mesa/main: fix validation of transform-feedback overflow queries
[mesa.git] / src / mesa / main / queryobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "bufferobj.h"
27 #include "glheader.h"
28 #include "context.h"
29 #include "enums.h"
30 #include "hash.h"
31 #include "imports.h"
32 #include "queryobj.h"
33 #include "mtypes.h"
34
35
36 /**
37 * Allocate a new query object. This is a fallback routine called via
38 * ctx->Driver.NewQueryObject().
39 * \param ctx - rendering context
40 * \param id - the new object's ID
41 * \return pointer to new query_object object or NULL if out of memory.
42 */
43 static struct gl_query_object *
44 _mesa_new_query_object(struct gl_context *ctx, GLuint id)
45 {
46 struct gl_query_object *q = CALLOC_STRUCT(gl_query_object);
47 (void) ctx;
48 if (q) {
49 q->Id = id;
50 q->Result = 0;
51 q->Active = GL_FALSE;
52
53 /* This is to satisfy the language of the specification: "In the initial
54 * state of a query object, the result is available" (OpenGL 3.1 §
55 * 2.13).
56 */
57 q->Ready = GL_TRUE;
58
59 /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
60 * used, but no object is associated with them until the first time they
61 * are used by BeginQuery." Since our implementation actually does
62 * allocate an object at this point, use a flag to indicate that this
63 * object has not yet been bound so should not be considered a query.
64 */
65 q->EverBound = GL_FALSE;
66 }
67 return q;
68 }
69
70
71 /**
72 * Begin a query. Software driver fallback.
73 * Called via ctx->Driver.BeginQuery().
74 */
75 static void
76 _mesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
77 {
78 ctx->NewState |= _NEW_DEPTH; /* for swrast */
79 }
80
81
82 /**
83 * End a query. Software driver fallback.
84 * Called via ctx->Driver.EndQuery().
85 */
86 static void
87 _mesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
88 {
89 ctx->NewState |= _NEW_DEPTH; /* for swrast */
90 q->Ready = GL_TRUE;
91 }
92
93
94 /**
95 * Wait for query to complete. Software driver fallback.
96 * Called via ctx->Driver.WaitQuery().
97 */
98 static void
99 _mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q)
100 {
101 /* For software drivers, _mesa_end_query() should have completed the query.
102 * For real hardware, implement a proper WaitQuery() driver function,
103 * which may require issuing a flush.
104 */
105 assert(q->Ready);
106 }
107
108
109 /**
110 * Check if a query results are ready. Software driver fallback.
111 * Called via ctx->Driver.CheckQuery().
112 */
113 static void
114 _mesa_check_query(struct gl_context *ctx, struct gl_query_object *q)
115 {
116 /* No-op for sw rendering.
117 * HW drivers may need to flush at this time.
118 */
119 }
120
121
122 /**
123 * Delete a query object. Called via ctx->Driver.DeleteQuery().
124 * Not removed from hash table here.
125 */
126 static void
127 _mesa_delete_query(struct gl_context *ctx, struct gl_query_object *q)
128 {
129 free(q->Label);
130 free(q);
131 }
132
133
134 void
135 _mesa_init_query_object_functions(struct dd_function_table *driver)
136 {
137 driver->NewQueryObject = _mesa_new_query_object;
138 driver->DeleteQuery = _mesa_delete_query;
139 driver->BeginQuery = _mesa_begin_query;
140 driver->EndQuery = _mesa_end_query;
141 driver->WaitQuery = _mesa_wait_query;
142 driver->CheckQuery = _mesa_check_query;
143 }
144
145 static struct gl_query_object **
146 get_pipe_stats_binding_point(struct gl_context *ctx,
147 GLenum target)
148 {
149 const int which = target - GL_VERTICES_SUBMITTED;
150 assert(which < MAX_PIPELINE_STATISTICS);
151
152 if (!_mesa_has_ARB_pipeline_statistics_query(ctx))
153 return NULL;
154
155 return &ctx->Query.pipeline_stats[which];
156 }
157
158 /**
159 * Return pointer to the query object binding point for the given target and
160 * index.
