Minor tweaks to help out at a driver level.
[mesa.git] / src / mesa / main / nvfragprog.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 5.1
4 *
5 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /* Private fragment program types and constants only used by files
27 * related to fragment programs.
28 *
29 * XXX TO-DO: Rename this file "fragprog.h" since it's not NV-specific.
30 */
31
32
33 #ifndef NVFRAGPROG_H
34 #define NVFRAGPROG_H
35
36 #include "config.h"
37
38
39 /* Fragment input registers / attributes */
40 #define FRAG_ATTRIB_WPOS 0
41 #define FRAG_ATTRIB_COL0 1
42 #define FRAG_ATTRIB_COL1 2
43 #define FRAG_ATTRIB_FOGC 3
44 #define FRAG_ATTRIB_TEX0 4
45 #define FRAG_ATTRIB_TEX1 5
46 #define FRAG_ATTRIB_TEX2 6
47 #define FRAG_ATTRIB_TEX3 7
48 #define FRAG_ATTRIB_TEX4 8
49 #define FRAG_ATTRIB_TEX5 9
50 #define FRAG_ATTRIB_TEX6 10
51 #define FRAG_ATTRIB_TEX7 11
52
53 /* Bitmasks for the above */
54 #define FRAG_BIT_WPOS (1 << FRAG_ATTRIB_WPOS)
55 #define FRAG_BIT_COL0 (1 << FRAG_ATTRIB_COL0)
56 #define FRAG_BIT_COL1 (1 << FRAG_ATTRIB_COL1)
57 #define FRAG_BIT_FOGC (1 << FRAG_ATTRIB_FOGC)
58 #define FRAG_BIT_TEX0 (1 << FRAG_ATTRIB_TEX0)
59 #define FRAG_BIT_TEX1 (1 << FRAG_ATTRIB_TEX1)
60 #define FRAG_BIT_TEX2 (1 << FRAG_ATTRIB_TEX2)
61 #define FRAG_BIT_TEX3 (1 << FRAG_ATTRIB_TEX3)
62 #define FRAG_BIT_TEX4 (1 << FRAG_ATTRIB_TEX4)
63 #define FRAG_BIT_TEX5 (1 << FRAG_ATTRIB_TEX5)
64 #define FRAG_BIT_TEX6 (1 << FRAG_ATTRIB_TEX6)
65 #define FRAG_BIT_TEX7 (1 << FRAG_ATTRIB_TEX7)
66
67 #define FRAG_BITS_TEX_ANY (FRAG_BIT_TEX0| \
68 FRAG_BIT_TEX1| \
69 FRAG_BIT_TEX2| \
70 FRAG_BIT_TEX3| \
71 FRAG_BIT_TEX4| \
72 FRAG_BIT_TEX5| \
73 FRAG_BIT_TEX6| \
74 FRAG_BIT_TEX7)
75
76 /* output registers */
77 #define FRAG_OUTPUT_COLR 0
78 #define FRAG_OUTPUT_COLH 1
79 #define FRAG_OUTPUT_DEPR 2
80
81
82 /* condition codes */
83 #define COND_GT 1 /* greater than zero */
84 #define COND_EQ 2 /* equal to zero */
85 #define COND_LT 3 /* less than zero */
86 #define COND_UN 4 /* unordered (NaN) */
87 #define COND_GE 5 /* greater then or equal to zero */
88 #define COND_LE 6 /* less then or equal to zero */
89 #define COND_NE 7 /* not equal to zero */
90 #define COND_TR 8 /* always true */
91 #define COND_FL 9 /* always false */
92
93
94 /* instruction precision */
95 #define FLOAT32 0x1
96 #define FLOAT16 0x2
97 #define FIXED12 0x4
98
99
100 /* Fragment program instruction opcodes */
101 enum fp_opcode {
102 FP_OPCODE_ABS = 1000, /* ARB_f_p only */
103 FP_OPCODE_ADD,
