1 /* $Id: pixel.c,v 1.37 2002/10/24 23:57:21 brianp Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
36 /**********************************************************************/
37 /***** glPixelZoom *****/
38 /**********************************************************************/
43 _mesa_PixelZoom( GLfloat xfactor
, GLfloat yfactor
)
45 GET_CURRENT_CONTEXT(ctx
);
47 if (ctx
->Pixel
.ZoomX
== xfactor
&&
48 ctx
->Pixel
.ZoomY
== yfactor
)
51 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
52 ctx
->Pixel
.ZoomX
= xfactor
;
53 ctx
->Pixel
.ZoomY
= yfactor
;
58 /**********************************************************************/
59 /***** glPixelStore *****/
60 /**********************************************************************/
64 _mesa_PixelStorei( GLenum pname
, GLint param
)
66 /* NOTE: this call can't be compiled into the display list */
67 GET_CURRENT_CONTEXT(ctx
);
68 ASSERT_OUTSIDE_BEGIN_END(ctx
);
71 case GL_PACK_SWAP_BYTES
:
72 if (param
== (GLint
)ctx
->Pack
.SwapBytes
)
74 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
75 ctx
->Pack
.SwapBytes
= param
? GL_TRUE
: GL_FALSE
;
77 case GL_PACK_LSB_FIRST
:
78 if (param
== (GLint
)ctx
->Pack
.LsbFirst
)
80 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
81 ctx
->Pack
.LsbFirst
= param
? GL_TRUE
: GL_FALSE
;
83 case GL_PACK_ROW_LENGTH
:
85 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
88 if (ctx
->Pack
.RowLength
== param
)
90 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
91 ctx
->Pack
.RowLength
= param
;
93 case GL_PACK_IMAGE_HEIGHT
:
95 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
98 if (ctx
->Pack
.ImageHeight
== param
)
100 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
101 ctx
->Pack
.ImageHeight
= param
;
103 case GL_PACK_SKIP_PIXELS
:
105 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
108 if (ctx
->Pack
.SkipPixels
== param
)
110 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
111 ctx
->Pack
.SkipPixels
= param
;
113 case GL_PACK_SKIP_ROWS
:
115 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
118 if (ctx
->Pack
.SkipRows
== param
)
120 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
121 ctx
->Pack
.SkipRows
= param
;
123 case GL_PACK_SKIP_IMAGES
:
125 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
128 if (ctx
->Pack
.SkipImages
== param
)
130 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
131 ctx
->Pack
.SkipImages
= param
;
133 case GL_PACK_ALIGNMENT
:
134 if (param
!=1 && param
!=2 && param
!=4 && param
!=8) {
135 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
138 if (ctx
->Pack
.Alignment
== param
)
140 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
141 ctx
->Pack
.Alignment
= param
;
143 case GL_PACK_INVERT_MESA
:
144 if (!ctx
->Extensions
.MESA_pack_invert
) {
145 _mesa_error( ctx
, GL_INVALID_ENUM
, "glPixelstore(pname)" );
148 if (ctx
->Pack
.Invert
== param
)
150 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
151 ctx
->Pack
.Invert
= param
;
154 case GL_UNPACK_SWAP_BYTES
:
155 if (param
== (GLint
)ctx
->Unpack
.SwapBytes
)
157 if ((GLint
)ctx
->Unpack
.SwapBytes
== param
)
159 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
160 ctx
->Unpack
.SwapBytes
= param
? GL_TRUE
: GL_FALSE
;
162 case GL_UNPACK_LSB_FIRST
:
163 if (param
== (GLint
)ctx
->Unpack
.LsbFirst
)
165 if ((GLint
)ctx
->Unpack
.LsbFirst
== param
)
167 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
168 ctx
->Unpack
.LsbFirst
= param
? GL_TRUE
: GL_FALSE
;
170 case GL_UNPACK_ROW_LENGTH
:
172 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
175 if (ctx
->Unpack
.RowLength
== param
)
177 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
178 ctx
->Unpack
.RowLength
= param
;
180 case GL_UNPACK_IMAGE_HEIGHT
:
182 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
185 if (ctx
->Unpack
.ImageHeight
== param
)
188 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
189 ctx
->Unpack
.ImageHeight
= param
;
191 case GL_UNPACK_SKIP_PIXELS
:
193 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
196 if (ctx
->Unpack
.SkipPixels
== param
)
198 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
199 ctx
->Unpack
.SkipPixels
= param
;
201 case GL_UNPACK_SKIP_ROWS
:
203 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
206 if (ctx
->Unpack
.SkipRows
== param
)
208 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
209 ctx
->Unpack
.SkipRows
= param
;
211 case GL_UNPACK_SKIP_IMAGES
:
213 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore(param)" );
216 if (ctx
->Unpack
.SkipImages
== param
)
218 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
219 ctx
->Unpack
.SkipImages
= param
;
221 case GL_UNPACK_ALIGNMENT
:
222 if (param
!=1 && param
!=2 && param
!=4 && param
!=8) {
223 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelStore" );
226 if (ctx
->Unpack
.Alignment
== param
)
228 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
229 ctx
->Unpack
.Alignment
= param
