egl: Add GL_MESA_EGL_sync support
[mesa.git] / src / mesa / main / queryobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "bufferobj.h"
27 #include "glheader.h"
28 #include "context.h"
29 #include "enums.h"
30 #include "hash.h"
31 #include "imports.h"
32 #include "queryobj.h"
33 #include "mtypes.h"
34
35
36 /**
37 * Allocate a new query object. This is a fallback routine called via
38 * ctx->Driver.NewQueryObject().
39 * \param ctx - rendering context
40 * \param id - the new object's ID
41 * \return pointer to new query_object object or NULL if out of memory.
42 */
43 static struct gl_query_object *
44 _mesa_new_query_object(struct gl_context *ctx, GLuint id)
45 {
46 struct gl_query_object *q = CALLOC_STRUCT(gl_query_object);
47 (void) ctx;
48 if (q) {
49 q->Id = id;
50 q->Result = 0;
51 q->Active = GL_FALSE;
52
53 /* This is to satisfy the language of the specification: "In the initial
54 * state of a query object, the result is available" (OpenGL 3.1 §
55 * 2.13).
56 */
57 q->Ready = GL_TRUE;
58
59 /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
60 * used, but no object is associated with them until the first time they
61 * are used by BeginQuery." Since our implementation actually does
62 * allocate an object at this point, use a flag to indicate that this
63 * object has not yet been bound so should not be considered a query.
64 */
65 q->EverBound = GL_FALSE;
66 }
67 return q;
68 }
69
70
71 /**
72 * Begin a query. Software driver fallback.
73 * Called via ctx->Driver.BeginQuery().
74 */
75 static void
76 _mesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
77 {
78 ctx->NewState |= _NEW_DEPTH; /* for swrast */
79 }
80
81
82 /**
83 * End a query. Software driver fallback.
84 * Called via ctx->Driver.EndQuery().
85 */
86 static void
87 _mesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
88 {
89 ctx->NewState |= _NEW_DEPTH; /* for swrast */
90 q->Ready = GL_TRUE;
91 }
92
93
94 /**
95 * Wait for query to complete. Software driver fallback.
96 * Called via ctx->Driver.WaitQuery().
97 */
98 static void
99 _mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q)
100 {
101 /* For software drivers, _mesa_end_query() should have completed the query.
102 * For real hardware, implement a proper WaitQuery() driver function,
103 * which may require issuing a flush.
104 */
105 assert(q->Ready);
106 }
107
108
109 /**
110 * Check if a query results are ready. Software driver fallback.
111 * Called via ctx->Driver.CheckQuery().
112 */
113 static void
114 _mesa_check_query(struct gl_context *ctx, struct gl_query_object *q)
115 {
116 /* No-op for sw rendering.
117 * HW drivers may need to flush at this time.
118 */
119 }
120
121
122 /**
123 * Delete a query object. Called via ctx->Driver.DeleteQuery(), if not
124 * overwritten by driver. In the latter case, called from the driver
125 * after all driver-specific clean-up has been done.
126 * Not removed from hash table here.
127 *
128 * \param ctx GL context to wich query object belongs.
129 * \param q query object due to be deleted.
130 */
131 void
132 _mesa_delete_query(struct gl_context *ctx, struct gl_query_object *q)
133 {
134 free(q->Label);
135 free(q);
136 }
137
138
139 void
140 _mesa_init_query_object_functions(struct dd_function_table *driver)
141 {
142 driver->NewQueryObject = _mesa_new_query_object;
143 driver->DeleteQuery = _mesa_delete_query;
144 driver->BeginQuery = _mesa_begin_query;
145 driver->EndQuery = _mesa_end_query;
146 driver->WaitQuery = _mesa_wait_query;
147 driver->CheckQuery = _mesa_check_query;
148 }
149
150 static struct gl_query_object **
151 get_pipe_stats_binding_point(struct gl_context *ctx,
152 GLenum target)
153 {
154 const int which = target - GL_VERTICES_SUBMITTED;
155 assert(which < MAX_PIPELINE_STATISTICS);
156
157 if (!_mesa_has_ARB_pipeline_statistics_query(ctx))
158 return NULL;
159
160 return &ctx->Query.pipeline_stats[which];
161 }
162
163 /**
164 * Return pointer to the query object binding point for the given target and
165 * index.
