2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
26 #include "bufferobj.h"
34 #include "util/u_memory.h"
38 * Allocate a new query object. This is a fallback routine called via
39 * ctx->Driver.NewQueryObject().
40 * \param ctx - rendering context
41 * \param id - the new object's ID
42 * \return pointer to new query_object object or NULL if out of memory.
44 static struct gl_query_object
*
45 _mesa_new_query_object(struct gl_context
*ctx
, GLuint id
)
47 struct gl_query_object
*q
= CALLOC_STRUCT(gl_query_object
);
54 /* This is to satisfy the language of the specification: "In the initial
55 * state of a query object, the result is available" (OpenGL 3.1 §
60 /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
61 * used, but no object is associated with them until the first time they
62 * are used by BeginQuery." Since our implementation actually does
63 * allocate an object at this point, use a flag to indicate that this
64 * object has not yet been bound so should not be considered a query.
66 q
->EverBound
= GL_FALSE
;
73 * Begin a query. Software driver fallback.
74 * Called via ctx->Driver.BeginQuery().
77 _mesa_begin_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
79 ctx
->NewState
|= _NEW_DEPTH
; /* for swrast */
84 * End a query. Software driver fallback.
85 * Called via ctx->Driver.EndQuery().
88 _mesa_end_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
90 ctx
->NewState
|= _NEW_DEPTH
; /* for swrast */
96 * Wait for query to complete. Software driver fallback.
97 * Called via ctx->Driver.WaitQuery().
100 _mesa_wait_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
102 /* For software drivers, _mesa_end_query() should have completed the query.
103 * For real hardware, implement a proper WaitQuery() driver function,
104 * which may require issuing a flush.
111 * Check if a query results are ready. Software driver fallback.
112 * Called via ctx->Driver.CheckQuery().
115 _mesa_check_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
117 /* No-op for sw rendering.
118 * HW drivers may need to flush at this time.
124 * Delete a query object. Called via ctx->Driver.DeleteQuery(), if not
125 * overwritten by driver. In the latter case, called from the driver
126 * after all driver-specific clean-up has been done.
127 * Not removed from hash table here.
129 * \param ctx GL context to wich query object belongs.
130 * \param q query object due to be deleted.
133 _mesa_delete_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
141 _mesa_init_query_object_functions(struct dd_function_table
*driver
)
143 driver
->NewQueryObject
= _mesa_new_query_object
;
144 driver
->DeleteQuery
= _mesa_delete_query
;
145 driver
->BeginQuery
= _mesa_begin_query
;
146 driver
->EndQuery
= _mesa_end_query
;
147 driver
->WaitQuery
= _mesa_wait_query
;
148 driver
->CheckQuery
= _mesa_check_query
;
151 static struct gl_query_object
**
152 get_pipe_stats_binding_point(struct gl_context
*ctx
,
155 const int which
= target
- GL_VERTICES_SUBMITTED
;
156 assert(which
< MAX_PIPELINE_STATISTICS
);
158 if (!_mesa_has_ARB_pipeline_statistics_query(ctx
))
161 return &ctx
->Query
.pipeline_stats
[which
];
165 * Return pointer to the query object binding point for the given target and
167 * \return NULL if invalid target, else the address of binding point
169 static struct gl_query_object
**
170 get_query_binding_point(struct gl_context
*ctx
, GLenum target
, GLuint index
)
173 case GL_SAMPLES_PASSED
:
174 if (_mesa_has_ARB_occlusion_query(ctx
) ||
175 _mesa_has_ARB_occlusion_query2(ctx
))
176 return &ctx
->Query
.CurrentOcclusionObject
;
179 case GL_ANY_SAMPLES_PASSED
:
180 if (_mesa_has_ARB_occlusion_query2(ctx
) ||
181 _mesa_has_EXT_occlusion_query_boolean(ctx
))
