2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * Raster position operations.
35 #include "mfeatures.h"
39 #include "main/dispatch.h"
46 * Helper function for all the RasterPos functions.
49 rasterpos(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
51 GET_CURRENT_CONTEXT(ctx
);
59 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
60 FLUSH_CURRENT(ctx
, 0);
63 _mesa_update_state( ctx
);
65 ctx
->Driver
.RasterPos(ctx
, p
);
69 static void GLAPIENTRY
70 _mesa_RasterPos2d(GLdouble x
, GLdouble y
)
72 rasterpos((GLfloat
)x
, (GLfloat
)y
, (GLfloat
)0.0, (GLfloat
)1.0);
75 static void GLAPIENTRY
76 _mesa_RasterPos2f(GLfloat x
, GLfloat y
)
78 rasterpos(x
, y
, 0.0F
, 1.0F
);
81 static void GLAPIENTRY
82 _mesa_RasterPos2i(GLint x
, GLint y
)
84 rasterpos((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
87 static void GLAPIENTRY
88 _mesa_RasterPos2s(GLshort x
, GLshort y
)
90 rasterpos(x
, y
, 0.0F
, 1.0F
);
93 static void GLAPIENTRY
94 _mesa_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
96 rasterpos((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
99 static void GLAPIENTRY
100 _mesa_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
102 rasterpos(x
, y
, z
, 1.0F
);
105 static void GLAPIENTRY
106 _mesa_RasterPos3i(GLint x
, GLint y
, GLint z
)
108 rasterpos((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
111 static void GLAPIENTRY
112 _mesa_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
114 rasterpos(x
, y
, z
, 1.0F
);
117 static void GLAPIENTRY
118 _mesa_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
120 rasterpos((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
123 static void GLAPIENTRY
124 _mesa_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
126 rasterpos(x
, y
, z
, w
);
129 static void GLAPIENTRY
130 _mesa_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
132 rasterpos((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
135 static void GLAPIENTRY
136 _mesa_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
138 rasterpos(x
, y
, z
, w
);
141 static void GLAPIENTRY
142 _mesa_RasterPos2dv(const GLdouble
*v
)
144 rasterpos((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
147 static void GLAPIENTRY
148 _mesa_RasterPos2fv(const GLfloat
*v
)
150 rasterpos(v
[0], v
[1], 0.0F
, 1.0F
);
153 static void GLAPIENTRY
154 _mesa_RasterPos2iv(const GLint
*v
)
156 rasterpos((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
159 static void GLAPIENTRY
160 _mesa_RasterPos2sv(const GLshort
*v
)
162 rasterpos(v
[0], v
[1], 0.0F
, 1.0F
);
165 static void GLAPIENTRY
166 _mesa_RasterPos3dv(const GLdouble
*v
)
168 rasterpos((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
171 static void GLAPIENTRY
172 _mesa_RasterPos3fv(const GLfloat
*v
)
174 rasterpos(v
[0], v
[1], v
[2], 1.0F
);
177 static void GLAPIENTRY
178 _mesa_RasterPos3iv(const GLint
*v
)
180 rasterpos((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
183 static void GLAPIENTRY
184 _mesa_RasterPos3sv(const GLshort
*v
)
186 rasterpos(v
[0], v
[1], v
[2], 1.0F
);
189 static void GLAPIENTRY
190 _mesa_RasterPos4dv(const GLdouble
*v
)
192 rasterpos((GLfloat
) v
[0], (GLfloat
) v
[1],
193 (GLfloat
) v
[2], (GLfloat
) v
[3]);
196 static void GLAPIENTRY
197 _mesa_RasterPos4fv(const GLfloat
*v
)
199 rasterpos(v
[0], v
[1], v
[2], v
[3]);
202 static void GLAPIENTRY
203 _mesa_RasterPos4iv(const GLint
*v
)
205 rasterpos((GLfloat
) v
[0], (GLfloat
) v
[1],
206 (GLfloat
) v
[2], (GLfloat
) v
[3]);
209 static void GLAPIENTRY
210 _mesa_RasterPos4sv(const GLshort
*v
)
212 rasterpos(v
[0], v
[1], v
[2], v
[3]);
216 /**********************************************************************/
217 /*** GL_ARB_window_pos / GL_MESA_window_pos ***/
218 /**********************************************************************/
222 * All glWindowPosMESA and glWindowPosARB commands call this function to
223 * update the current raster position.
