main: Fix memleaks in mesa_use_program
[mesa.git] / src / mesa / main / queryobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "bufferobj.h"
27 #include "glheader.h"
28 #include "context.h"
29 #include "enums.h"
30 #include "hash.h"
31 #include "imports.h"
32 #include "queryobj.h"
33 #include "mtypes.h"
34
35
36 /**
37 * Allocate a new query object. This is a fallback routine called via
38 * ctx->Driver.NewQueryObject().
39 * \param ctx - rendering context
40 * \param id - the new object's ID
41 * \return pointer to new query_object object or NULL if out of memory.
42 */
43 static struct gl_query_object *
44 _mesa_new_query_object(struct gl_context *ctx, GLuint id)
45 {
46 struct gl_query_object *q = CALLOC_STRUCT(gl_query_object);
47 (void) ctx;
48 if (q) {
49 q->Id = id;
50 q->Result = 0;
51 q->Active = GL_FALSE;
52
53 /* This is to satisfy the language of the specification: "In the initial
54 * state of a query object, the result is available" (OpenGL 3.1 §
55 * 2.13).
56 */
57 q->Ready = GL_TRUE;
58
59 /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
60 * used, but no object is associated with them until the first time they
61 * are used by BeginQuery." Since our implementation actually does
62 * allocate an object at this point, use a flag to indicate that this
63 * object has not yet been bound so should not be considered a query.
64 */
65 q->EverBound = GL_FALSE;
66 }
67 return q;
68 }
69
70
71 /**
72 * Begin a query. Software driver fallback.
73 * Called via ctx->Driver.BeginQuery().
74 */
75 static void
76 _mesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
77 {
78 ctx->NewState |= _NEW_DEPTH; /* for swrast */
79 }
80
81
82 /**
83 * End a query. Software driver fallback.
84 * Called via ctx->Driver.EndQuery().
85 */
86 static void
87 _mesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
88 {
89 ctx->NewState |= _NEW_DEPTH; /* for swrast */
90 q->Ready = GL_TRUE;
91 }
92
93
94 /**
95 * Wait for query to complete. Software driver fallback.
96 * Called via ctx->Driver.WaitQuery().
97 */
98 static void
99 _mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q)
100 {
101 /* For software drivers, _mesa_end_query() should have completed the query.
102 * For real hardware, implement a proper WaitQuery() driver function,
103 * which may require issuing a flush.
104 */
105 assert(q->Ready);
106 }
107
108
109 /**
110 * Check if a query results are ready. Software driver fallback.
111 * Called via ctx->Driver.CheckQuery().
112 */
113 static void
114 _mesa_check_query(struct gl_context *ctx, struct gl_query_object *q)
115 {
116 /* No-op for sw rendering.
117 * HW drivers may need to flush at this time.
118 */
119 }
120
121
122 /**
123 * Delete a query object. Called via ctx->Driver.DeleteQuery().
124 * Not removed from hash table here.
125 */
126 static void
127 _mesa_delete_query(struct gl_context *ctx, struct gl_query_object *q)
128 {
129 free(q->Label);
130 free(q);
131 }
132
133
134 void
135 _mesa_init_query_object_functions(struct dd_function_table *driver)
136 {
137 driver->NewQueryObject = _mesa_new_query_object;
138 driver->DeleteQuery = _mesa_delete_query;
139 driver->BeginQuery = _mesa_begin_query;
140 driver->EndQuery = _mesa_end_query;
141 driver->WaitQuery = _mesa_wait_query;
142 driver->CheckQuery = _mesa_check_query;
143 }
144
145 static struct gl_query_object **
146 get_pipe_stats_binding_point(struct gl_context *ctx,
147 GLenum target)
148 {
149 const int which = target - GL_VERTICES_SUBMITTED;
150 assert(which < MAX_PIPELINE_STATISTICS);
151
152 if (!_mesa_has_ARB_pipeline_statistics_query(ctx))
153 return NULL;
154
155 return &ctx->Query.pipeline_stats[which];
156 }
157
158 /**
159 * Return pointer to the query object binding point for the given target and
160 * index.
