aComp
] = ((p
>> 12) ) * (1.0F
/ 15.0F
);
2695 case GL_UNSIGNED_SHORT_5_5_5_1
:
2697 const GLushort
*ussrc
= (const GLushort
*) src
;
2699 for (i
= 0; i
< n
; i
++) {
2700 GLushort p
= ussrc
[i
];
2702 rgba
[i
][rComp
] = ((p
>> 11) ) * (1.0F
/ 31.0F
);
2703 rgba
[i
][gComp
] = ((p
>> 6) & 0x1f) * (1.0F
/ 31.0F
);
2704 rgba
[i
][bComp
] = ((p
>> 1) & 0x1f) * (1.0F
/ 31.0F
);
2705 rgba
[i
][aComp
] = ((p
) & 0x1) * (1.0F
/ 1.0F
);
2709 const GLushort
*ussrc
= (const GLushort
*) src
;
2711 for (i
= 0; i
< n
; i
++) {
2712 GLushort p
= ussrc
[i
];
2713 rgba
[i
][rComp
] = ((p
>> 11) ) * (1.0F
/ 31.0F
);
2714 rgba
[i
][gComp
] = ((p
>> 6) & 0x1f) * (1.0F
/ 31.0F
);
2715 rgba
[i
][bComp
] = ((p
>> 1) & 0x1f) * (1.0F
/ 31.0F
);
2716 rgba
[i
][aComp
] = ((p
) & 0x1) * (1.0F
/ 1.0F
);
2720 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
2722 const GLushort
*ussrc
= (const GLushort
*) src
;
2724 for (i
= 0; i
< n
; i
++) {
2725 GLushort p
= ussrc
[i
];
2727 rgba
[i
][rComp
] = ((p
) & 0x1f) * (1.0F
/ 31.0F
);
2728 rgba
[i
][gComp
] = ((p
>> 5) & 0x1f) * (1.0F
/ 31.0F
);
2729 rgba
[i
][bComp
] = ((p
>> 10) & 0x1f) * (1.0F
/ 31.0F
);
2730 rgba
[i
][aComp
] = ((p
>> 15) ) * (1.0F
/ 1.0F
);
2734 const GLushort
*ussrc
= (const GLushort
*) src
;
2736 for (i
= 0; i
< n
; i
++) {
2737 GLushort p
= ussrc
[i
];
2738 rgba
[i
][rComp
] = ((p
) & 0x1f) * (1.0F
/ 31.0F
);
2739 rgba
[i
][gComp
] = ((p
>> 5) & 0x1f) * (1.0F
/ 31.0F
);
2740 rgba
[i
][bComp
] = ((p
>> 10) & 0x1f) * (1.0F
/ 31.0F
);
2741 rgba
[i
][aComp
] = ((p
>> 15) ) * (1.0F
/ 1.0F
);
2745 case GL_UNSIGNED_INT_8_8_8_8
:
2747 const GLuint
*uisrc
= (const GLuint
*) src
;
2749 for (i
= 0; i
< n
; i
++) {
2750 GLuint p
= uisrc
[i
];
2751 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
2752 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
2753 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
2754 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
>> 24) );
2758 const GLuint
*uisrc
= (const GLuint
*) src
;
2760 for (i
= 0; i
< n
; i
++) {
2761 GLuint p
= uisrc
[i
];
2762 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
>> 24) );
2763 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
2764 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
2765 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
2769 case GL_UNSIGNED_INT_8_8_8_8_REV
:
2771 const GLuint
*uisrc
= (const GLuint
*) src
;
2773 for (i
= 0; i
< n
; i
++) {
2774 GLuint p
= uisrc
[i
];
2775 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
>> 24) );
2776 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
2777 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
2778 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
2782 const GLuint
*uisrc
= (const GLuint
*) src
;
2784 for (i
= 0; i
< n
; i
++) {
2785 GLuint p
= uisrc
[i
];
2786 rgba
[i
][rComp
] = UBYTE_TO_FLOAT((p
) & 0xff);
2787 rgba
[i
][gComp
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
2788 rgba
[i
][bComp
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
2789 rgba
[i
][aComp
] = UBYTE_TO_FLOAT((p
>> 24) );
2793 case GL_UNSIGNED_INT_10_10_10_2
:
2795 const GLuint
*uisrc
= (const GLuint
*) src
;
2797 for (i
= 0; i
< n
; i
++) {
2798 GLuint p
= uisrc
[i
];
2800 rgba
[i
][rComp
] = ((p
>> 22) ) * (1.0F
/ 1023.0F
);
2801 rgba
[i
][gComp
] = ((p
>> 12) & 0x3ff) * (1.0F
/ 1023.0F
);
2802 rgba
[i
][bComp
] = ((p
>> 2) & 0x3ff) * (1.0F
/ 1023.0F
);
2803 rgba
[i
][aComp
] = ((p
) & 0x3 ) * (1.0F
/ 3.0F
);
2807 const GLuint
*uisrc
= (const GLuint
*) src
;
2809 for (i
= 0; i
< n
; i
++) {
2810 GLuint p
= uisrc
[i
];
2811 rgba
[i
][rComp
] = ((p
>> 22) ) * (1.0F
/ 1023.0F
);
2812 rgba
[i
][gComp
] = ((p
>> 12) & 0x3ff) * (1.0F
/ 1023.0F
);
2813 rgba
[i
][bComp
] = ((p
>> 2) & 0x3ff) * (1.0F
/ 1023.0F
);
2814 rgba
[i
][aComp
] = ((p
) & 0x3 ) * (1.0F
/ 3.0F
);
2818 case GL_UNSIGNED_INT_2_10_10_10_REV
:
2820 const GLuint
*uisrc
= (const GLuint
*) src
;
2822 for (i
= 0; i
< n
; i
++) {
2823 GLuint p
= uisrc
[i
];
2825 rgba
[i
][rComp
] = ((p
) & 0x3ff) * (1.0F
/ 1023.0F
);
2826 rgba
[i
][gComp
] = ((p
>> 10) & 0x3ff) * (1.0F
/ 1023.0F
);
2827 rgba
[i
][bComp
] = ((p
>> 20) & 0x3ff) * (1.0F
/ 1023.0F
);
2828 rgba
[i
][aComp
] = ((p
>> 30) ) * (1.0F
/ 3.0F
);
2832 const GLuint
*uisrc
= (const GLuint
*) src
;
2834 for (i
= 0; i
< n
; i
++) {
2835 GLuint p
= uisrc
[i
];
2836 rgba
[i
][rComp
] = ((p
) & 0x3ff) * (1.0F
/ 1023.0F
);
2837 rgba
[i
][gComp
] = ((p
>> 10) & 0x3ff) * (1.0F
/ 1023.0F
);
2838 rgba
[i
][bComp
] = ((p
>> 20) & 0x3ff) * (1.0F
/ 1023.0F
);
2839 rgba
[i
][aComp
] = ((p
>> 30) ) * (1.0F
/ 3.0F
);
2844 _mesa_problem(NULL
, "bad srcType in extract float data");
2851 * Unpack a row of color image data from a client buffer according to
2852 * the pixel unpacking parameters.
2853 * Return GLchan values in the specified dest image format.
2854 * This is used by glDrawPixels and glTexImage?D().
2855 * \param ctx - the context
2856 * n - number of pixels in the span
2857 * dstFormat - format of destination color array
2858 * dest - the destination color array
2859 * srcFormat - source image format
2860 * srcType - source image data type
2861 * source - source image pointer
2862 * srcPacking - pixel unpacking parameters
2863 * transferOps - bitmask of IMAGE_*_BIT values of operations to apply
2865 * XXX perhaps expand this to process whole images someday.
