2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
26 #include "bufferobj.h"
37 * Allocate a new query object. This is a fallback routine called via
38 * ctx->Driver.NewQueryObject().
39 * \param ctx - rendering context
40 * \param id - the new object's ID
41 * \return pointer to new query_object object or NULL if out of memory.
43 static struct gl_query_object
*
44 _mesa_new_query_object(struct gl_context
*ctx
, GLuint id
)
46 struct gl_query_object
*q
= CALLOC_STRUCT(gl_query_object
);
53 /* This is to satisfy the language of the specification: "In the initial
54 * state of a query object, the result is available" (OpenGL 3.1 §
59 /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
60 * used, but no object is associated with them until the first time they
61 * are used by BeginQuery." Since our implementation actually does
62 * allocate an object at this point, use a flag to indicate that this
63 * object has not yet been bound so should not be considered a query.
65 q
->EverBound
= GL_FALSE
;
72 * Begin a query. Software driver fallback.
73 * Called via ctx->Driver.BeginQuery().
76 _mesa_begin_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
78 ctx
->NewState
|= _NEW_DEPTH
; /* for swrast */
83 * End a query. Software driver fallback.
84 * Called via ctx->Driver.EndQuery().
87 _mesa_end_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
89 ctx
->NewState
|= _NEW_DEPTH
; /* for swrast */
95 * Wait for query to complete. Software driver fallback.
96 * Called via ctx->Driver.WaitQuery().
99 _mesa_wait_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
101 /* For software drivers, _mesa_end_query() should have completed the query.
102 * For real hardware, implement a proper WaitQuery() driver function,
103 * which may require issuing a flush.
110 * Check if a query results are ready. Software driver fallback.
111 * Called via ctx->Driver.CheckQuery().
114 _mesa_check_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
116 /* No-op for sw rendering.
117 * HW drivers may need to flush at this time.
123 * Delete a query object. Called via ctx->Driver.DeleteQuery().
124 * Not removed from hash table here.
127 _mesa_delete_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
135 _mesa_init_query_object_functions(struct dd_function_table
*driver
)
137 driver
->NewQueryObject
= _mesa_new_query_object
;
138 driver
->DeleteQuery
= _mesa_delete_query
;
139 driver
->BeginQuery
= _mesa_begin_query
;
140 driver
->EndQuery
= _mesa_end_query
;
141 driver
->WaitQuery
= _mesa_wait_query
;
142 driver
->CheckQuery
= _mesa_check_query
;
145 static struct gl_query_object
**
146 get_pipe_stats_binding_point(struct gl_context
*ctx
,
149 const int which
= target
- GL_VERTICES_SUBMITTED
;
150 assert(which
< MAX_PIPELINE_STATISTICS
);
152 if (!_mesa_has_ARB_pipeline_statistics_query(ctx
))
155 return &ctx
->Query
.pipeline_stats
[which
];
159 * Return pointer to the query object binding point for the given target and
161 * \return NULL if invalid target, else the address of binding point
163 static struct gl_query_object
**
164 get_query_binding_point(struct gl_context
*ctx
, GLenum target
, GLuint index
)
167 case GL_SAMPLES_PASSED
:
168 if (_mesa_has_ARB_occlusion_query(ctx
) ||
169 _mesa_has_ARB_occlusion_query2(ctx
))
170 return &ctx
->Query
.CurrentOcclusionObject
;
173 case GL_ANY_SAMPLES_PASSED
:
174 if (_mesa_has_ARB_occlusion_query2(ctx
) ||
175 _mesa_has_EXT_occlusion_query_boolean(ctx
))
176 return &ctx
->Query
.CurrentOcclusionObject
;
179 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
180 if (_mesa_has_ARB_ES3_compatibility(ctx
) ||
