3 * Standard C library function wrappers.
5 * Imports are services which the device driver or window system or
6 * operating system provides to the core renderer. The core renderer (Mesa)
7 * will call these functions in order to do memory allocation, simple I/O,
10 * Some drivers will want to override/replace this file with something
11 * specialized, but that'll be rare.
13 * Eventually, I want to move roll the glheader.h file into this.
15 * \todo Functions still needed:
22 * Mesa 3-D graphics library
25 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
27 * Permission is hereby granted, free of charge, to any person obtaining a
28 * copy of this software and associated documentation files (the "Software"),
29 * to deal in the Software without restriction, including without limitation
30 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
31 * and/or sell copies of the Software, and to permit persons to whom the
32 * Software is furnished to do so, subject to the following conditions:
34 * The above copyright notice and this permission notice shall be included
35 * in all copies or substantial portions of the Software.
37 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
38 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
39 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
40 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
41 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
42 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
59 #define MAXSTRING 4000 /* for vsnprintf() */
62 #define vsnprintf _vsnprintf
63 #elif defined(__IBMC__) || defined(__IBMCPP__) || ( defined(__VMS) && __CRTL_VER < 70312000 )
64 extern int vsnprintf(char *str
, size_t count
, const char *fmt
, va_list arg
);
66 #include "vsnprintf.c"
70 /**********************************************************************/
74 /** Wrapper around malloc() */
76 _mesa_malloc(size_t bytes
)
81 /** Wrapper around calloc() */
83 _mesa_calloc(size_t bytes
)
85 return calloc(1, bytes
);
88 /** Wrapper around free() */
96 * Allocate aligned memory.
98 * \param bytes number of bytes to allocate.
99 * \param alignment alignment (must be greater than zero).
101 * Allocates extra memory to accommodate rounding up the address for
102 * alignment and to record the real malloc address.
104 * \sa _mesa_align_free().
107 _mesa_align_malloc(size_t bytes
, unsigned long alignment
)
109 #if defined(HAVE_POSIX_MEMALIGN)
111 int err
= posix_memalign(& mem
, alignment
, bytes
);
114 #elif defined(_WIN32) && defined(_MSC_VER)
115 return _aligned_malloc(bytes
, alignment
);
119 ASSERT( alignment
> 0 );
121 ptr
= (uintptr_t) _mesa_malloc(bytes
+ alignment
+ sizeof(void *));
125 buf
= (ptr
+ alignment
+ sizeof(void *)) & ~(uintptr_t)(alignment
- 1);
126 *(uintptr_t *)(buf
- sizeof(void *)) = ptr
;
129 /* mark the non-aligned area */
130 while ( ptr
< buf
- sizeof(void *) ) {
131 *(unsigned long *)ptr
= 0xcdcdcdcd;
132 ptr
+= sizeof(unsigned long);
137 #endif /* defined(HAVE_POSIX_MEMALIGN) */
141 * Same as _mesa_align_malloc(), but using _mesa_calloc() instead of
145 _mesa_align_calloc(size_t bytes
, unsigned long alignment
)
147 #if defined(HAVE_POSIX_MEMALIGN)
150 mem
= _mesa_align_malloc(bytes
, alignment
);
152 (void) memset(mem
, 0, bytes
);
156 #elif defined(_WIN32) && defined(_MSC_VER)
159 mem
= _aligned_malloc(bytes
, alignment
);
161 (void) memset(mem
, 0, bytes
);
168 ASSERT( alignment
> 0 );
170 ptr
= (uintptr_t) _mesa_calloc(bytes
+ alignment
+ sizeof(void *));
174 buf
= (ptr
+ alignment
+ sizeof(void *)) & ~(uintptr_t)(alignment
- 1);
175 *(uintptr_t *)(buf
- sizeof(void *)) = ptr
;
178 /* mark the non-aligned area */
179 while ( ptr
< buf
- sizeof(void *) ) {
180 *(unsigned long *)ptr
= 0xcdcdcdcd;
181 ptr
+= sizeof(unsigned long);
186 #endif /* defined(HAVE_POSIX_MEMALIGN) */
190 * Free memory which was allocated with either _mesa_align_malloc()
191 * or _mesa_align_calloc().
192 * \param ptr pointer to the memory to be freed.
