2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
26 #include "bufferobj.h"
37 * Allocate a new query object. This is a fallback routine called via
38 * ctx->Driver.NewQueryObject().
39 * \param ctx - rendering context
40 * \param id - the new object's ID
41 * \return pointer to new query_object object or NULL if out of memory.
43 static struct gl_query_object
*
44 _mesa_new_query_object(struct gl_context
*ctx
, GLuint id
)
46 struct gl_query_object
*q
= CALLOC_STRUCT(gl_query_object
);
53 /* This is to satisfy the language of the specification: "In the initial
54 * state of a query object, the result is available" (OpenGL 3.1 §
59 /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
60 * used, but no object is associated with them until the first time they
61 * are used by BeginQuery." Since our implementation actually does
62 * allocate an object at this point, use a flag to indicate that this
63 * object has not yet been bound so should not be considered a query.
65 q
->EverBound
= GL_FALSE
;
72 * Begin a query. Software driver fallback.
73 * Called via ctx->Driver.BeginQuery().
76 _mesa_begin_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
78 ctx
->NewState
|= _NEW_DEPTH
; /* for swrast */
83 * End a query. Software driver fallback.
84 * Called via ctx->Driver.EndQuery().
87 _mesa_end_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
89 ctx
->NewState
|= _NEW_DEPTH
; /* for swrast */
95 * Wait for query to complete. Software driver fallback.
96 * Called via ctx->Driver.WaitQuery().
99 _mesa_wait_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
101 /* For software drivers, _mesa_end_query() should have completed the query.
102 * For real hardware, implement a proper WaitQuery() driver function,
103 * which may require issuing a flush.
110 * Check if a query results are ready. Software driver fallback.
111 * Called via ctx->Driver.CheckQuery().
114 _mesa_check_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
116 /* No-op for sw rendering.
117 * HW drivers may need to flush at this time.
123 * Delete a query object. Called via ctx->Driver.DeleteQuery(), if not
124 * overwritten by driver. In the latter case, called from the driver
125 * after all driver-specific clean-up has been done.
126 * Not removed from hash table here.
128 * \param ctx GL context to wich query object belongs.
129 * \param q query object due to be deleted.
132 _mesa_delete_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
140 _mesa_init_query_object_functions(struct dd_function_table
*driver
)
142 driver
->NewQueryObject
= _mesa_new_query_object
;
143 driver
->DeleteQuery
= _mesa_delete_query
;
144 driver
->BeginQuery
= _mesa_begin_query
;
145 driver
->EndQuery
= _mesa_end_query
;
146 driver
->WaitQuery
= _mesa_wait_query
;
147 driver
->CheckQuery
= _mesa_check_query
;
150 static struct gl_query_object
**
151 get_pipe_stats_binding_point(struct gl_context
*ctx
,
154 const int which
= target
- GL_VERTICES_SUBMITTED
;
155 assert(which
< MAX_PIPELINE_STATISTICS
);
157 if (!_mesa_has_ARB_pipeline_statistics_query(ctx
))
160 return &ctx
->Query
.pipeline_stats
[which
];
164 * Return pointer to the query object binding point for the given target and
166 * \return NULL if invalid target, else the address of binding point
168 static struct gl_query_object
**
169 get_query_binding_point(struct gl_context
*ctx
, GLenum target
, GLuint index
)
172 case GL_SAMPLES_PASSED
:
173 if (_mesa_has_ARB_occlusion_query(ctx
) ||
174 _mesa_has_ARB_occlusion_query2(ctx
))
175 return &ctx
->Query
.CurrentOcclusionObject
;
178 case GL_ANY_SAMPLES_PASSED
:
179 if (_mesa_has_ARB_occlusion_query2(ctx
) ||
180 _mesa_has_EXT_occlusion_query_boolean(ctx
))
181 return &ctx
->Query