2868 _mesa_unpack_color_span_chan( GLcontext
*ctx
,
2869 GLuint n
, GLenum dstFormat
, GLchan dest
[],
2870 GLenum srcFormat
, GLenum srcType
,
2871 const GLvoid
*source
,
2872 const struct gl_pixelstore_attrib
*srcPacking
,
2873 GLbitfield transferOps
)
2875 ASSERT(dstFormat
== GL_ALPHA
||
2876 dstFormat
== GL_LUMINANCE
||
2877 dstFormat
== GL_LUMINANCE_ALPHA
||
2878 dstFormat
== GL_INTENSITY
||
2879 dstFormat
== GL_RGB
||
2880 dstFormat
== GL_RGBA
||
2881 dstFormat
== GL_COLOR_INDEX
);
2883 ASSERT(srcFormat
== GL_RED
||
2884 srcFormat
== GL_GREEN
||
2885 srcFormat
== GL_BLUE
||
2886 srcFormat
== GL_ALPHA
||
2887 srcFormat
== GL_LUMINANCE
||
2888 srcFormat
== GL_LUMINANCE_ALPHA
||
2889 srcFormat
== GL_INTENSITY
||
2890 srcFormat
== GL_RGB
||
2891 srcFormat
== GL_BGR
||
2892 srcFormat
== GL_RGBA
||
2893 srcFormat
== GL_BGRA
||
2894 srcFormat
== GL_ABGR_EXT
||
2895 srcFormat
== GL_COLOR_INDEX
);
2897 ASSERT(srcType
== GL_BITMAP
||
2898 srcType
== GL_UNSIGNED_BYTE
||
2899 srcType
== GL_BYTE
||
2900 srcType
== GL_UNSIGNED_SHORT
||
2901 srcType
== GL_SHORT
||
2902 srcType
== GL_UNSIGNED_INT
||
2903 srcType
== GL_INT
||
2904 srcType
== GL_HALF_FLOAT_ARB
||
2905 srcType
== GL_FLOAT
||
2906 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
2907 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
2908 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
2909 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
2910 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
2911 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
2912 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
2913 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
2914 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
2915 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2916 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
2917 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
);
2919 /* Try simple cases first */
2920 if (transferOps
== 0) {
2921 if (srcType
== CHAN_TYPE
) {
2922 if (dstFormat
== GL_RGBA
) {
2923 if (srcFormat
== GL_RGBA
) {
2924 _mesa_memcpy( dest
, source
, n
* 4 * sizeof(GLchan
) );
2927 else if (srcFormat
== GL_RGB
) {
2929 const GLchan
*src
= (const GLchan
*) source
;
2931 for (i
= 0; i
< n
; i
++) {
2942 else if (dstFormat
== GL_RGB
) {
2943 if (srcFormat
== GL_RGB
) {
2944 _mesa_memcpy( dest
, source
, n
* 3 * sizeof(GLchan
) );
2947 else if (srcFormat
== GL_RGBA
) {
2949 const GLchan
*src
= (const GLchan
*) source
;
2951 for (i
= 0; i
< n
; i
++) {
2961 else if (dstFormat
== srcFormat
) {
2962 GLint comps
= _mesa_components_in_format(srcFormat
);
2964 _mesa_memcpy( dest
, source
, n
* comps
* sizeof(GLchan
) );
2969 * Common situation, loading 8bit RGBA/RGB source images
2970 * into 16/32 bit destination. (OSMesa16/32)
2972 else if (srcType
== GL_UNSIGNED_BYTE
) {
2973 if (dstFormat
== GL_RGBA
) {
2974 if (srcFormat
== GL_RGB
) {
2976 const GLubyte
*src
= (const GLubyte
*) source
;
2978 for (i
= 0; i
< n
; i
++) {
2979 dst
[0] = UBYTE_TO_CHAN(src
[0]);
2980 dst
[1] = UBYTE_TO_CHAN(src
[1]);
2981 dst
[2] = UBYTE_TO_CHAN(src
[2]);
2988 else if (srcFormat
== GL_RGBA
) {
2990 const GLubyte
*src
= (const GLubyte
*) source
;
2992 for (i
= 0; i
< n
; i
++) {
2993 dst
[0] = UBYTE_TO_CHAN(src
[0]);
2994 dst
[1] = UBYTE_TO_CHAN(src
[1]);
2995 dst
[2] = UBYTE_TO_CHAN(src
[2]);
2996 dst
[3] = UBYTE_TO_CHAN(src
[3]);
3003 else if (dstFormat
== GL_RGB
) {
3004 if (srcFormat
== GL_RGB
) {
3006 const GLubyte
*src
= (const GLubyte
*) source
;
3008 for (i
= 0; i
< n
; i
++) {
3009 dst
[0] = UBYTE_TO_CHAN(src
[0]);
3010 dst
[1] = UBYTE_TO_CHAN(src
[1]);
3011 dst
[2] = UBYTE_TO_CHAN(src
[2]);
3017 else if (srcFormat
== GL_RGBA
) {
3019 const GLubyte
*src
= (const GLubyte
*) source
;
3021 for (i
= 0; i
< n
; i
++) {
3022 dst
[0] = UBYTE_TO_CHAN(src
[0]);
3023 dst
[1] = UBYTE_TO_CHAN(src
[1]);
3024 dst
[2] = UBYTE_TO_CHAN(src
[2]);
3035 /* general solution begins here */
3037 GLint dstComponents
;
3038 GLint dstRedIndex
, dstGreenIndex
, dstBlueIndex
, dstAlphaIndex
;
3039 GLint dstLuminanceIndex
, dstIntensityIndex
;
3040 GLfloat rgba
[MAX_WIDTH
][4];
3042 dstComponents
= _mesa_components_in_format( dstFormat
);
3043 /* source & dest image formats should have been error checked by now */
3044 assert(dstComponents
> 0);
3047 * Extract image data and convert to RGBA floats
3049 assert(n
<= MAX_WIDTH
);
3050 if (srcFormat
== GL_COLOR_INDEX
) {
3051 GLuint indexes
[MAX_WIDTH
];
3052 extract_uint_indexes(n
, indexes
, srcFormat
, srcType
, source
,
3055 if (dstFormat
== GL_COLOR_INDEX
) {
3057 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
3058 /* convert to GLchan and return */
3059 for (i
= 0; i
< n
; i
++) {
3060 dest
[i
] = (GLchan
) (indexes
[i
] & 0xff);
3065 /* Convert indexes to RGBA */
3066 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
3067 shift_and_offset_ci(ctx
, n
, indexes
);
3069 _mesa_map_ci_to_rgba(ctx
, n
, indexes
, rgba
);
3072 /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
3073 * with color indexes.
3075 transferOps
&= ~(IMAGE_SCALE_BIAS_BIT
| IMAGE_MAP_COLOR_BIT
);
3078 /* non-color index data */
3079 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
3080 srcPacking
->SwapBytes
);
3083 /* Need to clamp if returning GLubytes or GLushorts */
3084 #if CHAN_TYPE != GL_FLOAT
3085 transferOps
|= IMAGE_CLAMP_BIT
;
3089 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
3092 /* Now determine which color channels we need to produce.
3093 * And determine the dest index (offset) within each color tuple.