181 _mesa_has_EXT_occlusion_query_boolean(ctx
))
182 return &ctx
->Query
.CurrentOcclusionObject
;
185 case GL_TIME_ELAPSED
:
186 if (_mesa_has_EXT_timer_query(ctx
) ||
187 _mesa_has_EXT_disjoint_timer_query(ctx
))
188 return &ctx
->Query
.CurrentTimerObject
;
191 case GL_PRIMITIVES_GENERATED
:
192 if (_mesa_has_EXT_transform_feedback(ctx
) ||
193 _mesa_has_OES_geometry_shader(ctx
))
194 return &ctx
->Query
.PrimitivesGenerated
[index
];
197 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
198 if (_mesa_has_EXT_transform_feedback(ctx
) || _mesa_is_gles3(ctx
))
199 return &ctx
->Query
.PrimitivesWritten
[index
];
202 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
203 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx
))
204 return &ctx
->Query
.TransformFeedbackOverflow
[index
];
207 case GL_TRANSFORM_FEEDBACK_OVERFLOW
:
208 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx
))
209 return &ctx
->Query
.TransformFeedbackOverflowAny
;
213 case GL_VERTICES_SUBMITTED
:
214 case GL_PRIMITIVES_SUBMITTED
:
215 case GL_VERTEX_SHADER_INVOCATIONS
:
216 case GL_FRAGMENT_SHADER_INVOCATIONS
:
217 case GL_CLIPPING_INPUT_PRIMITIVES
:
218 case GL_CLIPPING_OUTPUT_PRIMITIVES
:
219 return get_pipe_stats_binding_point(ctx
, target
);
221 case GL_GEOMETRY_SHADER_INVOCATIONS
:
222 /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
223 target
= GL_VERTICES_SUBMITTED
+ MAX_PIPELINE_STATISTICS
- 1;
225 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED
:
226 if (_mesa_has_geometry_shaders(ctx
))
227 return get_pipe_stats_binding_point(ctx
, target
);
231 case GL_TESS_CONTROL_SHADER_PATCHES
:
232 case GL_TESS_EVALUATION_SHADER_INVOCATIONS
:
233 if (_mesa_has_tessellation(ctx
))
234 return get_pipe_stats_binding_point(ctx
, target
);
238 case GL_COMPUTE_SHADER_INVOCATIONS
:
239 if (_mesa_has_compute_shaders(ctx
))
240 return get_pipe_stats_binding_point(ctx
, target
);
250 * Create $n query objects and store them in *ids. Make them of type $target
251 * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
254 create_queries(struct gl_context
*ctx
, GLenum target
, GLsizei n
, GLuint
*ids
,
257 const char *func
= dsa
? "glGenQueries" : "glCreateQueries";
260 if (MESA_VERBOSE
& VERBOSE_API
)
261 _mesa_debug(ctx
, "%s(%d)\n", func
, n
);
264 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(n < 0)", func
);
268 first
= _mesa_HashFindFreeKeyBlock(ctx
->Query
.QueryObjects
, n
);
271 for (i
= 0; i
< n
; i
++) {
272 struct gl_query_object
*q
273 = ctx
->Driver
.NewQueryObject(ctx
, first
+ i
);
275 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
278 /* Do the equivalent of binding the buffer with a target */
280 q
->EverBound
= GL_TRUE
;
283 _mesa_HashInsertLocked(ctx
->Query
.QueryObjects
, first
+ i
, q
);
289 _mesa_GenQueries(GLsizei n
, GLuint
*ids
)
291 GET_CURRENT_CONTEXT(ctx
);
292 create_queries(ctx
, 0, n
, ids
, false);
296 _mesa_CreateQueries(GLenum target
, GLsizei n
, GLuint
*ids
)
298 GET_CURRENT_CONTEXT(ctx
);
301 case GL_SAMPLES_PASSED
:
302 case GL_ANY_SAMPLES_PASSED
:
303 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
304 case GL_TIME_ELAPSED
:
306 case GL_PRIMITIVES_GENERATED
:
307 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
308 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
309 case GL_TRANSFORM_FEEDBACK_OVERFLOW
:
312 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCreateQueries(invalid target = %s)",
313 _mesa_enum_to_string(target
));
317 create_queries(ctx
, target
, n
, ids
, true);
322 _mesa_DeleteQueries(GLsizei n
, const GLuint
*ids
)
325 GET_CURRENT_CONTEXT(ctx
);
326 FLUSH_VERTICES(ctx
, 0);
328 if (MESA_VERBOSE