182 return &ctx
->Query
.CurrentOcclusionObject
;
185 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
186 if (_mesa_has_ARB_ES3_compatibility(ctx
) ||
187 _mesa_has_EXT_occlusion_query_boolean(ctx
))
188 return &ctx
->Query
.CurrentOcclusionObject
;
191 case GL_TIME_ELAPSED
:
192 if (_mesa_has_EXT_timer_query(ctx
) ||
193 _mesa_has_EXT_disjoint_timer_query(ctx
))
194 return &ctx
->Query
.CurrentTimerObject
;
197 case GL_PRIMITIVES_GENERATED
:
198 if (_mesa_has_EXT_transform_feedback(ctx
) ||
199 _mesa_has_EXT_tessellation_shader(ctx
) ||
200 _mesa_has_OES_geometry_shader(ctx
))
201 return &ctx
->Query
.PrimitivesGenerated
[index
];
204 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
205 if (_mesa_has_EXT_transform_feedback(ctx
) || _mesa_is_gles3(ctx
))
206 return &ctx
->Query
.PrimitivesWritten
[index
];
209 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
210 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx
))
211 return &ctx
->Query
.TransformFeedbackOverflow
[index
];
214 case GL_TRANSFORM_FEEDBACK_OVERFLOW
:
215 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx
))
216 return &ctx
->Query
.TransformFeedbackOverflowAny
;
220 case GL_VERTICES_SUBMITTED
:
221 case GL_PRIMITIVES_SUBMITTED
:
222 case GL_VERTEX_SHADER_INVOCATIONS
:
223 case GL_FRAGMENT_SHADER_INVOCATIONS
:
224 case GL_CLIPPING_INPUT_PRIMITIVES
:
225 case GL_CLIPPING_OUTPUT_PRIMITIVES
:
226 return get_pipe_stats_binding_point(ctx
, target
);
228 case GL_GEOMETRY_SHADER_INVOCATIONS
:
229 /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
230 target
= GL_VERTICES_SUBMITTED
+ MAX_PIPELINE_STATISTICS
- 1;
232 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED
:
233 if (_mesa_has_geometry_shaders(ctx
))
234 return get_pipe_stats_binding_point(ctx
, target
);
238 case GL_TESS_CONTROL_SHADER_PATCHES
:
239 case GL_TESS_EVALUATION_SHADER_INVOCATIONS
:
240 if (_mesa_has_tessellation(ctx
))
241 return get_pipe_stats_binding_point(ctx
, target
);
245 case GL_COMPUTE_SHADER_INVOCATIONS
:
246 if (_mesa_has_compute_shaders(ctx
))
247 return get_pipe_stats_binding_point(ctx
, target
);
257 * Create $n query objects and store them in *ids. Make them of type $target
258 * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
261 create_queries(struct gl_context
*ctx
, GLenum target
, GLsizei n
, GLuint
*ids
,
264 const char *func
= dsa
? "glGenQueries" : "glCreateQueries";
267 if (MESA_VERBOSE
& VERBOSE_API
)
268 _mesa_debug(ctx
, "%s(%d)\n", func
, n
);
271 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(n < 0)", func
);
275 first
= _mesa_HashFindFreeKeyBlock(ctx
->Query
.QueryObjects
, n
);
278 for (i
= 0; i
< n
; i
++) {
279 struct gl_query_object
*q
280 = ctx
->Driver
.NewQueryObject(ctx
, first
+ i
);
282 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
285 /* Do the equivalent of binding the buffer with a target */
287 q
->EverBound
= GL_TRUE
;
290 _mesa_HashInsertLocked(ctx
->Query
.QueryObjects
, first
+ i
, q
);
296 _mesa_GenQueries(GLsizei n
, GLuint
*ids
)
298 GET_CURRENT_CONTEXT(ctx
);
299 create_queries(ctx
, 0, n
, ids
, false);
303 _mesa_CreateQueries(GLenum target
, GLsizei n
, GLuint
*ids
)
305 GET_CURRENT_CONTEXT(ctx
);
308 case GL_SAMPLES_PASSED
:
309 case GL_ANY_SAMPLES_PASSED
:
310 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
311 case GL_TIME_ELAPSED
:
313 case GL_PRIMITIVES_GENERATED
:
314 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
315 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
316 case GL_TRANSFORM_FEEDBACK_OVERFLOW
:
319 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCreateQueries(invalid target = %s)",
320 _mesa_enum_to_string(target
));
324 create_queries(ctx
, target
, n
, ids
, true);
329 _mesa_DeleteQueries(GLsizei n