193 * The actual address to free is stored in the word immediately before the
194 * address the client sees.
197 _mesa_align_free(void *ptr
)
199 #if defined(HAVE_POSIX_MEMALIGN)
201 #elif defined(_WIN32) && defined(_MSC_VER)
204 void **cubbyHole
= (void **) ((char *) ptr
- sizeof(void *));
205 void *realAddr
= *cubbyHole
;
206 _mesa_free(realAddr
);
207 #endif /* defined(HAVE_POSIX_MEMALIGN) */
211 * Reallocate memory, with alignment.
214 _mesa_align_realloc(void *oldBuffer
, size_t oldSize
, size_t newSize
,
215 unsigned long alignment
)
217 #if defined(_WIN32) && defined(_MSC_VER)
219 return _aligned_realloc(oldBuffer
, newSize
, alignment
);
221 const size_t copySize
= (oldSize
< newSize
) ? oldSize
: newSize
;
222 void *newBuf
= _mesa_align_malloc(newSize
, alignment
);
223 if (newBuf
&& oldBuffer
&& copySize
> 0) {
224 memcpy(newBuf
, oldBuffer
, copySize
);
227 _mesa_align_free(oldBuffer
);
234 /** Reallocate memory */
236 _mesa_realloc(void *oldBuffer
, size_t oldSize
, size_t newSize
)
238 const size_t copySize
= (oldSize
< newSize
) ? oldSize
: newSize
;
239 void *newBuffer
= _mesa_malloc(newSize
);
240 if (newBuffer
&& oldBuffer
&& copySize
> 0)
241 memcpy(newBuffer
, oldBuffer
, copySize
);
243 _mesa_free(oldBuffer
);
247 /** Wrapper around memset() */
249 _mesa_memset( void *dst
, int val
, size_t n
)
252 memset( (char *) dst
, (int) val
, (int) n
);
259 * Fill memory with a constant 16bit word.
260 * \param dst destination pointer.
262 * \param n number of words.
265 _mesa_memset16( unsigned short *dst
, unsigned short val
, size_t n
)
271 /** Wrapper around either memset() or bzero() */
273 _mesa_bzero( void *dst
, size_t n
)
275 #if defined(__FreeBSD__)
282 /** Wrapper around memcmp() */
284 _mesa_memcmp( const void *s1
, const void *s2
, size_t n
)
287 return memcmp( (char *) s1
, (char *) s2
, (int) n
);
289 return memcmp(s1
, s2
, n
);
296 /**********************************************************************/
300 /** Wrapper around sin() */
307 /** Single precision wrapper around sin() */
311 return (float) sin((double) a
);
314 /** Wrapper around cos() */
321 /** Single precision wrapper around asin() */
325 return (float) asin((double) x
);
328 /** Single precision wrapper around atan() */
332 return (float) atan((double) x
);
335 /** Wrapper around sqrt() */
337 _mesa_sqrtd(double x
)
344 * A High Speed, Low Precision Square Root
345 * by Paul Lalonde and Robert Dawson
346 * from "Graphics Gems", Academic Press, 1990
348 * SPARC implementation of a fast square root by table
350 * SPARC floating point format is as follows:
353 * sign exponent mantissa
355 static short sqrttab
[0x100]; /* declare table of square roots */
358 _mesa_init_sqrt_table(void)
360 #if defined(USE_IEEE) && !defined(DEBUG)
362 fi_type fi
; /* to access the bits of a float in C quickly */
363 /* we use a union defined in glheader.h */
365 for(i
=0; i
<= 0x7f; i
++) {
369 * Build a float with the bit pattern i as mantissa
370 * and an exponent of 0, stored as 127
373 fi
.i
= (i
<< 16) | (127 << 23);
374 fi
.f
= _mesa_sqrtd(fi
.f
);
377 * Take the square root then strip the first 7 bits of
378 * the mantissa into the table
381 sqrttab
[i
] = (fi
.i
& 0x7fffff) >> 16;
384 * Repeat the process, this time with an exponent of
389 fi
.i
= (i
<< 16) | (128 << 23);
391 sqrttab
[i
+0x80] = (fi
.i
& 0x7fffff) >> 16;
394 (void) sqrttab
; /* silence compiler warnings */
395 #endif /*HAVE_FAST_MATH*/
400 * Single precision square root.