3095 switch (dstFormat
) {
3098 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
3099 dstLuminanceIndex
= dstIntensityIndex
= -1;
3102 dstLuminanceIndex
= 0;
3103 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
3104 dstIntensityIndex
= -1;
3106 case GL_LUMINANCE_ALPHA
:
3107 dstLuminanceIndex
= 0;
3109 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
3110 dstIntensityIndex
= -1;
3113 dstIntensityIndex
= 0;
3114 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
3115 dstLuminanceIndex
= -1;
3121 dstAlphaIndex
= dstLuminanceIndex
= dstIntensityIndex
= -1;
3128 dstLuminanceIndex
= dstIntensityIndex
= -1;
3131 _mesa_problem(ctx
, "bad dstFormat in _mesa_unpack_chan_span()");
3136 /* Now return the GLchan data in the requested dstFormat */
3138 if (dstRedIndex
>= 0) {
3141 for (i
= 0; i
< n
; i
++) {
3142 CLAMPED_FLOAT_TO_CHAN(dst
[dstRedIndex
], rgba
[i
][RCOMP
]);
3143 dst
+= dstComponents
;
3147 if (dstGreenIndex
>= 0) {
3150 for (i
= 0; i
< n
; i
++) {
3151 CLAMPED_FLOAT_TO_CHAN(dst
[dstGreenIndex
], rgba
[i
][GCOMP
]);
3152 dst
+= dstComponents
;
3156 if (dstBlueIndex
>= 0) {
3159 for (i
= 0; i
< n
; i
++) {
3160 CLAMPED_FLOAT_TO_CHAN(dst
[dstBlueIndex
], rgba
[i
][BCOMP
]);
3161 dst
+= dstComponents
;
3165 if (dstAlphaIndex
>= 0) {
3168 for (i
= 0; i
< n
; i
++) {
3169 CLAMPED_FLOAT_TO_CHAN(dst
[dstAlphaIndex
], rgba
[i
][ACOMP
]);
3170 dst
+= dstComponents
;
3174 if (dstIntensityIndex
>= 0) {
3177 assert(dstIntensityIndex
== 0);
3178 assert(dstComponents
== 1);
3179 for (i
= 0; i
< n
; i
++) {
3180 /* Intensity comes from red channel */
3181 CLAMPED_FLOAT_TO_CHAN(dst
[i
], rgba
[i
][RCOMP
]);
3185 if (dstLuminanceIndex
>= 0) {
3188 assert(dstLuminanceIndex
== 0);
3189 for (i
= 0; i
< n
; i
++) {
3190 /* Luminance comes from red channel */
3191 CLAMPED_FLOAT_TO_CHAN(dst
[0], rgba
[i
][RCOMP
]);
3192 dst
+= dstComponents
;
3200 * Same as _mesa_unpack_color_span_chan(), but return GLfloat data
3201 * instead of GLchan.
3204 _mesa_unpack_color_span_float( GLcontext
*ctx
,
3205 GLuint n
, GLenum dstFormat
, GLfloat dest
[],
3206 GLenum srcFormat
, GLenum srcType
,
3207 const GLvoid
*source
,
3208 const struct gl_pixelstore_attrib
*srcPacking
,
3209 GLbitfield transferOps
)
3211 ASSERT(dstFormat
== GL_ALPHA
||
3212 dstFormat
== GL_LUMINANCE
||
3213 dstFormat
== GL_LUMINANCE_ALPHA
||
3214 dstFormat
== GL_INTENSITY
||
3215 dstFormat
== GL_RGB
||
3216 dstFormat
== GL_RGBA
||
3217 dstFormat
== GL_COLOR_INDEX
);
3219 ASSERT(srcFormat
== GL_RED
||
3220 srcFormat
== GL_GREEN
||
3221 srcFormat
== GL_BLUE
||
3222 srcFormat
== GL_ALPHA
||
3223 srcFormat
== GL_LUMINANCE
||
3224 srcFormat
== GL_LUMINANCE_ALPHA
||
3225 srcFormat
== GL_INTENSITY
||
3226 srcFormat
== GL_RGB
||
3227 srcFormat
== GL_BGR
||
3228 srcFormat
== GL_RGBA
||
3229 srcFormat
== GL_BGRA
||
3230 srcFormat
== GL_ABGR_EXT
||
3231 srcFormat
== GL_COLOR_INDEX
);
3233 ASSERT(srcType
== GL_BITMAP
||
3234 srcType
== GL_UNSIGNED_BYTE
||
3235 srcType
== GL_BYTE
||
3236 srcType
== GL_UNSIGNED_SHORT
||
3237 srcType
== GL_SHORT
||
3238 srcType
== GL_UNSIGNED_INT
||
3239 srcType
== GL_INT
||
3240 srcType
== GL_HALF_FLOAT_ARB
||
3241 srcType
== GL_FLOAT
||
3242 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
3243 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
3244 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
3245 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
3246 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
3247 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
3248 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
3249 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
3250 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
3251 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
3252 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
3253 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
);
3255 /* general solution, no special cases, yet */
3257 GLint dstComponents
;
3258 GLint dstRedIndex
, dstGreenIndex
, dstBlueIndex
, dstAlphaIndex
;
3259 GLint dstLuminanceIndex
, dstIntensityIndex
;
3260 GLfloat rgba
[MAX_WIDTH
][4];
3262 dstComponents
= _mesa_components_in_format( dstFormat
);
3263 /* source & dest image formats should have been error checked by now */
3264 assert(dstComponents
> 0);
3267 * Extract image data and convert to RGBA floats
3269 assert(n
<= MAX_WIDTH
);
3270 if (srcFormat
== GL_COLOR_INDEX
) {
3271 GLuint indexes
[MAX_WIDTH
];
3272 extract_uint_indexes(n
, indexes
, srcFormat
, srcType
, source
,
3275 if (dstFormat
== GL_COLOR_INDEX
) {
3277 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
3278 /* convert to GLchan and return */
3279 for (i
= 0; i
< n
; i
++) {
3280 dest
[i
] = (GLchan
) (indexes
[i
] & 0xff);
3285 /* Convert indexes to RGBA */
3286 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
3287 shift_and_offset_ci(ctx
, n
, indexes
);
3289 _mesa_map_ci_to_rgba(ctx
, n
, indexes
, rgba
);
3292 /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
3293 * with color indexes.
3295 transferOps
&= ~(IMAGE_SCALE_BIAS_BIT
| IMAGE_MAP_COLOR_BIT
);
3298 /* non-color index data */
3299 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
3300 srcPacking
->SwapBytes
);
3304 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
3307 /* Now determine which color channels we need to produce.
3308 * And determine the dest index (offset) within each color tuple.
3310 switch (dstFormat
) {
3313 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
3314 dstLuminanceIndex
= dstIntensityIndex
= -1;
3317 dstLuminanceIndex
= 0;
3318 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
3319 dstIntensityIndex
= -1;
3321 case GL_LUMINANCE_ALPHA
:
3322 dstLuminanceIndex
= 0;
3324 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= -1;
3325 dstIntensityIndex
= -1;
3328 dstIntensityIndex
= 0;
3329 dstRedIndex
= dstGreenIndex
= dstBlueIndex
= dstAlphaIndex
= -1;
3330 dstLuminanceIndex
= -1;
3336 dstAlphaIndex
= dstLuminanceIndex
= dstIntensityIndex
= -1;
3343 dstLuminanceIndex
= dstIntensityIndex
= -1;
3346 _mesa_problem(ctx
, "bad dstFormat in _mesa_unpack_color_span_float()");
3350 /* Now pack results in the requested dstFormat */
3351 if (dstRedIndex
>= 0) {
3352 GLfloat
*dst
= dest
;
3354 for (i
= 0; i
< n
; i
++) {
3355 dst
[dstRedIndex
] = rgba
[i
][RCOMP
];
3356 dst
+= dstComponents
;
3360 if (dstGreenIndex
>= 0) {
3361 GLfloat
*dst
= dest
;
3363 for (i
= 0; i
< n
; i
++) {
3364 dst
[dstGreenIndex
] = rgba
[i
][GCOMP
];
3365 dst
+= dstComponents
;
3369 if (dstBlueIndex
>= 0) {
3370 GLfloat
*dst
= dest
;
3372 for (i
= 0; i
< n
; i
++) {
3373 dst
[dstBlueIndex
] = rgba
[i
][BCOMP
];
3374 dst
+= dstComponents
;
3378 if (dstAlphaIndex
>= 0) {
3379 GLfloat
*dst
= dest
;
3381 for (i
= 0; i
< n
; i
++) {
3382 dst
[dstAlphaIndex
] = rgba
[i
][ACOMP
];
3383 dst
+= dstComponents
;
3387 if (dstIntensityIndex
>= 0) {
3388 GLfloat
*dst
= dest
;
3390 assert(dstIntensityIndex
== 0);
3391 assert(dstComponents
== 1);
3392 for (i
= 0; i
< n
; i
++) {
3393 /* Intensity comes from red channel */
3394 dst
[i
] = rgba
[i
][RCOMP
];
3398 if (dstLuminanceIndex
>= 0) {
3399 GLfloat
*dst
= dest
;
3401 assert(dstLuminanceIndex
== 0);
3402 for (i
= 0; i
< n
; i
++) {
3403 /* Luminance comes from red channel */
3404 dst
[0] = rgba
[i
][RCOMP
];
3405 dst
+= dstComponents
;
3413 * Unpack a row of color index data from a client buffer according to
3414 * the pixel unpacking parameters.