& VERBOSE_API
)
329 _mesa_debug(ctx
, "glDeleteQueries(%d)\n", n
);
332 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteQueriesARB(n < 0)");
336 for (i
= 0; i
< n
; i
++) {
338 struct gl_query_object
*q
= _mesa_lookup_query_object(ctx
, ids
[i
]);
341 struct gl_query_object
**bindpt
;
342 bindpt
= get_query_binding_point(ctx
, q
->Target
, q
->Stream
);
343 assert(bindpt
); /* Should be non-null for active q. */
347 q
->Active
= GL_FALSE
;
348 ctx
->Driver
.EndQuery(ctx
, q
);
350 _mesa_HashRemoveLocked(ctx
->Query
.QueryObjects
, ids
[i
]);
351 ctx
->Driver
.DeleteQuery(ctx
, q
);
359 _mesa_IsQuery(GLuint id
)
361 struct gl_query_object
*q
;
363 GET_CURRENT_CONTEXT(ctx
);
364 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
366 if (MESA_VERBOSE
& VERBOSE_API
)
367 _mesa_debug(ctx
, "glIsQuery(%u)\n", id
);
372 q
= _mesa_lookup_query_object(ctx
, id
);
380 query_error_check_index(struct gl_context
*ctx
, GLenum target
, GLuint index
)
383 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
384 case GL_PRIMITIVES_GENERATED
:
385 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
386 if (index
>= ctx
->Const
.MaxVertexStreams
) {
387 _mesa_error(ctx
, GL_INVALID_VALUE
,
388 "glBeginQueryIndexed(index>=MaxVertexStreams)");
394 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBeginQueryIndexed(index>0)");
402 _mesa_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
404 struct gl_query_object
*q
, **bindpt
;
405 GET_CURRENT_CONTEXT(ctx
);
407 if (MESA_VERBOSE
& VERBOSE_API
)
408 _mesa_debug(ctx
, "glBeginQueryIndexed(%s, %u, %u)\n",
409 _mesa_enum_to_string(target
), index
, id
);
411 if (!query_error_check_index(ctx
, target
, index
))
414 FLUSH_VERTICES(ctx
, 0);
416 bindpt
= get_query_binding_point(ctx
, target
, index
);
418 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginQuery{Indexed}(target)");
422 /* From the GL_ARB_occlusion_query spec:
424 * "If BeginQueryARB is called while another query is already in
425 * progress with the same target, an INVALID_OPERATION error is
429 _mesa_error(ctx
, GL_INVALID_OPERATION
,
430 "glBeginQuery{Indexed}(target=%s is active)",
431 _mesa_enum_to_string(target
));
436 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBeginQuery{Indexed}(id==0)");
440 q
= _mesa_lookup_query_object(ctx
, id
);
442 if (ctx
->API
!= API_OPENGL_COMPAT
) {
443 _mesa_error(ctx
, GL_INVALID_OPERATION
,
444 "glBeginQuery{Indexed}(non-gen name)");
447 /* create new object */
448 q
= ctx
->Driver
.NewQueryObject(ctx
, id
);
450 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glBeginQuery{Indexed}");
453 _mesa_HashInsertLocked(ctx
->Query
.QueryObjects
, id
, q
);
457 /* pre-existing object */
459 _mesa_error(ctx
, GL_INVALID_OPERATION
,
460 "glBeginQuery{Indexed}(query already active)");
464 /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
467 * "BeginQuery generates an INVALID_OPERATION error if any of the
468 * following conditions hold: [...] id is the name of an
469 * existing query object whose type does not match target; [...]
471 * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
472 * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
474 if (q
->EverBound
&& q
->Target
!= target
) {
475 _mesa_error(ctx
, GL_INVALID_OPERATION
,
476 "glBeginQuery{Indexed}(target mismatch)");
481 /* This possibly changes the target of a buffer allocated by
482 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
485 * "CreateQueries adds a <target>, so strictly speaking the <target>
486 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
487 * isn't a selector, so we decided not to change it."