;
231 case GL_UNPACK_CLIENT_STORAGE_APPLE
:
232 if (param
== (GLint
)ctx
->Unpack
.ClientStorage
)
234 FLUSH_VERTICES(ctx
, _NEW_PACKUNPACK
);
235 ctx
->Unpack
.ClientStorage
= param
? GL_TRUE
: GL_FALSE
;
238 _mesa_error( ctx
, GL_INVALID_ENUM
, "glPixelStore" );
245 _mesa_PixelStoref( GLenum pname
, GLfloat param
)
247 _mesa_PixelStorei( pname
, (GLint
) param
);
252 /**********************************************************************/
253 /***** glPixelMap *****/
254 /**********************************************************************/
259 _mesa_PixelMapfv( GLenum map
, GLint mapsize
, const GLfloat
*values
)
262 GET_CURRENT_CONTEXT(ctx
);
263 ASSERT_OUTSIDE_BEGIN_END(ctx
);
265 if (mapsize
< 1 || mapsize
> MAX_PIXEL_MAP_TABLE
) {
266 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelMapfv(mapsize)" );
270 if (map
>= GL_PIXEL_MAP_S_TO_S
&& map
<= GL_PIXEL_MAP_I_TO_A
) {
271 /* test that mapsize is a power of two */
272 if (_mesa_bitcount((GLuint
) mapsize
) != 1) {
273 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPixelMapfv(mapsize)" );
278 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
281 case GL_PIXEL_MAP_S_TO_S
:
282 ctx
->Pixel
.MapStoSsize
= mapsize
;
283 for (i
=0;i
<mapsize
;i
++) {
284 ctx
->Pixel
.MapStoS
[i
] = (GLint
) values
[i
];
287 case GL_PIXEL_MAP_I_TO_I
:
288 ctx
->Pixel
.MapItoIsize
= mapsize
;
289 for (i
=0;i
<mapsize
;i
++) {
290 ctx
->Pixel
.MapItoI
[i
] = (GLint
) values
[i
];
293 case GL_PIXEL_MAP_I_TO_R
:
294 ctx
->Pixel
.MapItoRsize
= mapsize
;
295 for (i
=0;i
<mapsize
;i
++) {
296 GLfloat val
= CLAMP( values
[i
], 0.0F
, 1.0F
);
297 ctx
->Pixel
.MapItoR
[i
] = val
;
298 ctx
->Pixel
.MapItoR8
[i
] = (GLint
) (val
* 255.0F
);
301 case GL_PIXEL_MAP_I_TO_G
:
302 ctx
->Pixel
.MapItoGsize
= mapsize
;
303 for (i
=0;i
<mapsize
;i
++) {
304 GLfloat val
= CLAMP( values
[i
], 0.0F
, 1.0F
);
305 ctx
->Pixel
.MapItoG
[i
] = val
;
306 ctx
->Pixel
.MapItoG8
[i
] = (GLint
) (val
* 255.0F
);
309 case GL_PIXEL_MAP_I_TO_B
:
310 ctx
->Pixel
.MapItoBsize
= mapsize
;
311 for (i
=0;i
<mapsize
;i
++) {
312 GLfloat val
= CLAMP( values
[i
], 0.0F
, 1.0F
);
313 ctx
->Pixel
.MapItoB
[i
] = val
;
314 ctx
->Pixel
.MapItoB8
[i
] = (GLint
) (val
* 255.0F
);
317 case GL_PIXEL_MAP_I_TO_A
:
318 ctx
->Pixel
.MapItoAsize
= mapsize
;
319 for (i
=0;i
<mapsize
;i
++) {
320 GLfloat val
= CLAMP( values
[i
], 0.0F
, 1.0F
);
321 ctx
->Pixel
.MapItoA
[i
] = val
;
322 ctx
->Pixel
.MapItoA8
[i
] = (GLint
) (val
* 255.0F
);
325 case GL_PIXEL_MAP_R_TO_R
:
326 ctx
->Pixel
.MapRtoRsize
= mapsize
;
327 for (i
=0;i
<mapsize
;i
++) {
328 ctx
->Pixel
.MapRtoR
[i
] = CLAMP( values
[i
], 0.0F
, 1.0F
);
331 case GL_PIXEL_MAP_G_TO_G
:
332 ctx
->Pixel
.MapGtoGsize
= mapsize
;
333 for (i
=0;i
<mapsize
;i
++) {
334 ctx
->Pixel
.MapGtoG
[i
] = CLAMP( values
[i
], 0.0F
, 1.0F
);
337 case GL_PIXEL_MAP_B_TO_B
:
338 ctx
->Pixel
.MapBtoBsize
= mapsize
;
339 for (i
=0;i
<mapsize
;i
++) {
340 ctx
->Pixel
.MapBtoB
[i
] = CLAMP( values
[i
], 0.0F
, 1.0F
);
343 case GL_PIXEL_MAP_A_TO_A
:
344 ctx
->Pixel
.MapAtoAsize
= mapsize
;
345 for (i
=0;i
<mapsize
;i
++) {
346 ctx
->Pixel
.MapAtoA
[i
] = CLAMP( values
[i
], 0.0F
, 1.0F
);
350 _mesa_error( ctx
, GL_INVALID_ENUM
, "glPixelMapfv(map)" );
357 _mesa_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
359 const GLint n
= MIN2(mapsize
, MAX_PIXEL_MAP_TABLE
);
360 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
362 if (map
==GL_PIXEL_MAP_I_TO_I
|| map
==GL_PIXEL_MAP_S_TO_S
) {
364 fvalues
[i
] = (GLfloat
) values
[i
];
369 fvalues
[i
] = UINT_TO_FLOAT( values
[i
] );
372 _mesa_PixelMapfv(map
, mapsize
, fvalues
);
378 _mesa_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
380 const GLint n
= MIN2(mapsize
, MAX_PIXEL_MAP_TABLE
);
381 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
383 if (map
==GL_PIXEL_MAP_I_TO_I
|| map
==GL_PIXEL_MAP_S_TO_S
) {
385 fvalues
[i
] = (GLfloat
) values
[i
];
390 fvalues
[i
] = USHORT_TO_FLOAT( values
[i
] );
393 _mesa_PixelMapfv(map
, mapsize
, fvalues
);
399 _mesa_GetPixelMapfv( GLenum map
, GLfloat
*values
)
401 GET_CURRENT_CONTEXT(ctx
);
403 ASSERT_OUTSIDE_BEGIN_END(ctx
);
406 case GL_PIXEL_MAP_I_TO_I
:
407 for (i
=0;i
<ctx
->Pixel
.MapItoIsize
;i
++) {
408 values
[i
] = (GLfloat
) ctx
->Pixel
.MapItoI
[i
];
411 case GL_PIXEL_MAP_S_TO_S
:
412 for (i
=0;i
<ctx
->Pixel
.MapStoSsize
;i
++) {
413 values
[i
] = (GLfloat
) ctx
->Pixel
.MapStoS
[i
];
416 case GL_PIXEL_MAP_I_TO_R
:
417 MEMCPY(values
,ctx
->Pixel
.MapItoR
,ctx
->Pixel
.MapItoRsize
*sizeof(GLfloat
));
419 case GL_PIXEL_MAP_I_TO_G
:
420 MEMCPY(values
,ctx
->Pixel
.MapItoG
,ctx
->Pixel
.MapItoGsize
*sizeof(GLfloat
));
422 case GL_PIXEL_MAP_I_TO_B
:
423 MEMCPY(values
,ctx
->Pixel
.MapItoB
,ctx
->Pixel
.MapItoBsize
*sizeof(GLfloat
));
425 case GL_PIXEL_MAP_I_TO_A
:
426 MEMCPY(values
,ctx
->Pixel
.MapItoA
,ctx
->Pixel
.MapItoAsize
*sizeof(GLfloat
));
428 case GL_PIXEL_MAP_R_TO_R
:
429 MEMCPY(values
,ctx
->Pixel
.MapRtoR