161 * \return NULL if invalid target, else the address of binding point
162 */
163 static struct gl_query_object **
164 get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
165 {
166 switch (target) {
167 case GL_SAMPLES_PASSED:
168 if (_mesa_has_ARB_occlusion_query(ctx) ||
169 _mesa_has_ARB_occlusion_query2(ctx))
170 return &ctx->Query.CurrentOcclusionObject;
171 else
172 return NULL;
173 case GL_ANY_SAMPLES_PASSED:
174 if (_mesa_has_ARB_occlusion_query2(ctx) ||
175 _mesa_has_EXT_occlusion_query_boolean(ctx))
176 return &ctx->Query.CurrentOcclusionObject;
177 else
178 return NULL;
179 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
180 if (_mesa_has_ARB_ES3_compatibility(ctx) ||
181 _mesa_has_EXT_occlusion_query_boolean(ctx))
182 return &ctx->Query.CurrentOcclusionObject;
183 else
184 return NULL;
185 case GL_TIME_ELAPSED:
186 if (_mesa_has_EXT_timer_query(ctx) ||
187 _mesa_has_EXT_disjoint_timer_query(ctx))
188 return &ctx->Query.CurrentTimerObject;
189 else
190 return NULL;
191 case GL_PRIMITIVES_GENERATED:
192 if (_mesa_has_EXT_transform_feedback(ctx) ||
193 _mesa_has_EXT_tessellation_shader(ctx) ||
194 _mesa_has_OES_geometry_shader(ctx))
195 return &ctx->Query.PrimitivesGenerated[index];
196 else
197 return NULL;
198 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
199 if (_mesa_has_EXT_transform_feedback(ctx) || _mesa_is_gles3(ctx))
200 return &ctx->Query.PrimitivesWritten[index];
201 else
202 return NULL;
203 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
204 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
205 return &ctx->Query.TransformFeedbackOverflow[index];
206 else
207 return NULL;
208 case GL_TRANSFORM_FEEDBACK_OVERFLOW:
209 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
210 return &ctx->Query.TransformFeedbackOverflowAny;
211 else
212 return NULL;
213
214 case GL_VERTICES_SUBMITTED:
215 case GL_PRIMITIVES_SUBMITTED:
216 case GL_VERTEX_SHADER_INVOCATIONS:
217 case GL_FRAGMENT_SHADER_INVOCATIONS:
218 case GL_CLIPPING_INPUT_PRIMITIVES:
219 case GL_CLIPPING_OUTPUT_PRIMITIVES:
220 return get_pipe_stats_binding_point(ctx, target);
221
222 case GL_GEOMETRY_SHADER_INVOCATIONS:
223 /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
224 target = GL_VERTICES_SUBMITTED + MAX_PIPELINE_STATISTICS - 1;
225 /* fallthrough */
226 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
227 if (_mesa_has_geometry_shaders(ctx))
228 return get_pipe_stats_binding_point(ctx, target);
229 else
230 return NULL;
231
232 case GL_TESS_CONTROL_SHADER_PATCHES:
233 case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
234 if (_mesa_has_tessellation(ctx))
235 return get_pipe_stats_binding_point(ctx, target);
236 else
237 return NULL;
238
239 case GL_COMPUTE_SHADER_INVOCATIONS:
240 if (_mesa_has_compute_shaders(ctx))
241 return get_pipe_stats_binding_point(ctx, target);
242 else
243 return NULL;
244
245 default:
246 return NULL;
247 }
248 }
249
250 /**
251 * Create $n query objects and store them in *ids. Make them of type $target
252 * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
253 */
254 static void
255 create_queries(struct gl_context *ctx, GLenum target, GLsizei n, GLuint *ids,
256 bool dsa)
257 {
258 const char *func = dsa ? "glGenQueries" : "glCreateQueries";
259 GLuint first;
260
261 if (MESA_VERBOSE & VERBOSE_API)
262 _mesa_debug(ctx, "%s(%d)\n", func, n);
263
264 if (n < 0) {
265 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
266 return;
267 }
268
269 first = _mesa_HashFindFreeKeyBlock(ctx->Query.QueryObjects, n);
270 if (first) {
271 GLsizei i;
272 for (i = 0; i < n; i++) {
273 struct gl_query_object *q
274 = ctx->Driver.NewQueryObject(ctx, first + i);
275 if (!q) {
276 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
277 return;
278 } else if (dsa) {
279 /* Do the equivalent of binding the buffer with a target */