489 * Updating the target of the query object should be acceptable, so let's
497 q
->EverBound
= GL_TRUE
;
500 /* XXX should probably refcount query objects */
503 ctx
->Driver
.BeginQuery(ctx
, q
);
508 _mesa_EndQueryIndexed(GLenum target
, GLuint index
)
510 struct gl_query_object
*q
, **bindpt
;
511 GET_CURRENT_CONTEXT(ctx
);
513 if (MESA_VERBOSE
& VERBOSE_API
)
514 _mesa_debug(ctx
, "glEndQueryIndexed(%s, %u)\n",
515 _mesa_enum_to_string(target
), index
);
517 if (!query_error_check_index(ctx
, target
, index
))
520 FLUSH_VERTICES(ctx
, 0);
522 bindpt
= get_query_binding_point(ctx
, target
, index
);
524 _mesa_error(ctx
, GL_INVALID_ENUM
, "glEndQuery{Indexed}(target)");
528 /* XXX should probably refcount query objects */
531 /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
532 if (q
&& q
->Target
!= target
) {
533 _mesa_error(ctx
, GL_INVALID_OPERATION
,
534 "glEndQuery(target=%s with active query of target %s)",
535 _mesa_enum_to_string(target
),
536 _mesa_enum_to_string(q
->Target
));
542 if (!q
|| !q
->Active
) {
543 _mesa_error(ctx
, GL_INVALID_OPERATION
,
544 "glEndQuery{Indexed}(no matching glBeginQuery{Indexed})");
548 q
->Active
= GL_FALSE
;
549 ctx
->Driver
.EndQuery(ctx
, q
);
553 _mesa_BeginQuery(GLenum target
, GLuint id
)
555 _mesa_BeginQueryIndexed(target
, 0, id
);
559 _mesa_EndQuery(GLenum target
)
561 _mesa_EndQueryIndexed(target
, 0);
565 _mesa_QueryCounter(GLuint id
, GLenum target
)
567 struct gl_query_object
*q
;
568 GET_CURRENT_CONTEXT(ctx
);
570 if (MESA_VERBOSE
& VERBOSE_API
)
571 _mesa_debug(ctx
, "glQueryCounter(%u, %s)\n", id
,
572 _mesa_enum_to_string(target
));
575 if (target
!= GL_TIMESTAMP
) {
576 _mesa_error(ctx
, GL_INVALID_ENUM
, "glQueryCounter(target)");
581 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glQueryCounter(id==0)");
585 q
= _mesa_lookup_query_object(ctx
, id
);
587 /* XXX the Core profile should throw INVALID_OPERATION here */
589 /* create new object */
590 q
= ctx
->Driver
.NewQueryObject(ctx
, id
);
592 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glQueryCounter");
595 _mesa_HashInsertLocked(ctx
->Query
.QueryObjects
, id
, q
);
598 if (q
->Target
&& q
->Target
!= GL_TIMESTAMP
) {
599 _mesa_error(ctx
, GL_INVALID_OPERATION
,
600 "glQueryCounter(id has an invalid target)");
606 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glQueryCounter(id is active)");
610 /* This possibly changes the target of a buffer allocated by
611 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
614 * "CreateQueries adds a <target>, so strictly speaking the <target>
615 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
616 * isn't a selector, so we decided not to change it."
618 * Updating the target of the query object should be acceptable, so let's
625 q
->EverBound
= GL_TRUE
;
627 if (ctx
->Driver
.QueryCounter
) {
628 ctx
->Driver
.QueryCounter(ctx
, q
);
630 /* QueryCounter is implemented using EndQuery without BeginQuery
631 * in drivers. This is actually Direct3D and Gallium convention.
633 ctx
->Driver
.EndQuery(ctx
, q
);
639 _mesa_GetQueryIndexediv(GLenum target
, GLuint index
, GLenum pname
,
642 struct gl_query_object
*q
= NULL
, **bindpt
= NULL
;
643 GET_CURRENT_CONTEXT(ctx
);
645 if (MESA_VERBOSE
& VERBOSE_API
)
646 _mesa_debug(ctx
, "glGetQueryIndexediv(%s, %u, %s)\n",
647 _mesa_enum_to_string(target
),
649 _mesa_enum_to_string(pname
));
651 if (!query_error_check_index(ctx
, target
, index
))
654 /* From the GL_EXT_occlusion_query_boolean spec:
656 * "The error INVALID_ENUM is generated if GetQueryivEXT is called where
657 * <pname> is not CURRENT_QUERY_EXT."
659 * Same rule is present also in ES 3.2 spec.
