i965: Add XRGB to intel_texsubimage_tiled_memcpy()
[mesa.git] / src / mesa / main / polygon.c
1 /**
2 * \file polygon.c
3 * Polygon operations.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #include "glheader.h"
32 #include "imports.h"
33 #include "context.h"
34 #include "image.h"
35 #include "enums.h"
36 #include "pack.h"
37 #include "pbo.h"
38 #include "polygon.h"
39 #include "mtypes.h"
40
41
42 /**
43 * Specify whether to cull front- or back-facing facets.
44 *
45 * \param mode culling mode.
46 *
47 * \sa glCullFace().
48 *
49 * Verifies the parameter and updates gl_polygon_attrib::CullFaceMode. On
50 * change, flushes the vertices and notifies the driver via
51 * the dd_function_table::CullFace callback.
52 */
53 void GLAPIENTRY
54 _mesa_CullFace( GLenum mode )
55 {
56 GET_CURRENT_CONTEXT(ctx);
57
58 if (MESA_VERBOSE&VERBOSE_API)
59 _mesa_debug(ctx, "glCullFace %s\n", _mesa_lookup_enum_by_nr(mode));
60
61 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
62 _mesa_error( ctx, GL_INVALID_ENUM, "glCullFace" );
63 return;
64 }
65
66 if (ctx->Polygon.CullFaceMode == mode)
67 return;
68
69 FLUSH_VERTICES(ctx, _NEW_POLYGON);
70 ctx->Polygon.CullFaceMode = mode;
71
72 if (ctx->Driver.CullFace)
73 ctx->Driver.CullFace( ctx, mode );
74 }
75
76
77 /**
78 * Define front- and back-facing
79 *
80 * \param mode orientation of front-facing polygons.
81 *
82 * \sa glFrontFace().
83 *
84 * Verifies the parameter and updates gl_polygon_attrib::FrontFace. On change
85 * flushes the vertices and notifies the driver via
86 * the dd_function_table::FrontFace callback.
87 */
88 void GLAPIENTRY
89 _mesa_FrontFace( GLenum mode )
90 {
91 GET_CURRENT_CONTEXT(ctx);
92
93 if (MESA_VERBOSE&VERBOSE_API)
94 _mesa_debug(ctx, "glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode));
95
96 if (mode!=GL_CW && mode!=GL_CCW) {
97 _mesa_error( ctx, GL_INVALID_ENUM, "glFrontFace" );
98 return;
99 }
100
101 if (ctx->Polygon.FrontFace == mode)
102 return;
103
104 FLUSH_VERTICES(ctx, _NEW_POLYGON);
105 ctx->Polygon.FrontFace = mode;
106
107 ctx->Polygon._FrontBit = (GLboolean) (mode == GL_CW);
108
109 if (ctx->Driver.FrontFace)
110 ctx->Driver.FrontFace( ctx, mode );
111 }
112
113
114 /**
115 * Set the polygon rasterization mode.
116 *
117 * \param face the polygons which \p mode applies to.
118 * \param mode how polygons should be rasterized.
119 *
120 * \sa glPolygonMode().
121 *
122 * Verifies the parameters and updates gl_polygon_attrib::FrontMode and
123 * gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the
124 * driver via the dd_function_table::PolygonMode callback.
125 */
126 void GLAPIENTRY
127 _mesa_PolygonMode( GLenum face, GLenum mode )
128 {
129 GET_CURRENT_CONTEXT(ctx);
130
131 if (MESA_VERBOSE&VERBOSE_API)
132 _mesa_debug(ctx, "glPolygonMode %s %s\n",
133 _mesa_lookup_enum_by_nr(face),
134 _mesa_lookup_enum_by_nr(mode));
135
136 if (mode!=GL_POINT && mode!=GL_LINE && mode!=GL_FILL) {
137 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(mode)" );
138 return;
139 }
140
141 switch (face) {
142 case GL_FRONT:
143 if (ctx->API == API_OPENGL_CORE) {
144 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
145 return;
146 }
147 if (ctx->Polygon.FrontMode == mode)
148 return;
149 FLUSH_VERTICES(ctx, _NEW_POLYGON);
150 ctx->Polygon.FrontMode = mode;
151 break;
152 case GL_FRONT_AND_BACK:
153 if (ctx->Polygon.FrontMode == mode &&
154 ctx->Polygon.BackMode == mode)
155 return;
156 FLUSH_VERTICES(ctx, _NEW_POLYGON);
157 ctx->Polygon.FrontMode = mode;
158 ctx->Polygon.BackMode = mode;
159 break;
160 case GL_BACK:
161 if (ctx->API == API_OPENGL_CORE) {
162 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
163 return;
164 }
165 if (ctx->Polygon.BackMode == mode)
166 return;
167 FLUSH_VERTICES(ctx, _NEW_POLYGON);
168 ctx->Polygon.BackMode = mode;
169 break;
170 default:
171 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
172 return;
173 }
174
175 if (ctx->Driver.PolygonMode)
176 ctx->Driver.PolygonMode(ctx, face, mode);
177 }
178
179
180 /**
181 * This routine updates the ctx->Polygon.Stipple state.