.CurrentOcclusionObject
;
184 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
185 if (_mesa_has_ARB_ES3_compatibility(ctx
) ||
186 _mesa_has_EXT_occlusion_query_boolean(ctx
))
187 return &ctx
->Query
.CurrentOcclusionObject
;
190 case GL_TIME_ELAPSED
:
191 if (_mesa_has_EXT_timer_query(ctx
) ||
192 _mesa_has_EXT_disjoint_timer_query(ctx
))
193 return &ctx
->Query
.CurrentTimerObject
;
196 case GL_PRIMITIVES_GENERATED
:
197 if (_mesa_has_EXT_transform_feedback(ctx
) ||
198 _mesa_has_EXT_tessellation_shader(ctx
) ||
199 _mesa_has_OES_geometry_shader(ctx
))
200 return &ctx
->Query
.PrimitivesGenerated
[index
];
203 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
204 if (_mesa_has_EXT_transform_feedback(ctx
) || _mesa_is_gles3(ctx
))
205 return &ctx
->Query
.PrimitivesWritten
[index
];
208 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
209 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx
))
210 return &ctx
->Query
.TransformFeedbackOverflow
[index
];
213 case GL_TRANSFORM_FEEDBACK_OVERFLOW
:
214 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx
))
215 return &ctx
->Query
.TransformFeedbackOverflowAny
;
219 case GL_VERTICES_SUBMITTED
:
220 case GL_PRIMITIVES_SUBMITTED
:
221 case GL_VERTEX_SHADER_INVOCATIONS
:
222 case GL_FRAGMENT_SHADER_INVOCATIONS
:
223 case GL_CLIPPING_INPUT_PRIMITIVES
:
224 case GL_CLIPPING_OUTPUT_PRIMITIVES
:
225 return get_pipe_stats_binding_point(ctx
, target
);
227 case GL_GEOMETRY_SHADER_INVOCATIONS
:
228 /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
229 target
= GL_VERTICES_SUBMITTED
+ MAX_PIPELINE_STATISTICS
- 1;
231 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED
:
232 if (_mesa_has_geometry_shaders(ctx
))
233 return get_pipe_stats_binding_point(ctx
, target
);
237 case GL_TESS_CONTROL_SHADER_PATCHES
:
238 case GL_TESS_EVALUATION_SHADER_INVOCATIONS
:
239 if (_mesa_has_tessellation(ctx
))
240 return get_pipe_stats_binding_point(ctx
, target
);
244 case GL_COMPUTE_SHADER_INVOCATIONS
:
245 if (_mesa_has_compute_shaders(ctx
))
246 return get_pipe_stats_binding_point(ctx
, target
);
256 * Create $n query objects and store them in *ids. Make them of type $target
257 * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
260 create_queries(struct gl_context
*ctx
, GLenum target
, GLsizei n
, GLuint
*ids
,
263 const char *func
= dsa
? "glGenQueries" : "glCreateQueries";
266 if (MESA_VERBOSE
& VERBOSE_API
)
267 _mesa_debug(ctx
, "%s(%d)\n", func
, n
);
270 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(n < 0)", func
);
274 first
= _mesa_HashFindFreeKeyBlock(ctx
->Query
.QueryObjects
, n
);
277 for (i
= 0; i
< n
; i
++) {
278 struct gl_query_object
*q
279 = ctx
->Driver
.NewQueryObject(ctx
, first
+ i
);
281 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
284 /* Do the equivalent of binding the buffer with a target */
286 q
->EverBound
= GL_TRUE
;
289 _mesa_HashInsertLocked(ctx
->Query
.QueryObjects
, first
+ i
, q
);
295 _mesa_GenQueries(GLsizei n
, GLuint
*ids
)
297 GET_CURRENT_CONTEXT(ctx
);
298 create_queries(ctx
, 0, n
, ids
, false);
302 _mesa_CreateQueries(GLenum target
, GLsizei n
, GLuint
*ids
)
304 GET_CURRENT_CONTEXT(ctx
);
307 case GL_SAMPLES_PASSED
:
308 case GL_ANY_SAMPLES_PASSED
:
309 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
310 case GL_TIME_ELAPSED
:
312 case GL_PRIMITIVES_GENERATED
:
313 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
314 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
315 case GL_TRANSFORM_FEEDBACK_OVERFLOW
:
318 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCreateQueries(invalid target = %s)",
319 _mesa_enum_to_string(target
));
323 create_queries(ctx
, target
, n
, ids
, true);
328 _mesa_DeleteQueries(GLsizei n
