mesa: add support for glMapNamedBufferEXT()
[mesa.git] / src / mesa / main / program_resource.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 *
24 */
25
26 #include "main/enums.h"
27 #include "main/macros.h"
28 #include "main/mtypes.h"
29 #include "main/shaderapi.h"
30 #include "main/shaderobj.h"
31 #include "main/context.h"
32 #include "program_resource.h"
33 #include "compiler/glsl/ir_uniform.h"
34
35 static bool
36 supported_interface_enum(struct gl_context *ctx, GLenum iface)
37 {
38 switch (iface) {
39 case GL_UNIFORM:
40 case GL_UNIFORM_BLOCK:
41 case GL_PROGRAM_INPUT:
42 case GL_PROGRAM_OUTPUT:
43 case GL_TRANSFORM_FEEDBACK_BUFFER:
44 case GL_TRANSFORM_FEEDBACK_VARYING:
45 case GL_ATOMIC_COUNTER_BUFFER:
46 case GL_BUFFER_VARIABLE:
47 case GL_SHADER_STORAGE_BLOCK:
48 return true;
49 case GL_VERTEX_SUBROUTINE:
50 case GL_FRAGMENT_SUBROUTINE:
51 case GL_VERTEX_SUBROUTINE_UNIFORM:
52 case GL_FRAGMENT_SUBROUTINE_UNIFORM:
53 return _mesa_has_ARB_shader_subroutine(ctx);
54 case GL_GEOMETRY_SUBROUTINE:
55 case GL_GEOMETRY_SUBROUTINE_UNIFORM:
56 return _mesa_has_geometry_shaders(ctx) && _mesa_has_ARB_shader_subroutine(ctx);
57 case GL_COMPUTE_SUBROUTINE:
58 case GL_COMPUTE_SUBROUTINE_UNIFORM:
59 return _mesa_has_compute_shaders(ctx) && _mesa_has_ARB_shader_subroutine(ctx);
60 case GL_TESS_CONTROL_SUBROUTINE:
61 case GL_TESS_EVALUATION_SUBROUTINE:
62 case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
63 case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
64 return _mesa_has_tessellation(ctx) && _mesa_has_ARB_shader_subroutine(ctx);
65 default:
66 return false;
67 }
68 }
69
70 static struct gl_shader_program *
71 lookup_linked_program(GLuint program, const char *caller)
72 {
73 GET_CURRENT_CONTEXT(ctx);
74 struct gl_shader_program *prog =
75 _mesa_lookup_shader_program_err(ctx, program, caller);
76
77 if (!prog)
78 return NULL;
79
80 if (prog->data->LinkStatus == LINKING_FAILURE) {
81 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)",
82 caller);
83 return NULL;
84 }
85 return prog;
86 }
87
88 void GLAPIENTRY
89 _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
90 GLenum pname, GLint *params)
91 {
92 GET_CURRENT_CONTEXT(ctx);
93
94 if (MESA_VERBOSE & VERBOSE_API) {
95 _mesa_debug(ctx, "glGetProgramInterfaceiv(%u, %s, %s, %p)\n",
96 program, _mesa_enum_to_string(programInterface),
97 _mesa_enum_to_string(pname), params);
98 }
99
100 unsigned i;
101 struct gl_shader_program *shProg =
102 _mesa_lookup_shader_program_err(ctx, program,
103 "glGetProgramInterfaceiv");
104 if (!shProg)
105 return;
106
107 if (!params) {
108 _mesa_error(ctx, GL_INVALID_OPERATION,
109 "glGetProgramInterfaceiv(params NULL)");
110 return;
111 }
112
113 /* Validate interface. */
114 if (!supported_interface_enum(ctx, programInterface)) {
115 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramInterfaceiv(%s)",
116 _mesa_enum_to_string(programInterface));
117 return;
118 }
119
120 /* Validate pname against interface. */
121 switch(pname) {
122 case GL_ACTIVE_RESOURCES:
123 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++)
124 if (shProg->data->ProgramResourceList[i].Type == programInterface)
125 (*params)++;
126 break;
127 case GL_MAX_NAME_LENGTH:
128 if (programInterface == GL_ATOMIC_COUNTER_BUFFER ||
129 programInterface == GL_TRANSFORM_FEEDBACK_BUFFER) {
130 _mesa_error(ctx, GL_INVALID_OPERATION,
131 "glGetProgramInterfaceiv(%s pname %s)",
132 _mesa_enum_to_string(programInterface),
133 _mesa_enum_to_string(pname));
134 return;
135 }
136 /* Name length consists of base name, 3 additional chars '[0]' if
137 * resource is an array and finally 1 char for string terminator.