3415 * This is (or will be) used by glDrawPixels, glTexImage[123]D, etc.
3417 * Args: ctx - the context
3418 * n - number of pixels
3419 * dstType - destination data type
3420 * dest - destination array
3421 * srcType - source pixel type
3422 * source - source data pointer
3423 * srcPacking - pixel unpacking parameters
3424 * transferOps - the pixel transfer operations to apply
3427 _mesa_unpack_index_span( const GLcontext
*ctx
, GLuint n
,
3428 GLenum dstType
, GLvoid
*dest
,
3429 GLenum srcType
, const GLvoid
*source
,
3430 const struct gl_pixelstore_attrib
*srcPacking
,
3431 GLbitfield transferOps
)
3433 ASSERT(srcType
== GL_BITMAP
||
3434 srcType
== GL_UNSIGNED_BYTE
||
3435 srcType
== GL_BYTE
||
3436 srcType
== GL_UNSIGNED_SHORT
||
3437 srcType
== GL_SHORT
||
3438 srcType
== GL_UNSIGNED_INT
||
3439 srcType
== GL_INT
||
3440 srcType
== GL_HALF_FLOAT_ARB
||
3441 srcType
== GL_FLOAT
);
3443 ASSERT(dstType
== GL_UNSIGNED_BYTE
||
3444 dstType
== GL_UNSIGNED_SHORT
||
3445 dstType
== GL_UNSIGNED_INT
);
3448 transferOps
&= (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
);
3451 * Try simple cases first
3453 if (transferOps
== 0 && srcType
== GL_UNSIGNED_BYTE
3454 && dstType
== GL_UNSIGNED_BYTE
) {
3455 _mesa_memcpy(dest
, source
, n
* sizeof(GLubyte
));
3457 else if (transferOps
== 0 && srcType
== GL_UNSIGNED_INT
3458 && dstType
== GL_UNSIGNED_INT
&& !srcPacking
->SwapBytes
) {
3459 _mesa_memcpy(dest
, source
, n
* sizeof(GLuint
));
3465 GLuint indexes
[MAX_WIDTH
];
3466 assert(n
<= MAX_WIDTH
);
3468 extract_uint_indexes(n
, indexes
, GL_COLOR_INDEX
, srcType
, source
,
3472 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
3474 /* convert to dest type */
3476 case GL_UNSIGNED_BYTE
:
3478 GLubyte
*dst
= (GLubyte
*) dest
;
3480 for (i
= 0; i
< n
; i
++) {
3481 dst
[i
] = (GLubyte
) (indexes
[i
] & 0xff);
3485 case GL_UNSIGNED_SHORT
:
3487 GLuint
*dst
= (GLuint
*) dest
;
3489 for (i
= 0; i
< n
; i
++) {
3490 dst
[i
] = (GLushort
) (indexes
[i
] & 0xffff);
3494 case GL_UNSIGNED_INT
:
3495 _mesa_memcpy(dest
, indexes
, n
* sizeof(GLuint
));
3498 _mesa_problem(ctx
, "bad dstType in _mesa_unpack_index_span");
3505 _mesa_pack_index_span( const GLcontext
*ctx
, GLuint n
,
3506 GLenum dstType
, GLvoid
*dest
, const GLuint
*source
,
3507 const struct gl_pixelstore_attrib
*dstPacking
,
3508 GLbitfield transferOps
)
3510 GLuint indexes
[MAX_WIDTH
];
3512 ASSERT(n
<= MAX_WIDTH
);
3514 transferOps
&= (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
);
3516 if (transferOps
& (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
)) {
3517 /* make a copy of input */
3518 _mesa_memcpy(indexes
, source
, n
* sizeof(GLuint
));
3519 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
3524 case GL_UNSIGNED_BYTE
:
3526 GLubyte
*dst
= (GLubyte
*) dest
;
3528 for (i
= 0; i
< n
; i
++) {
3529 *dst
++ = (GLubyte
) source
[i
];
3535 GLbyte
*dst
= (GLbyte
*) dest
;
3537 for (i
= 0; i
< n
; i
++) {
3538 dst
[i
] = (GLbyte
) source
[i
];
3542 case GL_UNSIGNED_SHORT
:
3544 GLushort
*dst
= (GLushort
*) dest
;
3546 for (i
= 0; i
< n
; i
++) {
3547 dst
[i
] = (GLushort
) source
[i
];
3549 if (dstPacking
->SwapBytes
) {
3550 _mesa_swap2( (GLushort
*) dst
, n
);
3556 GLshort
*dst
= (GLshort
*) dest
;
3558 for (i
= 0; i
< n
; i
++) {
3559 dst
[i
] = (GLshort
) source
[i
];
3561 if (dstPacking
->SwapBytes
) {
3562 _mesa_swap2( (GLushort
*) dst
, n
);
3566 case GL_UNSIGNED_INT
:
3568 GLuint
*dst
= (GLuint
*) dest
;
3570 for (i
= 0; i
< n
; i
++) {
3571 dst
[i
] = (GLuint
) source
[i
];
3573 if (dstPacking
->SwapBytes
) {
3574 _mesa_swap4( (GLuint
*) dst
, n
);
3580 GLint
*dst
= (GLint
*) dest
;
3582 for (i
= 0; i
< n
; i
++) {
3583 dst
[i
] = (GLint
) source
[i
];
3585 if (dstPacking
->SwapBytes
) {
3586 _mesa_swap4( (GLuint
*) dst
, n
);
3592 GLfloat
*dst
= (GLfloat
*) dest
;
3594 for (i
= 0; i
< n
; i
++) {
3595 dst
[i
] = (GLfloat
) source
[i
];
3597 if (dstPacking
->SwapBytes
) {
3598 _mesa_swap4( (GLuint
*) dst
, n
);
3602 case GL_HALF_FLOAT_ARB
:
3604 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
3606 for (i
= 0; i
< n
; i
++) {
3607 dst
[i
] = _mesa_float_to_half((GLfloat
) source
[i
]);
3609 if (dstPacking
->SwapBytes
) {
3610 _mesa_swap2( (GLushort
*) dst
, n
);
3615 _mesa_problem(ctx
, "bad type in _mesa_pack_index_span");
3621 * Unpack a row of stencil data from a client buffer according to
3622 * the pixel unpacking parameters.
3623 * This is (or will be) used by glDrawPixels
3625 * Args: ctx - the context
3626 * n - number of pixels
3627 * dstType - destination data type
3628 * dest - destination array
3629 * srcType - source pixel type
3630 * source - source data pointer
3631 * srcPacking - pixel unpacking parameters
3632 * transferOps - apply offset/bias/lookup ops?