280 q->Target = target;
281 q->EverBound = GL_TRUE;
282 }
283 ids[i] = first + i;
284 _mesa_HashInsertLocked(ctx->Query.QueryObjects, first + i, q);
285 }
286 }
287 }
288
289 void GLAPIENTRY
290 _mesa_GenQueries(GLsizei n, GLuint *ids)
291 {
292 GET_CURRENT_CONTEXT(ctx);
293 create_queries(ctx, 0, n, ids, false);
294 }
295
296 void GLAPIENTRY
297 _mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids)
298 {
299 GET_CURRENT_CONTEXT(ctx);
300
301 switch (target) {
302 case GL_SAMPLES_PASSED:
303 case GL_ANY_SAMPLES_PASSED:
304 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
305 case GL_TIME_ELAPSED:
306 case GL_TIMESTAMP:
307 case GL_PRIMITIVES_GENERATED:
308 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
309 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
310 case GL_TRANSFORM_FEEDBACK_OVERFLOW:
311 break;
312 default:
313 _mesa_error(ctx, GL_INVALID_ENUM, "glCreateQueries(invalid target = %s)",
314 _mesa_enum_to_string(target));
315 return;
316 }
317
318 create_queries(ctx, target, n, ids, true);
319 }
320
321
322 void GLAPIENTRY
323 _mesa_DeleteQueries(GLsizei n, const GLuint *ids)
324 {
325 GLint i;
326 GET_CURRENT_CONTEXT(ctx);
327 FLUSH_VERTICES(ctx, 0);
328
329 if (MESA_VERBOSE & VERBOSE_API)
330 _mesa_debug(ctx, "glDeleteQueries(%d)\n", n);
331
332 if (n < 0) {
333 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteQueriesARB(n < 0)");
334 return;
335 }
336
337 for (i = 0; i < n; i++) {
338 if (ids[i] > 0) {
339 struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
340 if (q) {
341 if (q->Active) {
342 struct gl_query_object **bindpt;
343 bindpt = get_query_binding_point(ctx, q->Target, q->Stream);
344 assert(bindpt); /* Should be non-null for active q. */
345 if (bindpt) {
346 *bindpt = NULL;
347 }
348 q->Active = GL_FALSE;
349 ctx->Driver.EndQuery(ctx, q);
350 }
351 _mesa_HashRemoveLocked(ctx->Query.QueryObjects, ids[i]);
352 ctx->Driver.DeleteQuery(ctx, q);
353 }
354 }
355 }
356 }
357
358
359 GLboolean GLAPIENTRY
360 _mesa_IsQuery(GLuint id)
361 {
362 struct gl_query_object *q;
363
364 GET_CURRENT_CONTEXT(ctx);
365 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
366
367 if (MESA_VERBOSE & VERBOSE_API)
368 _mesa_debug(ctx, "glIsQuery(%u)\n", id);
369
370 if (id == 0)
371 return GL_FALSE;
372
373 q = _mesa_lookup_query_object(ctx, id);
374 if (q == NULL)
375 return GL_FALSE;
376
377 return q->EverBound;
378 }
379
380 static GLboolean
381 query_error_check_index(struct gl_context *ctx, GLenum target, GLuint index)
382 {
383 switch (target) {
384 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
385 case GL_PRIMITIVES_GENERATED:
386 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
387 if (index >= ctx->Const.MaxVertexStreams) {
388 _mesa_error(ctx, GL_INVALID_VALUE,
389 "glBeginQueryIndexed(index>=MaxVertexStreams)");
390 return GL_FALSE;
391 }
392 break;
393 default:
394 if (index > 0) {
395 _mesa_error(ctx, GL_INVALID_VALUE, "glBeginQueryIndexed(index>0)");
396 return GL_FALSE;
397 }
398 }
399 return GL_TRUE;
400 }
401
402 void GLAPIENTRY
403 _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
404 {
405 struct gl_query_object *q, **bindpt;
406 GET_CURRENT_CONTEXT(ctx);
407
408 if (MESA_VERBOSE & VERBOSE_API)
409 _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n",
410 _mesa_enum_to_string(target), index, id);
411
412 if (!query_error_check_index(ctx, target, index))
413 return;
414
415 FLUSH_VERTICES(ctx, 0);
416
417 bindpt = get_query_binding_point(ctx, target, index);
418 if (!bindpt) {
419 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)");
420 return;
421 }
422
423 /* From the GL_ARB_occlusion_query spec:
424 *
425 * "If BeginQueryARB is called while another query is already in
426 * progress with the same target, an INVALID_OPERATION error is
427 * generated."