, const GLuint
*ids
)
331 GET_CURRENT_CONTEXT(ctx
);
332 FLUSH_VERTICES(ctx
, 0);
334 if (MESA_VERBOSE
& VERBOSE_API
)
335 _mesa_debug(ctx
, "glDeleteQueries(%d)\n", n
);
338 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteQueriesARB(n < 0)");
342 for (i
= 0; i
< n
; i
++) {
344 struct gl_query_object
*q
= _mesa_lookup_query_object(ctx
, ids
[i
]);
347 struct gl_query_object
**bindpt
;
348 bindpt
= get_query_binding_point(ctx
, q
->Target
, q
->Stream
);
349 assert(bindpt
); /* Should be non-null for active q. */
353 q
->Active
= GL_FALSE
;
354 ctx
->Driver
.EndQuery(ctx
, q
);
356 _mesa_HashRemoveLocked(ctx
->Query
.QueryObjects
, ids
[i
]);
357 ctx
->Driver
.DeleteQuery(ctx
, q
);
365 _mesa_IsQuery(GLuint id
)
367 struct gl_query_object
*q
;
369 GET_CURRENT_CONTEXT(ctx
);
370 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
372 if (MESA_VERBOSE
& VERBOSE_API
)
373 _mesa_debug(ctx
, "glIsQuery(%u)\n", id
);
378 q
= _mesa_lookup_query_object(ctx
, id
);
386 query_error_check_index(struct gl_context
*ctx
, GLenum target
, GLuint index
)
389 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
390 case GL_PRIMITIVES_GENERATED
:
391 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
392 if (index
>= ctx
->Const
.MaxVertexStreams
) {
393 _mesa_error(ctx
, GL_INVALID_VALUE
,
394 "glBeginQueryIndexed(index>=MaxVertexStreams)");
400 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBeginQueryIndexed(index>0)");
408 _mesa_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
410 struct gl_query_object
*q
, **bindpt
;
411 GET_CURRENT_CONTEXT(ctx
);
413 if (MESA_VERBOSE
& VERBOSE_API
)
414 _mesa_debug(ctx
, "glBeginQueryIndexed(%s, %u, %u)\n",
415 _mesa_enum_to_string(target
), index
, id
);
417 if (!query_error_check_index(ctx
, target
, index
))
420 FLUSH_VERTICES(ctx
, 0);
422 bindpt
= get_query_binding_point(ctx
, target
, index
);
424 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginQuery{Indexed}(target)");
428 /* From the GL_ARB_occlusion_query spec:
430 * "If BeginQueryARB is called while another query is already in
431 * progress with the same target, an INVALID_OPERATION error is
435 _mesa_error(ctx
, GL_INVALID_OPERATION
,
436 "glBeginQuery{Indexed}(target=%s is active)",
437 _mesa_enum_to_string(target
));
442 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBeginQuery{Indexed}(id==0)");
446 q
= _mesa_lookup_query_object(ctx
, id
);
448 if (ctx
->API
!= API_OPENGL_COMPAT
) {
449 _mesa_error(ctx
, GL_INVALID_OPERATION
,
450 "glBeginQuery{Indexed}(non-gen name)");
453 /* create new object */
454 q
= ctx
->Driver
.NewQueryObject(ctx
, id
);
456 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glBeginQuery{Indexed}");
459 _mesa_HashInsertLocked(ctx
->Query
.QueryObjects
, id
, q
);
463 /* pre-existing object */
465 _mesa_error(ctx
, GL_INVALID_OPERATION
,
466 "glBeginQuery{Indexed}(query already active)");
470 /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
473 * "BeginQuery generates an INVALID_OPERATION error if any of the
474 * following conditions hold: [...] id is the name of an
475 * existing query object whose type does not match target; [...]
477 * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
478 * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
480 if (q
->EverBound
&& q
->Target
!= target
) {
481 _mesa_error(ctx
, GL_INVALID_OPERATION
,
482 "glBeginQuery{Indexed}(target mismatch)");
487 /* This possibly changes the target of a buffer allocated by
488 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
491 * "CreateQueries adds a <target>, so strictly speaking the <target>
492 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
493 * isn't a selector, so we decided not to change it."