161 * \return NULL if invalid target, else the address of binding point
162 */
163 static struct gl_query_object **
164 get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
165 {
166
167 /* From GL_EXT_occlusion_query_boolean spec:
168 *
169 * "Accepted by the <target> parameter of BeginQueryEXT, EndQueryEXT,
170 * and GetQueryivEXT:
171 *
172 * ANY_SAMPLES_PASSED_EXT 0x8C2F
173 * ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A"
174 */
175 if ((_mesa_is_gles(ctx) && ctx->Version == 20) &&
176 (target != GL_ANY_SAMPLES_PASSED &&
177 target != GL_ANY_SAMPLES_PASSED_CONSERVATIVE))
178 return NULL;
179
180 switch (target) {
181 case GL_SAMPLES_PASSED:
182 if (_mesa_has_ARB_occlusion_query(ctx) ||
183 _mesa_has_ARB_occlusion_query2(ctx))
184 return &ctx->Query.CurrentOcclusionObject;
185 else
186 return NULL;
187 case GL_ANY_SAMPLES_PASSED:
188 if (_mesa_has_ARB_occlusion_query2(ctx) ||
189 _mesa_has_EXT_occlusion_query_boolean(ctx))
190 return &ctx->Query.CurrentOcclusionObject;
191 else
192 return NULL;
193 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
194 if (_mesa_has_ARB_ES3_compatibility(ctx) ||
195 _mesa_has_EXT_occlusion_query_boolean(ctx))
196 return &ctx->Query.CurrentOcclusionObject;
197 else
198 return NULL;
199 case GL_TIME_ELAPSED:
200 if (_mesa_has_EXT_timer_query(ctx) ||
201 _mesa_has_EXT_disjoint_timer_query(ctx))
202 return &ctx->Query.CurrentTimerObject;
203 else
204 return NULL;
205 case GL_PRIMITIVES_GENERATED:
206 if (_mesa_has_EXT_transform_feedback(ctx) ||
207 _mesa_has_OES_geometry_shader(ctx))
208 return &ctx->Query.PrimitivesGenerated[index];
209 else
210 return NULL;
211 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
212 if (_mesa_has_EXT_transform_feedback(ctx) || _mesa_is_gles3(ctx))
213 return &ctx->Query.PrimitivesWritten[index];
214 else
215 return NULL;
216 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
217 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
218 return &ctx->Query.TransformFeedbackOverflow[index];
219 else
220 return NULL;
221 case GL_TRANSFORM_FEEDBACK_OVERFLOW:
222 if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
223 return &ctx->Query.TransformFeedbackOverflowAny;
224 else
225 return NULL;
226
227 case GL_VERTICES_SUBMITTED:
228 case GL_PRIMITIVES_SUBMITTED:
229 case GL_VERTEX_SHADER_INVOCATIONS:
230 case GL_FRAGMENT_SHADER_INVOCATIONS:
231 case GL_CLIPPING_INPUT_PRIMITIVES:
232 case GL_CLIPPING_OUTPUT_PRIMITIVES:
233 return get_pipe_stats_binding_point(ctx, target);
234
235 case GL_GEOMETRY_SHADER_INVOCATIONS:
236 /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
237 target = GL_VERTICES_SUBMITTED + MAX_PIPELINE_STATISTICS - 1;
238 /* fallthrough */
239 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
240 if (_mesa_has_geometry_shaders(ctx))
241 return get_pipe_stats_binding_point(ctx, target);
242 else
243 return NULL;
244
245 case GL_TESS_CONTROL_SHADER_PATCHES:
246 case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
247 if (_mesa_has_tessellation(ctx))
248 return get_pipe_stats_binding_point(ctx, target);
249 else
250 return NULL;
251
252 case GL_COMPUTE_SHADER_INVOCATIONS:
253 if (_mesa_has_compute_shaders(ctx))
254 return get_pipe_stats_binding_point(ctx, target);
255 else
256 return NULL;
257
258 default:
259 return NULL;
260 }
261 }
262
263 /**
264 * Create $n query objects and store them in *ids. Make them of type $target
265 * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
266 */
267 static void
268 create_queries(struct gl_context *ctx, GLenum target, GLsizei n, GLuint *ids,
269 bool dsa)
270 {
271 const char *func = dsa ? "glGenQueries" : "glCreateQueries";
272 GLuint first;
273
274 if (MESA_VERBOSE & VERBOSE_API)
275 _mesa_debug(ctx, "%s(%d)\n", func, n);
276
277 if (n < 0) {
278 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
279 return;
280 }
281
282 first = _mesa_HashFindFreeKeyBlock(ctx->Query.QueryObjects, n);
283 if (first) {
284 GLsizei i;
285 for (i = 0; i < n; i++) {
286 struct gl_query_object *q