403 _mesa_sqrtf( float x
)
405 #if defined(USE_IEEE) && !defined(DEBUG)
407 /* to access the bits of a float in C
408 * we use a union from glheader.h */
410 short e
; /* the exponent */
411 if (x
== 0.0F
) return 0.0F
; /* check for square root of 0 */
413 e
= (num
.i
>> 23) - 127; /* get the exponent - on a SPARC the */
414 /* exponent is stored with 127 added */
415 num
.i
&= 0x7fffff; /* leave only the mantissa */
416 if (e
& 0x01) num
.i
|= 0x800000;
417 /* the exponent is odd so we have to */
418 /* look it up in the second half of */
419 /* the lookup table, so we set the */
421 e
>>= 1; /* divide the exponent by two */
422 /* note that in C the shift */
423 /* operators are sign preserving */
424 /* for signed operands */
425 /* Do the table lookup, based on the quaternary mantissa,
426 * then reconstruct the result back into a float
428 num
.i
= ((sqrttab
[num
.i
>> 16]) << 16) | ((e
+ 127) << 23);
432 return (float) _mesa_sqrtd((double) x
);
438 inv_sqrt - A single precision 1/sqrt routine for IEEE format floats.
439 written by Josh Vanderhoof, based on newsgroup posts by James Van Buskirk
443 _mesa_inv_sqrtf(float n
)
445 #if defined(USE_IEEE) && !defined(DEBUG)
449 #if 0 /* not used, see below -BP */
456 Exponent part of the magic number -
459 1. subtract the bias from the exponent,
461 3. divide by two (rounding towards -inf)
464 Which is the same as subtracting the exponent from 381 and dividing
467 floor(-(x - 127) / 2) + 127 = floor((381 - x) / 2)
473 Significand part of magic number -
475 With the current magic number, "(magic - u.i) >> 1" will give you:
477 for 1 <= u.f <= 2: 1.25 - u.f / 4
478 for 2 <= u.f <= 4: 1.00 - u.f / 8
480 This isn't a bad approximation of 1/sqrt. The maximum difference from
481 1/sqrt will be around .06. After three Newton-Raphson iterations, the
482 maximum difference is less than 4.5e-8. (Which is actually close
483 enough to make the following bias academic...)
485 To get a better approximation you can add a bias to the magic
486 number. For example, if you subtract 1/2 of the maximum difference in
487 the first approximation (.03), you will get the following function:
489 for 1 <= u.f <= 2: 1.22 - u.f / 4
490 for 2 <= u.f <= 3.76: 0.97 - u.f / 8
491 for 3.76 <= u.f <= 4: 0.72 - u.f / 16
492 (The 3.76 to 4 range is where the result is < .5.)
494 This is the closest possible initial approximation, but with a maximum
495 error of 8e-11 after three NR iterations, it is still not perfect. If
496 you subtract 0.0332281 instead of .03, the maximum error will be
497 2.5e-11 after three NR iterations, which should be about as close as
500 for 1 <= u.f <= 2: 1.2167719 - u.f / 4
501 for 2 <= u.f <= 3.73: 0.9667719 - u.f / 8
502 for 3.73 <= u.f <= 4: 0.7167719 - u.f / 16
506 magic
-= (int)(0.0332281 * (1 << 25));
509 u
.i
= (magic
- u
.i
) >> 1;
512 Instead of Newton-Raphson, we use Goldschmidt's algorithm, which
513 allows more parallelism. From what I understand, the parallelism
514 comes at the cost of less precision, because it lets error
515 accumulate across iterations.
530 return x2
* r2
; /* we can stop here, and be conformant -BP */
539 return (float) (1.0 / sqrt(n
));
544 /** Wrapper around pow() */
546 _mesa_pow(double x
, double y
)
553 * Find the first bit set in a word.
558 #if (defined(_WIN32) ) || defined(__IBMC__) || defined(__IBMCPP__)
559 register int bit
= 0;
561 if ((i
& 0xffff) == 0) {
565 if ((i
& 0xff) == 0) {
569 if ((i
& 0xf) == 0) {
573 while ((i
& 1) == 0) {
587 * Find position of first bit set in given value.