166 * \return NULL if invalid target, else the address of binding point
167 */
168 static struct gl_query_object **
169 get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
170 {
171 switch (target) {
172 case GL_SAMPLES_PASSED:
173 if (_mesa_has_ARB_occlusion_query(ctx) ||
174 _mesa_has_ARB_occlusion_query2(ctx))
175 return &ctx->Query.CurrentOcclusionObject;
176 else
177 return NULL;
178 case GL_ANY_SAMPLES_PASSED:
179 if (_mesa_has_ARB_occlusion_query2(ctx) ||
180 _mesa_has_EXT_occlusion_query_boolean(ctx))
181 return &ctx->Query.CurrentOcclusionObject;
182 else
183 return NULL;
184 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
185 if (_mesa_has_ARB_ES3_compatibility(ctx) ||
186 _mesa_has_EXT_occlusion_query_boolean(ctx))
187 return &ctx->Query.CurrentOcclusionObject;
188 else
189 return NULL;
190 case GL_TIME_ELAPSED:
191 if (_mesa_has_EXT_timer_query(ctx) ||
192 _mesa_has_EXT_disjoint_timer_query(ctx))
193 return &ctx->Query.CurrentTimerObject;
194 else
195 return NULL;
196 case GL_PRIMITIVES_GENERATED:
197 if (_mesa_has_EXT_transform_feedback(ctx) ||
198 _mesa_has_EXT_tessellation_shader(ctx) ||
199 _mesa_has_OES_geometry_shader(ctx))
200 return &ctx->Query.PrimitivesGenerated[index];
201 else
202 return NULL;
203 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
204 if (_mesa_has_EXT_transform_feedback(ctx) || _mesa_is_gles3(ctx))
205 return &ctx->Query.PrimitivesWritten[index];
206 else
207 return NULL;
208 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
209 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
210 return &ctx->Query.TransformFeedbackOverflow[index];
211 else
212 return NULL;
213 case GL_TRANSFORM_FEEDBACK_OVERFLOW:
214 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
215 return &ctx->Query.TransformFeedbackOverflowAny;
216 else
217 return NULL;
218
219 case GL_VERTICES_SUBMITTED:
220 case GL_PRIMITIVES_SUBMITTED:
221 case GL_VERTEX_SHADER_INVOCATIONS:
222 case GL_FRAGMENT_SHADER_INVOCATIONS:
223 case GL_CLIPPING_INPUT_PRIMITIVES:
224 case GL_CLIPPING_OUTPUT_PRIMITIVES:
225 return get_pipe_stats_binding_point(ctx, target);
226
227 case GL_GEOMETRY_SHADER_INVOCATIONS:
228 /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
229 target = GL_VERTICES_SUBMITTED + MAX_PIPELINE_STATISTICS - 1;
230 /* fallthrough */
231 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
232 if (_mesa_has_geometry_shaders(ctx))
233 return get_pipe_stats_binding_point(ctx, target);
234 else
235 return NULL;
236
237 case GL_TESS_CONTROL_SHADER_PATCHES:
238 case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
239 if (_mesa_has_tessellation(ctx))
240 return get_pipe_stats_binding_point(ctx, target);
241 else
242 return NULL;
243
244 case GL_COMPUTE_SHADER_INVOCATIONS:
245 if (_mesa_has_compute_shaders(ctx))
246 return get_pipe_stats_binding_point(ctx, target);
247 else
248 return NULL;
249
250 default:
251 return NULL;
252 }
253 }
254
255 /**
256 * Create $n query objects and store them in *ids. Make them of type $target
257 * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
258 */
259 static void
260 create_queries(struct gl_context *ctx, GLenum target, GLsizei n, GLuint *ids,
261 bool dsa)
262 {
263 const char *func = dsa ? "glGenQueries" : "glCreateQueries";
264 GLuint first;
265
266 if (MESA_VERBOSE & VERBOSE_API)
267 _mesa_debug(ctx, "%s(%d)\n", func, n);
268
269 if (n < 0) {
270 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
271 return;
272 }
273
274 first = _mesa_HashFindFreeKeyBlock(ctx->Query.QueryObjects, n);
275 if (first) {
276 GLsizei i;
277 for (i = 0; i < n; i++) {
278 struct gl_query_object *q
279 = ctx->Driver.NewQueryObject(ctx, first + i);
280 if (!q) {
281 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
282 return;
283 } else if (dsa) {
284 /* Do the equivalent of binding the buffer with a target */