428 */
429 if (*bindpt) {
430 _mesa_error(ctx, GL_INVALID_OPERATION,
431 "glBeginQuery{Indexed}(target=%s is active)",
432 _mesa_enum_to_string(target));
433 return;
434 }
435
436 if (id == 0) {
437 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)");
438 return;
439 }
440
441 q = _mesa_lookup_query_object(ctx, id);
442 if (!q) {
443 if (ctx->API != API_OPENGL_COMPAT) {
444 _mesa_error(ctx, GL_INVALID_OPERATION,
445 "glBeginQuery{Indexed}(non-gen name)");
446 return;
447 } else {
448 /* create new object */
449 q = ctx->Driver.NewQueryObject(ctx, id);
450 if (!q) {
451 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
452 return;
453 }
454 _mesa_HashInsertLocked(ctx->Query.QueryObjects, id, q);
455 }
456 }
457 else {
458 /* pre-existing object */
459 if (q->Active) {
460 _mesa_error(ctx, GL_INVALID_OPERATION,
461 "glBeginQuery{Indexed}(query already active)");
462 return;
463 }
464
465 /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
466 * spec states:
467 *
468 * "BeginQuery generates an INVALID_OPERATION error if any of the
469 * following conditions hold: [...] id is the name of an
470 * existing query object whose type does not match target; [...]
471 *
472 * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
473 * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
474 */
475 if (q->EverBound && q->Target != target) {
476 _mesa_error(ctx, GL_INVALID_OPERATION,
477 "glBeginQuery{Indexed}(target mismatch)");
478 return;
479 }
480 }
481
482 /* This possibly changes the target of a buffer allocated by
483 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
484 * the following:
485 *
486 * "CreateQueries adds a <target>, so strictly speaking the <target>
487 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
488 * isn't a selector, so we decided not to change it."
489 *
490 * Updating the target of the query object should be acceptable, so let's
491 * do that.
492 */
493
494 q->Target = target;
495 q->Active = GL_TRUE;
496 q->Result = 0;
497 q->Ready = GL_FALSE;
498 q->EverBound = GL_TRUE;
499 q->Stream = index;
500
501 /* XXX should probably refcount query objects */
502 *bindpt = q;
503
504 ctx->Driver.BeginQuery(ctx, q);
505 }
506
507
508 void GLAPIENTRY
509 _mesa_EndQueryIndexed(GLenum target, GLuint index)
510 {
511 struct gl_query_object *q, **bindpt;
512 GET_CURRENT_CONTEXT(ctx);
513
514 if (MESA_VERBOSE & VERBOSE_API)
515 _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n",
516 _mesa_enum_to_string(target), index);
517
518 if (!query_error_check_index(ctx, target, index))
519 return;
520
521 FLUSH_VERTICES(ctx, 0);
522
523 bindpt = get_query_binding_point(ctx, target, index);
524 if (!bindpt) {
525 _mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)");
526 return;
527 }
528
529 /* XXX should probably refcount query objects */
530 q = *bindpt;
531
532 /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
533 if (q && q->Target != target) {
534 _mesa_error(ctx, GL_INVALID_OPERATION,
535 "glEndQuery(target=%s with active query of target %s)",
536 _mesa_enum_to_string(target),
537 _mesa_enum_to_string(q->Target));
538 return;
539 }
540
541 *bindpt = NULL;
542
543 if (!q || !q->Active) {
544 _mesa_error(ctx, GL_INVALID_OPERATION,
545 "glEndQuery{Indexed}(no matching glBeginQuery{Indexed})");
546 return;
547 }
548
549 q->Active = GL_FALSE;
550 ctx->Driver.EndQuery(ctx, q);
551 }
552
553 void GLAPIENTRY
554 _mesa_BeginQuery(GLenum target, GLuint id)
555 {
556 _mesa_BeginQueryIndexed(target, 0, id);
557 }
558
559 void GLAPIENTRY
560 _mesa_EndQuery(GLenum target)
561 {
562 _mesa_EndQueryIndexed(target, 0);
563 }
564
565 void GLAPIENTRY