588 * XXX Warning: this function can only be used on 64-bit systems!
589 * \return position of least-significant bit set, starting at 1, return zero
593 _mesa_ffsll(int64_t val
)
600 assert(sizeof(val
) == 8);
602 bit
= _mesa_ffs((int32_t)val
);
606 bit
= _mesa_ffs((int32_t)(val
>> 32));
616 * Return number of bits set in given GLuint.
619 _mesa_bitcount(unsigned int n
)
621 #if defined(__GNUC__)
622 return __builtin_popcount(n
);
625 for (bits
= 0; n
> 0; n
= n
>> 1) {
634 * Convert a 4-byte float to a 2-byte half float.
635 * Based on code from:
636 * http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/008786.html
639 _mesa_float_to_half(float val
)
641 const fi_type fi
= {val
};
642 const int flt_m
= fi
.i
& 0x7fffff;
643 const int flt_e
= (fi
.i
>> 23) & 0xff;
644 const int flt_s
= (fi
.i
>> 31) & 0x1;
651 /* handle special cases */
652 if ((flt_e
== 0) && (flt_m
== 0)) {
654 /* m = 0; - already set */
657 else if ((flt_e
== 0) && (flt_m
!= 0)) {
658 /* denorm -- denorm float maps to 0 half */
659 /* m = 0; - already set */
662 else if ((flt_e
== 0xff) && (flt_m
== 0)) {
664 /* m = 0; - already set */
667 else if ((flt_e
== 0xff) && (flt_m
!= 0)) {
674 const int new_exp
= flt_e
- 127;
677 /* m = 0; - already set */
680 else if (new_exp
< -14) {
681 /* this maps to a denorm */
682 unsigned int exp_val
= (unsigned int) (-14 - new_exp
); /* 2^-exp_val*/
687 "float_to_half: logical error in denorm creation!\n");
688 /* m = 0; - already set */
690 case 1: m
= 512 + (flt_m
>> 14); break;
691 case 2: m
= 256 + (flt_m
>> 15); break;
692 case 3: m
= 128 + (flt_m
>> 16); break;
693 case 4: m
= 64 + (flt_m
>> 17); break;
694 case 5: m
= 32 + (flt_m
>> 18); break;
695 case 6: m
= 16 + (flt_m
>> 19); break;
696 case 7: m
= 8 + (flt_m
>> 20); break;
697 case 8: m
= 4 + (flt_m
>> 21); break;
698 case 9: m
= 2 + (flt_m
>> 22); break;
699 case 10: m
= 1; break;
702 else if (new_exp
> 15) {
703 /* map this value to infinity */
704 /* m = 0; - already set */
714 result
= (s
<< 15) | (e
<< 10) | m
;
720 * Convert a 2-byte half float to a 4-byte float.
721 * Based on code from:
722 * http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/008786.html
725 _mesa_half_to_float(GLhalfARB val
)
727 /* XXX could also use a 64K-entry lookup table */
728 const int m
= val
& 0x3ff;
729 const int e
= (val
>> 10) & 0x1f;
730 const int s
= (val
>> 15) & 0x1;
731 int flt_m
, flt_e
, flt_s
;
738 /* handle special cases */
739 if ((e
== 0) && (m
== 0)) {
744 else if ((e
== 0) && (m
!= 0)) {
745 /* denorm -- denorm half will fit in non-denorm single */
746 const float half_denorm
= 1.0f
/ 16384.0f
; /* 2^-14 */
747 float mantissa
= ((float) (m
)) / 1024.0f
;
748 float sign
= s
? -1.0f
: 1.0f
;
749 return sign
* mantissa
* half_denorm
;
751 else if ((e
== 31) && (m
== 0)) {
756 else if ((e
== 31) && (m
!= 0)) {
767 fi
.i
= (flt_s
<< 31) | (flt_e
<< 23) | flt_m
;
775 /**********************************************************************/
776 /** \name Sort & Search */
780 * Wrapper for bsearch().
783 _mesa_bsearch( const void *key
, const void *base
, size_t nmemb
, size_t size
,
784 int (*compar
)(const void *, const void *) )
786 #if defined(_WIN32_WCE)
791 mid
= (char *)base
+ nmemb
* size
;
792 cmp
= (*compar
)(key
, mid
);
796 base
= (char *)mid
+ size
;
802 return bsearch(key
, base
, nmemb
, size
, compar
);
809 /**********************************************************************/
810 /** \name Environment vars */
814 * Wrapper for getenv().