285 q->Target = target;
286 q->EverBound = GL_TRUE;
287 }
288 ids[i] = first + i;
289 _mesa_HashInsertLocked(ctx->Query.QueryObjects, first + i, q);
290 }
291 }
292 }
293
294 void GLAPIENTRY
295 _mesa_GenQueries(GLsizei n, GLuint *ids)
296 {
297 GET_CURRENT_CONTEXT(ctx);
298 create_queries(ctx, 0, n, ids, false);
299 }
300
301 void GLAPIENTRY
302 _mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids)
303 {
304 GET_CURRENT_CONTEXT(ctx);
305
306 switch (target) {
307 case GL_SAMPLES_PASSED:
308 case GL_ANY_SAMPLES_PASSED:
309 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
310 case GL_TIME_ELAPSED:
311 case GL_TIMESTAMP:
312 case GL_PRIMITIVES_GENERATED:
313 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
314 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
315 case GL_TRANSFORM_FEEDBACK_OVERFLOW:
316 break;
317 default:
318 _mesa_error(ctx, GL_INVALID_ENUM, "glCreateQueries(invalid target = %s)",
319 _mesa_enum_to_string(target));
320 return;
321 }
322
323 create_queries(ctx, target, n, ids, true);
324 }
325
326
327 void GLAPIENTRY
328 _mesa_DeleteQueries(GLsizei n, const GLuint *ids)
329 {
330 GLint i;
331 GET_CURRENT_CONTEXT(ctx);
332 FLUSH_VERTICES(ctx, 0);
333
334 if (MESA_VERBOSE & VERBOSE_API)
335 _mesa_debug(ctx, "glDeleteQueries(%d)\n", n);
336
337 if (n < 0) {
338 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteQueriesARB(n < 0)");
339 return;
340 }
341
342 for (i = 0; i < n; i++) {
343 if (ids[i] > 0) {
344 struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
345 if (q) {
346 if (q->Active) {
347 struct gl_query_object **bindpt;
348 bindpt = get_query_binding_point(ctx, q->Target, q->Stream);
349 assert(bindpt); /* Should be non-null for active q. */
350 if (bindpt) {
351 *bindpt = NULL;
352 }
353 q->Active = GL_FALSE;
354 ctx->Driver.EndQuery(ctx, q);
355 }
356 _mesa_HashRemoveLocked(ctx->Query.QueryObjects, ids[i]);
357 ctx->Driver.DeleteQuery(ctx, q);
358 }
359 }
360 }
361 }
362
363
364 GLboolean GLAPIENTRY
365 _mesa_IsQuery(GLuint id)
366 {
367 struct gl_query_object *q;
368
369 GET_CURRENT_CONTEXT(ctx);
370 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
371
372 if (MESA_VERBOSE & VERBOSE_API)
373 _mesa_debug(ctx, "glIsQuery(%u)\n", id);
374
375 if (id == 0)
376 return GL_FALSE;
377
378 q = _mesa_lookup_query_object(ctx, id);
379 if (q == NULL)
380 return GL_FALSE;
381
382 return q->EverBound;
383 }
384
385 static GLboolean
386 query_error_check_index(struct gl_context *ctx, GLenum target, GLuint index)
387 {
388 switch (target) {
389 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
390 case GL_PRIMITIVES_GENERATED:
391 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
392 if (index >= ctx->Const.MaxVertexStreams) {
393 _mesa_error(ctx, GL_INVALID_VALUE,
394 "glBeginQueryIndexed(index>=MaxVertexStreams)");
395 return GL_FALSE;
396 }
397 break;
398 default:
399 if (index > 0) {
400 _mesa_error(ctx, GL_INVALID_VALUE, "glBeginQueryIndexed(index>0)");
401 return GL_FALSE;
402 }
403 }
404 return GL_TRUE;
405 }
406
407 void GLAPIENTRY
408 _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
409 {
410 struct gl_query_object *q, **bindpt;
411 GET_CURRENT_CONTEXT(ctx);
412
413 if (MESA_VERBOSE & VERBOSE_API)
414 _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n",
415 _mesa_enum_to_string(target), index, id);
416
417 if (!query_error_check_index(ctx, target, index))
418 return;
419
420 FLUSH_VERTICES(ctx, 0);
421
422 bindpt = get_query_binding_point(ctx, target, index);
423 if (!bindpt) {
424 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)");
425 return;
426 }
427
428 /* From the GL_ARB_occlusion_query spec:
429 *
430 * "If BeginQueryARB is called while another query is already in
431 * progress with the same target, an INVALID_OPERATION error is
432 * generated."
