clean-up to reduce MSVC warnings
[mesa.git] / src / mesa / main / pixel.h
1 /* $Id: pixel.h,v 1.2 1999/10/30 08:20:57 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.1
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28
29
30
31 #ifndef PIXEL_H
32 #define PIXEL_H
33
34
35 #include "types.h"
36
37
38 /*
39 * API functions
40 */
41
42
43 extern void gl_GetPixelMapfv( GLcontext *ctx, GLenum map, GLfloat *values );
44
45 extern void gl_GetPixelMapuiv( GLcontext *ctx, GLenum map, GLuint *values );
46
47 extern void gl_GetPixelMapusv( GLcontext *ctx, GLenum map, GLushort *values );
48
49
50 extern void gl_PixelMapfv( GLcontext *ctx,
51 GLenum map, GLint mapsize, const GLfloat *values );
52
53 extern void gl_PixelStorei( GLcontext *ctx, GLenum pname, GLint param );
54
55 extern void gl_PixelTransferf( GLcontext *ctx, GLenum pname, GLfloat param );
56
57 extern void gl_PixelZoom( GLcontext *ctx, GLfloat xfactor, GLfloat yfactor );
58
59
60 /*
61 * Pixel processing functions
62 */
63
64 extern void gl_scale_and_bias_color( const GLcontext *ctx, GLuint n,
65 GLfloat red[], GLfloat green[],
66 GLfloat blue[], GLfloat alpha[] );
67
68
69 extern void gl_scale_and_bias_rgba( const GLcontext *ctx, GLuint n,
70 GLubyte rgba[][4] );
71
72
73 extern void gl_scale_and_bias_rgba_float( const GLcontext *ctx, GLuint n,
74 GLfloat rgba[][4] );
75
76
77 extern void gl_map_rgba( const GLcontext *ctx, GLuint n, GLubyte rgba[][4] );
78
79
80 extern void gl_map_rgba_float( const GLcontext *ctx, GLuint n,
81 GLfloat rgba[][4] );
82
83
84 extern void gl_map_color( const GLcontext *ctx, GLuint n,
85 GLfloat red[], GLfloat green[],
86 GLfloat blue[], GLfloat alpha[] );
87
88
89 extern void gl_shift_and_offset_ci( const GLcontext *ctx, GLuint n,
90 GLuint indexes[] );
91
92
93 extern void gl_map_ci( const GLcontext *ctx, GLuint n, GLuint index[] );
94
95
96 extern void gl_map_ci_to_rgba( const GLcontext *ctx,
97 GLuint n, const GLuint index[],
98 GLubyte rgba[][4] );
99
100
101 extern void gl_map_ci_to_rgba_float( const GLcontext *ctx,
102 GLuint n, const GLuint index[],
103 GLfloat rgba[][4] );
104
105
106 extern void gl_map_ci8_to_rgba( const GLcontext *ctx,
107 GLuint n, const GLubyte index[],
108 GLubyte rgba[][4] );
109
110
111 extern void gl_map_ci_to_color( const GLcontext *ctx,
112 GLuint n, const GLuint index[],
113 GLfloat r[], GLfloat g[],
114 GLfloat b[], GLfloat a[] );
115
116
117 extern void gl_shift_and_offset_stencil( const GLcontext *ctx, GLuint n,
118 GLstencil indexes[] );
119
120
121 extern void gl_map_stencil( const GLcontext *ctx, GLuint n, GLstencil index[] );
122
123
124 #endif