495 * Updating the target of the query object should be acceptable, so let's
503 q
->EverBound
= GL_TRUE
;
506 /* XXX should probably refcount query objects */
509 ctx
->Driver
.BeginQuery(ctx
, q
);
514 _mesa_EndQueryIndexed(GLenum target
, GLuint index
)
516 struct gl_query_object
*q
, **bindpt
;
517 GET_CURRENT_CONTEXT(ctx
);
519 if (MESA_VERBOSE
& VERBOSE_API
)
520 _mesa_debug(ctx
, "glEndQueryIndexed(%s, %u)\n",
521 _mesa_enum_to_string(target
), index
);
523 if (!query_error_check_index(ctx
, target
, index
))
526 FLUSH_VERTICES(ctx
, 0);
528 bindpt
= get_query_binding_point(ctx
, target
, index
);
530 _mesa_error(ctx
, GL_INVALID_ENUM
, "glEndQuery{Indexed}(target)");
534 /* XXX should probably refcount query objects */
537 /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
538 if (q
&& q
->Target
!= target
) {
539 _mesa_error(ctx
, GL_INVALID_OPERATION
,
540 "glEndQuery(target=%s with active query of target %s)",
541 _mesa_enum_to_string(target
),
542 _mesa_enum_to_string(q
->Target
));
548 if (!q
|| !q
->Active
) {
549 _mesa_error(ctx
, GL_INVALID_OPERATION
,
550 "glEndQuery{Indexed}(no matching glBeginQuery{Indexed})");
554 q
->Active
= GL_FALSE
;
555 ctx
->Driver
.EndQuery(ctx
, q
);
559 _mesa_BeginQuery(GLenum target
, GLuint id
)
561 _mesa_BeginQueryIndexed(target
, 0, id
);
565 _mesa_EndQuery(GLenum target
)
567 _mesa_EndQueryIndexed(target
, 0);
571 _mesa_QueryCounter(GLuint id
, GLenum target
)
573 struct gl_query_object
*q
;
574 GET_CURRENT_CONTEXT(ctx
);
576 if (MESA_VERBOSE
& VERBOSE_API
)
577 _mesa_debug(ctx
, "glQueryCounter(%u, %s)\n", id
,
578 _mesa_enum_to_string(target
));
581 if (target
!= GL_TIMESTAMP
) {
582 _mesa_error(ctx
, GL_INVALID_ENUM
, "glQueryCounter(target)");
587 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glQueryCounter(id==0)");
591 q
= _mesa_lookup_query_object(ctx
, id
);
593 /* XXX the Core profile should throw INVALID_OPERATION here */
595 /* create new object */
596 q
= ctx
->Driver
.NewQueryObject(ctx
, id
);
598 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glQueryCounter");
601 _mesa_HashInsertLocked(ctx
->Query
.QueryObjects
, id
, q
);
604 if (q
->Target
&& q
->Target
!= GL_TIMESTAMP
) {
605 _mesa_error(ctx
, GL_INVALID_OPERATION
,
606 "glQueryCounter(id has an invalid target)");
612 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glQueryCounter(id is active)");
616 /* This possibly changes the target of a buffer allocated by
617 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
620 * "CreateQueries adds a <target>, so strictly speaking the <target>
621 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
622 * isn't a selector, so we decided not to change it."
624 * Updating the target of the query object should be acceptable, so let's
631 q
->EverBound
= GL_TRUE
;
633 if (ctx
->Driver
.QueryCounter
) {
634 ctx
->Driver
.QueryCounter(ctx
, q
);
636 /* QueryCounter is implemented using EndQuery without BeginQuery
637 * in drivers. This is actually Direct3D and Gallium convention.
639 ctx
->Driver
.EndQuery(ctx
, q
);
645 _mesa_GetQueryIndexediv(GLenum target
, GLuint index
, GLenum pname
,
648 struct gl_query_object
*q
= NULL
, **bindpt
= NULL
;
649 GET_CURRENT_CONTEXT(ctx
);
651 if (MESA_VERBOSE
& VERBOSE_API
)
652 _mesa_debug(ctx
, "glGetQueryIndexediv(%s, %u, %s)\n",
653 _mesa_enum_to_string(target
),
655 _mesa_enum_to_string(pname
));
657 if (!query_error_check_index(ctx
, target
, index
))
660 /* From the GL_EXT_occlusion_query_boolean spec:
662 * "The error INVALID_ENUM is generated if GetQueryivEXT is called where
663 * <pname> is not CURRENT_QUERY_EXT."