287 = ctx->Driver.NewQueryObject(ctx, first + i);
288 if (!q) {
289 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
290 return;
291 } else if (dsa) {
292 /* Do the equivalent of binding the buffer with a target */
293 q->Target = target;
294 q->EverBound = GL_TRUE;
295 }
296 ids[i] = first + i;
297 _mesa_HashInsertLocked(ctx->Query.QueryObjects, first + i, q);
298 }
299 }
300 }
301
302 void GLAPIENTRY
303 _mesa_GenQueries(GLsizei n, GLuint *ids)
304 {
305 GET_CURRENT_CONTEXT(ctx);
306 create_queries(ctx, 0, n, ids, false);
307 }
308
309 void GLAPIENTRY
310 _mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids)
311 {
312 GET_CURRENT_CONTEXT(ctx);
313
314 switch (target) {
315 case GL_SAMPLES_PASSED:
316 case GL_ANY_SAMPLES_PASSED:
317 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
318 case GL_TIME_ELAPSED:
319 case GL_TIMESTAMP:
320 case GL_PRIMITIVES_GENERATED:
321 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
322 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
323 case GL_TRANSFORM_FEEDBACK_OVERFLOW:
324 break;
325 default:
326 _mesa_error(ctx, GL_INVALID_ENUM, "glCreateQueries(invalid target = %s)",
327 _mesa_enum_to_string(target));
328 return;
329 }
330
331 create_queries(ctx, target, n, ids, true);
332 }
333
334
335 void GLAPIENTRY
336 _mesa_DeleteQueries(GLsizei n, const GLuint *ids)
337 {
338 GLint i;
339 GET_CURRENT_CONTEXT(ctx);
340 FLUSH_VERTICES(ctx, 0);
341
342 if (MESA_VERBOSE & VERBOSE_API)
343 _mesa_debug(ctx, "glDeleteQueries(%d)\n", n);
344
345 if (n < 0) {
346 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteQueriesARB(n < 0)");
347 return;
348 }
349
350 for (i = 0; i < n; i++) {
351 if (ids[i] > 0) {
352 struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
353 if (q) {
354 if (q->Active) {
355 struct gl_query_object **bindpt;
356 bindpt = get_query_binding_point(ctx, q->Target, q->Stream);
357 assert(bindpt); /* Should be non-null for active q. */
358 if (bindpt) {
359 *bindpt = NULL;
360 }
361 q->Active = GL_FALSE;
362 ctx->Driver.EndQuery(ctx, q);
363 }
364 _mesa_HashRemoveLocked(ctx->Query.QueryObjects, ids[i]);
365 ctx->Driver.DeleteQuery(ctx, q);
366 }
367 }
368 }
369 }
370
371
372 GLboolean GLAPIENTRY
373 _mesa_IsQuery(GLuint id)
374 {
375 struct gl_query_object *q;
376
377 GET_CURRENT_CONTEXT(ctx);
378 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
379
380 if (MESA_VERBOSE & VERBOSE_API)
381 _mesa_debug(ctx, "glIsQuery(%u)\n", id);
382
383 if (id == 0)
384 return GL_FALSE;
385
386 q = _mesa_lookup_query_object(ctx, id);
387 if (q == NULL)
388 return GL_FALSE;
389
390 return q->EverBound;
391 }
392
393 static GLboolean
394 query_error_check_index(struct gl_context *ctx, GLenum target, GLuint index)
395 {
396 switch (target) {
397 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
398 case GL_PRIMITIVES_GENERATED:
399 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
400 if (index >= ctx->Const.MaxVertexStreams) {
401 _mesa_error(ctx, GL_INVALID_VALUE,
402 "glBeginQueryIndexed(index>=MaxVertexStreams)");
403 return GL_FALSE;
404 }
405 break;
406 default:
407 if (index > 0) {
408 _mesa_error(ctx, GL_INVALID_VALUE, "glBeginQueryIndexed(index>0)");
409 return GL_FALSE;
410 }
411 }
412 return GL_TRUE;
413 }
414
415 void GLAPIENTRY
416 _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
417 {
418 struct gl_query_object *q, **bindpt;
419 GET_CURRENT_CONTEXT(ctx);
420
421 if (MESA_VERBOSE & VERBOSE_API)
422 _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n",
423 _mesa_enum_to_string(target), index, id);
424
425 if (!query_error_check_index(ctx, target, index))
426 return;
427
428 FLUSH_VERTICES(ctx, 0);
429
430 bindpt = get_query_binding_point(ctx, target, index);
431 if (!bindpt) {
432 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)");
433 return;
434 }
435
436 /* From the GL_ARB_occlusion_query spec:
437 *
438 * "If BeginQueryARB is called while another query is already in
439 * progress with the same target, an INVALID_OPERATION error is
440 * generated."
