fixed pointer arithmetic error in glCopyPixels
[mesa.git] / src / mesa / main / macros.h
1 /* $Id: macros.h,v 1.25 2002/02/13 00:53:19 keithw Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 /*
29 * A collection of useful macros.
30 */
31
32
33 #ifndef MACROS_H
34 #define MACROS_H
35
36
37 #include "glheader.h"
38 /* Do not reference mtypes.h from this file.
39 */
40
41
42 /* Limits: */
43 #define MAX_GLUSHORT 0xffff
44 #define MAX_GLUINT 0xffffffff
45
46
47 /* Pi */
48 #ifndef M_PI
49 #define M_PI (3.1415926)
50 #endif
51
52
53 /* Degrees to radians conversion: */
54 #define DEG2RAD (M_PI/180.0)
55
56
57 #ifndef NULL
58 #define NULL 0
59 #endif
60
61
62
63 /*
64 * Bitmask helpers
65 */
66 #define SET_BITS(WORD, BITS) (WORD) |= (BITS)
67 #define CLEAR_BITS(WORD, BITS) (WORD) &= ~(BITS)
68 #define TEST_BITS(WORD, BITS) ((WORD) & (BITS))
69
70
71 /* Stepping a GLfloat pointer by a byte stride
72 */
73 #define STRIDE_F(p, i) (p = (GLfloat *)((GLubyte *)p + i))
74 #define STRIDE_UI(p, i) (p = (GLuint *)((GLubyte *)p + i))
75 #define STRIDE_4UB(p, i) (p = (GLubyte (*)[4])((GLubyte *)p + i))
76 #define STRIDE_4CHAN(p, i) (p = (GLchan (*)[4])((GLubyte *)p + i))
77 #define STRIDE_CHAN(p, i) (p = (GLchan *)((GLubyte *)p + i))
78 #define STRIDE_T(p, t, i) (p = (t)((GLubyte *)p + i))
79
80
81 #define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0
82 #define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0
83 #define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0
84
85
86 #define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \
87 (a)[1] == (b)[1] && \
88 (a)[2] == (b)[2] && \
89 (a)[3] == (b)[3])
90
91 #define TEST_EQ_3V(a,b) ((a)[0] == (b)[0] && \
92 (a)[1] == (b)[1] && \
93 (a)[2] == (b)[2])
94
95 #if defined(__i386__)
96 #define TEST_EQ_4UBV(DST, SRC) *((GLuint*)(DST)) == *((GLuint*)(SRC))
97 #else
98 #define TEST_EQ_4UBV(DST, SRC) TEST_EQ_4V(DST, SRC)
99 #endif
100
101
102
103 /* Copy short vectors: */
104 #define COPY_2V( DST, SRC ) \
105 do { \
106 (DST)[0] = (SRC)[0]; \
107 (DST)[1] = (SRC)[1]; \
108 } while (0)
109
110 #define COPY_3V( DST, SRC ) \
111 do { \
112 (DST)[0] = (SRC)[0]; \
113 (DST)[1] = (SRC)[1]; \
114 (DST)[2] = (SRC)[2]; \
115 } while (0)
116
117 #define COPY_4V( DST, SRC ) \
118 do { \
119 (DST)[0] = (SRC)[0]; \
120 (DST)[1] = (SRC)[1]; \
121 (DST)[2] = (SRC)[2]; \
122 (DST)[3] = (SRC)[3]; \
123 } while (0)
124
125 #if defined(__i386__)
126 #define COPY_4UBV(DST, SRC) \
127 do { \
128 *((GLuint*)(DST)) = *((GLuint*)(SRC)); \
129 } while (0)
130 #else
131 /* The GLuint cast might fail if DST or SRC are not dword-aligned (RISC) */
132 #define COPY_4UBV(DST, SRC) \
133 do { \
134 (DST)[0] = (SRC)[0]; \
135 (DST)[1] = (SRC)[1]; \
136 (DST)[2] = (SRC)[2]; \
137 (DST)[3] = (SRC)[3]; \
138 } while (0)
139 #endif
140
141 #define COPY_2FV( DST, SRC ) \
142 do { \
143 const GLfloat *_tmp = (SRC); \
144 (DST)[0] = _tmp[0]; \
145 (DST)[1] = _tmp[1]; \
146 } while (0)
147
148 #define COPY_3FV( DST, SRC ) \
149 do { \
150 const GLfloat *_tmp = (SRC); \
151 (DST)[0] = _tmp[0]; \
152 (DST)[1] = _tmp[1]; \
153 (DST)[2] = _tmp[2]; \
154 } while (0)
155
156 #define COPY_4FV( DST, SRC ) \
157 do { \
158 const GLfloat *_tmp = (SRC); \
159 (DST)[0] = _tmp[0]; \
160 (DST)[1] = _tmp[1]; \
161 (DST)[2] = _tmp[2]; \
162 (DST)[3] = _tmp[3]; \
163 } while (0)
164
165
166
167 #define COPY_SZ_4V(DST, SZ, SRC) \
168 do { \
169 switch (SZ) { \
170 case 4: (DST)[3] = (SRC)[3]; \
171 case 3: (DST)[2] = (SRC)[2]; \
172 case 2: (DST)[1] = (SRC)[1]; \
173 case 1: (DST)[0] = (SRC)[0]; \
174 } \
175 } while(0)
176
177 #define COPY_CLEAN_4V(DST, SZ, SRC) \
178 do { \
179 ASSIGN_4V( DST, 0, 0, 0, 1 ); \
180 COPY_SZ_4V( DST, SZ, SRC ); \
181 } while (0)
182
183 #define SUB_4V( DST, SRCA, SRCB ) \
184 do { \
185 (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
186 (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
187 (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
188 (DST)[3] = (SRCA)[3] - (SRCB)[3]; \
189 } while (0)