665 * Same rule is present also in ES 3.2 spec.
667 if (_mesa_is_gles(ctx
) && pname
!= GL_CURRENT_QUERY
) {
668 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQueryivEXT(%s)",
669 _mesa_enum_to_string(pname
));
673 if (target
== GL_TIMESTAMP
) {
674 if (!_mesa_has_ARB_timer_query(ctx
) &&
675 !_mesa_has_EXT_disjoint_timer_query(ctx
)) {
676 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQueryARB(target)");
681 bindpt
= get_query_binding_point(ctx
, target
, index
);
683 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQuery{Indexed}iv(target)");
691 case GL_QUERY_COUNTER_BITS
:
693 case GL_SAMPLES_PASSED
:
694 *params
= ctx
->Const
.QueryCounterBits
.SamplesPassed
;
696 case GL_ANY_SAMPLES_PASSED
:
697 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
698 /* The minimum value of this is 1 if it's nonzero, and the value
699 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
704 case GL_TIME_ELAPSED
:
705 *params
= ctx
->Const
.QueryCounterBits
.TimeElapsed
;
708 *params
= ctx
->Const
.QueryCounterBits
.Timestamp
;
710 case GL_PRIMITIVES_GENERATED
:
711 *params
= ctx
->Const
.QueryCounterBits
.PrimitivesGenerated
;
713 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
714 *params
= ctx
->Const
.QueryCounterBits
.PrimitivesWritten
;
716 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
717 case GL_TRANSFORM_FEEDBACK_OVERFLOW
:
718 /* The minimum value of this is 1 if it's nonzero, and the value
719 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
724 case GL_VERTICES_SUBMITTED
:
725 *params
= ctx
->Const
.QueryCounterBits
.VerticesSubmitted
;
727 case GL_PRIMITIVES_SUBMITTED
:
728 *params
= ctx
->Const
.QueryCounterBits
.PrimitivesSubmitted
;
730 case GL_VERTEX_SHADER_INVOCATIONS
:
731 *params
= ctx
->Const
.QueryCounterBits
.VsInvocations
;
733 case GL_TESS_CONTROL_SHADER_PATCHES
:
734 *params
= ctx
->Const
.QueryCounterBits
.TessPatches
;
736 case GL_TESS_EVALUATION_SHADER_INVOCATIONS
:
737 *params
= ctx
->Const
.QueryCounterBits
.TessInvocations
;
739 case GL_GEOMETRY_SHADER_INVOCATIONS
:
740 *params
= ctx
->Const
.QueryCounterBits
.GsInvocations
;
742 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED
:
743 *params
= ctx
->Const
.QueryCounterBits
.GsPrimitives
;
745 case GL_FRAGMENT_SHADER_INVOCATIONS
:
746 *params
= ctx
->Const
.QueryCounterBits
.FsInvocations
;
748 case GL_COMPUTE_SHADER_INVOCATIONS
:
749 *params
= ctx
->Const
.QueryCounterBits
.ComputeInvocations
;
751 case GL_CLIPPING_INPUT_PRIMITIVES
:
752 *params
= ctx
->Const
.QueryCounterBits
.ClInPrimitives
;
754 case GL_CLIPPING_OUTPUT_PRIMITIVES
:
755 *params
= ctx
->Const
.QueryCounterBits
.ClOutPrimitives
;
759 "Unknown target in glGetQueryIndexediv(target = %s)",
760 _mesa_enum_to_string(target
));
765 case GL_CURRENT_QUERY
:
766 *params
= (q
&& q
->Target
== target
) ? q
->Id
: 0;
769 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQuery{Indexed}iv(pname)");
775 _mesa_GetQueryiv(GLenum target
, GLenum pname
, GLint
*params
)
777 _mesa_GetQueryIndexediv(target
, 0, pname
, params
);
781 get_query_object(struct gl_context
*ctx
, const char *func
,
782 GLuint id
, GLenum pname
, GLenum ptype
,
783 struct gl_buffer_object
*buf
, intptr_t offset
)
785 struct gl_query_object
*q
= NULL
;
788 if (MESA_VERBOSE
& VERBOSE_API
)
789 _mesa_debug(ctx
, "%s(%u, %s)\n", func
, id
,
790 _mesa_enum_to_string(pname
));
793 q
= _mesa_lookup_query_object(ctx
, id
);
795 if (!q
|| q
->Active
|| !q
->EverBound
) {
796 _mesa_error(ctx
, GL_INVALID_OPERATION
,
797 "%s(id=%d is invalid or active)", func
, id
);
801 /* From GL_EXT_occlusion_query_boolean spec:
803 * "Accepted by the <pname> parameter of GetQueryObjectivEXT and
804 * GetQueryObjectuivEXT:
806 * QUERY_RESULT_EXT 0x8866
807 * QUERY_RESULT_AVAILABLE_EXT 0x8867"
809 * Same rule is present also in ES 3.2 spec.