,ctx
->Pixel
.MapRtoRsize
*sizeof(GLfloat
));
431 case GL_PIXEL_MAP_G_TO_G
:
432 MEMCPY(values
,ctx
->Pixel
.MapGtoG
,ctx
->Pixel
.MapGtoGsize
*sizeof(GLfloat
));
434 case GL_PIXEL_MAP_B_TO_B
:
435 MEMCPY(values
,ctx
->Pixel
.MapBtoB
,ctx
->Pixel
.MapBtoBsize
*sizeof(GLfloat
));
437 case GL_PIXEL_MAP_A_TO_A
:
438 MEMCPY(values
,ctx
->Pixel
.MapAtoA
,ctx
->Pixel
.MapAtoAsize
*sizeof(GLfloat
));
441 _mesa_error( ctx
, GL_INVALID_ENUM
, "glGetPixelMapfv" );
447 _mesa_GetPixelMapuiv( GLenum map
, GLuint
*values
)
449 GET_CURRENT_CONTEXT(ctx
);
451 ASSERT_OUTSIDE_BEGIN_END(ctx
);
454 case GL_PIXEL_MAP_I_TO_I
:
455 MEMCPY(values
, ctx
->Pixel
.MapItoI
, ctx
->Pixel
.MapItoIsize
*sizeof(GLint
));
457 case GL_PIXEL_MAP_S_TO_S
:
458 MEMCPY(values
, ctx
->Pixel
.MapStoS
, ctx
->Pixel
.MapStoSsize
*sizeof(GLint
));
460 case GL_PIXEL_MAP_I_TO_R
:
461 for (i
=0;i
<ctx
->Pixel
.MapItoRsize
;i
++) {
462 values
[i
] = FLOAT_TO_UINT( ctx
->Pixel
.MapItoR
[i
] );
465 case GL_PIXEL_MAP_I_TO_G
:
466 for (i
=0;i
<ctx
->Pixel
.MapItoGsize
;i
++) {
467 values
[i
] = FLOAT_TO_UINT( ctx
->Pixel
.MapItoG
[i
] );
470 case GL_PIXEL_MAP_I_TO_B
:
471 for (i
=0;i
<ctx
->Pixel
.MapItoBsize
;i
++) {
472 values
[i
] = FLOAT_TO_UINT( ctx
->Pixel
.MapItoB
[i
] );
475 case GL_PIXEL_MAP_I_TO_A
:
476 for (i
=0;i
<ctx
->Pixel
.MapItoAsize
;i
++) {
477 values
[i
] = FLOAT_TO_UINT( ctx
->Pixel
.MapItoA
[i
] );
480 case GL_PIXEL_MAP_R_TO_R
:
481 for (i
=0;i
<ctx
->Pixel
.MapRtoRsize
;i
++) {
482 values
[i
] = FLOAT_TO_UINT( ctx
->Pixel
.MapRtoR
[i
] );
485 case GL_PIXEL_MAP_G_TO_G
:
486 for (i
=0;i
<ctx
->Pixel
.MapGtoGsize
;i
++) {
487 values
[i
] = FLOAT_TO_UINT( ctx
->Pixel
.MapGtoG
[i
] );
490 case GL_PIXEL_MAP_B_TO_B
:
491 for (i
=0;i
<ctx
->Pixel
.MapBtoBsize
;i
++) {
492 values
[i
] = FLOAT_TO_UINT( ctx
->Pixel
.MapBtoB
[i
] );
495 case GL_PIXEL_MAP_A_TO_A
:
496 for (i
=0;i
<ctx
->Pixel
.MapAtoAsize
;i
++) {
497 values
[i
] = FLOAT_TO_UINT( ctx
->Pixel
.MapAtoA
[i
] );
501 _mesa_error( ctx
, GL_INVALID_ENUM
, "glGetPixelMapfv" );
507 _mesa_GetPixelMapusv( GLenum map
, GLushort
*values
)
509 GET_CURRENT_CONTEXT(ctx
);
511 ASSERT_OUTSIDE_BEGIN_END(ctx
);
514 case GL_PIXEL_MAP_I_TO_I
:
515 for (i
=0;i
<ctx
->Pixel
.MapItoIsize
;i
++) {
516 values
[i
] = (GLushort
) ctx
->Pixel
.MapItoI
[i
];
519 case GL_PIXEL_MAP_S_TO_S
:
520 for (i
=0;i
<ctx
->Pixel
.MapStoSsize
;i
++) {
521 values
[i
] = (GLushort
) ctx
->Pixel
.MapStoS
[i
];
524 case GL_PIXEL_MAP_I_TO_R
:
525 for (i
=0;i
<ctx
->Pixel
.MapItoRsize
;i
++) {
526 values
[i
] = FLOAT_TO_USHORT( ctx
->Pixel
.MapItoR
[i
] );
529 case GL_PIXEL_MAP_I_TO_G
:
530 for (i
=0;i
<ctx
->Pixel
.MapItoGsize
;i
++) {
531 values
[i
] = FLOAT_TO_USHORT( ctx
->Pixel
.MapItoG
[i
] );
534 case GL_PIXEL_MAP_I_TO_B
:
535 for (i
=0;i
<ctx
->Pixel
.MapItoBsize
;i
++) {
536 values
[i
] = FLOAT_TO_USHORT( ctx
->Pixel
.MapItoB
[i
] );
539 case GL_PIXEL_MAP_I_TO_A
:
540 for (i
=0;i
<ctx
->Pixel
.MapItoAsize
;i
++) {
541 values
[i
] = FLOAT_TO_USHORT( ctx
->Pixel
.MapItoA
[i
] );
544 case GL_PIXEL_MAP_R_TO_R
:
545 for (i
=0;i
<ctx
->Pixel
.MapRtoRsize
;i
++) {
546 values
[i
] = FLOAT_TO_USHORT( ctx
->Pixel
.MapRtoR
[i
] );
549 case GL_PIXEL_MAP_G_TO_G
:
550 for (i
=0;i
<ctx
->Pixel
.MapGtoGsize
;i
++) {
551 values
[i
] = FLOAT_TO_USHORT( ctx
->Pixel
.MapGtoG
[i
] );
554 case GL_PIXEL_MAP_B_TO_B
:
555 for (i
=0;i
<ctx
->Pixel
.MapBtoBsize
;i
++) {
556 values
[i
] = FLOAT_TO_USHORT( ctx
->Pixel
.MapBtoB
[i
] );
559 case GL_PIXEL_MAP_A_TO_A
:
560 for (i
=0;i
<ctx
->Pixel
.MapAtoAsize
;i
++) {
561 values
[i
] = FLOAT_TO_USHORT( ctx
->Pixel
.MapAtoA
[i
] );
565 _mesa_error( ctx
, GL_INVALID_ENUM
, "glGetPixelMapfv" );
571 /**********************************************************************/
572 /***** glPixelTransfer *****/
573 /**********************************************************************/
577 * Implements glPixelTransfer[fi] whether called immediately or from a
581 _mesa_PixelTransferf( GLenum pname
, GLfloat param
)
583 GET_CURRENT_CONTEXT(ctx
);
584 ASSERT_OUTSIDE_BEGIN_END(ctx
);
588 if (ctx
->Pixel
.MapColorFlag
== (param
? GL_TRUE
: GL_FALSE
))
590 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
591 ctx
->Pixel
.MapColorFlag
= param
? GL_TRUE
: GL_FALSE
;
594 if (ctx
->Pixel
.MapStencilFlag
== (param
? GL_TRUE
: GL_FALSE
))
596 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
597 ctx
->Pixel
.MapStencilFlag
= param
? GL_TRUE
: GL_FALSE
;
600 if (ctx
->Pixel
.IndexShift
== (GLint
) param
)
602 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
603 ctx
->Pixel
.IndexShift
= (GLint
) param
;
605 case GL_INDEX_OFFSET
:
606 if (ctx
->Pixel
.IndexOffset
== (GLint
) param
)
608 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
609 ctx
->Pixel
.IndexOffset
= (GLint
) param
;
612 if (ctx
->Pixel
.RedScale
== param
)
614 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
615 ctx
->Pixel
.RedScale
= param
;
618 if (ctx
->Pixel
.RedBias
== param
)