138 */
139 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
140 if (shProg->data->ProgramResourceList[i].Type != programInterface)
141 continue;
142 unsigned len =
143 _mesa_program_resource_name_len(&shProg->data->ProgramResourceList[i]);
144 *params = MAX2(*params, len + 1);
145 }
146 break;
147 case GL_MAX_NUM_ACTIVE_VARIABLES:
148 switch (programInterface) {
149 case GL_UNIFORM_BLOCK:
150 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
151 if (shProg->data->ProgramResourceList[i].Type == programInterface) {
152 struct gl_uniform_block *block =
153 (struct gl_uniform_block *)
154 shProg->data->ProgramResourceList[i].Data;
155 *params = MAX2(*params, block->NumUniforms);
156 }
157 }
158 break;
159 case GL_SHADER_STORAGE_BLOCK:
160 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
161 if (shProg->data->ProgramResourceList[i].Type == programInterface) {
162 struct gl_uniform_block *block =
163 (struct gl_uniform_block *)
164 shProg->data->ProgramResourceList[i].Data;
165 GLint block_params = 0;
166 for (unsigned j = 0; j < block->NumUniforms; j++) {
167 const char *iname = block->Uniforms[j].IndexName;
168 struct gl_program_resource *uni =
169 _mesa_program_resource_find_name(shProg, GL_BUFFER_VARIABLE,
170 iname, NULL);
171 if (!uni)
172 continue;
173 block_params++;
174 }
175 *params = MAX2(*params, block_params);
176 }
177 }
178 break;
179 case GL_ATOMIC_COUNTER_BUFFER:
180 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
181 if (shProg->data->ProgramResourceList[i].Type == programInterface) {
182 struct gl_active_atomic_buffer *buffer =
183 (struct gl_active_atomic_buffer *)
184 shProg->data->ProgramResourceList[i].Data;
185 *params = MAX2(*params, buffer->NumUniforms);
186 }
187 }
188 break;
189 case GL_TRANSFORM_FEEDBACK_BUFFER:
190 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
191 if (shProg->data->ProgramResourceList[i].Type == programInterface) {
192 struct gl_transform_feedback_buffer *buffer =
193 (struct gl_transform_feedback_buffer *)
194 shProg->data->ProgramResourceList[i].Data;
195 *params = MAX2(*params, buffer->NumVaryings);
196 }
197 }
198 break;
199 default:
200 _mesa_error(ctx, GL_INVALID_OPERATION,
201 "glGetProgramInterfaceiv(%s pname %s)",
202 _mesa_enum_to_string(programInterface),
203 _mesa_enum_to_string(pname));
204 }
205 break;
206 case GL_MAX_NUM_COMPATIBLE_SUBROUTINES:
207 switch (programInterface) {
208 case GL_VERTEX_SUBROUTINE_UNIFORM:
209 case GL_FRAGMENT_SUBROUTINE_UNIFORM:
210 case GL_GEOMETRY_SUBROUTINE_UNIFORM:
211 case GL_COMPUTE_SUBROUTINE_UNIFORM:
212 case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
213 case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: {
214 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
215 if (shProg->data->ProgramResourceList[i].Type == programInterface) {
216 struct gl_uniform_storage *uni =
217 (struct gl_uniform_storage *)
218 shProg->data->ProgramResourceList[i].Data;
219 *params = MAX2(*params, uni->num_compatible_subroutines);
220 }
221 }
222 break;
223 }
224
225 default:
226 _mesa_error(ctx, GL_INVALID_OPERATION,
227 "glGetProgramInterfaceiv(%s pname %s)",
228 _mesa_enum_to_string(programInterface),
229 _mesa_enum_to_string(pname));
230 }
231 break;
232 default:
233 _mesa_error(ctx, GL_INVALID_OPERATION,
234 "glGetProgramInterfaceiv(pname %s)",
235 _mesa_enum_to_string(pname));
236 }
237 }
238
239 static bool
240 is_xfb_marker(const char *str)
241 {
242 static const char *markers[] = {
243 "gl_NextBuffer",
244 "gl_SkipComponents1",
245 "gl_SkipComponents2",
246 "gl_SkipComponents3",
247 "gl_SkipComponents4",
248 NULL
249 };
250 const char **m = markers;
251
252 if (strncmp(str, "gl_", 3) != 0)
253 return false;
254
255 for (; *m; m++)
256 if (strcmp(*m, str) == 0)
257 return true;
258
259 return false;
260 }
261
262 GLuint GLAPIENTRY
263 _mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
264 const GLchar *name)
265 {
266 GET_CURRENT_CONTEXT(ctx);