811 if (_mesa_is_gles(ctx
) &&
812 (pname
!= GL_QUERY_RESULT
&& pname
!= GL_QUERY_RESULT_AVAILABLE
)) {
813 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(%s)", func
,
814 _mesa_enum_to_string(pname
));
818 if (buf
&& buf
!= ctx
->Shared
->NullBufferObj
) {
819 bool is_64bit
= ptype
== GL_INT64_ARB
||
820 ptype
== GL_UNSIGNED_INT64_ARB
;
821 if (!_mesa_has_ARB_query_buffer_object(ctx
)) {
822 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(not supported)", func
);
825 if (buf
->Size
< offset
+ 4 * (is_64bit
? 2 : 1)) {
826 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(out of bounds)", func
);
831 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(offset is negative)", func
);
836 case GL_QUERY_RESULT
:
837 case GL_QUERY_RESULT_NO_WAIT
:
838 case GL_QUERY_RESULT_AVAILABLE
:
839 case GL_QUERY_TARGET
:
840 ctx
->Driver
.StoreQueryResult(ctx
, q
, buf
, offset
, pname
, ptype
);
844 /* fall through to get error below */
848 case GL_QUERY_RESULT
:
850 ctx
->Driver
.WaitQuery(ctx
, q
);
853 case GL_QUERY_RESULT_NO_WAIT
:
854 if (!_mesa_has_ARB_query_buffer_object(ctx
))
856 ctx
->Driver
.CheckQuery(ctx
, q
);
861 case GL_QUERY_RESULT_AVAILABLE
:
863 ctx
->Driver
.CheckQuery(ctx
, q
);
866 case GL_QUERY_TARGET
:
871 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=%s)",
872 func
, _mesa_enum_to_string(pname
));
878 GLint
*param
= (GLint
*)offset
;
879 if (value
> 0x7fffffff)
885 case GL_UNSIGNED_INT
: {
886 GLuint
*param
= (GLuint
*)offset
;
887 if (value
> 0xffffffff)
894 case GL_UNSIGNED_INT64_ARB
: {
895 GLuint64EXT
*param
= (GLuint64EXT
*)offset
;
900 unreachable("unexpected ptype");
905 _mesa_GetQueryObjectiv(GLuint id
, GLenum pname
, GLint
*params
)
907 GET_CURRENT_CONTEXT(ctx
);
909 get_query_object(ctx
, "glGetQueryObjectiv",
910 id
, pname
, GL_INT
, ctx
->QueryBuffer
, (intptr_t)params
);
915 _mesa_GetQueryObjectuiv(GLuint id
, GLenum pname
, GLuint
*params
)
917 GET_CURRENT_CONTEXT(ctx
);
919 get_query_object(ctx
, "glGetQueryObjectuiv",
920 id
, pname
, GL_UNSIGNED_INT
,
921 ctx
->QueryBuffer
, (intptr_t)params
);
926 * New with GL_EXT_timer_query
929 _mesa_GetQueryObjecti64v(GLuint id
, GLenum pname
, GLint64EXT
*params
)
931 GET_CURRENT_CONTEXT(ctx
);
933 get_query_object(ctx
, "glGetQueryObjecti64v",
934 id
, pname
, GL_INT64_ARB
,
935 ctx
->QueryBuffer
, (intptr_t)params
);
940 * New with GL_EXT_timer_query
943 _mesa_GetQueryObjectui64v(GLuint id
, GLenum pname
, GLuint64EXT
*params
)
945 GET_CURRENT_CONTEXT(ctx
);
947 get_query_object(ctx
, "glGetQueryObjectui64v",
948 id
, pname
, GL_UNSIGNED_INT64_ARB
,
949 ctx
->QueryBuffer
, (intptr_t)params
);
953 * New with GL_ARB_query_buffer_object
956 _mesa_GetQueryBufferObjectiv(GLuint id
, GLuint buffer
, GLenum pname
,
959 struct gl_buffer_object
*buf
;
960 GET_CURRENT_CONTEXT(ctx
);