433 */
434 if (*bindpt) {
435 _mesa_error(ctx, GL_INVALID_OPERATION,
436 "glBeginQuery{Indexed}(target=%s is active)",
437 _mesa_enum_to_string(target));
438 return;
439 }
440
441 if (id == 0) {
442 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)");
443 return;
444 }
445
446 q = _mesa_lookup_query_object(ctx, id);
447 if (!q) {
448 if (ctx->API != API_OPENGL_COMPAT) {
449 _mesa_error(ctx, GL_INVALID_OPERATION,
450 "glBeginQuery{Indexed}(non-gen name)");
451 return;
452 } else {
453 /* create new object */
454 q = ctx->Driver.NewQueryObject(ctx, id);
455 if (!q) {
456 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
457 return;
458 }
459 _mesa_HashInsertLocked(ctx->Query.QueryObjects, id, q);
460 }
461 }
462 else {
463 /* pre-existing object */
464 if (q->Active) {
465 _mesa_error(ctx, GL_INVALID_OPERATION,
466 "glBeginQuery{Indexed}(query already active)");
467 return;
468 }
469
470 /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
471 * spec states:
472 *
473 * "BeginQuery generates an INVALID_OPERATION error if any of the
474 * following conditions hold: [...] id is the name of an
475 * existing query object whose type does not match target; [...]
476 *
477 * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
478 * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
479 */
480 if (q->EverBound && q->Target != target) {
481 _mesa_error(ctx, GL_INVALID_OPERATION,
482 "glBeginQuery{Indexed}(target mismatch)");
483 return;
484 }
485 }
486
487 /* This possibly changes the target of a buffer allocated by
488 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
489 * the following:
490 *
491 * "CreateQueries adds a <target>, so strictly speaking the <target>
492 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
493 * isn't a selector, so we decided not to change it."
494 *
495 * Updating the target of the query object should be acceptable, so let's
496 * do that.
497 */
498
499 q->Target = target;
500 q->Active = GL_TRUE;
501 q->Result = 0;
502 q->Ready = GL_FALSE;
503 q->EverBound = GL_TRUE;
504 q->Stream = index;
505
506 /* XXX should probably refcount query objects */
507 *bindpt = q;
508
509 ctx->Driver.BeginQuery(ctx, q);
510 }
511
512
513 void GLAPIENTRY
514 _mesa_EndQueryIndexed(GLenum target, GLuint index)
515 {
516 struct gl_query_object *q, **bindpt;
517 GET_CURRENT_CONTEXT(ctx);
518
519 if (MESA_VERBOSE & VERBOSE_API)
520 _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n",
521 _mesa_enum_to_string(target), index);
522
523 if (!query_error_check_index(ctx, target, index))
524 return;
525
526 FLUSH_VERTICES(ctx, 0);
527
528 bindpt = get_query_binding_point(ctx, target, index);
529 if (!bindpt) {
530 _mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)");
531 return;
532 }
533
534 /* XXX should probably refcount query objects */
535 q = *bindpt;
536
537 /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
538 if (q && q->Target != target) {
539 _mesa_error(ctx, GL_INVALID_OPERATION,
540 "glEndQuery(target=%s with active query of target %s)",
541 _mesa_enum_to_string(target),
542 _mesa_enum_to_string(q->Target));
543 return;
544 }
545
546 *bindpt = NULL;
547
548 if (!q || !q->Active) {
549 _mesa_error(ctx, GL_INVALID_OPERATION,
550 "glEndQuery{Indexed}(no matching glBeginQuery{Indexed})");
551 return;
552 }
553
554 q->Active = GL_FALSE;
555 ctx->Driver.EndQuery(ctx, q);
556 }
557
558 void GLAPIENTRY
559 _mesa_BeginQuery(GLenum target, GLuint id)
560 {
561 _mesa_BeginQueryIndexed(target, 0, id);
562 }
563
564 void GLAPIENTRY
565 _mesa_EndQuery(GLenum target)
566 {
567 _mesa_EndQueryIndexed(target, 0);
568 }
569
570 void GLAPIENTRY
