vk/image: Add an explicit DestroyImage function
[mesa.git] / src / mesa / main / imports.c
1 /**
2 * \file imports.c
3 * Standard C library function wrappers.
4 *
5 * Imports are services which the device driver or window system or
6 * operating system provides to the core renderer. The core renderer (Mesa)
7 * will call these functions in order to do memory allocation, simple I/O,
8 * etc.
9 *
10 * Some drivers will want to override/replace this file with something
11 * specialized, but that'll be rare.
12 *
13 * Eventually, I want to move roll the glheader.h file into this.
14 *
15 * \todo Functions still needed:
16 * - scanf
17 * - qsort
18 * - rand and RAND_MAX
19 */
20
21 /*
22 * Mesa 3-D graphics library
23 *
24 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
25 *
26 * Permission is hereby granted, free of charge, to any person obtaining a
27 * copy of this software and associated documentation files (the "Software"),
28 * to deal in the Software without restriction, including without limitation
29 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
30 * and/or sell copies of the Software, and to permit persons to whom the
31 * Software is furnished to do so, subject to the following conditions:
32 *
33 * The above copyright notice and this permission notice shall be included
34 * in all copies or substantial portions of the Software.
35 *
36 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
37 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
38 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
39 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
40 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
41 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
42 * OTHER DEALINGS IN THE SOFTWARE.
43 */
44
45 #include <stdio.h>
46 #include <stdarg.h>
47 #include "c99_math.h"
48 #include "util/rounding.h" /* for _mesa_roundeven */
49 #include "imports.h"
50 #include "context.h"
51 #include "mtypes.h"
52 #include "version.h"
53
54 #ifdef _GNU_SOURCE
55 #include <locale.h>
56 #ifdef __APPLE__
57 #include <xlocale.h>
58 #endif
59 #endif
60
61
62 #ifdef _WIN32
63 #define vsnprintf _vsnprintf
64 #elif defined(__IBMC__) || defined(__IBMCPP__)
65 extern int vsnprintf(char *str, size_t count, const char *fmt, va_list arg);
66 #endif
67
68 /**********************************************************************/
69 /** \name Memory */
70 /*@{*/
71
72 /**
73 * Allocate aligned memory.
74 *
75 * \param bytes number of bytes to allocate.
76 * \param alignment alignment (must be greater than zero).
77 *
78 * Allocates extra memory to accommodate rounding up the address for
79 * alignment and to record the real malloc address.
80 *
81 * \sa _mesa_align_free().
82 */
83 void *
84 _mesa_align_malloc(size_t bytes, unsigned long alignment)
85 {
86 #if defined(HAVE_POSIX_MEMALIGN)
87 void *mem;
88 int err = posix_memalign(& mem, alignment, bytes);
89 if (err)
90 return NULL;
91 return mem;
92 #elif defined(_WIN32) && defined(_MSC_VER)
93 return _aligned_malloc(bytes, alignment);
94 #else
95 uintptr_t ptr, buf;
96
97 assert( alignment > 0 );
98
99 ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *));
100 if (!ptr)
101 return NULL;
102
103 buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
104 *(uintptr_t *)(buf - sizeof(void *)) = ptr;
105
106 #ifdef DEBUG
107 /* mark the non-aligned area */
108 while ( ptr < buf - sizeof(void *) ) {
109 *(unsigned long *)ptr = 0xcdcdcdcd;
110 ptr += sizeof(unsigned long);
111 }
112 #endif
113
114 return (void *) buf;
115 #endif /* defined(HAVE_POSIX_MEMALIGN) */
116 }
117
118 /**
119 * Same as _mesa_align_malloc(), but using calloc(1, ) instead of
120 * malloc()
121 */
122 void *
123 _mesa_align_calloc(size_t bytes, unsigned long alignment)
124 {
125 #if defined(HAVE_POSIX_MEMALIGN)
126 void *mem;
127
128 mem = _mesa_align_malloc(bytes, alignment);
129 if (mem != NULL) {
130 (void) memset(mem, 0, bytes);
131 }
132
133 return mem;
134 #elif defined(_WIN32) && defined(_MSC_VER)
135 void *mem;
136
137 mem = _aligned_malloc(bytes, alignment);
138 if (mem != NULL) {
139 (void) memset(mem, 0, bytes);
140 }
141
142 return mem;
143 #else
144 uintptr_t ptr, buf;
145
146 assert( alignment > 0 );
147
148 ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *));
149 if (!ptr)
150 return NULL;
151
152 buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
153 *(uintptr_t *)(buf - sizeof(void *)) = ptr;
154
155 #ifdef DEBUG
156 /* mark the non-aligned area */
157 while ( ptr < buf - sizeof(void *) ) {
158 *(unsigned long *)ptr = 0xcdcdcdcd;
159 ptr += sizeof(unsigned long);
160 }
161 #endif
162
163 return (void *)buf;
164 #endif /* defined(HAVE_POSIX_MEMALIGN) */
165 }
166
167 /**
168 * Free memory which was allocated with either _mesa_align_malloc()
169 * or _mesa_align_calloc().