566 _mesa_QueryCounter(GLuint id, GLenum target)
567 {
568 struct gl_query_object *q;
569 GET_CURRENT_CONTEXT(ctx);
570
571 if (MESA_VERBOSE & VERBOSE_API)
572 _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id,
573 _mesa_enum_to_string(target));
574
575 /* error checking */
576 if (target != GL_TIMESTAMP) {
577 _mesa_error(ctx, GL_INVALID_ENUM, "glQueryCounter(target)");
578 return;
579 }
580
581 if (id == 0) {
582 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)");
583 return;
584 }
585
586 q = _mesa_lookup_query_object(ctx, id);
587 if (!q) {
588 /* XXX the Core profile should throw INVALID_OPERATION here */
589
590 /* create new object */
591 q = ctx->Driver.NewQueryObject(ctx, id);
592 if (!q) {
593 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glQueryCounter");
594 return;
595 }
596 _mesa_HashInsertLocked(ctx->Query.QueryObjects, id, q);
597 }
598 else {
599 if (q->Target && q->Target != GL_TIMESTAMP) {
600 _mesa_error(ctx, GL_INVALID_OPERATION,
601 "glQueryCounter(id has an invalid target)");
602 return;
603 }
604 }
605
606 if (q->Active) {
607 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)");
608 return;
609 }
610
611 /* This possibly changes the target of a buffer allocated by
612 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
613 * the following:
614 *
615 * "CreateQueries adds a <target>, so strictly speaking the <target>
616 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
617 * isn't a selector, so we decided not to change it."
618 *
619 * Updating the target of the query object should be acceptable, so let's
620 * do that.
621 */
622
623 q->Target = target;
624 q->Result = 0;
625 q->Ready = GL_FALSE;
626 q->EverBound = GL_TRUE;
627
628 if (ctx->Driver.QueryCounter) {
629 ctx->Driver.QueryCounter(ctx, q);
630 } else {
631 /* QueryCounter is implemented using EndQuery without BeginQuery
632 * in drivers. This is actually Direct3D and Gallium convention.
633 */
634 ctx->Driver.EndQuery(ctx, q);
635 }
636 }
637
638
639 void GLAPIENTRY
640 _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
641 GLint *params)
642 {
643 struct gl_query_object *q = NULL, **bindpt = NULL;
644 GET_CURRENT_CONTEXT(ctx);
645
646 if (MESA_VERBOSE & VERBOSE_API)
647 _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n",
648 _mesa_enum_to_string(target),
649 index,
650 _mesa_enum_to_string(pname));
651
652 if (!query_error_check_index(ctx, target, index))
653 return;
654
655 /* From the GL_EXT_occlusion_query_boolean spec:
656 *
657 * "The error INVALID_ENUM is generated if GetQueryivEXT is called where
658 * <pname> is not CURRENT_QUERY_EXT."
659 *
660 * Same rule is present also in ES 3.2 spec.
661 */
662 if (_mesa_is_gles(ctx) && pname != GL_CURRENT_QUERY) {
663 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivEXT(%s)",
664 _mesa_enum_to_string(pname));
665 return;
666 }
667
668 if (target == GL_TIMESTAMP) {
669 if (!_mesa_has_ARB_timer_query(ctx) &&
670 !_mesa_has_EXT_disjoint_timer_query(ctx)) {
671 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
672 return;
673 }
674 }
675 else {
676 bindpt = get_query_binding_point(ctx, target, index);
677 if (!bindpt) {
678 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)");
679 return;
680 }
681
682 q = *bindpt;
683 }
684
685 switch (pname) {
686 case GL_QUERY_COUNTER_BITS:
687 switch (target) {
688 case GL_SAMPLES_PASSED:
689 *params = ctx->Const.QueryCounterBits.SamplesPassed;
690 break;
691 case GL_ANY_SAMPLES_PASSED:
692 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
693 /* The minimum value of this is 1 if it's nonzero, and the value
694 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
695 * bits.