817 _mesa_getenv( const char *var
)
819 #if defined(_XBOX) || defined(_WIN32_WCE)
829 /**********************************************************************/
834 * Implemented using _mesa_malloc() and strcpy.
835 * Note that NULL is handled accordingly.
838 _mesa_strdup( const char *s
)
841 size_t l
= strlen(s
);
842 char *s2
= (char *) _mesa_malloc(l
+ 1);
852 /** Wrapper around strtod() */
854 _mesa_strtod( const char *s
, char **end
)
857 static locale_t loc
= NULL
;
859 loc
= newlocale(LC_CTYPE_MASK
, "C", NULL
);
861 return strtod_l(s
, end
, loc
);
863 return strtod(s
, end
);
867 /** Compute simple checksum/hash for a string */
869 _mesa_str_checksum(const char *str
)
871 /* This could probably be much better */
875 for (c
= str
; *c
; c
++, i
++)
876 sum
+= *c
* (i
% 100);
884 /**********************************************************************/
888 /** Wrapper around vsprintf() */
890 _mesa_sprintf( char *str
, const char *fmt
, ... )
894 va_start( args
, fmt
);
895 r
= vsprintf( str
, fmt
, args
);
900 /** Wrapper around vsnprintf() */
902 _mesa_snprintf( char *str
, size_t size
, const char *fmt
, ... )
906 va_start( args
, fmt
);
907 r
= vsnprintf( str
, size
, fmt
, args
);
912 /** Wrapper around printf(), using vsprintf() for the formatting. */
914 _mesa_printf( const char *fmtString
, ... )
917 va_start( args
, fmtString
);
918 vfprintf(stderr
, fmtString
, args
);
922 /** Wrapper around fprintf(), using vsprintf() for the formatting. */
924 _mesa_fprintf( FILE *f
, const char *fmtString
, ... )
928 va_start( args
, fmtString
);
929 vsnprintf(s
, MAXSTRING
, fmtString
, args
);
935 /** Wrapper around vsprintf() */
937 _mesa_vsprintf( char *str
, const char *fmt
, va_list args
)
939 return vsprintf( str
, fmt
, args
);
945 /**********************************************************************/
946 /** \name Diagnostics */
950 output_if_debug(const char *prefixString
, const char *outputString
,
953 static int debug
= -1;
955 /* Check the MESA_DEBUG environment variable if it hasn't
956 * been checked yet. We only have to check it once...
959 char *env
= _mesa_getenv("MESA_DEBUG");
961 /* In a debug build, we print warning messages *unless*
962 * MESA_DEBUG is 0. In a non-debug build, we don't
963 * print warning messages *unless* MESA_DEBUG is
964 * set *to any value*.
967 debug
= (env
!= NULL
&& atoi(env
) == 0) ? 0 : 1;
969 debug
= (env
!= NULL
) ? 1 : 0;
973 /* Now only print the string if we're required to do so. */
975 fprintf(stderr
, "%s: %s", prefixString
, outputString
);
977 fprintf(stderr
, "\n");
979 #if defined(_WIN32) && !defined(_WIN32_WCE)
980 /* stderr from windows applications without console is not usually
981 * visible, so communicate with the debugger instead */
984 _mesa_snprintf(buf
, sizeof(buf
), "%s: %s%s", prefixString
, outputString
, newline
? "\n" : "");
985 OutputDebugStringA(buf
);
993 * Return string version of GL error code.
996 error_string( GLenum error
)
1000 return "GL_NO_ERROR";
1001 case GL_INVALID_VALUE
:
1002 return "GL_INVALID_VALUE";
1003 case GL_INVALID_ENUM
:
1004 return "GL_INVALID_ENUM";
1005 case GL_INVALID_OPERATION
:
1006 return "GL_INVALID_OPERATION";
1007 case GL_STACK_OVERFLOW
:
1008 return "GL_STACK_OVERFLOW";
1009 case GL_STACK_UNDERFLOW
:
1010 return "GL_STACK_UNDERFLOW";
1011 case GL_OUT_OF_MEMORY
:
1012 return "GL_OUT_OF_MEMORY";
1013 case GL_TABLE_TOO_LARGE
:
1014 return "GL_TABLE_TOO_LARGE";
1015 case GL_INVALID_FRAMEBUFFER_OPERATION_EXT
:
1016 return "GL_INVALID_FRAMEBUFFER_OPERATION";
1024 * When a new type of error is recorded, print a message describing
1025 * previous errors which were accumulated.