441 */
442 if (*bindpt) {
443 _mesa_error(ctx, GL_INVALID_OPERATION,
444 "glBeginQuery{Indexed}(target=%s is active)",
445 _mesa_enum_to_string(target));
446 return;
447 }
448
449 if (id == 0) {
450 _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)");
451 return;
452 }
453
454 q = _mesa_lookup_query_object(ctx, id);
455 if (!q) {
456 if (ctx->API != API_OPENGL_COMPAT) {
457 _mesa_error(ctx, GL_INVALID_OPERATION,
458 "glBeginQuery{Indexed}(non-gen name)");
459 return;
460 } else {
461 /* create new object */
462 q = ctx->Driver.NewQueryObject(ctx, id);
463 if (!q) {
464 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
465 return;
466 }
467 _mesa_HashInsertLocked(ctx->Query.QueryObjects, id, q);
468 }
469 }
470 else {
471 /* pre-existing object */
472 if (q->Active) {
473 _mesa_error(ctx, GL_INVALID_OPERATION,
474 "glBeginQuery{Indexed}(query already active)");
475 return;
476 }
477
478 /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
479 * spec states:
480 *
481 * "BeginQuery generates an INVALID_OPERATION error if any of the
482 * following conditions hold: [...] id is the name of an
483 * existing query object whose type does not match target; [...]
484 *
485 * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
486 * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
487 */
488 if (q->EverBound && q->Target != target) {
489 _mesa_error(ctx, GL_INVALID_OPERATION,
490 "glBeginQuery{Indexed}(target mismatch)");
491 return;
492 }
493 }
494
495 /* This possibly changes the target of a buffer allocated by
496 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
497 * the following:
498 *
499 * "CreateQueries adds a <target>, so strictly speaking the <target>
500 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
501 * isn't a selector, so we decided not to change it."
502 *
503 * Updating the target of the query object should be acceptable, so let's
504 * do that.
505 */
506
507 q->Target = target;
508 q->Active = GL_TRUE;
509 q->Result = 0;
510 q->Ready = GL_FALSE;
511 q->EverBound = GL_TRUE;
512 q->Stream = index;
513
514 /* XXX should probably refcount query objects */
515 *bindpt = q;
516
517 ctx->Driver.BeginQuery(ctx, q);
518 }
519
520
521 void GLAPIENTRY
522 _mesa_EndQueryIndexed(GLenum target, GLuint index)
523 {
524 struct gl_query_object *q, **bindpt;
525 GET_CURRENT_CONTEXT(ctx);
526
527 if (MESA_VERBOSE & VERBOSE_API)
528 _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n",
529 _mesa_enum_to_string(target), index);
530
531 if (!query_error_check_index(ctx, target, index))
532 return;
533
534 FLUSH_VERTICES(ctx, 0);
535
536 bindpt = get_query_binding_point(ctx, target, index);
537 if (!bindpt) {
538 _mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)");
539 return;
540 }
541
542 /* XXX should probably refcount query objects */
543 q = *bindpt;
544
545 /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
546 if (q && q->Target != target) {
547 _mesa_error(ctx, GL_INVALID_OPERATION,
548 "glEndQuery(target=%s with active query of target %s)",
549 _mesa_enum_to_string(target),
550 _mesa_enum_to_string(q->Target));
551 return;
552 }
553
554 *bindpt = NULL;
555
556 if (!q || !q->Active) {
557 _mesa_error(ctx, GL_INVALID_OPERATION,
558 "glEndQuery{Indexed}(no matching glBeginQuery{Indexed})");
559 return;
560 }
561
562 q->Active = GL_FALSE;
563 ctx->Driver.EndQuery(ctx, q);
564 }
565
566 void GLAPIENTRY
567 _mesa_BeginQuery(GLenum target, GLuint id)
568 {
569 _mesa_BeginQueryIndexed(target, 0, id);
570 }
571
572 void GLAPIENTRY
573 _mesa_EndQuery(GLenum target)
574 {
575 _mesa_EndQueryIndexed(target, 0);
576 }
577
578 void GLAPIENTRY