, const GLuint
*ids
)
332 GET_CURRENT_CONTEXT(ctx
);
333 FLUSH_VERTICES(ctx
, 0);
335 if (MESA_VERBOSE
& VERBOSE_API
)
336 _mesa_debug(ctx
, "glDeleteQueries(%d)\n", n
);
339 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteQueriesARB(n < 0)");
343 for (i
= 0; i
< n
; i
++) {
345 struct gl_query_object
*q
= _mesa_lookup_query_object(ctx
, ids
[i
]);
348 struct gl_query_object
**bindpt
;
349 bindpt
= get_query_binding_point(ctx
, q
->Target
, q
->Stream
);
350 assert(bindpt
); /* Should be non-null for active q. */
354 q
->Active
= GL_FALSE
;
355 ctx
->Driver
.EndQuery(ctx
, q
);
357 _mesa_HashRemoveLocked(ctx
->Query
.QueryObjects
, ids
[i
]);
358 ctx
->Driver
.DeleteQuery(ctx
, q
);
366 _mesa_IsQuery(GLuint id
)
368 struct gl_query_object
*q
;
370 GET_CURRENT_CONTEXT(ctx
);
371 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
373 if (MESA_VERBOSE
& VERBOSE_API
)
374 _mesa_debug(ctx
, "glIsQuery(%u)\n", id
);
379 q
= _mesa_lookup_query_object(ctx
, id
);
387 query_error_check_index(struct gl_context
*ctx
, GLenum target
, GLuint index
)
390 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
391 case GL_PRIMITIVES_GENERATED
:
392 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
393 if (index
>= ctx
->Const
.MaxVertexStreams
) {
394 _mesa_error(ctx
, GL_INVALID_VALUE
,
395 "glBeginQueryIndexed(index>=MaxVertexStreams)");
401 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBeginQueryIndexed(index>0)");
409 _mesa_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
411 struct gl_query_object
*q
, **bindpt
;
412 GET_CURRENT_CONTEXT(ctx
);
414 if (MESA_VERBOSE
& VERBOSE_API
)
415 _mesa_debug(ctx
, "glBeginQueryIndexed(%s, %u, %u)\n",
416 _mesa_enum_to_string(target
), index
, id
);
418 if (!query_error_check_index(ctx
, target
, index
))
421 FLUSH_VERTICES(ctx
, 0);
423 bindpt
= get_query_binding_point(ctx
, target
, index
);
425 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginQuery{Indexed}(target)");
429 /* From the GL_ARB_occlusion_query spec:
431 * "If BeginQueryARB is called while another query is already in
432 * progress with the same target, an INVALID_OPERATION error is
436 _mesa_error(ctx
, GL_INVALID_OPERATION
,
437 "glBeginQuery{Indexed}(target=%s is active)",
438 _mesa_enum_to_string(target
));
443 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBeginQuery{Indexed}(id==0)");
447 q
= _mesa_lookup_query_object(ctx
, id
);
449 if (ctx
->API
!= API_OPENGL_COMPAT
) {
450 _mesa_error(ctx
, GL_INVALID_OPERATION
,
451 "glBeginQuery{Indexed}(non-gen name)");
454 /* create new object */
455 q
= ctx
->Driver
.NewQueryObject(ctx
, id
);
457 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glBeginQuery{Indexed}");
460 _mesa_HashInsertLocked(ctx
->Query
.QueryObjects
, id
, q
);
464 /* pre-existing object */
466 _mesa_error(ctx
, GL_INVALID_OPERATION
,
467 "glBeginQuery{Indexed}(query already active)");
471 /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
474 * "BeginQuery generates an INVALID_OPERATION error if any of the
475 * following conditions hold: [...] id is the name of an
476 * existing query object whose type does not match target; [...]
478 * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
479 * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
481 if (q
->EverBound
&& q
->Target
!= target
) {
482 _mesa_error(ctx
, GL_INVALID_OPERATION
,
483 "glBeginQuery{Indexed}(target mismatch)");
488 /* This possibly changes the target of a buffer allocated by
489 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
492 * "CreateQueries adds a <target>, so strictly speaking the <target>
493 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
494 * isn't a selector, so we decided not to change it."