620 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
621 ctx
->Pixel
.RedBias
= param
;
624 if (ctx
->Pixel
.GreenScale
== param
)
626 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
627 ctx
->Pixel
.GreenScale
= param
;
630 if (ctx
->Pixel
.GreenBias
== param
)
632 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
633 ctx
->Pixel
.GreenBias
= param
;
636 if (ctx
->Pixel
.BlueScale
== param
)
638 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
639 ctx
->Pixel
.BlueScale
= param
;
642 if (ctx
->Pixel
.BlueBias
== param
)
644 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
645 ctx
->Pixel
.BlueBias
= param
;
648 if (ctx
->Pixel
.AlphaScale
== param
)
650 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
651 ctx
->Pixel
.AlphaScale
= param
;
654 if (ctx
->Pixel
.AlphaBias
== param
)
656 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
657 ctx
->Pixel
.AlphaBias
= param
;
660 if (ctx
->Pixel
.DepthScale
== param
)
662 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
663 ctx
->Pixel
.DepthScale
= param
;
666 if (ctx
->Pixel
.DepthBias
== param
)
668 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
669 ctx
->Pixel
.DepthBias
= param
;
671 case GL_POST_COLOR_MATRIX_RED_SCALE
:
672 if (ctx
->Pixel
.PostColorMatrixScale
[0] == param
)
674 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
675 ctx
->Pixel
.PostColorMatrixScale
[0] = param
;
677 case GL_POST_COLOR_MATRIX_RED_BIAS
:
678 if (ctx
->Pixel
.PostColorMatrixBias
[0] == param
)
680 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
681 ctx
->Pixel
.PostColorMatrixBias
[0] = param
;
683 case GL_POST_COLOR_MATRIX_GREEN_SCALE
:
684 if (ctx
->Pixel
.PostColorMatrixScale
[1] == param
)
686 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
687 ctx
->Pixel
.PostColorMatrixScale
[1] = param
;
689 case GL_POST_COLOR_MATRIX_GREEN_BIAS
:
690 if (ctx
->Pixel
.PostColorMatrixBias
[1] == param
)
692 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
693 ctx
->Pixel
.PostColorMatrixBias
[1] = param
;
695 case GL_POST_COLOR_MATRIX_BLUE_SCALE
:
696 if (ctx
->Pixel
.PostColorMatrixScale
[2] == param
)
698 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
699 ctx
->Pixel
.PostColorMatrixScale
[2] = param
;
701 case GL_POST_COLOR_MATRIX_BLUE_BIAS
:
702 if (ctx
->Pixel
.PostColorMatrixBias
[2] == param
)
704 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
705 ctx
->Pixel
.PostColorMatrixBias
[2] = param
;
707 case GL_POST_COLOR_MATRIX_ALPHA_SCALE
:
708 if (ctx
->Pixel
.PostColorMatrixScale
[3] == param
)
710 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
711 ctx
->Pixel
.PostColorMatrixScale
[3] = param
;
713 case GL_POST_COLOR_MATRIX_ALPHA_BIAS
:
714 if (ctx
->Pixel
.PostColorMatrixBias
[3] == param
)
716 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
717 ctx
->Pixel
.PostColorMatrixBias
[3] = param
;
719 case GL_POST_CONVOLUTION_RED_SCALE
:
720 if (ctx
->Pixel
.PostConvolutionScale
[0] == param
)
722 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
723 ctx
->Pixel
.PostConvolutionScale
[0] = param
;
725 case GL_POST_CONVOLUTION_RED_BIAS
:
726 if (ctx
->Pixel
.PostConvolutionBias
[0] == param
)
728 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
729 ctx
->Pixel
.PostConvolutionBias
[0] = param
;
731 case GL_POST_CONVOLUTION_GREEN_SCALE
:
732 if (ctx
->Pixel
.PostConvolutionScale
[1] == param
)
734 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
735 ctx
->Pixel
.PostConvolutionScale
[1] = param
;
737 case GL_POST_CONVOLUTION_GREEN_BIAS
:
738 if (ctx
->Pixel
.PostConvolutionBias
[1] == param
)
740 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
741 ctx
->Pixel
.PostConvolutionBias
[1] = param
;
743 case GL_POST_CONVOLUTION_BLUE_SCALE
:
744 if (ctx
->Pixel
.PostConvolutionScale
[2] == param
)
746 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
747 ctx
->Pixel
.PostConvolutionScale
[2] = param
;
749 case GL_POST_CONVOLUTION_BLUE_BIAS
:
750 if (ctx
->Pixel
.PostConvolutionBias
[2] == param
)
752 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
753 ctx
->Pixel
.PostConvolutionBias
[2] = param
;
755 case GL_POST_CONVOLUTION_ALPHA_SCALE
:
756 if (ctx
->Pixel
.PostConvolutionScale
[2] == param
)
758 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
759 ctx
->Pixel
.PostConvolutionScale
[2] = param
;
761 case GL_POST_CONVOLUTION_ALPHA_BIAS
:
762 if (ctx
->Pixel
.PostConvolutionBias
[2] == param
)
764 FLUSH_VERTICES(ctx
, _NEW_PIXEL
);
765 ctx
->Pixel
.PostConvolutionBias
[2] = param
;
768 _mesa_error( ctx
, GL_INVALID_ENUM
, "glPixelTransfer(pname)" );
775 _mesa_PixelTransferi( GLenum pname
, GLint param
)
777 _mesa_PixelTransferf( pname
, (GLfloat
) param
);
782 /**********************************************************************/
783 /***** Pixel processing functions ******/
784 /**********************************************************************/
788 * Apply scale and bias factors to an array of RGBA pixels.