3635 _mesa_unpack_stencil_span( const GLcontext
*ctx
, GLuint n
,
3636 GLenum dstType
, GLvoid
*dest
,
3637 GLenum srcType
, const GLvoid
*source
,
3638 const struct gl_pixelstore_attrib
*srcPacking
,
3639 GLbitfield transferOps
)
3641 ASSERT(srcType
== GL_BITMAP
||
3642 srcType
== GL_UNSIGNED_BYTE
||
3643 srcType
== GL_BYTE
||
3644 srcType
== GL_UNSIGNED_SHORT
||
3645 srcType
== GL_SHORT
||
3646 srcType
== GL_UNSIGNED_INT
||
3647 srcType
== GL_INT
||
3648 srcType
== GL_UNSIGNED_INT_24_8_EXT
||
3649 srcType
== GL_HALF_FLOAT_ARB
||
3650 srcType
== GL_FLOAT
);
3652 ASSERT(dstType
== GL_UNSIGNED_BYTE
||
3653 dstType
== GL_UNSIGNED_SHORT
||
3654 dstType
== GL_UNSIGNED_INT
);
3656 /* only shift and offset apply to stencil */
3657 transferOps
&= IMAGE_SHIFT_OFFSET_BIT
;
3660 * Try simple cases first
3662 if (transferOps
== 0 &&
3663 srcType
== GL_UNSIGNED_BYTE
&&
3664 dstType
== GL_UNSIGNED_BYTE
) {
3665 _mesa_memcpy(dest
, source
, n
* sizeof(GLubyte
));
3667 else if (transferOps
== 0 &&
3668 srcType
== GL_UNSIGNED_INT
&&
3669 dstType
== GL_UNSIGNED_INT
&&
3670 !srcPacking
->SwapBytes
) {
3671 _mesa_memcpy(dest
, source
, n
* sizeof(GLuint
));
3677 GLuint indexes
[MAX_WIDTH
];
3678 assert(n
<= MAX_WIDTH
);
3680 extract_uint_indexes(n
, indexes
, GL_STENCIL_INDEX
, srcType
, source
,
3684 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
3685 /* shift and offset indexes */
3686 shift_and_offset_ci(ctx
, n
, indexes
);
3689 if (ctx
->Pixel
.MapStencilFlag
) {
3690 /* Apply stencil lookup table */
3691 GLuint mask
= ctx
->PixelMaps
.StoS
.Size
- 1;
3694 indexes
[i
] = ctx
->PixelMaps
.StoS
.Map
[ indexes
[i
] & mask
];
3699 /* convert to dest type */
3701 case GL_UNSIGNED_BYTE
:
3703 GLubyte
*dst
= (GLubyte
*) dest
;
3705 for (i
= 0; i
< n
; i
++) {
3706 dst
[i
] = (GLubyte
) (indexes
[i
] & 0xff);
3710 case GL_UNSIGNED_SHORT
:
3712 GLuint
*dst
= (GLuint
*) dest
;
3714 for (i
= 0; i
< n
; i
++) {
3715 dst
[i
] = (GLushort
) (indexes
[i
] & 0xffff);
3719 case GL_UNSIGNED_INT
:
3720 _mesa_memcpy(dest
, indexes
, n
* sizeof(GLuint
));
3723 _mesa_problem(ctx
, "bad dstType in _mesa_unpack_stencil_span");
3730 _mesa_pack_stencil_span( const GLcontext
*ctx
, GLuint n
,
3731 GLenum dstType
, GLvoid
*dest
, const GLstencil
*source
,
3732 const struct gl_pixelstore_attrib
*dstPacking
)
3734 GLstencil stencil
[MAX_WIDTH
];
3736 ASSERT(n
<= MAX_WIDTH
);
3738 if (ctx
->Pixel
.IndexShift
|| ctx
->Pixel
.IndexOffset
||
3739 ctx
->Pixel
.MapStencilFlag
) {
3740 /* make a copy of input */
3741 _mesa_memcpy(stencil
, source
, n
* sizeof(GLstencil
));
3742 _mesa_apply_stencil_transfer_ops(ctx
, n
, stencil
);
3747 case GL_UNSIGNED_BYTE
:
3748 if (sizeof(GLstencil
) == 8) {
3749 _mesa_memcpy( dest
, source
, n
);
3752 GLubyte
*dst
= (GLubyte
*) dest
;
3755 dst
[i
] = (GLubyte
) source
[i
];
3760 if (sizeof(GLstencil
) == 8) {
3761 _mesa_memcpy( dest
, source
, n
);
3764 GLbyte
*dst
= (GLbyte
*) dest
;
3767 dst
[i
] = (GLbyte
) source
[i
];
3771 case GL_UNSIGNED_SHORT
:
3773 GLushort
*dst
= (GLushort
*) dest
;
3776 dst
[i
] = (GLushort
) source
[i
];
3778 if (dstPacking
->SwapBytes
) {
3779 _mesa_swap2( (GLushort
*) dst
, n
);
3785 GLshort
*dst
= (GLshort
*) dest
;
3788 dst
[i
] = (GLshort
) source
[i
];
3790 if (dstPacking
->SwapBytes
) {
3791 _mesa_swap2( (GLushort
*) dst
, n
);
3795 case GL_UNSIGNED_INT
:
3797 GLuint
*dst
= (GLuint
*) dest
;
3800 dst
[i
] = (GLuint
) source
[i
];
3802 if (dstPacking
->SwapBytes
) {
3803 _mesa_swap4( (GLuint
*) dst
, n
);
3809 GLint
*dst
= (GLint
*) dest
;
3812 *dst
++ = (GLint
) source
[i
];
3814 if (dstPacking
->SwapBytes
) {
3815 _mesa_swap4( (GLuint
*) dst
, n
);
3821 GLfloat
*dst
= (GLfloat
*) dest
;
3824 dst
[i
] = (GLfloat
) source
[i
];
3826 if (dstPacking
->SwapBytes
) {
3827 _mesa_swap4( (GLuint
*) dst
, n
);
3831 case GL_HALF_FLOAT_ARB
:
3833 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
3836 dst
[i
] = _mesa_float_to_half( (float) source
[i
] );
3838 if (dstPacking
->SwapBytes
) {
3839 _mesa_swap2( (GLushort
*) dst
, n
);
3844 if (dstPacking
->LsbFirst
) {
3845 GLubyte
*dst
= (GLubyte
*) dest
;
3848 for (i
= 0; i
< n
; i
++) {
3851 *dst
|= ((source
[i
] != 0) << shift
);
3860 GLubyte
*dst
= (GLubyte
*) dest
;
3863 for (i
= 0; i
< n
; i
++) {
3866 *dst
|= ((source
[i
] != 0) << shift
);
3876 _mesa_problem(ctx
, "bad type in _mesa_pack_index_span");
3882 _mesa_unpack_depth_span( const GLcontext
*ctx
, GLuint n
,
3883 GLenum dstType
, GLvoid
*dest
, GLfloat depthScale
,
3884 GLenum srcType
, const GLvoid
*source
,
3885 const struct gl_pixelstore_attrib
*srcPacking
)
3887 GLfloat depthTemp
[MAX_WIDTH
], *depthValues
;
3889 if (dstType
== GL_FLOAT
) {
3890 depthValues
= (GLfloat
*) dest
;
3893 depthValues
= depthTemp
;
3896 /* XXX we need to obey srcPacking->SwapBytes here!!! */
3903 const GLubyte
*src
= (const GLubyte
*) source
;
3904 for (i
= 0; i
< n
; i
++) {
3905 depthValues
[i
