mesa: Drop manual checks for outside begin/end.
[mesa.git] / src / mesa / main / polygon.c
1 /**
2 * \file polygon.c
3 * Polygon operations.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 * Version: 6.5.1
9 *
10 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #include "glheader.h"
32 #include "imports.h"
33 #include "context.h"
34 #include "image.h"
35 #include "enums.h"
36 #include "pack.h"
37 #include "pbo.h"
38 #include "polygon.h"
39 #include "mtypes.h"
40
41
42 /**
43 * Specify whether to cull front- or back-facing facets.
44 *
45 * \param mode culling mode.
46 *
47 * \sa glCullFace().
48 *
49 * Verifies the parameter and updates gl_polygon_attrib::CullFaceMode. On
50 * change, flushes the vertices and notifies the driver via
51 * the dd_function_table::CullFace callback.
52 */
53 void GLAPIENTRY
54 _mesa_CullFace( GLenum mode )
55 {
56 GET_CURRENT_CONTEXT(ctx);
57
58 if (MESA_VERBOSE&VERBOSE_API)
59 _mesa_debug(ctx, "glCullFace %s\n", _mesa_lookup_enum_by_nr(mode));
60
61 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
62 _mesa_error( ctx, GL_INVALID_ENUM, "glCullFace" );
63 return;
64 }
65
66 if (ctx->Polygon.CullFaceMode == mode)
67 return;
68
69 FLUSH_VERTICES(ctx, _NEW_POLYGON);
70 ctx->Polygon.CullFaceMode = mode;
71
72 if (ctx->Driver.CullFace)
73 ctx->Driver.CullFace( ctx, mode );
74 }
75
76
77 /**
78 * Define front- and back-facing
79 *
80 * \param mode orientation of front-facing polygons.
81 *
82 * \sa glFrontFace().
83 *
84 * Verifies the parameter and updates gl_polygon_attrib::FrontFace. On change
85 * flushes the vertices and notifies the driver via
86 * the dd_function_table::FrontFace callback.
87 */
88 void GLAPIENTRY
89 _mesa_FrontFace( GLenum mode )
90 {
91 GET_CURRENT_CONTEXT(ctx);
92
93 if (MESA_VERBOSE&VERBOSE_API)
94 _mesa_debug(ctx, "glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode));
95
96 if (mode!=GL_CW && mode!=GL_CCW) {
97 _mesa_error( ctx, GL_INVALID_ENUM, "glFrontFace" );
98 return;
99 }
100
101 if (ctx->Polygon.FrontFace == mode)
102 return;
103
104 FLUSH_VERTICES(ctx, _NEW_POLYGON);
105 ctx->Polygon.FrontFace = mode;
106
107 ctx->Polygon._FrontBit = (GLboolean) (mode == GL_CW);
108
109 if (ctx->Driver.FrontFace)
110 ctx->Driver.FrontFace( ctx, mode );
111 }
112
113
114 /**
115 * Set the polygon rasterization mode.
116 *
117 * \param face the polygons which \p mode applies to.
118 * \param mode how polygons should be rasterized.
119 *
120 * \sa glPolygonMode().
121 *
122 * Verifies the parameters and updates gl_polygon_attrib::FrontMode and
123 * gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the
124 * driver via the dd_function_table::PolygonMode callback.
125 */
126 void GLAPIENTRY
127 _mesa_PolygonMode( GLenum face, GLenum mode )
128 {
129 GET_CURRENT_CONTEXT(ctx);
130
131 if (MESA_VERBOSE&VERBOSE_API)
132 _mesa_debug(ctx, "glPolygonMode %s %s\n",
133 _mesa_lookup_enum_by_nr(face),
134 _mesa_lookup_enum_by_nr(mode));
135
136 if (mode!=GL_POINT && mode!=GL_LINE && mode!=GL_FILL) {
137 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(mode)" );
138 return;
139 }
140
141 switch (face) {
142 case GL_FRONT:
143 if (ctx->API == API_OPENGL_CORE) {
144 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
145 return;
146 }
147 if (ctx->Polygon.FrontMode == mode)
148 return;
149 FLUSH_VERTICES(ctx, _NEW_POLYGON);
150 ctx->Polygon.FrontMode = mode;
151 break;
152 case GL_FRONT_AND_BACK:
153 if (ctx->Polygon.FrontMode == mode &&
154 ctx->Polygon.BackMode == mode)
155 return;
156 FLUSH_VERTICES(ctx, _NEW_POLYGON);
157 ctx->Polygon.FrontMode = mode;
158 ctx->Polygon.BackMode = mode;
159 break;
160 case GL_BACK:
161 if (ctx->API == API_OPENGL_CORE) {
162 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
163 return;
164 }
165 if (ctx->Polygon.BackMode == mode)
166 return;
167 FLUSH_VERTICES(ctx, _NEW_POLYGON);
168 ctx->Polygon.BackMode = mode;
169 break;
170 default:
171 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
172 return;
173 }
174
175 if (ctx->Polygon.FrontMode == GL_FILL && ctx->Polygon.BackMode == GL_FILL)
176 ctx->_TriangleCaps &= ~DD_TRI_UNFILLED;
177 else
178 ctx->_TriangleCaps |= DD_TRI_UNFILLED;
179
180 if (ctx->Driver.PolygonMode)
181 ctx->Driver.PolygonMode(ctx, face, mode);
182 }
183
184
185 /**
186 * This routine updates the ctx->Polygon.Stipple state.