571 _mesa_QueryCounter(GLuint id, GLenum target)
572 {
573 struct gl_query_object *q;
574 GET_CURRENT_CONTEXT(ctx);
575
576 if (MESA_VERBOSE & VERBOSE_API)
577 _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id,
578 _mesa_enum_to_string(target));
579
580 /* error checking */
581 if (target != GL_TIMESTAMP) {
582 _mesa_error(ctx, GL_INVALID_ENUM, "glQueryCounter(target)");
583 return;
584 }
585
586 if (id == 0) {
587 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)");
588 return;
589 }
590
591 q = _mesa_lookup_query_object(ctx, id);
592 if (!q) {
593 /* XXX the Core profile should throw INVALID_OPERATION here */
594
595 /* create new object */
596 q = ctx->Driver.NewQueryObject(ctx, id);
597 if (!q) {
598 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glQueryCounter");
599 return;
600 }
601 _mesa_HashInsertLocked(ctx->Query.QueryObjects, id, q);
602 }
603 else {
604 if (q->Target && q->Target != GL_TIMESTAMP) {
605 _mesa_error(ctx, GL_INVALID_OPERATION,
606 "glQueryCounter(id has an invalid target)");
607 return;
608 }
609 }
610
611 if (q->Active) {
612 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)");
613 return;
614 }
615
616 /* This possibly changes the target of a buffer allocated by
617 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
618 * the following:
619 *
620 * "CreateQueries adds a <target>, so strictly speaking the <target>
621 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
622 * isn't a selector, so we decided not to change it."
623 *
624 * Updating the target of the query object should be acceptable, so let's
625 * do that.
626 */
627
628 q->Target = target;
629 q->Result = 0;
630 q->Ready = GL_FALSE;
631 q->EverBound = GL_TRUE;
632
633 if (ctx->Driver.QueryCounter) {
634 ctx->Driver.QueryCounter(ctx, q);
635 } else {
636 /* QueryCounter is implemented using EndQuery without BeginQuery
637 * in drivers. This is actually Direct3D and Gallium convention.
638 */
639 ctx->Driver.EndQuery(ctx, q);
640 }
641 }
642
643
644 void GLAPIENTRY
645 _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
646 GLint *params)
647 {
648 struct gl_query_object *q = NULL, **bindpt = NULL;
649 GET_CURRENT_CONTEXT(ctx);
650
651 if (MESA_VERBOSE & VERBOSE_API)
652 _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n",
653 _mesa_enum_to_string(target),
654 index,
655 _mesa_enum_to_string(pname));
656
657 if (!query_error_check_index(ctx, target, index))
658 return;
659
660 /* From the GL_EXT_occlusion_query_boolean spec:
661 *
662 * "The error INVALID_ENUM is generated if GetQueryivEXT is called where
663 * <pname> is not CURRENT_QUERY_EXT."
664 *
665 * Same rule is present also in ES 3.2 spec.
666 */
667 if (_mesa_is_gles(ctx) && pname != GL_CURRENT_QUERY) {
668 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivEXT(%s)",
669 _mesa_enum_to_string(pname));
670 return;
671 }
672
673 if (target == GL_TIMESTAMP) {
674 if (!_mesa_has_ARB_timer_query(ctx) &&
675 !_mesa_has_EXT_disjoint_timer_query(ctx)) {
676 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
677 return;
678 }
679 }
680 else {
681 bindpt = get_query_binding_point(ctx, target, index);
682 if (!bindpt) {
683 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)");
684 return;
685 }
686
687 q = *bindpt;
688 }
689
690 switch (pname) {
691 case GL_QUERY_COUNTER_BITS:
692 switch (target) {
693 case GL_SAMPLES_PASSED:
694 *params = ctx->Const.QueryCounterBits.SamplesPassed;
695 break;
696 case GL_ANY_SAMPLES_PASSED:
697 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
698 /* The minimum value of this is 1 if it's nonzero, and the value
699 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
700 * bits.