791 _mesa_scale_and_bias_rgba(const GLcontext
*ctx
, GLuint n
, GLfloat rgba
[][4],
792 GLfloat rScale
, GLfloat gScale
,
793 GLfloat bScale
, GLfloat aScale
,
794 GLfloat rBias
, GLfloat gBias
,
795 GLfloat bBias
, GLfloat aBias
)
797 if (rScale
!= 1.0 || rBias
!= 0.0) {
799 for (i
= 0; i
< n
; i
++) {
800 rgba
[i
][RCOMP
] = rgba
[i
][RCOMP
] * rScale
+ rBias
;
803 if (gScale
!= 1.0 || gBias
!= 0.0) {
805 for (i
= 0; i
< n
; i
++) {
806 rgba
[i
][GCOMP
] = rgba
[i
][GCOMP
] * gScale
+ gBias
;
809 if (bScale
!= 1.0 || bBias
!= 0.0) {
811 for (i
= 0; i
< n
; i
++) {
812 rgba
[i
][BCOMP
] = rgba
[i
][BCOMP
] * bScale
+ bBias
;
815 if (aScale
!= 1.0 || aBias
!= 0.0) {
817 for (i
= 0; i
< n
; i
++) {
818 rgba
[i
][ACOMP
] = rgba
[i
][ACOMP
] * aScale
+ aBias
;
825 * Apply pixel mapping to an array of floating point RGBA pixels.
828 _mesa_map_rgba( const GLcontext
*ctx
, GLuint n
, GLfloat rgba
[][4] )
830 const GLfloat rscale
= (GLfloat
) (ctx
->Pixel
.MapRtoRsize
- 1);
831 const GLfloat gscale
= (GLfloat
) (ctx
->Pixel
.MapGtoGsize
- 1);
832 const GLfloat bscale
= (GLfloat
) (ctx
->Pixel
.MapBtoBsize
- 1);
833 const GLfloat ascale
= (GLfloat
) (ctx
->Pixel
.MapAtoAsize
- 1);
834 const GLfloat
*rMap
= ctx
->Pixel
.MapRtoR
;
835 const GLfloat
*gMap
= ctx
->Pixel
.MapGtoG
;
836 const GLfloat
*bMap
= ctx
->Pixel
.MapBtoB
;
837 const GLfloat
*aMap
= ctx
->Pixel
.MapAtoA
;
840 GLfloat r
= CLAMP(rgba
[i
][RCOMP
], 0.0F
, 1.0F
);
841 GLfloat g
= CLAMP(rgba
[i
][GCOMP
], 0.0F
, 1.0F
);
842 GLfloat b
= CLAMP(rgba
[i
][BCOMP
], 0.0F
, 1.0F
);
843 GLfloat a
= CLAMP(rgba
[i
][ACOMP
], 0.0F
, 1.0F
);
844 rgba
[i
][RCOMP
] = rMap
[IROUND(r
* rscale
)];
845 rgba
[i
][GCOMP
] = gMap
[IROUND(g
* gscale
)];
846 rgba
[i
][BCOMP
] = bMap
[IROUND(b
* bscale
)];
847 rgba
[i
][ACOMP
] = aMap
[IROUND(a
* ascale
)];
853 * Apply the color matrix and post color matrix scaling and biasing.
856 _mesa_transform_rgba(const GLcontext
*ctx
, GLuint n
, GLfloat rgba
[][4])
858 const GLfloat rs
= ctx
->Pixel
.PostColorMatrixScale
[0];
859 const GLfloat rb
= ctx
->Pixel
.PostColorMatrixBias
[0];
860 const GLfloat gs
= ctx
->Pixel
.PostColorMatrixScale
[1];
861 const GLfloat gb
= ctx
->Pixel
.PostColorMatrixBias
[1];
862 const GLfloat bs
= ctx
->Pixel
.PostColorMatrixScale
[2];
863 const GLfloat bb
= ctx
->Pixel
.PostColorMatrixBias
[2];
864 const GLfloat as
= ctx
->Pixel
.PostColorMatrixScale
[3];
865 const GLfloat ab
= ctx
->Pixel
.PostColorMatrixBias
[3];
866 const GLfloat
*m
= ctx
->ColorMatrixStack
.Top
->m
;
868 for (i
= 0; i
< n
; i
++) {
869 const GLfloat r
= rgba
[i
][RCOMP
];
870 const GLfloat g
= rgba
[i
][GCOMP
];
871 const GLfloat b
= rgba
[i
][BCOMP
];
872 const GLfloat a
= rgba
[i
][ACOMP
];
873 rgba
[i
][RCOMP
] = (m
[0] * r
+ m
[4] * g
+ m
[ 8] * b
+ m
[12] * a
) * rs
+ rb
;
874 rgba
[i
][GCOMP
] = (m
[1] * r
+ m
[5] * g
+ m
[ 9] * b
+ m
[13] * a
) * gs
+ gb
;
875 rgba
[i
][BCOMP
] = (m
[2] * r
+ m
[6] * g
+ m
[10] * b
+ m
[14] * a
) * bs
+ bb
;
876 rgba
[i
][ACOMP
] = (m
[3] * r
+ m
[7] * g
+ m
[11] * b
+ m
[15] * a
) * as
+ ab
;
882 * Apply a color table lookup to an array of colors.