182 * If we're getting the stipple data from a PBO, we map the buffer
183 * in order to access the data.
184 * In any case, we obey the current pixel unpacking parameters when fetching
185 * the stipple data.
186 *
187 * In the future, this routine should be used as a fallback, called via
188 * ctx->Driver.PolygonStipple(). We'll have to update all the DRI drivers
189 * too.
190 */
191 void
192 _mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern)
193 {
194 pattern = _mesa_map_validate_pbo_source(ctx, 2,
195 &ctx->Unpack, 32, 32, 1,
196 GL_COLOR_INDEX, GL_BITMAP,
197 INT_MAX, pattern,
198 "glPolygonStipple");
199 if (!pattern)
200 return;
201
202 _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack);
203
204 _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
205 }
206
207
208 /**
209 * Called by glPolygonStipple.
210 */
211 void GLAPIENTRY
212 _mesa_PolygonStipple( const GLubyte *pattern )
213 {
214 GET_CURRENT_CONTEXT(ctx);
215
216 if (MESA_VERBOSE&VERBOSE_API)
217 _mesa_debug(ctx, "glPolygonStipple\n");
218
219 FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE);
220
221 _mesa_polygon_stipple(ctx, pattern);
222
223 if (ctx->Driver.PolygonStipple)
224 ctx->Driver.PolygonStipple(ctx, pattern);
225 }
226
227
228 /**
229 * Called by glPolygonStipple.
230 */
231 void GLAPIENTRY
232 _mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest )
233 {
234 GET_CURRENT_CONTEXT(ctx);
235
236 if (MESA_VERBOSE&VERBOSE_API)
237 _mesa_debug(ctx, "glGetPolygonStipple\n");
238
239 dest = _mesa_map_validate_pbo_dest(ctx, 2,
240 &ctx->Pack, 32, 32, 1,
241 GL_COLOR_INDEX, GL_BITMAP,
242 bufSize, dest, "glGetPolygonStipple");
243 if (!dest)
244 return;
245
246 _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack);
247
248 _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
249 }
250
251
252 void GLAPIENTRY
253 _mesa_GetPolygonStipple( GLubyte *dest )
254 {
255 _mesa_GetnPolygonStippleARB(INT_MAX, dest);
256 }
257
258
259 void GLAPIENTRY
260 _mesa_PolygonOffset( GLfloat factor, GLfloat units )
261 {
262 GET_CURRENT_CONTEXT(ctx);
263
264 if (MESA_VERBOSE&VERBOSE_API)
265 _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units);
266
267 if (ctx->Polygon.OffsetFactor == factor &&
268 ctx->Polygon.OffsetUnits == units)
269 return;
270
271 FLUSH_VERTICES(ctx, _NEW_POLYGON);
272 ctx->Polygon.OffsetFactor = factor;
273 ctx->Polygon.OffsetUnits = units;
274
275 if (ctx->Driver.PolygonOffset)
276 ctx->Driver.PolygonOffset( ctx, factor, units );
277 }
278
279
280 void GLAPIENTRY
281 _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
282 {
283 GET_CURRENT_CONTEXT(ctx);
284 /* XXX mult by DepthMaxF here??? */
285 _mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF );
286 }
287
288
289
290 /**********************************************************************/
291 /** \name Initialization */
292 /*@{*/
293
294 /**
295 * Initialize the context polygon state.
296 *
297 * \param ctx GL context.
298 *
299 * Initializes __struct gl_contextRec::Polygon and __struct gl_contextRec::PolygonStipple
300 * attribute groups.
301 */
302 void _mesa_init_polygon( struct gl_context * ctx )
303 {
304 /* Polygon group */
305 ctx->Polygon.CullFlag = GL_FALSE;
306 ctx->Polygon.CullFaceMode = GL_BACK;
307 ctx->Polygon.FrontFace = GL_CCW;
308 ctx->Polygon._FrontBit = 0;
309 ctx->Polygon.FrontMode = GL_FILL;
310 ctx->Polygon.BackMode = GL_FILL;
311 ctx->Polygon.SmoothFlag = GL_FALSE;
312 ctx->Polygon.StippleFlag = GL_FALSE;
313 ctx->Polygon.OffsetFactor = 0.0F;
314 ctx->Polygon.OffsetUnits = 0.0F;
315 ctx->Polygon.OffsetPoint = GL_FALSE;
316 ctx->Polygon.OffsetLine = GL_FALSE;
317 ctx->Polygon.OffsetFill = GL_FALSE;
318
319
320 /* Polygon Stipple group */
321 memset( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
322 }
323
324 /*@}*/