579 _mesa_QueryCounter(GLuint id, GLenum target)
580 {
581 struct gl_query_object *q;
582 GET_CURRENT_CONTEXT(ctx);
583
584 if (MESA_VERBOSE & VERBOSE_API)
585 _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id,
586 _mesa_enum_to_string(target));
587
588 /* error checking */
589 if (target != GL_TIMESTAMP) {
590 _mesa_error(ctx, GL_INVALID_ENUM, "glQueryCounter(target)");
591 return;
592 }
593
594 if (id == 0) {
595 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)");
596 return;
597 }
598
599 q = _mesa_lookup_query_object(ctx, id);
600 if (!q) {
601 /* XXX the Core profile should throw INVALID_OPERATION here */
602
603 /* create new object */
604 q = ctx->Driver.NewQueryObject(ctx, id);
605 if (!q) {
606 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glQueryCounter");
607 return;
608 }
609 _mesa_HashInsertLocked(ctx->Query.QueryObjects, id, q);
610 }
611 else {
612 if (q->Target && q->Target != GL_TIMESTAMP) {
613 _mesa_error(ctx, GL_INVALID_OPERATION,
614 "glQueryCounter(id has an invalid target)");
615 return;
616 }
617 }
618
619 if (q->Active) {
620 _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)");
621 return;
622 }
623
624 /* This possibly changes the target of a buffer allocated by
625 * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
626 * the following:
627 *
628 * "CreateQueries adds a <target>, so strictly speaking the <target>
629 * command isn't needed for BeginQuery/EndQuery, but in the end, this also
630 * isn't a selector, so we decided not to change it."
631 *
632 * Updating the target of the query object should be acceptable, so let's
633 * do that.
634 */
635
636 q->Target = target;
637 q->Result = 0;
638 q->Ready = GL_FALSE;
639 q->EverBound = GL_TRUE;
640
641 if (ctx->Driver.QueryCounter) {
642 ctx->Driver.QueryCounter(ctx, q);
643 } else {
644 /* QueryCounter is implemented using EndQuery without BeginQuery
645 * in drivers. This is actually Direct3D and Gallium convention.
646 */
647 ctx->Driver.EndQuery(ctx, q);
648 }
649 }
650
651
652 void GLAPIENTRY
653 _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
654 GLint *params)
655 {
656 struct gl_query_object *q = NULL, **bindpt = NULL;
657 GET_CURRENT_CONTEXT(ctx);
658
659 if (MESA_VERBOSE & VERBOSE_API)
660 _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n",
661 _mesa_enum_to_string(target),
662 index,
663 _mesa_enum_to_string(pname));
664
665 if (!query_error_check_index(ctx, target, index))
666 return;
667
668 /* From the GL_EXT_occlusion_query_boolean spec:
669 *
670 * "The error INVALID_ENUM is generated if GetQueryivEXT is called where
671 * <pname> is not CURRENT_QUERY_EXT."
672 *
673 * Same rule is present also in ES 3.2 spec.
674 */
675 if (_mesa_is_gles(ctx) && pname != GL_CURRENT_QUERY) {
676 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivEXT(%s)",
677 _mesa_enum_to_string(pname));
678 return;
679 }
680
681 if (target == GL_TIMESTAMP) {
682 if (!ctx->Extensions.ARB_timer_query) {
683 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
684 return;
685 }
686 }
687 else {
688 bindpt = get_query_binding_point(ctx, target, index);
689 if (!bindpt) {
690 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)");
691 return;
692 }
693
694 q = *bindpt;
695 }
696
697 switch (pname) {
698 case GL_QUERY_COUNTER_BITS:
699 switch (target) {
700 case GL_SAMPLES_PASSED:
701 *params = ctx->Const.QueryCounterBits.SamplesPassed;
702 break;
703 case GL_ANY_SAMPLES_PASSED:
704 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
705 /* The minimum value of this is 1 if it's nonzero, and the value
706 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
707 * bits.
