7 * Mesa 3-D graphics library
9 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
43 * Specify whether to cull front- or back-facing facets.
45 * \param mode culling mode.
49 * Verifies the parameter and updates gl_polygon_attrib::CullFaceMode. On
50 * change, flushes the vertices and notifies the driver via
51 * the dd_function_table::CullFace callback.
54 _mesa_CullFace( GLenum mode
)
56 GET_CURRENT_CONTEXT(ctx
);
58 if (MESA_VERBOSE
&VERBOSE_API
)
59 _mesa_debug(ctx
, "glCullFace %s\n", _mesa_enum_to_string(mode
));
61 if (mode
!=GL_FRONT
&& mode
!=GL_BACK
&& mode
!=GL_FRONT_AND_BACK
) {
62 _mesa_error( ctx
, GL_INVALID_ENUM
, "glCullFace" );
66 if (ctx
->Polygon
.CullFaceMode
== mode
)
69 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewPolygonState
? 0 : _NEW_POLYGON
);
70 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewPolygonState
;
71 ctx
->Polygon
.CullFaceMode
= mode
;
73 if (ctx
->Driver
.CullFace
)
74 ctx
->Driver
.CullFace( ctx
, mode
);
79 * Define front- and back-facing
81 * \param mode orientation of front-facing polygons.
85 * Verifies the parameter and updates gl_polygon_attrib::FrontFace. On change
86 * flushes the vertices and notifies the driver via
87 * the dd_function_table::FrontFace callback.
90 _mesa_FrontFace( GLenum mode
)
92 GET_CURRENT_CONTEXT(ctx
);
94 if (MESA_VERBOSE
&VERBOSE_API
)
95 _mesa_debug(ctx
, "glFrontFace %s\n", _mesa_enum_to_string(mode
));
97 if (ctx
->Polygon
.FrontFace
== mode
)
100 if (mode
!=GL_CW
&& mode
!=GL_CCW
) {
101 _mesa_error( ctx
, GL_INVALID_ENUM
, "glFrontFace" );
105 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewPolygonState
? 0 : _NEW_POLYGON
);
106 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewPolygonState
;
107 ctx
->Polygon
.FrontFace
= mode
;
109 if (ctx
->Driver
.FrontFace
)
110 ctx
->Driver
.FrontFace( ctx
, mode
);
115 * Set the polygon rasterization mode.
117 * \param face the polygons which \p mode applies to.
118 * \param mode how polygons should be rasterized.
120 * \sa glPolygonMode().
122 * Verifies the parameters and updates gl_polygon_attrib::FrontMode and
123 * gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the
124 * driver via the dd_function_table::PolygonMode callback.
127 _mesa_PolygonMode( GLenum face
, GLenum mode
)
129 GET_CURRENT_CONTEXT(ctx
);
131 if (MESA_VERBOSE
&VERBOSE_API
)
132 _mesa_debug(ctx
, "glPolygonMode %s %s\n",
133 _mesa_enum_to_string(face
),
134 _mesa_enum_to_string(mode
));
141 case GL_FILL_RECTANGLE_NV
:
142 if (ctx
->Extensions
.NV_fill_rectangle
)
146 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPolygonMode(mode)");
152 if (ctx
->API
== API_OPENGL_CORE
) {
153 _mesa_error( ctx
, GL_INVALID_ENUM
, "glPolygonMode(face)" );
156 if (ctx
->Polygon
.FrontMode
== mode
)
158 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewPolygonState
? 0 : _NEW_POLYGON
);
159 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewPolygonState
;
160 ctx
->Polygon
.FrontMode
= mode
;
162 case GL_FRONT_AND_BACK
:
163 if (ctx
->Polygon
.FrontMode
== mode
&& ctx
->Polygon
.BackMode
== mode
)
165 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewPolygonState
? 0 : _NEW_POLYGON
);
166 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewPolygonState
;
167 ctx
->Polygon
.FrontMode
= mode
;
168 ctx
->Polygon
.BackMode
= mode
;
171 if (ctx
->API
== API_OPENGL_CORE
) {
172 _mesa_error( ctx
, GL_INVALID_ENUM
, "glPolygonMode(face)" );
175 if (ctx
->Polygon
.BackMode
== mode
)
177 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewPolygonState
? 0 : _NEW_POLYGON
);
178 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewPolygonState
;
179 ctx
->Polygon
.BackMode
= mode
;
182 _mesa_error( ctx
, GL_INVALID_ENUM
, "glPolygonMode(face)" );
186 if (ctx
->Driver
.PolygonMode
)
187 ctx
->Driver
.PolygonMode(ctx
, face
, mode
);
192 * Called by glPolygonStipple.
195 _mesa_PolygonStipple(const GLubyte
*pattern
)
197 GET_CURRENT_CONTEXT(ctx
);
199 if (MESA_VERBOSE
& VERBOSE_API
)
200 _mesa_debug(ctx
, "glPolygonStipple\n");
202 FLUSH_VERTICES(ctx
, _NEW_POLYGONSTIPPLE
);
204 pattern
= _mesa_map_validate_pbo_source(ctx
, 2,
205 &ctx
->Unpack
, 32, 32, 1,
206 GL_COLOR_INDEX
, GL_BITMAP
,
212 _mesa_unpack_polygon_stipple(pattern
, ctx
->PolygonStipple
, &ctx
->Unpack
);
214 _mesa_unmap_pbo_source(ctx
, &ctx
->Unpack
);
216 if (ctx
->Driver
.PolygonStipple
)
217 ctx
->Driver
.PolygonStipple(ctx
, pattern
);
222 * Called by glPolygonStipple.