170 * \param ptr pointer to the memory to be freed.
171 * The actual address to free is stored in the word immediately before the
172 * address the client sees.
173 * Note that it is legal to pass NULL pointer to this function and will be
174 * handled accordingly.
175 */
176 void
177 _mesa_align_free(void *ptr)
178 {
179 #if defined(HAVE_POSIX_MEMALIGN)
180 free(ptr);
181 #elif defined(_WIN32) && defined(_MSC_VER)
182 _aligned_free(ptr);
183 #else
184 if (ptr) {
185 void **cubbyHole = (void **) ((char *) ptr - sizeof(void *));
186 void *realAddr = *cubbyHole;
187 free(realAddr);
188 }
189 #endif /* defined(HAVE_POSIX_MEMALIGN) */
190 }
191
192 /**
193 * Reallocate memory, with alignment.
194 */
195 void *
196 _mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize,
197 unsigned long alignment)
198 {
199 #if defined(_WIN32) && defined(_MSC_VER)
200 (void) oldSize;
201 return _aligned_realloc(oldBuffer, newSize, alignment);
202 #else
203 const size_t copySize = (oldSize < newSize) ? oldSize : newSize;
204 void *newBuf = _mesa_align_malloc(newSize, alignment);
205 if (newBuf && oldBuffer && copySize > 0) {
206 memcpy(newBuf, oldBuffer, copySize);
207 }
208
209 _mesa_align_free(oldBuffer);
210 return newBuf;
211 #endif
212 }
213
214 /*@}*/
215
216
217 /**********************************************************************/
218 /** \name Math */
219 /*@{*/
220
221
222 #ifndef HAVE___BUILTIN_FFS
223 /**
224 * Find the first bit set in a word.
225 */
226 int
227 ffs(int i)
228 {
229 register int bit = 0;
230 if (i != 0) {
231 if ((i & 0xffff) == 0) {
232 bit += 16;
233 i >>= 16;
234 }
235 if ((i & 0xff) == 0) {
236 bit += 8;
237 i >>= 8;
238 }
239 if ((i & 0xf) == 0) {
240 bit += 4;
241 i >>= 4;
242 }
243 while ((i & 1) == 0) {
244 bit++;
245 i >>= 1;
246 }
247 bit++;
248 }
249 return bit;
250 }
251 #endif
252
253 #ifndef HAVE___BUILTIN_FFSLL
254 /**
255 * Find position of first bit set in given value.
256 * XXX Warning: this function can only be used on 64-bit systems!
257 * \return position of least-significant bit set, starting at 1, return zero
258 * if no bits set.
259 */
260 int
261 ffsll(long long int val)
262 {
263 int bit;
264
265 assert(sizeof(val) == 8);
266
267 bit = ffs((int) val);
268 if (bit != 0)
269 return bit;
270
271 bit = ffs((int) (val >> 32));
272 if (bit != 0)
273 return 32 + bit;
274
275 return 0;
276 }
277 #endif
278
279
280 #ifndef HAVE___BUILTIN_POPCOUNT
281 /**
282 * Return number of bits set in given GLuint.
283 */
284 unsigned int
285 _mesa_bitcount(unsigned int n)
286 {
287 unsigned int bits;
288 for (bits = 0; n > 0; n = n >> 1) {
289 bits += (n & 1);
290 }
291 return bits;
292 }
293 #endif
294
295 #ifndef HAVE___BUILTIN_POPCOUNTLL
296 /**
297 * Return number of bits set in given 64-bit uint.
298 */
299 unsigned int
300 _mesa_bitcount_64(uint64_t n)
301 {
302 unsigned int bits;
303 for (bits = 0; n > 0; n = n >> 1) {
304 bits += (n & 1);
305 }
306 return bits;
307 }
308 #endif
309
310
311 /**
312 * Convert a 4-byte float to a 2-byte half float.
313 *
314 * Not all float32 values can be represented exactly as a float16 value. We
315 * round such intermediate float32 values to the nearest float16. When the
316 * float32 lies exactly between to float16 values, we round to the one with
317 * an even mantissa.
318 *
319 * This rounding behavior has several benefits:
320 * - It has no sign bias.
321 *
322 * - It reproduces the behavior of real hardware: opcode F32TO16 in Intel's
323 * GPU ISA.
324 *
325 * - By reproducing the behavior of the GPU (at least on Intel hardware),
326 * compile-time evaluation of constant packHalf2x16 GLSL expressions will
327 * result in the same value as if the expression were executed on the GPU.