1028 flush_delayed_errors( GLcontext
*ctx
)
1032 if (ctx
->ErrorDebugCount
) {
1033 _mesa_snprintf(s
, MAXSTRING
, "%d similar %s errors",
1034 ctx
->ErrorDebugCount
,
1035 error_string(ctx
->ErrorValue
));
1037 output_if_debug("Mesa", s
, GL_TRUE
);
1039 ctx
->ErrorDebugCount
= 0;
1045 * Report a warning (a recoverable error condition) to stderr if
1046 * either DEBUG is defined or the MESA_DEBUG env var is set.
1048 * \param ctx GL context.
1049 * \param fmtString printf()-like format string.
1052 _mesa_warning( GLcontext
*ctx
, const char *fmtString
, ... )
1054 char str
[MAXSTRING
];
1056 va_start( args
, fmtString
);
1057 (void) vsnprintf( str
, MAXSTRING
, fmtString
, args
);
1061 flush_delayed_errors( ctx
);
1063 output_if_debug("Mesa warning", str
, GL_TRUE
);
1068 * Report an internal implementation problem.
1069 * Prints the message to stderr via fprintf().
1071 * \param ctx GL context.
1072 * \param fmtString problem description string.
1075 _mesa_problem( const GLcontext
*ctx
, const char *fmtString
, ... )
1078 char str
[MAXSTRING
];
1081 va_start( args
, fmtString
);
1082 vsnprintf( str
, MAXSTRING
, fmtString
, args
);
1085 fprintf(stderr
, "Mesa %s implementation error: %s\n", MESA_VERSION_STRING
, str
);
1086 fprintf(stderr
, "Please report at bugzilla.freedesktop.org\n");
1091 * Record an OpenGL state error. These usually occur when the user
1092 * passes invalid parameters to a GL function.
1094 * If debugging is enabled (either at compile-time via the DEBUG macro, or
1095 * run-time via the MESA_DEBUG environment variable), report the error with
1098 * \param ctx the GL context.
1099 * \param error the error value.
1100 * \param fmtString printf() style format string, followed by optional args
1103 _mesa_error( GLcontext
*ctx
, GLenum error
, const char *fmtString
, ... )
1105 static GLint debug
= -1;
1107 /* Check debug environment variable only once:
1110 const char *debugEnv
= _mesa_getenv("MESA_DEBUG");
1113 if (debugEnv
&& strstr(debugEnv
, "silent"))
1126 if (ctx
->ErrorValue
== error
&&
1127 ctx
->ErrorDebugFmtString
== fmtString
) {
1128 ctx
->ErrorDebugCount
++;
1131 char s
[MAXSTRING
], s2
[MAXSTRING
];
1134 flush_delayed_errors( ctx
);
1136 va_start(args
, fmtString
);
1137 vsnprintf(s
, MAXSTRING
, fmtString
, args
);
1140 _mesa_snprintf(s2
, MAXSTRING
, "%s in %s", error_string(error
), s
);
1141 output_if_debug("Mesa: User error", s2
, GL_TRUE
);
1143 ctx
->ErrorDebugFmtString
= fmtString
;
1144 ctx
->ErrorDebugCount
= 0;
1148 _mesa_record_error(ctx
, error
);
1153 * Report debug information. Print error message to stderr via fprintf().
1154 * No-op if DEBUG mode not enabled.
1156 * \param ctx GL context.
1157 * \param fmtString printf()-style format string, followed by optional args.
1160 _mesa_debug( const GLcontext
*ctx
, const char *fmtString
, ... )
1165 va_start(args
, fmtString
);
1166 vsnprintf(s
, MAXSTRING
, fmtString
, args
);
1168 output_if_debug("Mesa", s
, GL_FALSE
);