225 _mesa_GetnPolygonStippleARB( GLsizei bufSize
, GLubyte
*dest
)
227 GET_CURRENT_CONTEXT(ctx
);
229 if (MESA_VERBOSE
&VERBOSE_API
)
230 _mesa_debug(ctx
, "glGetPolygonStipple\n");
232 dest
= _mesa_map_validate_pbo_dest(ctx
, 2,
233 &ctx
->Pack
, 32, 32, 1,
234 GL_COLOR_INDEX
, GL_BITMAP
,
235 bufSize
, dest
, "glGetPolygonStipple");
239 _mesa_pack_polygon_stipple(ctx
->PolygonStipple
, dest
, &ctx
->Pack
);
241 _mesa_unmap_pbo_dest(ctx
, &ctx
->Pack
);
246 _mesa_GetPolygonStipple( GLubyte
*dest
)
248 _mesa_GetnPolygonStippleARB(INT_MAX
, dest
);
252 _mesa_polygon_offset_clamp(struct gl_context
*ctx
,
253 GLfloat factor
, GLfloat units
, GLfloat clamp
)
255 if (ctx
->Polygon
.OffsetFactor
== factor
&&
256 ctx
->Polygon
.OffsetUnits
== units
&&
257 ctx
->Polygon
.OffsetClamp
== clamp
)
260 FLUSH_VERTICES(ctx
, ctx
->DriverFlags
.NewPolygonState
? 0 : _NEW_POLYGON
);
261 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewPolygonState
;
262 ctx
->Polygon
.OffsetFactor
= factor
;
263 ctx
->Polygon
.OffsetUnits
= units
;
264 ctx
->Polygon
.OffsetClamp
= clamp
;
266 if (ctx
->Driver
.PolygonOffset
)
267 ctx
->Driver
.PolygonOffset( ctx
, factor
, units
, clamp
);
271 _mesa_PolygonOffset( GLfloat factor
, GLfloat units
)
273 GET_CURRENT_CONTEXT(ctx
);
275 if (MESA_VERBOSE
&VERBOSE_API
)
276 _mesa_debug(ctx
, "glPolygonOffset %f %f\n", factor
, units
);
278 _mesa_polygon_offset_clamp(ctx
, factor
, units
, 0.0);
283 _mesa_PolygonOffsetEXT( GLfloat factor
, GLfloat bias
)
285 GET_CURRENT_CONTEXT(ctx
);
286 /* XXX mult by DepthMaxF here??? */
287 _mesa_PolygonOffset(factor
, bias
* ctx
->DrawBuffer
->_DepthMaxF
);
291 _mesa_PolygonOffsetClampEXT( GLfloat factor
, GLfloat units
, GLfloat clamp
)
293 GET_CURRENT_CONTEXT(ctx
);
295 if (!ctx
->Extensions
.EXT_polygon_offset_clamp
) {
296 _mesa_error(ctx
, GL_INVALID_OPERATION
,
297 "unsupported function (glPolygonOffsetClampEXT) called");
301 if (MESA_VERBOSE
&VERBOSE_API
)
302 _mesa_debug(ctx
, "glPolygonOffsetClampEXT %f %f %f\n", factor
, units
, clamp
);
304 _mesa_polygon_offset_clamp(ctx
, factor
, units
, clamp
);
309 /**********************************************************************/
310 /** \name Initialization */
314 * Initialize the context polygon state.
316 * \param ctx GL context.
318 * Initializes __struct gl_contextRec::Polygon and __struct gl_contextRec::PolygonStipple
321 void _mesa_init_polygon( struct gl_context
* ctx
)
324 ctx
->Polygon
.CullFlag
= GL_FALSE
;
325 ctx
->Polygon
.CullFaceMode
= GL_BACK
;
326 ctx
->Polygon
.FrontFace
= GL_CCW
;
327 ctx
->Polygon
.FrontMode
= GL_FILL
;
328 ctx
->Polygon
.BackMode
= GL_FILL
;
329 ctx
->Polygon
.SmoothFlag
= GL_FALSE
;
330 ctx
->Polygon
.StippleFlag
= GL_FALSE
;
331 ctx
->Polygon
.OffsetFactor
= 0.0F
;
332 ctx
->Polygon
.OffsetUnits
= 0.0F
;
333 ctx
->Polygon
.OffsetClamp
= 0.0F
;
334 ctx
->Polygon
.OffsetPoint
= GL_FALSE
;
335 ctx
->Polygon
.OffsetLine
= GL_FALSE
;
336 ctx
->Polygon
.OffsetFill
= GL_FALSE
;
339 /* Polygon Stipple group */
340 memset( ctx
->PolygonStipple
, 0xff, 32*sizeof(GLuint
) );