226 window_pos3f(GLfloat x
, GLfloat y
, GLfloat z
)
228 GET_CURRENT_CONTEXT(ctx
);
231 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
232 FLUSH_CURRENT(ctx
, 0);
234 z2
= CLAMP(z
, 0.0F
, 1.0F
) * (ctx
->Viewport
.Far
- ctx
->Viewport
.Near
)
235 + ctx
->Viewport
.Near
;
237 /* set raster position */
238 ctx
->Current
.RasterPos
[0] = x
;
239 ctx
->Current
.RasterPos
[1] = y
;
240 ctx
->Current
.RasterPos
[2] = z2
;
241 ctx
->Current
.RasterPos
[3] = 1.0F
;
243 ctx
->Current
.RasterPosValid
= GL_TRUE
;
245 if (ctx
->Fog
.FogCoordinateSource
== GL_FOG_COORDINATE_EXT
)
246 ctx
->Current
.RasterDistance
= ctx
->Current
.Attrib
[VERT_ATTRIB_FOG
][0];
248 ctx
->Current
.RasterDistance
= 0.0;
250 /* raster color = current color or index */
251 ctx
->Current
.RasterColor
[0]
252 = CLAMP(ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][0], 0.0F
, 1.0F
);
253 ctx
->Current
.RasterColor
[1]
254 = CLAMP(ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][1], 0.0F
, 1.0F
);
255 ctx
->Current
.RasterColor
[2]
256 = CLAMP(ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][2], 0.0F
, 1.0F
);
257 ctx
->Current
.RasterColor
[3]
258 = CLAMP(ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][3], 0.0F
, 1.0F
);
259 ctx
->Current
.RasterSecondaryColor
[0]
260 = CLAMP(ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
][0], 0.0F
, 1.0F
);
261 ctx
->Current
.RasterSecondaryColor
[1]
262 = CLAMP(ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
][1], 0.0F
, 1.0F
);
263 ctx
->Current
.RasterSecondaryColor
[2]
264 = CLAMP(ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
][2], 0.0F
, 1.0F
);
265 ctx
->Current
.RasterSecondaryColor
[3]
266 = CLAMP(ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
][3], 0.0F
, 1.0F
);
268 /* raster texcoord = current texcoord */
271 for (texSet
= 0; texSet
< ctx
->Const
.MaxTextureCoordUnits
; texSet
++) {
272 assert(texSet
< Elements(ctx
->Current
.RasterTexCoords
));
273 COPY_4FV( ctx
->Current
.RasterTexCoords
[texSet
],
274 ctx
->Current
.Attrib
[VERT_ATTRIB_TEX0
+ texSet
] );
278 if (ctx
->RenderMode
==GL_SELECT
) {
279 _mesa_update_hitflag( ctx
, ctx
->Current
.RasterPos
[2] );
284 /* This is just to support the GL_MESA_window_pos version */
286 window_pos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
288 GET_CURRENT_CONTEXT(ctx
);
289 window_pos3f(x
, y
, z
);
290 ctx
->Current
.RasterPos
[3] = w
;
294 static void GLAPIENTRY
295 _mesa_WindowPos2dMESA(GLdouble x
, GLdouble y
)
297 window_pos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
300 static void GLAPIENTRY
301 _mesa_WindowPos2fMESA(GLfloat x
, GLfloat y
)
303 window_pos4f(x
, y
, 0.0F
, 1.0F
);
306 static void GLAPIENTRY
307 _mesa_WindowPos2iMESA(GLint x
, GLint y
)
309 window_pos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
312 static void GLAPIENTRY
313 _mesa_WindowPos2sMESA(GLshort x
, GLshort y
)
315 window_pos4f(x
, y
, 0.0F
, 1.0F
);
318 static void GLAPIENTRY
319 _mesa_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
321 window_pos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
324 static void GLAPIENTRY
325 _mesa_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
327 window_pos4f(x
, y
, z
, 1.0F
);
330 static void GLAPIENTRY
331 _mesa_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