696 */
697 *params = 1;
698 break;
699 case GL_TIME_ELAPSED:
700 *params = ctx->Const.QueryCounterBits.TimeElapsed;
701 break;
702 case GL_TIMESTAMP:
703 *params = ctx->Const.QueryCounterBits.Timestamp;
704 break;
705 case GL_PRIMITIVES_GENERATED:
706 *params = ctx->Const.QueryCounterBits.PrimitivesGenerated;
707 break;
708 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
709 *params = ctx->Const.QueryCounterBits.PrimitivesWritten;
710 break;
711 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
712 case GL_TRANSFORM_FEEDBACK_OVERFLOW:
713 /* The minimum value of this is 1 if it's nonzero, and the value
714 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
715 * bits.
716 */
717 *params = 1;
718 break;
719 case GL_VERTICES_SUBMITTED:
720 *params = ctx->Const.QueryCounterBits.VerticesSubmitted;
721 break;
722 case GL_PRIMITIVES_SUBMITTED:
723 *params = ctx->Const.QueryCounterBits.PrimitivesSubmitted;
724 break;
725 case GL_VERTEX_SHADER_INVOCATIONS:
726 *params = ctx->Const.QueryCounterBits.VsInvocations;
727 break;
728 case GL_TESS_CONTROL_SHADER_PATCHES:
729 *params = ctx->Const.QueryCounterBits.TessPatches;
730 break;
731 case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
732 *params = ctx->Const.QueryCounterBits.TessInvocations;
733 break;
734 case GL_GEOMETRY_SHADER_INVOCATIONS:
735 *params = ctx->Const.QueryCounterBits.GsInvocations;
736 break;
737 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
738 *params = ctx->Const.QueryCounterBits.GsPrimitives;
739 break;
740 case GL_FRAGMENT_SHADER_INVOCATIONS:
741 *params = ctx->Const.QueryCounterBits.FsInvocations;
742 break;
743 case GL_COMPUTE_SHADER_INVOCATIONS:
744 *params = ctx->Const.QueryCounterBits.ComputeInvocations;
745 break;
746 case GL_CLIPPING_INPUT_PRIMITIVES:
747 *params = ctx->Const.QueryCounterBits.ClInPrimitives;
748 break;
749 case GL_CLIPPING_OUTPUT_PRIMITIVES:
750 *params = ctx->Const.QueryCounterBits.ClOutPrimitives;
751 break;
752 default:
753 _mesa_problem(ctx,
754 "Unknown target in glGetQueryIndexediv(target = %s)",
755 _mesa_enum_to_string(target));
756 *params = 0;
757 break;
758 }
759 break;
760 case GL_CURRENT_QUERY:
761 *params = (q && q->Target == target) ? q->Id : 0;
762 break;
763 default:
764 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(pname)");
765 return;
766 }
767 }
768
769 void GLAPIENTRY
770 _mesa_GetQueryiv(GLenum target, GLenum pname, GLint *params)
771 {
772 _mesa_GetQueryIndexediv(target, 0, pname, params);
773 }
774
775 static void
776 get_query_object(struct gl_context *ctx, const char *func,
777 GLuint id, GLenum pname, GLenum ptype,
778 struct gl_buffer_object *buf, intptr_t offset)
779 {
780 struct gl_query_object *q = NULL;
781 uint64_t value;
782
783 if (MESA_VERBOSE & VERBOSE_API)
784 _mesa_debug(ctx, "%s(%u, %s)\n", func, id,
785 _mesa_enum_to_string(pname));
786
787 if (id)
788 q = _mesa_lookup_query_object(ctx, id);
789
790 if (!q || q->Active || !q->EverBound) {
791 _mesa_error(ctx, GL_INVALID_OPERATION,
792 "%s(id=%d is invalid or active)", func, id);
793 return;
794 }
795
796 /* From GL_EXT_occlusion_query_boolean spec:
797 *
798 * "Accepted by the <pname> parameter of GetQueryObjectivEXT and
799 * GetQueryObjectuivEXT:
800 *
801 * QUERY_RESULT_EXT 0x8866
802 * QUERY_RESULT_AVAILABLE_EXT 0x8867"
803 *
804 * Same rule is present also in ES 3.2 spec.