885 _mesa_lookup_rgba(const struct gl_color_table
*table
,
886 GLuint n
, GLfloat rgba
[][4])
888 ASSERT(table
->FloatTable
);
889 if (!table
->Table
|| table
->Size
== 0)
892 switch (table
->Format
) {
894 /* replace RGBA with I */
895 if (!table
->FloatTable
) {
896 const GLint max
= table
->Size
- 1;
897 const GLfloat scale
= (GLfloat
) max
;
898 const GLchan
*lut
= (const GLchan
*) table
->Table
;
900 for (i
= 0; i
< n
; i
++) {
901 GLint j
= IROUND(rgba
[i
][RCOMP
] * scale
);
902 GLfloat c
= CHAN_TO_FLOAT(lut
[CLAMP(j
, 0, 1)]);
903 rgba
[i
][RCOMP
] = rgba
[i
][GCOMP
] =
904 rgba
[i
][BCOMP
] = rgba
[i
][ACOMP
] = c
;
909 const GLint max
= table
->Size
- 1;
910 const GLfloat scale
= (GLfloat
) max
;
911 const GLfloat
*lut
= (const GLfloat
*) table
->Table
;
913 for (i
= 0; i
< n
; i
++) {
914 GLint j
= IROUND(rgba
[i
][RCOMP
] * scale
);
915 GLfloat c
= lut
[CLAMP(j
, 0, max
)];
916 rgba
[i
][RCOMP
] = rgba
[i
][GCOMP
] =
917 rgba
[i
][BCOMP
] = rgba
[i
][ACOMP
] = c
;
922 /* replace RGB with L */
923 if (!table
->FloatTable
) {
924 const GLint max
= table
->Size
- 1;
925 const GLfloat scale
= (GLfloat
) max
;
926 const GLchan
*lut
= (const GLchan
*) table
->Table
;
928 for (i
= 0; i
< n
; i
++) {
929 GLint j
= IROUND(rgba
[i
][RCOMP
] * scale
);
930 GLfloat c
= CHAN_TO_FLOAT(lut
[CLAMP(j
, 0, max
)]);
931 rgba
[i
][RCOMP
] = rgba
[i
][GCOMP
] = rgba
[i
][BCOMP
] = c
;
935 const GLint max
= table
->Size
- 1;
936 const GLfloat scale
= (GLfloat
) max
;
937 const GLfloat
*lut
= (const GLfloat
*) table
->Table
;
939 for (i
= 0; i
< n
; i
++) {
940 GLint j
= IROUND(rgba
[i
][RCOMP
] * scale
);
941 GLfloat c
= lut
[CLAMP(j
, 0, max
)];
942 rgba
[i
][RCOMP
] = rgba
[i
][GCOMP
] = rgba
[i
][BCOMP
] = c
;
947 /* replace A with A */
948 if (!table
->FloatTable
) {
949 const GLint max
= table
->Size
- 1;
950 const GLfloat scale
= (GLfloat
) max
;
951 const GLchan
*lut
= (const GLchan
*) table
->Table
;
953 for (i
= 0; i
< n
; i
++) {
954 GLint j
= IROUND(rgba
[i
][ACOMP
] * scale
);
955 rgba
[i
][ACOMP
] = CHAN_TO_FLOAT(lut
[CLAMP(j
, 0, max
)]);
959 const GLint max
= table
->Size
- 1;
960 const GLfloat scale
= (GLfloat
) max
;
961 const GLfloat
*lut
= (const GLfloat
*) table
->Table
;
963 for (i
= 0; i
< n
; i
++) {
964 GLint j
= IROUND(rgba
[i
][ACOMP
] * scale
);
965 rgba
[i
][ACOMP
] = lut
[CLAMP(j
, 0, max
)];
969 case GL_LUMINANCE_ALPHA
:
970 /* replace RGBA with LLLA */
971 if (!table
->FloatTable
) {
972 const GLint max
= table
->Size
- 1;
973 const GLfloat scale
= (GLfloat
) max
;
974 const GLchan
*lut
= (const GLchan
*) table
->Table
;
976 for (i
= 0; i
< n
; i
++) {
977 GLint jL
= IROUND(rgba
[i
][RCOMP
] * scale
);
978 GLint jA
= IROUND(rgba
[i
][ACOMP
] * scale
);
979 GLfloat luminance
, alpha
;
980 jL
= CLAMP(jL
, 0, max
);
981 jA
= CLAMP(jA
, 0, max
);
982 luminance
= CHAN_TO_FLOAT(lut
[jL
* 2 + 0]);
983 alpha
= CHAN_TO_FLOAT(lut
[jA
* 2 + 1]);
984 rgba
[i
][RCOMP
] = rgba
[i
][GCOMP
] = rgba
[i
][BCOMP
] = luminance
;
985 rgba
[i
][ACOMP
] = alpha
;;
989 const GLint max
= table
->Size
- 1;
990 const GLfloat scale
= (GLfloat
) max
;
991 const GLfloat
*lut
= (const GLfloat
*) table
->Table
;
993 for (i
= 0; i
< n
; i
++) {
994 GLint jL
= IROUND(rgba
[i
][RCOMP
] * scale
);
995 GLint jA
= IROUND(rgba
[i
][ACOMP
] * scale
);
996 GLfloat luminance
, alpha
;
997 jL
= CLAMP(jL
, 0, max
);
998 jA
= CLAMP(jA
, 0, max
);
999 luminance
= lut
[jL
* 2 + 0];
1000 alpha
= lut
[jA
* 2 + 1];
1001 rgba
[i
][RCOMP
] = rgba
[i
][GCOMP
] = rgba
[i
][BCOMP
] = luminance
;
1002 rgba
[i
][ACOMP
] = alpha
;;
1007 /* replace RGB with RGB */
1008 if (!table
->FloatTable
) {
1009 const GLint max
= table
->Size
- 1;
1010 const GLfloat scale
= (GLfloat
) max
;
1011 const GLchan
*lut
= (const GLchan
*) table
->Table
;
1013 for (i
= 0; i
< n
; i
++) {
1014 GLint jR
= IROUND(rgba
[i
][RCOMP
] * scale
);
1015 GLint jG
= IROUND(rgba
[i
][GCOMP
] * scale
);
1016 GLint jB
= IROUND(rgba
[i
][BCOMP
] * scale
);
1017 jR
= CLAMP(jR
, 0, max
);
1018 jG
= CLAMP(jG
, 0, max
);
1019 jB
= CLAMP(jB
, 0, max
);
1020 rgba
[i
][RCOMP
] = CHAN_TO_FLOAT(lut
[jR
* 3 + 0]);
1021 rgba
[i
][GCOMP
] = CHAN_TO_FLOAT(lut
[jG
* 3 + 1]);
1022 rgba
[i
][BCOMP
] = CHAN_TO_FLOAT(lut
[jB
* 3 + 2]);
1026 const GLint max
= table
->Size
- 1;
1027 const GLfloat scale
= (GLfloat