] = BYTE_TO_FLOAT(src
[i
]);
3909 case GL_UNSIGNED_BYTE
:
3912 const GLubyte
*src
= (const GLubyte
*) source
;
3913 for (i
= 0; i
< n
; i
++) {
3914 depthValues
[i
] = UBYTE_TO_FLOAT(src
[i
]);
3921 const GLshort
*src
= (const GLshort
*) source
;
3922 for (i
= 0; i
< n
; i
++) {
3923 depthValues
[i
] = SHORT_TO_FLOAT(src
[i
]);
3927 case GL_UNSIGNED_SHORT
:
3930 const GLushort
*src
= (const GLushort
*) source
;
3931 for (i
= 0; i
< n
; i
++) {
3932 depthValues
[i
] = USHORT_TO_FLOAT(src
[i
]);
3939 const GLint
*src
= (const GLint
*) source
;
3940 for (i
= 0; i
< n
; i
++) {
3941 depthValues
[i
] = INT_TO_FLOAT(src
[i
]);
3945 case GL_UNSIGNED_INT
:
3948 const GLuint
*src
= (const GLuint
*) source
;
3949 for (i
= 0; i
< n
; i
++) {
3950 depthValues
[i
] = UINT_TO_FLOAT(src
[i
]);
3954 case GL_UNSIGNED_INT_24_8_EXT
: /* GL_EXT_packed_depth_stencil */
3955 if (dstType
== GL_UNSIGNED_INT
&&
3956 depthScale
== (GLfloat
) 0xffffff &&
3957 ctx
->Pixel
.DepthScale
== 1.0 &&
3958 ctx
->Pixel
.DepthBias
== 0.0) {
3959 const GLuint
*src
= (const GLuint
*) source
;
3960 GLuint
*zValues
= (GLuint
*) dest
;
3962 for (i
= 0; i
< n
; i
++) {
3963 zValues
[i
] = src
[i
] & 0xffffff00;
3968 const GLuint
*src
= (const GLuint
*) source
;
3969 const GLfloat scale
= 1.0f
/ 0xffffff;
3971 for (i
= 0; i
< n
; i
++) {
3972 depthValues
[i
] = (src
[i
] >> 8) * scale
;
3977 _mesa_memcpy(depthValues
, source
, n
* sizeof(GLfloat
));
3979 case GL_HALF_FLOAT_ARB
:
3982 const GLhalfARB
*src
= (const GLhalfARB
*) source
;
3983 for (i
= 0; i
< n
; i
++) {
3984 depthValues
[i
] = _mesa_half_to_float(src
[i
]);
3989 _mesa_problem(NULL
, "bad type in _mesa_unpack_depth_span()");
3994 /* apply depth scale and bias and clamp to [0,1] */
3995 if (ctx
->Pixel
.DepthScale
!= 1.0 || ctx
->Pixel
.DepthBias
!= 0.0) {
3996 _mesa_scale_and_bias_depth(ctx
, n
, depthValues
);
3999 if (dstType
== GL_UNSIGNED_INT
) {
4000 GLuint
*zValues
= (GLuint
*) dest
;
4002 if (depthScale
<= (GLfloat
) 0xffffff) {
4003 /* no overflow worries */
4004 for (i
= 0; i
< n
; i
++) {
4005 zValues
[i
] = (GLuint
) (depthValues
[i
] * depthScale
);
4009 /* need to use double precision to prevent overflow problems */
4010 for (i
= 0; i
< n
; i
++) {
4011 GLdouble z
= depthValues
[i
] * depthScale
;
4012 if (z
>= (GLdouble
) 0xffffffff)
4013 zValues
[i
] = 0xffffffff;
4015 zValues
[i
] = (GLuint
) z
;
4019 else if (dstType
== GL_UNSIGNED_SHORT
) {
4020 GLushort
*zValues
= (GLushort
*) dest
;
4022 ASSERT(depthScale
<= 65535.0);
4023 for (i
= 0; i
< n
; i
++) {
4024 zValues
[i
] = (GLushort
) (depthValues
[i
] * depthScale
);
4028 ASSERT(dstType
== GL_FLOAT
);
4029 ASSERT(depthScale
== 1.0F
);
4035 * Pack an array of depth values. The values are floats in [0,1].
4038 _mesa_pack_depth_span( const GLcontext
*ctx
, GLuint n
, GLvoid
*dest
,
4039 GLenum dstType
, const GLfloat
*depthSpan
,
4040 const struct gl_pixelstore_attrib
*dstPacking
)
4042 GLfloat depthCopy
[MAX_WIDTH
];
4044 ASSERT(n
<= MAX_WIDTH
);
4046 if (ctx
->Pixel
.DepthScale
!= 1.0 || ctx
->Pixel
.DepthBias
!= 0.0) {
4047 _mesa_memcpy(depthCopy
, depthSpan
, n
* sizeof(GLfloat
));
4048 _mesa_scale_and_bias_depth(ctx
, n
, depthCopy
);
4049 depthSpan
= depthCopy
;
4053 case GL_UNSIGNED_BYTE
:
4055 GLubyte
*dst
= (GLubyte
*) dest
;
4057 for (i
= 0; i
< n
; i
++) {
4058 dst
[i
] = FLOAT_TO_UBYTE( depthSpan
[i
] );
4064 GLbyte
*dst
= (GLbyte
*) dest
;
4066 for (i
= 0; i
< n
; i
++) {
4067 dst
[i
] = FLOAT_TO_BYTE( depthSpan
[i
] );
4071 case GL_UNSIGNED_SHORT
:
4073 GLushort
*dst
= (GLushort
*) dest
;
4075 for (i
= 0; i
< n
; i
++) {
4076 CLAMPED_FLOAT_TO_USHORT(dst
[i
], depthSpan
[i
]);
4078 if (dstPacking
->SwapBytes
) {
4079 _mesa_swap2( (GLushort
*) dst
, n
);
4085 GLshort
*dst
= (GLshort
*) dest
;
4087 for (i
= 0; i
< n
; i
++) {
4088 dst
[i
] = FLOAT_TO_SHORT( depthSpan
[i
] );
4090 if (dstPacking
->SwapBytes
) {
4091 _mesa_swap2( (GLushort
*) dst
, n
);
4095 case GL_UNSIGNED_INT
:
4097 GLuint
*dst
= (GLuint
*) dest
;
4099 for (i
= 0; i
< n
; i
++) {
4100 dst
[i
] = FLOAT_TO_UINT( depthSpan
[i
] );
4102 if (dstPacking
->SwapBytes
) {
4103 _mesa_swap4( (GLuint
*) dst
, n
);
4109 GLint
*dst
= (GLint
*) dest
;
4111 for (i
= 0; i
< n
; i
++) {
4112 dst
[i
] = FLOAT_TO_INT( depthSpan
[i
] );
4114 if (dstPacking
->SwapBytes
) {
4115 _mesa_swap4( (GLuint
*) dst
, n
);
4121 GLfloat
*dst
= (GLfloat
*) dest
;
4123 for (i
= 0; i
< n
; i
++) {
4124 dst
[i
] = depthSpan
[i
];
4126 if (dstPacking
->SwapBytes
) {
4127 _mesa_swap4( (GLuint
*) dst
, n
);
4131 case GL_HALF_FLOAT_ARB
:
4133 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
4135 for (i
= 0; i
< n
; i
++) {
4136 dst
[i
] = _mesa_float_to_half(depthSpan
[i
]);
4138 if (dstPacking
->SwapBytes
) {
4139 _mesa_swap2( (GLushort
*) dst
, n
);
4144 _mesa_problem(ctx
, "bad type in _mesa_pack_depth_span");
4151 * Pack depth and stencil values as GL_DEPTH_STENCIL/GL_UNSIGNED_INT_24_8.