187 * If we're getting the stipple data from a PBO, we map the buffer
188 * in order to access the data.
189 * In any case, we obey the current pixel unpacking parameters when fetching
190 * the stipple data.
191 *
192 * In the future, this routine should be used as a fallback, called via
193 * ctx->Driver.PolygonStipple(). We'll have to update all the DRI drivers
194 * too.
195 */
196 void
197 _mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern)
198 {
199 pattern = _mesa_map_validate_pbo_source(ctx, 2,
200 &ctx->Unpack, 32, 32, 1,
201 GL_COLOR_INDEX, GL_BITMAP,
202 INT_MAX, pattern,
203 "glPolygonStipple");
204 if (!pattern)
205 return;
206
207 _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack);
208
209 _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
210 }
211
212
213 /**
214 * Called by glPolygonStipple.
215 */
216 void GLAPIENTRY
217 _mesa_PolygonStipple( const GLubyte *pattern )
218 {
219 GET_CURRENT_CONTEXT(ctx);
220
221 if (MESA_VERBOSE&VERBOSE_API)
222 _mesa_debug(ctx, "glPolygonStipple\n");
223
224 FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE);
225
226 _mesa_polygon_stipple(ctx, pattern);
227
228 if (ctx->Driver.PolygonStipple)
229 ctx->Driver.PolygonStipple(ctx, pattern);
230 }
231
232
233 /**
234 * Called by glPolygonStipple.
235 */
236 void GLAPIENTRY
237 _mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest )
238 {
239 GET_CURRENT_CONTEXT(ctx);
240
241 if (MESA_VERBOSE&VERBOSE_API)
242 _mesa_debug(ctx, "glGetPolygonStipple\n");
243
244 dest = _mesa_map_validate_pbo_dest(ctx, 2,
245 &ctx->Pack, 32, 32, 1,
246 GL_COLOR_INDEX, GL_BITMAP,
247 bufSize, dest, "glGetPolygonStipple");
248 if (!dest)
249 return;
250
251 _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack);
252
253 _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
254 }
255
256
257 void GLAPIENTRY
258 _mesa_GetPolygonStipple( GLubyte *dest )
259 {
260 _mesa_GetnPolygonStippleARB(INT_MAX, dest);
261 }
262
263
264 void GLAPIENTRY
265 _mesa_PolygonOffset( GLfloat factor, GLfloat units )
266 {
267 GET_CURRENT_CONTEXT(ctx);
268
269 if (MESA_VERBOSE&VERBOSE_API)
270 _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units);
271
272 if (ctx->Polygon.OffsetFactor == factor &&
273 ctx->Polygon.OffsetUnits == units)
274 return;
275
276 FLUSH_VERTICES(ctx, _NEW_POLYGON);
277 ctx->Polygon.OffsetFactor = factor;
278 ctx->Polygon.OffsetUnits = units;
279
280 if (ctx->Driver.PolygonOffset)
281 ctx->Driver.PolygonOffset( ctx, factor, units );
282 }
283
284
285 void GLAPIENTRY
286 _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
287 {
288 GET_CURRENT_CONTEXT(ctx);
289 /* XXX mult by DepthMaxF here??? */
290 _mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF );
291 }
292
293
294
295 /**********************************************************************/
296 /** \name Initialization */
297 /*@{*/
298
299 /**
300 * Initialize the context polygon state.
301 *
302 * \param ctx GL context.
303 *
304 * Initializes __struct gl_contextRec::Polygon and __struct gl_contextRec::PolygonStipple
305 * attribute groups.
306 */
307 void _mesa_init_polygon( struct gl_context * ctx )
308 {
309 /* Polygon group */
310 ctx->Polygon.CullFlag = GL_FALSE;
311 ctx->Polygon.CullFaceMode = GL_BACK;
312 ctx->Polygon.FrontFace = GL_CCW;
313 ctx->Polygon._FrontBit = 0;
314 ctx->Polygon.FrontMode = GL_FILL;
315 ctx->Polygon.BackMode = GL_FILL;
316 ctx->Polygon.SmoothFlag = GL_FALSE;
317 ctx->Polygon.StippleFlag = GL_FALSE;
318 ctx->Polygon.OffsetFactor = 0.0F;
319 ctx->Polygon.OffsetUnits = 0.0F;
320 ctx->Polygon.OffsetPoint = GL_FALSE;
321 ctx->Polygon.OffsetLine = GL_FALSE;
322 ctx->Polygon.OffsetFill = GL_FALSE;
323
324
325 /* Polygon Stipple group */
326 memset( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
327 }
328
329 /*@}*/