661 if (_mesa_is_gles(ctx
) && pname
!= GL_CURRENT_QUERY
) {
662 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQueryivEXT(%s)",
663 _mesa_enum_to_string(pname
));
667 if (target
== GL_TIMESTAMP
) {
668 if (!_mesa_has_ARB_timer_query(ctx
) &&
669 !_mesa_has_EXT_disjoint_timer_query(ctx
)) {
670 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQueryARB(target)");
675 bindpt
= get_query_binding_point(ctx
, target
, index
);
677 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQuery{Indexed}iv(target)");
685 case GL_QUERY_COUNTER_BITS
:
687 case GL_SAMPLES_PASSED
:
688 *params
= ctx
->Const
.QueryCounterBits
.SamplesPassed
;
690 case GL_ANY_SAMPLES_PASSED
:
691 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
692 /* The minimum value of this is 1 if it's nonzero, and the value
693 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
698 case GL_TIME_ELAPSED
:
699 *params
= ctx
->Const
.QueryCounterBits
.TimeElapsed
;
702 *params
= ctx
->Const
.QueryCounterBits
.Timestamp
;
704 case GL_PRIMITIVES_GENERATED
:
705 *params
= ctx
->Const
.QueryCounterBits
.PrimitivesGenerated
;
707 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
708 *params
= ctx
->Const
.QueryCounterBits
.PrimitivesWritten
;
710 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
711 case GL_TRANSFORM_FEEDBACK_OVERFLOW
:
712 /* The minimum value of this is 1 if it's nonzero, and the value
713 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
718 case GL_VERTICES_SUBMITTED
:
719 *params
= ctx
->Const
.QueryCounterBits
.VerticesSubmitted
;
721 case GL_PRIMITIVES_SUBMITTED
:
722 *params
= ctx
->Const
.QueryCounterBits
.PrimitivesSubmitted
;
724 case GL_VERTEX_SHADER_INVOCATIONS
:
725 *params
= ctx
->Const
.QueryCounterBits
.VsInvocations
;
727 case GL_TESS_CONTROL_SHADER_PATCHES
:
728 *params
= ctx
->Const
.QueryCounterBits
.TessPatches
;
730 case GL_TESS_EVALUATION_SHADER_INVOCATIONS
:
731 *params
= ctx
->Const
.QueryCounterBits
.TessInvocations
;
733 case GL_GEOMETRY_SHADER_INVOCATIONS
:
734 *params
= ctx
->Const
.QueryCounterBits
.GsInvocations
;
736 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED
:
737 *params
= ctx
->Const
.QueryCounterBits
.GsPrimitives
;
739 case GL_FRAGMENT_SHADER_INVOCATIONS
:
740 *params
= ctx
->Const
.QueryCounterBits
.FsInvocations
;
742 case GL_COMPUTE_SHADER_INVOCATIONS
:
743 *params
= ctx
->Const
.QueryCounterBits
.ComputeInvocations
;
745 case GL_CLIPPING_INPUT_PRIMITIVES
:
746 *params
= ctx
->Const
.QueryCounterBits
.ClInPrimitives
;
748 case GL_CLIPPING_OUTPUT_PRIMITIVES
:
749 *params
= ctx
->Const
.QueryCounterBits
.ClOutPrimitives
;
753 "Unknown target in glGetQueryIndexediv(target = %s)",
754 _mesa_enum_to_string(target
));
759 case GL_CURRENT_QUERY
:
760 *params
= (q
&& q
->Target
== target
) ? q
->Id
: 0;
763 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQuery{Indexed}iv(pname)");
769 _mesa_GetQueryiv(GLenum target
, GLenum pname
, GLint
*params
)
771 _mesa_GetQueryIndexediv(target
, 0, pname
, params
);
775 get_query_object(struct gl_context
*ctx
, const char *func
,
776 GLuint id
, GLenum pname
, GLenum ptype
,
777 struct gl_buffer_object
*buf
, intptr_t offset
)
779 struct gl_query_object
*q
= NULL
;
782 if (MESA_VERBOSE
& VERBOSE_API
)
783 _mesa_debug(ctx
, "%s(%u, %s)\n", func
, id
,
784 _mesa_enum_to_string(pname
));
787 q
= _mesa_lookup_query_object(ctx
, id
);
789 if (!q
|| q
->Active
|| !q
->EverBound
) {
790 _mesa_error(ctx
, GL_INVALID_OPERATION
,
791 "%s(id=%d is invalid or active)", func
, id
);
795 /* From GL_EXT_occlusion_query_boolean spec:
797 * "Accepted by the <pname> parameter of GetQueryObjectivEXT and
798 * GetQueryObjectuivEXT:
800 * QUERY_RESULT_EXT 0x8866
801 * QUERY_RESULT_AVAILABLE_EXT 0x8867"
803 * Same rule is present also in ES 3.2 spec.