328 */
329 GLhalfARB
330 _mesa_float_to_half(float val)
331 {
332 const fi_type fi = {val};
333 const int flt_m = fi.i & 0x7fffff;
334 const int flt_e = (fi.i >> 23) & 0xff;
335 const int flt_s = (fi.i >> 31) & 0x1;
336 int s, e, m = 0;
337 GLhalfARB result;
338
339 /* sign bit */
340 s = flt_s;
341
342 /* handle special cases */
343 if ((flt_e == 0) && (flt_m == 0)) {
344 /* zero */
345 /* m = 0; - already set */
346 e = 0;
347 }
348 else if ((flt_e == 0) && (flt_m != 0)) {
349 /* denorm -- denorm float maps to 0 half */
350 /* m = 0; - already set */
351 e = 0;
352 }
353 else if ((flt_e == 0xff) && (flt_m == 0)) {
354 /* infinity */
355 /* m = 0; - already set */
356 e = 31;
357 }
358 else if ((flt_e == 0xff) && (flt_m != 0)) {
359 /* NaN */
360 m = 1;
361 e = 31;
362 }
363 else {
364 /* regular number */
365 const int new_exp = flt_e - 127;
366 if (new_exp < -14) {
367 /* The float32 lies in the range (0.0, min_normal16) and is rounded
368 * to a nearby float16 value. The result will be either zero, subnormal,
369 * or normal.
370 */
371 e = 0;
372 m = (int) _mesa_roundevenf((1 << 24) * fabsf(fi.f));
373 }
374 else if (new_exp > 15) {
375 /* map this value to infinity */
376 /* m = 0; - already set */
377 e = 31;
378 }
379 else {
380 /* The float32 lies in the range
381 * [min_normal16, max_normal16 + max_step16)
382 * and is rounded to a nearby float16 value. The result will be
383 * either normal or infinite.
384 */
385 e = new_exp + 15;
386 m = (int) _mesa_roundevenf(flt_m / (float) (1 << 13));
387 }
388 }
389
390 assert(0 <= m && m <= 1024);
391 if (m == 1024) {
392 /* The float32 was rounded upwards into the range of the next exponent,
393 * so bump the exponent. This correctly handles the case where f32
394 * should be rounded up to float16 infinity.
395 */
396 ++e;
397 m = 0;
398 }
399
400 result = (s << 15) | (e << 10) | m;
401 return result;
402 }
403
404
405 /**
406 * Convert a 2-byte half float to a 4-byte float.
407 * Based on code from:
408 * http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/008786.html
409 */
410 float
411 _mesa_half_to_float(GLhalfARB val)
412 {
413 /* XXX could also use a 64K-entry lookup table */
414 const int m = val & 0x3ff;
415 const int e = (val >> 10) & 0x1f;
416 const int s = (val >> 15) & 0x1;
417 int flt_m, flt_e, flt_s;
418 fi_type fi;
419 float result;
420
421 /* sign bit */
422 flt_s = s;
423
424 /* handle special cases */
425 if ((e == 0) && (m == 0)) {
426 /* zero */
427 flt_m = 0;
428 flt_e = 0;
429 }
430 else if ((e == 0) && (m != 0)) {
431 /* denorm -- denorm half will fit in non-denorm single */
432 const float half_denorm = 1.0f / 16384.0f; /* 2^-14 */
433 float mantissa = ((float) (m)) / 1024.0f;
434 float sign = s ? -1.0f : 1.0f;
435 return sign * mantissa * half_denorm;
436 }
437 else if ((e == 31) && (m == 0)) {
438 /* infinity */
439 flt_e = 0xff;
440 flt_m = 0;
441 }
442 else if ((e == 31) && (m != 0)) {
443 /* NaN */
444 flt_e = 0xff;
445 flt_m = 1;
446 }
447 else {
448 /* regular */
449 flt_e = e + 112;
450 flt_m = m << 13;
451 }
452
453 fi.i = (flt_s << 31) | (flt_e << 23) | flt_m;
454 result = fi.f;
455 return result;
456 }
457
458 /*@}*/
459
460
461 /**********************************************************************/
462 /** \name String */
463 /*@{*/
464
465
466 /** Compute simple checksum/hash for a string */
467 unsigned int
468 _mesa_str_checksum(const char *str)
469 {
470 /* This could probably be much better */
471 unsigned int sum, i;
472 const char *c;
473 sum = i = 1;
474 for (c = str; *c; c++, i++)
475 sum += *c * (i % 100);
476 return sum + i;
477 }
478
479
480 /*@}*/
481
482
483 /** Needed due to #ifdef's, above. */
484 int
485 _mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list args)
486 {
487 return vsnprintf( str, size, fmt, args);
488 }
489
490 /** Wrapper around vsnprintf() */
491 int
492 _mesa_snprintf( char *str, size_t size, const char *fmt, ... )
493 {
494 int r;
495 va_list args;
496 va_start( args, fmt );
497 r = vsnprintf( str, size, fmt, args );
498 va_end( args );
499 return r;
500 }
501
502