701 */
702 *params = 1;
703 break;
704 case GL_TIME_ELAPSED:
705 *params = ctx->Const.QueryCounterBits.TimeElapsed;
706 break;
707 case GL_TIMESTAMP:
708 *params = ctx->Const.QueryCounterBits.Timestamp;
709 break;
710 case GL_PRIMITIVES_GENERATED:
711 *params = ctx->Const.QueryCounterBits.PrimitivesGenerated;
712 break;
713 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
714 *params = ctx->Const.QueryCounterBits.PrimitivesWritten;
715 break;
716 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
717 case GL_TRANSFORM_FEEDBACK_OVERFLOW:
718 /* The minimum value of this is 1 if it's nonzero, and the value
719 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
720 * bits.
721 */
722 *params = 1;
723 break;
724 case GL_VERTICES_SUBMITTED:
725 *params = ctx->Const.QueryCounterBits.VerticesSubmitted;
726 break;
727 case GL_PRIMITIVES_SUBMITTED:
728 *params = ctx->Const.QueryCounterBits.PrimitivesSubmitted;
729 break;
730 case GL_VERTEX_SHADER_INVOCATIONS:
731 *params = ctx->Const.QueryCounterBits.VsInvocations;
732 break;
733 case GL_TESS_CONTROL_SHADER_PATCHES:
734 *params = ctx->Const.QueryCounterBits.TessPatches;
735 break;
736 case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
737 *params = ctx->Const.QueryCounterBits.TessInvocations;
738 break;
739 case GL_GEOMETRY_SHADER_INVOCATIONS:
740 *params = ctx->Const.QueryCounterBits.GsInvocations;
741 break;
742 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
743 *params = ctx->Const.QueryCounterBits.GsPrimitives;
744 break;
745 case GL_FRAGMENT_SHADER_INVOCATIONS:
746 *params = ctx->Const.QueryCounterBits.FsInvocations;
747 break;
748 case GL_COMPUTE_SHADER_INVOCATIONS:
749 *params = ctx->Const.QueryCounterBits.ComputeInvocations;
750 break;
751 case GL_CLIPPING_INPUT_PRIMITIVES:
752 *params = ctx->Const.QueryCounterBits.ClInPrimitives;
753 break;
754 case GL_CLIPPING_OUTPUT_PRIMITIVES:
755 *params = ctx->Const.QueryCounterBits.ClOutPrimitives;
756 break;
757 default:
758 _mesa_problem(ctx,
759 "Unknown target in glGetQueryIndexediv(target = %s)",
760 _mesa_enum_to_string(target));
761 *params = 0;
762 break;
763 }
764 break;
765 case GL_CURRENT_QUERY:
766 *params = (q && q->Target == target) ? q->Id : 0;
767 break;
768 default:
769 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(pname)");
770 return;
771 }
772 }
773
774 void GLAPIENTRY
775 _mesa_GetQueryiv(GLenum target, GLenum pname, GLint *params)
776 {
777 _mesa_GetQueryIndexediv(target, 0, pname, params);
778 }
779
780 static void
781 get_query_object(struct gl_context *ctx, const char *func,
782 GLuint id, GLenum pname, GLenum ptype,
783 struct gl_buffer_object *buf, intptr_t offset)
784 {
785 struct gl_query_object *q = NULL;
786 uint64_t value;
787
788 if (MESA_VERBOSE & VERBOSE_API)
789 _mesa_debug(ctx, "%s(%u, %s)\n", func, id,
790 _mesa_enum_to_string(pname));
791
792 if (id)
793 q = _mesa_lookup_query_object(ctx, id);
794
795 if (!q || q->Active || !q->EverBound) {
796 _mesa_error(ctx, GL_INVALID_OPERATION,
797 "%s(id=%d is invalid or active)", func, id);
798 return;
799 }
800
801 /* From GL_EXT_occlusion_query_boolean spec:
802 *
803 * "Accepted by the <pname> parameter of GetQueryObjectivEXT and
804 * GetQueryObjectuivEXT:
805 *
806 * QUERY_RESULT_EXT 0x8866
807 * QUERY_RESULT_AVAILABLE_EXT 0x8867"
808 *
809 * Same rule is present also in ES 3.2 spec.
