first big check-in of new Mesa 3.3 code
[mesa.git] / src / mesa / main / pixel.h
1 /* $Id: pixel.h,v 1.3 1999/11/11 01:22:27 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.3
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef PIXEL_H
29 #define PIXEL_H
30
31
32 #include "types.h"
33
34
35 /*
36 * API functions
37 */
38
39
40 extern void
41 _mesa_GetPixelMapfv( GLenum map, GLfloat *values );
42
43 extern void
44 _mesa_GetPixelMapuiv( GLenum map, GLuint *values );
45
46 extern void
47 _mesa_GetPixelMapusv( GLenum map, GLushort *values );
48
49 extern void
50 _mesa_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values );
51
52 extern void
53 _mesa_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values );
54
55 extern void
56 _mesa_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values );
57
58 extern void
59 _mesa_PixelStoref( GLenum pname, GLfloat param );
60
61 extern void
62 _mesa_PixelStorei( GLenum pname, GLint param );
63
64 extern void
65 _mesa_PixelTransferf( GLenum pname, GLfloat param );
66
67 extern void
68 _mesa_PixelTransferi( GLenum pname, GLint param );
69
70 extern void
71 _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor );
72
73
74
75 /*
76 * Pixel processing functions
77 */
78
79 extern void gl_scale_and_bias_color( const GLcontext *ctx, GLuint n,
80 GLfloat red[], GLfloat green[],
81 GLfloat blue[], GLfloat alpha[] );
82
83
84 extern void gl_scale_and_bias_rgba( const GLcontext *ctx, GLuint n,
85 GLubyte rgba[][4] );
86
87
88 extern void gl_scale_and_bias_rgba_float( const GLcontext *ctx, GLuint n,
89 GLfloat rgba[][4] );
90
91
92 extern void gl_map_rgba( const GLcontext *ctx, GLuint n, GLubyte rgba[][4] );
93
94
95 extern void gl_map_rgba_float( const GLcontext *ctx, GLuint n,
96 GLfloat rgba[][4] );
97
98
99 extern void gl_map_color( const GLcontext *ctx, GLuint n,
100 GLfloat red[], GLfloat green[],
101 GLfloat blue[], GLfloat alpha[] );
102
103
104 extern void gl_shift_and_offset_ci( const GLcontext *ctx, GLuint n,
105 GLuint indexes[] );
106
107
108 extern void gl_map_ci( const GLcontext *ctx, GLuint n, GLuint index[] );
109
110
111 extern void gl_map_ci_to_rgba( const GLcontext *ctx,
112 GLuint n, const GLuint index[],
113 GLubyte rgba[][4] );
114
115
116 extern void gl_map_ci_to_rgba_float( const GLcontext *ctx,
117 GLuint n, const GLuint index[],
118 GLfloat rgba[][4] );
119
120
121 extern void gl_map_ci8_to_rgba( const GLcontext *ctx,
122 GLuint n, const GLubyte index[],
123 GLubyte rgba[][4] );
124
125
126 extern void gl_map_ci_to_color( const GLcontext *ctx,
127 GLuint n, const GLuint index[],
128 GLfloat r[], GLfloat g[],
129 GLfloat b[], GLfloat a[] );
130
131
132 extern void gl_shift_and_offset_stencil( const GLcontext *ctx, GLuint n,
133 GLstencil indexes[] );
134
135
136 extern void gl_map_stencil( const GLcontext *ctx, GLuint n, GLstencil index[] );
137
138
139 #endif