708 */
709 *params = 1;
710 break;
711 case GL_TIME_ELAPSED:
712 *params = ctx->Const.QueryCounterBits.TimeElapsed;
713 break;
714 case GL_TIMESTAMP:
715 *params = ctx->Const.QueryCounterBits.Timestamp;
716 break;
717 case GL_PRIMITIVES_GENERATED:
718 *params = ctx->Const.QueryCounterBits.PrimitivesGenerated;
719 break;
720 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
721 *params = ctx->Const.QueryCounterBits.PrimitivesWritten;
722 break;
723 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
724 case GL_TRANSFORM_FEEDBACK_OVERFLOW:
725 /* The minimum value of this is 1 if it's nonzero, and the value
726 * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
727 * bits.
728 */
729 *params = 1;
730 break;
731 case GL_VERTICES_SUBMITTED:
732 *params = ctx->Const.QueryCounterBits.VerticesSubmitted;
733 break;
734 case GL_PRIMITIVES_SUBMITTED:
735 *params = ctx->Const.QueryCounterBits.PrimitivesSubmitted;
736 break;
737 case GL_VERTEX_SHADER_INVOCATIONS:
738 *params = ctx->Const.QueryCounterBits.VsInvocations;
739 break;
740 case GL_TESS_CONTROL_SHADER_PATCHES:
741 *params = ctx->Const.QueryCounterBits.TessPatches;
742 break;
743 case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
744 *params = ctx->Const.QueryCounterBits.TessInvocations;
745 break;
746 case GL_GEOMETRY_SHADER_INVOCATIONS:
747 *params = ctx->Const.QueryCounterBits.GsInvocations;
748 break;
749 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
750 *params = ctx->Const.QueryCounterBits.GsPrimitives;
751 break;
752 case GL_FRAGMENT_SHADER_INVOCATIONS:
753 *params = ctx->Const.QueryCounterBits.FsInvocations;
754 break;
755 case GL_COMPUTE_SHADER_INVOCATIONS:
756 *params = ctx->Const.QueryCounterBits.ComputeInvocations;
757 break;
758 case GL_CLIPPING_INPUT_PRIMITIVES:
759 *params = ctx->Const.QueryCounterBits.ClInPrimitives;
760 break;
761 case GL_CLIPPING_OUTPUT_PRIMITIVES:
762 *params = ctx->Const.QueryCounterBits.ClOutPrimitives;
763 break;
764 default:
765 _mesa_problem(ctx,
766 "Unknown target in glGetQueryIndexediv(target = %s)",
767 _mesa_enum_to_string(target));
768 *params = 0;
769 break;
770 }
771 break;
772 case GL_CURRENT_QUERY:
773 *params = (q && q->Target == target) ? q->Id : 0;
774 break;
775 default:
776 _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(pname)");
777 return;
778 }
779 }
780
781 void GLAPIENTRY
782 _mesa_GetQueryiv(GLenum target, GLenum pname, GLint *params)
783 {
784 _mesa_GetQueryIndexediv(target, 0, pname, params);
785 }
786
787 static void
788 get_query_object(struct gl_context *ctx, const char *func,
789 GLuint id, GLenum pname, GLenum ptype,
790 struct gl_buffer_object *buf, intptr_t offset)
791 {
792 struct gl_query_object *q = NULL;
793 uint64_t value;
794
795 if (MESA_VERBOSE & VERBOSE_API)
796 _mesa_debug(ctx, "%s(%u, %s)\n", func, id,
797 _mesa_enum_to_string(pname));
798
799 if (id)
800 q = _mesa_lookup_query_object(ctx, id);
801
802 if (!q || q->Active || !q->EverBound) {
803 _mesa_error(ctx, GL_INVALID_OPERATION,
804 "%s(id=%d is invalid or active)", func, id);
805 return;
806 }
807
808 /* From GL_EXT_occlusion_query_boolean spec:
809 *
810 * "Accepted by the <pname> parameter of GetQueryObjectivEXT and
811 * GetQueryObjectuivEXT:
812 *
813 * QUERY_RESULT_EXT 0x8866
814 * QUERY_RESULT_AVAILABLE_EXT 0x8867"
815 *
816 * Same rule is present also in ES 3.2 spec.