) max
;
1028 const GLfloat
*lut
= (const GLfloat
*) table
->Table
;
1030 for (i
= 0; i
< n
; i
++) {
1031 GLint jR
= IROUND(rgba
[i
][RCOMP
] * scale
);
1032 GLint jG
= IROUND(rgba
[i
][GCOMP
] * scale
);
1033 GLint jB
= IROUND(rgba
[i
][BCOMP
] * scale
);
1034 jR
= CLAMP(jR
, 0, max
);
1035 jG
= CLAMP(jG
, 0, max
);
1036 jB
= CLAMP(jB
, 0, max
);
1037 rgba
[i
][RCOMP
] = lut
[jR
* 3 + 0];
1038 rgba
[i
][GCOMP
] = lut
[jG
* 3 + 1];
1039 rgba
[i
][BCOMP
] = lut
[jB
* 3 + 2];
1044 /* replace RGBA with RGBA */
1045 if (!table
->FloatTable
) {
1046 const GLint max
= table
->Size
- 1;
1047 const GLfloat scale
= (GLfloat
) max
;
1048 const GLchan
*lut
= (const GLchan
*) table
->Table
;
1050 for (i
= 0; i
< n
; i
++) {
1051 GLint jR
= IROUND(rgba
[i
][RCOMP
] * scale
);
1052 GLint jG
= IROUND(rgba
[i
][GCOMP
] * scale
);
1053 GLint jB
= IROUND(rgba
[i
][BCOMP
] * scale
);
1054 GLint jA
= IROUND(rgba
[i
][ACOMP
] * scale
);
1055 jR
= CLAMP(jR
, 0, max
);
1056 jG
= CLAMP(jG
, 0, max
);
1057 jB
= CLAMP(jB
, 0, max
);
1058 jA
= CLAMP(jA
, 0, max
);
1059 rgba
[i
][RCOMP
] = CHAN_TO_FLOAT(lut
[jR
* 4 + 0]);
1060 rgba
[i
][GCOMP
] = CHAN_TO_FLOAT(lut
[jG
* 4 + 1]);
1061 rgba
[i
][BCOMP
] = CHAN_TO_FLOAT(lut
[jB
* 4 + 2]);
1062 rgba
[i
][ACOMP
] = CHAN_TO_FLOAT(lut
[jA
* 4 + 3]);
1066 const GLint max
= table
->Size
- 1;
1067 const GLfloat scale
= (GLfloat
) max
;
1068 const GLfloat
*lut
= (const GLfloat
*) table
->Table
;
1070 for (i
= 0; i
< n
; i
++) {
1071 GLint jR
= IROUND(rgba
[i
][RCOMP
] * scale
);
1072 GLint jG
= IROUND(rgba
[i
][GCOMP
] * scale
);
1073 GLint jB
= IROUND(rgba
[i
][BCOMP
] * scale
);
1074 GLint jA
= IROUND(rgba
[i
][ACOMP
] * scale
);
1075 jR
= CLAMP(jR
, 0, max
);
1076 jG
= CLAMP(jG
, 0, max
);
1077 jB
= CLAMP(jB
, 0, max
);
1078 jA
= CLAMP(jA
, 0, max
);
1079 rgba
[i
][RCOMP
] = lut
[jR
* 4 + 0];
1080 rgba
[i
][GCOMP
] = lut
[jG
* 4 + 1];
1081 rgba
[i
][BCOMP
] = lut
[jB
* 4 + 2];
1082 rgba
[i
][ACOMP
] = lut
[jA
* 4 + 3];
1087 _mesa_problem(NULL
, "Bad format in _mesa_lookup_rgba");
1095 * Apply color index shift and offset to an array of pixels.
1098 _mesa_shift_and_offset_ci( const GLcontext
*ctx
, GLuint n
, GLuint indexes
[] )
1100 GLint shift
= ctx
->Pixel
.IndexShift
;
1101 GLint offset
= ctx
->Pixel
.IndexOffset
;
1105 indexes
[i
] = (indexes
[i
] << shift
) + offset
;
1108 else if (shift
< 0) {
1111 indexes
[i
] = (indexes
[i
] >> shift
) + offset
;
1116 indexes
[i
] = indexes
[i
] + offset
;
1123 * Apply color index mapping to color indexes.
1126 _mesa_map_ci( const GLcontext
*ctx
, GLuint n
, GLuint index
[] )
1128 GLuint mask
= ctx
->Pixel
.MapItoIsize
- 1;
1131 index
[i
] = ctx
->Pixel
.MapItoI
[ index
[i
] & mask
];
1137 * Map color indexes to rgba values.
1140 _mesa_map_ci_to_rgba_chan( const GLcontext
*ctx
, GLuint n
,
1141 const GLuint index
[], GLchan rgba
[][4] )
1144 GLuint rmask
= ctx
->Pixel
.MapItoRsize
- 1;
1145 GLuint gmask
= ctx
->Pixel
.MapItoGsize
- 1;
1146 GLuint bmask
= ctx
->Pixel
.MapItoBsize
- 1;
1147 GLuint amask
= ctx
->Pixel
.MapItoAsize
- 1;
1148 const GLubyte
*rMap
= ctx
->Pixel
.MapItoR8
;
1149 const GLubyte
*gMap
= ctx
->Pixel
.MapItoG8
;
1150 const GLubyte
*bMap
= ctx
->Pixel
.MapItoB8
;
1151 const GLubyte
*aMap
= ctx
->Pixel
.MapItoA8
;
1154 rgba
[i
][RCOMP
] = rMap
[index
[i
] & rmask
];
1155 rgba
[i
][GCOMP
] = gMap
[index
[i
] & gmask
];
1156 rgba
[i
][BCOMP
] = bMap
[index
[i
] & bmask
];
1157 rgba
[i
][ACOMP
] = aMap
[index
[i
] & amask
];
1160 GLuint rmask
= ctx
->Pixel
.MapItoRsize
- 1;
1161 GLuint gmask
= ctx
->Pixel
.MapItoGsize
- 1;
1162 GLuint bmask
= ctx
->Pixel
.MapItoBsize
- 1;
1163 GLuint amask
= ctx
->Pixel
.MapItoAsize
- 1;
1164 const GLfloat
*rMap
= ctx
->Pixel
.MapItoR
;
1165 const GLfloat
*gMap
= ctx
->Pixel
.MapItoG
;
1166 const GLfloat
*bMap
= ctx
->Pixel
.MapItoB
;
1167 const GLfloat
*aMap
= ctx
->Pixel
.MapItoA
;
1170 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][RCOMP
], rMap
[index
[i
] & rmask
]);
1171 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][GCOMP
], gMap
[index
[i
] & gmask
]);
1172 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][BCOMP
], bMap
[index
[i
] & bmask
]);
1173 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][ACOMP
], aMap
[index
[i
] & amask
]);
1180 * Map color indexes to float rgba values.