810 */
811 if (_mesa_is_gles(ctx) &&
812 (pname != GL_QUERY_RESULT && pname != GL_QUERY_RESULT_AVAILABLE)) {
813 _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s)", func,
814 _mesa_enum_to_string(pname));
815 return;
816 }
817
818 if (buf && buf != ctx->Shared->NullBufferObj) {
819 bool is_64bit = ptype == GL_INT64_ARB ||
820 ptype == GL_UNSIGNED_INT64_ARB;
821 if (!_mesa_has_ARB_query_buffer_object(ctx)) {
822 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(not supported)", func);
823 return;
824 }
825 if (buf->Size < offset + 4 * (is_64bit ? 2 : 1)) {
826 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(out of bounds)", func);
827 return;
828 }
829
830 if (offset < 0) {
831 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset is negative)", func);
832 return;
833 }
834
835 switch (pname) {
836 case GL_QUERY_RESULT:
837 case GL_QUERY_RESULT_NO_WAIT:
838 case GL_QUERY_RESULT_AVAILABLE:
839 case GL_QUERY_TARGET:
840 ctx->Driver.StoreQueryResult(ctx, q, buf, offset, pname, ptype);
841 return;
842 }
843
844 /* fall through to get error below */
845 }
846
847 switch (pname) {
848 case GL_QUERY_RESULT:
849 if (!q->Ready)
850 ctx->Driver.WaitQuery(ctx, q);
851 value = q->Result;
852 break;
853 case GL_QUERY_RESULT_NO_WAIT:
854 if (!_mesa_has_ARB_query_buffer_object(ctx))
855 goto invalid_enum;
856 ctx->Driver.CheckQuery(ctx, q);
857 if (!q->Ready)
858 return;
859 value = q->Result;
860 break;
861 case GL_QUERY_RESULT_AVAILABLE:
862 if (!q->Ready)
863 ctx->Driver.CheckQuery(ctx, q);
864 value = q->Ready;
865 break;
866 case GL_QUERY_TARGET:
867 value = q->Target;
868 break;
869 default:
870 invalid_enum:
871 _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)",
872 func, _mesa_enum_to_string(pname));
873 return;
874 }
875
876 switch (ptype) {
877 case GL_INT: {
878 GLint *param = (GLint *)offset;
879 if (value > 0x7fffffff)
880 *param = 0x7fffffff;
881 else
882 *param = value;
883 break;
884 }
885 case GL_UNSIGNED_INT: {
886 GLuint *param = (GLuint *)offset;
887 if (value > 0xffffffff)
888 *param = 0xffffffff;
889 else
890 *param = value;
891 break;
892 }
893 case GL_INT64_ARB:
894 case GL_UNSIGNED_INT64_ARB: {
895 GLuint64EXT *param = (GLuint64EXT *)offset;
896 *param = value;
897 break;
898 }
899 default:
900 unreachable("unexpected ptype");
901 }
902 }
903
904 void GLAPIENTRY
905 _mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
906 {
907 GET_CURRENT_CONTEXT(ctx);
908
909 get_query_object(ctx, "glGetQueryObjectiv",
910 id, pname, GL_INT, ctx->QueryBuffer, (intptr_t)params);
911 }
912
913
914 void GLAPIENTRY
915 _mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
916 {
917 GET_CURRENT_CONTEXT(ctx);
918
919 get_query_object(ctx, "glGetQueryObjectuiv",
920 id, pname, GL_UNSIGNED_INT,
921 ctx->QueryBuffer, (intptr_t)params);
922 }
923
924
925 /**
926 * New with GL_EXT_timer_query
927 */
928 void GLAPIENTRY
929 _mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
930 {
931 GET_CURRENT_CONTEXT(ctx);
932
933 get_query_object(ctx, "glGetQueryObjecti64v",
934 id, pname, GL_INT64_ARB,
935 ctx->QueryBuffer, (intptr_t)params);
936 }
937
938
939 /**
940 * New with GL_EXT_timer_query
941 */
942 void GLAPIENTRY
943 _mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
944 {
945 GET_CURRENT_CONTEXT(ctx);
946
947 get_query_object(ctx, "glGetQueryObjectui64v",
948 id, pname, GL_UNSIGNED_INT64_ARB,
949 ctx->QueryBuffer, (intptr_t)params);
950 }
951
952 /**