817 */
818 if (_mesa_is_gles(ctx) &&
819 (pname != GL_QUERY_RESULT && pname != GL_QUERY_RESULT_AVAILABLE)) {
820 _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s)", func,
821 _mesa_enum_to_string(pname));
822 return;
823 }
824
825 if (buf && buf != ctx->Shared->NullBufferObj) {
826 bool is_64bit = ptype == GL_INT64_ARB ||
827 ptype == GL_UNSIGNED_INT64_ARB;
828 if (!ctx->Extensions.ARB_query_buffer_object) {
829 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(not supported)", func);
830 return;
831 }
832 if (buf->Size < offset + 4 * (is_64bit ? 2 : 1)) {
833 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(out of bounds)", func);
834 return;
835 }
836
837 if (offset < 0) {
838 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset is negative)", func);
839 return;
840 }
841
842 switch (pname) {
843 case GL_QUERY_RESULT:
844 case GL_QUERY_RESULT_NO_WAIT:
845 case GL_QUERY_RESULT_AVAILABLE:
846 case GL_QUERY_TARGET:
847 ctx->Driver.StoreQueryResult(ctx, q, buf, offset, pname, ptype);
848 return;
849 }
850
851 /* fall through to get error below */
852 }
853
854 switch (pname) {
855 case GL_QUERY_RESULT:
856 if (!q->Ready)
857 ctx->Driver.WaitQuery(ctx, q);
858 value = q->Result;
859 break;
860 case GL_QUERY_RESULT_NO_WAIT:
861 if (!ctx->Extensions.ARB_query_buffer_object)
862 goto invalid_enum;
863 ctx->Driver.CheckQuery(ctx, q);
864 if (!q->Ready)
865 return;
866 value = q->Result;
867 break;
868 case GL_QUERY_RESULT_AVAILABLE:
869 if (!q->Ready)
870 ctx->Driver.CheckQuery(ctx, q);
871 value = q->Ready;
872 break;
873 case GL_QUERY_TARGET:
874 value = q->Target;
875 break;
876 default:
877 invalid_enum:
878 _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)",
879 func, _mesa_enum_to_string(pname));
880 return;
881 }
882
883 switch (ptype) {
884 case GL_INT: {
885 GLint *param = (GLint *)offset;
886 if (value > 0x7fffffff)
887 *param = 0x7fffffff;
888 else
889 *param = value;
890 break;
891 }
892 case GL_UNSIGNED_INT: {
893 GLuint *param = (GLuint *)offset;
894 if (value > 0xffffffff)
895 *param = 0xffffffff;
896 else
897 *param = value;
898 break;
899 }
900 case GL_INT64_ARB:
901 case GL_UNSIGNED_INT64_ARB: {
902 GLuint64EXT *param = (GLuint64EXT *)offset;
903 *param = value;
904 break;
905 }
906 default:
907 unreachable("unexpected ptype");
908 }
909 }
910
911 void GLAPIENTRY
912 _mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
913 {
914 GET_CURRENT_CONTEXT(ctx);
915
916 get_query_object(ctx, "glGetQueryObjectiv",
917 id, pname, GL_INT, ctx->QueryBuffer, (intptr_t)params);
918 }
919
920
921 void GLAPIENTRY
922 _mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
923 {
924 GET_CURRENT_CONTEXT(ctx);
925
926 get_query_object(ctx, "glGetQueryObjectuiv",
927 id, pname, GL_UNSIGNED_INT,
928 ctx->QueryBuffer, (intptr_t)params);
929 }
930
931
932 /**
933 * New with GL_EXT_timer_query
934 */
935 void GLAPIENTRY
936 _mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
937 {
938 GET_CURRENT_CONTEXT(ctx);
939
940 get_query_object(ctx, "glGetQueryObjecti64v",
941 id, pname, GL_INT64_ARB,
942 ctx->QueryBuffer, (intptr_t)params);
943 }
944
945
946 /**
947 * New with GL_EXT_timer_query
948 */
949 void GLAPIENTRY
950 _mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
951 {
952 GET_CURRENT_CONTEXT(ctx);
953
954 get_query_object(ctx, "glGetQueryObjectui64v",
955 id, pname, GL_UNSIGNED_INT64_ARB,
956 ctx->QueryBuffer, (intptr_t)params);
957 }
958
959 /**