496 * Updating the target of the query object should be acceptable, so let's
504 q
->EverBound
= GL_TRUE
;
507 /* XXX should probably refcount query objects */
510 ctx
->Driver
.BeginQuery(ctx
, q
);
515 _mesa_EndQueryIndexed(GLenum target
, GLuint index
)
517 struct gl_query_object
*q
, **bindpt
;
518 GET_CURRENT_CONTEXT(ctx
);
520 if (MESA_VERBOSE
& VERBOSE_API
)
521 _mesa_debug(ctx
, "glEndQueryIndexed(%s, %u)\n",
522 _mesa_enum_to_string(target
), index
);
524 if (!query_error_check_index(ctx
, target
, index
))
527 FLUSH_VERTICES(ctx
, 0);
529 bindpt
= get_query_binding_point(ctx
, target
, index
);
531 _mesa_error(ctx
, GL_INVALID_ENUM
, "glEndQuery{Indexed}(target)");
535 /* XXX should probably refcount query objects */
538 /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
539 if (q
&& q
->Target
!= target
) {
540 _mesa_error(ctx
, GL_INVALID_OPERATION
,
541 "glEndQuery(target=%s with active query of target %s)",
542 _mesa_enum_to_string(target
),
543 _mesa_enum_to_string(q
->Target
));
549 if (!q
|| !q
->Active
) {
550 _mesa_error(ctx
, GL_INVALID_OPERATION
,
551 "glEndQuery{Indexed}(no matching glBeginQuery{Indexed})");
555 q
->Active
= GL_FALSE
;
556 ctx
->Driver
.EndQuery(ctx
, q
);
560 _mesa_BeginQuery(GLenum target
, GLuint id
)
562 _mesa_BeginQueryIndexed(target
, 0, id
);
566 _mesa_EndQuery(GLenum target
)
568 _mesa_EndQueryIndexed(target
, 0);
572 _mesa_QueryCounter(GLuint id
, GLenum target
)
574 struct gl_query_object
*q
;
575 GET_CURRENT_CONTEXT(ctx
);
577 if (MESA_VERBOSE
& VERBOSE_API
)
578 _mesa_debug(ctx
, "glQueryCounter(%u, %s)\n", id
,
579 _mesa_enum_to_string(target
));
582 if (target
!= GL_TIMESTAMP
) {
583 _mesa_error(ctx
, GL_INVALID_ENUM
, "glQueryCounter(target)");
588 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glQueryCounter(id==0)");
592 q
= _mesa_lookup_query_object(ctx
, id
);
594 /* XXX the Core profile should throw INVALID_OPERATION here */
596 /* create new object */
597 q
= ctx
->Driver
.NewQueryObject(ctx
, id
);
599 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glQueryCounter");
602 _mesa_HashInsertLocked(ctx
->Query
.QueryObjects
, id
, q
);
605 if (q
->Target
&& q
->Target
!= GL_TIMESTAMP
) {
606 _mesa_error(ctx
, GL_INVALID_OPERATION
,
607 "glQueryCounter(id has an invalid target)");
613 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glQueryCounter(id is active)");
617 /* This possibly changes the target of a buffer allocated by
618 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
621 * "CreateQueries adds a <target>, so strictly speaking the <target>
622 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
623 * isn't a selector, so we decided not to change it."
625 * Updating the target of the query object should be acceptable, so let's
632 q
->EverBound
= GL_TRUE
;
634 if (ctx
->Driver
.QueryCounter
) {
635 ctx
->Driver
.QueryCounter(ctx
, q
);
637 /* QueryCounter is implemented using EndQuery without BeginQuery
638 * in drivers. This is actually Direct3D and Gallium convention.
640 ctx
->Driver
.EndQuery(ctx
, q
);
646 _mesa_GetQueryIndexediv(GLenum target
, GLuint index
, GLenum pname
,
649 struct gl_query_object
*q
= NULL
, **bindpt
= NULL
;
650 GET_CURRENT_CONTEXT(ctx
);
652 if (MESA_VERBOSE
& VERBOSE_API
)
653 _mesa_debug(ctx
, "glGetQueryIndexediv(%s, %u, %s)\n",
654 _mesa_enum_to_string(target
),
656 _mesa_enum_to_string(pname
));
658 if (!query_error_check_index(ctx
, target
, index
))
661 /* From the GL_EXT_occlusion_query_boolean spec:
663 * "The error INVALID_ENUM is generated if GetQueryivEXT is called where
664 * <pname> is not CURRENT_QUERY_EXT."
666 * Same rule is present also in ES 3.2 spec.