267
268 if (MESA_VERBOSE & VERBOSE_API) {
269 _mesa_debug(ctx, "glGetProgramResourceIndex(%u, %s, %s)\n",
270 program, _mesa_enum_to_string(programInterface), name);
271 }
272
273 unsigned array_index = 0;
274 struct gl_program_resource *res;
275 struct gl_shader_program *shProg =
276 _mesa_lookup_shader_program_err(ctx, program,
277 "glGetProgramResourceIndex");
278 if (!shProg || !name)
279 return GL_INVALID_INDEX;
280
281 if (!supported_interface_enum(ctx, programInterface)) {
282 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
283 _mesa_enum_to_string(programInterface));
284 return GL_INVALID_INDEX;
285 }
286 /*
287 * For the interface TRANSFORM_FEEDBACK_VARYING, the value INVALID_INDEX
288 * should be returned when querying the index assigned to the special names
289 * "gl_NextBuffer", "gl_SkipComponents1", "gl_SkipComponents2",
290 * "gl_SkipComponents3", and "gl_SkipComponents4".
291 */
292 if (programInterface == GL_TRANSFORM_FEEDBACK_VARYING &&
293 is_xfb_marker(name))
294 return GL_INVALID_INDEX;
295
296 switch (programInterface) {
297 case GL_TESS_CONTROL_SUBROUTINE:
298 case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
299 case GL_TESS_EVALUATION_SUBROUTINE:
300 case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
301 case GL_COMPUTE_SUBROUTINE:
302 case GL_COMPUTE_SUBROUTINE_UNIFORM:
303 case GL_GEOMETRY_SUBROUTINE:
304 case GL_GEOMETRY_SUBROUTINE_UNIFORM:
305 case GL_VERTEX_SUBROUTINE:
306 case GL_FRAGMENT_SUBROUTINE:
307 case GL_VERTEX_SUBROUTINE_UNIFORM:
308 case GL_FRAGMENT_SUBROUTINE_UNIFORM:
309 case GL_PROGRAM_INPUT:
310 case GL_PROGRAM_OUTPUT:
311 case GL_UNIFORM:
312 case GL_BUFFER_VARIABLE:
313 case GL_TRANSFORM_FEEDBACK_VARYING:
314 case GL_UNIFORM_BLOCK:
315 case GL_SHADER_STORAGE_BLOCK:
316 res = _mesa_program_resource_find_name(shProg, programInterface, name,
317 &array_index);
318 if (!res || array_index > 0)
319 return GL_INVALID_INDEX;
320
321 return _mesa_program_resource_index(shProg, res);
322 case GL_ATOMIC_COUNTER_BUFFER:
323 case GL_TRANSFORM_FEEDBACK_BUFFER:
324 default:
325 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
326 _mesa_enum_to_string(programInterface));
327 }
328
329 return GL_INVALID_INDEX;
330 }
331
332 void GLAPIENTRY
333 _mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
334 GLuint index, GLsizei bufSize, GLsizei *length,
335 GLchar *name)
336 {
337 GET_CURRENT_CONTEXT(ctx);
338
339 if (MESA_VERBOSE & VERBOSE_API) {
340 _mesa_debug(ctx, "glGetProgramResourceName(%u, %s, %u, %d, %p, %p)\n",
341 program, _mesa_enum_to_string(programInterface), index,
342 bufSize, length, name);
343 }
344
345 struct gl_shader_program *shProg =
346 _mesa_lookup_shader_program_err(ctx, program,
347 "glGetProgramResourceName");
348
349 if (!shProg || !name)
350 return;
351
352 if (programInterface == GL_ATOMIC_COUNTER_BUFFER ||
353 programInterface == GL_TRANSFORM_FEEDBACK_BUFFER ||
354 !supported_interface_enum(ctx, programInterface)) {
355 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceName(%s)",
356 _mesa_enum_to_string(programInterface));
357 return;
358 }
359
360 _mesa_get_program_resource_name(shProg, programInterface, index, bufSize,
361 length, name, "glGetProgramResourceName");
362 }
363
364 void GLAPIENTRY
365 _mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
366 GLuint index, GLsizei propCount,
367 const GLenum *props, GLsizei bufSize,
368 GLsizei *length, GLint *params)
369 {
370 GET_CURRENT_CONTEXT(ctx);
371
372 if (MESA_VERBOSE & VERBOSE_API) {
373 _mesa_debug(ctx, "glGetProgramResourceiv(%u, %s, %u, %d, %p, %d, %p, %p)\n",
374 program, _mesa_enum_to_string(programInterface), index,
375 propCount, props, bufSize, length, params);
376 }
377
378 struct gl_shader_program *shProg =
379 _mesa_lookup_shader_program_err(ctx, program, "glGetProgramResourceiv");
380
381 if (!shProg || !params)
382 return;
383
384 /* The error INVALID_VALUE is generated if <propCount> is zero.