4154 _mesa_pack_depth_stencil_span(const GLcontext
*ctx
, GLuint n
, GLuint
*dest
,
4155 const GLfloat
*depthVals
,
4156 const GLstencil
*stencilVals
,
4157 const struct gl_pixelstore_attrib
*dstPacking
)
4159 GLfloat depthCopy
[MAX_WIDTH
];
4160 GLstencil stencilCopy
[MAX_WIDTH
];
4163 ASSERT(n
<= MAX_WIDTH
);
4165 if (ctx
->Pixel
.DepthScale
!= 1.0 || ctx
->Pixel
.DepthBias
!= 0.0) {
4166 _mesa_memcpy(depthCopy
, depthVals
, n
* sizeof(GLfloat
));
4167 _mesa_scale_and_bias_depth(ctx
, n
, depthCopy
);
4168 depthVals
= depthCopy
;
4171 if (ctx
->Pixel
.IndexShift
||
4172 ctx
->Pixel
.IndexOffset
||
4173 ctx
->Pixel
.MapStencilFlag
) {
4174 _mesa_memcpy(stencilCopy
, stencilVals
, n
* sizeof(GLstencil
));
4175 _mesa_apply_stencil_transfer_ops(ctx
, n
, stencilCopy
);
4176 stencilVals
= stencilCopy
;
4179 for (i
= 0; i
< n
; i
++) {
4180 GLuint z
= (GLuint
) (depthVals
[i
] * 0xffffff);
4181 dest
[i
] = (z
<< 8) | (stencilVals
[i
] & 0xff);
4184 if (dstPacking
->SwapBytes
) {
4185 _mesa_swap4(dest
, n
);
4193 * Unpack image data. Apply byte swapping, byte flipping (bitmap).
4194 * Return all image data in a contiguous block. This is used when we
4195 * compile glDrawPixels, glTexImage, etc into a display list. We
4196 * need a copy of the data in a standard format.
4199 _mesa_unpack_image( GLuint dimensions
,
4200 GLsizei width
, GLsizei height
, GLsizei depth
,
4201 GLenum format
, GLenum type
, const GLvoid
*pixels
,
4202 const struct gl_pixelstore_attrib
*unpack
)
4204 GLint bytesPerRow
, compsPerRow
;
4205 GLboolean flipBytes
, swap2
, swap4
;
4208 return NULL
; /* not necessarily an error */
4210 if (width
<= 0 || height
<= 0 || depth
<= 0)
4211 return NULL
; /* generate error later */
4213 if (type
== GL_BITMAP
) {
4214 bytesPerRow
= (width
+ 7) >> 3;
4215 flipBytes
= unpack
->LsbFirst
;
4216 swap2
= swap4
= GL_FALSE
;
4220 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
4221 GLint components
= _mesa_components_in_format(format
);
4224 if (_mesa_type_is_packed(type
))
4227 if (bytesPerPixel
<= 0 || components
<= 0)
4228 return NULL
; /* bad format or type. generate error later */
4229 bytesPerRow
= bytesPerPixel
* width
;
4230 bytesPerComp
= bytesPerPixel
/ components
;
4231 flipBytes
= GL_FALSE
;
4232 swap2
= (bytesPerComp
== 2) && unpack
->SwapBytes
;
4233 swap4
= (bytesPerComp
== 4) && unpack
->SwapBytes
;
4234 compsPerRow
= components
* width
;
4235 assert(compsPerRow
>= width
);
4240 = (GLubyte
*) _mesa_malloc(bytesPerRow
* height
* depth
);
4244 return NULL
; /* generate GL_OUT_OF_MEMORY later */
4247 for (img
= 0; img
< depth
; img
++) {
4248 for (row
= 0; row
< height
; row
++) {
4249 const GLvoid
*src
= _mesa_image_address(dimensions
, unpack
, pixels
,
4250 width
, height
, format
, type
, img
, row
, 0);
4252 if ((type
== GL_BITMAP
) && (unpack
->SkipPixels
& 0x7)) {
4254 flipBytes
= GL_FALSE
;
4255 if (unpack
->LsbFirst
) {
4256 GLubyte srcMask
= 1 << (unpack
->SkipPixels
& 0x7);
4257 GLubyte dstMask
= 128;
4258 const GLubyte
*s
= src
;
4261 for (i
= 0; i
< width
; i
++) {
4265 if (srcMask
== 128) {
4269 srcMask
= srcMask
<< 1;
4276 dstMask
= dstMask
>> 1;
4280 GLubyte srcMask
= 128 >> (unpack
->SkipPixels
& 0x7);
4281 GLubyte dstMask
= 128;
4282 const GLubyte
*s
= src
;
4285 for (i
= 0; i
< width
; i
++) {
4293 srcMask
= srcMask
>> 1;
4300 dstMask
= dstMask
>> 1;
4305 _mesa_memcpy(dst
, src
, bytesPerRow
);
4306 /* byte flipping/swapping */
4308 flip_bytes((GLubyte
*) dst
, bytesPerRow
);
4311 _mesa_swap2((GLushort
*) dst
, compsPerRow
);
4314 _mesa_swap4((GLuint
*) dst
, compsPerRow
);
4323 #endif /* _HAVE_FULL_GL */
4328 * Convert an array of RGBA colors from one datatype to another.
4329 * NOTE: src may equal dst. In that case, we use a temporary buffer.
4332 _mesa_convert_colors(GLenum srcType
, const GLvoid
*src
,
4333 GLenum dstType
, GLvoid
*dst
,
4334 GLuint count
, const GLubyte mask
[])
4336 GLuint tempBuffer
[MAX_WIDTH
][4];
4337 const GLboolean useTemp
= (src
== dst
);
4339 ASSERT(srcType
!= dstType
);
4342 case GL_UNSIGNED_BYTE
:
4343 if (dstType
== GL_UNSIGNED_SHORT
) {
4344 const GLubyte (*src1
)[4] = (const GLubyte (*)[4]) src
;
4345 GLushort (*dst2
)[4] = (GLushort (*)[4]) (useTemp
? tempBuffer
: dst
);
4347 for (i
= 0; i
< count
; i
++) {
4348 if (!mask
|| mask
[i
]) {
4349 dst2
[i
][RCOMP
] = UBYTE_TO_USHORT(src1
[i
][RCOMP
]);
4350 dst2
[i
][GCOMP
] = UBYTE_TO_USHORT(src1
[i
][GCOMP
]);
4351 dst2
[i
][BCOMP
] = UBYTE_TO_USHORT(src1
[i
][BCOMP
]);
4352 dst2
[i
][ACOMP
] = UBYTE_TO_USHORT(src1
[i
][ACOMP
]);
4356 _mesa_memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLushort
));
4359 const GLubyte (*src1
)[4] = (const GLubyte (*)[4]) src
;
4360 GLfloat (*dst4
)[4] = (GLfloat (*)[4]) (useTemp
? tempBuffer
: dst
);
4362 ASSERT(dstType
== GL_FLOAT
);
4363 for (i
= 0; i
< count
; i
++) {
4364 if (!mask
|| mask
[i
]) {
4365 dst4
[i
][RCOMP
] = UBYTE_TO_FLOAT(src1
[i
][RCOMP
]);
4366 dst4
[i
][GCOMP
] = UBYTE_TO_FLOAT(src1
[i
][GCOMP
]);
4367 dst4
[i
][BCOMP
] = UBYTE_TO_FLOAT(src1
[i
][BCOMP
]);
4368 dst4
[i
][ACOMP
] = UBYTE_TO_FLOAT(src1
[i
][ACOMP
]);
4372 _mesa_memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLfloat
));
4375 case GL_UNSIGNED_SHORT
:
4376 if (dstType
== GL_UNSIGNED_BYTE
) {
4377 const GLushort (*src2
)[4] = (const GLushort (*)[4]) src
;
4378 GLubyte (*dst1
)[4] = (GLubyte (*)[4]) (useTemp
? tempBuffer
: dst
);
4380 for (i
= 0; i
< count
; i
++) {
4381 if (!mask
|| mask
[i
]) {
4382 dst1
[i
][RCOMP
] = USHORT_TO_UBYTE(src2
[i
][RCOMP
]);
4383 dst1
[i
][GCOMP
] = USHORT_TO_UBYTE(src2
[i
][GCOMP
]);
4384 dst1
[i
][BCOMP
] = USHORT_TO_UBYTE(src2
[i
][BCOMP
]);
4385 dst1
[i
][ACOMP
] = USHORT_TO_UBYTE(src2
[i
][ACOMP
]);
4389 _mesa_memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLubyte
));
4392 const GLushort (*src2
)[4] = (const GLushort (*)[4]) src
;
4393 GLfloat (*dst4
)[4] = (GLfloat (*)[4]) (useTemp
? tempBuffer
: dst
);
4395 ASSERT(dstType
== GL_FLOAT
);
4396 for (i
= 0; i
< count
; i
++) {
4397 if (!mask
|| mask
[i
]) {
4398 dst4
[i
][RCOMP
] = USHORT_TO_FLOAT(src2
[i
][RCOMP
]);
4399 dst4
[i
][GCOMP
] = USHORT_TO_FLOAT(src2
[i
][GCOMP
]);
4400 dst4
[i
][BCOMP
] = USHORT_TO_FLOAT(src2
[i
][BCOMP
]);
4401 dst4
[i
][ACOMP
] = USHORT_TO_FLOAT(src2
[i
][ACOMP
]);
4405 _mesa_memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLfloat
));
4409 if (dstType
== GL_UNSIGNED_BYTE
) {
4410 const GLfloat (*src4
)[4] = (const GLfloat (*)[4]) src
;
4411 GLubyte (*dst1
)[4] = (GLubyte (*)[4]) (useTemp
? tempBuffer
: dst
);
4413 for (i
= 0; i
< count
; i
++) {
4414 if (!mask
|| mask
[i
]) {
4415 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][RCOMP
], src4
[i
][RCOMP
]);
4416 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][GCOMP
], src4
[i
][GCOMP
]);
4417 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][BCOMP
], src4
[i
][BCOMP
]);
4418 UNCLAMPED_FLOAT_TO_UBYTE(dst1
[i
][ACOMP
], src4
[i
][ACOMP
]);
4422 _mesa_memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLubyte
));
4425 const GLfloat (*src4
)[4] = (const GLfloat (*)[4]) src
;
4426 GLushort (*dst2
)[4] = (GLushort (*)[4]) (useTemp
? tempBuffer
: dst
);
4428 ASSERT(dstType
== GL_UNSIGNED_SHORT
);
4429 for (i
= 0; i
< count
; i
++) {
4430 if (!mask
|| mask
[i
]) {
4431 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][RCOMP
], src4
[i
][RCOMP
]);
4432 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][GCOMP
], src4
[i
][GCOMP
]);
4433 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][BCOMP
], src4
[i
][BCOMP
]);
4434 UNCLAMPED_FLOAT_TO_USHORT(dst2
[i
][ACOMP
], src4
[i
][ACOMP
]);
4438 _mesa_memcpy(dst
, tempBuffer
, count
* 4 * sizeof(GLushort
));
4442 _mesa_problem(NULL
, "Invalid datatype in _mesa_convert_colors");
4450 * Perform basic clipping for glDrawPixels. The image's position and size
4451 * and the unpack SkipPixels and SkipRows are adjusted so that the image
4452 * region is entirely within the window and scissor bounds.
4453 * NOTE: this will only work when glPixelZoom is (1, 1) or (1, -1).
4454 * If Pixel.ZoomY is -1, *destY will be changed to be the first row which
4455 * we'll actually write. Beforehand, *destY-1 is the first drawing row.
4457 * \return GL_TRUE if image is ready for drawing or
4458 * GL_FALSE if image was completely clipped away (draw nothing)
4461 _mesa_clip_drawpixels(const GLcontext
*ctx
,
4462 GLint
*destX
, GLint
*destY
,
4463 GLsizei
*width
, GLsizei
*height
,
4464 struct gl_pixelstore_attrib
*unpack
)
4466 const GLframebuffer
*buffer
= ctx
->DrawBuffer
;
4468 if (unpack
->RowLength
== 0) {
4469 unpack
->RowLength
= *width
;
4472 ASSERT(ctx
->Pixel
.ZoomX
== 1.0F
);
4473 ASSERT(ctx
->Pixel
.ZoomY
== 1.0F
|| ctx
->Pixel
.ZoomY
== -1.0F
);
4476 if (*destX
< buffer
->_Xmin
) {
4477 unpack
->SkipPixels
+= (buffer
->_Xmin
- *destX
);
4478 *width
-= (buffer
->_Xmin
- *destX
);
4479 *destX
= buffer
->_Xmin
;
4481 /* right clipping */
4482 if (*destX
+ *width
> buffer
->_Xmax
)
4483 *width
-= (*destX
+ *width
- buffer
->_Xmax
);
4488 if (ctx
->Pixel
.ZoomY
== 1.0F
) {
4489 /* bottom clipping */
4490 if (*destY
< buffer
->_Ymin
) {
4491 unpack
->SkipRows
+= (buffer
->_Ymin
- *destY
);
4492 *height
-= (buffer
->_Ymin
- *destY
);
4493 *destY
= buffer
->_Ymin
;
4496 if (*destY
+ *height
> buffer
->_Ymax
)
4497 *height
-= (*destY
+ *height
- buffer
->_Ymax
);
4499 else { /* upside down */
4501 if (*destY
> buffer
->_Ymax
) {
4502 unpack
->SkipRows
+= (*destY
- buffer
->_Ymax
);
4503 *height
-= (*destY
- buffer
->_Ymax
);
4504 *destY
= buffer
->_Ymax
;
4506 /* bottom clipping */
4507 if (*destY
- *height
< buffer
->_Ymin
)
4508 *height
-= (buffer
->_Ymin
- (*destY
- *height
));
4509 /* adjust destY so it's the first row to write to */
4521 * Perform clipping for glReadPixels. The image's window position
4522 * and size, and the pack skipPixels, skipRows and rowLength are adjusted
4523 * so that the image region is entirely within the window bounds.
4524 * Note: this is different from _mesa_clip_drawpixels() in that the
4525 * scissor box is ignored, and we use the bounds of the current readbuffer
4528 * \return GL_TRUE if image is ready for drawing or
4529 * GL_FALSE if image was completely clipped away (draw nothing)
4532 _mesa_clip_readpixels(const GLcontext
*ctx
,
4533 GLint
*srcX
, GLint
*srcY
,
4534 GLsizei
*width
, GLsizei
*height
,
4535 struct gl_pixelstore_attrib
*pack
)
4537 const GLframebuffer
*buffer
= ctx
->ReadBuffer
;
4539 if (pack
->RowLength
== 0) {
4540 pack
->RowLength
= *width
;
4545 pack
->SkipPixels
+= (0 - *srcX
);
4546 *width
-= (0 - *srcX
);
4549 /* right clipping */
4550 if (*srcX
+ *width
> (GLsizei
) buffer
->Width
)
4551 *width
-= (*srcX
+ *width
- buffer
->Width
);
4556 /* bottom clipping */
4558 pack
->SkipRows
+= (0 - *srcY
);
4559 *height
-= (0 - *srcY
);
4563 if (*srcY
+ *height
> (GLsizei
) buffer
->Height
)
4564 *height
-= (*srcY
+ *height
- buffer
->Height
);
4574 * Clip the rectangle defined by (x, y, width, height) against the bounds
4575 * specified by [xmin, xmax) and [ymin, ymax).
4576 * \return GL_FALSE if rect is totally clipped, GL_TRUE otherwise.
4579 _mesa_clip_to_region(GLint xmin
, GLint ymin
,
4580 GLint xmax
, GLint ymax
,
4582 GLsizei
*width
, GLsizei
*height
)
4586 *width
-= (xmin
- *x
);
4590 /* right clipping */
4591 if (*x
+ *width
> xmax
)
4592 *width
-= (*x
+ *width
- xmax
- 1);
4597 /* bottom (or top) clipping */
4599 *height
-= (ymin
- *y
);
4603 /* top (or bottom) clipping */
4604 if (*y
+ *height
> ymax
)
4605 *height
-= (*y
+ *height
- ymax
- 1);