805 */
806 if (_mesa_is_gles(ctx) &&
807 (pname != GL_QUERY_RESULT && pname != GL_QUERY_RESULT_AVAILABLE)) {
808 _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s)", func,
809 _mesa_enum_to_string(pname));
810 return;
811 }
812
813 if (buf && buf != ctx->Shared->NullBufferObj) {
814 bool is_64bit = ptype == GL_INT64_ARB ||
815 ptype == GL_UNSIGNED_INT64_ARB;
816 if (!_mesa_has_ARB_query_buffer_object(ctx)) {
817 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(not supported)", func);
818 return;
819 }
820 if (buf->Size < offset + 4 * (is_64bit ? 2 : 1)) {
821 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(out of bounds)", func);
822 return;
823 }
824
825 if (offset < 0) {
826 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset is negative)", func);
827 return;
828 }
829
830 switch (pname) {
831 case GL_QUERY_RESULT:
832 case GL_QUERY_RESULT_NO_WAIT:
833 case GL_QUERY_RESULT_AVAILABLE:
834 case GL_QUERY_TARGET:
835 ctx->Driver.StoreQueryResult(ctx, q, buf, offset, pname, ptype);
836 return;
837 }
838
839 /* fall through to get error below */
840 }
841
842 switch (pname) {
843 case GL_QUERY_RESULT:
844 if (!q->Ready)
845 ctx->Driver.WaitQuery(ctx, q);
846 value = q->Result;
847 break;
848 case GL_QUERY_RESULT_NO_WAIT:
849 if (!_mesa_has_ARB_query_buffer_object(ctx))
850 goto invalid_enum;
851 ctx->Driver.CheckQuery(ctx, q);
852 if (!q->Ready)
853 return;
854 value = q->Result;
855 break;
856 case GL_QUERY_RESULT_AVAILABLE:
857 if (!q->Ready)
858 ctx->Driver.CheckQuery(ctx, q);
859 value = q->Ready;
860 break;
861 case GL_QUERY_TARGET:
862 value = q->Target;
863 break;
864 default:
865 invalid_enum:
866 _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)",
867 func, _mesa_enum_to_string(pname));
868 return;
869 }
870
871 switch (ptype) {
872 case GL_INT: {
873 GLint *param = (GLint *)offset;
874 if (value > 0x7fffffff)
875 *param = 0x7fffffff;
876 else
877 *param = value;
878 break;
879 }
880 case GL_UNSIGNED_INT: {
881 GLuint *param = (GLuint *)offset;
882 if (value > 0xffffffff)
883 *param = 0xffffffff;
884 else
885 *param = value;
886 break;
887 }
888 case GL_INT64_ARB:
889 case GL_UNSIGNED_INT64_ARB: {
890 GLuint64EXT *param = (GLuint64EXT *)offset;
891 *param = value;
892 break;
893 }
894 default:
895 unreachable("unexpected ptype");
896 }
897 }
898
899 void GLAPIENTRY
900 _mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
901 {
902 GET_CURRENT_CONTEXT(ctx);
903
904 get_query_object(ctx, "glGetQueryObjectiv",
905 id, pname, GL_INT, ctx->QueryBuffer, (intptr_t)params);
906 }
907
908
909 void GLAPIENTRY
910 _mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
911 {
912 GET_CURRENT_CONTEXT(ctx);
913
914 get_query_object(ctx, "glGetQueryObjectuiv",
915 id, pname, GL_UNSIGNED_INT,
916 ctx->QueryBuffer, (intptr_t)params);
917 }
918
919
920 /**
921 * New with GL_EXT_timer_query
922 */
923 void GLAPIENTRY
924 _mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
925 {
926 GET_CURRENT_CONTEXT(ctx);
927
928 get_query_object(ctx, "glGetQueryObjecti64v",
929 id, pname, GL_INT64_ARB,
930 ctx->QueryBuffer, (intptr_t)params);
931 }
932
933
934 /**
935 * New with GL_EXT_timer_query
936 */
937 void GLAPIENTRY
938 _mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
939 {
940 GET_CURRENT_CONTEXT(ctx);
941
942 get_query_object(ctx, "glGetQueryObjectui64v",
943 id, pname, GL_UNSIGNED_INT64_ARB,
944 ctx->QueryBuffer, (intptr_t)params);
945 }
946
947 /**