805 if (_mesa_is_gles(ctx
) &&
806 (pname
!= GL_QUERY_RESULT
&& pname
!= GL_QUERY_RESULT_AVAILABLE
)) {
807 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(%s)", func
,
808 _mesa_enum_to_string(pname
));
812 if (buf
&& buf
!= ctx
->Shared
->NullBufferObj
) {
813 bool is_64bit
= ptype
== GL_INT64_ARB
||
814 ptype
== GL_UNSIGNED_INT64_ARB
;
815 if (!_mesa_has_ARB_query_buffer_object(ctx
)) {
816 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(not supported)", func
);
819 if (buf
->Size
< offset
+ 4 * (is_64bit
? 2 : 1)) {
820 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(out of bounds)", func
);
825 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(offset is negative)", func
);
830 case GL_QUERY_RESULT
:
831 case GL_QUERY_RESULT_NO_WAIT
:
832 case GL_QUERY_RESULT_AVAILABLE
:
833 case GL_QUERY_TARGET
:
834 ctx
->Driver
.StoreQueryResult(ctx
, q
, buf
, offset
, pname
, ptype
);
838 /* fall through to get error below */
842 case GL_QUERY_RESULT
:
844 ctx
->Driver
.WaitQuery(ctx
, q
);
847 case GL_QUERY_RESULT_NO_WAIT
:
848 if (!_mesa_has_ARB_query_buffer_object(ctx
))
850 ctx
->Driver
.CheckQuery(ctx
, q
);
855 case GL_QUERY_RESULT_AVAILABLE
:
857 ctx
->Driver
.CheckQuery(ctx
, q
);
860 case GL_QUERY_TARGET
:
865 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=%s)",
866 func
, _mesa_enum_to_string(pname
));
872 GLint
*param
= (GLint
*)offset
;
873 if (value
> 0x7fffffff)
879 case GL_UNSIGNED_INT
: {
880 GLuint
*param
= (GLuint
*)offset
;
881 if (value
> 0xffffffff)
888 case GL_UNSIGNED_INT64_ARB
: {
889 GLuint64EXT
*param
= (GLuint64EXT
*)offset
;
894 unreachable("unexpected ptype");
899 _mesa_GetQueryObjectiv(GLuint id
, GLenum pname
, GLint
*params
)
901 GET_CURRENT_CONTEXT(ctx
);
903 get_query_object(ctx
, "glGetQueryObjectiv",
904 id
, pname
, GL_INT
, ctx
->QueryBuffer
, (intptr_t)params
);
909 _mesa_GetQueryObjectuiv(GLuint id
, GLenum pname
, GLuint
*params
)
911 GET_CURRENT_CONTEXT(ctx
);
913 get_query_object(ctx
, "glGetQueryObjectuiv",
914 id
, pname
, GL_UNSIGNED_INT
,
915 ctx
->QueryBuffer
, (intptr_t)params
);
920 * New with GL_EXT_timer_query
923 _mesa_GetQueryObjecti64v(GLuint id
, GLenum pname
, GLint64EXT
*params
)
925 GET_CURRENT_CONTEXT(ctx
);
927 get_query_object(ctx
, "glGetQueryObjecti64v",
928 id
, pname
, GL_INT64_ARB
,
929 ctx
->QueryBuffer
, (intptr_t)params
);
934 * New with GL_EXT_timer_query
937 _mesa_GetQueryObjectui64v(GLuint id
, GLenum pname
, GLuint64EXT
*params
)
939 GET_CURRENT_CONTEXT(ctx
);
941 get_query_object(ctx
, "glGetQueryObjectui64v",
942 id
, pname
, GL_UNSIGNED_INT64_ARB
,
943 ctx
->QueryBuffer
, (intptr_t)params
);
947 * New with GL_ARB_query_buffer_object
950 _mesa_GetQueryBufferObjectiv(GLuint id
, GLuint buffer
, GLenum pname
,
953 struct gl_buffer_object
*buf
;
954 GET_CURRENT_CONTEXT(ctx
);