333 window_pos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
336 static void GLAPIENTRY
337 _mesa_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
339 window_pos4f(x
, y
, z
, 1.0F
);
342 static void GLAPIENTRY
343 _mesa_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
345 window_pos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
348 static void GLAPIENTRY
349 _mesa_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
351 window_pos4f(x
, y
, z
, w
);
354 static void GLAPIENTRY
355 _mesa_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
357 window_pos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
360 static void GLAPIENTRY
361 _mesa_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
363 window_pos4f(x
, y
, z
, w
);
366 static void GLAPIENTRY
367 _mesa_WindowPos2dvMESA(const GLdouble
*v
)
369 window_pos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
372 static void GLAPIENTRY
373 _mesa_WindowPos2fvMESA(const GLfloat
*v
)
375 window_pos4f(v
[0], v
[1], 0.0F
, 1.0F
);
378 static void GLAPIENTRY
379 _mesa_WindowPos2ivMESA(const GLint
*v
)
381 window_pos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
384 static void GLAPIENTRY
385 _mesa_WindowPos2svMESA(const GLshort
*v
)
387 window_pos4f(v
[0], v
[1], 0.0F
, 1.0F
);
390 static void GLAPIENTRY
391 _mesa_WindowPos3dvMESA(const GLdouble
*v
)
393 window_pos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
396 static void GLAPIENTRY
397 _mesa_WindowPos3fvMESA(const GLfloat
*v
)
399 window_pos4f(v
[0], v
[1], v
[2], 1.0);
402 static void GLAPIENTRY
403 _mesa_WindowPos3ivMESA(const GLint
*v
)
405 window_pos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
408 static void GLAPIENTRY
409 _mesa_WindowPos3svMESA(const GLshort
*v
)
411 window_pos4f(v
[0], v
[1], v
[2], 1.0F
);
414 static void GLAPIENTRY
415 _mesa_WindowPos4dvMESA(const GLdouble
*v
)
417 window_pos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
418 (GLfloat
) v
[2], (GLfloat
) v
[3]);
421 static void GLAPIENTRY
422 _mesa_WindowPos4fvMESA(const GLfloat
*v
)
424 window_pos4f(v
[0], v
[1], v
[2], v
[3]);
427 static void GLAPIENTRY
428 _mesa_WindowPos4ivMESA(const GLint
*v
)
430 window_pos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
431 (GLfloat
) v
[2], (GLfloat
) v
[3]);
434 static void GLAPIENTRY
435 _mesa_WindowPos4svMESA(const GLshort
*v
)
437 window_pos4f(v
[0], v
[1], v
[2], v
[3]);
444 * OpenGL implementation of glWindowPos*MESA()
446 void glWindowPos4fMESA( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
450 /* Push current matrix mode and viewport attributes */
451 glPushAttrib( GL_TRANSFORM_BIT
| GL_VIEWPORT_BIT
);
453 /* Setup projection parameters */
454 glMatrixMode( GL_PROJECTION
);
457 glMatrixMode( GL_MODELVIEW
);
461 glDepthRange( z
, z
);
462 glViewport( (int) x
- 1, (int) y
- 1, 2, 2 );
464 /* set the raster (window) position */
467 glRasterPos4f( fx
, fy
, 0.0, w
);
469 /* restore matrices, viewport and matrix mode */
471 glMatrixMode( GL_PROJECTION
);
481 _mesa_init_rastpos_dispatch(struct _glapi_table
*disp
)
483 SET_RasterPos2f(disp
, _mesa_RasterPos2f
);
484 SET_RasterPos2fv(disp
, _mesa_RasterPos2fv
);
485 SET_RasterPos2i(disp
, _mesa_RasterPos2i
);
486 SET_RasterPos2iv(disp
, _mesa_RasterPos2iv
);
487 SET_RasterPos2d(disp