948 * New with GL_ARB_query_buffer_object
949 */
950 void GLAPIENTRY
951 _mesa_GetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname,
952 GLintptr offset)
953 {
954 struct gl_buffer_object *buf;
955 GET_CURRENT_CONTEXT(ctx);
956
957 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectiv");
958 if (!buf)
959 return;
960
961 get_query_object(ctx, "glGetQueryBufferObjectiv",
962 id, pname, GL_INT, buf, offset);
963 }
964
965
966 void GLAPIENTRY
967 _mesa_GetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname,
968 GLintptr offset)
969 {
970 struct gl_buffer_object *buf;
971 GET_CURRENT_CONTEXT(ctx);
972
973 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectuiv");
974 if (!buf)
975 return;
976
977 get_query_object(ctx, "glGetQueryBufferObjectuiv",
978 id, pname, GL_UNSIGNED_INT, buf, offset);
979 }
980
981
982 void GLAPIENTRY
983 _mesa_GetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname,
984 GLintptr offset)
985 {
986 struct gl_buffer_object *buf;
987 GET_CURRENT_CONTEXT(ctx);
988
989 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjecti64v");
990 if (!buf)
991 return;
992
993 get_query_object(ctx, "glGetQueryBufferObjecti64v",
994 id, pname, GL_INT64_ARB, buf, offset);
995 }
996
997
998 void GLAPIENTRY
999 _mesa_GetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname,
1000 GLintptr offset)
1001 {
1002 struct gl_buffer_object *buf;
1003 GET_CURRENT_CONTEXT(ctx);
1004
1005 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectui64v");
1006 if (!buf)
1007 return;
1008
1009 get_query_object(ctx, "glGetQueryBufferObjectui64v",
1010 id, pname, GL_UNSIGNED_INT64_ARB, buf, offset);
1011 }
1012
1013
1014 /**
1015 * Allocate/init the context state related to query objects.
1016 */
1017 void
1018 _mesa_init_queryobj(struct gl_context *ctx)
1019 {
1020 ctx->Query.QueryObjects = _mesa_NewHashTable();
1021 ctx->Query.CurrentOcclusionObject = NULL;
1022
1023 ctx->Const.QueryCounterBits.SamplesPassed = 64;
1024 ctx->Const.QueryCounterBits.TimeElapsed = 64;
1025 ctx->Const.QueryCounterBits.Timestamp = 64;
1026 ctx->Const.QueryCounterBits.PrimitivesGenerated = 64;
1027 ctx->Const.QueryCounterBits.PrimitivesWritten = 64;
1028
1029 ctx->Const.QueryCounterBits.VerticesSubmitted = 64;
1030 ctx->Const.QueryCounterBits.PrimitivesSubmitted = 64;
1031 ctx->Const.QueryCounterBits.VsInvocations = 64;
1032 ctx->Const.QueryCounterBits.TessPatches = 64;
1033 ctx->Const.QueryCounterBits.TessInvocations = 64;
1034 ctx->Const.QueryCounterBits.GsInvocations = 64;
1035 ctx->Const.QueryCounterBits.GsPrimitives = 64;
1036 ctx->Const.QueryCounterBits.FsInvocations = 64;
1037 ctx->Const.QueryCounterBits.ComputeInvocations = 64;
1038 ctx->Const.QueryCounterBits.ClInPrimitives = 64;
1039 ctx->Const.QueryCounterBits.ClOutPrimitives = 64;
1040 }
1041
1042
1043 /**
1044 * Callback for deleting a query object. Called by _mesa_HashDeleteAll().
1045 */
1046 static void
1047 delete_queryobj_cb(GLuint id, void *data, void *userData)
1048 {
1049 struct gl_query_object *q= (struct gl_query_object *) data;
1050 struct gl_context *ctx = (struct gl_context *)userData;
1051 ctx->Driver.DeleteQuery(ctx, q);
1052 }
1053
1054
1055 /**
1056 * Free the context state related to query objects.
1057 */
1058 void
1059 _mesa_free_queryobj_data(struct gl_context *ctx)
1060 {
1061 _mesa_HashDeleteAll(ctx->Query.QueryObjects, delete_queryobj_cb, ctx);
1062 _mesa_DeleteHashTable(ctx->Query.QueryObjects);
1063 }