668 * EXT_disjoint_timer_query extends this with GL_QUERY_COUNTER_BITS.
670 if (_mesa_is_gles(ctx
)) {
672 case GL_CURRENT_QUERY
:
674 case GL_QUERY_COUNTER_BITS
:
675 if (_mesa_has_EXT_disjoint_timer_query(ctx
))
679 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQueryivEXT(%s)",
680 _mesa_enum_to_string(pname
));
684 if (target
== GL_TIMESTAMP
) {
685 if (!_mesa_has_ARB_timer_query(ctx
) &&
686 !_mesa_has_EXT_disjoint_timer_query(ctx
)) {
687 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQueryARB(target)");
692 bindpt
= get_query_binding_point(ctx
, target
, index
);
694 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQuery{Indexed}iv(target)");
702 case GL_QUERY_COUNTER_BITS
:
704 case GL_SAMPLES_PASSED
:
705 *params
= ctx
->Const
.QueryCounterBits
.SamplesPassed
;
707 case GL_ANY_SAMPLES_PASSED
:
708 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
709 /* The minimum value of this is 1 if it's nonzero, and the value
710 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
715 case GL_TIME_ELAPSED
:
716 *params
= ctx
->Const
.QueryCounterBits
.TimeElapsed
;
719 *params
= ctx
->Const
.QueryCounterBits
.Timestamp
;
721 case GL_PRIMITIVES_GENERATED
:
722 *params
= ctx
->Const
.QueryCounterBits
.PrimitivesGenerated
;
724 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
:
725 *params
= ctx
->Const
.QueryCounterBits
.PrimitivesWritten
;
727 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW
:
728 case GL_TRANSFORM_FEEDBACK_OVERFLOW
:
729 /* The minimum value of this is 1 if it's nonzero, and the value
730 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
735 case GL_VERTICES_SUBMITTED
:
736 *params
= ctx
->Const
.QueryCounterBits
.VerticesSubmitted
;
738 case GL_PRIMITIVES_SUBMITTED
:
739 *params
= ctx
->Const
.QueryCounterBits
.PrimitivesSubmitted
;
741 case GL_VERTEX_SHADER_INVOCATIONS
:
742 *params
= ctx
->Const
.QueryCounterBits
.VsInvocations
;
744 case GL_TESS_CONTROL_SHADER_PATCHES
:
745 *params
= ctx
->Const
.QueryCounterBits
.TessPatches
;
747 case GL_TESS_EVALUATION_SHADER_INVOCATIONS
:
748 *params
= ctx
->Const
.QueryCounterBits
.TessInvocations
;
750 case GL_GEOMETRY_SHADER_INVOCATIONS
:
751 *params
= ctx
->Const
.QueryCounterBits
.GsInvocations
;
753 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED
:
754 *params
= ctx
->Const
.QueryCounterBits
.GsPrimitives
;
756 case GL_FRAGMENT_SHADER_INVOCATIONS
:
757 *params
= ctx
->Const
.QueryCounterBits
.FsInvocations
;
759 case GL_COMPUTE_SHADER_INVOCATIONS
:
760 *params
= ctx
->Const
.QueryCounterBits
.ComputeInvocations
;
762 case GL_CLIPPING_INPUT_PRIMITIVES
:
763 *params
= ctx
->Const
.QueryCounterBits
.ClInPrimitives
;
765 case GL_CLIPPING_OUTPUT_PRIMITIVES
:
766 *params
= ctx
->Const
.QueryCounterBits
.ClOutPrimitives
;
770 "Unknown target in glGetQueryIndexediv(target = %s)",
771 _mesa_enum_to_string(target
));
776 case GL_CURRENT_QUERY
:
777 *params
= (q
&& q
->Target
== target
) ? q
->Id
: 0;
780 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetQuery{Indexed}iv(pname)");
786 _mesa_GetQueryiv(GLenum target
, GLenum pname
, GLint
*params
)
788 _mesa_GetQueryIndexediv(target
, 0, pname
, params
);
792 get_query_object(struct gl_context
*ctx
, const char *func
,
793 GLuint id
, GLenum pname
, GLenum ptype
,
794 struct gl_buffer_object
*buf
, intptr_t offset
)
796 struct gl_query_object
*q
= NULL
;
799 if (MESA_VERBOSE
& VERBOSE_API
)
800 _mesa_debug(ctx
, "%s(%u, %s)\n", func
, id
,
801 _mesa_enum_to_string(pname
));
804 q
= _mesa_lookup_query_object(ctx
, id
);
806 if (!q
|| q
->Active
|| !q
->EverBound
) {
807 _mesa_error(ctx
, GL_INVALID_OPERATION
,
808 "%s(id=%d is invalid or active)", func
, id
);
812 /* From GL_EXT_occlusion_query_boolean spec:
814 * "Accepted by the <pname> parameter of GetQueryObjectivEXT and
815 * GetQueryObjectuivEXT:
817 * QUERY_RESULT_EXT 0x8866
818 * QUERY_RESULT_AVAILABLE_EXT 0x8867"
820 * Same rule is present also in ES 3.2 spec.