, _mesa_RasterPos2d
);
488 SET_RasterPos2dv(disp
, _mesa_RasterPos2dv
);
489 SET_RasterPos2s(disp
, _mesa_RasterPos2s
);
490 SET_RasterPos2sv(disp
, _mesa_RasterPos2sv
);
491 SET_RasterPos3d(disp
, _mesa_RasterPos3d
);
492 SET_RasterPos3dv(disp
, _mesa_RasterPos3dv
);
493 SET_RasterPos3f(disp
, _mesa_RasterPos3f
);
494 SET_RasterPos3fv(disp
, _mesa_RasterPos3fv
);
495 SET_RasterPos3i(disp
, _mesa_RasterPos3i
);
496 SET_RasterPos3iv(disp
, _mesa_RasterPos3iv
);
497 SET_RasterPos3s(disp
, _mesa_RasterPos3s
);
498 SET_RasterPos3sv(disp
, _mesa_RasterPos3sv
);
499 SET_RasterPos4d(disp
, _mesa_RasterPos4d
);
500 SET_RasterPos4dv(disp
, _mesa_RasterPos4dv
);
501 SET_RasterPos4f(disp
, _mesa_RasterPos4f
);
502 SET_RasterPos4fv(disp
, _mesa_RasterPos4fv
);
503 SET_RasterPos4i(disp
, _mesa_RasterPos4i
);
504 SET_RasterPos4iv(disp
, _mesa_RasterPos4iv
);
505 SET_RasterPos4s(disp
, _mesa_RasterPos4s
);
506 SET_RasterPos4sv(disp
, _mesa_RasterPos4sv
);
508 /* 197. GL_MESA_window_pos */
509 SET_WindowPos2dMESA(disp
, _mesa_WindowPos2dMESA
);
510 SET_WindowPos2dvMESA(disp
, _mesa_WindowPos2dvMESA
);
511 SET_WindowPos2fMESA(disp
, _mesa_WindowPos2fMESA
);
512 SET_WindowPos2fvMESA(disp
, _mesa_WindowPos2fvMESA
);
513 SET_WindowPos2iMESA(disp
, _mesa_WindowPos2iMESA
);
514 SET_WindowPos2ivMESA(disp
, _mesa_WindowPos2ivMESA
);
515 SET_WindowPos2sMESA(disp
, _mesa_WindowPos2sMESA
);
516 SET_WindowPos2svMESA(disp
, _mesa_WindowPos2svMESA
);
517 SET_WindowPos3dMESA(disp
, _mesa_WindowPos3dMESA
);
518 SET_WindowPos3dvMESA(disp
, _mesa_WindowPos3dvMESA
);
519 SET_WindowPos3fMESA(disp
, _mesa_WindowPos3fMESA
);
520 SET_WindowPos3fvMESA(disp
, _mesa_WindowPos3fvMESA
);
521 SET_WindowPos3iMESA(disp
, _mesa_WindowPos3iMESA
);
522 SET_WindowPos3ivMESA(disp
, _mesa_WindowPos3ivMESA
);
523 SET_WindowPos3sMESA(disp
, _mesa_WindowPos3sMESA
);
524 SET_WindowPos3svMESA(disp
, _mesa_WindowPos3svMESA
);
525 SET_WindowPos4dMESA(disp
, _mesa_WindowPos4dMESA
);
526 SET_WindowPos4dvMESA(disp
, _mesa_WindowPos4dvMESA
);
527 SET_WindowPos4fMESA(disp
, _mesa_WindowPos4fMESA
);
528 SET_WindowPos4fvMESA(disp
, _mesa_WindowPos4fvMESA
);
529 SET_WindowPos4iMESA(disp
, _mesa_WindowPos4iMESA
);
530 SET_WindowPos4ivMESA(disp
, _mesa_WindowPos4ivMESA
);
531 SET_WindowPos4sMESA(disp
, _mesa_WindowPos4sMESA
);
532 SET_WindowPos4svMESA(disp
, _mesa_WindowPos4svMESA
);
536 #endif /* FEATURE_rastpos */
539 /**********************************************************************/
540 /** \name Initialization */
541 /**********************************************************************/
545 * Initialize the context current raster position information.
547 * \param ctx GL context.
549 * Initialize the current raster position information in
550 * __struct gl_contextRec::Current, and adds the extension entry points to the
553 void _mesa_init_rastpos( struct gl_context
* ctx
)
557 ASSIGN_4V( ctx
->Current
.RasterPos
, 0.0, 0.0, 0.0, 1.0 );
558 ctx
->Current
.RasterDistance
= 0.0;
559 ASSIGN_4V( ctx
->Current
.RasterColor
, 1.0, 1.0, 1.0, 1.0 );
560 ASSIGN_4V( ctx
->Current
.RasterSecondaryColor
, 0.0, 0.0, 0.0, 1.0 );
561 for (i
= 0; i
< Elements(ctx
->Current
.RasterTexCoords
); i
++)
562 ASSIGN_4V( ctx
->Current
.RasterTexCoords
[i
], 0.0, 0.0, 0.0, 1.0 );
563 ctx
->Current
.RasterPosValid
= GL_TRUE
;