190
191 #define ADD_4V( DST, SRCA, SRCB ) \
192 do { \
193 (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
194 (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
195 (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
196 (DST)[3] = (SRCA)[3] + (SRCB)[3]; \
197 } while (0)
198
199 #define SCALE_4V( DST, SRCA, SRCB ) \
200 do { \
201 (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
202 (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
203 (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
204 (DST)[3] = (SRCA)[3] * (SRCB)[3]; \
205 } while (0)
206
207 #define ACC_4V( DST, SRC ) \
208 do { \
209 (DST)[0] += (SRC)[0]; \
210 (DST)[1] += (SRC)[1]; \
211 (DST)[2] += (SRC)[2]; \
212 (DST)[3] += (SRC)[3]; \
213 } while (0)
214
215 #define ACC_SCALE_4V( DST, SRCA, SRCB ) \
216 do { \
217 (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
218 (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
219 (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
220 (DST)[3] += (SRCA)[3] * (SRCB)[3]; \
221 } while (0)
222
223 #define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \
224 do { \
225 (DST)[0] += S * (SRCB)[0]; \
226 (DST)[1] += S * (SRCB)[1]; \
227 (DST)[2] += S * (SRCB)[2]; \
228 (DST)[3] += S * (SRCB)[3]; \
229 } while (0)
230
231 #define SCALE_SCALAR_4V( DST, S, SRCB ) \
232 do { \
233 (DST)[0] = S * (SRCB)[0]; \
234 (DST)[1] = S * (SRCB)[1]; \
235 (DST)[2] = S * (SRCB)[2]; \
236 (DST)[3] = S * (SRCB)[3]; \
237 } while (0)
238
239
240 #define SELF_SCALE_SCALAR_4V( DST, S ) \
241 do { \
242 (DST)[0] *= S; \
243 (DST)[1] *= S; \
244 (DST)[2] *= S; \
245 (DST)[3] *= S; \
246 } while (0)
247
248
249 /*
250 * Similarly for 3-vectors.
251 */
252 #define SUB_3V( DST, SRCA, SRCB ) \
253 do { \
254 (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
255 (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
256 (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
257 } while (0)
258
259 #define ADD_3V( DST, SRCA, SRCB ) \
260 do { \
261 (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
262 (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
263 (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
264 } while (0)
265
266 #define SCALE_3V( DST, SRCA, SRCB ) \
267 do { \
268 (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
269 (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
270 (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
271 } while (0)
272
273 #define SELF_SCALE_3V( DST, SRC ) \
274 do { \
275 (DST)[0] *= (SRC)[0]; \
276 (DST)[1] *= (SRC)[1]; \
277 (DST)[2] *= (SRC)[2]; \
278 } while (0)
279
280 #define ACC_3V( DST, SRC ) \
281 do { \
282 (DST)[0] += (SRC)[0]; \
283 (DST)[1] += (SRC)[1]; \
284 (DST)[2] += (SRC)[2]; \
285 } while (0)
286
287 #define ACC_SCALE_3V( DST, SRCA, SRCB ) \
288 do { \
289 (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
290 (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
291 (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
292 } while (0)
293
294 #define SCALE_SCALAR_3V( DST, S, SRCB ) \
295 do { \
296 (DST)[0] = S * (SRCB)[0]; \
297 (DST)[1] = S * (SRCB)[1]; \
298 (DST)[2] = S * (SRCB)[2]; \
299 } while (0)
300
301 #define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \
302 do { \
303 (DST)[0] += S * (SRCB)[0]; \
304 (DST)[1] += S * (SRCB)[1]; \
305 (DST)[2] += S * (SRCB)[2]; \
306 } while (0)
307
308 #define SELF_SCALE_SCALAR_3V( DST, S ) \
309 do { \
310 (DST)[0] *= S; \
311 (DST)[1] *= S; \
312 (DST)[2] *= S; \
313 } while (0)
314
315 #define ACC_SCALAR_3V( DST, S ) \
316 do { \
317 (DST)[0] += S; \
318 (DST)[1] += S; \
319 (DST)[2] += S; \
320 } while (0)
321
322 /* And also for 2-vectors
323 */
324 #define SUB_2V( DST, SRCA, SRCB ) \
325 do { \
326 (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
327 (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
328 } while (0)
329
330 #define ADD_2V( DST, SRCA, SRCB ) \
331 do { \
332 (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