822 if (_mesa_is_gles(ctx
) &&
823 (pname
!= GL_QUERY_RESULT
&& pname
!= GL_QUERY_RESULT_AVAILABLE
)) {
824 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(%s)", func
,
825 _mesa_enum_to_string(pname
));
830 bool is_64bit
= ptype
== GL_INT64_ARB
||
831 ptype
== GL_UNSIGNED_INT64_ARB
;
832 if (!_mesa_has_ARB_query_buffer_object(ctx
)) {
833 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(not supported)", func
);
836 if (buf
->Size
< offset
+ 4 * (is_64bit
? 2 : 1)) {
837 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(out of bounds)", func
);
842 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(offset is negative)", func
);
847 case GL_QUERY_RESULT
:
848 case GL_QUERY_RESULT_NO_WAIT
:
849 case GL_QUERY_RESULT_AVAILABLE
:
850 case GL_QUERY_TARGET
:
851 ctx
->Driver
.StoreQueryResult(ctx
, q
, buf
, offset
, pname
, ptype
);
855 /* fall through to get error below */
859 case GL_QUERY_RESULT
:
861 ctx
->Driver
.WaitQuery(ctx
, q
);
864 case GL_QUERY_RESULT_NO_WAIT
:
865 if (!_mesa_has_ARB_query_buffer_object(ctx
))
867 ctx
->Driver
.CheckQuery(ctx
, q
);
872 case GL_QUERY_RESULT_AVAILABLE
:
874 ctx
->Driver
.CheckQuery(ctx
, q
);
877 case GL_QUERY_TARGET
:
882 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=%s)",
883 func
, _mesa_enum_to_string(pname
));
889 GLint
*param
= (GLint
*)offset
;
890 if (value
> 0x7fffffff)
896 case GL_UNSIGNED_INT
: {
897 GLuint
*param
= (GLuint
*)offset
;
898 if (value
> 0xffffffff)
905 case GL_UNSIGNED_INT64_ARB
: {
906 GLuint64EXT
*param
= (GLuint64EXT
*)offset
;
911 unreachable("unexpected ptype");
916 _mesa_GetQueryObjectiv(GLuint id
, GLenum pname
, GLint
*params
)
918 GET_CURRENT_CONTEXT(ctx
);
920 get_query_object(ctx
, "glGetQueryObjectiv",
921 id
, pname
, GL_INT
, ctx
->QueryBuffer
, (intptr_t)params
);
926 _mesa_GetQueryObjectuiv(GLuint id
, GLenum pname
, GLuint
*params
)
928 GET_CURRENT_CONTEXT(ctx
);
930 get_query_object(ctx
, "glGetQueryObjectuiv",
931 id
, pname
, GL_UNSIGNED_INT
,
932 ctx
->QueryBuffer
, (intptr_t)params
);
937 * New with GL_EXT_timer_query
940 _mesa_GetQueryObjecti64v(GLuint id
, GLenum pname
, GLint64EXT
*params
)
942 GET_CURRENT_CONTEXT(ctx
);
944 get_query_object(ctx
, "glGetQueryObjecti64v",
945 id
, pname
, GL_INT64_ARB
,
946 ctx
->QueryBuffer
, (intptr_t)params
);
951 * New with GL_EXT_timer_query
954 _mesa_GetQueryObjectui64v(GLuint id
, GLenum pname
, GLuint64EXT
*params
)
956 GET_CURRENT_CONTEXT(ctx
);
958 get_query_object(ctx
, "glGetQueryObjectui64v",
959 id
, pname
, GL_UNSIGNED_INT64_ARB
,
960 ctx
->QueryBuffer
, (intptr_t)params
);
964 * New with GL_ARB_query_buffer_object
967 _mesa_GetQueryBufferObjectiv(GLuint id
, GLuint buffer
, GLenum pname
,
970 struct gl_buffer_object
*buf
;
971 GET_CURRENT_CONTEXT(ctx
);
973 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjectiv");