956 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjectiv");
960 get_query_object(ctx
, "glGetQueryBufferObjectiv",
961 id
, pname
, GL_INT
, buf
, offset
);
966 _mesa_GetQueryBufferObjectuiv(GLuint id
, GLuint buffer
, GLenum pname
,
969 struct gl_buffer_object
*buf
;
970 GET_CURRENT_CONTEXT(ctx
);
972 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjectuiv");
976 get_query_object(ctx
, "glGetQueryBufferObjectuiv",
977 id
, pname
, GL_UNSIGNED_INT
, buf
, offset
);
982 _mesa_GetQueryBufferObjecti64v(GLuint id
, GLuint buffer
, GLenum pname
,
985 struct gl_buffer_object
*buf
;
986 GET_CURRENT_CONTEXT(ctx
);
988 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjecti64v");
992 get_query_object(ctx
, "glGetQueryBufferObjecti64v",
993 id
, pname
, GL_INT64_ARB
, buf
, offset
);
998 _mesa_GetQueryBufferObjectui64v(GLuint id
, GLuint buffer
, GLenum pname
,
1001 struct gl_buffer_object
*buf
;
1002 GET_CURRENT_CONTEXT(ctx
);
1004 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjectui64v");
1008 get_query_object(ctx
, "glGetQueryBufferObjectui64v",
1009 id
, pname
, GL_UNSIGNED_INT64_ARB
, buf
, offset
);
1014 * Allocate/init the context state related to query objects.
1017 _mesa_init_queryobj(struct gl_context
*ctx
)
1019 ctx
->Query
.QueryObjects
= _mesa_NewHashTable();
1020 ctx
->Query
.CurrentOcclusionObject
= NULL
;
1022 ctx
->Const
.QueryCounterBits
.SamplesPassed
= 64;
1023 ctx
->Const
.QueryCounterBits
.TimeElapsed
= 64;
1024 ctx
->Const
.QueryCounterBits
.Timestamp
= 64;
1025 ctx
->Const
.QueryCounterBits
.PrimitivesGenerated
= 64;
1026 ctx
->Const
.QueryCounterBits
.PrimitivesWritten
= 64;
1028 ctx
->Const
.QueryCounterBits
.VerticesSubmitted
= 64;
1029 ctx
->Const
.QueryCounterBits
.PrimitivesSubmitted
= 64;
1030 ctx
->Const
.QueryCounterBits
.VsInvocations
= 64;
1031 ctx
->Const
.QueryCounterBits
.TessPatches
= 64;
1032 ctx
->Const
.QueryCounterBits
.TessInvocations
= 64;
1033 ctx
->Const
.QueryCounterBits
.GsInvocations
= 64;
1034 ctx
->Const
.QueryCounterBits
.GsPrimitives
= 64;
1035 ctx
->Const
.QueryCounterBits
.FsInvocations
= 64;
1036 ctx
->Const
.QueryCounterBits
.ComputeInvocations
= 64;
1037 ctx
->Const
.QueryCounterBits
.ClInPrimitives
= 64;
1038 ctx
->Const
.QueryCounterBits
.ClOutPrimitives
= 64;
1043 * Callback for deleting a query object. Called by _mesa_HashDeleteAll().
1046 delete_queryobj_cb(GLuint id
, void *data
, void *userData
)
1048 struct gl_query_object
*q
= (struct gl_query_object
*) data
;
1049 struct gl_context
*ctx
= (struct gl_context
*)userData
;
1050 ctx
->Driver
.DeleteQuery(ctx
, q
);
1055 * Free the context state related to query objects.
1058 _mesa_free_queryobj_data(struct gl_context
*ctx
)
1060 _mesa_HashDeleteAll(ctx
->Query
.QueryObjects
, delete_queryobj_cb
, ctx
);
1061 _mesa_DeleteHashTable(ctx
->Query
.QueryObjects
);