104 FP_OPCODE_CMP, /* ARB_f_p only */
105 FP_OPCODE_COS,
106 FP_OPCODE_DDX, /* NV_f_p only */
107 FP_OPCODE_DDY, /* NV_f_p only */
108 FP_OPCODE_DP3,
109 FP_OPCODE_DP4,
110 FP_OPCODE_DPH, /* ARB_f_p only */
111 FP_OPCODE_DST,
112 FP_OPCODE_EX2,
113 FP_OPCODE_FLR,
114 FP_OPCODE_FRC,
115 FP_OPCODE_KIL,
116 FP_OPCODE_LG2,
117 FP_OPCODE_LIT,
118 FP_OPCODE_LRP,
119 FP_OPCODE_MAD,
120 FP_OPCODE_MAX,
121 FP_OPCODE_MIN,
122 FP_OPCODE_MOV,
123 FP_OPCODE_MUL,
124 FP_OPCODE_PK2H, /* NV_f_p only */
125 FP_OPCODE_PK2US, /* NV_f_p only */
126 FP_OPCODE_PK4B, /* NV_f_p only */
127 FP_OPCODE_PK4UB, /* NV_f_p only */
128 FP_OPCODE_POW,
129 FP_OPCODE_RCP,
130 FP_OPCODE_RFL, /* NV_f_p only */
131 FP_OPCODE_RSQ,
132 FP_OPCODE_SCS, /* ARB_f_p only */
133 FP_OPCODE_SEQ, /* NV_f_p only */
134 FP_OPCODE_SFL, /* NV_f_p only */
135 FP_OPCODE_SGE, /* NV_f_p only */
136 FP_OPCODE_SGT, /* NV_f_p only */
137 FP_OPCODE_SIN,
138 FP_OPCODE_SLE, /* NV_f_p only */
139 FP_OPCODE_SLT,
140 FP_OPCODE_SNE, /* NV_f_p only */
141 FP_OPCODE_STR, /* NV_f_p only */
142 FP_OPCODE_SUB,
143 FP_OPCODE_SWZ, /* ARB_f_p only */
144 FP_OPCODE_TEX,
145 FP_OPCODE_TXB, /* ARB_f_p only */
146 FP_OPCODE_TXD, /* NV_f_p only */
147 FP_OPCODE_TXP,
148 FP_OPCODE_UP2H, /* NV_f_p only */
149 FP_OPCODE_UP2US, /* NV_f_p only */
150 FP_OPCODE_UP4B, /* NV_f_p only */
151 FP_OPCODE_UP4UB, /* NV_f_p only */
152 FP_OPCODE_X2D, /* XPD in ARB_f_p */
153 FP_OPCODE_END /* private opcode */
154 };
155
156
157 /* Instruction source register */
158 struct fp_src_register
159 {
160 enum register_file File;
161 GLint Index;
162 GLuint Swizzle[4];
163 GLboolean NegateBase; /* negate before absolute value? */
164 GLboolean Abs; /* take absolute value? */
165 GLboolean NegateAbs; /* negate after absolute value? */
166 };
167
168
169 /* Instruction destination register */
170 struct fp_dst_register
171 {
172 enum register_file File;
173 GLint Index;
174 GLboolean WriteMask[4];
175 GLuint CondMask;
176 GLuint CondSwizzle[4];
177 };
178
179
180 /* Fragment program instruction */
181 struct fp_instruction
182 {
183 enum fp_opcode Opcode;
184 struct fp_src_register SrcReg[3];
185 struct fp_dst_register DstReg;
186 GLboolean Saturate;
187 GLboolean UpdateCondRegister;
188 GLubyte Precision; /* FLOAT32, FLOAT16 or FIXED12 */
189 GLubyte TexSrcUnit; /* texture unit for TEX, TXD, TXP instructions */
190 GLubyte TexSrcBit; /* TEXTURE_1D,2D,3D,CUBE,RECT_BIT source target */
191 #if FEATURE_MESA_program_debug
192 GLint StringPos;
193 #endif
194 };
195
196
197 #endif