333 (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
334 } while (0)
335
336 #define SCALE_2V( DST, SRCA, SRCB ) \
337 do { \
338 (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
339 (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
340 } while (0)
341
342 #define ACC_2V( DST, SRC ) \
343 do { \
344 (DST)[0] += (SRC)[0]; \
345 (DST)[1] += (SRC)[1]; \
346 } while (0)
347
348 #define ACC_SCALE_2V( DST, SRCA, SRCB ) \
349 do { \
350 (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
351 (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
352 } while (0)
353
354 #define SCALE_SCALAR_2V( DST, S, SRCB ) \
355 do { \
356 (DST)[0] = S * (SRCB)[0]; \
357 (DST)[1] = S * (SRCB)[1]; \
358 } while (0)
359
360 #define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \
361 do { \
362 (DST)[0] += S * (SRCB)[0]; \
363 (DST)[1] += S * (SRCB)[1]; \
364 } while (0)
365
366 #define SELF_SCALE_SCALAR_2V( DST, S ) \
367 do { \
368 (DST)[0] *= S; \
369 (DST)[1] *= S; \
370 } while (0)
371
372 #define ACC_SCALAR_2V( DST, S ) \
373 do { \
374 (DST)[0] += S; \
375 (DST)[1] += S; \
376 } while (0)
377
378
379
380 /* Assign scalers to short vectors: */
381 #define ASSIGN_2V( V, V0, V1 ) \
382 do { \
383 V[0] = V0; \
384 V[1] = V1; \
385 } while(0)
386
387 #define ASSIGN_3V( V, V0, V1, V2 ) \
388 do { \
389 V[0] = V0; \
390 V[1] = V1; \
391 V[2] = V2; \
392 } while(0)
393
394 #define ASSIGN_4V( V, V0, V1, V2, V3 ) \
395 do { \
396 V[0] = V0; \
397 V[1] = V1; \
398 V[2] = V2; \
399 V[3] = V3; \
400 } while(0)
401
402
403
404
405 /* Absolute value (for Int, Float, Double): */
406 #define ABSI(X) ((X) < 0 ? -(X) : (X))
407 #define ABSF(X) ((X) < 0.0F ? -(X) : (X))
408 #define ABSD(X) ((X) < 0.0 ? -(X) : (X))
409
410
411
412 /* Round a floating-point value to the nearest integer: */
413 #define ROUNDF(X) ( (X)<0.0F ? ((GLint) ((X)-0.5F)) : ((GLint) ((X)+0.5F)) )
414
415
416 /* Compute ceiling of integer quotient of A divided by B: */
417 #define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
418
419
420 /* Clamp X to [MIN,MAX]: */
421 #define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
422
423 /* Assign X to CLAMP(X, MIN, MAX) */
424 #define CLAMP_SELF(x, mn, mx) \
425 ( (x)<(mn) ? ((x) = (mn)) : ((x)>(mx) ? ((x)=(mx)) : (x)) )
426
427
428
429 /* Min of two values: */
430 #define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
431
432 /* MAX of two values: */
433 #define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
434
435 /* Dot product of two 2-element vectors */
436 #define DOT2( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] )
437
438 /* Dot product of two 3-element vectors */
439 #define DOT3( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + (a)[2]*(b)[2] )
440
441 /* Dot product of two 4-element vectors */
442 #define DOT4( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + \
443 (a)[2]*(b)[2] + (a)[3]*(b)[3] )
444
445 #define DOT4V(v,a,b,c,d) (v[0]*(a) + v[1]*(b) + v[2]*(c) + v[3]*(d))
446
447
448 #define CROSS3(n, u, v) \
449 do { \
450 (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \
451 (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \
452 (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \
453 } while (0)
454
455
456
457 /* Generic color packing macros
458 */
459
460 #define PACK_COLOR_8888( a, b, c, d ) \
461 (((a) << 24) | ((b) << 16) | ((c) << 8) | (d))
462
463 #define PACK_COLOR_888( a, b, c ) \
464 (((a) << 16) | ((b) << 8) | (c))
465
466 #define PACK_COLOR_565( a, b, c ) \
467 ((((a) & 0xf8) << 8) | (((b) & 0xfc) << 3) | (((c) & 0xf8) >> 3))
468
469 #define PACK_COLOR_1555( a, b, c, d ) \
470 ((((b) & 0xf8) << 7) | (((c) & 0xf8) << 2) | (((d) & 0xf8) >> 3) | \
471 ((a) ? 0x8000 : 0))
472
473 #define PACK_COLOR_4444( a, b, c, d ) \
474 ((((a) & 0xf0) << 8) | (((b) & 0xf0) << 4) | ((c) & 0xf0) | ((d) >> 4))
475
476 #define PACK_COLOR_88( a, b ) \
477 (((a) << 8) | (b))
478
479 #define PACK_COLOR_332( a, b, c ) \
480 (((a) & 0xe0) | (((b) & 0xe0) >> 3) | (((c) & 0xc0) >> 6))
481
482
483 #endif