385 * Note that we check < 0 here because it makes sense to bail early.
386 */
387 if (propCount <= 0) {
388 _mesa_error(ctx, GL_INVALID_VALUE,
389 "glGetProgramResourceiv(propCount <= 0)");
390 return;
391 }
392
393 _mesa_get_program_resourceiv(shProg, programInterface, index,
394 propCount, props, bufSize, length, params);
395 }
396
397 GLint GLAPIENTRY
398 _mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
399 const GLchar *name)
400 {
401 GET_CURRENT_CONTEXT(ctx);
402
403 if (MESA_VERBOSE & VERBOSE_API) {
404 _mesa_debug(ctx, "glGetProgramResourceLocation(%u, %s, %s)\n",
405 program, _mesa_enum_to_string(programInterface), name);
406 }
407
408 struct gl_shader_program *shProg =
409 lookup_linked_program(program, "glGetProgramResourceLocation");
410
411 if (!shProg || !name)
412 return -1;
413
414 /* Validate programInterface. */
415 switch (programInterface) {
416 case GL_UNIFORM:
417 case GL_PROGRAM_INPUT:
418 case GL_PROGRAM_OUTPUT:
419 break;
420
421 case GL_VERTEX_SUBROUTINE_UNIFORM:
422 case GL_FRAGMENT_SUBROUTINE_UNIFORM:
423 if (!_mesa_has_ARB_shader_subroutine(ctx))
424 goto fail;
425 break;
426 case GL_GEOMETRY_SUBROUTINE_UNIFORM:
427 if (!_mesa_has_geometry_shaders(ctx) || !_mesa_has_ARB_shader_subroutine(ctx))
428 goto fail;
429 break;
430 case GL_COMPUTE_SUBROUTINE_UNIFORM:
431 if (!_mesa_has_compute_shaders(ctx) || !_mesa_has_ARB_shader_subroutine(ctx))
432 goto fail;
433 break;
434 case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
435 case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
436 if (!_mesa_has_tessellation(ctx) || !_mesa_has_ARB_shader_subroutine(ctx))
437 goto fail;
438 break;
439 default:
440 goto fail;
441 }
442
443 return _mesa_program_resource_location(shProg, programInterface, name);
444 fail:
445 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceLocation(%s %s)",
446 _mesa_enum_to_string(programInterface), name);
447 return -1;
448 }
449
450 /**
451 * Returns output index for dual source blending.
452 */
453 GLint GLAPIENTRY
454 _mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
455 const GLchar *name)
456 {
457 GET_CURRENT_CONTEXT(ctx);
458
459 if (MESA_VERBOSE & VERBOSE_API) {
460 _mesa_debug(ctx, "glGetProgramResourceLocationIndex(%u, %s, %s)\n",
461 program, _mesa_enum_to_string(programInterface), name);
462 }
463
464 struct gl_shader_program *shProg =
465 lookup_linked_program(program, "glGetProgramResourceLocationIndex");
466
467 if (!shProg || !name)
468 return -1;
469
470 /* From the GL_ARB_program_interface_query spec:
471 *
472 * "For GetProgramResourceLocationIndex, <programInterface> must be
473 * PROGRAM_OUTPUT."
474 */
475 if (programInterface != GL_PROGRAM_OUTPUT) {
476 _mesa_error(ctx, GL_INVALID_ENUM,
477 "glGetProgramResourceLocationIndex(%s)",
478 _mesa_enum_to_string(programInterface));
479 return -1;
480 }
481
482 return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT,
483 name);
484 }