977 get_query_object(ctx
, "glGetQueryBufferObjectiv",
978 id
, pname
, GL_INT
, buf
, offset
);
983 _mesa_GetQueryBufferObjectuiv(GLuint id
, GLuint buffer
, GLenum pname
,
986 struct gl_buffer_object
*buf
;
987 GET_CURRENT_CONTEXT(ctx
);
989 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjectuiv");
993 get_query_object(ctx
, "glGetQueryBufferObjectuiv",
994 id
, pname
, GL_UNSIGNED_INT
, buf
, offset
);
999 _mesa_GetQueryBufferObjecti64v(GLuint id
, GLuint buffer
, GLenum pname
,
1002 struct gl_buffer_object
*buf
;
1003 GET_CURRENT_CONTEXT(ctx
);
1005 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjecti64v");
1009 get_query_object(ctx
, "glGetQueryBufferObjecti64v",
1010 id
, pname
, GL_INT64_ARB
, buf
, offset
);
1015 _mesa_GetQueryBufferObjectui64v(GLuint id
, GLuint buffer
, GLenum pname
,
1018 struct gl_buffer_object
*buf
;
1019 GET_CURRENT_CONTEXT(ctx
);
1021 buf
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glGetQueryBufferObjectui64v");
1025 get_query_object(ctx
, "glGetQueryBufferObjectui64v",
1026 id
, pname
, GL_UNSIGNED_INT64_ARB
, buf
, offset
);
1031 * Allocate/init the context state related to query objects.
1034 _mesa_init_queryobj(struct gl_context
*ctx
)
1036 ctx
->Query
.QueryObjects
= _mesa_NewHashTable();
1037 ctx
->Query
.CurrentOcclusionObject
= NULL
;
1039 ctx
->Const
.QueryCounterBits
.SamplesPassed
= 64;
1040 ctx
->Const
.QueryCounterBits
.TimeElapsed
= 64;
1041 ctx
->Const
.QueryCounterBits
.Timestamp
= 64;
1042 ctx
->Const
.QueryCounterBits
.PrimitivesGenerated
= 64;
1043 ctx
->Const
.QueryCounterBits
.PrimitivesWritten
= 64;
1045 ctx
->Const
.QueryCounterBits
.VerticesSubmitted
= 64;
1046 ctx
->Const
.QueryCounterBits
.PrimitivesSubmitted
= 64;
1047 ctx
->Const
.QueryCounterBits
.VsInvocations
= 64;
1048 ctx
->Const
.QueryCounterBits
.TessPatches
= 64;
1049 ctx
->Const
.QueryCounterBits
.TessInvocations
= 64;
1050 ctx
->Const
.QueryCounterBits
.GsInvocations
= 64;
1051 ctx
->Const
.QueryCounterBits
.GsPrimitives
= 64;
1052 ctx
->Const
.QueryCounterBits
.FsInvocations
= 64;
1053 ctx
->Const
.QueryCounterBits
.ComputeInvocations
= 64;
1054 ctx
->Const
.QueryCounterBits
.ClInPrimitives
= 64;
1055 ctx
->Const
.QueryCounterBits
.ClOutPrimitives
= 64;
1060 * Callback for deleting a query object. Called by _mesa_HashDeleteAll().
1063 delete_queryobj_cb(GLuint id
, void *data
, void *userData
)
1065 struct gl_query_object
*q
= (struct gl_query_object
*) data
;
1066 struct gl_context
*ctx
= (struct gl_context
*)userData
;
1067 ctx
->Driver
.DeleteQuery(ctx
, q
);
1072 * Free the context state related to query objects.
1075 _mesa_free_queryobj_data(struct gl_context
*ctx
)
1077 _mesa_HashDeleteAll(ctx
->Query
.QueryObjects
, delete_queryobj_cb
, ctx
);
1078 _mesa_DeleteHashTable(ctx
->Query
.QueryObjects
);