962 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjectiv");
966 get_query_object(ctx
, "glGetQueryBufferObjectiv",
967 id
, pname
, GL_INT
, buf
, offset
);
972 _mesa_GetQueryBufferObjectuiv(GLuint id
, GLuint buffer
, GLenum pname
,
975 struct gl_buffer_object
*buf
;
976 GET_CURRENT_CONTEXT(ctx
);
978 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjectuiv");
982 get_query_object(ctx
, "glGetQueryBufferObjectuiv",
983 id
, pname
, GL_UNSIGNED_INT
, buf
, offset
);
988 _mesa_GetQueryBufferObjecti64v(GLuint id
, GLuint buffer
, GLenum pname
,
991 struct gl_buffer_object
*buf
;
992 GET_CURRENT_CONTEXT(ctx
);
994 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjecti64v");
998 get_query_object(ctx
, "glGetQueryBufferObjecti64v",
999 id
, pname
, GL_INT64_ARB
, buf
, offset
);
1004 _mesa_GetQueryBufferObjectui64v(GLuint id
, GLuint buffer
, GLenum pname
,
1007 struct gl_buffer_object
*buf
;
1008 GET_CURRENT_CONTEXT(ctx
);
1010 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjectui64v");
1014 get_query_object(ctx
, "glGetQueryBufferObjectui64v",
1015 id
, pname
, GL_UNSIGNED_INT64_ARB
, buf
, offset
);
1020 * Allocate/init the context state related to query objects.
1023 _mesa_init_queryobj(struct gl_context
*ctx
)
1025 ctx
->Query
.QueryObjects
= _mesa_NewHashTable();
1026 ctx
->Query
.CurrentOcclusionObject
= NULL
;
1028 ctx
->Const
.QueryCounterBits
.SamplesPassed
= 64;
1029 ctx
->Const
.QueryCounterBits
.TimeElapsed
= 64;
1030 ctx
->Const
.QueryCounterBits
.Timestamp
= 64;
1031 ctx
->Const
.QueryCounterBits
.PrimitivesGenerated
= 64;
1032 ctx
->Const
.QueryCounterBits
.PrimitivesWritten
= 64;
1034 ctx
->Const
.QueryCounterBits
.VerticesSubmitted
= 64;
1035 ctx
->Const
.QueryCounterBits
.PrimitivesSubmitted
= 64;
1036 ctx
->Const
.QueryCounterBits
.VsInvocations
= 64;
1037 ctx
->Const
.QueryCounterBits
.TessPatches
= 64;
1038 ctx
->Const
.QueryCounterBits
.TessInvocations
= 64;
1039 ctx
->Const
.QueryCounterBits
.GsInvocations
= 64;
1040 ctx
->Const
.QueryCounterBits
.GsPrimitives
= 64;
1041 ctx
->Const
.QueryCounterBits
.FsInvocations
= 64;
1042 ctx
->Const
.QueryCounterBits
.ComputeInvocations
= 64;
1043 ctx
->Const
.QueryCounterBits
.ClInPrimitives
= 64;
1044 ctx
->Const
.QueryCounterBits
.ClOutPrimitives
= 64;
1049 * Callback for deleting a query object. Called by _mesa_HashDeleteAll().
1052 delete_queryobj_cb(GLuint id
, void *data
, void *userData
)
1054 struct gl_query_object
*q
= (struct gl_query_object
*) data
;
1055 struct gl_context
*ctx
= (struct gl_context
*)userData
;
1056 ctx
->Driver
.DeleteQuery(ctx
, q
);
1061 * Free the context state related to query objects.
1064 _mesa_free_queryobj_data(struct gl_context
*ctx
)
1066 _mesa_HashDeleteAll(ctx
->Query
.QueryObjects
, delete_queryobj_cb
, ctx
);
1067 _mesa_DeleteHashTable(ctx
->Query
.QueryObjects
);