1183 _mesa_map_ci_to_rgba( const GLcontext
*ctx
, GLuint n
,
1184 const GLuint index
[], GLfloat rgba
[][4] )
1186 GLuint rmask
= ctx
->Pixel
.MapItoRsize
- 1;
1187 GLuint gmask
= ctx
->Pixel
.MapItoGsize
- 1;
1188 GLuint bmask
= ctx
->Pixel
.MapItoBsize
- 1;
1189 GLuint amask
= ctx
->Pixel
.MapItoAsize
- 1;
1190 const GLfloat
*rMap
= ctx
->Pixel
.MapItoR
;
1191 const GLfloat
*gMap
= ctx
->Pixel
.MapItoG
;
1192 const GLfloat
*bMap
= ctx
->Pixel
.MapItoB
;
1193 const GLfloat
*aMap
= ctx
->Pixel
.MapItoA
;
1196 rgba
[i
][RCOMP
] = rMap
[index
[i
] & rmask
];
1197 rgba
[i
][GCOMP
] = gMap
[index
[i
] & gmask
];
1198 rgba
[i
][BCOMP
] = bMap
[index
[i
] & bmask
];
1199 rgba
[i
][ACOMP
] = aMap
[index
[i
] & amask
];
1205 * Map 8-bit color indexes to rgb values.
1208 _mesa_map_ci8_to_rgba( const GLcontext
*ctx
, GLuint n
, const GLubyte index
[],
1212 GLuint rmask
= ctx
->Pixel
.MapItoRsize
- 1;
1213 GLuint gmask
= ctx
->Pixel
.MapItoGsize
- 1;
1214 GLuint bmask
= ctx
->Pixel
.MapItoBsize
- 1;
1215 GLuint amask
= ctx
->Pixel
.MapItoAsize
- 1;
1216 const GLubyte
*rMap
= ctx
->Pixel
.MapItoR8
;
1217 const GLubyte
*gMap
= ctx
->Pixel
.MapItoG8
;
1218 const GLubyte
*bMap
= ctx
->Pixel
.MapItoB8
;
1219 const GLubyte
*aMap
= ctx
->Pixel
.MapItoA8
;
1222 rgba
[i
][RCOMP
] = rMap
[index
[i
] & rmask
];
1223 rgba
[i
][GCOMP
] = gMap
[index
[i
] & gmask
];
1224 rgba
[i
][BCOMP
] = bMap
[index
[i
] & bmask
];
1225 rgba
[i
][ACOMP
] = aMap
[index
[i
] & amask
];
1228 GLuint rmask
= ctx
->Pixel
.MapItoRsize
- 1;
1229 GLuint gmask
= ctx
->Pixel
.MapItoGsize
- 1;
1230 GLuint bmask
= ctx
->Pixel
.MapItoBsize
- 1;
1231 GLuint amask
= ctx
->Pixel
.MapItoAsize
- 1;
1232 const GLfloat
*rMap
= ctx
->Pixel
.MapItoR
;
1233 const GLfloat
*gMap
= ctx
->Pixel
.MapItoG
;
1234 const GLfloat
*bMap
= ctx
->Pixel
.MapItoB
;
1235 const GLfloat
*aMap
= ctx
->Pixel
.MapItoA
;
1238 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][RCOMP
], rMap
[index
[i
] & rmask
]);
1239 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][GCOMP
], gMap
[index
[i
] & gmask
]);
1240 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][BCOMP
], bMap
[index
[i
] & bmask
]);
1241 CLAMPED_FLOAT_TO_CHAN(rgba
[i
][ACOMP
], aMap
[index
[i
] & amask
]);
1248 _mesa_shift_and_offset_stencil( const GLcontext
*ctx
, GLuint n
,
1249 GLstencil stencil
[] )
1252 GLint shift
= ctx
->Pixel
.IndexShift
;
1253 GLint offset
= ctx
->Pixel
.IndexOffset
;
1256 stencil
[i
] = (stencil
[i
] << shift
) + offset
;
1259 else if (shift
< 0) {
1262 stencil
[i
] = (stencil
[i
] >> shift
) + offset
;
1267 stencil
[i
] = stencil
[i
] + offset
;
1275 _mesa_map_stencil( const GLcontext
*ctx
, GLuint n
, GLstencil stencil
[] )
1277 GLuint mask
= ctx
->Pixel
.MapStoSsize
- 1;
1280 stencil
[i
] = ctx
->Pixel
.MapStoS
[ stencil
[i
] & mask
];
1287 * This function converts an array of GLchan colors to GLfloat colors.
1288 * Most importantly, it undoes the non-uniform quantization of pixel
1289 * values introduced when we convert shallow (< 8 bit) pixel values
1290 * to GLubytes in the ctx->Driver.ReadRGBASpan() functions.
1291 * This fixes a number of OpenGL conformance failures when running on
1292 * 16bpp displays, for example.
1295 _mesa_chan_to_float_span(const GLcontext
*ctx
, GLuint n
,
1296 CONST GLchan rgba
[][4], GLfloat rgbaf
[][4])
1298 #if CHAN_TYPE == GL_FLOAT
1299 MEMCPY(rgbaf
, rgba
, n
* 4 * sizeof(GLfloat
));
1301 const GLuint rShift
= CHAN_BITS
- ctx
->Visual
.redBits
;
1302 const GLuint gShift
= CHAN_BITS
- ctx
->Visual
.greenBits
;
1303 const GLuint bShift
= CHAN_BITS
- ctx
->Visual
.blueBits
;
1305 const GLfloat rScale
= 1.0F
/ (GLfloat
) ((1 << ctx
->Visual
.redBits
) - 1);
1306 const GLfloat gScale
= 1.0F
/ (GLfloat
) ((1 << ctx
->Visual
.greenBits
) - 1);
1307 const GLfloat bScale
= 1.0F
/ (GLfloat
) ((1 << ctx
->Visual
.blueBits
) - 1);
1311 if (ctx
->Visual
.alphaBits
> 0) {
1312 aShift
= CHAN_BITS
- ctx
->Visual
.alphaBits
;
1313 aScale
= 1.0F
/ (GLfloat
) ((1 << ctx
->Visual
.alphaBits
) - 1);
1317 aScale
= 1.0F
/ CHAN_MAXF
;
1320 for (i
= 0; i
< n
; i
++) {
1321 const GLint r
= rgba
[i
][RCOMP
] >> rShift
;
1322 const GLint g
= rgba
[i
][GCOMP
] >> gShift
;
1323 const GLint b
= rgba
[i
][BCOMP
] >> bShift
;
1324 const GLint a
= rgba
[i
][ACOMP
] >> aShift
;
1325 rgbaf
[i
][RCOMP
] = (GLfloat
) r
* rScale
;
1326 rgbaf
[i
][GCOMP
] = (GLfloat
) g
* gScale
;
1327 rgbaf
[i
][BCOMP
] = (GLfloat
) b
* bScale
;
1328 rgbaf
[i
][ACOMP
] = (GLfloat
) a
* aScale
;