953 * New with GL_ARB_query_buffer_object
954 */
955 void GLAPIENTRY
956 _mesa_GetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname,
957 GLintptr offset)
958 {
959 struct gl_buffer_object *buf;
960 GET_CURRENT_CONTEXT(ctx);
961
962 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectiv");
963 if (!buf)
964 return;
965
966 get_query_object(ctx, "glGetQueryBufferObjectiv",
967 id, pname, GL_INT, buf, offset);
968 }
969
970
971 void GLAPIENTRY
972 _mesa_GetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname,
973 GLintptr offset)
974 {
975 struct gl_buffer_object *buf;
976 GET_CURRENT_CONTEXT(ctx);
977
978 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectuiv");
979 if (!buf)
980 return;
981
982 get_query_object(ctx, "glGetQueryBufferObjectuiv",
983 id, pname, GL_UNSIGNED_INT, buf, offset);
984 }
985
986
987 void GLAPIENTRY
988 _mesa_GetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname,
989 GLintptr offset)
990 {
991 struct gl_buffer_object *buf;
992 GET_CURRENT_CONTEXT(ctx);
993
994 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjecti64v");
995 if (!buf)
996 return;
997
998 get_query_object(ctx, "glGetQueryBufferObjecti64v",
999 id, pname, GL_INT64_ARB, buf, offset);
1000 }
1001
1002
1003 void GLAPIENTRY
1004 _mesa_GetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname,
1005 GLintptr offset)
1006 {
1007 struct gl_buffer_object *buf;
1008 GET_CURRENT_CONTEXT(ctx);
1009
1010 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectui64v");
1011 if (!buf)
1012 return;
1013
1014 get_query_object(ctx, "glGetQueryBufferObjectui64v",
1015 id, pname, GL_UNSIGNED_INT64_ARB, buf, offset);
1016 }
1017
1018
1019 /**
1020 * Allocate/init the context state related to query objects.
1021 */
1022 void
1023 _mesa_init_queryobj(struct gl_context *ctx)
1024 {
1025 ctx->Query.QueryObjects = _mesa_NewHashTable();
1026 ctx->Query.CurrentOcclusionObject = NULL;
1027
1028 ctx->Const.QueryCounterBits.SamplesPassed = 64;
1029 ctx->Const.QueryCounterBits.TimeElapsed = 64;
1030 ctx->Const.QueryCounterBits.Timestamp = 64;
1031 ctx->Const.QueryCounterBits.PrimitivesGenerated = 64;
1032 ctx->Const.QueryCounterBits.PrimitivesWritten = 64;
1033
1034 ctx->Const.QueryCounterBits.VerticesSubmitted = 64;
1035 ctx->Const.QueryCounterBits.PrimitivesSubmitted = 64;
1036 ctx->Const.QueryCounterBits.VsInvocations = 64;
1037 ctx->Const.QueryCounterBits.TessPatches = 64;
1038 ctx->Const.QueryCounterBits.TessInvocations = 64;
1039 ctx->Const.QueryCounterBits.GsInvocations = 64;
1040 ctx->Const.QueryCounterBits.GsPrimitives = 64;
1041 ctx->Const.QueryCounterBits.FsInvocations = 64;
1042 ctx->Const.QueryCounterBits.ComputeInvocations = 64;
1043 ctx->Const.QueryCounterBits.ClInPrimitives = 64;
1044 ctx->Const.QueryCounterBits.ClOutPrimitives = 64;
1045 }
1046
1047
1048 /**
1049 * Callback for deleting a query object. Called by _mesa_HashDeleteAll().
1050 */
1051 static void
1052 delete_queryobj_cb(GLuint id, void *data, void *userData)
1053 {
1054 struct gl_query_object *q= (struct gl_query_object *) data;
1055 struct gl_context *ctx = (struct gl_context *)userData;
1056 ctx->Driver.DeleteQuery(ctx, q);
1057 }
1058
1059
1060 /**
1061 * Free the context state related to query objects.
1062 */
1063 void
1064 _mesa_free_queryobj_data(struct gl_context *ctx)
1065 {
1066 _mesa_HashDeleteAll(ctx->Query.QueryObjects, delete_queryobj_cb, ctx);
1067 _mesa_DeleteHashTable(ctx->Query.QueryObjects);
1068 }