960 * New with GL_ARB_query_buffer_object
961 */
962 void GLAPIENTRY
963 _mesa_GetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname,
964 GLintptr offset)
965 {
966 struct gl_buffer_object *buf;
967 GET_CURRENT_CONTEXT(ctx);
968
969 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectiv");
970 if (!buf)
971 return;
972
973 get_query_object(ctx, "glGetQueryBufferObjectiv",
974 id, pname, GL_INT, buf, offset);
975 }
976
977
978 void GLAPIENTRY
979 _mesa_GetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname,
980 GLintptr offset)
981 {
982 struct gl_buffer_object *buf;
983 GET_CURRENT_CONTEXT(ctx);
984
985 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectuiv");
986 if (!buf)
987 return;
988
989 get_query_object(ctx, "glGetQueryBufferObjectuiv",
990 id, pname, GL_UNSIGNED_INT, buf, offset);
991 }
992
993
994 void GLAPIENTRY
995 _mesa_GetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname,
996 GLintptr offset)
997 {
998 struct gl_buffer_object *buf;
999 GET_CURRENT_CONTEXT(ctx);
1000
1001 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjecti64v");
1002 if (!buf)
1003 return;
1004
1005 get_query_object(ctx, "glGetQueryBufferObjecti64v",
1006 id, pname, GL_INT64_ARB, buf, offset);
1007 }
1008
1009
1010 void GLAPIENTRY
1011 _mesa_GetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname,
1012 GLintptr offset)
1013 {
1014 struct gl_buffer_object *buf;
1015 GET_CURRENT_CONTEXT(ctx);
1016
1017 buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectui64v");
1018 if (!buf)
1019 return;
1020
1021 get_query_object(ctx, "glGetQueryBufferObjectui64v",
1022 id, pname, GL_UNSIGNED_INT64_ARB, buf, offset);
1023 }
1024
1025
1026 /**
1027 * Allocate/init the context state related to query objects.
1028 */
1029 void
1030 _mesa_init_queryobj(struct gl_context *ctx)
1031 {
1032 ctx->Query.QueryObjects = _mesa_NewHashTable();
1033 ctx->Query.CurrentOcclusionObject = NULL;
1034
1035 ctx->Const.QueryCounterBits.SamplesPassed = 64;
1036 ctx->Const.QueryCounterBits.TimeElapsed = 64;
1037 ctx->Const.QueryCounterBits.Timestamp = 64;
1038 ctx->Const.QueryCounterBits.PrimitivesGenerated = 64;
1039 ctx->Const.QueryCounterBits.PrimitivesWritten = 64;
1040
1041 ctx->Const.QueryCounterBits.VerticesSubmitted = 64;
1042 ctx->Const.QueryCounterBits.PrimitivesSubmitted = 64;
1043 ctx->Const.QueryCounterBits.VsInvocations = 64;
1044 ctx->Const.QueryCounterBits.TessPatches = 64;
1045 ctx->Const.QueryCounterBits.TessInvocations = 64;
1046 ctx->Const.QueryCounterBits.GsInvocations = 64;
1047 ctx->Const.QueryCounterBits.GsPrimitives = 64;
1048 ctx->Const.QueryCounterBits.FsInvocations = 64;
1049 ctx->Const.QueryCounterBits.ComputeInvocations = 64;
1050 ctx->Const.QueryCounterBits.ClInPrimitives = 64;
1051 ctx->Const.QueryCounterBits.ClOutPrimitives = 64;
1052 }
1053
1054
1055 /**
1056 * Callback for deleting a query object. Called by _mesa_HashDeleteAll().
1057 */
1058 static void
1059 delete_queryobj_cb(GLuint id, void *data, void *userData)
1060 {
1061 struct gl_query_object *q= (struct gl_query_object *) data;
1062 struct gl_context *ctx = (struct gl_context *)userData;
1063 ctx->Driver.DeleteQuery(ctx, q);
1064 }
1065
1066
1067 /**
1068 * Free the context state related to query objects.
1069 */
1070 void
1071 _mesa_free_queryobj_data(struct gl_context *ctx)
1072 {
1073 _mesa_HashDeleteAll(ctx->Query.QueryObjects, delete_queryobj_cb, ctx);
1074 _mesa_DeleteHashTable(ctx->Query.QueryObjects);
1075 }